feat: Enhance user state management with polling and WebSocket connection handling

This commit is contained in:
2026-01-07 21:42:21 +01:00
parent ef073afd5e
commit 02869fff8b
8 changed files with 163 additions and 25 deletions

View File

@@ -1,13 +1,24 @@
<script setup lang="ts">
import {ref} from "vue";
import {ref, onUnmounted} from "vue";
import { useRouter } from 'vue-router';
import {useQuasar} from "quasar";
import axios from "axios";
import {useUserInfo} from "@/composables/useUserInfo";
const router = useRouter();
const info = useUserInfo();
const lobbyCode = ref('');
const isLoading = ref(false);
const $q = useQuasar();
const api = window?.__RUNTIME_CONFIG__?.API_URL;
let pollInterval: number | null = null;
onUnmounted(() => {
if (pollInterval) {
clearInterval(pollInterval);
}
});
const startGameQuasar = async() => {
if (!lobbyCode.value) {
$q.notify({ message: 'Lobby-Name wird benötigt', color: 'red', position: 'top', icon: 'cancel' });
@@ -21,7 +32,18 @@ const startGameQuasar = async() => {
icon: 'check_circle',
position: 'top'
});
router.replace("/game")
// Start polling until gameId is set
pollInterval = window.setInterval(async () => {
await info.requestState();
if (info.gameId) {
if (pollInterval) {
clearInterval(pollInterval);
pollInterval = null;
}
}
}, 100);
}).catch(() => {
$q.notify({
message: `Lobby "${lobbyCode.value}" nicht gefunden`,
@@ -29,9 +51,8 @@ const startGameQuasar = async() => {
icon: 'cancel',
position: 'top'
})
}).finally(() =>
isLoading.value = false
)
})
}
</script>