feat(ui): FRO-33 Trumpsuit Component
Added working animations and a blur effect which blurrs all the gamestuff behind it
This commit is contained in:
@@ -9,10 +9,22 @@ import ScoreboardC from "@/components/ingame/ScoreboardC.vue";
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import TurnC from "@/components/ingame/TurnC.vue";
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import TurnC from "@/components/ingame/TurnC.vue";
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import TrumpC from "@/components/ingame/TrumpC.vue";
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import TrumpC from "@/components/ingame/TrumpC.vue";
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import {storeToRefs} from "pinia";
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import {storeToRefs} from "pinia";
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import {toRefs} from "vue";
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import {ref, toRefs, watch} from "vue";
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const ig = useIngame()
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const ig = useIngame()
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const { state } = toRefs(ig)
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const { state } = toRefs(ig)
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const cachedGameInfo = ref<GameInfo | null>(null)
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watch(
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() => ig.data,
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(newData) => {
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if (state.value === 'InGame' && newData) {
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cachedGameInfo.value = newData as GameInfo
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}
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},
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{ deep: true, immediate: true }
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)
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</script>
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</script>
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<template>
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<template>
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@@ -20,34 +32,46 @@ const { state } = toRefs(ig)
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<q-page-container>
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<q-page-container>
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<q-page class="game-field-background vh-100 ingame-side-shadow">
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<q-page class="game-field-background vh-100 ingame-side-shadow">
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<div class="py-5 container-xxl">
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<div class="py-5 container-xxl">
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<TrumpC v-if="state === 'SelectTrump'" />
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<transition
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appear
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enter-active-class="animate__animated animate__fadeInDown"
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leave-active-class="animate__animated animate__fadeOutDown"
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>
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<div
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v-if="state === 'SelectTrump'"
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class="full-overlay-blur"
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style="z-index: 2000;"
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>
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<TrumpC />
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</div>
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</transition>
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<div class="fit row wrap justify-center items-center content-start">
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<div class="fit row wrap justify-center items-center content-start">
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<div class="mt-5 ml-4 self-start col-2">
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<div class="mt-5 ml-4 self-start col-2">
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<TurnC v-if="(ig.data as GameInfo)?.playerQueue" :queue="(ig.data as GameInfo).playerQueue!"/>
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<TurnC v-if="(cachedGameInfo as GameInfo)?.playerQueue" :queue="(cachedGameInfo as GameInfo).playerQueue!"/>
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</div>
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</div>
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<div class="text-center col-6">
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<div class="text-center col-6">
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<ScoreboardC v-if="(ig.data as GameInfo)?.currentRound" :current-round="(ig.data as GameInfo).currentRound!" />
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<ScoreboardC v-if="(cachedGameInfo as GameInfo)?.currentRound" :current-round="(cachedGameInfo as GameInfo).currentRound!" />
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</div>
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</div>
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<div class="mt-5 ml-4 self-end col-2" style="margin-left: 6em">
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<div class="mt-5 ml-4 self-end col-2" style="margin-left: 6em">
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<GameInfoC v-if="(ig.data as GameInfo)?.currentRound"
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<GameInfoC v-if="(cachedGameInfo as GameInfo)?.currentRound"
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:first-card="(ig.data as GameInfo).currentTrick?.firstCard ?? null"
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:first-card="(cachedGameInfo as GameInfo).currentTrick?.firstCard ?? null"
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:trumpsuit="(ig.data as GameInfo).currentRound!.trumpSuit"/>
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:trumpsuit="(cachedGameInfo as GameInfo).currentRound!.trumpSuit"/>
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</div>
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</div>
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</div>
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</div>
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<div class="fit row wrap justify-center items-center content-start">
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<div class="fit row wrap justify-center items-center content-start">
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<div class="mt-4 ml-4 col-3 justify-content-center">
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<div class="mt-4 ml-4 col-3 justify-content-center">
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<div class="d-flex justify-content-center g-3 mb-5">
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<div class="d-flex justify-content-center g-3 mb-5">
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<PlayedCardsC v-if="(ig.data as GameInfo)?.currentTrick" :trick="(ig.data as GameInfo).currentTrick!" />
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<PlayedCardsC v-if="(cachedGameInfo as GameInfo)?.currentTrick" :trick="(cachedGameInfo as GameInfo).currentTrick!" />
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</div>
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</div>
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</div>
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</div>
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</div>
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</div>
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<div class="q-gutter-sm mt-4 bottom-div justify-content-center row" style="backdrop-filter: blur(4px); margin-left: 0; margin-right: 0;">
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<div class="q-gutter-sm mt-4 bottom-div justify-content-center row" style="backdrop-filter: blur(4px); margin-left: 0; margin-right: 0;">
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<div class="flex justify-center col-12">
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<div class="flex justify-center col-12">
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<HandC v-if="(ig.data as GameInfo)?.hand && (ig.data as GameInfo)?.self"/>
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<HandC v-if="(cachedGameInfo as GameInfo)?.hand && (cachedGameInfo as GameInfo)?.self"/>
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</div>
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</div>
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</div>
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</div>
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@@ -80,4 +104,17 @@ const { state } = toRefs(ig)
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text-align: center;
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text-align: center;
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padding: 10px;
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padding: 10px;
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}
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}
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.full-overlay-blur {
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position: fixed;
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top: 0;
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left: 0;
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width: 100%;
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height: 100%;
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backdrop-filter: blur(5px);
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background-color: rgba(0, 0, 0, 0.2);
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display: flex;
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justify-content: center;
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align-items: center;
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}
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</style>
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</style>
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@@ -1,4 +1,4 @@
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<script setup lang="ts" xmlns="http://www.w3.org/1999/html">
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<script setup lang="ts" >
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console.log("TRUMP WURDE AUFGERUFEN")
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console.log("TRUMP WURDE AUFGERUFEN")
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import {useWebSocket} from "@/composables/useWebsocket.ts";
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import {useWebSocket} from "@/composables/useWebsocket.ts";
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import {useIngame} from "@/composables/useIngame.ts";
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import {useIngame} from "@/composables/useIngame.ts";
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@@ -49,9 +49,8 @@ function selectTrump(trumpSuitIndex: number) {
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})
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})
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}
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}
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</script>
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</script>
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<template>
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<template>
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<q-card v-if="trumpInf.chooser?.name === trumpInf.self?.name" class="player-profile-card q-ma-md q-mx-auto" flat bordered>
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<q-card v-if="trumpInf.chooser?.name === trumpInf.self?.name" class="player-profile-card" flat bordered>
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<q-card-section class="bg-primary text-white text-center q-py-lg">
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<q-card-section class="bg-primary text-white text-center q-py-lg">
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<div class="text-h3 text-weight-bolder">
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<div class="text-h3 text-weight-bolder">
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{{ trumpInf.self?.name || "Loading Player..."}}
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{{ trumpInf.self?.name || "Loading Player..."}}
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@@ -93,7 +92,7 @@ function selectTrump(trumpSuitIndex: number) {
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</q-card>
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</q-card>
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<q-card
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<q-card
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v-else
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v-else
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class="player-profile-card q-ma-md q-mx-auto text-center"
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class="player-profile-card text-center"
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flat
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flat
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bordered
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bordered
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style="min-height: 200px; display: flex; flex-direction: column; justify-content: center;"
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style="min-height: 200px; display: flex; flex-direction: column; justify-content: center;"
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