feat(ui): FRO-5 Animation Card Played (#23)
Added a fade Up Out animation. Also added a sliding animation for the remaining cards Co-authored-by: LQ63 <lkhermann@web.de> Reviewed-on: #23 Co-authored-by: lq64 <lq@blackhole.local> Co-committed-by: lq64 <lq@blackhole.local>
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@@ -25,8 +25,7 @@ function triggerWiggle(index: number) {
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function handlePlayCard(index: number | null) {
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function handlePlayCard(index: number | null) {
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if (index === null) return
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if (index === null) return
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wb.sendAndWait("PlayCard", { cardindex: index })
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wb.sendAndWait("PlayCard", { cardindex: index }).catch((error) => {
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.catch((error) => {
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triggerWiggle(index)
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triggerWiggle(index)
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$q.notify({
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$q.notify({
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@@ -37,7 +36,14 @@ function handlePlayCard(index: number | null) {
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})
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})
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}
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}
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function onBeforeLeave(el: Element) {
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const element = el as HTMLElement;
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const { marginLeft, marginTop, width, height } = window.getComputedStyle(element);
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element.style.left = `${element.offsetLeft - parseFloat(marginLeft)}px`;
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element.style.top = `${element.offsetTop - parseFloat(marginTop)}px`;
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element.style.width = width;
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element.style.height = height;
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}
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function handleSkipDogLife() {
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function handleSkipDogLife() {
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//TODO: Add some animation or feedback for skipping turn
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//TODO: Add some animation or feedback for skipping turn
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}
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}
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@@ -52,13 +58,19 @@ function getCardImagePath(cardPath: string) {
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<template>
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<template>
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<div class="hand-container">
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<div class="hand-container">
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<div id="card-slide" class="ingame-cards-slide">
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<div id="card-slide" class="ingame-cards-slide">
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<div class="cards-row">
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<transition-group
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tag="div"
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class="cards-row"
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name="card-move"
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enter-active-class="animate__animated animate__fadeIn"
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@before-leave="onBeforeLeave"
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move-class="card-moving">
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<div v-for="card in (<GameInfo>wi.data)?.hand?.cards" :key="card.identifier" :class="['handcard', { wiggle: wiggleIdx === card.idx }]">
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<div v-for="card in (<GameInfo>wi.data)?.hand?.cards" :key="card.identifier" :class="['handcard', { wiggle: wiggleIdx === card.idx }]">
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<div class="card-btn" aria-label="Play card">
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<div class="card-btn" aria-label="Play card">
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<q-img :src="getCardImagePath(card.path)" v-on:click="handlePlayCard(card.idx)" :alt="card.identifier" class="card" />
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<q-img :src="getCardImagePath(card.path)" v-on:click="handlePlayCard(card.idx)" :alt="card.identifier" class="card" />
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</div>
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</div>
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</div>
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</div>
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</div>
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</transition-group>
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<div v-if="(<GameInfo>wi.data)?.self?.dogLife" class="dog-actions">
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<div v-if="(<GameInfo>wi.data)?.self?.dogLife" class="dog-actions">
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<q-btn color="negative" label="Skip Turn" @click="handleSkipDogLife" />
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<q-btn color="negative" label="Skip Turn" @click="handleSkipDogLife" />
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</div>
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</div>
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@@ -136,4 +148,18 @@ function getCardImagePath(cardPath: string) {
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border-radius: 4px;
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border-radius: 4px;
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}
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}
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}
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}
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.card-moving {
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transition: transform 0.5s ease;
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transition-delay: 1s;
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}
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.card-move-leave-active {
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position: absolute;
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transition: all 0.5s ease;
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pointer-events: none;
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}
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.card-move-leave-to {
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opacity: 0;
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transform: translateY(-400px);
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}
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</style>
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</style>
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