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4 Commits
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10
CHANGELOG.md
10
CHANGELOG.md
@@ -83,3 +83,13 @@
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### Features
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* FRO-23 Create Player Hand Component ([#15](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Frontend/issues/15)) ([b20ec0a](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Frontend/commit/b20ec0a3638649155f2f9c5984014d75eb2ba618))
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## [0.0.0](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Frontend/compare/0.8.0...0.0.0) (2025-12-10)
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### Features
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* **api:** FRO-15 Join Game ([#16](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Frontend/issues/16)) ([14e001c](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Frontend/commit/14e001cae67592c5ea15786905aa3574df9a9e6c))
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## [0.0.0](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Frontend/compare/0.9.0...0.0.0) (2025-12-10)
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### Features
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* FRO-24 Create Played Cards Component ([#17](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Frontend/issues/17)) ([21db939](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Frontend/commit/21db939d342c72f5ad5fad3b4f873e902d1e5a0f))
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43
src/components/ingame/PlayedCards.vue
Normal file
43
src/components/ingame/PlayedCards.vue
Normal file
@@ -0,0 +1,43 @@
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<script lang="ts" setup>
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import {computed, defineProps, toRefs} from 'vue'
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import type {Trick} from "@/types/GameSubTypes.ts";
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const props = defineProps<{ trick: Trick }>()
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const {trick } = toRefs(props)
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const playedCards = computed(() => {
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return [...trick.value.cards].map(card => {
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return {
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cardId: card[1].path,
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player: card[0].name
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}
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})
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})
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function getCardImagePath(cardPath: string) {
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if (!cardPath) return ''
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if (cardPath.includes('://') || cardPath.startsWith('/')) return cardPath
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return `/${cardPath}`
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}
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</script>
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<template>
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<div class="row items-center justify-center q-gutter-sm" id="trick-cards-content">
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<div v-for="(play, index) in playedCards" :key="index" class="col-auto">
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<q-card flat class="bg-transparent trick-card" style="width: 7rem; backdrop-filter: blur(4px);">
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<q-card-section class="q-pa-sm q-pb-xs">
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<q-img :src="getCardImagePath(play.cardId)" alt="card" style="border-radius: 6px; width:100%" />
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</q-card-section>
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<q-card-section class="q-pa-sm q-pt-xs text-center bg-transparent">
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<div class="text-subtitle2 text-grey-7">{{ play.player }}</div>
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</q-card-section>
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</q-card>
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</div>
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</div>
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</template>
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<style scoped>
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.trick-card {
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box-shadow: 0 1px 6px rgba(0,0,0,0.08);
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}
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</style>
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@@ -34,7 +34,7 @@ type Round = {
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}
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type Trick = {
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cards: { [player: string]: Card }
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cards: Map<Player, Card>
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firstCard: Card | null
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winner: Player | null
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}
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@@ -2,27 +2,37 @@
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import {ref} from "vue";
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import { useRouter } from 'vue-router';
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import {useQuasar} from "quasar";
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import axios from "axios";
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const router = useRouter();
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const lobbyCode = ref('');
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const isLoading = ref(false);
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const $q = useQuasar();
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const delay = (ms: number) => new Promise(resolve => setTimeout(resolve, ms));
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const api = window?.__RUNTIME_CONFIG__?.API_URL;
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const startGameQuasar = async() => {
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if (!lobbyCode.value) {
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$q.notify({ message: 'Lobby-Name wird benötigt', color: 'red', position: 'top', icon: 'cancel' });
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return;
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}
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isLoading.value = true;
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//TODO: Implement Logic to Start the Game and Redirect to Ingame
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await delay(3000)
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isLoading.value = false;
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axios.post(`${api}/joinGame`, {gameId: lobbyCode.value.toString()}, {withCredentials: true}).then(response => {
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const responseData = response.data
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$q.notify({
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message: `Lobby "${lobbyCode.value}" erfolgreich gefunden`,
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color: 'green-6',
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icon: 'check_circle',
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position: 'top'
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});
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router.push({ name: 'mainmenu'});
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router.push("/lobby")
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}).catch(() => {
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$q.notify({
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message: `Lobby "${lobbyCode.value}" nicht gefunden`,
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color: 'red-6',
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icon: 'cancel',
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position: 'top'
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})
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}).finally(() =>
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isLoading.value = false
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)
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}
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</script>
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@@ -1,3 +1,3 @@
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MAJOR=0
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MINOR=8
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MINOR=10
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PATCH=0
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