feat(base): Fixed logic for websockets and added GameStateEvent. Might've caused instability on other feature branches!

This commit is contained in:
2025-11-26 10:57:51 +01:00
parent 52e5033afc
commit 22cd198ef6
14 changed files with 209 additions and 134 deletions

View File

@@ -0,0 +1,18 @@
package util.mapper
import controllers.IngameController
import de.knockoutwhist.events.global.GameStateChangeEvent
import model.sessions.UserSession
import play.api.libs.json.{JsObject, Json}
object GameStateEventMapper extends SimpleEventMapper[GameStateChangeEvent] {
override def id: String = "GameStateChangeEvent"
override def toJson(event: GameStateChangeEvent, session: UserSession): JsObject = {
Json.obj(
//Title
"content" -> IngameController.returnInnerHTML(session.gameLobby, event.newState, session.user).toString
)
}
}