feat(base): Fixed logic for websockets and added GameStateEvent. Might've caused instability on other feature branches!
This commit is contained in:
@@ -2,11 +2,12 @@ package util.mapper
|
||||
|
||||
import de.knockoutwhist.utils.events.SimpleEvent
|
||||
import logic.game.GameLobby
|
||||
import model.sessions.UserSession
|
||||
import play.api.libs.json.JsObject
|
||||
|
||||
trait SimpleEventMapper[T <: SimpleEvent] {
|
||||
|
||||
def id: String
|
||||
def toJson(event: T, gameLobby: GameLobby): JsObject
|
||||
def toJson(event: T, session: UserSession): JsObject
|
||||
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user