feat(base): Fixed logic for websockets and added GameStateEvent. Might've caused instability on other feature branches!

This commit is contained in:
2025-11-26 10:57:51 +01:00
parent 52e5033afc
commit 22cd198ef6
14 changed files with 209 additions and 134 deletions

View File

@@ -39,4 +39,12 @@ function receiveHandEvent(eventData) {
handElement.html(newHtml);
}
onEvent("ReceivedHandEvent", receiveHandEvent)
function receiveGameStateChange(eventData) {
const content = eventData.content;
const title = eventData.title || 'Knockout Whist';
exchangeBody(content, title);
}
onEvent("ReceivedHandEvent", receiveHandEvent)
onEvent("GameStateChangeEvent", receiveGameStateChange)