feat(ui): Ingame layout
Added a horizontal end for the container to not stretch endlessly to the sides. Covered sides with lobby background and adjusted the blur behind the cards to match the playing area.
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@@ -3,92 +3,89 @@
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@(player: de.knockoutwhist.player.AbstractPlayer, gamelobby: logic.game.GameLobby)
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@main("Ingame") {
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<main class="game-field-background vh-100">
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<div class="py-5 ms-4 me-4">
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<div class="lobby-background vh-100">
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<main class="game-field-background vh-100">
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<div class="py-5 container-xxl">
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<div class="row ms-4 me-4">
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<div class="col-4 mt-5 text-start">
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<h4 class="fw-semibold mb-1">Current Player</h4>
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<p class="fs-5 text-primary">@gamelobby.getLogic.getCurrentPlayer.get.name</p>
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@if(!TrickUtil.isOver(gamelobby.getLogic.getCurrentMatch.get, gamelobby.getLogic.getPlayerQueue.get)) {
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<h4 class="fw-semibold mb-1">Next Player</h4>
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@for(nextplayer <- gamelobby.getLogic.getPlayerQueue.get.duplicate()) {
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<p class="fs-5 text-primary">@nextplayer</p>
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}
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}
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</div>
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<div class="col-4 text-center">
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<div class="score-table mt-5">
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<h4 class="fw-bold mb-3 text-white">Tricks Won</h4>
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<div class="d-flex justify-content-between score-header pb-1">
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<div style="width: 50%">PLAYER</div>
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<div style="width: 50%">TRICKS</div>
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</div>
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@for(player <- gamelobby.getLogic.getPlayerQueue.get.toList.sortBy { p =>
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-(gamelobby.getLogic.getCurrentRound.get.tricklist.filter { trick => trick.winner.contains(p) }.size)
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}) {
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<div class="d-flex justify-content-between score-row pt-1">
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<div style="width: 50%" class="text-truncate">@player.name</div>
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<div style="width: 50%">
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@(gamelobby.getLogic.getCurrentRound.get.tricklist.filter { trick => trick.winner.contains(player) }.size)
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</div>
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</div>
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<div class="row ms-4 me-4">
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<div class="col-4 mt-5 text-start">
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<h4 class="fw-semibold mb-1">Current Player</h4>
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<p class="fs-5 text-primary">@gamelobby.getLogic.getCurrentPlayer.get.name</p>
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@if(!TrickUtil.isOver(gamelobby.getLogic.getCurrentMatch.get, gamelobby.getLogic.getPlayerQueue.get)) {
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<h4 class="fw-semibold mb-1">Next Player</h4>
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@for(nextplayer <- gamelobby.getLogic.getPlayerQueue.get.duplicate()) {
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<p class="fs-5 text-primary">@nextplayer</p>
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}
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}
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</div>
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<div class="d-flex justify-content-center g-3 mb-5">
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@for((cardplayed, player) <- gamelobby.getLogic.getCurrentTrick.get.cards) {
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<div class="col-auto">
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<div class="card text-center shadow-sm border-0 bg-transparent" style="width: 7rem; backdrop-filter: blur(4px);">
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<div class="p-2">
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@util.WebUIUtils.cardtoImage(cardplayed) width="100%"/>
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</div>
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<div class="card-body p-2 bg-transparent">
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<small class="fw-semibold text-secondary">@player</small>
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<div class="col-4 text-center">
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<div class="score-table mt-5">
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<h4 class="fw-bold mb-3 text-black">Tricks Won</h4>
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<div class="d-flex justify-content-between score-header pb-1">
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<div style="width: 50%">PLAYER</div>
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<div style="width: 50%">TRICKS</div>
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</div>
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@for(player <- gamelobby.getLogic.getPlayerQueue.get.toList.sortBy { p =>
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-(gamelobby.getLogic.getCurrentRound.get.tricklist.filter { trick => trick.winner.contains(p) }.size)
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}) {
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<div class="d-flex justify-content-between score-row pt-1">
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<div style="width: 50%" class="text-truncate">@player.name</div>
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<div style="width: 50%">
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@(gamelobby.getLogic.getCurrentRound.get.tricklist.filter { trick => trick.winner.contains(player) }.size)
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</div>
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</div>
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}
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</div>
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<div class="d-flex justify-content-center g-3 mb-5">
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@for((cardplayed, player) <- gamelobby.getLogic.getCurrentTrick.get.cards) {
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<div class="col-auto">
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<div class="card text-center shadow-sm border-0 bg-transparent" style="width: 7rem; backdrop-filter: blur(4px);">
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<div class="p-2">
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@util.WebUIUtils.cardtoImage(cardplayed) width="100%"/>
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</div>
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<div class="card-body p-2 bg-transparent">
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<small class="fw-semibold text-secondary">@player</small>
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</div>
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</div>
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</div>
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}
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</div>
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</div>
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<div class="col-4 mt-5 text-end">
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<h4 class="fw-semibold mb-1">Trumpsuit</h4>
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<p class="fs-5 text-primary">@gamelobby.getLogic.getCurrentRound.get.trumpSuit</p>
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<h5 class="fw-semibold mt-4 mb-1">First Card</h5>
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<div class="d-inline-block border rounded shadow-sm p-1 bg-light">
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@if(gamelobby.getLogic.getCurrentTrick.get.firstCard.isDefined) {
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@util.WebUIUtils.cardtoImage(gamelobby.getLogic.getCurrentTrick.get.firstCard.get) width="80px"/>
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} else {
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@views.html.render.card.apply("images/cards/1B.png")("Blank Card") width="80px"/>
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}
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</div>
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</div>
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</div>
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<div class="row justify-content-center g-2 mt-4 bottom-div" style="backdrop-filter: blur(4px); margin-left: 0; margin-right: 0;">
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<div class="row justify-content-center" id="card-slide">
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@for(i <- player.currentHand().get.cards.indices) {
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<div class="col-auto handcard" style="border-radius: 6px">
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<form action="@(routes.IngameController.playCard(gamelobby.id))" method="post" class="m-0 p-0" style="border-radius: 6px">
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<input type="hidden" name="cardId" value="@i" />
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<button type="submit" class="btn btn-outline-light p-0 border-0 shadow-none" style="border-radius: 6px">
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@util.WebUIUtils.cardtoImage(player.currentHand().get.cards(i)) width="120px" style="border-radius: 6px"/>
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</button>
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</form>
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</div>
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}
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</div>
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</div>
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<div class="col-md-4 text-end">
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<h4 class="fw-semibold mb-1">Trumpsuit</h4>
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<p class="fs-5 text-primary">@gamelobby.getLogic.getCurrentRound.get.trumpSuit</p>
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<h5 class="fw-semibold mt-4 mb-1">First Card</h5>
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<div class="d-inline-block border rounded shadow-sm p-1 bg-light">
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@if(gamelobby.getLogic.getCurrentTrick.get.firstCard.isDefined) {
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@util.WebUIUtils.cardtoImage(gamelobby.getLogic.getCurrentTrick.get.firstCard.get) width="80px"/>
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} else {
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@views.html.render.card.apply("images/cards/1B.png")("Blank Card") width="80px"/>
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}
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</div>
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</div>
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</div>
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<div class="row">
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</div>
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<div class="row justify-content-center g-2 mt-4 bottom-div" style="backdrop-filter: blur(4px);">
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<div class="row justify-content-center" id="card-slide">
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@for(i <- player.currentHand().get.cards.indices) {
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<div class="col-auto handcard" style="border-radius: 6px">
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<form action="@(routes.IngameController.playCard(gamelobby.id))" method="post" class="m-0 p-0" style="border-radius: 6px">
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<input type="hidden" name="cardId" value="@i" />
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<button type="submit" class="btn btn-outline-light p-0 border-0 shadow-none" style="border-radius: 6px">
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@util.WebUIUtils.cardtoImage(player.currentHand().get.cards(i)) width="120px" style="border-radius: 6px"/>
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</button>
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</form>
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</div>
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}
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</div>
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</div>
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</div>
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</main>
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</main>
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</div>
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}
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