From 404de18c914683ae9f207c1ccfed46ef8e05329d Mon Sep 17 00:00:00 2001 From: Janis Date: Wed, 26 Nov 2025 11:17:02 +0100 Subject: [PATCH] feat(base): Fixed logic for websockets and added GameStateEvent. Might've caused instability on other feature branches! --- knockoutwhistweb/app/controllers/MainMenuController.scala | 7 ------- 1 file changed, 7 deletions(-) diff --git a/knockoutwhistweb/app/controllers/MainMenuController.scala b/knockoutwhistweb/app/controllers/MainMenuController.scala index 10e94cb..a8891ed 100644 --- a/knockoutwhistweb/app/controllers/MainMenuController.scala +++ b/knockoutwhistweb/app/controllers/MainMenuController.scala @@ -66,13 +66,6 @@ class MainMenuController @Inject()( game match { case Some(g) => g.addUser(request.user) - if (g.getPlayers.size >= 2) { - for (player <- g.getPlayers) { - if (player._2.host) { - g.startGame(player._2.user) - } - } - } Ok(Json.obj( "status" -> "success", "redirectUrl" -> routes.IngameController.game(g.id).url,