fix(api): fixes

This commit is contained in:
2025-11-27 09:47:34 +01:00
parent 4360bb55f7
commit 579209aa69
4 changed files with 53 additions and 30 deletions

View File

@@ -47,11 +47,11 @@ class UserSession(val user: User, val host: Boolean, val gameLobby: GameLobby) e
case "StartGame" => case "StartGame" =>
gameLobby.startGame(user) gameLobby.startGame(user)
case "PlayCard" => case "PlayCard" =>
val maybeCardIndex: Option[Int] = (data \ "cardindex").asOpt[Int] val maybeCardIndex: Option[String] = (data \ "cardindex").asOpt[String]
maybeCardIndex match { maybeCardIndex match {
case Some(index) => case Some(index) =>
val session = gameLobby.getUserSession(user.id) val session = gameLobby.getUserSession(user.id)
gameLobby.playCard(session, index) gameLobby.playCard(session, index.toInt)
case None => case None =>
println("Card Index not found or is not a number.") println("Card Index not found or is not a number.")
} }
@@ -69,7 +69,6 @@ class UserSession(val user: User, val host: Boolean, val gameLobby: GameLobby) e
lock.unlock() lock.unlock()
if (result.isFailure) { if (result.isFailure) {
val throwable = result.failed.get val throwable = result.failed.get
throwable.printStackTrace()
throw throwable throw throwable
} }
} }

View File

@@ -112,7 +112,7 @@
} else { } else {
@for(i <- player.currentHand().get.cards.indices) { @for(i <- player.currentHand().get.cards.indices) {
<div class="col-auto handcard" style="border-radius: 6px"> <div class="col-auto handcard" style="border-radius: 6px">
<div class="btn btn-outline-light p-0 border-0 shadow-none" id="@i" data-card-id="@i" style="border-radius: 6px" onclick="handlePlayCard(@i, '@player.isInDogLife')"> <div class="btn btn-outline-light p-0 border-0 shadow-none" data-card-id="@i" style="border-radius: 6px" onclick="handlePlayCard(this, '@player.isInDogLife')">
@util.WebUIUtils.cardtoImage(player.currentHand().get.cards(i)) width="120px" style="border-radius: 6px"/> @util.WebUIUtils.cardtoImage(player.currentHand().get.cards(i)) width="120px" style="border-radius: 6px"/>
</div> </div>
@if(player.isInDogLife) { @if(player.isInDogLife) {
@@ -130,16 +130,17 @@
</main> </main>
</div> </div>
<script> <script>
function waitForFunction(name, checkInterval = 100) { function waitForFunction(name, checkInterval = 100) {
return new Promise(resolve => { return new Promise(resolve => {
const timer = setInterval(() => { const timer = setInterval(() => {
if (typeof window[name] === "function") { if (typeof window[name] === "function") {
clearInterval(timer); clearInterval(timer);
resolve(window[name]); resolve(window[name]);
} }
}, checkInterval); }, checkInterval);
}); });
} }
waitForFunction("pollForUpdates").then(fn => fn('@gamelobby.id')); waitForFunction("pollForUpdates").then(fn => fn('@gamelobby.id'));
connectWebSocket() connectWebSocket()
canPlayCard = @gamelobby.logic.getCurrentPlayer.contains(player);
</script> </script>

View File

@@ -1,3 +1,5 @@
var canPlayCard = false;
function alertMessage(message) { function alertMessage(message) {
let newHtml = ''; let newHtml = '';
const alertId = `alert-${Date.now()}`; const alertId = `alert-${Date.now()}`;
@@ -38,7 +40,7 @@ function receiveHandEvent(eventData) {
//Build Hand Container //Build Hand Container
hand.forEach((card) => { hand.forEach((card) => {
//Data //Data
const idx = card.idx const idx = card.idx;
const cardS = card.card; const cardS = card.card;
const cardHtml = ` const cardHtml = `
@@ -157,6 +159,7 @@ function requestCardEvent(eventData) {
const player = eventData.player; const player = eventData.player;
const handElement = $('#card-slide') const handElement = $('#card-slide')
handElement.removeClass('inactive'); handElement.removeClass('inactive');
canPlayCard = true;
} }

View File

@@ -1,37 +1,57 @@
function handlePlayCard(cardIndex, dog) { function handlePlayCard(card, dog) {
if(!canPlayCard) return
canPlayCard = false;
const cardId = card.dataset.cardId;
console.debug(`Playing card ${cardId} from hand`)
const wiggleKeyframes = [
{ transform: 'translateX(0)' },
{ transform: 'translateX(-5px)' },
{ transform: 'translateX(5px)' },
{ transform: 'translateX(-5px)' },
{ transform: 'translateX(0)' }
];
const wiggleTiming = {
duration: 400,
iterations: 1,
easing: 'ease-in-out',
fill: 'forwards'
};
const cardslide = $('#card-slide') const cardslide = $('#card-slide')
cardslide.addClass("inactive")
const payload = { const payload = {
cardindex: cardIndex, cardindex: cardId,
isDog: dog isDog: dog
} }
sendEventAndWait("PlayCard", payload).then( sendEventAndWait("PlayCard", payload).then(
() => { () => {
console.debug("play card successful") card.parentElement.remove();
const datacardid = $(`#${cardIndex}`)
datacardid.parent('.handcard').remove();
cardslide.find('.handcard').each(function(newIndex) { cardslide.find('.handcard').each(function(newIndex) {
const $innerButton = $(this).find('.btn'); const $innerButton = $(this).find('.btn');
$innerButton.attr('id', newIndex);
$innerButton.attr('data-card-id', newIndex); $innerButton.attr('data-card-id', newIndex);
const isInDogLife = $innerButton.attr('onclick').includes("'true'") ? 'true' : 'false'; const isInDogLife = $innerButton.attr('onclick').includes("'true'") ? 'true' : 'false';
$innerButton.attr('onclick', `handlePlayCard(${newIndex}, '${isInDogLife}')`); $innerButton.attr('onclick', `handlePlayCard(this, '${isInDogLife}')`);
console.debug(`Re-indexed card: Old index was ${$innerButton.attr('data-card-id')}, New index is ${newIndex}`); console.debug(`Re-indexed card: Old index was ${$innerButton.attr('data-card-id')}, New index is ${newIndex}`);
}); });
cardslide.addClass("inactive")
} }
).catch( ).catch(
(err) => { (err) => {
canPlayCard = true;
const cardslide = $('#card-slide') const cardslide = $('#card-slide')
console.warn("play card was not successful") cardslide.removeClass("inactive")
if (err.message === "You can't play this card!") { card.parentElement.animate(wiggleKeyframes, wiggleTiming);
cardslide.removeClass("inactive") alertMessage(err.message)
}
alertMessage("You aren't allowed to play this card")
} }
) )
} }