feat(api): Vue
Changed ingame JQuery to Vue Components, Started changing lobby to vue components
This commit is contained in:
@@ -8,123 +8,29 @@
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<div class="py-5 container-xxl">
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<div class="row ms-4 me-4">
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<div class="col-4 mt-5 text-start">
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<h4 class="fw-semibold mb-1">Current Player</h4>
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@if(gamelobby.getLogic.getCurrentPlayer.isDefined) {
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<p class="fs-5 text-primary" id="current-player-name">@gamelobby.getLogic.getCurrentPlayer.get.name</p>
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}else {
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<p class="fs-5 text-primary" id="current-player-name">---</p>
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}
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@if(gamelobby.getLogic.getPlayerQueue.isDefined && gamelobby.getLogic.getCurrentMatch && !TrickUtil.isOver(gamelobby.getLogic.getCurrentMatch.get, gamelobby.getLogic.getPlayerQueue.get)) {
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<h4 class="fw-semibold mb-1" id="next-players-text">Next Players</h4>
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<div id="next-players-container">
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@for(nextplayer <- gamelobby.getLogic.getPlayerQueue.get.duplicate()) {
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<p class="fs-5 text-primary">@nextplayer @if(nextplayer.isInDogLife) {
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🐶
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}</p>
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}
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</div>
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} else {
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<h4 class="fw-semibold mb-1" style="display: none;" id="next-players-text">Next Players</h4>
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<div id="next-players-container">
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</div>
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}
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</div>
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<div class="col-4 mt-5 text-start" id="turn-component"></div>
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<div class="col-4 text-center">
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<div class="score-table mt-5" id="score-table-body">
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<h4 class="fw-bold mb-3 text-black">Tricks Won</h4>
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<div class="d-flex justify-content-between score-header pb-1">
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<div style="width: 50%">PLAYER</div>
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<div style="width: 50%">TRICKS</div>
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</div>
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@if(gamelobby.getLogic.getPlayerQueue.isDefined) {
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@for(player <- gamelobby.getLogic.getPlayerQueue.get.toList.sortBy { p =>
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-(gamelobby.getLogic.getCurrentRound.get.tricklist.filter { trick => trick.winner.contains(p) }.size)
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}) {
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<div class="d-flex justify-content-between score-row pt-1">
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<div style="width: 50%" class="text-truncate">@player.name</div>
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<div style="width: 50%">
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@(gamelobby.getLogic.getCurrentRound.get.tricklist.filter { trick => trick.winner.contains(player) }.size)
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</div>
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</div>
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}
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}else{
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<div class="d-flex justify-content-between score-row pt-1">
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</div>
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}
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</div>
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<div class="d-flex justify-content-center g-3 mb-5" id="trick-cards-container">
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@if(gamelobby.getLogic.getCurrentTrick.isEmpty || gamelobby.getLogic.getCurrentTrick.get.cards.isEmpty) {
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<div class="col-auto">
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</div>
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} else {
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@for((cardplayed, player) <- gamelobby.getLogic.getCurrentTrick.get.cards) {
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<div class="col-auto">
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<div class="card text-center shadow-sm border-0 bg-transparent" style="width: 7rem;
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backdrop-filter: blur(4px);">
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<div class="p-2">
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@util.WebUIUtils.cardtoImage(cardplayed) width="100%"/>
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</div>
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<div class="card-body p-2 bg-transparent">
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<small class="fw-semibold text-secondary">@player</small>
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</div>
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</div>
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</div>
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}
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}
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</div>
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<div id="score-table"></div>
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<div class="d-flex justify-content-center g-3 mb-5" id="trick-cards-container"></div>
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</div>
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<div class="col-4 mt-5 text-end">
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<h4 class="fw-semibold mb-1">Trumpsuit</h4>
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@if(gamelobby.getLogic.getCurrentRound.isEmpty) {
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<p class="fs-5 text-primary" id="trumpsuit">No Trumpsuit</p>
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}else {
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<p class="fs-5 text-primary" id="trumpsuit">@gamelobby.getLogic.getCurrentRound.get.trumpSuit</p>
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}
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<h5 class="fw-semibold mt-4 mb-1">First Card</h5>
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<div class="d-inline-block border rounded shadow-sm p-1 bg-light" id="first-card-container">
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@if(gamelobby.getLogic.getCurrentTrick.isDefined && gamelobby.getLogic.getCurrentTrick.get.firstCard.isDefined) {
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@util.WebUIUtils.cardtoImage(gamelobby.getLogic.getCurrentTrick.get.firstCard.get)
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width="80px"/>
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} else {
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@views.html.render.card.apply("images/cards/1B.png")("Blank Card") width="80px"/>
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}
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</div>
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</div>
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<div class="col-4 mt-5 text-end" id="game-info-component"></div>
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</div>
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<div class="row justify-content-center g-2 mt-4 bottom-div" style="backdrop-filter: blur(4px);
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margin-left: 0;
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margin-right: 0;">
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<div class="row justify-content-center ingame-cards-slide @{
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!gamelobby.logic.getCurrentPlayer.contains(player) ? "inactive" |: ""
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}" id="card-slide">
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@if(player.currentHand().isEmpty || player.currentHand().get.cards.isEmpty) {
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} else {
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@for(i <- player.currentHand().get.cards.indices) {
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<div class="col-auto handcard" style="border-radius: 6px">
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<div class="btn btn-outline-light p-0 border-0 shadow-none" data-card-id="@i" style="border-radius: 6px" onclick="handlePlayCard(this, '@player.isInDogLife')">
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@util.WebUIUtils.cardtoImage(player.currentHand().get.cards(i)) width="120px" style="border-radius: 6px"/>
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</div>
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@if(player.isInDogLife) {
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<div class="mt-2">
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<button class="btn btn-danger" onclick="handleSkipDogLife(this, '@gamelobby.id')">
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Skip Dog Life</button>
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</div>
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}
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</div>
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}
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}
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</div>
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<div id="player-hand-container"></div>
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</div>
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</div>
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</main>
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@@ -132,4 +38,5 @@
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<script>
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connectWebSocket()
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canPlayCard = @gamelobby.logic.getCurrentPlayer.contains(player);
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globalThis.initGameVueComponents()
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</script>
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@@ -1,102 +1,38 @@
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@(user: Option[model.users.User], gamelobby: logic.game.GameLobby)
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@import play.api.libs.json._
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<div id="lobby-app-mount"></div>
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<main class="lobby-background vh-100" id="lobbybackground">
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<!-- Kick Modal -->
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<div class="modal fade" data-backdrop="static" data-keyboard="false" data-focus="true" id="kickedModal" tabindex="-1" role="dialog" aria-labelledby="kickedModalTitle">
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<div class="modal-dialog modal-dialog-centered" role="document">
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<div class="modal-content">
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<div class="modal-header">
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<h5 class="modal-title" id="kickedModalTitle">Kicked</h5>
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</div>
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<div class="modal-body">
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<p>You've been kicked from the lobby.</p>
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</div>
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</div>
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</div>
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</div>
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<!-- Session Closed Modal -->
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<div class="modal fade" data-backdrop="static" data-keyboard="false" data-focus="true" id="sessionClosed" tabindex="-1" role="dialog" aria-labelledby="sessionClosedModalTitle">
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<div class="modal-dialog modal-dialog-centered" role="document">
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<div class="modal-content">
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<div class="modal-header">
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<h5 class="modal-title" id="sessionClosedModalTitle">Session Closed</h5>
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</div>
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<div class="modal-body">
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<p>The session was closed.</p>
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</div>
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</div>
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</div>
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</div>
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<!-- Lobby -->
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<div class="container d-flex flex-column" style="height: calc(100vh - 1rem);">
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<div class="row">
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<div class="col">
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<div class="p-3 fs-1 d-flex align-items-center">
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<div class="text-center" style="flex-grow: 1;">
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Lobby-Name: @gamelobby.name
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</div>
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<div class="btn btn-danger ms-auto" onclick="leaveGame('@gamelobby.id')">Exit</div>
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</div>
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</div>
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</div>
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<div class="row">
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<div class="col">
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<div class="p-3 text-center fs-4" id="playerAmount">
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Players: @gamelobby.getPlayers.size / @gamelobby.maxPlayers</div>
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</div>
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</div>
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<div class="row justify-content-center align-items-center flex-grow-1">
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@if((gamelobby.getUserSession(user.get.id).host)) {
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<div id="players" class="justify-content-center align-items-center d-flex">
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@for(playersession <- gamelobby.getPlayers.values) {
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<div class="col-auto my-auto m-3">
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<div class="card" style="width: 18rem;">
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<img src="@routes.Assets.versioned("images/profile.png")" alt="Profile" class="card-img-top w-50 mx-auto mt-3" />
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<div class="card-body">
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@if(playersession.id == user.get.id) {
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<h5 class="card-title">@playersession.name (You)</h5>
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<a href="#" class="btn btn-danger disabled" aria-disabled="true" tabindex="-1">Remove</a>
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} else {
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<h5 class="card-title">@playersession.name</h5>
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<div class="btn btn-danger" onclick="handleKickPlayer('@playersession.id')">
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Remove</div>
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}
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</div>
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</div>
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</div>
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}
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</div>
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<div class="col-12 text-center mb-5">
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<div class="btn btn-success" onclick="startGame()">Start Game</div>
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</div>
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} else {
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<div id="players" class="justify-content-center align-items-center d-flex">
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@for(playersession <- gamelobby.getPlayers.values) {
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<div class="col-auto my-auto m-3"> <div class="card" style="width: 18rem;">
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<img src="@routes.Assets.versioned("images/profile.png")" alt="Profile" class="card-img-top w-50 mx-auto mt-3" />
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<div class="card-body">
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@if(playersession.id == user.get.id) {
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<h5 class="card-title">@playersession.name (You)</h5>
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} else {
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<h5 class="card-title">@playersession.name</h5>
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}
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</div>
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</div>
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</div>
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}
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</div>
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<div class="col-12 text-center mt-3">
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<p class="fs-4">Waiting for the host to start the game...</p>
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<div class="spinner-border mt-1" role="status">
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<span class="visually-hidden">Loading...</span>
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</div>
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</div>
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}
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</div>
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</div>
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</main>
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<script>
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connectWebSocket()
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// Initialisierung des momentanen Lobby Standes, welcher direkt gerendert werden muss.
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const initialLobbyName = '@gamelobby.name';
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const initialLobbyId = '@gamelobby.id';
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const initialIsHost = @{user.map(u => gamelobby.getUserSession(u.id)).exists(_.host)};
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const initialMaxPlayers = @{gamelobby.maxPlayers};
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const initialPlayers = JSON.parse('@Html({
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val currentUserId = user.map(_.id).getOrElse(java.util.UUID.randomUUID())
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val playerListForVue = gamelobby.getUsers.toSeq.map { u =>
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val isSelf = u.id == currentUserId
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val playerDogStatus = false
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Json.obj(
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"id" -> u.id.toString,
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"name" -> u.name,
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"self" -> isSelf,
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"dog" -> playerDogStatus
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)
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}
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Json.stringify(Json.toJson(playerListForVue))
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})');
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connectWebSocket();
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globalThis.initLobbyVueComponents(
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initialLobbyName,
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initialLobbyId,
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initialIsHost,
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initialMaxPlayers,
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initialPlayers
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);
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</script>
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@@ -20,6 +20,7 @@
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<script src="https://cdn.jsdelivr.net/npm/canvas-confetti@@1.6.0/dist/confetti.browser.min.js"></script>
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<script src="https://cdn.jsdelivr.net/npm/bootstrap@@5.3.8/dist/js/bootstrap.bundle.min.js" integrity="sha384-FKyoEForCGlyvwx9Hj09JcYn3nv7wiPVlz7YYwJrWVcXK/BmnVDxM+D2scQbITxI" crossorigin="anonymous"></script>
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<script src="https://code.jquery.com/jquery-3.6.0.min.js"></script>
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<script src="https://unpkg.com/vue/dist/vue.global.prod.js"></script>
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<script src="@routes.JavaScriptRoutingController.javascriptRoutes()" type="text/javascript"></script>
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<script src="@routes.Assets.versioned("javascripts/websocket.js")" type="text/javascript"></script>
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<script src="@routes.Assets.versioned("javascripts/events.js")" type="text/javascript"></script>
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@@ -27,6 +28,7 @@
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<script src="@routes.Assets.versioned("javascripts/main.js")" type="text/javascript"></script>
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<body class="d-flex flex-column min-vh-100" id="main-body">
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<div id="alerts-container"></div>
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@* And here's where we render the `Html` object containing
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* the page content. *@
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@content
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