feat(polling): implement PollingController for game event handling and user updates
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@@ -7,7 +7,7 @@ import model.users.User
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import java.util.UUID
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import java.util.concurrent.locks.{Lock, ReentrantLock}
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class UserSession(user: User, val host: Boolean) extends PlayerSession {
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class UserSession(val user: User, val host: Boolean) extends PlayerSession {
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var canInteract: Option[InteractionType] = None
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val lock: ReentrantLock = ReentrantLock()
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