feat: Update routing and websocket configuration for game state management
This commit is contained in:
@@ -2,13 +2,13 @@ package dto.subDTO
|
||||
|
||||
import de.knockoutwhist.cards.Hand
|
||||
|
||||
case class HandDTO(card: List[CardDTO])
|
||||
case class HandDTO(cards: List[CardDTO])
|
||||
|
||||
object HandDTO {
|
||||
|
||||
def apply(hand: Hand): HandDTO = {
|
||||
HandDTO(
|
||||
card = hand.cards.zipWithIndex.map { case (card, idx) => CardDTO(card, idx) }
|
||||
cards = hand.cards.zipWithIndex.map { case (card, idx) => CardDTO(card, idx) }
|
||||
)
|
||||
}
|
||||
|
||||
|
||||
@@ -8,7 +8,7 @@ object TrickDTO {
|
||||
|
||||
def apply(trick: Trick): TrickDTO = {
|
||||
TrickDTO(
|
||||
cards = trick.cards.map { case (card, player) => player.id.toString -> CardDTO(card) },
|
||||
cards = trick.cards.map { case (card, player) => player.name -> CardDTO(card) },
|
||||
firstCard = trick.firstCard.map(card => CardDTO(card)),
|
||||
winner = trick.winner.map(player => PlayerDTO(player))
|
||||
)
|
||||
|
||||
Reference in New Issue
Block a user