feat(game)!: Add winner display and return to lobby functionality
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@@ -88,7 +88,8 @@ function pollForUpdates(gameId) {
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const $handElement = $('#card-slide');
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const $lobbyElement = $('#lobbybackground');
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const $mainmenuElement = $('#main-menu-screen')
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if (!$handElement.length && !$lobbyElement.length && !$mainmenuElement.length) {
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const $mainbody = $('#main-body')
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if (!$handElement.length && !$lobbyElement.length && !$mainmenuElement.length && !$mainbody.length) {
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setTimeout(() => pollForUpdates(gameId), 1000);
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return;
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}
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@@ -141,6 +142,13 @@ function pollForUpdates(gameId) {
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}
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$handElement.html(newHandHTML);
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if (data.yourTurn) {
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$handElement.removeClass('inactive');
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} else {
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$handElement.addClass('inactive');
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}
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$('#current-player-name').text(data.currentPlayerName)
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if (data.nextPlayer) {
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$('#next-player-name').text(data.nextPlayer);
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@@ -207,7 +215,7 @@ function pollForUpdates(gameId) {
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}
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} else if (data.status === "reloadEvent") {
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console.log("[DEBUG] Reload event received. Redirecting...");
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window.location.href = data.redirectUrl;
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exchangeBody(data.content, "Knockout Whist - Ingame", data.redirectUrl);
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}
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else if (data.status === "lobbyUpdate") {
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console.log("[DEBUG] Entering 'lobbyUpdate' logic.");
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@@ -280,6 +288,26 @@ function createGameJS() {
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sendGameCreationRequest(jsonObj);
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}
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function backToLobby(gameId) {
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const route = jsRoutes.controllers.IngameController.returnToLobby(gameId);
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$.ajax({
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url: route.url,
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type: route.type,
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contentType: 'application/json',
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dataType: 'json',
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error: ((jqXHR) => {
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const errorData = JSON.parse(jqXHR.responseText);
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if (errorData && errorData.errorMessage) {
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alert(`${errorData.errorMessage}`);
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} else {
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alert(`An unexpected error occurred. Please try again. Status: ${jqXHR.status}`);
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}
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})
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})
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}
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function sendGameCreationRequest(dataObject) {
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const route = jsRoutes.controllers.MainMenuController.createGame();
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@@ -291,7 +319,7 @@ function sendGameCreationRequest(dataObject) {
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dataType: 'json',
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success: (data => {
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if (data.status === 'success') {
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window.location.href = data.redirectUrl;
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exchangeBody(data.content, "Knockout Whist - Lobby", data.redirectUrl);
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}
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}),
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error: ((jqXHR) => {
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@@ -304,9 +332,19 @@ function sendGameCreationRequest(dataObject) {
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})
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})
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}
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function exchangeBody(content, title = "Knockout Whist", url = null) {
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if (url) {
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window.history.pushState({}, title, url);
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}
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$("#main-body").html(content);
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document.title = title;
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}
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function startGame(gameId) {
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sendGameStartRequest(gameId)
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}
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function sendGameStartRequest(gameId) {
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const route = jsRoutes.controllers.IngameController.startGame(gameId);
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@@ -357,21 +395,28 @@ function sendRemovePlayerRequest(gameId, playersessionId) {
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})
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}
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function leaveGame(gameId) {
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sendLeavePlayerRequest(gameId)
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}
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function login() {
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const username = $('#username').val();
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const password = $('#password').val();
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function sendLeavePlayerRequest(gameId) {
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const jsonObj = {
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username: username,
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password: password
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};
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const route = jsRoutes.controllers.IngameController.leaveGame(gameId);
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const route = jsRoutes.controllers.UserController.login_Post();
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$.ajax({
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url: route.url,
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type: route.type,
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contentType: 'application/json',
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dataType: 'json',
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data: JSON.stringify(jsonObj),
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success: (data => {
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if (data.status === 'success') {
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window.location.href = data.redirectUrl;
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exchangeBody(data.content, "Knockout Whist - Main Menu", data.redirectUrl);
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return
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}
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alert('Login failed. Please check your credentials and try again.');
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}),
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error: ((jqXHR) => {
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const errorData = JSON.parse(jqXHR.responseText);
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@@ -381,6 +426,118 @@ function sendLeavePlayerRequest(gameId) {
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alert(`An unexpected error occurred. Please try again. Status: ${jqXHR.status}`);
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}
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})
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});
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}
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function joinGame() {
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const gameId = $('#gameId').val();
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const jsonObj = {
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gameId: gameId
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};
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const route = jsRoutes.controllers.MainMenuController.joinGame();
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$.ajax({
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url: route.url,
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type: route.type,
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contentType: 'application/json',
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dataType: 'json',
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data: JSON.stringify(jsonObj),
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success: (data => {
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if (data.status === 'success') {
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exchangeBody(data.content, "Knockout Whist - Lobby", data.redirectUrl);
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return
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}
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alert('Could not join the game. Please check the Game ID and try again.');
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}),
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error: ((jqXHR) => {
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const errorData = JSON.parse(jqXHR.responseText);
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if (errorData && errorData.errorMessage) {
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alert(`${errorData.errorMessage}`);
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} else {
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alert(`An unexpected error occurred. Please try again. Status: ${jqXHR.status}`);
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}
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})
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});
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return false
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}
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function selectTie(gameId) {
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const route = jsRoutes.controllers.IngameController.playTie(gameId);
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const jsonObj = {
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tie: $('#tieNumber').val()
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};
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$.ajax({
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url: route.url,
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type: route.type,
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contentType: 'application/json',
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dataType: 'json',
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data: JSON.stringify(jsonObj),
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error: (jqXHR => {
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let error;
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try {
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error = JSON.parse(jqXHR.responseText);
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} catch (e) {
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console.error("Failed to parse error response:", e);
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}
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if (error?.errorMessage) {
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alert(`${error.errorMessage}`);
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} else {
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alert('An unexpected error occurred. Please try again.');
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}
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})
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})
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}
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function leaveGame(gameId) {
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sendLeavePlayerRequest(gameId)
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}
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function sendLeavePlayerRequest(gameId) {
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const route = jsRoutes.controllers.IngameController.leaveGame(gameId);
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$.ajax({
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url: route.url,
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type: route.type,
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dataType: 'json',
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error: ((jqXHR) => {
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const errorData = JSON.parse(jqXHR.responseText);
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if (errorData && errorData.errorMessage) {
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alert(`${errorData.errorMessage}`);
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} else {
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alert(`An unexpected error occurred. Please try again. Status: ${jqXHR.status}`);
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}
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})
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})
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}
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function handleTrumpSelection(cardobject, gameId) {
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const trumpId = cardobject.dataset.trump;
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const jsonObj = {
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trump: trumpId
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}
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const route = jsRoutes.controllers.IngameController.playTrump(gameId);
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$.ajax({
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url: route.url,
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type: route.type,
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contentType: 'application/json',
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dataType: 'json',
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data: JSON.stringify(jsonObj),
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error: (jqXHR => {
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let error;
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try {
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error = JSON.parse(jqXHR.responseText);
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} catch (e) {
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console.error("Failed to parse error response:", e);
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}
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if (error?.errorMessage) {
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alert(`${error.errorMessage}`);
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} else {
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alert('An unexpected error occurred. Please try again.');
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}
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})
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})
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}
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@@ -393,6 +550,22 @@ function handlePlayCard(cardobject, gameId, dog = false) {
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}
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function handleSkipDogLife(cardobject, gameId) {
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const wiggleKeyframes = [
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{ transform: 'translateX(0)' },
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{ transform: 'translateX(-5px)' },
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{ transform: 'translateX(5px)' },
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{ transform: 'translateX(-5px)' },
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{ transform: 'translateX(0)' }
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];
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const wiggleTiming = {
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duration: 400,
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iterations: 1,
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easing: 'ease-in-out',
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fill: 'forwards'
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};
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const route = jsRoutes.controllers.IngameController.playDogCard(gameId);
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$.ajax({
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@@ -410,7 +583,9 @@ function handleSkipDogLife(cardobject, gameId) {
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} catch (e) {
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console.error("Failed to parse error response:", e);
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}
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if (error?.errorMessage) {
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if (error?.errorMessage.includes("You can't skip this round!")) {
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cardobject.parentElement.animate(wiggleKeyframes, wiggleTiming);
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} else if (error?.errorMessage) {
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alert(`${error.errorMessage}`);
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} else {
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alert('An unexpected error occurred. Please try again.');
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@@ -434,7 +609,7 @@ function sendPlayCardRequest(jsonObj, gameId, cardobject, dog) {
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easing: 'ease-in-out',
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fill: 'forwards'
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};
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const route = dog ? jsRoutes.controllers.IngameController.playCard(gameId) : jsRoutes.controllers.IngameController.playDogCard(gameId);
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const route = dog === "true" ? jsRoutes.controllers.IngameController.playDogCard(gameId) : jsRoutes.controllers.IngameController.playCard(gameId);
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$.ajax({
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url: route.url,
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