feat(websocket)!: Implement WebSocket connection and event handling (#82)

Co-authored-by: LQ63 <lkhermann@web.de>
Reviewed-on: #82
Co-authored-by: Janis <janis.e.20@gmx.de>
Co-committed-by: Janis <janis.e.20@gmx.de>
This commit is contained in:
2025-11-23 16:11:46 +01:00
committed by Janis
parent 1edb3bfd89
commit 8ca909db52
41 changed files with 2566 additions and 2763 deletions

View File

@@ -11,20 +11,23 @@
<input class="form-check-input" type="checkbox" id="visibilityswitch" disabled>
<label class="form-check-label" for="visibilityswitch">public/private</label>
</div>
<div class="mt-3">
<label for="playeramount" class="form-label">Playeramount:</label>
<input type="range" class="form-range text-body" min="2" max="7" value="2" id="playeramount" name="playeramount">
<div class="d-flex justify-content-between">
<span>2</span>
<span>3</span>
<span>4</span>
<span>5</span>
<span>6</span>
<span>7</span>
</div>
<div class="mt-3">
<label for="playeramount" class="form-label">Playeramount:</label>
<input type="range" class="form-range text-body" min="2" max="7" value="2" id="playeramount" name="playeramount">
<div class="d-flex justify-content-between">
<span>2</span>
<span>3</span>
<span>4</span>
<span>5</span>
<span>6</span>
<span>7</span>
</div>
</div>
<div class="mt-3 text-center">
<div class="btn btn-success" onclick="createGameJS()">Create Game</div>
</div>
</div>
</main>
</main>
<script>
disconnectWebSocket();
</script>