feat!: implemented multigame support (#34)
Reviewed-on: #34 Co-authored-by: Janis <janis.e.20@gmx.de> Co-committed-by: Janis <janis.e.20@gmx.de>
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@@ -1,5 +1,6 @@
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@import "light-mode.less";
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@import "dark-mode.less";
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@import "login.less";
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@background-image: var(--background-image);
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@color: var(--color);
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@@ -7,14 +8,16 @@
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0% { transform: translateX(-100vw); }
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100% { transform: translateX(0); }
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}
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body {
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.game-field-background {
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background-image: @background-image;
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background-size: 100vw 100vh;
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background-repeat: no-repeat;
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}
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html, body {
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height: 100vh;
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margin: 0;
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.game-field {
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position: fixed;
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inset: 0;
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overflow: auto;
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}
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#sessions {
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display: flex;
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@@ -31,8 +34,9 @@ html, body {
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animation: slideIn 0.5s ease-out forwards;
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animation-fill-mode: backwards;
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animation-delay: 1s;
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}
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#sessions a, h1, p {
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}
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#sessions a, #sessions h1, #sessions p {
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color: @color;
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font-size: 40px;
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font-family: Arial, serif;
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@@ -44,6 +48,11 @@ html, body {
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justify-content: flex-end;
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height: 100%;
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}
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#ingame a, #ingame h1, #ingame p {
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color: @color;
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font-size: 40px;
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font-family: Arial, serif;
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}
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#playercards {
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display: flex;
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flex-direction: row;
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