Added rendering for Web Page
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@@ -1,11 +1,12 @@
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package controllers
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import controllers.sessions.SimpleSession
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import controllers.sessions.AdvancedSession
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import de.knockoutwhist.cards.{Card, CardValue, Hand, Suit}
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import de.knockoutwhist.control.GameState.MainMenu
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import de.knockoutwhist.control.GameLogic
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import de.knockoutwhist.control.GameState.{InGame, Lobby}
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import de.knockoutwhist.control.controllerBaseImpl.BaseGameLogic
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import de.knockoutwhist.events.*
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import de.knockoutwhist.events.global.GameStateChangeEvent
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import de.knockoutwhist.events.player.PlayerEvent
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import de.knockoutwhist.player.AbstractPlayer
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import de.knockoutwhist.rounds.Match
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import de.knockoutwhist.ui.UI
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@@ -17,32 +18,30 @@ object WebUI extends CustomThread with EventListener with UI {
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setName("WebUI")
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var init = false
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var logic: Option[GameLogic] = None
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var latestOutput: String = ""
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override def instance: CustomThread = WebUI
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override def listen(event: SimpleEvent): Unit = {
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runLater {
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event match {
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case event: PlayerEvent =>
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PodGameManager.transmit(event.playerId, event)
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case event: GameStateChangeEvent =>
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if (event.newState == MainMenu) {
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PodGameManager.clearSessions()
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}
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Some(true)
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case _ =>
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PodGameManager.transmitAll(event)
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}
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event match {
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case event: GameStateChangeEvent =>
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if (event.oldState == Lobby && event.newState == InGame) {
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val match1: Option[Match] = logic.get.asInstanceOf[BaseGameLogic].getCurrentMatch
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val players: List[AbstractPlayer] = match1.get.totalplayers
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players.map(player => PodGameManager.addSession(AdvancedSession(player.id, player)))
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}
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case _ =>
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}
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}
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override def initial: Boolean = {
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override def initial(gameLogic: GameLogic): Boolean = {
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if (init) {
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return false
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}
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init = true
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this.logic = Some(gameLogic)
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start()
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true
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}
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