Added rendering for Web Page
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@@ -0,0 +1,50 @@
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@(player: de.knockoutwhist.player.AbstractPlayer, logic: de.knockoutwhist.control.controllerBaseImpl.BaseGameLogic)
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@main("Ingame") {
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<div id="ingame">
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<h1>Knockout Whist</h1>
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<div id="nextPlayers">
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<p>Next Player:</p>
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<p>@logic.getPlayerQueue.get.duplicate().nextPlayer()</p>
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</div>
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<div id="firstCard">
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<div id="trumpsuit">
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<p>Trumpsuit: </p>
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<p>@logic.getCurrentRound.get.trumpSuit</p>
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</div>
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<div id="firstCardObject">
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<p>First Card</p>
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@if(logic.getCurrentTrick.get.firstCard != None) {
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@util.WebUIUtils.cardtoImage(logic.getCurrentTrick.get.firstCard.get)
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} else {
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@views.html.output.card.apply("images/cards/1B.png")("Blank Card")
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}
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</div>
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</div>
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<p>@logic.getCurrentPlayer.get has to play a card!</p>
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@if(!logic.getCurrentTrick.get.cards.isEmpty) {
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<p>Cards played</p>
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} else {
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<p id="invisible">Cards played</p>
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}
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<div id="cardsplayed">
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@for((cardplayed, player) <- logic.getCurrentTrick.get.cards) {
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<div id="playedcardplayer">
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<p>@player</p>
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@util.WebUIUtils.cardtoImage(cardplayed)
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</div>
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}
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</div>
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<p>Your cards</p>
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<div id="playercards">
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@for(card <- player.currentHand().get.cards) {
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@util.WebUIUtils.cardtoImage(card)
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}
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</div>
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</div>
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}
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@@ -13,8 +13,106 @@
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<title>@title</title>
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<link rel="stylesheet" media="screen" href="@routes.Assets.versioned("stylesheets/main.css")">
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<link rel="shortcut icon" type="image/png" href="@routes.Assets.versioned("images/favicon.png")">
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<style>
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body {
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background-image: url("@routes.Assets.versioned("images/background.png")");
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}
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html, body {
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height: 100vh;
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margin: 0;
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}
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#sessions {
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display: flex;
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flex-direction: column;
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justify-content: flex-start;
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align-items: center;
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text-align: center;
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}
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#sessions a, h1, p {
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color: white;
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font-size: 40px;
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font-family: Arial;
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}
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#ingame {
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display: flex;
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flex-direction: column;
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align-items: center;
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justify-content: flex-end;
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height: 100%;
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}
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#playercards {
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display: flex;
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flex-direction: row;
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justify-content: center;
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height: 20%
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}
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#cardsplayed {
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display: flex;
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flex-direction: row;
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height: 10%;
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min-height: 10%
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}
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#playedcardplayer {
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display: flex;
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flex-direction: column;
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justify-content: flex-end;
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}
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#playedcardplayer p {
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font-size: 12px;
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height: 4%;
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}
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#playedcardplayer img {
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height: 90%;
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}
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#firstCard {
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display: flex;
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flex-direction: row;
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height: 20%;
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width: 100%;
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justify-content: space-between;
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}
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#firstCardObject {
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display: flex;
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flex-direction: column;
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margin-right: 4%;
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}
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#firstCardObject img{
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height: 90%;
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}
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#firstCardObject p{
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height: 10%;
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font-size: 20px;
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}
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#trumpsuit {
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display: flex;
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flex-direction: row;
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margin-left: 4%;
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}
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#nextPlayers {
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display: flex;
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flex-direction: column;
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align-items: center;
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height: 0%;
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}
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#nextPlayers p {
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margin-top: 0px;
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margin-bottom: 0px;
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}
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#invisible {
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visibility: hidden;
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}
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#selecttrumpsuit {
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display: flex;
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flex-direction: column;
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align-items: center;
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height: 100%;
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}
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</style>
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</head>
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<body>
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@* And here's where we render the `Html` object containing
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* the page content. *@
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@@ -0,0 +1,27 @@
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@(player: de.knockoutwhist.player.AbstractPlayer, logic: de.knockoutwhist.control.controllerBaseImpl.BaseGameLogic)
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@main("Selecting Trumpsuit...") {
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<div id="selecttrumpsuit">
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@if(player.equals(logic.getCurrentMatch.get.roundlist.last.winner.get)) {
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<h1>Knockout Whist</h1>
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<p>You (@player.toString) have won the last round! Select a trumpsuit for the next round!</p>
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<p>Available trumpsuits are displayed below:</p>
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<div id="playercards">
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@util.WebUIUtils.cardtoImage(de.knockoutwhist.cards.Card(de.knockoutwhist.cards.CardValue.Ace, de.knockoutwhist.cards.Suit.Spades))
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@util.WebUIUtils.cardtoImage(de.knockoutwhist.cards.Card(de.knockoutwhist.cards.CardValue.Ace, de.knockoutwhist.cards.Suit.Clubs))
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@util.WebUIUtils.cardtoImage(de.knockoutwhist.cards.Card(de.knockoutwhist.cards.CardValue.Ace, de.knockoutwhist.cards.Suit.Hearts))
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@util.WebUIUtils.cardtoImage(de.knockoutwhist.cards.Card(de.knockoutwhist.cards.CardValue.Ace, de.knockoutwhist.cards.Suit.Diamonds))
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</div>
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<p>Your cards</p>
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<div id="playercards">
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@for(card <- player.currentHand().get.cards) {
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@util.WebUIUtils.cardtoImage(card)
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}
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</div>
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} else {
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<h1>Knockout Whist</h1>
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<p>@player.toString is choosing a trumpsuit. Starting new round when @player.toString picked a trumpsuit...</p>
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}
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</div>
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}
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@@ -2,6 +2,8 @@
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@main("Sessions") {
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<div id="sessions">
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<h1>Knockout Whist sessions</h1>
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<p>Please select your session to jump inside the game!</p>
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@for(line <- toRender) {
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<a href="@routes.HomeController.ingame(line)">@line</a><br>
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}
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@@ -0,0 +1,27 @@
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@(player: de.knockoutwhist.player.AbstractPlayer, logic: de.knockoutwhist.control.controllerBaseImpl.BaseGameLogic)
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@main("Tie") {
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<div id="tie">
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<h1>Knockout Whist</h1>
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<p>The last Round was tied between
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@for(players <- logic.playerTieLogic.getTiedPlayers) {
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@players
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}
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</p>
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@if(player.equals(logic.playerTieLogic.currentTiePlayer())) {
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<p>Pick a card between 1 and @logic.playerTieLogic.highestAllowedNumber()! The resulting card will be your card for the cut.</p>
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} else {
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<p>@logic.playerTieLogic.currentTiePlayer() is currently picking his number for the cut.</p>
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<p>Currently picked Cards:</p>
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<div id="cardsplayed">
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@for((player, card) <- logic.playerTieLogic.getSelectedCard) {
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<div id="playedcardplayer">
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<p>@player</p>
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@util.WebUIUtils.cardtoImage(card)
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</div>
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}
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</div>
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}
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</div>
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}
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