feat(websocket)!: Implement WebSocket connection and event handling
This commit is contained in:
@@ -1,7 +1,7 @@
|
||||
package controllers
|
||||
|
||||
import auth.{AuthAction, AuthenticatedRequest}
|
||||
import de.knockoutwhist.control.GameState.{FinishedMatch, InGame, Lobby, SelectTrump, TieBreak}
|
||||
import de.knockoutwhist.control.GameState.*
|
||||
import exceptions.*
|
||||
import logic.PodManager
|
||||
import logic.game.GameLobby
|
||||
@@ -18,39 +18,11 @@ import scala.concurrent.ExecutionContext
|
||||
import scala.util.Try
|
||||
|
||||
@Singleton
|
||||
class IngameController @Inject() (
|
||||
val cc: ControllerComponents,
|
||||
val authAction: AuthAction,
|
||||
implicit val ec: ExecutionContext
|
||||
) extends AbstractController(cc) {
|
||||
|
||||
def returnInnerHTML(gameLobby: GameLobby, user: User): Html = {
|
||||
gameLobby.logic.getCurrentState match {
|
||||
case Lobby => views.html.lobby.lobby(Some(user), gameLobby)
|
||||
case InGame =>
|
||||
views.html.ingame.ingame(
|
||||
gameLobby.getPlayerByUser(user),
|
||||
gameLobby
|
||||
)
|
||||
case SelectTrump =>
|
||||
views.html.ingame.selecttrump(
|
||||
gameLobby.getPlayerByUser(user),
|
||||
gameLobby
|
||||
)
|
||||
case TieBreak =>
|
||||
views.html.ingame.tie(
|
||||
gameLobby.getPlayerByUser(user),
|
||||
gameLobby
|
||||
)
|
||||
case FinishedMatch =>
|
||||
views.html.ingame.finishedMatch(
|
||||
Some(user),
|
||||
gameLobby
|
||||
)
|
||||
case _ =>
|
||||
throw new IllegalStateException(s"Invalid game state for in-game view. GameId: ${gameLobby.id}" + s" State: ${gameLobby.logic.getCurrentState}")
|
||||
}
|
||||
}
|
||||
class IngameController @Inject()(
|
||||
val cc: ControllerComponents,
|
||||
val authAction: AuthAction,
|
||||
implicit val ec: ExecutionContext
|
||||
) extends AbstractController(cc) {
|
||||
|
||||
def game(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
||||
val game = PodManager.getGame(gameId)
|
||||
@@ -68,6 +40,35 @@ class IngameController @Inject() (
|
||||
Redirect(routes.MainMenuController.mainMenu())
|
||||
}
|
||||
}
|
||||
|
||||
def returnInnerHTML(gameLobby: GameLobby, user: User): Html = {
|
||||
gameLobby.logic.getCurrentState match {
|
||||
case Lobby => views.html.lobby.lobby(Some(user), gameLobby)
|
||||
case InGame =>
|
||||
views.html.ingame.ingame(
|
||||
gameLobby.getPlayerByUser(user),
|
||||
gameLobby
|
||||
)
|
||||
case SelectTrump =>
|
||||
views.html.ingame.selecttrump(
|
||||
gameLobby.getPlayerByUser(user),
|
||||
gameLobby
|
||||
)
|
||||
case TieBreak =>
|
||||
views.html.ingame.tie(
|
||||
gameLobby.getPlayerByUser(user),
|
||||
gameLobby
|
||||
)
|
||||
case FinishedMatch =>
|
||||
views.html.ingame.finishedMatch(
|
||||
Some(user),
|
||||
gameLobby
|
||||
)
|
||||
case _ =>
|
||||
throw new IllegalStateException(s"Invalid game state for in-game view. GameId: ${gameLobby.id}" + s" State: ${gameLobby.logic.getCurrentState}")
|
||||
}
|
||||
}
|
||||
|
||||
def startGame(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
||||
val game = PodManager.getGame(gameId)
|
||||
val result = Try {
|
||||
@@ -109,13 +110,14 @@ class IngameController @Inject() (
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
def kickPlayer(gameId: String, playerToKick: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
||||
val game = PodManager.getGame(gameId)
|
||||
val playerToKickUUID = UUID.fromString(playerToKick)
|
||||
val result = Try {
|
||||
game.get.leaveGame(playerToKickUUID)
|
||||
}
|
||||
if(result.isSuccess) {
|
||||
if (result.isSuccess) {
|
||||
Ok(Json.obj(
|
||||
"status" -> "success",
|
||||
"redirectUrl" -> routes.IngameController.game(gameId).url
|
||||
@@ -127,6 +129,7 @@ class IngameController @Inject() (
|
||||
))
|
||||
}
|
||||
}
|
||||
|
||||
def leaveGame(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
||||
val game = PodManager.getGame(gameId)
|
||||
val result = Try {
|
||||
@@ -135,7 +138,8 @@ class IngameController @Inject() (
|
||||
if (result.isSuccess) {
|
||||
Ok(Json.obj(
|
||||
"status" -> "success",
|
||||
"redirectUrl" -> routes.MainMenuController.mainMenu().url
|
||||
"redirectUrl" -> routes.MainMenuController.mainMenu().url,
|
||||
"content" -> views.html.mainmenu.creategame(Some(request.user)).toString
|
||||
))
|
||||
} else {
|
||||
InternalServerError(Json.obj(
|
||||
@@ -144,7 +148,7 @@ class IngameController @Inject() (
|
||||
))
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
def playCard(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] => {
|
||||
val game = PodManager.getGame(gameId)
|
||||
game match {
|
||||
@@ -216,6 +220,7 @@ class IngameController @Inject() (
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
def playDogCard(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] => {
|
||||
val game = PodManager.getGame(gameId)
|
||||
game match {
|
||||
@@ -280,6 +285,7 @@ class IngameController @Inject() (
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
def playTrump(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
||||
val game = PodManager.getGame(gameId)
|
||||
game match {
|
||||
@@ -332,6 +338,7 @@ class IngameController @Inject() (
|
||||
NotFound("Game not found")
|
||||
}
|
||||
}
|
||||
|
||||
def playTie(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
||||
val game = PodManager.getGame(gameId)
|
||||
game match {
|
||||
@@ -384,8 +391,8 @@ class IngameController @Inject() (
|
||||
NotFound("Game not found")
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
def returnToLobby(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
||||
val game = PodManager.getGame(gameId)
|
||||
game match {
|
||||
|
||||
Reference in New Issue
Block a user