feat(websocket)!: Implement WebSocket connection and event handling
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@@ -13,9 +13,9 @@
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<p class="card-text">
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The last round was tied between:
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<span class="ms-1">
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@for(players <- gamelobby.logic.playerTieLogic.getTiedPlayers) {
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<span class="badge text-bg-secondary me-1">@players</span>
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}
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@for(players <- gamelobby.logic.playerTieLogic.getTiedPlayers) {
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<span class="badge text-bg-secondary me-1">@players</span>
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}
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</span>
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</p>
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</div>
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@@ -23,7 +23,10 @@
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@if(player.equals(gamelobby.logic.playerTieLogic.currentTiePlayer())) {
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@defining(gamelobby.logic.playerTieLogic.highestAllowedNumber()) { maxNum =>
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<div class="alert alert-info" role="alert" aria-live="polite">
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Pick a number between 1 and @{maxNum + 1}. The resulting card will be your card for the cut.
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Pick a number between 1 and @{
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maxNum + 1
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}.
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The resulting card will be your card for the cut.
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</div>
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<div class="row g-2 align-items-center">
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@@ -31,49 +34,21 @@
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<label for="tieNumber" class="col-form-label">Your number</label>
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</div>
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<div class="col-auto">
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<input type="number" id="tieNumber" class="form-control" name="tie" min="1" max="@{maxNum + 1}" placeholder="1" required>
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<input type="number" id="tieNumber" class="form-control" name="tie" min="1" max="@{
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maxNum + 1
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}" placeholder="1" required>
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</div>
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<div class="col-auto">
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<button onclick="selectTie('@gamelobby.id')" class="btn btn-primary">Confirm</button>
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<button onclick="selectTie('@gamelobby.id')" class="btn btn-primary">
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Confirm</button>
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</div>
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</div>
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<h6 class="mt-4 mb-3">Currently Picked Cards</h6>
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<div id="cardsplayed" class="row g-3 justify-content-center">
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@if(gamelobby.logic.playerTieLogic.getSelectedCard.nonEmpty) {
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@for((player, card) <- gamelobby.logic.playerTieLogic.getSelectedCard) {
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<div class="col-6">
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<div class="card shadow-sm border-0 h-100 text-center">
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<div class="card-body d-flex flex-column justify-content-between">
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<p class="card-text fw-semibold mb-2 text-primary">@player</p>
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<div class="card-img-top">
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@util.WebUIUtils.cardtoImage(card)
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</div>
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</div>
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</div>
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</div>
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}
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} else {
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<div class="col-12">
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<div class="alert alert-info text-center" role="alert">
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<i class="bi bi-info-circle me-2"></i>
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No cards have been selected yet.
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</div>
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</div>
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}
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</div>
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}
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} else {
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<div class="alert alert-warning" role="alert" aria-live="polite">
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<strong>@gamelobby.logic.playerTieLogic.currentTiePlayer()</strong> is currently picking a number for the cut.
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</div>
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<h6 class="mt-4 mb-3">Currently Picked Cards</h6>
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<div id="cardsplayed" class="row g-3 justify-content-center">
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@if(gamelobby.logic.playerTieLogic.getSelectedCard.nonEmpty) {
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@for((player, card) <- gamelobby.logic.playerTieLogic.getSelectedCard) {
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<div class="col-6 col-sm-4 col-md-3 col-lg-2">
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<div class="col-6">
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<div class="card shadow-sm border-0 h-100 text-center">
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<div class="card-body d-flex flex-column justify-content-between">
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<p class="card-text fw-semibold mb-2 text-primary">@player</p>
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@@ -92,6 +67,38 @@
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</div>
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</div>
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}
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</div>
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}
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} else {
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<div class="alert alert-warning" role="alert" aria-live="polite">
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<strong>@gamelobby.logic.playerTieLogic.currentTiePlayer()</strong>
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is currently picking a number for the cut.
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</div>
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<h6 class="mt-4 mb-3">Currently Picked Cards</h6>
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<div id="cardsplayed" class="row g-3 justify-content-center">
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@if(gamelobby.logic.playerTieLogic.getSelectedCard.nonEmpty) {
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@for((player, card) <- gamelobby.logic.playerTieLogic.getSelectedCard) {
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<div class="col-6 col-sm-4 col-md-3 col-lg-2">
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<div class="card shadow-sm border-0 h-100 text-center">
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<div class="card-body d-flex flex-column justify-content-between">
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<p class="card-text fw-semibold mb-2 text-primary">@player</p>
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<div class="card-img-top">
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@util.WebUIUtils.cardtoImage(card)
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</div>
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</div>
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</div>
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</div>
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}
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} else {
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<div class="col-12">
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<div class="alert alert-info text-center" role="alert">
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<i class="bi bi-info-circle me-2"></i>
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No cards have been selected yet.
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</div>
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</div>
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}
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</div>
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}
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@@ -114,5 +121,5 @@
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});
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}
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waitForFunction("pollForUpdates").then(fn => fn('@gamelobby.id'));
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connectWebSocket()
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connectWebSocket()
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</script>
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