feat(websocket)!: Implement WebSocket connection and event handling
This commit is contained in:
@@ -14,13 +14,18 @@
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--bs-border-color: rgba(0, 0, 0, 0.125) !important;
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--bs-border-color: rgba(0, 0, 0, 0.125) !important;
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--bs-heading-color: var(--color) !important;
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--bs-heading-color: var(--color) !important;
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}
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}
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@background-color: var(--background-color);
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@background-color: var(--background-color);
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@highlightcolor: var(--highlightscolor);
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@highlightcolor: var(--highlightscolor);
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@background-image: var(--background-image);
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@background-image: var(--background-image);
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@color: var(--color);
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@color: var(--color);
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@keyframes slideIn {
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@keyframes slideIn {
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0% { transform: translateX(-100vw); }
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0% {
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100% { transform: translateX(0); }
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transform: translateX(-100vw);
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}
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100% {
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transform: translateX(0);
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}
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}
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}
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.game-field-background {
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.game-field-background {
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@@ -31,6 +36,7 @@
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margin: 0 auto;
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margin: 0 auto;
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min-height: 100vh;
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min-height: 100vh;
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}
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}
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.lobby-background {
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.lobby-background {
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background-color: @background-color;
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background-color: @background-color;
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width: 100%;
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width: 100%;
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@@ -45,6 +51,7 @@
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float: none;
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float: none;
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margin-right: 0;
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margin-right: 0;
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}
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}
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.handcard :hover {
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.handcard :hover {
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box-shadow: 3px 3px 3px @highlightcolor;
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box-shadow: 3px 3px 3px @highlightcolor;
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}
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}
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@@ -105,11 +112,13 @@ body {
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justify-content: flex-start;
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justify-content: flex-start;
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align-items: center;
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align-items: center;
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text-align: center;
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text-align: center;
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h1 {
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h1 {
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animation: slideIn 0.5s ease-out forwards;
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animation: slideIn 0.5s ease-out forwards;
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animation-fill-mode: backwards;
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animation-fill-mode: backwards;
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}
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}
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}
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}
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#textanimation {
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#textanimation {
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animation: slideIn 0.5s ease-out forwards;
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animation: slideIn 0.5s ease-out forwards;
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animation-fill-mode: backwards;
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animation-fill-mode: backwards;
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@@ -121,6 +130,7 @@ body {
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font-size: 40px;
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font-size: 40px;
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font-family: Arial, serif;
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font-family: Arial, serif;
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}
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}
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#ingame {
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#ingame {
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display: flex;
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display: flex;
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flex-direction: column;
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flex-direction: column;
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@@ -128,6 +138,7 @@ body {
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justify-content: flex-end;
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justify-content: flex-end;
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height: 100%;
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height: 100%;
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}
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}
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#ingame a, #ingame h1, #ingame p {
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#ingame a, #ingame h1, #ingame p {
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color: @color;
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color: @color;
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font-size: 40px;
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font-size: 40px;
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@@ -138,13 +149,34 @@ body {
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div {
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div {
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animation: slideIn 0.5s ease-out forwards;
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animation: slideIn 0.5s ease-out forwards;
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animation-fill-mode: backwards;
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animation-fill-mode: backwards;
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&:nth-child(1) { animation-delay: 0.5s; }
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&:nth-child(2) { animation-delay: 1s; }
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&:nth-child(1) {
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&:nth-child(3) { animation-delay: 1.5s; }
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animation-delay: 0.5s;
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&:nth-child(4) { animation-delay: 2s; }
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}
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&:nth-child(5) { animation-delay: 2.5s; }
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&:nth-child(6) { animation-delay: 3s; }
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&:nth-child(2) {
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&:nth-child(7) { animation-delay: 3.5s; }
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animation-delay: 1s;
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}
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&:nth-child(3) {
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animation-delay: 1.5s;
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}
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&:nth-child(4) {
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animation-delay: 2s;
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}
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&:nth-child(5) {
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animation-delay: 2.5s;
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}
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&:nth-child(6) {
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animation-delay: 3s;
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}
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&:nth-child(7) {
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animation-delay: 3.5s;
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}
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}
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}
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}
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}
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@@ -153,10 +185,12 @@ body {
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flex-direction: column;
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flex-direction: column;
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justify-content: flex-end;
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justify-content: flex-end;
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}
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}
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#playedcardplayer p {
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#playedcardplayer p {
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font-size: 12px;
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font-size: 12px;
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height: 4%;
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height: 4%;
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}
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}
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#playedcardplayer img {
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#playedcardplayer img {
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height: 90%;
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height: 90%;
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}
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}
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@@ -168,43 +202,52 @@ body {
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width: 100%;
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width: 100%;
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justify-content: space-between;
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justify-content: space-between;
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}
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}
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#firstCardObject {
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#firstCardObject {
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display: flex;
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display: flex;
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flex-direction: column;
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flex-direction: column;
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margin-right: 4%;
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margin-right: 4%;
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}
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}
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#firstCardObject img {
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#firstCardObject img {
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height: 90%;
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height: 90%;
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}
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}
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#firstCardObject p {
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#firstCardObject p {
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height: 10%;
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height: 10%;
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font-size: 20px;
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font-size: 20px;
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}
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}
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#nextPlayers {
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#nextPlayers {
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display: flex;
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display: flex;
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flex-direction: column;
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flex-direction: column;
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align-items: center;
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align-items: center;
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height: 0;
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height: 0;
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p {
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p {
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margin-top: 0;
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margin-top: 0;
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margin-bottom: 0;
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margin-bottom: 0;
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}
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}
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}
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}
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#invisible {
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#invisible {
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visibility: hidden;
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visibility: hidden;
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}
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}
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#selecttrumpsuit {
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#selecttrumpsuit {
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display: flex;
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display: flex;
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flex-direction: column;
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flex-direction: column;
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align-items: center;
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align-items: center;
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height: 100%;
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height: 100%;
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}
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}
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#rules {
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#rules {
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color: @color;
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color: @color;
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font-size: 1.5em;
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font-size: 1.5em;
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font-family: Arial, serif;
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font-family: Arial, serif;
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}
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}
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.score-table {
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.score-table {
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background-color: rgba(255, 255, 255, 0.1);
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background-color: rgba(255, 255, 255, 0.1);
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border-radius: 8px;
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border-radius: 8px;
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@@ -213,11 +256,13 @@ body {
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backdrop-filter: blur(8px);
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backdrop-filter: blur(8px);
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box-shadow: 0 4px 6px rgba(0, 0, 0, 0.1);
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box-shadow: 0 4px 6px rgba(0, 0, 0, 0.1);
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}
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}
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.score-header {
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.score-header {
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font-weight: bold;
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font-weight: bold;
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color: #000000;
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color: #000000;
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border-bottom: 1px solid rgba(255, 255, 255, 0.3);
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border-bottom: 1px solid rgba(255, 255, 255, 0.3);
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}
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}
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.score-row {
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.score-row {
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color: #000000;
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color: #000000;
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}
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}
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@@ -15,13 +15,6 @@ class AuthAction @Inject()(val sessionManager: SessionManager, val parser: BodyP
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override def executionContext: ExecutionContext = ec
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override def executionContext: ExecutionContext = ec
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protected def getUserFromSession(request: RequestHeader): Option[User] = {
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val session = request.cookies.get("sessionId")
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if (session.isDefined)
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return sessionManager.getUserBySession(session.get.value)
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None
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}
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override def invokeBlock[A](
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override def invokeBlock[A](
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request: Request[A],
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request: Request[A],
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block: AuthenticatedRequest[A] => Future[Result]
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block: AuthenticatedRequest[A] => Future[Result]
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@@ -33,5 +26,12 @@ class AuthAction @Inject()(val sessionManager: SessionManager, val parser: BodyP
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Future.successful(Results.Redirect(routes.UserController.login()))
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Future.successful(Results.Redirect(routes.UserController.login()))
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}
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}
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}
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}
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protected def getUserFromSession(request: RequestHeader): Option[User] = {
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val session = request.cookies.get("sessionId")
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if (session.isDefined)
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return sessionManager.getUserBySession(session.get.value)
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None
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}
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}
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}
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@@ -8,6 +8,7 @@ import de.knockoutwhist.utils.events.EventListener
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class WebApplicationConfiguration extends DefaultConfiguration {
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class WebApplicationConfiguration extends DefaultConfiguration {
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override def uis: Set[UI] = Set()
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override def uis: Set[UI] = Set()
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override def listener: Set[EventListener] = Set(DelayHandler)
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override def listener: Set[EventListener] = Set(DelayHandler)
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}
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}
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@@ -1,7 +1,7 @@
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package controllers
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package controllers
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import auth.{AuthAction, AuthenticatedRequest}
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import auth.{AuthAction, AuthenticatedRequest}
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import de.knockoutwhist.control.GameState.{FinishedMatch, InGame, Lobby, SelectTrump, TieBreak}
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import de.knockoutwhist.control.GameState.*
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import exceptions.*
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import exceptions.*
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import logic.PodManager
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import logic.PodManager
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import logic.game.GameLobby
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import logic.game.GameLobby
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@@ -24,6 +24,23 @@ class IngameController @Inject() (
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implicit val ec: ExecutionContext
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implicit val ec: ExecutionContext
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) extends AbstractController(cc) {
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) extends AbstractController(cc) {
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def game(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
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val game = PodManager.getGame(gameId)
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game match {
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case Some(g) =>
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val results = Try {
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returnInnerHTML(g, request.user)
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}
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if (results.isSuccess) {
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Ok(views.html.main("In-Game - Knockout Whist")(results.get))
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} else {
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InternalServerError(results.failed.get.getMessage)
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}
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case None =>
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Redirect(routes.MainMenuController.mainMenu())
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}
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}
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def returnInnerHTML(gameLobby: GameLobby, user: User): Html = {
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def returnInnerHTML(gameLobby: GameLobby, user: User): Html = {
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gameLobby.logic.getCurrentState match {
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gameLobby.logic.getCurrentState match {
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case Lobby => views.html.lobby.lobby(Some(user), gameLobby)
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case Lobby => views.html.lobby.lobby(Some(user), gameLobby)
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@@ -52,22 +69,6 @@ class IngameController @Inject() (
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}
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}
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}
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}
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def game(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
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val game = PodManager.getGame(gameId)
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game match {
|
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case Some(g) =>
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val results = Try {
|
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returnInnerHTML(g, request.user)
|
|
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}
|
|
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if (results.isSuccess) {
|
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Ok(views.html.main("In-Game - Knockout Whist")(results.get))
|
|
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} else {
|
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InternalServerError(results.failed.get.getMessage)
|
|
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}
|
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case None =>
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Redirect(routes.MainMenuController.mainMenu())
|
|
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}
|
|
||||||
}
|
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def startGame(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
def startGame(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
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val game = PodManager.getGame(gameId)
|
val game = PodManager.getGame(gameId)
|
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val result = Try {
|
val result = Try {
|
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@@ -109,6 +110,7 @@ class IngameController @Inject() (
|
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}
|
}
|
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}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
def kickPlayer(gameId: String, playerToKick: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
def kickPlayer(gameId: String, playerToKick: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
||||||
val game = PodManager.getGame(gameId)
|
val game = PodManager.getGame(gameId)
|
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val playerToKickUUID = UUID.fromString(playerToKick)
|
val playerToKickUUID = UUID.fromString(playerToKick)
|
||||||
@@ -127,6 +129,7 @@ class IngameController @Inject() (
|
|||||||
))
|
))
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
def leaveGame(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
def leaveGame(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
||||||
val game = PodManager.getGame(gameId)
|
val game = PodManager.getGame(gameId)
|
||||||
val result = Try {
|
val result = Try {
|
||||||
@@ -135,7 +138,8 @@ class IngameController @Inject() (
|
|||||||
if (result.isSuccess) {
|
if (result.isSuccess) {
|
||||||
Ok(Json.obj(
|
Ok(Json.obj(
|
||||||
"status" -> "success",
|
"status" -> "success",
|
||||||
"redirectUrl" -> routes.MainMenuController.mainMenu().url
|
"redirectUrl" -> routes.MainMenuController.mainMenu().url,
|
||||||
|
"content" -> views.html.mainmenu.creategame(Some(request.user)).toString
|
||||||
))
|
))
|
||||||
} else {
|
} else {
|
||||||
InternalServerError(Json.obj(
|
InternalServerError(Json.obj(
|
||||||
@@ -216,6 +220,7 @@ class IngameController @Inject() (
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
def playDogCard(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] => {
|
def playDogCard(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] => {
|
||||||
val game = PodManager.getGame(gameId)
|
val game = PodManager.getGame(gameId)
|
||||||
game match {
|
game match {
|
||||||
@@ -280,6 +285,7 @@ class IngameController @Inject() (
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
def playTrump(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
def playTrump(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
||||||
val game = PodManager.getGame(gameId)
|
val game = PodManager.getGame(gameId)
|
||||||
game match {
|
game match {
|
||||||
@@ -332,6 +338,7 @@ class IngameController @Inject() (
|
|||||||
NotFound("Game not found")
|
NotFound("Game not found")
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
def playTie(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
def playTie(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
||||||
val game = PodManager.getGame(gameId)
|
val game = PodManager.getGame(gameId)
|
||||||
game match {
|
game match {
|
||||||
|
|||||||
@@ -17,15 +17,6 @@ class JavaScriptRoutingController @Inject()(
|
|||||||
routes.javascript.MainMenuController.createGame,
|
routes.javascript.MainMenuController.createGame,
|
||||||
routes.javascript.MainMenuController.joinGame,
|
routes.javascript.MainMenuController.joinGame,
|
||||||
routes.javascript.MainMenuController.navSPA,
|
routes.javascript.MainMenuController.navSPA,
|
||||||
routes.javascript.IngameController.startGame,
|
|
||||||
routes.javascript.IngameController.kickPlayer,
|
|
||||||
routes.javascript.IngameController.leaveGame,
|
|
||||||
routes.javascript.IngameController.playCard,
|
|
||||||
routes.javascript.IngameController.playDogCard,
|
|
||||||
routes.javascript.IngameController.playTrump,
|
|
||||||
routes.javascript.IngameController.playTie,
|
|
||||||
routes.javascript.IngameController.returnToLobby,
|
|
||||||
routes.javascript.PollingController.polling,
|
|
||||||
routes.javascript.UserController.login_Post
|
routes.javascript.UserController.login_Post
|
||||||
)
|
)
|
||||||
).as("text/javascript")
|
).as("text/javascript")
|
||||||
|
|||||||
@@ -1,152 +0,0 @@
|
|||||||
package controllers
|
|
||||||
|
|
||||||
import auth.{AuthAction, AuthenticatedRequest}
|
|
||||||
import controllers.PollingController.{scheduler, timeoutDuration}
|
|
||||||
import de.knockoutwhist.cards.Hand
|
|
||||||
import de.knockoutwhist.player.AbstractPlayer
|
|
||||||
import logic.PodManager
|
|
||||||
import logic.game.{GameLobby, PollingEvents}
|
|
||||||
import logic.game.PollingEvents.{CardPlayed, LobbyCreation, LobbyUpdate, NewRound, NewTrick, ReloadEvent}
|
|
||||||
import model.sessions.UserSession
|
|
||||||
import model.users.User
|
|
||||||
import play.api.libs.json.{JsArray, JsValue, Json}
|
|
||||||
import play.api.mvc.{AbstractController, Action, AnyContent, ControllerComponents, Result}
|
|
||||||
import util.WebUIUtils
|
|
||||||
|
|
||||||
import javax.inject.{Inject, Singleton}
|
|
||||||
import scala.concurrent.{ExecutionContext, Future}
|
|
||||||
import java.util.concurrent.{Executors, ScheduledExecutorService, TimeUnit}
|
|
||||||
import scala.concurrent.duration.*
|
|
||||||
object PollingController {
|
|
||||||
private val scheduler: ScheduledExecutorService = Executors.newSingleThreadScheduledExecutor()
|
|
||||||
private val timeoutDuration = 25.seconds
|
|
||||||
}
|
|
||||||
@Singleton
|
|
||||||
class PollingController @Inject() (
|
|
||||||
val cc: ControllerComponents,
|
|
||||||
val authAction: AuthAction,
|
|
||||||
val ingameController: IngameController,
|
|
||||||
implicit val ec: ExecutionContext
|
|
||||||
) extends AbstractController(cc) {
|
|
||||||
|
|
||||||
private def buildCardPlayResponse(game: GameLobby, hand: Option[Hand], player: AbstractPlayer, newRound: Boolean): JsValue = {
|
|
||||||
val currentRound = game.logic.getCurrentRound.get
|
|
||||||
val currentTrick = game.logic.getCurrentTrick.get
|
|
||||||
|
|
||||||
val trickCardsJson = Json.toJson(
|
|
||||||
currentTrick.cards.map { case (card, player) =>
|
|
||||||
Json.obj("cardId" -> WebUIUtils.cardtoString(card), "player" -> player.name)
|
|
||||||
}
|
|
||||||
)
|
|
||||||
val scoreTableJson = Json.toJson(
|
|
||||||
game.getLogic.getPlayerQueue.get.toList.map { player =>
|
|
||||||
Json.obj(
|
|
||||||
"name" -> player.name,
|
|
||||||
"tricks" -> currentRound.tricklist.count(_.winner.contains(player))
|
|
||||||
)
|
|
||||||
}
|
|
||||||
)
|
|
||||||
|
|
||||||
val stringHand = hand.map { h =>
|
|
||||||
val cardStrings = h.cards.map(WebUIUtils.cardtoString)
|
|
||||||
Json.toJson(cardStrings).as[JsArray]
|
|
||||||
}.getOrElse(Json.arr())
|
|
||||||
|
|
||||||
val firstCardId = currentTrick.firstCard.map(WebUIUtils.cardtoString).getOrElse("BLANK")
|
|
||||||
val nextPlayer = game.getLogic.getPlayerQueue.get.duplicate().nextPlayer().name
|
|
||||||
Json.obj(
|
|
||||||
"status" -> "cardPlayed",
|
|
||||||
"animation" -> newRound,
|
|
||||||
"handData" -> stringHand,
|
|
||||||
"dog" -> player.isInDogLife,
|
|
||||||
"currentPlayerName" -> game.logic.getCurrentPlayer.get.name,
|
|
||||||
"trumpSuit" -> currentRound.trumpSuit.toString,
|
|
||||||
"trickCards" -> trickCardsJson,
|
|
||||||
"scoreTable" -> scoreTableJson,
|
|
||||||
"firstCardId" -> firstCardId,
|
|
||||||
"nextPlayer" -> nextPlayer,
|
|
||||||
"yourTurn" -> (game.logic.getCurrentPlayer.get == player)
|
|
||||||
)
|
|
||||||
}
|
|
||||||
|
|
||||||
private def buildLobbyUsersResponse(game: GameLobby, userSession: UserSession): JsValue = {
|
|
||||||
Json.obj(
|
|
||||||
"status" -> "lobbyUpdate",
|
|
||||||
"host" -> userSession.host,
|
|
||||||
"users" -> game.getUsers.map(u => Json.obj(
|
|
||||||
"name" -> u.name,
|
|
||||||
"id" -> u.id,
|
|
||||||
"self" -> (u.id == userSession.id)
|
|
||||||
)),
|
|
||||||
"maxPlayers" -> game.maxPlayers
|
|
||||||
)
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
def handleEvent(event: PollingEvents, game: GameLobby, userSession: UserSession): Result = {
|
|
||||||
event match {
|
|
||||||
case NewRound =>
|
|
||||||
val player = game.getPlayerByUser(userSession.user)
|
|
||||||
val hand = player.currentHand()
|
|
||||||
val jsonResponse = buildCardPlayResponse(game, hand, player, true)
|
|
||||||
Ok(jsonResponse)
|
|
||||||
case NewTrick =>
|
|
||||||
val player = game.getPlayerByUser(userSession.user)
|
|
||||||
val hand = player.currentHand()
|
|
||||||
val jsonResponse = buildCardPlayResponse(game, hand, player, false)
|
|
||||||
Ok(jsonResponse)
|
|
||||||
case CardPlayed =>
|
|
||||||
val player = game.getPlayerByUser(userSession.user)
|
|
||||||
val hand = player.currentHand()
|
|
||||||
val jsonResponse = buildCardPlayResponse(game, hand, player, false)
|
|
||||||
Ok(jsonResponse)
|
|
||||||
case LobbyUpdate =>
|
|
||||||
Ok(buildLobbyUsersResponse(game, userSession))
|
|
||||||
case ReloadEvent =>
|
|
||||||
val jsonResponse = Json.obj(
|
|
||||||
"status" -> "reloadEvent",
|
|
||||||
"redirectUrl" -> routes.IngameController.game(game.id).url,
|
|
||||||
"content" -> ingameController.returnInnerHTML(game, userSession.user).toString
|
|
||||||
)
|
|
||||||
Ok(jsonResponse)
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
def polling(gameId: String): Action[AnyContent] = authAction.async { implicit request: AuthenticatedRequest[AnyContent] =>
|
|
||||||
|
|
||||||
val playerId = request.user.id
|
|
||||||
|
|
||||||
PodManager.getGame(gameId) match {
|
|
||||||
case Some(game) =>
|
|
||||||
val playerEventQueue = game.getEventsOfPlayer(playerId)
|
|
||||||
if (playerEventQueue.nonEmpty) {
|
|
||||||
val event = playerEventQueue.dequeue()
|
|
||||||
Future.successful(handleEvent(event, game, game.getUserSession(playerId)))
|
|
||||||
} else {
|
|
||||||
val eventPromise = game.registerWaiter(playerId)
|
|
||||||
val scheduledFuture = scheduler.schedule(
|
|
||||||
new Runnable {
|
|
||||||
override def run(): Unit =
|
|
||||||
eventPromise.tryFailure(new java.util.concurrent.TimeoutException("Polling Timeout"))
|
|
||||||
},
|
|
||||||
timeoutDuration.toMillis,
|
|
||||||
TimeUnit.MILLISECONDS
|
|
||||||
)
|
|
||||||
eventPromise.future.map { event =>
|
|
||||||
scheduledFuture.cancel(false)
|
|
||||||
game.removeWaiter(playerId)
|
|
||||||
handleEvent(event, game, game.getUserSession(playerId))
|
|
||||||
}.recover {
|
|
||||||
case _: Throwable =>
|
|
||||||
game.removeWaiter(playerId)
|
|
||||||
NoContent
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
case None =>
|
|
||||||
Future.successful(NotFound("Game not found."))
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
}
|
|
||||||
@@ -20,13 +20,6 @@ class WebsocketController @Inject()(
|
|||||||
val sessionManger: SessionManager,
|
val sessionManger: SessionManager,
|
||||||
)(implicit system: ActorSystem, mat: Materializer) extends AbstractController(cc) {
|
)(implicit system: ActorSystem, mat: Materializer) extends AbstractController(cc) {
|
||||||
|
|
||||||
object KnockOutWebSocketActorFactory {
|
|
||||||
def create(out: ActorRef, userSession: UserSession): Props = {
|
|
||||||
Props(new UserWebsocketActor(out, userSession))
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
def socket(): WebSocket = WebSocket.accept[String, String] { request =>
|
def socket(): WebSocket = WebSocket.accept[String, String] { request =>
|
||||||
val session = request.cookies.get("sessionId")
|
val session = request.cookies.get("sessionId")
|
||||||
if (session.isEmpty) throw new Exception("No session cookie found")
|
if (session.isEmpty) throw new Exception("No session cookie found")
|
||||||
@@ -42,5 +35,11 @@ class WebsocketController @Inject()(
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
object KnockOutWebSocketActorFactory {
|
||||||
|
def create(out: ActorRef, userSession: UserSession): Props = {
|
||||||
|
Props(new UserWebsocketActor(out, userSession))
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
@@ -43,12 +43,6 @@ object PodManager {
|
|||||||
sessions.get(gameId)
|
sessions.get(gameId)
|
||||||
}
|
}
|
||||||
|
|
||||||
private[logic] def removeGame(gameId: String): Unit = {
|
|
||||||
sessions.remove(gameId)
|
|
||||||
// Also remove all user sessions associated with this game
|
|
||||||
userSession.filterInPlace((_, v) => v != gameId)
|
|
||||||
}
|
|
||||||
|
|
||||||
def registerUserToGame(user: User, gameId: String): Boolean = {
|
def registerUserToGame(user: User, gameId: String): Boolean = {
|
||||||
if (sessions.contains(gameId)) {
|
if (sessions.contains(gameId)) {
|
||||||
userSession += (user -> gameId)
|
userSession += (user -> gameId)
|
||||||
@@ -69,6 +63,11 @@ object PodManager {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private[logic] def removeGame(gameId: String): Unit = {
|
||||||
|
sessions.remove(gameId)
|
||||||
|
// Also remove all user sessions associated with this game
|
||||||
|
userSession.filterInPlace((_, v) => v != gameId)
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -2,25 +2,23 @@ package logic.game
|
|||||||
|
|
||||||
import de.knockoutwhist.cards.{Hand, Suit}
|
import de.knockoutwhist.cards.{Hand, Suit}
|
||||||
import de.knockoutwhist.control.GameLogic
|
import de.knockoutwhist.control.GameLogic
|
||||||
import de.knockoutwhist.control.GameState.{InGame, Lobby, MainMenu}
|
import de.knockoutwhist.control.GameState.{Lobby, MainMenu}
|
||||||
import de.knockoutwhist.control.controllerBaseImpl.sublogic.util.{MatchUtil, PlayerUtil}
|
import de.knockoutwhist.control.controllerBaseImpl.sublogic.util.{MatchUtil, PlayerUtil}
|
||||||
import de.knockoutwhist.events.global.tie.TieTurnEvent
|
import de.knockoutwhist.events.global.{GameStateChangeEvent, SessionClosed}
|
||||||
import de.knockoutwhist.events.global.{CardPlayedEvent, GameStateChangeEvent, NewTrickEvent, SessionClosed}
|
import de.knockoutwhist.events.player.PlayerEvent
|
||||||
import de.knockoutwhist.events.player.{PlayerEvent, ReceivedHandEvent}
|
|
||||||
import de.knockoutwhist.player.Playertype.HUMAN
|
import de.knockoutwhist.player.Playertype.HUMAN
|
||||||
import de.knockoutwhist.player.{AbstractPlayer, PlayerFactory}
|
import de.knockoutwhist.player.{AbstractPlayer, PlayerFactory}
|
||||||
import de.knockoutwhist.rounds.{Match, Round, Trick}
|
import de.knockoutwhist.rounds.{Match, Round, Trick}
|
||||||
import de.knockoutwhist.utils.events.{EventListener, SimpleEvent}
|
import de.knockoutwhist.utils.events.{EventListener, SimpleEvent}
|
||||||
import exceptions.*
|
import exceptions.*
|
||||||
import logic.PodManager
|
import logic.PodManager
|
||||||
import logic.game.PollingEvents.{CardPlayed, LobbyCreation, LobbyUpdate, NewRound, NewTrick, ReloadEvent}
|
|
||||||
import model.sessions.{InteractionType, UserSession}
|
import model.sessions.{InteractionType, UserSession}
|
||||||
import model.users.User
|
import model.users.User
|
||||||
|
import play.api.libs.json.{JsObject, Json}
|
||||||
|
|
||||||
import java.util.UUID
|
import java.util.UUID
|
||||||
import scala.collection.mutable
|
import scala.collection.mutable
|
||||||
import scala.collection.mutable.ListBuffer
|
import scala.collection.mutable.ListBuffer
|
||||||
import scala.concurrent.Promise as ScalaPromise
|
|
||||||
|
|
||||||
class GameLobby private(
|
class GameLobby private(
|
||||||
val logic: GameLogic,
|
val logic: GameLogic,
|
||||||
@@ -31,38 +29,9 @@ class GameLobby private(
|
|||||||
) extends EventListener {
|
) extends EventListener {
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
private val users: mutable.Map[UUID, UserSession] = mutable.Map()
|
private val users: mutable.Map[UUID, UserSession] = mutable.Map()
|
||||||
private val eventsPerPlayer: mutable.Map[UUID, mutable.Queue[PollingEvents]] = mutable.Map()
|
|
||||||
private val waitingPromises: mutable.Map[UUID, ScalaPromise[PollingEvents]] = mutable.Map()
|
|
||||||
private val lock = new Object
|
|
||||||
lock.synchronized {
|
|
||||||
logic.addListener(this)
|
logic.addListener(this)
|
||||||
logic.createSession()
|
logic.createSession()
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
def registerWaiter(playerId: UUID): ScalaPromise[PollingEvents] = {
|
|
||||||
val promise = ScalaPromise[PollingEvents]()
|
|
||||||
lock.synchronized {
|
|
||||||
val queue = eventsPerPlayer.getOrElseUpdate(playerId, mutable.Queue())
|
|
||||||
|
|
||||||
if (queue.nonEmpty) {
|
|
||||||
val evt = queue.dequeue()
|
|
||||||
promise.success(evt)
|
|
||||||
promise
|
|
||||||
} else {
|
|
||||||
waitingPromises.put(playerId, promise)
|
|
||||||
promise
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
def removeWaiter(playerId: UUID): Unit = {
|
|
||||||
lock.synchronized {
|
|
||||||
waitingPromises.remove(playerId)
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
def addUser(user: User): UserSession = {
|
def addUser(user: User): UserSession = {
|
||||||
if (users.size >= maxPlayers) throw new GameFullException("The game is full!")
|
if (users.size >= maxPlayers) throw new GameFullException("The game is full!")
|
||||||
@@ -75,57 +44,27 @@ class GameLobby private(
|
|||||||
)
|
)
|
||||||
users += (user.id -> userSession)
|
users += (user.id -> userSession)
|
||||||
PodManager.registerUserToGame(user, id)
|
PodManager.registerUserToGame(user, id)
|
||||||
addToQueue(LobbyUpdate)
|
//TODO : transmit Lobby Update transmitToAll()
|
||||||
userSession
|
userSession
|
||||||
}
|
}
|
||||||
|
|
||||||
override def listen(event: SimpleEvent): Unit = {
|
override def listen(event: SimpleEvent): Unit = {
|
||||||
event match {
|
event match {
|
||||||
case event: ReceivedHandEvent =>
|
|
||||||
addToQueue(NewRound)
|
|
||||||
users.get(event.playerId).foreach(session => session.updatePlayer(event))
|
|
||||||
case event: CardPlayedEvent =>
|
|
||||||
addToQueue(CardPlayed)
|
|
||||||
case event: TieTurnEvent =>
|
|
||||||
addToQueue(ReloadEvent)
|
|
||||||
users.get(event.player.id).foreach(session => session.updatePlayer(event))
|
|
||||||
case event: PlayerEvent =>
|
case event: PlayerEvent =>
|
||||||
users.get(event.playerId).foreach(session => session.updatePlayer(event))
|
users.get(event.playerId).foreach(session => session.updatePlayer(event))
|
||||||
case event: NewTrickEvent =>
|
|
||||||
addToQueue(NewTrick)
|
|
||||||
case event: GameStateChangeEvent =>
|
case event: GameStateChangeEvent =>
|
||||||
if (event.oldState == MainMenu && event.newState == Lobby) {
|
if (event.oldState == MainMenu && event.newState == Lobby) {
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
addToQueue(ReloadEvent)
|
|
||||||
users.values.foreach(session => session.updatePlayer(event))
|
|
||||||
case event: SessionClosed =>
|
|
||||||
users.values.foreach(session => session.updatePlayer(event))
|
users.values.foreach(session => session.updatePlayer(event))
|
||||||
case event: SimpleEvent =>
|
case event: SimpleEvent =>
|
||||||
users.values.foreach(session => session.updatePlayer(event))
|
users.values.foreach(session => session.updatePlayer(event))
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private def addToQueue(event: PollingEvents): Unit = {
|
|
||||||
lock.synchronized {
|
|
||||||
users.keys.foreach { playerId =>
|
|
||||||
val q = eventsPerPlayer.getOrElseUpdate(playerId, mutable.Queue())
|
|
||||||
q.enqueue(event)
|
|
||||||
}
|
|
||||||
val waiterIds = waitingPromises.keys.toList
|
|
||||||
waiterIds.foreach { playerId =>
|
|
||||||
val q = eventsPerPlayer.getOrElseUpdate(playerId, mutable.Queue())
|
|
||||||
if (q.nonEmpty) {
|
|
||||||
val evt = q.dequeue()
|
|
||||||
val p = waitingPromises.remove(playerId)
|
|
||||||
p.foreach(_.success(evt))
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Start the game if the user is the host.
|
* Start the game if the user is the host.
|
||||||
|
*
|
||||||
* @param user the user who wants to start the game.
|
* @param user the user who wants to start the game.
|
||||||
*/
|
*/
|
||||||
def startGame(user: User): Unit = {
|
def startGame(user: User): Unit = {
|
||||||
@@ -152,6 +91,7 @@ class GameLobby private(
|
|||||||
|
|
||||||
/**
|
/**
|
||||||
* Remove the user from the game lobby.
|
* Remove the user from the game lobby.
|
||||||
|
*
|
||||||
* @param user the user who wants to leave the game.
|
* @param user the user who wants to leave the game.
|
||||||
*/
|
*/
|
||||||
def leaveGame(userId: UUID): Unit = {
|
def leaveGame(userId: UUID): Unit = {
|
||||||
@@ -165,13 +105,21 @@ class GameLobby private(
|
|||||||
PodManager.removeGame(id)
|
PodManager.removeGame(id)
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
|
sessionOpt.get.websocketActor.foreach(act => act.transmitJsonToClient(Json.obj(
|
||||||
|
"id" -> "-1",
|
||||||
|
"event" -> "SessionClosed",
|
||||||
|
"data" -> Json.obj(
|
||||||
|
"reason" -> "You left the game (or got kicked)."
|
||||||
|
)
|
||||||
|
)))
|
||||||
users.remove(userId)
|
users.remove(userId)
|
||||||
PodManager.unregisterUserFromGame(sessionOpt.get.user)
|
PodManager.unregisterUserFromGame(sessionOpt.get.user)
|
||||||
addToQueue(LobbyUpdate)
|
//TODO: transmit Lobby Update transmitToAll()
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Play a card from the player's hand.
|
* Play a card from the player's hand.
|
||||||
|
*
|
||||||
* @param userSession the user session of the player.
|
* @param userSession the user session of the player.
|
||||||
* @param cardIndex the index of the card in the player's hand.
|
* @param cardIndex the index of the card in the player's hand.
|
||||||
*/
|
*/
|
||||||
@@ -189,8 +137,33 @@ class GameLobby private(
|
|||||||
logic.playerInputLogic.receivedCard(card)
|
logic.playerInputLogic.receivedCard(card)
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private def getHand(player: AbstractPlayer): Hand = {
|
||||||
|
val handOption = player.currentHand()
|
||||||
|
if (handOption.isEmpty) {
|
||||||
|
throw new IllegalStateException("You have no cards!")
|
||||||
|
}
|
||||||
|
handOption.get
|
||||||
|
}
|
||||||
|
|
||||||
|
private def getRound: Round = {
|
||||||
|
val roundOpt = logic.getCurrentRound
|
||||||
|
if (roundOpt.isEmpty) {
|
||||||
|
throw new IllegalStateException("No round is currently running!")
|
||||||
|
}
|
||||||
|
roundOpt.get
|
||||||
|
}
|
||||||
|
|
||||||
|
private def getTrick: Trick = {
|
||||||
|
val trickOpt = logic.getCurrentTrick
|
||||||
|
if (trickOpt.isEmpty) {
|
||||||
|
throw new IllegalStateException("No trick is currently running!")
|
||||||
|
}
|
||||||
|
trickOpt.get
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Play a card from the player's hand while in dog life or skip the round.
|
* Play a card from the player's hand while in dog life or skip the round.
|
||||||
|
*
|
||||||
* @param userSession the user session of the player.
|
* @param userSession the user session of the player.
|
||||||
* @param cardIndex the index of the card in the player's hand or -1 if the player wants to skip the round.
|
* @param cardIndex the index of the card in the player's hand or -1 if the player wants to skip the round.
|
||||||
*/
|
*/
|
||||||
@@ -214,6 +187,7 @@ class GameLobby private(
|
|||||||
|
|
||||||
/**
|
/**
|
||||||
* Select the trump suit for the round.
|
* Select the trump suit for the round.
|
||||||
|
*
|
||||||
* @param userSession the user session of the player.
|
* @param userSession the user session of the player.
|
||||||
* @param trumpIndex the index of the trump suit.
|
* @param trumpIndex the index of the trump suit.
|
||||||
*/
|
*/
|
||||||
@@ -225,6 +199,19 @@ class GameLobby private(
|
|||||||
logic.playerInputLogic.receivedTrumpSuit(selectedTrump)
|
logic.playerInputLogic.receivedTrumpSuit(selectedTrump)
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
//-------------------
|
||||||
|
|
||||||
|
private def getPlayerInteractable(userSession: UserSession, iType: InteractionType): AbstractPlayer = {
|
||||||
|
if (!userSession.lock.isHeldByCurrentThread) {
|
||||||
|
throw new IllegalStateException("The user session is not locked!")
|
||||||
|
}
|
||||||
|
if (userSession.canInteract.isEmpty || userSession.canInteract.get != iType) {
|
||||||
|
throw new NotInteractableException("You can't play a card!")
|
||||||
|
}
|
||||||
|
getPlayerBySession(userSession)
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
*
|
*
|
||||||
* @param userSession
|
* @param userSession
|
||||||
@@ -249,8 +236,9 @@ class GameLobby private(
|
|||||||
logic.createSession()
|
logic.createSession()
|
||||||
}
|
}
|
||||||
|
|
||||||
|
def getPlayerByUser(user: User): AbstractPlayer = {
|
||||||
//-------------------
|
getPlayerBySession(getUserSession(user.id))
|
||||||
|
}
|
||||||
|
|
||||||
def getUserSession(userId: UUID): UserSession = {
|
def getUserSession(userId: UUID): UserSession = {
|
||||||
val sessionOpt = users.get(userId)
|
val sessionOpt = users.get(userId)
|
||||||
@@ -260,20 +248,6 @@ class GameLobby private(
|
|||||||
sessionOpt.get
|
sessionOpt.get
|
||||||
}
|
}
|
||||||
|
|
||||||
def getPlayerByUser(user: User): AbstractPlayer = {
|
|
||||||
getPlayerBySession(getUserSession(user.id))
|
|
||||||
}
|
|
||||||
|
|
||||||
def getPlayers: mutable.Map[UUID, UserSession] = {
|
|
||||||
users.clone()
|
|
||||||
}
|
|
||||||
|
|
||||||
def getLogic: GameLogic = {
|
|
||||||
logic
|
|
||||||
}
|
|
||||||
def getEventsOfPlayer(playerId: UUID): mutable.Queue[PollingEvents] = {
|
|
||||||
eventsPerPlayer.getOrElseUpdate(playerId, mutable.Queue())
|
|
||||||
}
|
|
||||||
private def getPlayerBySession(userSession: UserSession): AbstractPlayer = {
|
private def getPlayerBySession(userSession: UserSession): AbstractPlayer = {
|
||||||
val playerOption = getMatch.totalplayers.find(_.id == userSession.id)
|
val playerOption = getMatch.totalplayers.find(_.id == userSession.id)
|
||||||
if (playerOption.isEmpty) {
|
if (playerOption.isEmpty) {
|
||||||
@@ -282,24 +256,6 @@ class GameLobby private(
|
|||||||
playerOption.get
|
playerOption.get
|
||||||
}
|
}
|
||||||
|
|
||||||
private def getPlayerInteractable(userSession: UserSession, iType: InteractionType): AbstractPlayer = {
|
|
||||||
if (!userSession.lock.isHeldByCurrentThread) {
|
|
||||||
throw new IllegalStateException("The user session is not locked!")
|
|
||||||
}
|
|
||||||
if (userSession.canInteract.isEmpty || userSession.canInteract.get != iType) {
|
|
||||||
throw new NotInteractableException("You can't play a card!")
|
|
||||||
}
|
|
||||||
getPlayerBySession(userSession)
|
|
||||||
}
|
|
||||||
|
|
||||||
private def getHand(player: AbstractPlayer): Hand = {
|
|
||||||
val handOption = player.currentHand()
|
|
||||||
if (handOption.isEmpty) {
|
|
||||||
throw new IllegalStateException("You have no cards!")
|
|
||||||
}
|
|
||||||
handOption.get
|
|
||||||
}
|
|
||||||
|
|
||||||
private def getMatch: Match = {
|
private def getMatch: Match = {
|
||||||
val matchOpt = logic.getCurrentMatch
|
val matchOpt = logic.getCurrentMatch
|
||||||
if (matchOpt.isEmpty) {
|
if (matchOpt.isEmpty) {
|
||||||
@@ -308,26 +264,24 @@ class GameLobby private(
|
|||||||
matchOpt.get
|
matchOpt.get
|
||||||
}
|
}
|
||||||
|
|
||||||
private def getRound: Round = {
|
def getPlayers: mutable.Map[UUID, UserSession] = {
|
||||||
val roundOpt = logic.getCurrentRound
|
users.clone()
|
||||||
if (roundOpt.isEmpty) {
|
|
||||||
throw new IllegalStateException("No round is currently running!")
|
|
||||||
}
|
|
||||||
roundOpt.get
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private def getTrick: Trick = {
|
def getLogic: GameLogic = {
|
||||||
val trickOpt = logic.getCurrentTrick
|
logic
|
||||||
if (trickOpt.isEmpty) {
|
|
||||||
throw new IllegalStateException("No trick is currently running!")
|
|
||||||
}
|
|
||||||
trickOpt.get
|
|
||||||
}
|
}
|
||||||
|
|
||||||
def getUsers: Set[User] = {
|
def getUsers: Set[User] = {
|
||||||
users.values.map(d => d.user).toSet
|
users.values.map(d => d.user).toSet
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private def transmitToAll(event: JsObject): Unit = {
|
||||||
|
users.values.foreach(session => {
|
||||||
|
session.websocketActor.foreach(act => act.transmitJsonToClient(event))
|
||||||
|
})
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
object GameLobby {
|
object GameLobby {
|
||||||
|
|||||||
@@ -1,10 +0,0 @@
|
|||||||
package logic.game
|
|
||||||
|
|
||||||
enum PollingEvents {
|
|
||||||
case CardPlayed
|
|
||||||
case NewRound
|
|
||||||
case NewTrick
|
|
||||||
case ReloadEvent
|
|
||||||
case LobbyUpdate
|
|
||||||
case LobbyCreation
|
|
||||||
}
|
|
||||||
@@ -8,7 +8,9 @@ import model.users.User
|
|||||||
trait SessionManager {
|
trait SessionManager {
|
||||||
|
|
||||||
def createSession(user: User): String
|
def createSession(user: User): String
|
||||||
|
|
||||||
def getUserBySession(sessionId: String): Option[User]
|
def getUserBySession(sessionId: String): Option[User]
|
||||||
|
|
||||||
def invalidateSession(sessionId: String): Unit
|
def invalidateSession(sessionId: String): Unit
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -8,9 +8,13 @@ import model.users.User
|
|||||||
trait UserManager {
|
trait UserManager {
|
||||||
|
|
||||||
def addUser(name: String, password: String): Boolean
|
def addUser(name: String, password: String): Boolean
|
||||||
|
|
||||||
def authenticate(name: String, password: String): Option[User]
|
def authenticate(name: String, password: String): Option[User]
|
||||||
|
|
||||||
def userExists(name: String): Option[User]
|
def userExists(name: String): Option[User]
|
||||||
|
|
||||||
def userExistsById(id: Long): Option[User]
|
def userExistsById(id: Long): Option[User]
|
||||||
|
|
||||||
def removeUser(name: String): Boolean
|
def removeUser(name: String): Boolean
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -7,7 +7,9 @@ import java.util.UUID
|
|||||||
trait PlayerSession {
|
trait PlayerSession {
|
||||||
|
|
||||||
def id: UUID
|
def id: UUID
|
||||||
|
|
||||||
def name: String
|
def name: String
|
||||||
|
|
||||||
def updatePlayer(event: SimpleEvent): Unit
|
def updatePlayer(event: SimpleEvent): Unit
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -4,18 +4,16 @@ import de.knockoutwhist.events.player.{RequestCardEvent, RequestTieChoiceEvent,
|
|||||||
import de.knockoutwhist.utils.events.SimpleEvent
|
import de.knockoutwhist.utils.events.SimpleEvent
|
||||||
import logic.game.GameLobby
|
import logic.game.GameLobby
|
||||||
import model.users.User
|
import model.users.User
|
||||||
import org.apache.pekko.actor.{Actor, ActorRef}
|
import play.api.libs.json.JsObject
|
||||||
import play.api.libs.json.{JsObject, JsValue, Json}
|
|
||||||
import util.WebsocketEventMapper
|
|
||||||
|
|
||||||
import java.util.UUID
|
import java.util.UUID
|
||||||
import java.util.concurrent.locks.ReentrantLock
|
import java.util.concurrent.locks.ReentrantLock
|
||||||
import scala.util.{Failure, Success, Try}
|
import scala.util.Try
|
||||||
|
|
||||||
class UserSession(val user: User, val host: Boolean, val gameLobby: GameLobby) extends PlayerSession {
|
class UserSession(val user: User, val host: Boolean, val gameLobby: GameLobby) extends PlayerSession {
|
||||||
|
val lock: ReentrantLock = ReentrantLock()
|
||||||
var canInteract: Option[InteractionType] = None
|
var canInteract: Option[InteractionType] = None
|
||||||
var websocketActor: Option[UserWebsocketActor] = None
|
var websocketActor: Option[UserWebsocketActor] = None
|
||||||
val lock: ReentrantLock = ReentrantLock()
|
|
||||||
|
|
||||||
override def updatePlayer(event: SimpleEvent): Unit = {
|
override def updatePlayer(event: SimpleEvent): Unit = {
|
||||||
event match {
|
event match {
|
||||||
|
|||||||
@@ -37,15 +37,6 @@ class UserWebsocketActor(
|
|||||||
case other =>
|
case other =>
|
||||||
}
|
}
|
||||||
|
|
||||||
def transmitEventToClient(event: SimpleEvent): Unit = {
|
|
||||||
val jsonString = WebsocketEventMapper.toJsonString(event)
|
|
||||||
out ! jsonString
|
|
||||||
}
|
|
||||||
|
|
||||||
private def transmitJsonToClient(jsonObj: JsObject): Unit = {
|
|
||||||
out ! jsonObj.toString()
|
|
||||||
}
|
|
||||||
|
|
||||||
private def transmitTextToClient(text: String): Unit = {
|
private def transmitTextToClient(text: String): Unit = {
|
||||||
out ! text
|
out ! text
|
||||||
}
|
}
|
||||||
@@ -91,4 +82,13 @@ class UserWebsocketActor(
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
def transmitJsonToClient(jsonObj: JsObject): Unit = {
|
||||||
|
out ! jsonObj.toString()
|
||||||
|
}
|
||||||
|
|
||||||
|
def transmitEventToClient(event: SimpleEvent): Unit = {
|
||||||
|
val jsonString = WebsocketEventMapper.toJsonString(event)
|
||||||
|
out ! jsonString
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -12,10 +12,28 @@ import javax.inject.*
|
|||||||
@Singleton
|
@Singleton
|
||||||
class JwtKeyProvider @Inject()(config: Configuration) {
|
class JwtKeyProvider @Inject()(config: Configuration) {
|
||||||
|
|
||||||
private def cleanPem(pem: String): String =
|
val publicKey: RSAPublicKey = {
|
||||||
pem.replaceAll("-----BEGIN (.*)-----", "")
|
val pemOpt = config.getOptional[String]("auth.publicKeyPem")
|
||||||
.replaceAll("-----END (.*)-----", "")
|
val fileOpt = config.getOptional[String]("auth.publicKeyFile")
|
||||||
.replaceAll("\\s", "")
|
|
||||||
|
pemOpt.orElse(fileOpt.map { path =>
|
||||||
|
new String(Files.readAllBytes(Paths.get(path)))
|
||||||
|
}) match {
|
||||||
|
case Some(pem) => loadPublicKeyFromPem(pem)
|
||||||
|
case None => throw new RuntimeException("No RSA public key configured.")
|
||||||
|
}
|
||||||
|
}
|
||||||
|
val privateKey: RSAPrivateKey = {
|
||||||
|
val pemOpt = config.getOptional[String]("auth.privateKeyPem")
|
||||||
|
val fileOpt = config.getOptional[String]("auth.privateKeyFile")
|
||||||
|
|
||||||
|
pemOpt.orElse(fileOpt.map { path =>
|
||||||
|
new String(Files.readAllBytes(Paths.get(path)))
|
||||||
|
}) match {
|
||||||
|
case Some(pem) => loadPrivateKeyFromPem(pem)
|
||||||
|
case None => throw new RuntimeException("No RSA private key configured.")
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
private def loadPublicKeyFromPem(pem: String): RSAPublicKey = {
|
private def loadPublicKeyFromPem(pem: String): RSAPublicKey = {
|
||||||
val decoded = Base64.getDecoder.decode(cleanPem(pem))
|
val decoded = Base64.getDecoder.decode(cleanPem(pem))
|
||||||
@@ -29,28 +47,9 @@ class JwtKeyProvider @Inject()(config: Configuration) {
|
|||||||
KeyFactory.getInstance("RSA").generatePrivate(spec).asInstanceOf[RSAPrivateKey]
|
KeyFactory.getInstance("RSA").generatePrivate(spec).asInstanceOf[RSAPrivateKey]
|
||||||
}
|
}
|
||||||
|
|
||||||
val publicKey: RSAPublicKey = {
|
private def cleanPem(pem: String): String =
|
||||||
val pemOpt = config.getOptional[String]("auth.publicKeyPem")
|
pem.replaceAll("-----BEGIN (.*)-----", "")
|
||||||
val fileOpt = config.getOptional[String]("auth.publicKeyFile")
|
.replaceAll("-----END (.*)-----", "")
|
||||||
|
.replaceAll("\\s", "")
|
||||||
pemOpt.orElse(fileOpt.map { path =>
|
|
||||||
new String(Files.readAllBytes(Paths.get(path)))
|
|
||||||
}) match {
|
|
||||||
case Some(pem) => loadPublicKeyFromPem(pem)
|
|
||||||
case None => throw new RuntimeException("No RSA public key configured.")
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
val privateKey: RSAPrivateKey = {
|
|
||||||
val pemOpt = config.getOptional[String]("auth.privateKeyPem")
|
|
||||||
val fileOpt = config.getOptional[String]("auth.privateKeyFile")
|
|
||||||
|
|
||||||
pemOpt.orElse(fileOpt.map { path =>
|
|
||||||
new String(Files.readAllBytes(Paths.get(path)))
|
|
||||||
}) match {
|
|
||||||
case Some(pem) => loadPrivateKeyFromPem(pem)
|
|
||||||
case None => throw new RuntimeException("No RSA private key configured.")
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -44,7 +44,8 @@
|
|||||||
<div class="d-flex justify-content-center g-3 mb-5" id="trick-cards-container">
|
<div class="d-flex justify-content-center g-3 mb-5" id="trick-cards-container">
|
||||||
@for((cardplayed, player) <- gamelobby.getLogic.getCurrentTrick.get.cards) {
|
@for((cardplayed, player) <- gamelobby.getLogic.getCurrentTrick.get.cards) {
|
||||||
<div class="col-auto">
|
<div class="col-auto">
|
||||||
<div class="card text-center shadow-sm border-0 bg-transparent" style="width: 7rem; backdrop-filter: blur(4px);">
|
<div class="card text-center shadow-sm border-0 bg-transparent" style="width: 7rem;
|
||||||
|
backdrop-filter: blur(4px);">
|
||||||
<div class="p-2">
|
<div class="p-2">
|
||||||
@util.WebUIUtils.cardtoImage(cardplayed) width="100%"/>
|
@util.WebUIUtils.cardtoImage(cardplayed) width="100%"/>
|
||||||
</div>
|
</div>
|
||||||
@@ -63,7 +64,8 @@
|
|||||||
<h5 class="fw-semibold mt-4 mb-1">First Card</h5>
|
<h5 class="fw-semibold mt-4 mb-1">First Card</h5>
|
||||||
<div class="d-inline-block border rounded shadow-sm p-1 bg-light" id="first-card-container">
|
<div class="d-inline-block border rounded shadow-sm p-1 bg-light" id="first-card-container">
|
||||||
@if(gamelobby.getLogic.getCurrentTrick.get.firstCard.isDefined) {
|
@if(gamelobby.getLogic.getCurrentTrick.get.firstCard.isDefined) {
|
||||||
@util.WebUIUtils.cardtoImage(gamelobby.getLogic.getCurrentTrick.get.firstCard.get) width="80px"/>
|
@util.WebUIUtils.cardtoImage(gamelobby.getLogic.getCurrentTrick.get.firstCard.get)
|
||||||
|
width="80px"/>
|
||||||
} else {
|
} else {
|
||||||
@views.html.render.card.apply("images/cards/1B.png")("Blank Card") width="80px"/>
|
@views.html.render.card.apply("images/cards/1B.png")("Blank Card") width="80px"/>
|
||||||
}
|
}
|
||||||
@@ -71,7 +73,9 @@
|
|||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
<div class="row justify-content-center g-2 mt-4 bottom-div" style="backdrop-filter: blur(4px); margin-left: 0; margin-right: 0;">
|
<div class="row justify-content-center g-2 mt-4 bottom-div" style="backdrop-filter: blur(4px);
|
||||||
|
margin-left: 0;
|
||||||
|
margin-right: 0;">
|
||||||
<div class="row justify-content-center ingame-cards-slide @{
|
<div class="row justify-content-center ingame-cards-slide @{
|
||||||
!gamelobby.logic.getCurrentPlayer.contains(player) ? "inactive" |: ""
|
!gamelobby.logic.getCurrentPlayer.contains(player) ? "inactive" |: ""
|
||||||
}" id="card-slide">
|
}" id="card-slide">
|
||||||
@@ -82,7 +86,8 @@
|
|||||||
</div>
|
</div>
|
||||||
@if(player.isInDogLife) {
|
@if(player.isInDogLife) {
|
||||||
<div class="mt-2">
|
<div class="mt-2">
|
||||||
<button class="btn btn-danger" onclick="handleSkipDogLife(this, '@gamelobby.id')">Skip Dog Life</button>
|
<button class="btn btn-danger" onclick="handleSkipDogLife(this, '@gamelobby.id')">
|
||||||
|
Skip Dog Life</button>
|
||||||
</div>
|
</div>
|
||||||
}
|
}
|
||||||
</div>
|
</div>
|
||||||
|
|||||||
@@ -18,22 +18,26 @@
|
|||||||
<div class="row justify-content-center col-auto mb-5">
|
<div class="row justify-content-center col-auto mb-5">
|
||||||
<div class="col-auto handcard">
|
<div class="col-auto handcard">
|
||||||
<div class="btn btn-outline-light p-0 border-0 shadow-none" data-trump="0" style="border-radius: 6px" onclick="handleTrumpSelection(this, '@gamelobby.id')">
|
<div class="btn btn-outline-light p-0 border-0 shadow-none" data-trump="0" style="border-radius: 6px" onclick="handleTrumpSelection(this, '@gamelobby.id')">
|
||||||
@util.WebUIUtils.cardtoImage(de.knockoutwhist.cards.Card(de.knockoutwhist.cards.CardValue.Ace, de.knockoutwhist.cards.Suit.Spades)) width="120px" style="border-radius: 6px"/>
|
@util.WebUIUtils.cardtoImage(de.knockoutwhist.cards.Card(de.knockoutwhist.cards.CardValue.Ace, de.knockoutwhist.cards.Suit.Spades))
|
||||||
|
width="120px" style="border-radius: 6px"/>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
<div class="col-auto handcard">
|
<div class="col-auto handcard">
|
||||||
<div class="btn btn-outline-light p-0 border-0 shadow-none" data-trump="1" style="border-radius: 6px" onclick="handleTrumpSelection(this, '@gamelobby.id')">
|
<div class="btn btn-outline-light p-0 border-0 shadow-none" data-trump="1" style="border-radius: 6px" onclick="handleTrumpSelection(this, '@gamelobby.id')">
|
||||||
@util.WebUIUtils.cardtoImage(de.knockoutwhist.cards.Card(de.knockoutwhist.cards.CardValue.Ace, de.knockoutwhist.cards.Suit.Hearts)) width="120px" style="border-radius: 6px"/>
|
@util.WebUIUtils.cardtoImage(de.knockoutwhist.cards.Card(de.knockoutwhist.cards.CardValue.Ace, de.knockoutwhist.cards.Suit.Hearts))
|
||||||
|
width="120px" style="border-radius: 6px"/>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
<div class="col-auto handcard">
|
<div class="col-auto handcard">
|
||||||
<div class="btn btn-outline-light p-0 border-0 shadow-none" data-trump="2" style="border-radius: 6px" onclick="handleTrumpSelection(this, '@gamelobby.id')">
|
<div class="btn btn-outline-light p-0 border-0 shadow-none" data-trump="2" style="border-radius: 6px" onclick="handleTrumpSelection(this, '@gamelobby.id')">
|
||||||
@util.WebUIUtils.cardtoImage(de.knockoutwhist.cards.Card(de.knockoutwhist.cards.CardValue.Ace, de.knockoutwhist.cards.Suit.Diamonds)) width="120px" style="border-radius: 6px"/>
|
@util.WebUIUtils.cardtoImage(de.knockoutwhist.cards.Card(de.knockoutwhist.cards.CardValue.Ace, de.knockoutwhist.cards.Suit.Diamonds))
|
||||||
|
width="120px" style="border-radius: 6px"/>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
<div class="col-auto handcard">
|
<div class="col-auto handcard">
|
||||||
<div class="btn btn-outline-light p-0 border-0 shadow-none" data-trump="3" style="border-radius: 6px" onclick="handleTrumpSelection(this, '@gamelobby.id')">
|
<div class="btn btn-outline-light p-0 border-0 shadow-none" data-trump="3" style="border-radius: 6px" onclick="handleTrumpSelection(this, '@gamelobby.id')">
|
||||||
@util.WebUIUtils.cardtoImage(de.knockoutwhist.cards.Card(de.knockoutwhist.cards.CardValue.Ace, de.knockoutwhist.cards.Suit.Clubs)) width="120px" style="border-radius: 6px"/>
|
@util.WebUIUtils.cardtoImage(de.knockoutwhist.cards.Card(de.knockoutwhist.cards.CardValue.Ace, de.knockoutwhist.cards.Suit.Clubs))
|
||||||
|
width="120px" style="border-radius: 6px"/>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
@@ -46,7 +50,8 @@
|
|||||||
</div>
|
</div>
|
||||||
} else {
|
} else {
|
||||||
<div class="alert alert-warning" role="alert" aria-live="polite">
|
<div class="alert alert-warning" role="alert" aria-live="polite">
|
||||||
@gamelobby.logic.getCurrentMatch.get.roundlist.last.winner.get.name is choosing a trumpsuit. The new round will start once a suit is picked.
|
@gamelobby.logic.getCurrentMatch.get.roundlist.last.winner.get.name
|
||||||
|
is choosing a trumpsuit. The new round will start once a suit is picked.
|
||||||
</div>
|
</div>
|
||||||
}
|
}
|
||||||
</div>
|
</div>
|
||||||
|
|||||||
@@ -23,7 +23,10 @@
|
|||||||
@if(player.equals(gamelobby.logic.playerTieLogic.currentTiePlayer())) {
|
@if(player.equals(gamelobby.logic.playerTieLogic.currentTiePlayer())) {
|
||||||
@defining(gamelobby.logic.playerTieLogic.highestAllowedNumber()) { maxNum =>
|
@defining(gamelobby.logic.playerTieLogic.highestAllowedNumber()) { maxNum =>
|
||||||
<div class="alert alert-info" role="alert" aria-live="polite">
|
<div class="alert alert-info" role="alert" aria-live="polite">
|
||||||
Pick a number between 1 and @{maxNum + 1}. The resulting card will be your card for the cut.
|
Pick a number between 1 and @{
|
||||||
|
maxNum + 1
|
||||||
|
}.
|
||||||
|
The resulting card will be your card for the cut.
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
<div class="row g-2 align-items-center">
|
<div class="row g-2 align-items-center">
|
||||||
@@ -31,10 +34,13 @@
|
|||||||
<label for="tieNumber" class="col-form-label">Your number</label>
|
<label for="tieNumber" class="col-form-label">Your number</label>
|
||||||
</div>
|
</div>
|
||||||
<div class="col-auto">
|
<div class="col-auto">
|
||||||
<input type="number" id="tieNumber" class="form-control" name="tie" min="1" max="@{maxNum + 1}" placeholder="1" required>
|
<input type="number" id="tieNumber" class="form-control" name="tie" min="1" max="@{
|
||||||
|
maxNum + 1
|
||||||
|
}" placeholder="1" required>
|
||||||
</div>
|
</div>
|
||||||
<div class="col-auto">
|
<div class="col-auto">
|
||||||
<button onclick="selectTie('@gamelobby.id')" class="btn btn-primary">Confirm</button>
|
<button onclick="selectTie('@gamelobby.id')" class="btn btn-primary">
|
||||||
|
Confirm</button>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
<h6 class="mt-4 mb-3">Currently Picked Cards</h6>
|
<h6 class="mt-4 mb-3">Currently Picked Cards</h6>
|
||||||
@@ -65,7 +71,8 @@
|
|||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
<div class="alert alert-warning" role="alert" aria-live="polite">
|
<div class="alert alert-warning" role="alert" aria-live="polite">
|
||||||
<strong>@gamelobby.logic.playerTieLogic.currentTiePlayer()</strong> is currently picking a number for the cut.
|
<strong>@gamelobby.logic.playerTieLogic.currentTiePlayer()</strong>
|
||||||
|
is currently picking a number for the cut.
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
<h6 class="mt-4 mb-3">Currently Picked Cards</h6>
|
<h6 class="mt-4 mb-3">Currently Picked Cards</h6>
|
||||||
|
|||||||
@@ -14,7 +14,8 @@
|
|||||||
</div>
|
</div>
|
||||||
<div class="row">
|
<div class="row">
|
||||||
<div class="col">
|
<div class="col">
|
||||||
<div class="p-3 text-center fs-4" id="playerAmount">Playeramount: @gamelobby.getPlayers.size / @gamelobby.maxPlayers</div>
|
<div class="p-3 text-center fs-4" id="playerAmount">
|
||||||
|
Playeramount: @gamelobby.getPlayers.size / @gamelobby.maxPlayers</div>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
<div class="row justify-content-center align-items-center flex-grow-1">
|
<div class="row justify-content-center align-items-center flex-grow-1">
|
||||||
@@ -30,7 +31,8 @@
|
|||||||
<a href="#" class="btn btn-danger disabled" aria-disabled="true" tabindex="-1">Remove</a>
|
<a href="#" class="btn btn-danger disabled" aria-disabled="true" tabindex="-1">Remove</a>
|
||||||
} else {
|
} else {
|
||||||
<h5 class="card-title">@playersession.name</h5>
|
<h5 class="card-title">@playersession.name</h5>
|
||||||
<div class="btn btn-danger" onclick="removePlayer('@gamelobby.id', '@playersession.id')">Remove</div>
|
<div class="btn btn-danger" onclick="removePlayer('@gamelobby.id', '@playersession.id')">
|
||||||
|
Remove</div>
|
||||||
}
|
}
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
|
|||||||
@@ -25,7 +25,7 @@
|
|||||||
</body>
|
</body>
|
||||||
<script src="@routes.JavaScriptRoutingController.javascriptRoutes()" type="text/javascript"></script>
|
<script src="@routes.JavaScriptRoutingController.javascriptRoutes()" type="text/javascript"></script>
|
||||||
<script src="@routes.Assets.versioned("javascripts/main.js")" type="text/javascript"></script>
|
<script src="@routes.Assets.versioned("javascripts/main.js")" type="text/javascript"></script>
|
||||||
<script src="@routes.Assets.versioned("javascripts/ingame.js")" type="text/javascript"></script>
|
<script src="@routes.Assets.versioned("../../public/javascripts/websocket.js")" type="text/javascript"></script>
|
||||||
<script src="https://cdn.jsdelivr.net/npm/bootstrap@@5.3.8/dist/js/bootstrap.bundle.min.js" integrity="sha384-FKyoEForCGlyvwx9Hj09JcYn3nv7wiPVlz7YYwJrWVcXK/BmnVDxM+D2scQbITxI" crossorigin="anonymous"></script>
|
<script src="https://cdn.jsdelivr.net/npm/bootstrap@@5.3.8/dist/js/bootstrap.bundle.min.js" integrity="sha384-FKyoEForCGlyvwx9Hj09JcYn3nv7wiPVlz7YYwJrWVcXK/BmnVDxM+D2scQbITxI" crossorigin="anonymous"></script>
|
||||||
<script src="https://code.jquery.com/jquery-3.6.0.min.js"></script>
|
<script src="https://code.jquery.com/jquery-3.6.0.min.js"></script>
|
||||||
</html>
|
</html>
|
||||||
|
|||||||
@@ -13,14 +13,16 @@
|
|||||||
<ul class="navbar-nav mb-2 mb-lg-0">
|
<ul class="navbar-nav mb-2 mb-lg-0">
|
||||||
@if(user.isDefined) {
|
@if(user.isDefined) {
|
||||||
<li class="nav-item">
|
<li class="nav-item">
|
||||||
<a class="nav-link active" aria-current="page" onclick="navSpa('0', 'Knockout Whist - Create Game'); return false;" href="@routes.MainMenuController.mainMenu()">Create Game</a>
|
<a class="nav-link active" aria-current="page" onclick="navSpa('0', 'Knockout Whist - Create Game'); return false;" href="@routes.MainMenuController.mainMenu()">
|
||||||
|
Create Game</a>
|
||||||
</li>
|
</li>
|
||||||
<li class="nav-item">
|
<li class="nav-item">
|
||||||
<a class="nav-link disabled" aria-disabled="true">Lobbies</a>
|
<a class="nav-link disabled" aria-disabled="true">Lobbies</a>
|
||||||
</li>
|
</li>
|
||||||
}
|
}
|
||||||
<li class="nav-item">
|
<li class="nav-item">
|
||||||
<a class="nav-link active" onclick="navSpa('1', 'Knockout Whist - Rules'); return false;" href="@routes.MainMenuController.rules()">Rules</a>
|
<a class="nav-link active" onclick="navSpa('1', 'Knockout Whist - Rules'); return false;" href="@routes.MainMenuController.rules()">
|
||||||
|
Rules</a>
|
||||||
</li>
|
</li>
|
||||||
</ul>
|
</ul>
|
||||||
<form class="navbar-nav me-auto mb-2 mb-lg-0" onsubmit="joinGame(); return false;">
|
<form class="navbar-nav me-auto mb-2 mb-lg-0" onsubmit="joinGame(); return false;">
|
||||||
@@ -38,8 +40,10 @@
|
|||||||
<span class="ms-2">@user.get.name</span>
|
<span class="ms-2">@user.get.name</span>
|
||||||
</a>
|
</a>
|
||||||
<ul class="dropdown-menu dropdown-menu-end" aria-labelledby="profileDropdown">
|
<ul class="dropdown-menu dropdown-menu-end" aria-labelledby="profileDropdown">
|
||||||
<li><a class="dropdown-item disabled" href="#" tabindex="-1" aria-disabled="true">Stats</a></li>
|
<li><a class="dropdown-item disabled" href="#" tabindex="-1" aria-disabled="true">
|
||||||
<li><a class="dropdown-item disabled" href="#" tabindex="-1" aria-disabled="true">Settings</a></li>
|
Stats</a></li>
|
||||||
|
<li><a class="dropdown-item disabled" href="#" tabindex="-1" aria-disabled="true">
|
||||||
|
Settings</a></li>
|
||||||
<li><hr class="dropdown-divider"></li>
|
<li><hr class="dropdown-divider"></li>
|
||||||
<li><a class="dropdown-item" href="@routes.UserController.logout()">Logout</a></li>
|
<li><a class="dropdown-item" href="@routes.UserController.logout()">Logout</a></li>
|
||||||
</ul>
|
</ul>
|
||||||
|
|||||||
@@ -14,7 +14,8 @@
|
|||||||
<file>${application.home:-.}/logs/application.log</file>
|
<file>${application.home:-.}/logs/application.log</file>
|
||||||
<encoder class="PatternLayoutEncoder">
|
<encoder class="PatternLayoutEncoder">
|
||||||
<charset>UTF-8</charset>
|
<charset>UTF-8</charset>
|
||||||
<pattern>%d{yyyy-MM-dd HH:mm:ss} %highlight(%-5level) %cyan(%logger{36}) %magenta(%X{pekkoSource}) %msg%n</pattern>
|
<pattern>%d{yyyy-MM-dd HH:mm:ss} %highlight(%-5level) %cyan(%logger{36}) %magenta(%X{pekkoSource}) %msg%n
|
||||||
|
</pattern>
|
||||||
</encoder>
|
</encoder>
|
||||||
</appender>
|
</appender>
|
||||||
|
|
||||||
@@ -27,7 +28,8 @@
|
|||||||
<!-- <withJansi>true</withJansi> -->
|
<!-- <withJansi>true</withJansi> -->
|
||||||
<encoder class="PatternLayoutEncoder">
|
<encoder class="PatternLayoutEncoder">
|
||||||
<charset>UTF-8</charset>
|
<charset>UTF-8</charset>
|
||||||
<pattern>%d{yyyy-MM-dd HH:mm:ss} %highlight(%-5level) %cyan(%logger{36}) %magenta(%X{pekkoSource}) %msg%n</pattern>
|
<pattern>%d{yyyy-MM-dd HH:mm:ss} %highlight(%-5level) %cyan(%logger{36}) %magenta(%X{pekkoSource}) %msg%n
|
||||||
|
</pattern>
|
||||||
</encoder>
|
</encoder>
|
||||||
</appender>
|
</appender>
|
||||||
|
|
||||||
|
|||||||
@@ -25,20 +25,6 @@ GET /logout controllers.UserController.logout()
|
|||||||
|
|
||||||
# In-game routes
|
# In-game routes
|
||||||
GET /game/:id controllers.IngameController.game(id: String)
|
GET /game/:id controllers.IngameController.game(id: String)
|
||||||
POST /game/:id/start controllers.IngameController.startGame(id: String)
|
|
||||||
POST /game/:id/kickPlayer/:playerToKick controllers.IngameController.kickPlayer(id: String, playerToKick: String)
|
|
||||||
|
|
||||||
POST /game/:id/trump controllers.IngameController.playTrump(id: String)
|
|
||||||
POST /game/:id/tie controllers.IngameController.playTie(id: String)
|
|
||||||
|
|
||||||
GET /game/:id/leaveGame controllers.IngameController.leaveGame(id: String)
|
|
||||||
POST /game/:id/playCard controllers.IngameController.playCard(id: String)
|
|
||||||
POST /game/:id/dogPlayCard controllers.IngameController.playDogCard(id: String)
|
|
||||||
|
|
||||||
POST /game/:id/returnToLobby controllers.IngameController.returnToLobby(id: String)
|
|
||||||
|
|
||||||
# Polling
|
|
||||||
GET /polling/:gameId controllers.PollingController.polling(gameId: String)
|
|
||||||
|
|
||||||
# Websocket
|
# Websocket
|
||||||
GET /websocket controllers.WebsocketController.socket()
|
GET /websocket controllers.WebsocketController.socket()
|
||||||
@@ -79,206 +79,6 @@
|
|||||||
})
|
})
|
||||||
})()
|
})()
|
||||||
|
|
||||||
let polling = false;
|
|
||||||
function pollForUpdates(gameId) {
|
|
||||||
if (polling) {
|
|
||||||
console.log("[DEBUG] Polling already in progress. Skipping this cycle.");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
polling = true;
|
|
||||||
console.log(`[DEBUG] Starting poll cycle for Game ID: ${gameId} at ${new Date().toISOString()}`);
|
|
||||||
if (!gameId) {
|
|
||||||
console.error("[DEBUG] Game ID is missing. Stopping poll.");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
const $handElement = $('#card-slide');
|
|
||||||
const $lobbyElement = $('#lobbybackground');
|
|
||||||
const $mainmenuElement = $('#main-menu-screen')
|
|
||||||
const $mainbody = $('#main-body')
|
|
||||||
if (!$handElement.length && !$lobbyElement.length && !$mainmenuElement.length && !$mainbody.length) {
|
|
||||||
setTimeout(() => { polling = false; pollForUpdates(gameId) }, 1000);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
const route = jsRoutes.controllers.PollingController.polling(gameId);
|
|
||||||
$.ajax({
|
|
||||||
url: route.url,
|
|
||||||
type: 'GET',
|
|
||||||
dataType: 'json',
|
|
||||||
|
|
||||||
success: (data => {
|
|
||||||
if (!data) {
|
|
||||||
console.log("[DEBUG] Received 204 No Content (Timeout). Restarting poll.");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
if (data.status === "cardPlayed" && data.handData) {
|
|
||||||
console.log("Event received: Card played. Redrawing hand.");
|
|
||||||
const newHand = data.handData;
|
|
||||||
let newHandHTML = '';
|
|
||||||
$handElement.empty();
|
|
||||||
|
|
||||||
if(data.animation) {
|
|
||||||
$handElement.addClass('ingame-cards-slide');
|
|
||||||
} else {
|
|
||||||
$handElement.removeClass('ingame-cards-slide');
|
|
||||||
}
|
|
||||||
|
|
||||||
const dog = data.dog;
|
|
||||||
|
|
||||||
newHand.forEach((cardId, index) => {
|
|
||||||
const cardHtml = `
|
|
||||||
<div class="col-auto handcard" style="border-radius: 6px">
|
|
||||||
<div class="btn btn-outline-light p-0 border-0 shadow-none"
|
|
||||||
data-card-id="${index}"
|
|
||||||
style="border-radius: 6px"
|
|
||||||
onclick="handlePlayCard(this, '${gameId}', '${dog}')">
|
|
||||||
|
|
||||||
<img src="/assets/images/cards/${cardId}.png" width="120px" style="border-radius: 6px"/>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
`;
|
|
||||||
newHandHTML += cardHtml;
|
|
||||||
});
|
|
||||||
|
|
||||||
if (dog) {
|
|
||||||
newHandHTML += `
|
|
||||||
<div class="mt-2">
|
|
||||||
<button class="btn btn-danger" onclick="handleSkipDogLife(this, '${gameId}')">Skip Dog Life</button>
|
|
||||||
</div>
|
|
||||||
`;
|
|
||||||
}
|
|
||||||
|
|
||||||
$handElement.html(newHandHTML);
|
|
||||||
|
|
||||||
if (data.yourTurn) {
|
|
||||||
$handElement.removeClass('inactive');
|
|
||||||
} else {
|
|
||||||
$handElement.addClass('inactive');
|
|
||||||
}
|
|
||||||
|
|
||||||
$('#current-player-name').text(data.currentPlayerName)
|
|
||||||
if (data.nextPlayer) {
|
|
||||||
$('#next-player-name').text(data.nextPlayer);
|
|
||||||
} else if (nextPlayerElement) {
|
|
||||||
$('#next-player-name').text("");
|
|
||||||
} else {
|
|
||||||
console.warn("[DEBUG] 'current-player-name' element missing in DOM");
|
|
||||||
}
|
|
||||||
$('#trump-suit').text(data.trumpSuit);
|
|
||||||
if ($('#trick-cards-container').length) {
|
|
||||||
let trickHTML = '';
|
|
||||||
|
|
||||||
data.trickCards.forEach(trickCard => {
|
|
||||||
trickHTML += `
|
|
||||||
<div class="col-auto">
|
|
||||||
<div class="card text-center shadow-sm border-0 bg-transparent" style="width: 7rem; backdrop-filter: blur(4px);">
|
|
||||||
<div class="p-2">
|
|
||||||
<img src="/assets/images/cards/${trickCard.cardId}.png" width="100%"/>
|
|
||||||
</div>
|
|
||||||
<div class="card-body p-2 bg-transparent">
|
|
||||||
<small class="fw-semibold text-secondary">${trickCard.player}</small>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
`;
|
|
||||||
});
|
|
||||||
$('#trick-cards-container').html(trickHTML);
|
|
||||||
}
|
|
||||||
if ($('#score-table-body').length && data.scoreTable) {
|
|
||||||
let scoreHTML = '';
|
|
||||||
scoreHTML += `<h4 class="fw-bold mb-3 text-black">Tricks Won</h4>
|
|
||||||
|
|
||||||
<div class="d-flex justify-content-between score-header pb-1">
|
|
||||||
<div style="width: 50%">PLAYER</div>
|
|
||||||
<div style="width: 50%">TRICKS</div>
|
|
||||||
</div>`
|
|
||||||
data.scoreTable.forEach(score => {
|
|
||||||
scoreHTML += `
|
|
||||||
<div class="d-flex justify-content-between score-row pt-1">
|
|
||||||
<div style="width: 50%" class="text-truncate">${score.name}</div>
|
|
||||||
<div style="width: 50%">${score.tricks}</div>
|
|
||||||
</div>
|
|
||||||
`;
|
|
||||||
});
|
|
||||||
$('#score-table-body').html(scoreHTML);
|
|
||||||
}
|
|
||||||
const cardId = data.firstCardId;
|
|
||||||
if ($('#first-card-container').length) {
|
|
||||||
let imageSrc = '';
|
|
||||||
let altText = 'First Card';
|
|
||||||
|
|
||||||
if (cardId === "BLANK") {
|
|
||||||
imageSrc = "/assets/images/cards/1B.png";
|
|
||||||
altText = "Blank Card";
|
|
||||||
} else {
|
|
||||||
imageSrc = `/assets/images/cards/${cardId}.png`;
|
|
||||||
}
|
|
||||||
|
|
||||||
const newImageHTML = `
|
|
||||||
<img src="${imageSrc}" alt="${altText}" width="80px" style="border-radius: 6px"/>
|
|
||||||
`;
|
|
||||||
|
|
||||||
$('#first-card-container').html(newImageHTML);
|
|
||||||
}
|
|
||||||
} else if (data.status === "reloadEvent") {
|
|
||||||
console.log("[DEBUG] Reload event received. Redirecting...");
|
|
||||||
exchangeBody(data.content, "Knockout Whist - Ingame", data.redirectUrl);
|
|
||||||
}
|
|
||||||
else if (data.status === "lobbyUpdate") {
|
|
||||||
console.log("[DEBUG] Entering 'lobbyUpdate' logic.");
|
|
||||||
let newHtml = ''
|
|
||||||
|
|
||||||
if (data.host) {
|
|
||||||
data.users.forEach(user => {
|
|
||||||
|
|
||||||
const inner = user.self ? `<h5 class="card-title">${user.name} (You)</h5>
|
|
||||||
<a href="#" class="btn btn-danger disabled" aria-disabled="true" tabindex="-1">Remove</a>`
|
|
||||||
: ` <h5 class="card-title">${user.name}</h5>
|
|
||||||
<div class="btn btn-danger" onclick="removePlayer('${gameId}', '${user.id}')">Remove</div>`
|
|
||||||
|
|
||||||
newHtml += `<div class="col-auto my-auto m-3">
|
|
||||||
<div class="card" style="width: 18rem;">
|
|
||||||
<img src="/assets/images/profile.png" alt="Profile" class="card-img-top w-50 mx-auto mt-3" />
|
|
||||||
<div class="card-body">
|
|
||||||
${inner}
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</div>`
|
|
||||||
})
|
|
||||||
} else {
|
|
||||||
data.users.forEach(user => {
|
|
||||||
|
|
||||||
const inner = user.self ? `<h5 class="card-title">${user.name} (You)</h5>` : ` <h5 class="card-title">${user.name}</h5>`
|
|
||||||
|
|
||||||
newHtml += `<div class="col-auto my-auto m-3">
|
|
||||||
<div class="card" style="width: 18rem;">
|
|
||||||
<img src="/assets/images/profile.png" alt="Profile" class="card-img-top w-50 mx-auto mt-3" />
|
|
||||||
<div class="card-body">
|
|
||||||
${inner}
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</div>`
|
|
||||||
})
|
|
||||||
}
|
|
||||||
$("#players").html(newHtml);
|
|
||||||
$('#playerAmount').text(`Playeramount: ${data.users.length} / ${data.maxPlayers}`);
|
|
||||||
} else {
|
|
||||||
console.warn(`[DEBUG] Received unknown status: ${data.status}`);
|
|
||||||
}
|
|
||||||
}),
|
|
||||||
error: ((jqXHR, textStatus, errorThrown) => {
|
|
||||||
if (jqXHR.status >= 400) {
|
|
||||||
console.error(`Server error: ${jqXHR.status}, ${errorThrown}`);
|
|
||||||
}
|
|
||||||
else {
|
|
||||||
console.error(`Something unexpected happened while polling. ${jqXHR.status}, ${errorThrown}`)
|
|
||||||
}
|
|
||||||
}),
|
|
||||||
complete: (() => {
|
|
||||||
setTimeout(() => { polling = false; pollForUpdates(gameId) }, 200);
|
|
||||||
})
|
|
||||||
})
|
|
||||||
}
|
|
||||||
|
|
||||||
function createGameJS() {
|
function createGameJS() {
|
||||||
let lobbyName = $('#lobbyname').val();
|
let lobbyName = $('#lobbyname').val();
|
||||||
if ($.trim(lobbyName) === "") {
|
if ($.trim(lobbyName) === "") {
|
||||||
@@ -291,26 +91,6 @@ function createGameJS() {
|
|||||||
sendGameCreationRequest(jsonObj);
|
sendGameCreationRequest(jsonObj);
|
||||||
}
|
}
|
||||||
|
|
||||||
function backToLobby(gameId) {
|
|
||||||
const route = jsRoutes.controllers.IngameController.returnToLobby(gameId);
|
|
||||||
|
|
||||||
$.ajax({
|
|
||||||
url: route.url,
|
|
||||||
type: route.type,
|
|
||||||
contentType: 'application/json',
|
|
||||||
dataType: 'json',
|
|
||||||
error: ((jqXHR) => {
|
|
||||||
const errorData = JSON.parse(jqXHR.responseText);
|
|
||||||
if (errorData && errorData.errorMessage) {
|
|
||||||
alert(`${errorData.errorMessage}`);
|
|
||||||
} else {
|
|
||||||
alert(`An unexpected error occurred. Please try again. Status: ${jqXHR.status}`);
|
|
||||||
}
|
|
||||||
})
|
|
||||||
})
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
function sendGameCreationRequest(dataObject) {
|
function sendGameCreationRequest(dataObject) {
|
||||||
const route = jsRoutes.controllers.MainMenuController.createGame();
|
const route = jsRoutes.controllers.MainMenuController.createGame();
|
||||||
|
|
||||||
@@ -344,60 +124,6 @@ function exchangeBody(content, title = "Knockout Whist", url = null) {
|
|||||||
document.title = title;
|
document.title = title;
|
||||||
}
|
}
|
||||||
|
|
||||||
function startGame(gameId) {
|
|
||||||
sendGameStartRequest(gameId)
|
|
||||||
}
|
|
||||||
|
|
||||||
function sendGameStartRequest(gameId) {
|
|
||||||
const route = jsRoutes.controllers.IngameController.startGame(gameId);
|
|
||||||
|
|
||||||
$.ajax({
|
|
||||||
url: route.url,
|
|
||||||
type: route.type,
|
|
||||||
dataType: 'json',
|
|
||||||
success: (data => {
|
|
||||||
if (data.status === 'success') {
|
|
||||||
window.location.href = data.redirectUrl;
|
|
||||||
}
|
|
||||||
}),
|
|
||||||
error: ((jqXHR) => {
|
|
||||||
const errorData = JSON.parse(jqXHR.responseText);
|
|
||||||
if (errorData && errorData.errorMessage) {
|
|
||||||
alert(`${errorData.errorMessage}`);
|
|
||||||
} else {
|
|
||||||
alert(`An unexpected error occurred. Please try again. Status: ${jqXHR.status}`);
|
|
||||||
}
|
|
||||||
})
|
|
||||||
})
|
|
||||||
}
|
|
||||||
function removePlayer(gameid, playersessionId) {
|
|
||||||
sendRemovePlayerRequest(gameid, playersessionId)
|
|
||||||
}
|
|
||||||
|
|
||||||
function sendRemovePlayerRequest(gameId, playersessionId) {
|
|
||||||
const route = jsRoutes.controllers.IngameController.kickPlayer(gameId, playersessionId);
|
|
||||||
|
|
||||||
$.ajax({
|
|
||||||
url: route.url,
|
|
||||||
type: route.type,
|
|
||||||
contentType: 'application/json',
|
|
||||||
dataType: 'json',
|
|
||||||
success: (data => {
|
|
||||||
if (data.status === 'success') {
|
|
||||||
window.location.href = data.redirectUrl;
|
|
||||||
}
|
|
||||||
}),
|
|
||||||
error: ((jqXHR) => {
|
|
||||||
const errorData = JSON.parse(jqXHR.responseText);
|
|
||||||
if (errorData && errorData.errorMessage) {
|
|
||||||
alert(`${errorData.errorMessage}`);
|
|
||||||
} else {
|
|
||||||
alert(`An unexpected error occurred. Please try again. Status: ${jqXHR.status}`);
|
|
||||||
}
|
|
||||||
})
|
|
||||||
})
|
|
||||||
}
|
|
||||||
|
|
||||||
function login() {
|
function login() {
|
||||||
const username = $('#username').val();
|
const username = $('#username').val();
|
||||||
const password = $('#password').val();
|
const password = $('#password').val();
|
||||||
@@ -423,7 +149,7 @@ function login() {
|
|||||||
}),
|
}),
|
||||||
error: ((jqXHR) => {
|
error: ((jqXHR) => {
|
||||||
const errorData = JSON.parse(jqXHR.responseText);
|
const errorData = JSON.parse(jqXHR.responseText);
|
||||||
if (errorData && errorData.errorMessage) {
|
if (errorData?.errorMessage) {
|
||||||
alert(`${errorData.errorMessage}`);
|
alert(`${errorData.errorMessage}`);
|
||||||
} else {
|
} else {
|
||||||
alert(`An unexpected error occurred. Please try again. Status: ${jqXHR.status}`);
|
alert(`An unexpected error occurred. Please try again. Status: ${jqXHR.status}`);
|
||||||
@@ -455,7 +181,7 @@ function joinGame() {
|
|||||||
}),
|
}),
|
||||||
error: ((jqXHR) => {
|
error: ((jqXHR) => {
|
||||||
const errorData = JSON.parse(jqXHR.responseText);
|
const errorData = JSON.parse(jqXHR.responseText);
|
||||||
if (errorData && errorData.errorMessage) {
|
if (errorData?.errorMessage) {
|
||||||
alert(`${errorData.errorMessage}`);
|
alert(`${errorData.errorMessage}`);
|
||||||
} else {
|
} else {
|
||||||
alert(`An unexpected error occurred. Please try again. Status: ${jqXHR.status}`);
|
alert(`An unexpected error occurred. Please try again. Status: ${jqXHR.status}`);
|
||||||
@@ -482,7 +208,7 @@ function navSpa(page, title) {
|
|||||||
}),
|
}),
|
||||||
error: ((jqXHR) => {
|
error: ((jqXHR) => {
|
||||||
const errorData = JSON.parse(jqXHR.responseText);
|
const errorData = JSON.parse(jqXHR.responseText);
|
||||||
if (errorData && errorData.errorMessage) {
|
if (errorData?.errorMessage) {
|
||||||
alert(`${errorData.errorMessage}`);
|
alert(`${errorData.errorMessage}`);
|
||||||
} else {
|
} else {
|
||||||
alert(`An unexpected error occurred. Please try again. Status: ${jqXHR.status}`);
|
alert(`An unexpected error occurred. Please try again. Status: ${jqXHR.status}`);
|
||||||
@@ -491,177 +217,3 @@ function navSpa(page, title) {
|
|||||||
});
|
});
|
||||||
return false
|
return false
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
function selectTie(gameId) {
|
|
||||||
const route = jsRoutes.controllers.IngameController.playTie(gameId);
|
|
||||||
const jsonObj = {
|
|
||||||
tie: $('#tieNumber').val()
|
|
||||||
};
|
|
||||||
|
|
||||||
$.ajax({
|
|
||||||
url: route.url,
|
|
||||||
type: route.type,
|
|
||||||
contentType: 'application/json',
|
|
||||||
dataType: 'json',
|
|
||||||
data: JSON.stringify(jsonObj),
|
|
||||||
error: (jqXHR => {
|
|
||||||
let error;
|
|
||||||
try {
|
|
||||||
error = JSON.parse(jqXHR.responseText);
|
|
||||||
} catch (e) {
|
|
||||||
console.error("Failed to parse error response:", e);
|
|
||||||
}
|
|
||||||
if (error?.errorMessage) {
|
|
||||||
alert(`${error.errorMessage}`);
|
|
||||||
} else {
|
|
||||||
alert('An unexpected error occurred. Please try again.');
|
|
||||||
}
|
|
||||||
})
|
|
||||||
})
|
|
||||||
}
|
|
||||||
|
|
||||||
function leaveGame(gameId) {
|
|
||||||
sendLeavePlayerRequest(gameId)
|
|
||||||
}
|
|
||||||
|
|
||||||
function sendLeavePlayerRequest(gameId) {
|
|
||||||
const route = jsRoutes.controllers.IngameController.leaveGame(gameId);
|
|
||||||
$.ajax({
|
|
||||||
url: route.url,
|
|
||||||
type: route.type,
|
|
||||||
dataType: 'json',
|
|
||||||
error: ((jqXHR) => {
|
|
||||||
const errorData = JSON.parse(jqXHR.responseText);
|
|
||||||
if (errorData && errorData.errorMessage) {
|
|
||||||
alert(`${errorData.errorMessage}`);
|
|
||||||
} else {
|
|
||||||
alert(`An unexpected error occurred. Please try again. Status: ${jqXHR.status}`);
|
|
||||||
}
|
|
||||||
})
|
|
||||||
})
|
|
||||||
}
|
|
||||||
|
|
||||||
function handleTrumpSelection(cardobject, gameId) {
|
|
||||||
const trumpId = cardobject.dataset.trump;
|
|
||||||
const jsonObj = {
|
|
||||||
trump: trumpId
|
|
||||||
}
|
|
||||||
|
|
||||||
const route = jsRoutes.controllers.IngameController.playTrump(gameId);
|
|
||||||
|
|
||||||
$.ajax({
|
|
||||||
url: route.url,
|
|
||||||
type: route.type,
|
|
||||||
contentType: 'application/json',
|
|
||||||
dataType: 'json',
|
|
||||||
data: JSON.stringify(jsonObj),
|
|
||||||
error: (jqXHR => {
|
|
||||||
let error;
|
|
||||||
try {
|
|
||||||
error = JSON.parse(jqXHR.responseText);
|
|
||||||
} catch (e) {
|
|
||||||
console.error("Failed to parse error response:", e);
|
|
||||||
}
|
|
||||||
if (error?.errorMessage) {
|
|
||||||
alert(`${error.errorMessage}`);
|
|
||||||
} else {
|
|
||||||
alert('An unexpected error occurred. Please try again.');
|
|
||||||
}
|
|
||||||
})
|
|
||||||
})
|
|
||||||
}
|
|
||||||
|
|
||||||
function handlePlayCard(cardobject, gameId, dog = false) {
|
|
||||||
const cardId = cardobject.dataset.cardId;
|
|
||||||
const jsonObj = {
|
|
||||||
cardID: cardId
|
|
||||||
}
|
|
||||||
sendPlayCardRequest(jsonObj, gameId, cardobject, dog)
|
|
||||||
}
|
|
||||||
|
|
||||||
function handleSkipDogLife(cardobject, gameId) {
|
|
||||||
|
|
||||||
const wiggleKeyframes = [
|
|
||||||
{ transform: 'translateX(0)' },
|
|
||||||
{ transform: 'translateX(-5px)' },
|
|
||||||
{ transform: 'translateX(5px)' },
|
|
||||||
{ transform: 'translateX(-5px)' },
|
|
||||||
{ transform: 'translateX(0)' }
|
|
||||||
];
|
|
||||||
|
|
||||||
const wiggleTiming = {
|
|
||||||
duration: 400,
|
|
||||||
iterations: 1,
|
|
||||||
easing: 'ease-in-out',
|
|
||||||
fill: 'forwards'
|
|
||||||
};
|
|
||||||
|
|
||||||
const route = jsRoutes.controllers.IngameController.playDogCard(gameId);
|
|
||||||
|
|
||||||
$.ajax({
|
|
||||||
url: route.url,
|
|
||||||
type: route.type,
|
|
||||||
contentType: 'application/json',
|
|
||||||
dataType: 'json',
|
|
||||||
data: JSON.stringify({
|
|
||||||
cardID: 'skip'
|
|
||||||
}),
|
|
||||||
error: (jqXHR => {
|
|
||||||
let error;
|
|
||||||
try {
|
|
||||||
error = JSON.parse(jqXHR.responseText);
|
|
||||||
} catch (e) {
|
|
||||||
console.error("Failed to parse error response:", e);
|
|
||||||
}
|
|
||||||
if (error?.errorMessage.includes("You can't skip this round!")) {
|
|
||||||
cardobject.parentElement.animate(wiggleKeyframes, wiggleTiming);
|
|
||||||
} else if (error?.errorMessage) {
|
|
||||||
alert(`${error.errorMessage}`);
|
|
||||||
} else {
|
|
||||||
alert('An unexpected error occurred. Please try again.');
|
|
||||||
}
|
|
||||||
})
|
|
||||||
})
|
|
||||||
}
|
|
||||||
|
|
||||||
function sendPlayCardRequest(jsonObj, gameId, cardobject, dog) {
|
|
||||||
const wiggleKeyframes = [
|
|
||||||
{ transform: 'translateX(0)' },
|
|
||||||
{ transform: 'translateX(-5px)' },
|
|
||||||
{ transform: 'translateX(5px)' },
|
|
||||||
{ transform: 'translateX(-5px)' },
|
|
||||||
{ transform: 'translateX(0)' }
|
|
||||||
];
|
|
||||||
|
|
||||||
const wiggleTiming = {
|
|
||||||
duration: 400,
|
|
||||||
iterations: 1,
|
|
||||||
easing: 'ease-in-out',
|
|
||||||
fill: 'forwards'
|
|
||||||
};
|
|
||||||
const route = dog === "true" ? jsRoutes.controllers.IngameController.playDogCard(gameId) : jsRoutes.controllers.IngameController.playCard(gameId);
|
|
||||||
|
|
||||||
$.ajax({
|
|
||||||
url: route.url,
|
|
||||||
type: route.type,
|
|
||||||
contentType: 'application/json',
|
|
||||||
dataType: 'json',
|
|
||||||
data: JSON.stringify(jsonObj),
|
|
||||||
error: (jqXHR => {
|
|
||||||
try {
|
|
||||||
error = JSON.parse(jqXHR.responseText);
|
|
||||||
} catch (e) {
|
|
||||||
console.error("Failed to parse error response:", e);
|
|
||||||
}
|
|
||||||
if (error?.errorMessage.includes("You can't play this card!")) {
|
|
||||||
cardobject.parentElement.animate(wiggleKeyframes, wiggleTiming);
|
|
||||||
} else if (error?.errorMessage) {
|
|
||||||
alert(`${error.errorMessage}`);
|
|
||||||
} else {
|
|
||||||
alert('An unexpected error occurred. Please try again.');
|
|
||||||
}
|
|
||||||
})
|
|
||||||
})
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|||||||
@@ -159,8 +159,7 @@ var pJS = function(tag_id, params){
|
|||||||
if (pJS.retina_detect && window.devicePixelRatio > 1) {
|
if (pJS.retina_detect && window.devicePixelRatio > 1) {
|
||||||
pJS.canvas.pxratio = window.devicePixelRatio;
|
pJS.canvas.pxratio = window.devicePixelRatio;
|
||||||
pJS.tmp.retina = true;
|
pJS.tmp.retina = true;
|
||||||
}
|
} else {
|
||||||
else{
|
|
||||||
pJS.canvas.pxratio = 1;
|
pJS.canvas.pxratio = 1;
|
||||||
pJS.tmp.retina = false;
|
pJS.tmp.retina = false;
|
||||||
}
|
}
|
||||||
@@ -181,7 +180,6 @@ var pJS = function(tag_id, params){
|
|||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
/* ---------- pJS functions - canvas ------------ */
|
/* ---------- pJS functions - canvas ------------ */
|
||||||
|
|
||||||
pJS.fn.canvasInit = function () {
|
pJS.fn.canvasInit = function () {
|
||||||
@@ -289,15 +287,13 @@ var pJS = function(tag_id, params){
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
} else if (color.value == 'random') {
|
||||||
else if(color.value == 'random'){
|
|
||||||
this.color.rgb = {
|
this.color.rgb = {
|
||||||
r: (Math.floor(Math.random() * (255 - 0 + 1)) + 0),
|
r: (Math.floor(Math.random() * (255 - 0 + 1)) + 0),
|
||||||
g: (Math.floor(Math.random() * (255 - 0 + 1)) + 0),
|
g: (Math.floor(Math.random() * (255 - 0 + 1)) + 0),
|
||||||
b: (Math.floor(Math.random() * (255 - 0 + 1)) + 0)
|
b: (Math.floor(Math.random() * (255 - 0 + 1)) + 0)
|
||||||
}
|
}
|
||||||
}
|
} else if (typeof (color.value) == 'string') {
|
||||||
else if(typeof(color.value) == 'string'){
|
|
||||||
this.color = color;
|
this.color = color;
|
||||||
this.color.rgb = hexToRgb(this.color.value);
|
this.color.rgb = hexToRgb(this.color.value);
|
||||||
}
|
}
|
||||||
@@ -364,7 +360,6 @@ var pJS = function(tag_id, params){
|
|||||||
this.vy_i = this.vy;
|
this.vy_i = this.vy;
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
/* if shape is image */
|
/* if shape is image */
|
||||||
|
|
||||||
var shape_type = pJS.particles.shape.type;
|
var shape_type = pJS.particles.shape.type;
|
||||||
@@ -393,7 +388,6 @@ var pJS = function(tag_id, params){
|
|||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
@@ -569,16 +563,14 @@ var pJS = function(tag_id, params){
|
|||||||
if (p.x - p.radius > pJS.canvas.w) {
|
if (p.x - p.radius > pJS.canvas.w) {
|
||||||
p.x = new_pos.x_left;
|
p.x = new_pos.x_left;
|
||||||
p.y = Math.random() * pJS.canvas.h;
|
p.y = Math.random() * pJS.canvas.h;
|
||||||
}
|
} else if (p.x + p.radius < 0) {
|
||||||
else if(p.x + p.radius < 0){
|
|
||||||
p.x = new_pos.x_right;
|
p.x = new_pos.x_right;
|
||||||
p.y = Math.random() * pJS.canvas.h;
|
p.y = Math.random() * pJS.canvas.h;
|
||||||
}
|
}
|
||||||
if (p.y - p.radius > pJS.canvas.h) {
|
if (p.y - p.radius > pJS.canvas.h) {
|
||||||
p.y = new_pos.y_top;
|
p.y = new_pos.y_top;
|
||||||
p.x = Math.random() * pJS.canvas.w;
|
p.x = Math.random() * pJS.canvas.w;
|
||||||
}
|
} else if (p.y + p.radius < 0) {
|
||||||
else if(p.y + p.radius < 0){
|
|
||||||
p.y = new_pos.y_bottom;
|
p.y = new_pos.y_bottom;
|
||||||
p.x = Math.random() * pJS.canvas.w;
|
p.x = Math.random() * pJS.canvas.w;
|
||||||
}
|
}
|
||||||
@@ -947,10 +939,7 @@ var pJS = function(tag_id, params){
|
|||||||
p.y = pos.y;
|
p.y = pos.y;
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
} else if (pJS.interactivity.events.onclick.enable && isInArray('repulse', pJS.interactivity.events.onclick.mode)) {
|
||||||
|
|
||||||
|
|
||||||
else if(pJS.interactivity.events.onclick.enable && isInArray('repulse', pJS.interactivity.events.onclick.mode)) {
|
|
||||||
|
|
||||||
if (!pJS.tmp.repulse_finish) {
|
if (!pJS.tmp.repulse_finish) {
|
||||||
pJS.tmp.repulse_count++;
|
pJS.tmp.repulse_count++;
|
||||||
@@ -1056,7 +1045,6 @@ var pJS = function(tag_id, params){
|
|||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
/* ---------- pJS functions - vendors ------------ */
|
/* ---------- pJS functions - vendors ------------ */
|
||||||
|
|
||||||
pJS.fn.vendors.eventsListeners = function () {
|
pJS.fn.vendors.eventsListeners = function () {
|
||||||
@@ -1078,8 +1066,7 @@ var pJS = function(tag_id, params){
|
|||||||
if (pJS.interactivity.el == window) {
|
if (pJS.interactivity.el == window) {
|
||||||
var pos_x = e.clientX,
|
var pos_x = e.clientX,
|
||||||
pos_y = e.clientY;
|
pos_y = e.clientY;
|
||||||
}
|
} else {
|
||||||
else{
|
|
||||||
var pos_x = e.offsetX || e.clientX,
|
var pos_x = e.offsetX || e.clientX,
|
||||||
pos_y = e.offsetY || e.clientY;
|
pos_y = e.offsetY || e.clientY;
|
||||||
}
|
}
|
||||||
@@ -1126,8 +1113,7 @@ var pJS = function(tag_id, params){
|
|||||||
} else {
|
} else {
|
||||||
if (pJS.interactivity.modes.push.particles_nb == 1) {
|
if (pJS.interactivity.modes.push.particles_nb == 1) {
|
||||||
pJS.fn.modes.pushParticles(pJS.interactivity.modes.push.particles_nb, pJS.interactivity.mouse);
|
pJS.fn.modes.pushParticles(pJS.interactivity.modes.push.particles_nb, pJS.interactivity.mouse);
|
||||||
}
|
} else if (pJS.interactivity.modes.push.particles_nb > 1) {
|
||||||
else if(pJS.interactivity.modes.push.particles_nb > 1){
|
|
||||||
pJS.fn.modes.pushParticles(pJS.interactivity.modes.push.particles_nb);
|
pJS.fn.modes.pushParticles(pJS.interactivity.modes.push.particles_nb);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -1398,8 +1384,6 @@ var pJS = function(tag_id, params){
|
|||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
/* ---------- pJS - start ------------ */
|
/* ---------- pJS - start ------------ */
|
||||||
|
|
||||||
|
|
||||||
@@ -1408,7 +1392,6 @@ var pJS = function(tag_id, params){
|
|||||||
pJS.fn.vendors.start();
|
pJS.fn.vendors.start();
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|
||||||
/* ---------- global functions - vendors ------------ */
|
/* ---------- global functions - vendors ------------ */
|
||||||
|
|||||||
@@ -5,10 +5,11 @@ const handlers = new Map(); // eventType -> handler(data) -> (value|Promise)
|
|||||||
|
|
||||||
|
|
||||||
let timer = null;
|
let timer = null;
|
||||||
|
|
||||||
// helper to attach message/error/close handlers to a socket
|
// helper to attach message/error/close handlers to a socket
|
||||||
function setupSocketHandlers(socket) {
|
function setupSocketHandlers(socket) {
|
||||||
socket.onmessage = (event) => {
|
socket.onmessage = (event) => {
|
||||||
console.debug("SERVER RESPONSE:", event.data);
|
console.debug("SERVER MESSAGE:", event.data);
|
||||||
let msg;
|
let msg;
|
||||||
try {
|
try {
|
||||||
msg = JSON.parse(event.data);
|
msg = JSON.parse(event.data);
|
||||||
@@ -140,7 +141,10 @@ function disconnectWebSocket(code = 1000, reason = "Client disconnect") {
|
|||||||
timer = null;
|
timer = null;
|
||||||
}
|
}
|
||||||
if (ws) {
|
if (ws) {
|
||||||
try { ws.close(code, reason); } catch (e) {}
|
try {
|
||||||
|
ws.close(code, reason);
|
||||||
|
} catch (e) {
|
||||||
|
}
|
||||||
ws = null;
|
ws = null;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -175,6 +179,7 @@ function sendEventAndWait(eventType, eventData, timeoutMs = 10000) {
|
|||||||
console.debug("SENT (await):", message);
|
console.debug("SENT (await):", message);
|
||||||
return p;
|
return p;
|
||||||
}
|
}
|
||||||
|
|
||||||
function onEvent(eventType, handler) {
|
function onEvent(eventType, handler) {
|
||||||
handlers.set(eventType, handler);
|
handlers.set(eventType, handler);
|
||||||
}
|
}
|
||||||
Reference in New Issue
Block a user