feat(game): implement tie resolution and enhance player interaction

43 [Subtask] UI looks better and improved
This commit is contained in:
2025-11-12 11:44:34 +01:00
parent c45fb0caf3
commit ca1c7bd2ac
5 changed files with 93 additions and 70 deletions

View File

@@ -157,6 +157,9 @@ class GameLobby private(
*/
def selectTie(userSession: UserSession, tieNumber: Int): Unit = {
val player = getPlayerInteractable(userSession, InteractionType.TieChoice)
val highestNumber = logic.playerTieLogic.highestAllowedNumber()
if (tieNumber < 0 || tieNumber > highestNumber)
throw new IllegalArgumentException(s"Selected number $tieNumber is out of allowed range (0 to $highestNumber)")
userSession.resetCanInteract()
logic.playerTieLogic.receivedTieBreakerCard(tieNumber)
}