feat(ui): Websocket
Started implementing functionality to Websocket.
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package util.mapper
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import de.knockoutwhist.events.global.GameStateChangeEvent
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import logic.game.GameLobby
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import play.api.libs.json.{JsObject, Json}
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object GameStateChangeEventMapper extends SimpleEventMapper[GameStateChangeEvent]{
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override def id: String = "GameStateChangeEvent"
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override def toJson(event: GameStateChangeEvent, gameLobby: GameLobby): JsObject = {
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println("CALLED toJSON FOR GAMESTATECHANGE")
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Json.obj(
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"oldState" -> event.oldState.toString,
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"newState" -> event.newState.toString,
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"gameLobby" -> gameLobby.id
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)
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}
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}
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