feat(ui): added working ingame ui
Added ingame ui with bootstrap. There were problems with the lock procedure
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@@ -84,7 +84,7 @@ class IngameController @Inject()(
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game.get.leaveGame(playerToKick)
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game.get.leaveGame(playerToKick)
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Redirect(routes.IngameController.game(gameId))
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Redirect(routes.IngameController.game(gameId))
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}
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}
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def leaveGame(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
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def leaveGame(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
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val game = podManager.getGame(gameId)
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val game = podManager.getGame(gameId)
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game.get.leaveGame(request.user.id)
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game.get.leaveGame(request.user.id)
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Redirect(routes.MainMenuController.mainMenu())
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Redirect(routes.MainMenuController.mainMenu())
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