Compare commits

..

1 Commits
2.0.0 ... 1.1.0

Author SHA1 Message Date
TeamCity
8e511d2a11 ci: bump version to v1.1.0 2025-11-14 10:38:15 +00:00
23 changed files with 584 additions and 1060 deletions

View File

@@ -111,16 +111,11 @@
* removed trailing ([c7dd72e](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/c7dd72ecc2786ef63daf2b4288093025a8e22bfd)) * removed trailing ([c7dd72e](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/c7dd72ecc2786ef63daf2b4288093025a8e22bfd))
* removed trailing ([42a5adb](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/42a5adbae01802587a48a9de15bad44b5ef014cf)) * removed trailing ([42a5adb](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/42a5adbae01802587a48a9de15bad44b5ef014cf))
## (2025-11-19) ## (2025-11-14)
### ⚠ BREAKING CHANGES
* **game:** Fixed polling, SPA, Gameplayloop etc. (#59)
### Features ### Features
* **ci:** Polling ([370de17](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/370de175db65edf87e7ab211190977b540a39d85)) * **ci:** Polling ([370de17](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/370de175db65edf87e7ab211190977b540a39d85))
* **ci:** Polling Added polling for when the game starts and a card gets played ([#58](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/58)) ([e60fe7c](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/e60fe7c98dcab05949140a8a54ed6e4e2fbbc022)) * **ci:** Polling Added polling for when the game starts and a card gets played ([#58](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/58)) ([e60fe7c](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/e60fe7c98dcab05949140a8a54ed6e4e2fbbc022))
* **game:** Fixed polling, SPA, Gameplayloop etc. ([#59](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/59)) ([a58b2e0](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/a58b2e03b11a54667d63ba6604f579a8e328c9d1))
* **ui:** added js routing, updated ingame ui, added tricktable ([#50](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/50)) ([c220e54](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/c220e54bb8d87f4f0f37a089bcd993e8df806123)), closes [#43](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/43) [#43](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/43) * **ui:** added js routing, updated ingame ui, added tricktable ([#50](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/50)) ([c220e54](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/c220e54bb8d87f4f0f37a089bcd993e8df806123)), closes [#43](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/43) [#43](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/43)
* **ui:** implement tie & trump menu, fixed some critical bugs ([#52](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/52)) ([5d245d0](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/5d245d0011a5fb03193514303b45702cd8329224)) * **ui:** implement tie & trump menu, fixed some critical bugs ([#52](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/52)) ([5d245d0](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/5d245d0011a5fb03193514303b45702cd8329224))

View File

@@ -49,16 +49,6 @@
box-shadow: 3px 3px 3px @highlightcolor; box-shadow: 3px 3px 3px @highlightcolor;
} }
.inactive::after {
content: "";
position: absolute;
inset: 0; /* cover the whole container */
background: rgba(0, 0, 0, 0.50);
z-index: 10;
border-radius: 6px;
pointer-events: none; /* user can't click through overlay */
}
.bottom-div { .bottom-div {
position: fixed; position: fixed;
bottom: 0; bottom: 0;

View File

@@ -1,16 +1,14 @@
package controllers package controllers
import auth.{AuthAction, AuthenticatedRequest} import auth.{AuthAction, AuthenticatedRequest}
import de.knockoutwhist.control.GameState.{FinishedMatch, InGame, Lobby, SelectTrump, TieBreak} import de.knockoutwhist.control.GameState.{InGame, Lobby, SelectTrump, TieBreak}
import exceptions.* import exceptions.*
import logic.PodManager import logic.PodManager
import logic.game.GameLobby import logic.game.GameLobby
import model.sessions.UserSession import model.sessions.UserSession
import model.users.User
import play.api.* import play.api.*
import play.api.libs.json.{JsValue, Json} import play.api.libs.json.{JsValue, Json}
import play.api.mvc.* import play.api.mvc.*
import play.twirl.api.Html
import java.util.UUID import java.util.UUID
import javax.inject.* import javax.inject.*
@@ -24,47 +22,29 @@ class IngameController @Inject() (
val authAction: AuthAction, val authAction: AuthAction,
implicit val ec: ExecutionContext implicit val ec: ExecutionContext
) extends AbstractController(cc) { ) extends AbstractController(cc) {
def returnInnerHTML(gameLobby: GameLobby, user: User): Html = {
gameLobby.logic.getCurrentState match {
case Lobby => views.html.lobby.lobby(Some(user), gameLobby)
case InGame =>
views.html.ingame.ingame(
gameLobby.getPlayerByUser(user),
gameLobby
)
case SelectTrump =>
views.html.ingame.selecttrump(
gameLobby.getPlayerByUser(user),
gameLobby
)
case TieBreak =>
views.html.ingame.tie(
gameLobby.getPlayerByUser(user),
gameLobby
)
case FinishedMatch =>
views.html.ingame.finishedMatch(
Some(user),
gameLobby
)
case _ =>
throw new IllegalStateException(s"Invalid game state for in-game view. GameId: ${gameLobby.id}" + s" State: ${gameLobby.logic.getCurrentState}")
}
}
def game(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] => def game(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
val game = podManager.getGame(gameId) val game = podManager.getGame(gameId)
game match { game match {
case Some(g) => case Some(g) =>
val results = Try { g.logic.getCurrentState match {
returnInnerHTML(g, request.user) case Lobby => Ok(views.html.lobby.lobby(Some(request.user), g))
case InGame =>
} Ok(views.html.ingame.ingame(
if (results.isSuccess) { g.getPlayerByUser(request.user),
Ok(views.html.main("In-Game - Knockout Whist")(results.get)) g
} else { ))
InternalServerError(results.failed.get.getMessage) case SelectTrump =>
Ok(views.html.ingame.selecttrump(
g.getPlayerByUser(request.user),
g
))
case TieBreak =>
Ok(views.html.ingame.tie(
g.getPlayerByUser(request.user),
g
))
case _ =>
InternalServerError(s"Invalid game state for in-game view. GameId: $gameId" + s" State: ${g.logic.getCurrentState}")
} }
case None => case None =>
NotFound("Game not found") NotFound("Game not found")
@@ -146,7 +126,32 @@ class IngameController @Inject() (
)) ))
} }
} }
def joinGame(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
val game = podManager.getGame(gameId)
val result = Try {
game match {
case Some(g) =>
g.addUser(request.user)
case None =>
NotFound("Game not found")
}
}
if (result.isSuccess) {
Redirect(routes.IngameController.game(gameId))
} else {
val throwable = result.failed.get
throwable match {
case _: GameFullException =>
BadRequest(throwable.getMessage)
case _: IllegalArgumentException =>
BadRequest(throwable.getMessage)
case _: IllegalStateException =>
BadRequest(throwable.getMessage)
case _ =>
InternalServerError(throwable.getMessage)
}
}
}
def playCard(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] => { def playCard(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] => {
val game = podManager.getGame(gameId) val game = podManager.getGame(gameId)
game match { game match {
@@ -167,7 +172,8 @@ class IngameController @Inject() (
optSession.foreach(_.lock.unlock()) optSession.foreach(_.lock.unlock())
if (result.isSuccess) { if (result.isSuccess) {
Ok(Json.obj( Ok(Json.obj(
"status" -> "success" "status" -> "success",
"redirectUrl" -> routes.IngameController.game(gameId).url
)) ))
} else { } else {
val throwable = result.failed.get val throwable = result.failed.get
@@ -192,11 +198,6 @@ class IngameController @Inject() (
"status" -> "failure", "status" -> "failure",
"errorMessage" -> throwable.getMessage "errorMessage" -> throwable.getMessage
)) ))
case _: NotInteractableException =>
BadRequest(Json.obj(
"status" -> "failure",
"errorMessage" -> throwable.getMessage
))
case _ => case _ =>
InternalServerError(Json.obj( InternalServerError(Json.obj(
"status" -> "failure", "status" -> "failure",
@@ -222,10 +223,7 @@ class IngameController @Inject() (
val game = podManager.getGame(gameId) val game = podManager.getGame(gameId)
game match { game match {
case Some(g) => { case Some(g) => {
val jsonBody = request.body.asJson val cardIdOpt = request.body.asFormUrlEncoded.flatMap(_.get("cardId").flatMap(_.headOption))
val cardIdOpt: Option[String] = jsonBody.flatMap { jsValue =>
(jsValue \ "cardID").asOpt[String]
}
var optSession: Option[UserSession] = None var optSession: Option[UserSession] = None
val result = Try { val result = Try {
cardIdOpt match { cardIdOpt match {
@@ -250,30 +248,15 @@ class IngameController @Inject() (
val throwable = result.failed.get val throwable = result.failed.get
throwable match { throwable match {
case _: CantPlayCardException => case _: CantPlayCardException =>
BadRequest(Json.obj( BadRequest(throwable.getMessage)
"status" -> "failure",
"errorMessage" -> throwable.getMessage
))
case _: NotInThisGameException => case _: NotInThisGameException =>
BadRequest(Json.obj( BadRequest(throwable.getMessage)
"status" -> "failure",
"errorMessage" -> throwable.getMessage
))
case _: IllegalArgumentException => case _: IllegalArgumentException =>
BadRequest(Json.obj( BadRequest(throwable.getMessage)
"status" -> "failure",
"errorMessage" -> throwable.getMessage
))
case _: IllegalStateException => case _: IllegalStateException =>
BadRequest(Json.obj( BadRequest(throwable.getMessage)
"status" -> "failure",
"errorMessage" -> throwable.getMessage
))
case _ => case _ =>
InternalServerError(Json.obj( InternalServerError(throwable.getMessage)
"status" -> "failure",
"errorMessage" -> throwable.getMessage
))
} }
} }
} }
@@ -286,10 +269,7 @@ class IngameController @Inject() (
val game = podManager.getGame(gameId) val game = podManager.getGame(gameId)
game match { game match {
case Some(g) => case Some(g) =>
val jsonBody = request.body.asJson val trumpOpt = request.body.asFormUrlEncoded.flatMap(_.get("trump").flatMap(_.headOption))
val trumpOpt: Option[String] = jsonBody.flatMap { jsValue =>
(jsValue \ "trump").asOpt[String]
}
trumpOpt match { trumpOpt match {
case Some(trump) => case Some(trump) =>
var optSession: Option[UserSession] = None var optSession: Option[UserSession] = None
@@ -306,25 +286,13 @@ class IngameController @Inject() (
val throwable = result.failed.get val throwable = result.failed.get
throwable match { throwable match {
case _: IllegalArgumentException => case _: IllegalArgumentException =>
BadRequest(Json.obj( BadRequest(throwable.getMessage)
"status" -> "failure",
"errorMessage" -> throwable.getMessage
))
case _: NotInThisGameException => case _: NotInThisGameException =>
BadRequest(Json.obj( BadRequest(throwable.getMessage)
"status" -> "failure",
"errorMessage" -> throwable.getMessage
))
case _: IllegalStateException => case _: IllegalStateException =>
BadRequest(Json.obj( BadRequest(throwable.getMessage)
"status" -> "failure",
"errorMessage" -> throwable.getMessage
))
case _ => case _ =>
InternalServerError(Json.obj( InternalServerError(throwable.getMessage)
"status" -> "failure",
"errorMessage" -> throwable.getMessage
))
} }
} }
case None => case None =>
@@ -338,10 +306,7 @@ class IngameController @Inject() (
val game = podManager.getGame(gameId) val game = podManager.getGame(gameId)
game match { game match {
case Some(g) => case Some(g) =>
val jsonBody = request.body.asJson val tieOpt = request.body.asFormUrlEncoded.flatMap(_.get("tie").flatMap(_.headOption))
val tieOpt: Option[String] = jsonBody.flatMap { jsValue =>
(jsValue \ "tie").asOpt[String]
}
tieOpt match { tieOpt match {
case Some(tie) => case Some(tie) =>
var optSession: Option[UserSession] = None var optSession: Option[UserSession] = None
@@ -358,25 +323,13 @@ class IngameController @Inject() (
val throwable = result.failed.get val throwable = result.failed.get
throwable match { throwable match {
case _: IllegalArgumentException => case _: IllegalArgumentException =>
BadRequest(Json.obj( BadRequest(throwable.getMessage)
"status" -> "failure",
"errorMessage" -> throwable.getMessage
))
case _: NotInThisGameException => case _: NotInThisGameException =>
BadRequest(Json.obj( BadRequest(throwable.getMessage)
"status" -> "failure",
"errorMessage" -> throwable.getMessage
))
case _: IllegalStateException => case _: IllegalStateException =>
BadRequest(Json.obj( BadRequest(throwable.getMessage)
"status" -> "failure",
"errorMessage" -> throwable.getMessage
))
case _ => case _ =>
InternalServerError(Json.obj( InternalServerError(throwable.getMessage)
"status" -> "failure",
"errorMessage" -> throwable.getMessage
))
} }
} }
case None => case None =>
@@ -387,46 +340,4 @@ class IngameController @Inject() (
} }
} }
def returnToLobby(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
val game = podManager.getGame(gameId)
game match {
case Some(g) =>
val result = Try {
val session = g.getUserSession(request.user.id)
g.returnToLobby(session)
}
if (result.isSuccess) {
Ok(Json.obj(
"status" -> "success",
"redirectUrl" -> routes.IngameController.game(gameId).url
))
} else {
val throwable = result.failed.get
throwable match {
case _: NotInThisGameException =>
BadRequest(Json.obj(
"status" -> "failure",
"errorMessage" -> throwable.getMessage
))
case _: IllegalStateException =>
BadRequest(Json.obj(
"status" -> "failure",
"errorMessage" -> throwable.getMessage
))
case _ =>
InternalServerError(Json.obj(
"status" -> "failure",
"errorMessage" -> throwable.getMessage
))
}
}
case None =>
NotFound(Json.obj(
"status" -> "failure",
"errorMessage" -> "Game not found"
))
}
}
} }

View File

@@ -12,23 +12,15 @@ class JavaScriptRoutingController @Inject()(
val authAction: AuthAction, val authAction: AuthAction,
val podManager: PodManager val podManager: PodManager
) extends BaseController { ) extends BaseController {
def javascriptRoutes(): Action[AnyContent] = def javascriptRoutes(): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
Action { implicit request =>
Ok( Ok(
JavaScriptReverseRouter("jsRoutes")( JavaScriptReverseRouter("jsRoutes")(
routes.javascript.MainMenuController.createGame, routes.javascript.MainMenuController.createGame,
routes.javascript.MainMenuController.joinGame,
routes.javascript.MainMenuController.navSPA,
routes.javascript.IngameController.startGame, routes.javascript.IngameController.startGame,
routes.javascript.IngameController.kickPlayer, routes.javascript.IngameController.kickPlayer,
routes.javascript.IngameController.leaveGame, routes.javascript.IngameController.leaveGame,
routes.javascript.IngameController.playCard, routes.javascript.IngameController.playCard,
routes.javascript.IngameController.playDogCard, routes.javascript.PollingController.polling
routes.javascript.IngameController.playTrump,
routes.javascript.IngameController.playTie,
routes.javascript.IngameController.returnToLobby,
routes.javascript.PollingController.polling,
routes.javascript.UserController.login_Post
) )
).as("text/javascript") ).as("text/javascript")
} }

View File

@@ -17,13 +17,12 @@ import javax.inject.*
class MainMenuController @Inject()( class MainMenuController @Inject()(
val controllerComponents: ControllerComponents, val controllerComponents: ControllerComponents,
val authAction: AuthAction, val authAction: AuthAction,
val podManager: PodManager, val podManager: PodManager
val ingameController: IngameController
) extends BaseController { ) extends BaseController {
// Pass the request-handling function directly to authAction (no nested Action) // Pass the request-handling function directly to authAction (no nested Action)
def mainMenu(): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] => def mainMenu(): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
Ok(views.html.main("Knockout Whist - Create Game")(views.html.mainmenu.creategame(Some(request.user)))) Ok(views.html.mainmenu.creategame(Some(request.user)))
} }
def index(): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] => def index(): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
@@ -46,8 +45,7 @@ class MainMenuController @Inject()(
) )
Ok(Json.obj( Ok(Json.obj(
"status" -> "success", "status" -> "success",
"redirectUrl" -> routes.IngameController.game(gameLobby.id).url, "redirectUrl" -> routes.IngameController.game(gameLobby.id).url
"content" -> ingameController.returnInnerHTML(gameLobby, request.user).toString
)) ))
} else { } else {
BadRequest(Json.obj( BadRequest(Json.obj(
@@ -59,58 +57,22 @@ class MainMenuController @Inject()(
} }
def joinGame(): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] => def joinGame(): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
val jsonBody = request.body.asJson val postData = request.body.asFormUrlEncoded
val gameId: Option[String] = jsonBody.flatMap { jsValue => if (postData.isDefined) {
(jsValue \ "gameId").asOpt[String] val gameId = postData.get.get("gameId").flatMap(_.headOption).getOrElse("")
} val game = podManager.getGame(gameId)
if (gameId.isDefined) {
val game = podManager.getGame(gameId.get)
game match { game match {
case Some(g) => case Some(g) =>
g.addUser(request.user) Redirect(routes.IngameController.joinGame(gameId))
Ok(Json.obj(
"status" -> "success",
"redirectUrl" -> routes.IngameController.game(g.id).url,
"content" -> ingameController.returnInnerHTML(g, request.user).toString
))
case None => case None =>
NotFound(Json.obj( NotFound("Game not found")
"status" -> "failure",
"errorMessage" -> "No Game found"
))
} }
} else { } else {
BadRequest(Json.obj( BadRequest("Invalid form submission")
"status" -> "failure",
"errorMessage" -> "Invalid form submission"
))
} }
} }
def rules(): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] => def rules(): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
Ok(views.html.main("Knockout Whist - Rules")(views.html.mainmenu.rules(Some(request.user)))) Ok(views.html.mainmenu.rules(Some(request.user)))
} }
def navSPA(location: String) : Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
location match {
case "0" => // Main Menu
Ok(Json.obj(
"status" -> "success",
"redirectUrl" -> routes.MainMenuController.mainMenu().url,
"content" -> views.html.mainmenu.creategame(Some(request.user)).toString
))
case "1" => // Rules
Ok(Json.obj(
"status" -> "success",
"redirectUrl" -> routes.MainMenuController.rules().url,
"content" -> views.html.mainmenu.rules(Some(request.user)).toString
))
case _ =>
BadRequest(Json.obj(
"status" -> "failure",
"errorMessage" -> "Invalid form submission"
))
}
}
} }

View File

@@ -1,12 +1,10 @@
package controllers package controllers
import auth.{AuthAction, AuthenticatedRequest} import auth.{AuthAction, AuthenticatedRequest}
import controllers.PollingController.{scheduler, timeoutDuration}
import de.knockoutwhist.cards.Hand import de.knockoutwhist.cards.Hand
import de.knockoutwhist.player.AbstractPlayer
import logic.PodManager import logic.PodManager
import logic.game.{GameLobby, PollingEvents} import logic.game.{GameLobby, PollingEvents}
import logic.game.PollingEvents.{CardPlayed, LobbyCreation, LobbyUpdate, NewRound, NewTrick, ReloadEvent} import logic.game.PollingEvents.{CardPlayed, LobbyUpdate, NewRound, ReloadEvent}
import model.sessions.UserSession import model.sessions.UserSession
import model.users.User import model.users.User
import play.api.libs.json.{JsArray, JsValue, Json} import play.api.libs.json.{JsArray, JsValue, Json}
@@ -15,22 +13,16 @@ import util.WebUIUtils
import javax.inject.{Inject, Singleton} import javax.inject.{Inject, Singleton}
import scala.concurrent.{ExecutionContext, Future} import scala.concurrent.{ExecutionContext, Future}
import java.util.concurrent.{Executors, ScheduledExecutorService, TimeUnit}
import scala.concurrent.duration.*
object PollingController {
private val scheduler: ScheduledExecutorService = Executors.newSingleThreadScheduledExecutor()
private val timeoutDuration = 25.seconds
}
@Singleton @Singleton
class PollingController @Inject() ( class PollingController @Inject() (
val cc: ControllerComponents, val cc: ControllerComponents,
val podManager: PodManager, val podManager: PodManager,
val authAction: AuthAction, val authAction: AuthAction,
val ingameController: IngameController,
implicit val ec: ExecutionContext implicit val ec: ExecutionContext
) extends AbstractController(cc) { ) extends AbstractController(cc) {
private def buildCardPlayResponse(game: GameLobby, hand: Option[Hand], player: AbstractPlayer, newRound: Boolean): JsValue = { private def buildCardPlayResponse(game: GameLobby, hand: Option[Hand], newRound: Boolean): JsValue = {
val currentRound = game.logic.getCurrentRound.get val currentRound = game.logic.getCurrentRound.get
val currentTrick = game.logic.getCurrentTrick.get val currentTrick = game.logic.getCurrentTrick.get
@@ -59,14 +51,12 @@ class PollingController @Inject() (
"status" -> "cardPlayed", "status" -> "cardPlayed",
"animation" -> newRound, "animation" -> newRound,
"handData" -> stringHand, "handData" -> stringHand,
"dog" -> player.isInDogLife,
"currentPlayerName" -> game.logic.getCurrentPlayer.get.name, "currentPlayerName" -> game.logic.getCurrentPlayer.get.name,
"trumpSuit" -> currentRound.trumpSuit.toString, "trumpSuit" -> currentRound.trumpSuit.toString,
"trickCards" -> trickCardsJson, "trickCards" -> trickCardsJson,
"scoreTable" -> scoreTableJson, "scoreTable" -> scoreTableJson,
"firstCardId" -> firstCardId, "firstCardId" -> firstCardId,
"nextPlayer" -> nextPlayer, "nextPlayer" -> nextPlayer
"yourTurn" -> (game.logic.getCurrentPlayer.get == player)
) )
} }
@@ -88,52 +78,43 @@ class PollingController @Inject() (
case NewRound => case NewRound =>
val player = game.getPlayerByUser(userSession.user) val player = game.getPlayerByUser(userSession.user)
val hand = player.currentHand() val hand = player.currentHand()
val jsonResponse = buildCardPlayResponse(game, hand, player, true) val jsonResponse = buildCardPlayResponse(game, hand, true)
Ok(jsonResponse)
case NewTrick =>
val player = game.getPlayerByUser(userSession.user)
val hand = player.currentHand()
val jsonResponse = buildCardPlayResponse(game, hand, player, false)
Ok(jsonResponse) Ok(jsonResponse)
case CardPlayed => case CardPlayed =>
val player = game.getPlayerByUser(userSession.user) val player = game.getPlayerByUser(userSession.user)
val hand = player.currentHand() val hand = player.currentHand()
val jsonResponse = buildCardPlayResponse(game, hand, player, false) val jsonResponse = buildCardPlayResponse(game, hand, false)
Ok(jsonResponse) Ok(jsonResponse)
case LobbyUpdate => case LobbyUpdate =>
Ok(buildLobbyUsersResponse(game, userSession)) Ok(buildLobbyUsersResponse(game, userSession))
case ReloadEvent => case ReloadEvent =>
val jsonResponse = Json.obj( val jsonResponse = Json.obj(
"status" -> "reloadEvent", "status" -> "reloadEvent",
"redirectUrl" -> routes.IngameController.game(game.id).url, "redirectUrl" -> routes.IngameController.game(game.id).url
"content" -> ingameController.returnInnerHTML(game, userSession.user).toString
) )
Ok(jsonResponse) Ok(jsonResponse)
} }
} }
// --- Main Polling Action ---
def polling(gameId: String): Action[AnyContent] = authAction.async { implicit request: AuthenticatedRequest[AnyContent] => def polling(gameId: String): Action[AnyContent] = authAction.async { implicit request: AuthenticatedRequest[AnyContent] =>
val playerId = request.user.id val playerId = request.user.id
// 1. Safely look up the game
podManager.getGame(gameId) match { podManager.getGame(gameId) match {
case Some(game) => case Some(game) =>
val playerEventQueue = game.getEventsOfPlayer(playerId)
if (playerEventQueue.nonEmpty) { // 2. Short-Poll Check (Check for missed events)
val event = playerEventQueue.dequeue() if (game.getPollingState.nonEmpty) {
val event = game.getPollingState.dequeue()
Future.successful(handleEvent(event, game, game.getUserSession(playerId))) Future.successful(handleEvent(event, game, game.getUserSession(playerId)))
} else { } else {
val eventPromise = game.registerWaiter(playerId) val eventPromise = game.registerWaiter(playerId)
val scheduledFuture = scheduler.schedule(
new Runnable {
override def run(): Unit =
eventPromise.tryFailure(new java.util.concurrent.TimeoutException("Polling Timeout"))
},
timeoutDuration.toMillis,
TimeUnit.MILLISECONDS
)
eventPromise.future.map { event => eventPromise.future.map { event =>
scheduledFuture.cancel(false)
game.removeWaiter(playerId) game.removeWaiter(playerId)
handleEvent(event, game, game.getUserSession(playerId)) handleEvent(event, game, game.getUserSession(playerId))
}.recover { }.recover {
@@ -144,6 +125,7 @@ class PollingController @Inject() (
} }
case None => case None =>
// Game not found
Future.successful(NotFound("Game not found.")) Future.successful(NotFound("Game not found."))
} }
} }

View File

@@ -3,7 +3,6 @@ package controllers
import auth.{AuthAction, AuthenticatedRequest} import auth.{AuthAction, AuthenticatedRequest}
import logic.user.{SessionManager, UserManager} import logic.user.{SessionManager, UserManager}
import play.api.* import play.api.*
import play.api.libs.json.Json
import play.api.mvc.* import play.api.mvc.*
import javax.inject.* import javax.inject.*
@@ -29,35 +28,28 @@ class UserController @Inject()(
if (possibleUser.isDefined) { if (possibleUser.isDefined) {
Redirect(routes.MainMenuController.mainMenu()) Redirect(routes.MainMenuController.mainMenu())
} else { } else {
Ok(views.html.main("Login")(views.html.login.login())) Ok(views.html.login.login())
} }
} else { } else {
Ok(views.html.main("Login")(views.html.login.login())) Ok(views.html.login.login())
} }
} }
} }
def login_Post(): Action[AnyContent] = { def login_Post(): Action[AnyContent] = {
Action { implicit request => Action { implicit request =>
val jsonBody = request.body.asJson val postData = request.body.asFormUrlEncoded
val username: Option[String] = jsonBody.flatMap { jsValue => if (postData.isDefined) {
(jsValue \ "username").asOpt[String]
}
val password: Option[String] = jsonBody.flatMap { jsValue =>
(jsValue \ "password").asOpt[String]
}
if (username.isDefined && password.isDefined) {
// Extract username and password from form data // Extract username and password from form data
val possibleUser = userManager.authenticate(username.get, password.get) val username = postData.get.get("username").flatMap(_.headOption).getOrElse("")
val password = postData.get.get("password").flatMap(_.headOption).getOrElse("")
val possibleUser = userManager.authenticate(username, password)
if (possibleUser.isDefined) { if (possibleUser.isDefined) {
Ok(Json.obj( Redirect(routes.MainMenuController.mainMenu()).withCookies(
"status" -> "success",
"redirectUrl" -> routes.MainMenuController.mainMenu().url,
"content" -> views.html.mainmenu.creategame(possibleUser).toString
)).withCookies(
Cookie("sessionId", sessionManager.createSession(possibleUser.get)) Cookie("sessionId", sessionManager.createSession(possibleUser.get))
) )
} else { } else {
println("Failed login attempt for user: " + username)
Unauthorized("Invalid username or password") Unauthorized("Invalid username or password")
} }
} else { } else {

View File

@@ -4,15 +4,14 @@ import de.knockoutwhist.cards.{Hand, Suit}
import de.knockoutwhist.control.GameLogic import de.knockoutwhist.control.GameLogic
import de.knockoutwhist.control.GameState.{InGame, Lobby, MainMenu} import de.knockoutwhist.control.GameState.{InGame, Lobby, MainMenu}
import de.knockoutwhist.control.controllerBaseImpl.sublogic.util.{MatchUtil, PlayerUtil} import de.knockoutwhist.control.controllerBaseImpl.sublogic.util.{MatchUtil, PlayerUtil}
import de.knockoutwhist.events.global.tie.TieTurnEvent import de.knockoutwhist.events.global.{CardPlayedEvent, GameStateChangeEvent, SessionClosed}
import de.knockoutwhist.events.global.{CardPlayedEvent, GameStateChangeEvent, NewTrickEvent, SessionClosed}
import de.knockoutwhist.events.player.{PlayerEvent, ReceivedHandEvent} import de.knockoutwhist.events.player.{PlayerEvent, ReceivedHandEvent}
import de.knockoutwhist.player.Playertype.HUMAN import de.knockoutwhist.player.Playertype.HUMAN
import de.knockoutwhist.player.{AbstractPlayer, PlayerFactory} import de.knockoutwhist.player.{AbstractPlayer, PlayerFactory}
import de.knockoutwhist.rounds.{Match, Round, Trick} import de.knockoutwhist.rounds.{Match, Round, Trick}
import de.knockoutwhist.utils.events.{EventListener, SimpleEvent} import de.knockoutwhist.utils.events.{EventListener, SimpleEvent}
import exceptions.* import exceptions.*
import logic.game.PollingEvents.{CardPlayed, LobbyCreation, LobbyUpdate, NewRound, NewTrick, ReloadEvent} import logic.game.PollingEvents.{CardPlayed, LobbyUpdate, NewRound, ReloadEvent}
import model.sessions.{InteractionType, UserSession} import model.sessions.{InteractionType, UserSession}
import model.users.User import model.users.User
@@ -28,40 +27,22 @@ class GameLobby private(
val name: String, val name: String,
val maxPlayers: Int val maxPlayers: Int
) extends EventListener { ) extends EventListener {
private val users: mutable.Map[UUID, UserSession] = mutable.Map()
private val eventsPerPlayer: mutable.Map[UUID, mutable.Queue[PollingEvents]] = mutable.Map()
private val waitingPromises: mutable.Map[UUID, ScalaPromise[PollingEvents]] = mutable.Map()
private val lock = new Object
lock.synchronized {
logic.addListener(this) logic.addListener(this)
logic.createSession() logic.createSession()
}
private val users: mutable.Map[UUID, UserSession] = mutable.Map()
private val pollingState: mutable.Queue[PollingEvents] = mutable.Queue()
private val waitingPromises: mutable.Map[UUID, ScalaPromise[PollingEvents]] = mutable.Map()
def registerWaiter(playerId: UUID): ScalaPromise[PollingEvents] = { def registerWaiter(playerId: UUID): ScalaPromise[PollingEvents] = {
val promise = ScalaPromise[PollingEvents]() val promise = ScalaPromise[PollingEvents]()
lock.synchronized {
val queue = eventsPerPlayer.getOrElseUpdate(playerId, mutable.Queue())
if (queue.nonEmpty) {
val evt = queue.dequeue()
promise.success(evt)
promise
} else {
waitingPromises.put(playerId, promise) waitingPromises.put(playerId, promise)
promise promise
} }
}
}
def removeWaiter(playerId: UUID): Unit = { def removeWaiter(playerId: UUID): Unit = {
lock.synchronized {
waitingPromises.remove(playerId) waitingPromises.remove(playerId)
} }
}
def addUser(user: User): UserSession = { def addUser(user: User): UserSession = {
if (users.size >= maxPlayers) throw new GameFullException("The game is full!") if (users.size >= maxPlayers) throw new GameFullException("The game is full!")
@@ -83,18 +64,17 @@ class GameLobby private(
users.get(event.playerId).foreach(session => session.updatePlayer(event)) users.get(event.playerId).foreach(session => session.updatePlayer(event))
case event: CardPlayedEvent => case event: CardPlayedEvent =>
addToQueue(CardPlayed) addToQueue(CardPlayed)
case event: TieTurnEvent =>
addToQueue(ReloadEvent)
users.get(event.player.id).foreach(session => session.updatePlayer(event))
case event: PlayerEvent => case event: PlayerEvent =>
users.get(event.playerId).foreach(session => session.updatePlayer(event)) users.get(event.playerId).foreach(session => session.updatePlayer(event))
case event: NewTrickEvent =>
addToQueue(NewTrick)
case event: GameStateChangeEvent => case event: GameStateChangeEvent =>
if (event.oldState == MainMenu && event.newState == Lobby) { if (event.oldState == MainMenu && event.newState == Lobby) {
return return
} }
if (event.oldState == Lobby && event.newState == InGame) {
addToQueue(ReloadEvent) addToQueue(ReloadEvent)
}else {
addToQueue(ReloadEvent)
}
users.values.foreach(session => session.updatePlayer(event)) users.values.foreach(session => session.updatePlayer(event))
case event: SessionClosed => case event: SessionClosed =>
users.values.foreach(session => session.updatePlayer(event)) users.values.foreach(session => session.updatePlayer(event))
@@ -104,29 +84,11 @@ class GameLobby private(
} }
private def addToQueue(event: PollingEvents): Unit = { private def addToQueue(event: PollingEvents): Unit = {
lock.synchronized { if (waitingPromises.nonEmpty) {
users.keys.foreach { playerId => waitingPromises.values.foreach(_.success(event))
val q = eventsPerPlayer.getOrElseUpdate(playerId, mutable.Queue()) waitingPromises.clear()
q.enqueue(event) } else {
} pollingState.enqueue(event)
val waiterIds = waitingPromises.keys.toList
waiterIds.foreach { playerId =>
val q = eventsPerPlayer.getOrElseUpdate(playerId, mutable.Queue())
if (q.nonEmpty) {
val evt = q.dequeue()
val p = waitingPromises.remove(playerId)
p.foreach(_.success(evt))
}
}
}
waitingPromises.keys.foreach { playerId =>
val queue = eventsPerPlayer(playerId)
if (queue.nonEmpty) {
val promise = waitingPromises(playerId)
promise.success(queue.dequeue())
waitingPromises.remove(playerId)
}
} }
} }
@@ -199,11 +161,10 @@ class GameLobby private(
throw new CantPlayCardException("You are not in dog life!") throw new CantPlayCardException("You are not in dog life!")
} }
if (cardIndex == -1) { if (cardIndex == -1) {
if (MatchUtil.dogNeedsToPlay(getMatch, getRound)) { if (!MatchUtil.dogNeedsToPlay(getMatch, getRound)) {
throw new CantPlayCardException("You can't skip this round!") throw new CantPlayCardException("You can't skip this round!")
} }
logic.playerInputLogic.receivedDog(None) logic.playerInputLogic.receivedDog(None)
return
} }
val hand = getHand(player) val hand = getHand(player)
val card = hand.cards(cardIndex) val card = hand.cards(cardIndex)
@@ -235,19 +196,6 @@ class GameLobby private(
logic.playerTieLogic.receivedTieBreakerCard(tieNumber) logic.playerTieLogic.receivedTieBreakerCard(tieNumber)
} }
def returnToLobby(userSession: UserSession): Unit = {
if (!users.contains(userSession.id)) {
throw new NotInThisGameException("You are not in this game!")
}
val session = users(userSession.id)
if (session != userSession) {
throw new IllegalArgumentException("User session does not match!")
}
if (!session.host)
throw new NotHostException("Only the host can return to the lobby!")
logic.createSession()
}
//------------------- //-------------------
@@ -270,8 +218,8 @@ class GameLobby private(
def getLogic: GameLogic = { def getLogic: GameLogic = {
logic logic
} }
def getEventsOfPlayer(playerId: UUID): mutable.Queue[PollingEvents] = { def getPollingState: mutable.Queue[PollingEvents] = {
eventsPerPlayer.getOrElseUpdate(playerId, mutable.Queue()) pollingState
} }
private def getPlayerBySession(userSession: UserSession): AbstractPlayer = { private def getPlayerBySession(userSession: UserSession): AbstractPlayer = {
val playerOption = getMatch.totalplayers.find(_.id == userSession.id) val playerOption = getMatch.totalplayers.find(_.id == userSession.id)

View File

@@ -3,8 +3,6 @@ package logic.game
enum PollingEvents { enum PollingEvents {
case CardPlayed case CardPlayed
case NewRound case NewRound
case NewTrick
case ReloadEvent case ReloadEvent
case LobbyUpdate case LobbyUpdate
case LobbyCreation
} }

View File

@@ -1,37 +0,0 @@
@(user: Option[model.users.User], gamelobby: logic.game.GameLobby)
<main class="lobby-background vh-100" id="lobbybackground">
<div class="container d-flex flex-column" style="height: calc(100vh - 1rem);">
<div class="row">
<div class="col">
<div class="p-3 text-center fs-4">Winner: @gamelobby.getLogic.getWinner</div>
</div>
</div>
<div class="row justify-content-center align-items-center flex-grow-1">
@if((gamelobby.getUserSession(user.get.id).host)) {
<div class="col-12 text-center mb-5">
<div class="btn btn-success" onclick="backToLobby('@gamelobby.id')">Return to lobby</div>
</div>
} else {
<div class="col-12 text-center mt-3">
<div class="spinner-border mt-1" role="status">
<span class="visually-hidden">Loading...</span>
</div>
</div>
}
</div>
</div>
</main>
<script>
function waitForFunction(name, checkInterval = 100) {
return new Promise(resolve => {
const timer = setInterval(() => {
if (typeof window[name] === "function") {
clearInterval(timer);
resolve(window[name]);
}
}, checkInterval);
});
}
waitForFunction("pollForUpdates").then(fn => fn('@gamelobby.id'));
</script>

View File

@@ -1,8 +1,8 @@
@import de.knockoutwhist.control.controllerBaseImpl.sublogic.util.TrickUtil @import de.knockoutwhist.control.controllerBaseImpl.sublogic.util.TrickUtil
@import de.knockoutwhist.utils.Implicits.*
@(player: de.knockoutwhist.player.AbstractPlayer, gamelobby: logic.game.GameLobby) @(player: de.knockoutwhist.player.AbstractPlayer, gamelobby: logic.game.GameLobby)
@main("Ingame") {
<div class="lobby-background vh-100"> <div class="lobby-background vh-100">
<main class="game-field-background vh-100 ingame-side-shadow"> <main class="game-field-background vh-100 ingame-side-shadow">
<div class="py-5 container-xxl"> <div class="py-5 container-xxl">
@@ -72,19 +72,12 @@
</div> </div>
<div class="row justify-content-center g-2 mt-4 bottom-div" style="backdrop-filter: blur(4px); margin-left: 0; margin-right: 0;"> <div class="row justify-content-center g-2 mt-4 bottom-div" style="backdrop-filter: blur(4px); margin-left: 0; margin-right: 0;">
<div class="row justify-content-center ingame-cards-slide @{ <div class="row justify-content-center ingame-cards-slide" id="card-slide">
!gamelobby.logic.getCurrentPlayer.contains(player) ? "inactive" |: ""
}" id="card-slide">
@for(i <- player.currentHand().get.cards.indices) { @for(i <- player.currentHand().get.cards.indices) {
<div class="col-auto handcard" style="border-radius: 6px"> <div class="col-auto handcard" style="border-radius: 6px">
<div class="btn btn-outline-light p-0 border-0 shadow-none" data-card-id="@i" style="border-radius: 6px" onclick="handlePlayCard(this, '@gamelobby.id', '@player.isInDogLife')"> <div class="btn btn-outline-light p-0 border-0 shadow-none" data-card-id="@i" style="border-radius: 6px" onclick="handlePlayCard(this, '@gamelobby.id')">
@util.WebUIUtils.cardtoImage(player.currentHand().get.cards(i)) width="120px" style="border-radius: 6px"/> @util.WebUIUtils.cardtoImage(player.currentHand().get.cards(i)) width="120px" style="border-radius: 6px"/>
</div> </div>
@if(player.isInDogLife) {
<div class="mt-2">
<button class="btn btn-danger" onclick="handleSkipDogLife(this, '@gamelobby.id')">Skip Dog Life</button>
</div>
}
</div> </div>
} }
</div> </div>
@@ -93,15 +86,8 @@
</main> </main>
</div> </div>
<script> <script>
function waitForFunction(name, checkInterval = 100) { document.addEventListener('DOMContentLoaded', () => {
return new Promise(resolve => { pollForUpdates('@gamelobby.id');
const timer = setInterval(() => {
if (typeof window[name] === "function") {
clearInterval(timer);
resolve(window[name]);
}
}, checkInterval);
}); });
}
waitForFunction("pollForUpdates").then(fn => fn('@gamelobby.id'));
</script> </script>
}

View File

@@ -1,5 +1,6 @@
@(player: de.knockoutwhist.player.AbstractPlayer, gamelobby: logic.game.GameLobby) @(player: de.knockoutwhist.player.AbstractPlayer, gamelobby: logic.game.GameLobby)
@main("Selecting Trumpsuit...") {
<div id="selecttrumpsuit" class="game-field game-field-background"> <div id="selecttrumpsuit" class="game-field game-field-background">
<div class="ingame-stage blur-sides"> <div class="ingame-stage blur-sides">
<div class="container py-4"> <div class="container py-4">
@@ -17,24 +18,36 @@
<div class="row justify-content-center col-auto mb-5"> <div class="row justify-content-center col-auto mb-5">
<div class="col-auto handcard"> <div class="col-auto handcard">
<div class="btn btn-outline-light p-0 border-0 shadow-none" data-trump="0" style="border-radius: 6px" onclick="handleTrumpSelection(this, '@gamelobby.id')"> <form action="@routes.IngameController.playTrump(gamelobby.id)" method="post">
<input type="hidden" name="cardId" value="0" />
<button type="submit" class="btn btn-outline-light p-0 border-0 shadow-none" name="trump" value="0" style="border-radius: 6px">
@util.WebUIUtils.cardtoImage(de.knockoutwhist.cards.Card(de.knockoutwhist.cards.CardValue.Ace, de.knockoutwhist.cards.Suit.Spades)) width="120px" style="border-radius: 6px"/> @util.WebUIUtils.cardtoImage(de.knockoutwhist.cards.Card(de.knockoutwhist.cards.CardValue.Ace, de.knockoutwhist.cards.Suit.Spades)) width="120px" style="border-radius: 6px"/>
</div> </button>
</form>
</div> </div>
<div class="col-auto handcard"> <div class="col-auto handcard">
<div class="btn btn-outline-light p-0 border-0 shadow-none" data-trump="1" style="border-radius: 6px" onclick="handleTrumpSelection(this, '@gamelobby.id')"> <form action="@routes.IngameController.playTrump(gamelobby.id)" method="post">
<input type="hidden" name="cardId" value="1" />
<button type="submit" class="btn btn-outline-light p-0 border-0 shadow-none" name="trump" value="1" style="border-radius: 6px">
@util.WebUIUtils.cardtoImage(de.knockoutwhist.cards.Card(de.knockoutwhist.cards.CardValue.Ace, de.knockoutwhist.cards.Suit.Hearts)) width="120px" style="border-radius: 6px"/> @util.WebUIUtils.cardtoImage(de.knockoutwhist.cards.Card(de.knockoutwhist.cards.CardValue.Ace, de.knockoutwhist.cards.Suit.Hearts)) width="120px" style="border-radius: 6px"/>
</div> </button>
</form>
</div> </div>
<div class="col-auto handcard"> <div class="col-auto handcard">
<div class="btn btn-outline-light p-0 border-0 shadow-none" data-trump="2" style="border-radius: 6px" onclick="handleTrumpSelection(this, '@gamelobby.id')"> <form action="@routes.IngameController.playTrump(gamelobby.id)" method="post">
<input type="hidden" name="cardId" value="2" />
<button type="submit" class="btn btn-outline-light p-0 border-0 shadow-none" name="trump" value="2" style="border-radius: 6px">
@util.WebUIUtils.cardtoImage(de.knockoutwhist.cards.Card(de.knockoutwhist.cards.CardValue.Ace, de.knockoutwhist.cards.Suit.Diamonds)) width="120px" style="border-radius: 6px"/> @util.WebUIUtils.cardtoImage(de.knockoutwhist.cards.Card(de.knockoutwhist.cards.CardValue.Ace, de.knockoutwhist.cards.Suit.Diamonds)) width="120px" style="border-radius: 6px"/>
</div> </button>
</form>
</div> </div>
<div class="col-auto handcard"> <div class="col-auto handcard">
<div class="btn btn-outline-light p-0 border-0 shadow-none" data-trump="3" style="border-radius: 6px" onclick="handleTrumpSelection(this, '@gamelobby.id')"> <form action="@routes.IngameController.playTrump(gamelobby.id)" method="post">
<input type="hidden" name="cardId" value="3" />
<button type="submit" class="btn btn-outline-light p-0 border-0 shadow-none" name="trump" value="3" style="border-radius: 6px">
@util.WebUIUtils.cardtoImage(de.knockoutwhist.cards.Card(de.knockoutwhist.cards.CardValue.Ace, de.knockoutwhist.cards.Suit.Clubs)) width="120px" style="border-radius: 6px"/> @util.WebUIUtils.cardtoImage(de.knockoutwhist.cards.Card(de.knockoutwhist.cards.CardValue.Ace, de.knockoutwhist.cards.Suit.Clubs)) width="120px" style="border-radius: 6px"/>
</div> </button>
</form>
</div> </div>
</div> </div>
<div class="row justify-content-center ingame-cards-slide" id="card-slide"> <div class="row justify-content-center ingame-cards-slide" id="card-slide">
@@ -56,16 +69,4 @@
</div> </div>
</div> </div>
</div> </div>
<script> }
function waitForFunction(name, checkInterval = 100) {
return new Promise(resolve => {
const timer = setInterval(() => {
if (typeof window[name] === "function") {
clearInterval(timer);
resolve(window[name]);
}
}, checkInterval);
});
}
waitForFunction("pollForUpdates").then(fn => fn('@gamelobby.id'));
</script>

View File

@@ -1,4 +1,6 @@
@(player: de.knockoutwhist.player.AbstractPlayer, gamelobby: logic.game.GameLobby) @(player: de.knockoutwhist.player.AbstractPlayer, gamelobby: logic.game.GameLobby)
@main("Tie") {
<div id="tie" class="game-field game-field-background"> <div id="tie" class="game-field game-field-background">
<div class="ingame-stage blur-sides"> <div class="ingame-stage blur-sides">
<div class="container py-4"> <div class="container py-4">
@@ -26,7 +28,7 @@
Pick a number between 1 and @{maxNum + 1}. The resulting card will be your card for the cut. Pick a number between 1 and @{maxNum + 1}. The resulting card will be your card for the cut.
</div> </div>
<div class="row g-2 align-items-center"> <form class="row g-2 align-items-center" method="post" action="@routes.IngameController.playTie(gamelobby.id)">
<div class="col-auto"> <div class="col-auto">
<label for="tieNumber" class="col-form-label">Your number</label> <label for="tieNumber" class="col-form-label">Your number</label>
</div> </div>
@@ -34,9 +36,9 @@
<input type="number" id="tieNumber" class="form-control" name="tie" min="1" max="@{maxNum + 1}" placeholder="1" required> <input type="number" id="tieNumber" class="form-control" name="tie" min="1" max="@{maxNum + 1}" placeholder="1" required>
</div> </div>
<div class="col-auto"> <div class="col-auto">
<button onclick="selectTie('@gamelobby.id')" class="btn btn-primary">Confirm</button> <button type="submit" class="btn btn-primary">Confirm</button>
</div>
</div> </div>
</form>
<h6 class="mt-4 mb-3">Currently Picked Cards</h6> <h6 class="mt-4 mb-3">Currently Picked Cards</h6>
<div id="cardsplayed" class="row g-3 justify-content-center"> <div id="cardsplayed" class="row g-3 justify-content-center">
@@ -102,16 +104,4 @@
</div> </div>
</div> </div>
</div> </div>
<script> }
function waitForFunction(name, checkInterval = 100) {
return new Promise(resolve => {
const timer = setInterval(() => {
if (typeof window[name] === "function") {
clearInterval(timer);
resolve(window[name]);
}
}, checkInterval);
});
}
waitForFunction("pollForUpdates").then(fn => fn('@gamelobby.id'));
</script>

View File

@@ -1,5 +1,6 @@
@(user: Option[model.users.User], gamelobby: logic.game.GameLobby) @(user: Option[model.users.User], gamelobby: logic.game.GameLobby)
@main("Lobby") {
<main class="lobby-background vh-100" id="lobbybackground"> <main class="lobby-background vh-100" id="lobbybackground">
<div class="container d-flex flex-column" style="height: calc(100vh - 1rem);"> <div class="container d-flex flex-column" style="height: calc(100vh - 1rem);">
<div class="row"> <div class="row">
@@ -67,15 +68,8 @@
</div> </div>
</main> </main>
<script> <script>
function waitForFunction(name, checkInterval = 100) { document.addEventListener('DOMContentLoaded', () => {
return new Promise(resolve => { pollForUpdates('@gamelobby.id');
const timer = setInterval(() => {
if (typeof window[name] === "function") {
clearInterval(timer);
resolve(window[name]);
}
}, checkInterval);
}); });
}
waitForFunction("pollForUpdates").then(fn => fn('@gamelobby.id'));
</script> </script>
}

View File

@@ -1,9 +1,13 @@
@() @()
<div class="login-box">
@main("Login") {
<div class="login-box">
<div class="card login-card p-4"> <div class="card login-card p-4">
<div class="card-body"> <div class="card-body">
<h3 class="text-center mb-4 text-body">Login</h3> <h3 class="text-center mb-4 text-body">Login</h3>
<form onsubmit="login(); return false;">
<form action="@routes.UserController.login_Post()" method="post">
<div class="mb-3"> <div class="mb-3">
<label for="username" class="form-label text-body">Username</label> <label for="username" class="form-label text-body">Username</label>
<input type="text" class="form-control text-body" id="username" name="username" placeholder="Enter Username" required> <input type="text" class="form-control text-body" id="username" name="username" placeholder="Enter Username" required>
@@ -18,7 +22,7 @@
<a href="#" class="text-decoration-none">Forgot password?</a> <a href="#" class="text-decoration-none">Forgot password?</a>
</div> </div>
<div class="d-grid" > <div class="d-grid">
<button type="submit" class="btn btn-primary">Login</button> <button type="submit" class="btn btn-primary">Login</button>
</div> </div>
</form> </form>
@@ -29,14 +33,15 @@
</p> </p>
</div> </div>
</div> </div>
</div> </div>
<script src="@routes.Assets.versioned("/javascripts/particles.js")"></script> <script src="@routes.Assets.versioned("/javascripts/particles.js")"></script>
<script> <script>
particlesJS.load('particles-js', 'assets/conf/particlesjs-config.json', function() { particlesJS.load('particles-js', 'assets/conf/particlesjs-config.json', function() {
console.log('callback - particles.js config loaded'); console.log('callback - particles.js config loaded');
}); });
</script> </script>
<div id="particles-js" style="background-color: rgb(11, 8, 8); <div id="particles-js" style="background-color: rgb(11, 8, 8);
background-size: cover; background-size: cover;
background-repeat: no-repeat; background-repeat: no-repeat;
background-position: 50% 50%;"></div> background-position: 50% 50%;"></div>
}

View File

@@ -18,13 +18,12 @@
<link href="https://cdn.jsdelivr.net/npm/bootstrap@@5.3.8/dist/css/bootstrap.min.css" rel="stylesheet" integrity="sha384-sRIl4kxILFvY47J16cr9ZwB07vP4J8+LH7qKQnuqkuIAvNWLzeN8tE5YBujZqJLB" crossorigin="anonymous"> <link href="https://cdn.jsdelivr.net/npm/bootstrap@@5.3.8/dist/css/bootstrap.min.css" rel="stylesheet" integrity="sha384-sRIl4kxILFvY47J16cr9ZwB07vP4J8+LH7qKQnuqkuIAvNWLzeN8tE5YBujZqJLB" crossorigin="anonymous">
</head> </head>
<body class="d-flex flex-column min-vh-100" id="main-body"> <body class="d-flex flex-column min-vh-100">
@* And here's where we render the `Html` object containing @* And here's where we render the `Html` object containing
* the page content. *@ * the page content. *@
@content @content
</body>
<script src="@routes.JavaScriptRoutingController.javascriptRoutes()" type="text/javascript"></script> <script src="@routes.JavaScriptRoutingController.javascriptRoutes()" type="text/javascript"></script>
<script src="@routes.Assets.versioned("javascripts/main.js")" type="text/javascript"></script> <script src="@routes.Assets.versioned("javascripts/main.js")" type="text/javascript"></script>
<script src="https://cdn.jsdelivr.net/npm/bootstrap@@5.3.8/dist/js/bootstrap.bundle.min.js" integrity="sha384-FKyoEForCGlyvwx9Hj09JcYn3nv7wiPVlz7YYwJrWVcXK/BmnVDxM+D2scQbITxI" crossorigin="anonymous"></script> <script src="https://cdn.jsdelivr.net/npm/bootstrap@@5.3.8/dist/js/bootstrap.bundle.min.js" integrity="sha384-FKyoEForCGlyvwx9Hj09JcYn3nv7wiPVlz7YYwJrWVcXK/BmnVDxM+D2scQbITxI" crossorigin="anonymous"></script>
<script src="https://code.jquery.com/jquery-3.6.0.min.js"></script> </body>
</html> </html>

View File

@@ -1,5 +1,6 @@
@(user: Option[model.users.User]) @(user: Option[model.users.User])
@main("Create Game") {
@navbar(user) @navbar(user)
<main class="lobby-background flex-grow-1"> <main class="lobby-background flex-grow-1">
<div class="w-25 mx-auto"> <div class="w-25 mx-auto">
@@ -28,3 +29,4 @@
</div> </div>
</div> </div>
</main> </main>
}

View File

@@ -13,18 +13,18 @@
<ul class="navbar-nav mb-2 mb-lg-0"> <ul class="navbar-nav mb-2 mb-lg-0">
@if(user.isDefined) { @if(user.isDefined) {
<li class="nav-item"> <li class="nav-item">
<a class="nav-link active" aria-current="page" onclick="navSpa('0', 'Knockout Whist - Create Game'); return false;" href="@routes.MainMenuController.mainMenu()">Create Game</a> <a class="nav-link active" aria-current="page" href="@routes.MainMenuController.mainMenu()">Create Game</a>
</li> </li>
<li class="nav-item"> <li class="nav-item">
<a class="nav-link disabled" aria-disabled="true">Lobbies</a> <a class="nav-link disabled" aria-disabled="true">Lobbies</a>
</li> </li>
} }
<li class="nav-item"> <li class="nav-item">
<a class="nav-link active" onclick="navSpa('1', 'Knockout Whist - Rules'); return false;" href="@routes.MainMenuController.rules()">Rules</a> <a class="nav-link active" href="@routes.MainMenuController.rules()">Rules</a>
</li> </li>
</ul> </ul>
<form class="navbar-nav me-auto mb-2 mb-lg-0" onsubmit="joinGame(); return false;"> <form class="navbar-nav me-auto mb-2 mb-lg-0" method="post" action="@routes.MainMenuController.joinGame()">
<input class="form-control me-2" type="text" placeholder="Enter GameCode" id="gameId" aria-label="Join Game"/> <input class="form-control me-2" type="text" placeholder="Enter GameCode" name="gameId" aria-label="Join Game"/>
<button class="btn btn-outline-success" type="submit">Join</button> <button class="btn btn-outline-success" type="submit">Join</button>
</form> </form>
</div> </div>

View File

@@ -1,4 +1,6 @@
@(user: Option[model.users.User]) @(user: Option[model.users.User])
@main("Rules") {
@navbar(user) @navbar(user)
<main class="lobby-background flex-grow-1"> <main class="lobby-background flex-grow-1">
@@ -175,3 +177,4 @@
</div> </div>
</div> </div>
</main> </main>
}

View File

@@ -12,7 +12,6 @@ GET /assets/*file controllers.Assets.versioned(path="/
# Main menu routes # Main menu routes
GET /mainmenu controllers.MainMenuController.mainMenu() GET /mainmenu controllers.MainMenuController.mainMenu()
GET /rules controllers.MainMenuController.rules() GET /rules controllers.MainMenuController.rules()
GET /navSPA/:pType controllers.MainMenuController.navSPA(pType)
POST /createGame controllers.MainMenuController.createGame() POST /createGame controllers.MainMenuController.createGame()
POST /joinGame controllers.MainMenuController.joinGame() POST /joinGame controllers.MainMenuController.joinGame()
@@ -25,17 +24,14 @@ GET /logout controllers.UserController.logout()
# In-game routes # In-game routes
GET /game/:id controllers.IngameController.game(id: String) GET /game/:id controllers.IngameController.game(id: String)
POST /game/:id/start controllers.IngameController.startGame(id: String) GET /game/:id/join controllers.IngameController.joinGame(id: String)
POST /game/:id/kickPlayer/:playerToKick controllers.IngameController.kickPlayer(id: String, playerToKick: String) GET /game/:id/start controllers.IngameController.startGame(id: String)
POST /game/:id/kickPlayer controllers.IngameController.kickPlayer(id: String, playerId: String)
POST /game/:id/trump controllers.IngameController.playTrump(id: String) POST /game/:id/trump controllers.IngameController.playTrump(id: String)
POST /game/:id/tie controllers.IngameController.playTie(id: String) POST /game/:id/tie controllers.IngameController.playTie(id: String)
GET /game/:id/leaveGame controllers.IngameController.leaveGame(id: String) GET /game/:id/leaveGame controllers.IngameController.leaveGame(id: String)
POST /game/:id/playCard controllers.IngameController.playCard(id: String) POST /game/:id/playCard controllers.IngameController.playCard(id: String)
POST /game/:id/dogPlayCard controllers.IngameController.playDogCard(id: String)
POST /game/:id/returnToLobby controllers.IngameController.returnToLobby(id: String)
# Polling # Polling
GET /polling/:gameId controllers.PollingController.polling(gameId: String) GET /polling controllers.PollingController.polling(gameId: String)

View File

@@ -80,43 +80,46 @@
})() })()
function pollForUpdates(gameId) { function pollForUpdates(gameId) {
console.log(`[DEBUG] Starting poll cycle for Game ID: ${gameId} at ${new Date().toISOString()}`);
if (!gameId) { if (!gameId) {
console.error("[DEBUG] Game ID is missing. Stopping poll."); console.error("Game ID is missing. Stopping poll.");
return; return;
} }
const $handElement = $('#card-slide'); const element = document.getElementById('card-slide');
const $lobbyElement = $('#lobbybackground'); const element2 = document.getElementById('lobbybackground');
const $mainmenuElement = $('#main-menu-screen') // Safety check for the target element
const $mainbody = $('#main-body') if (!element && !element2) {
if (!$handElement.length && !$lobbyElement.length && !$mainmenuElement.length && !$mainbody.length) { console.error("Polling target element not found. Stopping poll.");
setTimeout(() => pollForUpdates(gameId), 1000); // Use a timeout to retry in case the DOM loads late, passing gameId.
setTimeout(() => pollForUpdates(gameId), 5000);
return; return;
} }
const route = jsRoutes.controllers.PollingController.polling(gameId); const route = jsRoutes.controllers.PollingController.polling(gameId);
$.ajax({
url: route.url,
type: 'GET',
dataType: 'json',
success: (data => { // Call your specific controller endpoint
if (!data) { fetch(route.url)
console.log("[DEBUG] Received 204 No Content (Timeout). Restarting poll."); .then(response => {
return; if (response.status === 204) {
} console.log("Polling: Timeout reached. Restarting poll.");
if (data.status === "cardPlayed" && data.handData) {
// CRITICAL: Pass gameId in the recursive call
setTimeout(() => pollForUpdates(gameId), 5000);
} else if (response.ok && response.status === 200) {
response.json().then(data => {
if (data.status === "cardPlayed" && data.handData && element) {
console.log("Event received: Card played. Redrawing hand."); console.log("Event received: Card played. Redrawing hand.");
const newHand = data.handData; const newHand = data.handData;
let newHandHTML = ''; let newHandHTML = '';
$handElement.empty(); element.innerHTML = '';
if(data.animation) { if(data.animation) {
$handElement.addClass('ingame-cards-slide'); if (!element.classList.contains('ingame-cards-slide')) {
} else { element.classList.add('ingame-cards-slide');
$handElement.removeClass('ingame-cards-slide'); }
} else {
element.classList.remove('ingame-cards-slide');
} }
const dog = data.dog;
newHand.forEach((cardId, index) => { newHand.forEach((cardId, index) => {
const cardHtml = ` const cardHtml = `
@@ -124,7 +127,7 @@ function pollForUpdates(gameId) {
<div class="btn btn-outline-light p-0 border-0 shadow-none" <div class="btn btn-outline-light p-0 border-0 shadow-none"
data-card-id="${index}" data-card-id="${index}"
style="border-radius: 6px" style="border-radius: 6px"
onclick="handlePlayCard(this, '${gameId}', '${dog}')"> onclick="handlePlayCard(this, '${gameId}')">
<img src="/assets/images/cards/${cardId}.png" width="120px" style="border-radius: 6px"/> <img src="/assets/images/cards/${cardId}.png" width="120px" style="border-radius: 6px"/>
</div> </div>
@@ -133,35 +136,32 @@ function pollForUpdates(gameId) {
newHandHTML += cardHtml; newHandHTML += cardHtml;
}); });
if (dog) { element.innerHTML = newHandHTML;
newHandHTML += `
<div class="mt-2"> const currentPlayerElement = document.getElementById('current-player-name');
<button class="btn btn-danger" onclick="handleSkipDogLife(this, '${gameId}')">Skip Dog Life</button> if (currentPlayerElement) {
</div> currentPlayerElement.textContent = data.currentPlayerName;
`;
} }
const nextPlayerElement = document.getElementById('next-player-name');
$handElement.html(newHandHTML); if (nextPlayerElement && data.nextPlayer) {
// Use the correctly named field from the server response
if (data.yourTurn) { nextPlayerElement.textContent = data.nextPlayer;
$handElement.removeClass('inactive');
} else { } else {
$handElement.addClass('inactive'); // Case 2: Player name is empty or null (signal to clear display).
nextPlayerElement.textContent = "";
} }
$('#current-player-name').text(data.currentPlayerName) const trumpElement = document.getElementById('trump-suit');
if (data.nextPlayer) { if (trumpElement) {
$('#next-player-name').text(data.nextPlayer); trumpElement.textContent = data.trumpSuit;
} else if (nextPlayerElement) {
$('#next-player-name').text("");
} else {
console.warn("[DEBUG] 'current-player-name' element missing in DOM");
} }
$('#trump-suit').text(data.trumpSuit); const trickContainer = document.getElementById('trick-cards-container');
if ($('#trick-cards-container').length) { if (trickContainer) {
let trickHTML = ''; let trickHTML = '';
// Iterate over the array of played cards received from the server
data.trickCards.forEach(trickCard => { data.trickCards.forEach(trickCard => {
// Reconstruct the HTML structure from your template
trickHTML += ` trickHTML += `
<div class="col-auto"> <div class="col-auto">
<div class="card text-center shadow-sm border-0 bg-transparent" style="width: 7rem; backdrop-filter: blur(4px);"> <div class="card text-center shadow-sm border-0 bg-transparent" style="width: 7rem; backdrop-filter: blur(4px);">
@@ -175,9 +175,10 @@ function pollForUpdates(gameId) {
</div> </div>
`; `;
}); });
$('#trick-cards-container').html(trickHTML); trickContainer.innerHTML = trickHTML;
} }
if ($('#score-table-body').length && data.scoreTable) { const scoreBody = document.getElementById('score-table-body');
if (scoreBody && data.scoreTable) {
let scoreHTML = ''; let scoreHTML = '';
scoreHTML += `<h4 class="fw-bold mb-3 text-black">Tricks Won</h4> scoreHTML += `<h4 class="fw-bold mb-3 text-black">Tricks Won</h4>
@@ -193,13 +194,16 @@ function pollForUpdates(gameId) {
</div> </div>
`; `;
}); });
$('#score-table-body').html(scoreHTML); scoreBody.innerHTML = scoreHTML;
} }
const cardId = data.firstCardId; const firstCardContainer = document.getElementById('first-card-container');
if ($('#first-card-container').length) { const cardId = data.firstCardId; // This will be "KH", "S7", or "BLANK"
if (firstCardContainer) {
let imageSrc = ''; let imageSrc = '';
let altText = 'First Card'; let altText = 'First Card';
// Check if a card was actually played or if it's the start of a trick
if (cardId === "BLANK") { if (cardId === "BLANK") {
imageSrc = "/assets/images/cards/1B.png"; imageSrc = "/assets/images/cards/1B.png";
altText = "Blank Card"; altText = "Blank Card";
@@ -207,18 +211,18 @@ function pollForUpdates(gameId) {
imageSrc = `/assets/images/cards/${cardId}.png`; imageSrc = `/assets/images/cards/${cardId}.png`;
} }
// Reconstruct the image HTML (assuming the inner element needs replacement)
const newImageHTML = ` const newImageHTML = `
<img src="${imageSrc}" alt="${altText}" width="80px" style="border-radius: 6px"/> <img src="${imageSrc}" alt="${altText}" width="80px" style="border-radius: 6px"/>
`; `;
$('#first-card-container').html(newImageHTML); // Clear the container and insert the new image
firstCardContainer.innerHTML = newImageHTML;
} }
} else if (data.status === "reloadEvent") { } else if (data.status === "reloadEvent") {
console.log("[DEBUG] Reload event received. Redirecting..."); window.location.href = data.redirectUrl;
exchangeBody(data.content, "Knockout Whist - Ingame", data.redirectUrl); } else if (data.status === "lobbyUpdate") {
} const players = document.getElementById("players");
else if (data.status === "lobbyUpdate") {
console.log("[DEBUG] Entering 'lobbyUpdate' logic.");
let newHtml = '' let newHtml = ''
if (data.host) { if (data.host) {
@@ -253,119 +257,98 @@ function pollForUpdates(gameId) {
</div>` </div>`
}) })
} }
$("#players").html(newHtml); players.innerHTML = newHtml;
}
pollForUpdates(gameId);
});
} else { } else {
console.warn(`[DEBUG] Received unknown status: ${data.status}`); // Handle network or server errors
console.error(`Polling error: Status ${response.status}`);
// Wait before retrying, passing gameId correctly
setTimeout(() => pollForUpdates(gameId), 5000);
} }
}),
error: ((jqXHR, textStatus, errorThrown) => {
if (jqXHR.status >= 400) {
console.error(`Server error: ${jqXHR.status}, ${errorThrown}`);
}
else {
console.error(`Something unexpected happened while polling. ${jqXHR.status}, ${errorThrown}`)
}
}),
complete: (() => {
if (!window.location.href.includes("game")) {
console.log("[DEBUG] Page URL changed. Stopping poll restart.");
return;
}
setTimeout(() => pollForUpdates(gameId), 200);
})
}) })
.catch(error => {
console.error("Network error during polling:", error);
// Wait before retrying on network failure, passing gameId correctly
setTimeout(() => pollForUpdates(gameId), 5000);
});
} }
function createGameJS() { function createGameJS() {
let lobbyName = $('#lobbyname').val(); let lobbyName = document.getElementById("lobbyname").value;
if ($.trim(lobbyName) === "") { if (lobbyName === "") {
lobbyName = "DefaultLobby" lobbyName = "DefaultLobby"
} }
const playerAmount = document.getElementById("playeramount").value;
const jsonObj = { const jsonObj = {
lobbyname: lobbyName, lobbyname: lobbyName,
playeramount: $("#playeramount").val() playeramount: playerAmount
} }
sendGameCreationRequest(jsonObj); sendGameCreationRequest(jsonObj);
} }
function backToLobby(gameId) {
const route = jsRoutes.controllers.IngameController.returnToLobby(gameId);
$.ajax({
url: route.url,
type: route.type,
contentType: 'application/json',
dataType: 'json',
error: ((jqXHR) => {
const errorData = JSON.parse(jqXHR.responseText);
if (errorData && errorData.errorMessage) {
alert(`${errorData.errorMessage}`);
} else {
alert(`An unexpected error occurred. Please try again. Status: ${jqXHR.status}`);
}
})
})
}
function sendGameCreationRequest(dataObject) { function sendGameCreationRequest(dataObject) {
const route = jsRoutes.controllers.MainMenuController.createGame(); const route = jsRoutes.controllers.MainMenuController.createGame();
$.ajax({ fetch(route.url, {
url: route.url, method: route.type,
type: route.type, headers: {
contentType: 'application/json', 'Content-Type': 'application/json',
data: JSON.stringify(dataObject), },
dataType: 'json', body: JSON.stringify(dataObject)
success: (data => {
if (data.status === 'success') {
exchangeBody(data.content, "Knockout Whist - Lobby", data.redirectUrl);
}
}),
error: ((jqXHR) => {
const errorData = JSON.parse(jqXHR.responseText);
if (errorData && errorData.errorMessage) {
alert(`${errorData.errorMessage}`);
} else {
alert(`An unexpected error occurred. Please try again. Status: ${jqXHR.status}`);
}
}) })
}) .then(response => {
} return response.json().then(data => {
if (!response.ok) {
function exchangeBody(content, title = "Knockout Whist", url = null) { return Promise.reject(data);
if (url) {
window.history.pushState({}, title, url);
} }
$("#main-body").html(content); return data;
document.title = title; });
} })
.then(data => {
function startGame(gameId) {
sendGameStartRequest(gameId)
}
function sendGameStartRequest(gameId) {
const route = jsRoutes.controllers.IngameController.startGame(gameId);
$.ajax({
url: route.url,
type: route.type,
dataType: 'json',
success: (data => {
if (data.status === 'success') { if (data.status === 'success') {
window.location.href = data.redirectUrl; window.location.href = data.redirectUrl;
} }
}), })
error: ((jqXHR) => { .catch(error => {
const errorData = JSON.parse(jqXHR.responseText); if (error && error.errorMessage) {
if (errorData && errorData.errorMessage) { alert(`${error.errorMessage}`);
alert(`${errorData.errorMessage}`);
} else { } else {
alert(`An unexpected error occurred. Please try again. Status: ${jqXHR.status}`); alert('An unexpected error occurred. Please try again.');
}
});
}
function startGame(gameId) {
sendGameStartRequest(gameId)
}
function sendGameStartRequest(gameId) {
const route = jsRoutes.controllers.IngameController.startGame(gameId);
fetch(route.url, {
method: route.type,
})
.then(response => {
return response.json().then(data => {
if (!response.ok) {
return Promise.reject(data);
}
return data;
});
})
.then(data => {
// SUCCESS BLOCK: data is the { status: 'success', ... } object
if (data.status === 'success') {
window.location.href = data.redirectUrl;
} }
}) })
}) .catch(error => {
if (error && error.errorMessage) {
alert(`${error.errorMessage}`);
} else {
alert('An unexpected error occurred. Please try again.');
}
});
} }
function removePlayer(gameid, playersessionId) { function removePlayer(gameid, playersessionId) {
sendRemovePlayerRequest(gameid, playersessionId) sendRemovePlayerRequest(gameid, playersessionId)
@@ -374,148 +357,33 @@ function removePlayer(gameid, playersessionId) {
function sendRemovePlayerRequest(gameId, playersessionId) { function sendRemovePlayerRequest(gameId, playersessionId) {
const route = jsRoutes.controllers.IngameController.kickPlayer(gameId, playersessionId); const route = jsRoutes.controllers.IngameController.kickPlayer(gameId, playersessionId);
$.ajax({ fetch(route.url, {
url: route.url, method: route.type,
type: route.type, headers: {
contentType: 'application/json', 'Content-Type': 'application/json',
dataType: 'json', }
success: (data => { })
.then(response => {
return response.json().then(data => {
if (!response.ok) {
return Promise.reject(data);
}
return data;
});
})
.then(data => {
// SUCCESS BLOCK: data is the { status: 'success', ... } object
if (data.status === 'success') { if (data.status === 'success') {
window.location.href = data.redirectUrl; window.location.href = data.redirectUrl;
} }
}),
error: ((jqXHR) => {
const errorData = JSON.parse(jqXHR.responseText);
if (errorData && errorData.errorMessage) {
alert(`${errorData.errorMessage}`);
} else {
alert(`An unexpected error occurred. Please try again. Status: ${jqXHR.status}`);
}
}) })
}) .catch(error => {
} if (error && error.errorMessage) {
function login() {
const username = $('#username').val();
const password = $('#password').val();
const jsonObj = {
username: username,
password: password
};
const route = jsRoutes.controllers.UserController.login_Post();
$.ajax({
url: route.url,
type: route.type,
contentType: 'application/json',
dataType: 'json',
data: JSON.stringify(jsonObj),
success: (data => {
if (data.status === 'success') {
exchangeBody(data.content, 'Knockout Whist - Create Game', data.redirectUrl);
return
}
alert('Login failed. Please check your credentials and try again.');
}),
error: ((jqXHR) => {
const errorData = JSON.parse(jqXHR.responseText);
if (errorData && errorData.errorMessage) {
alert(`${errorData.errorMessage}`);
} else {
alert(`An unexpected error occurred. Please try again. Status: ${jqXHR.status}`);
}
})
});
}
function joinGame() {
const gameId = $('#gameId').val();
const jsonObj = {
gameId: gameId
};
const route = jsRoutes.controllers.MainMenuController.joinGame();
$.ajax({
url: route.url,
type: route.type,
contentType: 'application/json',
dataType: 'json',
data: JSON.stringify(jsonObj),
success: (data => {
if (data.status === 'success') {
exchangeBody(data.content, "Knockout Whist - Lobby", data.redirectUrl);
return
}
alert('Could not join the game. Please check the Game ID and try again.');
}),
error: ((jqXHR) => {
const errorData = JSON.parse(jqXHR.responseText);
if (errorData && errorData.errorMessage) {
alert(`${errorData.errorMessage}`);
} else {
alert(`An unexpected error occurred. Please try again. Status: ${jqXHR.status}`);
}
})
});
return false
}
function navSpa(page, title) {
const route = jsRoutes.controllers.MainMenuController.navSPA(page);
$.ajax({
url: route.url,
type: route.type,
contentType: 'application/json',
dataType: 'json',
data: JSON.stringify(jsonObj),
success: (data => {
if (data.status === 'success') {
exchangeBody(data.content, title, data.redirectUrl);
return
}
alert('Could not join the game. Please check the Game ID and try again.');
}),
error: ((jqXHR) => {
const errorData = JSON.parse(jqXHR.responseText);
if (errorData && errorData.errorMessage) {
alert(`${errorData.errorMessage}`);
} else {
alert(`An unexpected error occurred. Please try again. Status: ${jqXHR.status}`);
}
})
});
return false
}
function selectTie(gameId) {
const route = jsRoutes.controllers.IngameController.playTie(gameId);
const jsonObj = {
tie: $('#tieNumber').val()
};
$.ajax({
url: route.url,
type: route.type,
contentType: 'application/json',
dataType: 'json',
data: JSON.stringify(jsonObj),
error: (jqXHR => {
let error;
try {
error = JSON.parse(jqXHR.responseText);
} catch (e) {
console.error("Failed to parse error response:", e);
}
if (error?.errorMessage) {
alert(`${error.errorMessage}`); alert(`${error.errorMessage}`);
} else { } else {
alert('An unexpected error occurred. Please try again.'); alert('An unexpected error occurred. Please try again.');
} }
}) });
})
} }
function leaveGame(gameId) { function leaveGame(gameId) {
@@ -523,62 +391,43 @@ function leaveGame(gameId) {
} }
function sendLeavePlayerRequest(gameId) { function sendLeavePlayerRequest(gameId) {
const route = jsRoutes.controllers.IngameController.leaveGame(gameId); const route = jsRoutes.controllers.IngameController.leaveGame(gameId);
$.ajax({ fetch(route.url, {
url: route.url, method: route.type,
type: route.type, })
dataType: 'json', .then(response => {
error: ((jqXHR) => { return response.json().then(data => {
const errorData = JSON.parse(jqXHR.responseText); if (!response.ok) {
if (errorData && errorData.errorMessage) { return Promise.reject(data);
alert(`${errorData.errorMessage}`); }
} else { return data;
alert(`An unexpected error occurred. Please try again. Status: ${jqXHR.status}`); });
})
.then(data => {
// SUCCESS BLOCK: data is the { status: 'success', ... } object
if (data.status === 'success') {
window.location.href = data.redirectUrl;
} }
}) })
}) .catch(error => {
} if (error && error.errorMessage) {
function handleTrumpSelection(cardobject, gameId) {
const trumpId = cardobject.dataset.trump;
const jsonObj = {
trump: trumpId
}
const route = jsRoutes.controllers.IngameController.playTrump(gameId);
$.ajax({
url: route.url,
type: route.type,
contentType: 'application/json',
dataType: 'json',
data: JSON.stringify(jsonObj),
error: (jqXHR => {
let error;
try {
error = JSON.parse(jqXHR.responseText);
} catch (e) {
console.error("Failed to parse error response:", e);
}
if (error?.errorMessage) {
alert(`${error.errorMessage}`); alert(`${error.errorMessage}`);
} else { } else {
alert('An unexpected error occurred. Please try again.'); alert('An unexpected error occurred. Please try again.');
} }
}) });
})
} }
function handlePlayCard(cardobject, gameId, dog = false) { function handlePlayCard(cardobject, gameId) {
const cardId = cardobject.dataset.cardId; const cardId = cardobject.dataset.cardId;
const jsonObj = { const jsonObj = {
cardID: cardId cardID: cardId
} }
sendPlayCardRequest(jsonObj, gameId, cardobject, dog) sendPlayCardRequest(jsonObj, gameId, cardobject)
} }
function handleSkipDogLife(cardobject, gameId) { function sendPlayCardRequest(jsonObj, gameId, cardobject) {
const wiggleKeyframes = [ const wiggleKeyframes = [
{ transform: 'translateX(0)' }, { transform: 'translateX(0)' },
{ transform: 'translateX(-5px)' }, { transform: 'translateX(-5px)' },
@@ -587,78 +436,44 @@ function handleSkipDogLife(cardobject, gameId) {
{ transform: 'translateX(0)' } { transform: 'translateX(0)' }
]; ];
// Define the timing options
const wiggleTiming = { const wiggleTiming = {
duration: 400, duration: 400, // 0.4 seconds
iterations: 1, iterations: 1,
easing: 'ease-in-out', easing: 'ease-in-out',
// Fill mode ensures the final state is applied until reset
fill: 'forwards' fill: 'forwards'
}; };
const route = jsRoutes.controllers.IngameController.playCard(gameId);
const route = jsRoutes.controllers.IngameController.playDogCard(gameId); fetch(route.url, {
method: route.type,
$.ajax({ headers: {
url: route.url, 'Content-Type': 'application/json',
type: route.type, },
contentType: 'application/json', body: JSON.stringify(jsonObj)
dataType: 'json', })
data: JSON.stringify({ .then(response => {
cardID: 'skip' return response.json().then(data => {
}), if (!response.ok) {
error: (jqXHR => { return Promise.reject(data);
let error;
try {
error = JSON.parse(jqXHR.responseText);
} catch (e) {
console.error("Failed to parse error response:", e);
} }
if (error?.errorMessage.includes("You can't skip this round!")) { return data;
});
})
.then(data => {
if (data.status === 'success') {
//window.location.href = data.redirectUrl;
}
})
.catch(error => {
if (error && error.errorMessage.includes("You can't play this card!")) {
cardobject.parentElement.animate(wiggleKeyframes, wiggleTiming); cardobject.parentElement.animate(wiggleKeyframes, wiggleTiming);
} else if (error?.errorMessage) { } else if (error && error.errorMessage) {
alert(`${error.errorMessage}`); alert(`${error.errorMessage}`);
} else { } else {
alert('An unexpected error occurred. Please try again.'); alert('An unexpected error occurred. Please try again.');
} }
}) });
})
}
function sendPlayCardRequest(jsonObj, gameId, cardobject, dog) {
const wiggleKeyframes = [
{ transform: 'translateX(0)' },
{ transform: 'translateX(-5px)' },
{ transform: 'translateX(5px)' },
{ transform: 'translateX(-5px)' },
{ transform: 'translateX(0)' }
];
const wiggleTiming = {
duration: 400,
iterations: 1,
easing: 'ease-in-out',
fill: 'forwards'
};
const route = dog === "true" ? jsRoutes.controllers.IngameController.playDogCard(gameId) : jsRoutes.controllers.IngameController.playCard(gameId);
$.ajax({
url: route.url,
type: route.type,
contentType: 'application/json',
dataType: 'json',
data: JSON.stringify(jsonObj),
error: (jqXHR => {
try {
error = JSON.parse(jqXHR.responseText);
} catch (e) {
console.error("Failed to parse error response:", e);
}
if (error?.errorMessage.includes("You can't play this card!")) {
cardobject.parentElement.animate(wiggleKeyframes, wiggleTiming);
} else if (error?.errorMessage) {
alert(`${error.errorMessage}`);
} else {
alert('An unexpected error occurred. Please try again.');
}
})
})
} }

View File

@@ -1,3 +1,3 @@
MAJOR=2 MAJOR=1
MINOR=0 MINOR=1
PATCH=0 PATCH=0