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1 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
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8e511d2a11 |
37
CHANGELOG.md
37
CHANGELOG.md
@@ -111,46 +111,11 @@
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* removed trailing ([c7dd72e](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/c7dd72ecc2786ef63daf2b4288093025a8e22bfd))
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* removed trailing ([c7dd72e](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/c7dd72ecc2786ef63daf2b4288093025a8e22bfd))
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* removed trailing ([42a5adb](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/42a5adbae01802587a48a9de15bad44b5ef014cf))
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* removed trailing ([42a5adb](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/42a5adbae01802587a48a9de15bad44b5ef014cf))
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## (2025-11-20)
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## (2025-11-14)
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### ⚠ BREAKING CHANGES
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* **game:** Fixed polling, SPA, Gameplayloop etc. (#59)
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### Features
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### Features
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* **ci:** Polling ([370de17](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/370de175db65edf87e7ab211190977b540a39d85))
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* **ci:** Polling ([370de17](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/370de175db65edf87e7ab211190977b540a39d85))
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* **ci:** Polling Added polling for when the game starts and a card gets played ([#58](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/58)) ([e60fe7c](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/e60fe7c98dcab05949140a8a54ed6e4e2fbbc022))
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* **ci:** Polling Added polling for when the game starts and a card gets played ([#58](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/58)) ([e60fe7c](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/e60fe7c98dcab05949140a8a54ed6e4e2fbbc022))
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* **game:** Fixed polling, SPA, Gameplayloop etc. ([#59](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/59)) ([a58b2e0](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/a58b2e03b11a54667d63ba6604f579a8e328c9d1))
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* **ui:** added js routing, updated ingame ui, added tricktable ([#50](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/50)) ([c220e54](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/c220e54bb8d87f4f0f37a089bcd993e8df806123)), closes [#43](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/43) [#43](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/43)
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* **ui:** added js routing, updated ingame ui, added tricktable ([#50](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/50)) ([c220e54](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/c220e54bb8d87f4f0f37a089bcd993e8df806123)), closes [#43](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/43) [#43](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/43)
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* **ui:** implement tie & trump menu, fixed some critical bugs ([#52](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/52)) ([5d245d0](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/5d245d0011a5fb03193514303b45702cd8329224))
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* **ui:** implement tie & trump menu, fixed some critical bugs ([#52](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/52)) ([5d245d0](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/5d245d0011a5fb03193514303b45702cd8329224))
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### Bug Fixes
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* **polling:** Improve polling mechanism and delay handling ([#60](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/60)) ([641c892](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/641c892981649eb85640527cc0fe325ff683fa77))
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## (2025-11-22)
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### Bug Fixes
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* **api:** Fixed a bug where the game would reload on game start ([#81](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/81)) ([9738a04](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/9738a04b7a3c63c8cd1450e563ec04823fb3c35a))
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## (2025-11-23)
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### ⚠ BREAKING CHANGES
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* **websocket:** Implement WebSocket connection and event handling (#82)
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### Features
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* **websocket:** Implement WebSocket connection and event handling ([#82](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/82)) ([8ca909d](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/8ca909db522dd7108a3e40ce84811eaf8695eaa5))
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## (2025-11-24)
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## (2025-11-26)
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### Features
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* **api:** Implement received hand event handling and UI updates ([#83](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/83)) ([52e5033](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/52e5033afca344ae40a644196555a9655913710a)), closes [#76](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/76)
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* **base:** Fixed logic for websockets and added GameStateEvent. Might've caused instability on other feature branches! ([#84](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/84)) ([b81bb3d](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/b81bb3d0aeb8500a9d7417a10e24e7f8a17d71d2))
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## (2025-11-26)
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### Features
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* **api:** Implemented card played event via websocket ([#85](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/85)) ([3c0828f](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/3c0828fdbeb507706b86f1662476c46e760533e4))
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17
build.sbt
17
build.sbt
@@ -1,12 +1,12 @@
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ThisBuild / scalaVersion := "3.5.1"
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ThisBuild / scalaVersion := "3.5.1"
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lazy val commonSettings = Seq(
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lazy val commonSettings = Seq(
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libraryDependencies += "org.scalactic" %% "scalactic" % "3.2.19",
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libraryDependencies += "org.scalactic" %% "scalactic" % "3.2.18",
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libraryDependencies += "org.scalatest" %% "scalatest" % "3.2.19" % "test",
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libraryDependencies += "org.scalatest" %% "scalatest" % "3.2.18" % "test",
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libraryDependencies += "io.github.mkpaz" % "atlantafx-base" % "2.1.0",
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libraryDependencies += "io.github.mkpaz" % "atlantafx-base" % "2.0.1",
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libraryDependencies += "org.scalafx" %% "scalafx" % "24.0.2-R36",
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libraryDependencies += "org.scalafx" %% "scalafx" % "22.0.0-R33",
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libraryDependencies += "org.scala-lang.modules" %% "scala-xml" % "2.4.0",
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libraryDependencies += "org.scala-lang.modules" %% "scala-xml" % "2.3.0",
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libraryDependencies += "org.playframework" %% "play-json" % "3.1.0-M9",
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libraryDependencies += "org.playframework" %% "play-json" % "3.1.0-M1",
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libraryDependencies ++= {
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libraryDependencies ++= {
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// Determine OS version of JavaFX binaries
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// Determine OS version of JavaFX binaries
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lazy val osName = System.getProperty("os.name") match {
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lazy val osName = System.getProperty("os.name") match {
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@@ -38,9 +38,8 @@ lazy val knockoutwhistweb = project.in(file("knockoutwhistweb"))
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commonSettings,
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commonSettings,
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libraryDependencies += "org.scalatestplus.play" %% "scalatestplus-play" % "7.0.2" % Test,
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libraryDependencies += "org.scalatestplus.play" %% "scalatestplus-play" % "7.0.2" % Test,
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libraryDependencies += "de.mkammerer" % "argon2-jvm" % "2.12",
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libraryDependencies += "de.mkammerer" % "argon2-jvm" % "2.12",
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libraryDependencies += "com.auth0" % "java-jwt" % "4.5.0",
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libraryDependencies += "com.auth0" % "java-jwt" % "4.3.0",
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libraryDependencies += "com.github.ben-manes.caffeine" % "caffeine" % "3.2.3",
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libraryDependencies += "com.github.ben-manes.caffeine" % "caffeine" % "3.2.2",
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libraryDependencies += "tools.jackson.module" %% "jackson-module-scala" % "3.0.2",
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JsEngineKeys.engineType := JsEngineKeys.EngineType.Node
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JsEngineKeys.engineType := JsEngineKeys.EngineType.Node
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)
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)
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Submodule knockoutwhist updated: c5dd02a5e8...a5dcf3ee90
@@ -14,18 +14,13 @@
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--bs-border-color: rgba(0, 0, 0, 0.125) !important;
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--bs-border-color: rgba(0, 0, 0, 0.125) !important;
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--bs-heading-color: var(--color) !important;
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--bs-heading-color: var(--color) !important;
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}
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}
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@background-color: var(--background-color);
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@background-color: var(--background-color);
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@highlightcolor: var(--highlightscolor);
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@highlightcolor: var(--highlightscolor);
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@background-image: var(--background-image);
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@background-image: var(--background-image);
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@color: var(--color);
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@color: var(--color);
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@keyframes slideIn {
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@keyframes slideIn {
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0% {
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0% { transform: translateX(-100vw); }
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transform: translateX(-100vw);
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100% { transform: translateX(0); }
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}
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100% {
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transform: translateX(0);
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}
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}
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}
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.game-field-background {
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.game-field-background {
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@@ -36,7 +31,6 @@
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margin: 0 auto;
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margin: 0 auto;
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min-height: 100vh;
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min-height: 100vh;
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}
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}
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.lobby-background {
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.lobby-background {
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background-color: @background-color;
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background-color: @background-color;
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width: 100%;
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width: 100%;
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@@ -51,21 +45,10 @@
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float: none;
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float: none;
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margin-right:0;
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margin-right:0;
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}
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}
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.handcard :hover {
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.handcard :hover {
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box-shadow: 3px 3px 3px @highlightcolor;
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box-shadow: 3px 3px 3px @highlightcolor;
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}
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}
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.inactive::after {
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content: "";
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||||||
position: absolute;
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||||||
inset: 0; /* cover the whole container */
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||||||
background: rgba(0, 0, 0, 0.50);
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||||||
z-index: 10;
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||||||
border-radius: 6px;
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pointer-events: none; /* user can't click through overlay */
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||||||
}
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||||||
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.bottom-div {
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.bottom-div {
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position: fixed;
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position: fixed;
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bottom: 0;
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bottom: 0;
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@@ -112,13 +95,11 @@ body {
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justify-content: flex-start;
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justify-content: flex-start;
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align-items: center;
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align-items: center;
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text-align: center;
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text-align: center;
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||||||
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h1 {
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h1 {
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animation: slideIn 0.5s ease-out forwards;
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animation: slideIn 0.5s ease-out forwards;
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animation-fill-mode: backwards;
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animation-fill-mode: backwards;
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||||||
}
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}
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||||||
}
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}
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||||||
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||||||
#textanimation {
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#textanimation {
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animation: slideIn 0.5s ease-out forwards;
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animation: slideIn 0.5s ease-out forwards;
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animation-fill-mode: backwards;
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animation-fill-mode: backwards;
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@@ -130,7 +111,6 @@ body {
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|||||||
font-size: 40px;
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font-size: 40px;
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||||||
font-family: Arial, serif;
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font-family: Arial, serif;
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||||||
}
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}
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||||||
|
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||||||
#ingame {
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#ingame {
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display: flex;
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display: flex;
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||||||
flex-direction: column;
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flex-direction: column;
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||||||
@@ -138,7 +118,6 @@ body {
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|||||||
justify-content: flex-end;
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justify-content: flex-end;
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||||||
height: 100%;
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height: 100%;
|
||||||
}
|
}
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||||||
|
|
||||||
#ingame a, #ingame h1, #ingame p {
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#ingame a, #ingame h1, #ingame p {
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color: @color;
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color: @color;
|
||||||
font-size: 40px;
|
font-size: 40px;
|
||||||
@@ -149,34 +128,13 @@ body {
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|||||||
div {
|
div {
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||||||
animation: slideIn 0.5s ease-out forwards;
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animation: slideIn 0.5s ease-out forwards;
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||||||
animation-fill-mode: backwards;
|
animation-fill-mode: backwards;
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||||||
|
&:nth-child(1) { animation-delay: 0.5s; }
|
||||||
&:nth-child(1) {
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&:nth-child(2) { animation-delay: 1s; }
|
||||||
animation-delay: 0.5s;
|
&:nth-child(3) { animation-delay: 1.5s; }
|
||||||
}
|
&:nth-child(4) { animation-delay: 2s; }
|
||||||
|
&:nth-child(5) { animation-delay: 2.5s; }
|
||||||
&:nth-child(2) {
|
&:nth-child(6) { animation-delay: 3s; }
|
||||||
animation-delay: 1s;
|
&:nth-child(7) { animation-delay: 3.5s; }
|
||||||
}
|
|
||||||
|
|
||||||
&:nth-child(3) {
|
|
||||||
animation-delay: 1.5s;
|
|
||||||
}
|
|
||||||
|
|
||||||
&:nth-child(4) {
|
|
||||||
animation-delay: 2s;
|
|
||||||
}
|
|
||||||
|
|
||||||
&:nth-child(5) {
|
|
||||||
animation-delay: 2.5s;
|
|
||||||
}
|
|
||||||
|
|
||||||
&:nth-child(6) {
|
|
||||||
animation-delay: 3s;
|
|
||||||
}
|
|
||||||
|
|
||||||
&:nth-child(7) {
|
|
||||||
animation-delay: 3.5s;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -185,12 +143,10 @@ body {
|
|||||||
flex-direction: column;
|
flex-direction: column;
|
||||||
justify-content: flex-end;
|
justify-content: flex-end;
|
||||||
}
|
}
|
||||||
|
|
||||||
#playedcardplayer p {
|
#playedcardplayer p {
|
||||||
font-size: 12px;
|
font-size: 12px;
|
||||||
height: 4%;
|
height: 4%;
|
||||||
}
|
}
|
||||||
|
|
||||||
#playedcardplayer img {
|
#playedcardplayer img {
|
||||||
height: 90%;
|
height: 90%;
|
||||||
}
|
}
|
||||||
@@ -202,52 +158,43 @@ body {
|
|||||||
width: 100%;
|
width: 100%;
|
||||||
justify-content: space-between;
|
justify-content: space-between;
|
||||||
}
|
}
|
||||||
|
|
||||||
#firstCardObject {
|
#firstCardObject {
|
||||||
display: flex;
|
display: flex;
|
||||||
flex-direction: column;
|
flex-direction: column;
|
||||||
margin-right: 4%;
|
margin-right: 4%;
|
||||||
}
|
}
|
||||||
|
|
||||||
#firstCardObject img{
|
#firstCardObject img{
|
||||||
height: 90%;
|
height: 90%;
|
||||||
}
|
}
|
||||||
|
|
||||||
#firstCardObject p{
|
#firstCardObject p{
|
||||||
height: 10%;
|
height: 10%;
|
||||||
font-size: 20px;
|
font-size: 20px;
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#nextPlayers {
|
#nextPlayers {
|
||||||
display: flex;
|
display: flex;
|
||||||
flex-direction: column;
|
flex-direction: column;
|
||||||
align-items: center;
|
align-items: center;
|
||||||
height: 0;
|
height: 0;
|
||||||
|
|
||||||
p {
|
p {
|
||||||
margin-top: 0;
|
margin-top: 0;
|
||||||
margin-bottom: 0;
|
margin-bottom: 0;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
#invisible {
|
#invisible {
|
||||||
visibility: hidden;
|
visibility: hidden;
|
||||||
}
|
}
|
||||||
|
|
||||||
#selecttrumpsuit {
|
#selecttrumpsuit {
|
||||||
display: flex;
|
display: flex;
|
||||||
flex-direction: column;
|
flex-direction: column;
|
||||||
align-items: center;
|
align-items: center;
|
||||||
height: 100%;
|
height: 100%;
|
||||||
}
|
}
|
||||||
|
|
||||||
#rules {
|
#rules {
|
||||||
color: @color;
|
color: @color;
|
||||||
font-size: 1.5em;
|
font-size: 1.5em;
|
||||||
font-family: Arial, serif;
|
font-family: Arial, serif;
|
||||||
}
|
}
|
||||||
|
|
||||||
.score-table {
|
.score-table {
|
||||||
background-color: rgba(255, 255, 255, 0.1);
|
background-color: rgba(255, 255, 255, 0.1);
|
||||||
border-radius: 8px;
|
border-radius: 8px;
|
||||||
@@ -256,13 +203,11 @@ body {
|
|||||||
backdrop-filter: blur(8px);
|
backdrop-filter: blur(8px);
|
||||||
box-shadow: 0 4px 6px rgba(0, 0, 0, 0.1);
|
box-shadow: 0 4px 6px rgba(0, 0, 0, 0.1);
|
||||||
}
|
}
|
||||||
|
|
||||||
.score-header {
|
.score-header {
|
||||||
font-weight: bold;
|
font-weight: bold;
|
||||||
color: #000000;
|
color: #000000;
|
||||||
border-bottom: 1px solid rgba(255, 255, 255, 0.3);
|
border-bottom: 1px solid rgba(255, 255, 255, 0.3);
|
||||||
}
|
}
|
||||||
|
|
||||||
.score-row {
|
.score-row {
|
||||||
color: #000000;
|
color: #000000;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -15,6 +15,13 @@ class AuthAction @Inject()(val sessionManager: SessionManager, val parser: BodyP
|
|||||||
|
|
||||||
override def executionContext: ExecutionContext = ec
|
override def executionContext: ExecutionContext = ec
|
||||||
|
|
||||||
|
protected def getUserFromSession(request: RequestHeader): Option[User] = {
|
||||||
|
val session = request.cookies.get("sessionId")
|
||||||
|
if (session.isDefined)
|
||||||
|
return sessionManager.getUserBySession(session.get.value)
|
||||||
|
None
|
||||||
|
}
|
||||||
|
|
||||||
override def invokeBlock[A](
|
override def invokeBlock[A](
|
||||||
request: Request[A],
|
request: Request[A],
|
||||||
block: AuthenticatedRequest[A] => Future[Result]
|
block: AuthenticatedRequest[A] => Future[Result]
|
||||||
@@ -26,12 +33,5 @@ class AuthAction @Inject()(val sessionManager: SessionManager, val parser: BodyP
|
|||||||
Future.successful(Results.Redirect(routes.UserController.login()))
|
Future.successful(Results.Redirect(routes.UserController.login()))
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
protected def getUserFromSession(request: RequestHeader): Option[User] = {
|
|
||||||
val session = request.cookies.get("sessionId")
|
|
||||||
if (session.isDefined)
|
|
||||||
return sessionManager.getUserBySession(session.get.value)
|
|
||||||
None
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -2,13 +2,11 @@ package components
|
|||||||
|
|
||||||
import de.knockoutwhist.components.DefaultConfiguration
|
import de.knockoutwhist.components.DefaultConfiguration
|
||||||
import de.knockoutwhist.ui.UI
|
import de.knockoutwhist.ui.UI
|
||||||
import de.knockoutwhist.utils.DelayHandler
|
|
||||||
import de.knockoutwhist.utils.events.EventListener
|
import de.knockoutwhist.utils.events.EventListener
|
||||||
|
|
||||||
class WebApplicationConfiguration extends DefaultConfiguration {
|
class WebApplicationConfiguration extends DefaultConfiguration {
|
||||||
|
|
||||||
override def uis: Set[UI] = Set()
|
override def uis: Set[UI] = Set()
|
||||||
|
override def listener: Set[EventListener] = Set()
|
||||||
override def listener: Set[EventListener] = Set(DelayHandler)
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,17 +1,14 @@
|
|||||||
package controllers
|
package controllers
|
||||||
|
|
||||||
import auth.{AuthAction, AuthenticatedRequest}
|
import auth.{AuthAction, AuthenticatedRequest}
|
||||||
import de.knockoutwhist.control.GameState
|
import de.knockoutwhist.control.GameState.{InGame, Lobby, SelectTrump, TieBreak}
|
||||||
import de.knockoutwhist.control.GameState.*
|
|
||||||
import exceptions.*
|
import exceptions.*
|
||||||
import logic.PodManager
|
import logic.PodManager
|
||||||
import logic.game.GameLobby
|
import logic.game.GameLobby
|
||||||
import model.sessions.UserSession
|
import model.sessions.UserSession
|
||||||
import model.users.User
|
|
||||||
import play.api.*
|
import play.api.*
|
||||||
import play.api.libs.json.{JsValue, Json}
|
import play.api.libs.json.{JsValue, Json}
|
||||||
import play.api.mvc.*
|
import play.api.mvc.*
|
||||||
import play.twirl.api.Html
|
|
||||||
|
|
||||||
import java.util.UUID
|
import java.util.UUID
|
||||||
import javax.inject.*
|
import javax.inject.*
|
||||||
@@ -21,29 +18,40 @@ import scala.util.Try
|
|||||||
@Singleton
|
@Singleton
|
||||||
class IngameController @Inject() (
|
class IngameController @Inject() (
|
||||||
val cc: ControllerComponents,
|
val cc: ControllerComponents,
|
||||||
|
val podManager: PodManager,
|
||||||
val authAction: AuthAction,
|
val authAction: AuthAction,
|
||||||
implicit val ec: ExecutionContext
|
implicit val ec: ExecutionContext
|
||||||
) extends AbstractController(cc) {
|
) extends AbstractController(cc) {
|
||||||
|
|
||||||
def game(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
def game(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
||||||
val game = PodManager.getGame(gameId)
|
val game = podManager.getGame(gameId)
|
||||||
game match {
|
game match {
|
||||||
case Some(g) =>
|
case Some(g) =>
|
||||||
val results = Try {
|
g.logic.getCurrentState match {
|
||||||
IngameController.returnInnerHTML(g, g.logic.getCurrentState, request.user)
|
case Lobby => Ok(views.html.lobby.lobby(Some(request.user), g))
|
||||||
}
|
case InGame =>
|
||||||
if (results.isSuccess) {
|
Ok(views.html.ingame.ingame(
|
||||||
Ok(views.html.main("In-Game - Knockout Whist")(results.get))
|
g.getPlayerByUser(request.user),
|
||||||
} else {
|
g
|
||||||
InternalServerError(results.failed.get.getMessage)
|
))
|
||||||
|
case SelectTrump =>
|
||||||
|
Ok(views.html.ingame.selecttrump(
|
||||||
|
g.getPlayerByUser(request.user),
|
||||||
|
g
|
||||||
|
))
|
||||||
|
case TieBreak =>
|
||||||
|
Ok(views.html.ingame.tie(
|
||||||
|
g.getPlayerByUser(request.user),
|
||||||
|
g
|
||||||
|
))
|
||||||
|
case _ =>
|
||||||
|
InternalServerError(s"Invalid game state for in-game view. GameId: $gameId" + s" State: ${g.logic.getCurrentState}")
|
||||||
}
|
}
|
||||||
case None =>
|
case None =>
|
||||||
Redirect(routes.MainMenuController.mainMenu())
|
NotFound("Game not found")
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
def startGame(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
def startGame(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
||||||
val game = PodManager.getGame(gameId)
|
val game = podManager.getGame(gameId)
|
||||||
val result = Try {
|
val result = Try {
|
||||||
game match {
|
game match {
|
||||||
case Some(g) =>
|
case Some(g) =>
|
||||||
@@ -55,8 +63,7 @@ class IngameController @Inject()(
|
|||||||
if (result.isSuccess) {
|
if (result.isSuccess) {
|
||||||
Ok(Json.obj(
|
Ok(Json.obj(
|
||||||
"status" -> "success",
|
"status" -> "success",
|
||||||
"redirectUrl" -> routes.IngameController.game(gameId).url,
|
"redirectUrl" -> routes.IngameController.game(gameId).url
|
||||||
"content" -> IngameController.returnInnerHTML(game.get, game.get.logic.getCurrentState, request.user).toString()
|
|
||||||
))
|
))
|
||||||
} else {
|
} else {
|
||||||
val throwable = result.failed.get
|
val throwable = result.failed.get
|
||||||
@@ -84,9 +91,8 @@ class IngameController @Inject()(
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
def kickPlayer(gameId: String, playerToKick: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
def kickPlayer(gameId: String, playerToKick: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
||||||
val game = PodManager.getGame(gameId)
|
val game = podManager.getGame(gameId)
|
||||||
val playerToKickUUID = UUID.fromString(playerToKick)
|
val playerToKickUUID = UUID.fromString(playerToKick)
|
||||||
val result = Try {
|
val result = Try {
|
||||||
game.get.leaveGame(playerToKickUUID)
|
game.get.leaveGame(playerToKickUUID)
|
||||||
@@ -103,17 +109,15 @@ class IngameController @Inject()(
|
|||||||
))
|
))
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
def leaveGame(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
def leaveGame(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
||||||
val game = PodManager.getGame(gameId)
|
val game = podManager.getGame(gameId)
|
||||||
val result = Try {
|
val result = Try {
|
||||||
game.get.leaveGame(request.user.id)
|
game.get.leaveGame(request.user.id)
|
||||||
}
|
}
|
||||||
if (result.isSuccess) {
|
if (result.isSuccess) {
|
||||||
Ok(Json.obj(
|
Ok(Json.obj(
|
||||||
"status" -> "success",
|
"status" -> "success",
|
||||||
"redirectUrl" -> routes.MainMenuController.mainMenu().url,
|
"redirectUrl" -> routes.MainMenuController.mainMenu().url
|
||||||
"content" -> views.html.mainmenu.creategame(Some(request.user)).toString
|
|
||||||
))
|
))
|
||||||
} else {
|
} else {
|
||||||
InternalServerError(Json.obj(
|
InternalServerError(Json.obj(
|
||||||
@@ -122,9 +126,34 @@ class IngameController @Inject()(
|
|||||||
))
|
))
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
def joinGame(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
||||||
|
val game = podManager.getGame(gameId)
|
||||||
|
val result = Try {
|
||||||
|
game match {
|
||||||
|
case Some(g) =>
|
||||||
|
g.addUser(request.user)
|
||||||
|
case None =>
|
||||||
|
NotFound("Game not found")
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (result.isSuccess) {
|
||||||
|
Redirect(routes.IngameController.game(gameId))
|
||||||
|
} else {
|
||||||
|
val throwable = result.failed.get
|
||||||
|
throwable match {
|
||||||
|
case _: GameFullException =>
|
||||||
|
BadRequest(throwable.getMessage)
|
||||||
|
case _: IllegalArgumentException =>
|
||||||
|
BadRequest(throwable.getMessage)
|
||||||
|
case _: IllegalStateException =>
|
||||||
|
BadRequest(throwable.getMessage)
|
||||||
|
case _ =>
|
||||||
|
InternalServerError(throwable.getMessage)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
def playCard(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] => {
|
def playCard(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] => {
|
||||||
val game = PodManager.getGame(gameId)
|
val game = podManager.getGame(gameId)
|
||||||
game match {
|
game match {
|
||||||
case Some(g) =>
|
case Some(g) =>
|
||||||
val jsonBody = request.body.asJson
|
val jsonBody = request.body.asJson
|
||||||
@@ -143,7 +172,8 @@ class IngameController @Inject()(
|
|||||||
optSession.foreach(_.lock.unlock())
|
optSession.foreach(_.lock.unlock())
|
||||||
if (result.isSuccess) {
|
if (result.isSuccess) {
|
||||||
Ok(Json.obj(
|
Ok(Json.obj(
|
||||||
"status" -> "success"
|
"status" -> "success",
|
||||||
|
"redirectUrl" -> routes.IngameController.game(gameId).url
|
||||||
))
|
))
|
||||||
} else {
|
} else {
|
||||||
val throwable = result.failed.get
|
val throwable = result.failed.get
|
||||||
@@ -168,11 +198,6 @@ class IngameController @Inject()(
|
|||||||
"status" -> "failure",
|
"status" -> "failure",
|
||||||
"errorMessage" -> throwable.getMessage
|
"errorMessage" -> throwable.getMessage
|
||||||
))
|
))
|
||||||
case _: NotInteractableException =>
|
|
||||||
BadRequest(Json.obj(
|
|
||||||
"status" -> "failure",
|
|
||||||
"errorMessage" -> throwable.getMessage
|
|
||||||
))
|
|
||||||
case _ =>
|
case _ =>
|
||||||
InternalServerError(Json.obj(
|
InternalServerError(Json.obj(
|
||||||
"status" -> "failure",
|
"status" -> "failure",
|
||||||
@@ -194,15 +219,11 @@ class IngameController @Inject()(
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
def playDogCard(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] => {
|
def playDogCard(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] => {
|
||||||
val game = PodManager.getGame(gameId)
|
val game = podManager.getGame(gameId)
|
||||||
game match {
|
game match {
|
||||||
case Some(g) => {
|
case Some(g) => {
|
||||||
val jsonBody = request.body.asJson
|
val cardIdOpt = request.body.asFormUrlEncoded.flatMap(_.get("cardId").flatMap(_.headOption))
|
||||||
val cardIdOpt: Option[String] = jsonBody.flatMap { jsValue =>
|
|
||||||
(jsValue \ "cardID").asOpt[String]
|
|
||||||
}
|
|
||||||
var optSession: Option[UserSession] = None
|
var optSession: Option[UserSession] = None
|
||||||
val result = Try {
|
val result = Try {
|
||||||
cardIdOpt match {
|
cardIdOpt match {
|
||||||
@@ -227,30 +248,15 @@ class IngameController @Inject()(
|
|||||||
val throwable = result.failed.get
|
val throwable = result.failed.get
|
||||||
throwable match {
|
throwable match {
|
||||||
case _: CantPlayCardException =>
|
case _: CantPlayCardException =>
|
||||||
BadRequest(Json.obj(
|
BadRequest(throwable.getMessage)
|
||||||
"status" -> "failure",
|
|
||||||
"errorMessage" -> throwable.getMessage
|
|
||||||
))
|
|
||||||
case _: NotInThisGameException =>
|
case _: NotInThisGameException =>
|
||||||
BadRequest(Json.obj(
|
BadRequest(throwable.getMessage)
|
||||||
"status" -> "failure",
|
|
||||||
"errorMessage" -> throwable.getMessage
|
|
||||||
))
|
|
||||||
case _: IllegalArgumentException =>
|
case _: IllegalArgumentException =>
|
||||||
BadRequest(Json.obj(
|
BadRequest(throwable.getMessage)
|
||||||
"status" -> "failure",
|
|
||||||
"errorMessage" -> throwable.getMessage
|
|
||||||
))
|
|
||||||
case _: IllegalStateException =>
|
case _: IllegalStateException =>
|
||||||
BadRequest(Json.obj(
|
BadRequest(throwable.getMessage)
|
||||||
"status" -> "failure",
|
|
||||||
"errorMessage" -> throwable.getMessage
|
|
||||||
))
|
|
||||||
case _ =>
|
case _ =>
|
||||||
InternalServerError(Json.obj(
|
InternalServerError(throwable.getMessage)
|
||||||
"status" -> "failure",
|
|
||||||
"errorMessage" -> throwable.getMessage
|
|
||||||
))
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -259,15 +265,11 @@ class IngameController @Inject()(
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
def playTrump(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
def playTrump(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
||||||
val game = PodManager.getGame(gameId)
|
val game = podManager.getGame(gameId)
|
||||||
game match {
|
game match {
|
||||||
case Some(g) =>
|
case Some(g) =>
|
||||||
val jsonBody = request.body.asJson
|
val trumpOpt = request.body.asFormUrlEncoded.flatMap(_.get("trump").flatMap(_.headOption))
|
||||||
val trumpOpt: Option[String] = jsonBody.flatMap { jsValue =>
|
|
||||||
(jsValue \ "trump").asOpt[String]
|
|
||||||
}
|
|
||||||
trumpOpt match {
|
trumpOpt match {
|
||||||
case Some(trump) =>
|
case Some(trump) =>
|
||||||
var optSession: Option[UserSession] = None
|
var optSession: Option[UserSession] = None
|
||||||
@@ -284,25 +286,13 @@ class IngameController @Inject()(
|
|||||||
val throwable = result.failed.get
|
val throwable = result.failed.get
|
||||||
throwable match {
|
throwable match {
|
||||||
case _: IllegalArgumentException =>
|
case _: IllegalArgumentException =>
|
||||||
BadRequest(Json.obj(
|
BadRequest(throwable.getMessage)
|
||||||
"status" -> "failure",
|
|
||||||
"errorMessage" -> throwable.getMessage
|
|
||||||
))
|
|
||||||
case _: NotInThisGameException =>
|
case _: NotInThisGameException =>
|
||||||
BadRequest(Json.obj(
|
BadRequest(throwable.getMessage)
|
||||||
"status" -> "failure",
|
|
||||||
"errorMessage" -> throwable.getMessage
|
|
||||||
))
|
|
||||||
case _: IllegalStateException =>
|
case _: IllegalStateException =>
|
||||||
BadRequest(Json.obj(
|
BadRequest(throwable.getMessage)
|
||||||
"status" -> "failure",
|
|
||||||
"errorMessage" -> throwable.getMessage
|
|
||||||
))
|
|
||||||
case _ =>
|
case _ =>
|
||||||
InternalServerError(Json.obj(
|
InternalServerError(throwable.getMessage)
|
||||||
"status" -> "failure",
|
|
||||||
"errorMessage" -> throwable.getMessage
|
|
||||||
))
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
case None =>
|
case None =>
|
||||||
@@ -312,15 +302,11 @@ class IngameController @Inject()(
|
|||||||
NotFound("Game not found")
|
NotFound("Game not found")
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
def playTie(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
def playTie(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
||||||
val game = PodManager.getGame(gameId)
|
val game = podManager.getGame(gameId)
|
||||||
game match {
|
game match {
|
||||||
case Some(g) =>
|
case Some(g) =>
|
||||||
val jsonBody = request.body.asJson
|
val tieOpt = request.body.asFormUrlEncoded.flatMap(_.get("tie").flatMap(_.headOption))
|
||||||
val tieOpt: Option[String] = jsonBody.flatMap { jsValue =>
|
|
||||||
(jsValue \ "tie").asOpt[String]
|
|
||||||
}
|
|
||||||
tieOpt match {
|
tieOpt match {
|
||||||
case Some(tie) =>
|
case Some(tie) =>
|
||||||
var optSession: Option[UserSession] = None
|
var optSession: Option[UserSession] = None
|
||||||
@@ -337,25 +323,13 @@ class IngameController @Inject()(
|
|||||||
val throwable = result.failed.get
|
val throwable = result.failed.get
|
||||||
throwable match {
|
throwable match {
|
||||||
case _: IllegalArgumentException =>
|
case _: IllegalArgumentException =>
|
||||||
BadRequest(Json.obj(
|
BadRequest(throwable.getMessage)
|
||||||
"status" -> "failure",
|
|
||||||
"errorMessage" -> throwable.getMessage
|
|
||||||
))
|
|
||||||
case _: NotInThisGameException =>
|
case _: NotInThisGameException =>
|
||||||
BadRequest(Json.obj(
|
BadRequest(throwable.getMessage)
|
||||||
"status" -> "failure",
|
|
||||||
"errorMessage" -> throwable.getMessage
|
|
||||||
))
|
|
||||||
case _: IllegalStateException =>
|
case _: IllegalStateException =>
|
||||||
BadRequest(Json.obj(
|
BadRequest(throwable.getMessage)
|
||||||
"status" -> "failure",
|
|
||||||
"errorMessage" -> throwable.getMessage
|
|
||||||
))
|
|
||||||
case _ =>
|
case _ =>
|
||||||
InternalServerError(Json.obj(
|
InternalServerError(throwable.getMessage)
|
||||||
"status" -> "failure",
|
|
||||||
"errorMessage" -> throwable.getMessage
|
|
||||||
))
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
case None =>
|
case None =>
|
||||||
@@ -366,78 +340,4 @@ class IngameController @Inject()(
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
def returnToLobby(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
|
||||||
val game = PodManager.getGame(gameId)
|
|
||||||
game match {
|
|
||||||
case Some(g) =>
|
|
||||||
val result = Try {
|
|
||||||
val session = g.getUserSession(request.user.id)
|
|
||||||
g.returnToLobby(session)
|
|
||||||
}
|
|
||||||
if (result.isSuccess) {
|
|
||||||
Ok(Json.obj(
|
|
||||||
"status" -> "success",
|
|
||||||
"redirectUrl" -> routes.IngameController.game(gameId).url
|
|
||||||
))
|
|
||||||
} else {
|
|
||||||
val throwable = result.failed.get
|
|
||||||
throwable match {
|
|
||||||
case _: NotInThisGameException =>
|
|
||||||
BadRequest(Json.obj(
|
|
||||||
"status" -> "failure",
|
|
||||||
"errorMessage" -> throwable.getMessage
|
|
||||||
))
|
|
||||||
case _: IllegalStateException =>
|
|
||||||
BadRequest(Json.obj(
|
|
||||||
"status" -> "failure",
|
|
||||||
"errorMessage" -> throwable.getMessage
|
|
||||||
))
|
|
||||||
case _ =>
|
|
||||||
InternalServerError(Json.obj(
|
|
||||||
"status" -> "failure",
|
|
||||||
"errorMessage" -> throwable.getMessage
|
|
||||||
))
|
|
||||||
}
|
|
||||||
}
|
|
||||||
case None =>
|
|
||||||
NotFound(Json.obj(
|
|
||||||
"status" -> "failure",
|
|
||||||
"errorMessage" -> "Game not found"
|
|
||||||
))
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
object IngameController {
|
|
||||||
|
|
||||||
def returnInnerHTML(gameLobby: GameLobby, gameState: GameState, user: User): Html = {
|
|
||||||
gameState match {
|
|
||||||
case Lobby => views.html.lobby.lobby(Some(user), gameLobby)
|
|
||||||
case InGame =>
|
|
||||||
views.html.ingame.ingame(
|
|
||||||
gameLobby.getPlayerByUser(user),
|
|
||||||
gameLobby
|
|
||||||
)
|
|
||||||
case SelectTrump =>
|
|
||||||
views.html.ingame.selecttrump(
|
|
||||||
gameLobby.getPlayerByUser(user),
|
|
||||||
gameLobby
|
|
||||||
)
|
|
||||||
case TieBreak =>
|
|
||||||
views.html.ingame.tie(
|
|
||||||
gameLobby.getPlayerByUser(user),
|
|
||||||
gameLobby
|
|
||||||
)
|
|
||||||
case FinishedMatch =>
|
|
||||||
views.html.ingame.finishedMatch(
|
|
||||||
Some(user),
|
|
||||||
gameLobby
|
|
||||||
)
|
|
||||||
case _ =>
|
|
||||||
throw new IllegalStateException(s"Invalid game state for in-game view. GameId: ${gameLobby.id}" + s" State: ${gameLobby.logic.getCurrentState}")
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
}
|
||||||
@@ -1,6 +1,7 @@
|
|||||||
package controllers
|
package controllers
|
||||||
|
|
||||||
import auth.AuthAction
|
import auth.{AuthAction, AuthenticatedRequest}
|
||||||
|
import logic.PodManager
|
||||||
import play.api.mvc.{Action, AnyContent, BaseController, ControllerComponents}
|
import play.api.mvc.{Action, AnyContent, BaseController, ControllerComponents}
|
||||||
import play.api.routing.JavaScriptReverseRouter
|
import play.api.routing.JavaScriptReverseRouter
|
||||||
|
|
||||||
@@ -9,15 +10,17 @@ import javax.inject.Inject
|
|||||||
class JavaScriptRoutingController @Inject()(
|
class JavaScriptRoutingController @Inject()(
|
||||||
val controllerComponents: ControllerComponents,
|
val controllerComponents: ControllerComponents,
|
||||||
val authAction: AuthAction,
|
val authAction: AuthAction,
|
||||||
|
val podManager: PodManager
|
||||||
) extends BaseController {
|
) extends BaseController {
|
||||||
def javascriptRoutes(): Action[AnyContent] =
|
def javascriptRoutes(): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
||||||
Action { implicit request =>
|
|
||||||
Ok(
|
Ok(
|
||||||
JavaScriptReverseRouter("jsRoutes")(
|
JavaScriptReverseRouter("jsRoutes")(
|
||||||
routes.javascript.MainMenuController.createGame,
|
routes.javascript.MainMenuController.createGame,
|
||||||
routes.javascript.MainMenuController.joinGame,
|
routes.javascript.IngameController.startGame,
|
||||||
routes.javascript.MainMenuController.navSPA,
|
routes.javascript.IngameController.kickPlayer,
|
||||||
routes.javascript.UserController.login_Post
|
routes.javascript.IngameController.leaveGame,
|
||||||
|
routes.javascript.IngameController.playCard,
|
||||||
|
routes.javascript.PollingController.polling
|
||||||
)
|
)
|
||||||
).as("text/javascript")
|
).as("text/javascript")
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -16,12 +16,13 @@ import javax.inject.*
|
|||||||
@Singleton
|
@Singleton
|
||||||
class MainMenuController @Inject()(
|
class MainMenuController @Inject()(
|
||||||
val controllerComponents: ControllerComponents,
|
val controllerComponents: ControllerComponents,
|
||||||
val authAction: AuthAction
|
val authAction: AuthAction,
|
||||||
|
val podManager: PodManager
|
||||||
) extends BaseController {
|
) extends BaseController {
|
||||||
|
|
||||||
// Pass the request-handling function directly to authAction (no nested Action)
|
// Pass the request-handling function directly to authAction (no nested Action)
|
||||||
def mainMenu(): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
def mainMenu(): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
||||||
Ok(views.html.main("Knockout Whist - Create Game")(views.html.mainmenu.creategame(Some(request.user))))
|
Ok(views.html.mainmenu.creategame(Some(request.user)))
|
||||||
}
|
}
|
||||||
|
|
||||||
def index(): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
def index(): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
||||||
@@ -37,15 +38,14 @@ class MainMenuController @Inject()(
|
|||||||
val playeramount: String = (jsonBody.get \ "playeramount").asOpt[String]
|
val playeramount: String = (jsonBody.get \ "playeramount").asOpt[String]
|
||||||
.getOrElse(throw new IllegalArgumentException("Player amount is required."))
|
.getOrElse(throw new IllegalArgumentException("Player amount is required."))
|
||||||
|
|
||||||
val gameLobby = PodManager.createGame(
|
val gameLobby = podManager.createGame(
|
||||||
host = request.user,
|
host = request.user,
|
||||||
name = gamename,
|
name = gamename,
|
||||||
maxPlayers = playeramount.toInt
|
maxPlayers = playeramount.toInt
|
||||||
)
|
)
|
||||||
Ok(Json.obj(
|
Ok(Json.obj(
|
||||||
"status" -> "success",
|
"status" -> "success",
|
||||||
"redirectUrl" -> routes.IngameController.game(gameLobby.id).url,
|
"redirectUrl" -> routes.IngameController.game(gameLobby.id).url
|
||||||
"content" -> IngameController.returnInnerHTML(gameLobby, gameLobby.logic.getCurrentState, request.user).toString
|
|
||||||
))
|
))
|
||||||
} else {
|
} else {
|
||||||
BadRequest(Json.obj(
|
BadRequest(Json.obj(
|
||||||
@@ -57,58 +57,22 @@ class MainMenuController @Inject()(
|
|||||||
}
|
}
|
||||||
|
|
||||||
def joinGame(): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
def joinGame(): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
||||||
val jsonBody = request.body.asJson
|
val postData = request.body.asFormUrlEncoded
|
||||||
val gameId: Option[String] = jsonBody.flatMap { jsValue =>
|
if (postData.isDefined) {
|
||||||
(jsValue \ "gameId").asOpt[String]
|
val gameId = postData.get.get("gameId").flatMap(_.headOption).getOrElse("")
|
||||||
}
|
val game = podManager.getGame(gameId)
|
||||||
if (gameId.isDefined) {
|
|
||||||
val game = PodManager.getGame(gameId.get)
|
|
||||||
game match {
|
game match {
|
||||||
case Some(g) =>
|
case Some(g) =>
|
||||||
g.addUser(request.user)
|
Redirect(routes.IngameController.joinGame(gameId))
|
||||||
Ok(Json.obj(
|
|
||||||
"status" -> "success",
|
|
||||||
"redirectUrl" -> routes.IngameController.game(g.id).url,
|
|
||||||
"content" -> IngameController.returnInnerHTML(g, g.logic.getCurrentState, request.user).toString
|
|
||||||
))
|
|
||||||
case None =>
|
case None =>
|
||||||
NotFound(Json.obj(
|
NotFound("Game not found")
|
||||||
"status" -> "failure",
|
|
||||||
"errorMessage" -> "No Game found"
|
|
||||||
))
|
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
BadRequest(Json.obj(
|
BadRequest("Invalid form submission")
|
||||||
"status" -> "failure",
|
|
||||||
"errorMessage" -> "Invalid form submission"
|
|
||||||
))
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
def rules(): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
def rules(): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
||||||
Ok(views.html.main("Knockout Whist - Rules")(views.html.mainmenu.rules(Some(request.user))))
|
Ok(views.html.mainmenu.rules(Some(request.user)))
|
||||||
}
|
|
||||||
|
|
||||||
def navSPA(location: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
|
||||||
location match {
|
|
||||||
case "0" => // Main Menu
|
|
||||||
Ok(Json.obj(
|
|
||||||
"status" -> "success",
|
|
||||||
"redirectUrl" -> routes.MainMenuController.mainMenu().url,
|
|
||||||
"content" -> views.html.mainmenu.creategame(Some(request.user)).toString
|
|
||||||
))
|
|
||||||
case "1" => // Rules
|
|
||||||
Ok(Json.obj(
|
|
||||||
"status" -> "success",
|
|
||||||
"redirectUrl" -> routes.MainMenuController.rules().url,
|
|
||||||
"content" -> views.html.mainmenu.rules(Some(request.user)).toString
|
|
||||||
))
|
|
||||||
case _ =>
|
|
||||||
BadRequest(Json.obj(
|
|
||||||
"status" -> "failure",
|
|
||||||
"errorMessage" -> "Invalid form submission"
|
|
||||||
))
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
|
||||||
134
knockoutwhistweb/app/controllers/PollingController.scala
Normal file
134
knockoutwhistweb/app/controllers/PollingController.scala
Normal file
@@ -0,0 +1,134 @@
|
|||||||
|
package controllers
|
||||||
|
|
||||||
|
import auth.{AuthAction, AuthenticatedRequest}
|
||||||
|
import de.knockoutwhist.cards.Hand
|
||||||
|
import logic.PodManager
|
||||||
|
import logic.game.{GameLobby, PollingEvents}
|
||||||
|
import logic.game.PollingEvents.{CardPlayed, LobbyUpdate, NewRound, ReloadEvent}
|
||||||
|
import model.sessions.UserSession
|
||||||
|
import model.users.User
|
||||||
|
import play.api.libs.json.{JsArray, JsValue, Json}
|
||||||
|
import play.api.mvc.{AbstractController, Action, AnyContent, ControllerComponents, Result}
|
||||||
|
import util.WebUIUtils
|
||||||
|
|
||||||
|
import javax.inject.{Inject, Singleton}
|
||||||
|
import scala.concurrent.{ExecutionContext, Future}
|
||||||
|
|
||||||
|
@Singleton
|
||||||
|
class PollingController @Inject() (
|
||||||
|
val cc: ControllerComponents,
|
||||||
|
val podManager: PodManager,
|
||||||
|
val authAction: AuthAction,
|
||||||
|
implicit val ec: ExecutionContext
|
||||||
|
) extends AbstractController(cc) {
|
||||||
|
|
||||||
|
private def buildCardPlayResponse(game: GameLobby, hand: Option[Hand], newRound: Boolean): JsValue = {
|
||||||
|
val currentRound = game.logic.getCurrentRound.get
|
||||||
|
val currentTrick = game.logic.getCurrentTrick.get
|
||||||
|
|
||||||
|
val trickCardsJson = Json.toJson(
|
||||||
|
currentTrick.cards.map { case (card, player) =>
|
||||||
|
Json.obj("cardId" -> WebUIUtils.cardtoString(card), "player" -> player.name)
|
||||||
|
}
|
||||||
|
)
|
||||||
|
val scoreTableJson = Json.toJson(
|
||||||
|
game.getLogic.getPlayerQueue.get.toList.map { player =>
|
||||||
|
Json.obj(
|
||||||
|
"name" -> player.name,
|
||||||
|
"tricks" -> currentRound.tricklist.count(_.winner.contains(player))
|
||||||
|
)
|
||||||
|
}
|
||||||
|
)
|
||||||
|
|
||||||
|
val stringHand = hand.map { h =>
|
||||||
|
val cardStrings = h.cards.map(WebUIUtils.cardtoString)
|
||||||
|
Json.toJson(cardStrings).as[JsArray]
|
||||||
|
}.getOrElse(Json.arr())
|
||||||
|
|
||||||
|
val firstCardId = currentTrick.firstCard.map(WebUIUtils.cardtoString).getOrElse("BLANK")
|
||||||
|
val nextPlayer = game.getLogic.getPlayerQueue.get.duplicate().nextPlayer().name
|
||||||
|
Json.obj(
|
||||||
|
"status" -> "cardPlayed",
|
||||||
|
"animation" -> newRound,
|
||||||
|
"handData" -> stringHand,
|
||||||
|
"currentPlayerName" -> game.logic.getCurrentPlayer.get.name,
|
||||||
|
"trumpSuit" -> currentRound.trumpSuit.toString,
|
||||||
|
"trickCards" -> trickCardsJson,
|
||||||
|
"scoreTable" -> scoreTableJson,
|
||||||
|
"firstCardId" -> firstCardId,
|
||||||
|
"nextPlayer" -> nextPlayer
|
||||||
|
)
|
||||||
|
}
|
||||||
|
|
||||||
|
private def buildLobbyUsersResponse(game: GameLobby, userSession: UserSession): JsValue = {
|
||||||
|
Json.obj(
|
||||||
|
"status" -> "lobbyUpdate",
|
||||||
|
"host" -> userSession.host,
|
||||||
|
"users" -> game.getUsers.map(u => Json.obj(
|
||||||
|
"name" -> u.name,
|
||||||
|
"id" -> u.id,
|
||||||
|
"self" -> (u.id == userSession.id)
|
||||||
|
))
|
||||||
|
)
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
def handleEvent(event: PollingEvents, game: GameLobby, userSession: UserSession): Result = {
|
||||||
|
event match {
|
||||||
|
case NewRound =>
|
||||||
|
val player = game.getPlayerByUser(userSession.user)
|
||||||
|
val hand = player.currentHand()
|
||||||
|
val jsonResponse = buildCardPlayResponse(game, hand, true)
|
||||||
|
Ok(jsonResponse)
|
||||||
|
case CardPlayed =>
|
||||||
|
val player = game.getPlayerByUser(userSession.user)
|
||||||
|
val hand = player.currentHand()
|
||||||
|
val jsonResponse = buildCardPlayResponse(game, hand, false)
|
||||||
|
Ok(jsonResponse)
|
||||||
|
case LobbyUpdate =>
|
||||||
|
Ok(buildLobbyUsersResponse(game, userSession))
|
||||||
|
case ReloadEvent =>
|
||||||
|
val jsonResponse = Json.obj(
|
||||||
|
"status" -> "reloadEvent",
|
||||||
|
"redirectUrl" -> routes.IngameController.game(game.id).url
|
||||||
|
)
|
||||||
|
Ok(jsonResponse)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// --- Main Polling Action ---
|
||||||
|
def polling(gameId: String): Action[AnyContent] = authAction.async { implicit request: AuthenticatedRequest[AnyContent] =>
|
||||||
|
|
||||||
|
val playerId = request.user.id
|
||||||
|
|
||||||
|
// 1. Safely look up the game
|
||||||
|
podManager.getGame(gameId) match {
|
||||||
|
case Some(game) =>
|
||||||
|
|
||||||
|
// 2. Short-Poll Check (Check for missed events)
|
||||||
|
if (game.getPollingState.nonEmpty) {
|
||||||
|
val event = game.getPollingState.dequeue()
|
||||||
|
|
||||||
|
Future.successful(handleEvent(event, game, game.getUserSession(playerId)))
|
||||||
|
} else {
|
||||||
|
|
||||||
|
val eventPromise = game.registerWaiter(playerId)
|
||||||
|
|
||||||
|
eventPromise.future.map { event =>
|
||||||
|
game.removeWaiter(playerId)
|
||||||
|
handleEvent(event, game, game.getUserSession(playerId))
|
||||||
|
}.recover {
|
||||||
|
case _: Throwable =>
|
||||||
|
game.removeWaiter(playerId)
|
||||||
|
NoContent
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
case None =>
|
||||||
|
// Game not found
|
||||||
|
Future.successful(NotFound("Game not found."))
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
@@ -3,7 +3,6 @@ package controllers
|
|||||||
import auth.{AuthAction, AuthenticatedRequest}
|
import auth.{AuthAction, AuthenticatedRequest}
|
||||||
import logic.user.{SessionManager, UserManager}
|
import logic.user.{SessionManager, UserManager}
|
||||||
import play.api.*
|
import play.api.*
|
||||||
import play.api.libs.json.Json
|
|
||||||
import play.api.mvc.*
|
import play.api.mvc.*
|
||||||
|
|
||||||
import javax.inject.*
|
import javax.inject.*
|
||||||
@@ -29,35 +28,28 @@ class UserController @Inject()(
|
|||||||
if (possibleUser.isDefined) {
|
if (possibleUser.isDefined) {
|
||||||
Redirect(routes.MainMenuController.mainMenu())
|
Redirect(routes.MainMenuController.mainMenu())
|
||||||
} else {
|
} else {
|
||||||
Ok(views.html.main("Login")(views.html.login.login()))
|
Ok(views.html.login.login())
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
Ok(views.html.main("Login")(views.html.login.login()))
|
Ok(views.html.login.login())
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
def login_Post(): Action[AnyContent] = {
|
def login_Post(): Action[AnyContent] = {
|
||||||
Action { implicit request =>
|
Action { implicit request =>
|
||||||
val jsonBody = request.body.asJson
|
val postData = request.body.asFormUrlEncoded
|
||||||
val username: Option[String] = jsonBody.flatMap { jsValue =>
|
if (postData.isDefined) {
|
||||||
(jsValue \ "username").asOpt[String]
|
|
||||||
}
|
|
||||||
val password: Option[String] = jsonBody.flatMap { jsValue =>
|
|
||||||
(jsValue \ "password").asOpt[String]
|
|
||||||
}
|
|
||||||
if (username.isDefined && password.isDefined) {
|
|
||||||
// Extract username and password from form data
|
// Extract username and password from form data
|
||||||
val possibleUser = userManager.authenticate(username.get, password.get)
|
val username = postData.get.get("username").flatMap(_.headOption).getOrElse("")
|
||||||
|
val password = postData.get.get("password").flatMap(_.headOption).getOrElse("")
|
||||||
|
val possibleUser = userManager.authenticate(username, password)
|
||||||
if (possibleUser.isDefined) {
|
if (possibleUser.isDefined) {
|
||||||
Ok(Json.obj(
|
Redirect(routes.MainMenuController.mainMenu()).withCookies(
|
||||||
"status" -> "success",
|
|
||||||
"redirectUrl" -> routes.MainMenuController.mainMenu().url,
|
|
||||||
"content" -> views.html.mainmenu.creategame(possibleUser).toString
|
|
||||||
)).withCookies(
|
|
||||||
Cookie("sessionId", sessionManager.createSession(possibleUser.get))
|
Cookie("sessionId", sessionManager.createSession(possibleUser.get))
|
||||||
)
|
)
|
||||||
} else {
|
} else {
|
||||||
|
println("Failed login attempt for user: " + username)
|
||||||
Unauthorized("Invalid username or password")
|
Unauthorized("Invalid username or password")
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
|
|||||||
@@ -1,45 +0,0 @@
|
|||||||
package controllers
|
|
||||||
|
|
||||||
|
|
||||||
import auth.AuthAction
|
|
||||||
import logic.PodManager
|
|
||||||
import logic.user.SessionManager
|
|
||||||
import model.sessions.{UserSession, UserWebsocketActor}
|
|
||||||
import org.apache.pekko.actor.{ActorRef, ActorSystem, Props}
|
|
||||||
import org.apache.pekko.stream.Materializer
|
|
||||||
import play.api.*
|
|
||||||
import play.api.libs.streams.ActorFlow
|
|
||||||
import play.api.mvc.*
|
|
||||||
|
|
||||||
import javax.inject.*
|
|
||||||
|
|
||||||
|
|
||||||
@Singleton
|
|
||||||
class WebsocketController @Inject()(
|
|
||||||
cc: ControllerComponents,
|
|
||||||
val sessionManger: SessionManager,
|
|
||||||
)(implicit system: ActorSystem, mat: Materializer) extends AbstractController(cc) {
|
|
||||||
|
|
||||||
def socket(): WebSocket = WebSocket.accept[String, String] { request =>
|
|
||||||
val session = request.cookies.get("sessionId")
|
|
||||||
if (session.isEmpty) throw new Exception("No session cookie found")
|
|
||||||
val userOpt = sessionManger.getUserBySession(session.get.value)
|
|
||||||
if (userOpt.isEmpty) throw new Exception("Invalid session")
|
|
||||||
val user = userOpt.get
|
|
||||||
val game = PodManager.identifyGameOfUser(user)
|
|
||||||
if (game.isEmpty) throw new Exception("User is not in a game")
|
|
||||||
val userSession = game.get.getUserSession(user.id)
|
|
||||||
ActorFlow.actorRef { out =>
|
|
||||||
println("Connect received")
|
|
||||||
KnockOutWebSocketActorFactory.create(out, userSession)
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
object KnockOutWebSocketActorFactory {
|
|
||||||
def create(out: ActorRef, userSession: UserSession): Props = {
|
|
||||||
Props(new UserWebsocketActor(out, userSession))
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
}
|
|
||||||
@@ -11,14 +11,14 @@ import util.GameUtil
|
|||||||
import javax.inject.Singleton
|
import javax.inject.Singleton
|
||||||
import scala.collection.mutable
|
import scala.collection.mutable
|
||||||
|
|
||||||
object PodManager {
|
@Singleton
|
||||||
|
class PodManager {
|
||||||
|
|
||||||
val TTL: Long = System.currentTimeMillis() + 86400000L // 24 hours in milliseconds
|
val TTL: Long = System.currentTimeMillis() + 86400000L // 24 hours in milliseconds
|
||||||
val podIp: String = System.getenv("POD_IP")
|
val podIp: String = System.getenv("POD_IP")
|
||||||
val podName: String = System.getenv("POD_NAME")
|
val podName: String = System.getenv("POD_NAME")
|
||||||
|
|
||||||
private val sessions: mutable.Map[String, GameLobby] = mutable.Map()
|
private val sessions: mutable.Map[String, GameLobby] = mutable.Map()
|
||||||
private val userSession: mutable.Map[User, String] = mutable.Map()
|
|
||||||
private val injector: Injector = Guice.createInjector(KnockOutWebConfigurationModule())
|
private val injector: Injector = Guice.createInjector(KnockOutWebConfigurationModule())
|
||||||
|
|
||||||
def createGame(
|
def createGame(
|
||||||
@@ -35,7 +35,6 @@ object PodManager {
|
|||||||
host = host
|
host = host
|
||||||
)
|
)
|
||||||
sessions += (gameLobby.id -> gameLobby)
|
sessions += (gameLobby.id -> gameLobby)
|
||||||
userSession += (host -> gameLobby.id)
|
|
||||||
gameLobby
|
gameLobby
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -43,31 +42,8 @@ object PodManager {
|
|||||||
sessions.get(gameId)
|
sessions.get(gameId)
|
||||||
}
|
}
|
||||||
|
|
||||||
def registerUserToGame(user: User, gameId: String): Boolean = {
|
|
||||||
if (sessions.contains(gameId)) {
|
|
||||||
userSession += (user -> gameId)
|
|
||||||
true
|
|
||||||
} else {
|
|
||||||
false
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
def unregisterUserFromGame(user: User): Unit = {
|
|
||||||
userSession.remove(user)
|
|
||||||
}
|
|
||||||
|
|
||||||
def identifyGameOfUser(user: User): Option[GameLobby] = {
|
|
||||||
userSession.get(user) match {
|
|
||||||
case Some(gameId) => sessions.get(gameId)
|
|
||||||
case None => None
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private[logic] def removeGame(gameId: String): Unit = {
|
private[logic] def removeGame(gameId: String): Unit = {
|
||||||
sessions.remove(gameId)
|
sessions.remove(gameId)
|
||||||
// Also remove all user sessions associated with this game
|
|
||||||
userSession.filterInPlace((_, v) => v != gameId)
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -2,23 +2,23 @@ package logic.game
|
|||||||
|
|
||||||
import de.knockoutwhist.cards.{Hand, Suit}
|
import de.knockoutwhist.cards.{Hand, Suit}
|
||||||
import de.knockoutwhist.control.GameLogic
|
import de.knockoutwhist.control.GameLogic
|
||||||
import de.knockoutwhist.control.GameState.{Lobby, MainMenu}
|
import de.knockoutwhist.control.GameState.{InGame, Lobby, MainMenu}
|
||||||
import de.knockoutwhist.control.controllerBaseImpl.sublogic.util.{MatchUtil, PlayerUtil}
|
import de.knockoutwhist.control.controllerBaseImpl.sublogic.util.{MatchUtil, PlayerUtil}
|
||||||
import de.knockoutwhist.events.global.{GameStateChangeEvent, SessionClosed}
|
import de.knockoutwhist.events.global.{CardPlayedEvent, GameStateChangeEvent, SessionClosed}
|
||||||
import de.knockoutwhist.events.player.PlayerEvent
|
import de.knockoutwhist.events.player.{PlayerEvent, ReceivedHandEvent}
|
||||||
import de.knockoutwhist.player.Playertype.HUMAN
|
import de.knockoutwhist.player.Playertype.HUMAN
|
||||||
import de.knockoutwhist.player.{AbstractPlayer, PlayerFactory}
|
import de.knockoutwhist.player.{AbstractPlayer, PlayerFactory}
|
||||||
import de.knockoutwhist.rounds.{Match, Round, Trick}
|
import de.knockoutwhist.rounds.{Match, Round, Trick}
|
||||||
import de.knockoutwhist.utils.events.{EventListener, SimpleEvent}
|
import de.knockoutwhist.utils.events.{EventListener, SimpleEvent}
|
||||||
import exceptions.*
|
import exceptions.*
|
||||||
import logic.PodManager
|
import logic.game.PollingEvents.{CardPlayed, LobbyUpdate, NewRound, ReloadEvent}
|
||||||
import model.sessions.{InteractionType, UserSession}
|
import model.sessions.{InteractionType, UserSession}
|
||||||
import model.users.User
|
import model.users.User
|
||||||
import play.api.libs.json.{JsObject, Json}
|
|
||||||
|
|
||||||
import java.util.UUID
|
import java.util.UUID
|
||||||
import scala.collection.mutable
|
import scala.collection.mutable
|
||||||
import scala.collection.mutable.ListBuffer
|
import scala.collection.mutable.ListBuffer
|
||||||
|
import scala.concurrent.Promise as ScalaPromise
|
||||||
|
|
||||||
class GameLobby private(
|
class GameLobby private(
|
||||||
val logic: GameLogic,
|
val logic: GameLogic,
|
||||||
@@ -27,44 +27,73 @@ class GameLobby private(
|
|||||||
val name: String,
|
val name: String,
|
||||||
val maxPlayers: Int
|
val maxPlayers: Int
|
||||||
) extends EventListener {
|
) extends EventListener {
|
||||||
|
|
||||||
|
|
||||||
private val users: mutable.Map[UUID, UserSession] = mutable.Map()
|
|
||||||
logic.addListener(this)
|
logic.addListener(this)
|
||||||
logic.createSession()
|
logic.createSession()
|
||||||
|
|
||||||
|
private val users: mutable.Map[UUID, UserSession] = mutable.Map()
|
||||||
|
private val pollingState: mutable.Queue[PollingEvents] = mutable.Queue()
|
||||||
|
private val waitingPromises: mutable.Map[UUID, ScalaPromise[PollingEvents]] = mutable.Map()
|
||||||
|
|
||||||
|
def registerWaiter(playerId: UUID): ScalaPromise[PollingEvents] = {
|
||||||
|
val promise = ScalaPromise[PollingEvents]()
|
||||||
|
waitingPromises.put(playerId, promise)
|
||||||
|
promise
|
||||||
|
}
|
||||||
|
|
||||||
|
def removeWaiter(playerId: UUID): Unit = {
|
||||||
|
waitingPromises.remove(playerId)
|
||||||
|
}
|
||||||
|
|
||||||
def addUser(user: User): UserSession = {
|
def addUser(user: User): UserSession = {
|
||||||
if (users.size >= maxPlayers) throw new GameFullException("The game is full!")
|
if (users.size >= maxPlayers) throw new GameFullException("The game is full!")
|
||||||
if (users.contains(user.id)) throw new IllegalArgumentException("User is already in the game!")
|
if (users.contains(user.id)) throw new IllegalArgumentException("User is already in the game!")
|
||||||
if (logic.getCurrentState != Lobby) throw new IllegalStateException("The game has already started!")
|
if (logic.getCurrentState != Lobby) throw new IllegalStateException("The game has already started!")
|
||||||
val userSession = new UserSession(
|
val userSession = new UserSession(
|
||||||
user = user,
|
user = user,
|
||||||
host = false,
|
host = false
|
||||||
gameLobby = this
|
|
||||||
)
|
)
|
||||||
users += (user.id -> userSession)
|
users += (user.id -> userSession)
|
||||||
PodManager.registerUserToGame(user, id)
|
addToQueue(LobbyUpdate)
|
||||||
//TODO : transmit Lobby Update transmitToAll()
|
|
||||||
userSession
|
userSession
|
||||||
}
|
}
|
||||||
|
|
||||||
override def listen(event: SimpleEvent): Unit = {
|
override def listen(event: SimpleEvent): Unit = {
|
||||||
event match {
|
event match {
|
||||||
|
case event: ReceivedHandEvent =>
|
||||||
|
addToQueue(NewRound)
|
||||||
|
users.get(event.playerId).foreach(session => session.updatePlayer(event))
|
||||||
|
case event: CardPlayedEvent =>
|
||||||
|
addToQueue(CardPlayed)
|
||||||
case event: PlayerEvent =>
|
case event: PlayerEvent =>
|
||||||
users.get(event.playerId).foreach(session => session.updatePlayer(event))
|
users.get(event.playerId).foreach(session => session.updatePlayer(event))
|
||||||
case event: GameStateChangeEvent =>
|
case event: GameStateChangeEvent =>
|
||||||
if (event.oldState == MainMenu && event.newState == Lobby) {
|
if (event.oldState == MainMenu && event.newState == Lobby) {
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
|
if (event.oldState == Lobby && event.newState == InGame) {
|
||||||
|
addToQueue(ReloadEvent)
|
||||||
|
}else {
|
||||||
|
addToQueue(ReloadEvent)
|
||||||
|
}
|
||||||
|
users.values.foreach(session => session.updatePlayer(event))
|
||||||
|
case event: SessionClosed =>
|
||||||
users.values.foreach(session => session.updatePlayer(event))
|
users.values.foreach(session => session.updatePlayer(event))
|
||||||
case event: SimpleEvent =>
|
case event: SimpleEvent =>
|
||||||
users.values.foreach(session => session.updatePlayer(event))
|
users.values.foreach(session => session.updatePlayer(event))
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private def addToQueue(event: PollingEvents): Unit = {
|
||||||
|
if (waitingPromises.nonEmpty) {
|
||||||
|
waitingPromises.values.foreach(_.success(event))
|
||||||
|
waitingPromises.clear()
|
||||||
|
} else {
|
||||||
|
pollingState.enqueue(event)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Start the game if the user is the host.
|
* Start the game if the user is the host.
|
||||||
*
|
|
||||||
* @param user the user who wants to start the game.
|
* @param user the user who wants to start the game.
|
||||||
*/
|
*/
|
||||||
def startGame(user: User): Unit = {
|
def startGame(user: User): Unit = {
|
||||||
@@ -91,7 +120,6 @@ class GameLobby private(
|
|||||||
|
|
||||||
/**
|
/**
|
||||||
* Remove the user from the game lobby.
|
* Remove the user from the game lobby.
|
||||||
*
|
|
||||||
* @param user the user who wants to leave the game.
|
* @param user the user who wants to leave the game.
|
||||||
*/
|
*/
|
||||||
def leaveGame(userId: UUID): Unit = {
|
def leaveGame(userId: UUID): Unit = {
|
||||||
@@ -99,27 +127,12 @@ class GameLobby private(
|
|||||||
if (sessionOpt.isEmpty) {
|
if (sessionOpt.isEmpty) {
|
||||||
throw new NotInThisGameException("You are not in this game!")
|
throw new NotInThisGameException("You are not in this game!")
|
||||||
}
|
}
|
||||||
if (sessionOpt.get.host) {
|
|
||||||
logic.invoke(SessionClosed())
|
|
||||||
users.clear()
|
|
||||||
PodManager.removeGame(id)
|
|
||||||
return
|
|
||||||
}
|
|
||||||
sessionOpt.get.websocketActor.foreach(act => act.transmitJsonToClient(Json.obj(
|
|
||||||
"id" -> "-1",
|
|
||||||
"event" -> "SessionClosed",
|
|
||||||
"data" -> Json.obj(
|
|
||||||
"reason" -> "You left the game (or got kicked)."
|
|
||||||
)
|
|
||||||
)))
|
|
||||||
users.remove(userId)
|
users.remove(userId)
|
||||||
PodManager.unregisterUserFromGame(sessionOpt.get.user)
|
addToQueue(LobbyUpdate)
|
||||||
//TODO: transmit Lobby Update transmitToAll()
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Play a card from the player's hand.
|
* Play a card from the player's hand.
|
||||||
*
|
|
||||||
* @param userSession the user session of the player.
|
* @param userSession the user session of the player.
|
||||||
* @param cardIndex the index of the card in the player's hand.
|
* @param cardIndex the index of the card in the player's hand.
|
||||||
*/
|
*/
|
||||||
@@ -137,6 +150,95 @@ class GameLobby private(
|
|||||||
logic.playerInputLogic.receivedCard(card)
|
logic.playerInputLogic.receivedCard(card)
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Play a card from the player's hand while in dog life or skip the round.
|
||||||
|
* @param userSession the user session of the player.
|
||||||
|
* @param cardIndex the index of the card in the player's hand or -1 if the player wants to skip the round.
|
||||||
|
*/
|
||||||
|
def playDogCard(userSession: UserSession, cardIndex: Int): Unit = {
|
||||||
|
val player = getPlayerInteractable(userSession, InteractionType.DogCard)
|
||||||
|
if (!player.isInDogLife) {
|
||||||
|
throw new CantPlayCardException("You are not in dog life!")
|
||||||
|
}
|
||||||
|
if (cardIndex == -1) {
|
||||||
|
if (!MatchUtil.dogNeedsToPlay(getMatch, getRound)) {
|
||||||
|
throw new CantPlayCardException("You can't skip this round!")
|
||||||
|
}
|
||||||
|
logic.playerInputLogic.receivedDog(None)
|
||||||
|
}
|
||||||
|
val hand = getHand(player)
|
||||||
|
val card = hand.cards(cardIndex)
|
||||||
|
userSession.resetCanInteract()
|
||||||
|
logic.playerInputLogic.receivedDog(Some(card))
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Select the trump suit for the round.
|
||||||
|
* @param userSession the user session of the player.
|
||||||
|
* @param trumpIndex the index of the trump suit.
|
||||||
|
*/
|
||||||
|
def selectTrump(userSession: UserSession, trumpIndex: Int): Unit = {
|
||||||
|
val player = getPlayerInteractable(userSession, InteractionType.TrumpSuit)
|
||||||
|
val trumpSuits = Suit.values.toList
|
||||||
|
val selectedTrump = trumpSuits(trumpIndex)
|
||||||
|
userSession.resetCanInteract()
|
||||||
|
logic.playerInputLogic.receivedTrumpSuit(selectedTrump)
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
*
|
||||||
|
* @param userSession
|
||||||
|
* @param tieNumber
|
||||||
|
*/
|
||||||
|
def selectTie(userSession: UserSession, tieNumber: Int): Unit = {
|
||||||
|
val player = getPlayerInteractable(userSession, InteractionType.TieChoice)
|
||||||
|
userSession.resetCanInteract()
|
||||||
|
logic.playerTieLogic.receivedTieBreakerCard(tieNumber)
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
//-------------------
|
||||||
|
|
||||||
|
def getUserSession(userId: UUID): UserSession = {
|
||||||
|
val sessionOpt = users.get(userId)
|
||||||
|
if (sessionOpt.isEmpty) {
|
||||||
|
throw new NotInThisGameException("You are not in this game!")
|
||||||
|
}
|
||||||
|
sessionOpt.get
|
||||||
|
}
|
||||||
|
|
||||||
|
def getPlayerByUser(user: User): AbstractPlayer = {
|
||||||
|
getPlayerBySession(getUserSession(user.id))
|
||||||
|
}
|
||||||
|
|
||||||
|
def getPlayers: mutable.Map[UUID, UserSession] = {
|
||||||
|
users.clone()
|
||||||
|
}
|
||||||
|
|
||||||
|
def getLogic: GameLogic = {
|
||||||
|
logic
|
||||||
|
}
|
||||||
|
def getPollingState: mutable.Queue[PollingEvents] = {
|
||||||
|
pollingState
|
||||||
|
}
|
||||||
|
private def getPlayerBySession(userSession: UserSession): AbstractPlayer = {
|
||||||
|
val playerOption = getMatch.totalplayers.find(_.id == userSession.id)
|
||||||
|
if (playerOption.isEmpty) {
|
||||||
|
throw new NotInThisGameException("You are not in this game!")
|
||||||
|
}
|
||||||
|
playerOption.get
|
||||||
|
}
|
||||||
|
|
||||||
|
private def getPlayerInteractable(userSession: UserSession, iType: InteractionType): AbstractPlayer = {
|
||||||
|
if (!userSession.lock.isHeldByCurrentThread) {
|
||||||
|
throw new IllegalStateException("The user session is not locked!")
|
||||||
|
}
|
||||||
|
if (userSession.canInteract.isEmpty || userSession.canInteract.get != iType) {
|
||||||
|
throw new NotInteractableException("You can't play a card!")
|
||||||
|
}
|
||||||
|
getPlayerBySession(userSession)
|
||||||
|
}
|
||||||
|
|
||||||
private def getHand(player: AbstractPlayer): Hand = {
|
private def getHand(player: AbstractPlayer): Hand = {
|
||||||
val handOption = player.currentHand()
|
val handOption = player.currentHand()
|
||||||
if (handOption.isEmpty) {
|
if (handOption.isEmpty) {
|
||||||
@@ -145,6 +247,14 @@ class GameLobby private(
|
|||||||
handOption.get
|
handOption.get
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private def getMatch: Match = {
|
||||||
|
val matchOpt = logic.getCurrentMatch
|
||||||
|
if (matchOpt.isEmpty) {
|
||||||
|
throw new IllegalStateException("No match is currently running!")
|
||||||
|
}
|
||||||
|
matchOpt.get
|
||||||
|
}
|
||||||
|
|
||||||
private def getRound: Round = {
|
private def getRound: Round = {
|
||||||
val roundOpt = logic.getCurrentRound
|
val roundOpt = logic.getCurrentRound
|
||||||
if (roundOpt.isEmpty) {
|
if (roundOpt.isEmpty) {
|
||||||
@@ -161,127 +271,10 @@ class GameLobby private(
|
|||||||
trickOpt.get
|
trickOpt.get
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
|
||||||
* Play a card from the player's hand while in dog life or skip the round.
|
|
||||||
*
|
|
||||||
* @param userSession the user session of the player.
|
|
||||||
* @param cardIndex the index of the card in the player's hand or -1 if the player wants to skip the round.
|
|
||||||
*/
|
|
||||||
def playDogCard(userSession: UserSession, cardIndex: Int): Unit = {
|
|
||||||
val player = getPlayerInteractable(userSession, InteractionType.DogCard)
|
|
||||||
if (!player.isInDogLife) {
|
|
||||||
throw new CantPlayCardException("You are not in dog life!")
|
|
||||||
}
|
|
||||||
if (cardIndex == -1) {
|
|
||||||
if (MatchUtil.dogNeedsToPlay(getMatch, getRound)) {
|
|
||||||
throw new CantPlayCardException("You can't skip this round!")
|
|
||||||
}
|
|
||||||
logic.playerInputLogic.receivedDog(None)
|
|
||||||
return
|
|
||||||
}
|
|
||||||
val hand = getHand(player)
|
|
||||||
val card = hand.cards(cardIndex)
|
|
||||||
userSession.resetCanInteract()
|
|
||||||
logic.playerInputLogic.receivedDog(Some(card))
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Select the trump suit for the round.
|
|
||||||
*
|
|
||||||
* @param userSession the user session of the player.
|
|
||||||
* @param trumpIndex the index of the trump suit.
|
|
||||||
*/
|
|
||||||
def selectTrump(userSession: UserSession, trumpIndex: Int): Unit = {
|
|
||||||
val player = getPlayerInteractable(userSession, InteractionType.TrumpSuit)
|
|
||||||
val trumpSuits = Suit.values.toList
|
|
||||||
val selectedTrump = trumpSuits(trumpIndex)
|
|
||||||
userSession.resetCanInteract()
|
|
||||||
logic.playerInputLogic.receivedTrumpSuit(selectedTrump)
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//-------------------
|
|
||||||
|
|
||||||
private def getPlayerInteractable(userSession: UserSession, iType: InteractionType): AbstractPlayer = {
|
|
||||||
if (!userSession.lock.isHeldByCurrentThread) {
|
|
||||||
throw new IllegalStateException("The user session is not locked!")
|
|
||||||
}
|
|
||||||
if (userSession.canInteract.isEmpty || userSession.canInteract.get != iType) {
|
|
||||||
throw new NotInteractableException("You can't play a card!")
|
|
||||||
}
|
|
||||||
getPlayerBySession(userSession)
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
*
|
|
||||||
* @param userSession
|
|
||||||
* @param tieNumber
|
|
||||||
*/
|
|
||||||
def selectTie(userSession: UserSession, tieNumber: Int): Unit = {
|
|
||||||
val player = getPlayerInteractable(userSession, InteractionType.TieChoice)
|
|
||||||
userSession.resetCanInteract()
|
|
||||||
logic.playerTieLogic.receivedTieBreakerCard(tieNumber)
|
|
||||||
}
|
|
||||||
|
|
||||||
def returnToLobby(userSession: UserSession): Unit = {
|
|
||||||
if (!users.contains(userSession.id)) {
|
|
||||||
throw new NotInThisGameException("You are not in this game!")
|
|
||||||
}
|
|
||||||
val session = users(userSession.id)
|
|
||||||
if (session != userSession) {
|
|
||||||
throw new IllegalArgumentException("User session does not match!")
|
|
||||||
}
|
|
||||||
if (!session.host)
|
|
||||||
throw new NotHostException("Only the host can return to the lobby!")
|
|
||||||
logic.createSession()
|
|
||||||
}
|
|
||||||
|
|
||||||
def getPlayerByUser(user: User): AbstractPlayer = {
|
|
||||||
getPlayerBySession(getUserSession(user.id))
|
|
||||||
}
|
|
||||||
|
|
||||||
def getUserSession(userId: UUID): UserSession = {
|
|
||||||
val sessionOpt = users.get(userId)
|
|
||||||
if (sessionOpt.isEmpty) {
|
|
||||||
throw new NotInThisGameException("You are not in this game!")
|
|
||||||
}
|
|
||||||
sessionOpt.get
|
|
||||||
}
|
|
||||||
|
|
||||||
private def getPlayerBySession(userSession: UserSession): AbstractPlayer = {
|
|
||||||
val playerOption = getMatch.totalplayers.find(_.id == userSession.id)
|
|
||||||
if (playerOption.isEmpty) {
|
|
||||||
throw new NotInThisGameException("You are not in this game!")
|
|
||||||
}
|
|
||||||
playerOption.get
|
|
||||||
}
|
|
||||||
|
|
||||||
private def getMatch: Match = {
|
|
||||||
val matchOpt = logic.getCurrentMatch
|
|
||||||
if (matchOpt.isEmpty) {
|
|
||||||
throw new IllegalStateException("No match is currently running!")
|
|
||||||
}
|
|
||||||
matchOpt.get
|
|
||||||
}
|
|
||||||
|
|
||||||
def getPlayers: mutable.Map[UUID, UserSession] = {
|
|
||||||
users.clone()
|
|
||||||
}
|
|
||||||
|
|
||||||
def getLogic: GameLogic = {
|
|
||||||
logic
|
|
||||||
}
|
|
||||||
|
|
||||||
def getUsers: Set[User] = {
|
def getUsers: Set[User] = {
|
||||||
users.values.map(d => d.user).toSet
|
users.values.map(d => d.user).toSet
|
||||||
}
|
}
|
||||||
|
|
||||||
private def transmitToAll(event: JsObject): Unit = {
|
|
||||||
users.values.foreach(session => {
|
|
||||||
session.websocketActor.foreach(act => act.transmitJsonToClient(event))
|
|
||||||
})
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
object GameLobby {
|
object GameLobby {
|
||||||
@@ -302,8 +295,7 @@ object GameLobby {
|
|||||||
)
|
)
|
||||||
lobby.users += (host.id -> new UserSession(
|
lobby.users += (host.id -> new UserSession(
|
||||||
user = host,
|
user = host,
|
||||||
host = true,
|
host = true
|
||||||
gameLobby = lobby
|
|
||||||
))
|
))
|
||||||
lobby
|
lobby
|
||||||
}
|
}
|
||||||
|
|||||||
8
knockoutwhistweb/app/logic/game/PollingEvents.scala
Normal file
8
knockoutwhistweb/app/logic/game/PollingEvents.scala
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
package logic.game
|
||||||
|
|
||||||
|
enum PollingEvents {
|
||||||
|
case CardPlayed
|
||||||
|
case NewRound
|
||||||
|
case ReloadEvent
|
||||||
|
case LobbyUpdate
|
||||||
|
}
|
||||||
@@ -8,9 +8,7 @@ import model.users.User
|
|||||||
trait SessionManager {
|
trait SessionManager {
|
||||||
|
|
||||||
def createSession(user: User): String
|
def createSession(user: User): String
|
||||||
|
|
||||||
def getUserBySession(sessionId: String): Option[User]
|
def getUserBySession(sessionId: String): Option[User]
|
||||||
|
|
||||||
def invalidateSession(sessionId: String): Unit
|
def invalidateSession(sessionId: String): Unit
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -8,13 +8,9 @@ import model.users.User
|
|||||||
trait UserManager {
|
trait UserManager {
|
||||||
|
|
||||||
def addUser(name: String, password: String): Boolean
|
def addUser(name: String, password: String): Boolean
|
||||||
|
|
||||||
def authenticate(name: String, password: String): Option[User]
|
def authenticate(name: String, password: String): Option[User]
|
||||||
|
|
||||||
def userExists(name: String): Option[User]
|
def userExists(name: String): Option[User]
|
||||||
|
|
||||||
def userExistsById(id: Long): Option[User]
|
def userExistsById(id: Long): Option[User]
|
||||||
|
|
||||||
def removeUser(name: String): Boolean
|
def removeUser(name: String): Boolean
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -7,9 +7,7 @@ import java.util.UUID
|
|||||||
trait PlayerSession {
|
trait PlayerSession {
|
||||||
|
|
||||||
def id: UUID
|
def id: UUID
|
||||||
|
|
||||||
def name: String
|
def name: String
|
||||||
|
|
||||||
def updatePlayer(event: SimpleEvent): Unit
|
def updatePlayer(event: SimpleEvent): Unit
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -2,18 +2,14 @@ package model.sessions
|
|||||||
|
|
||||||
import de.knockoutwhist.events.player.{RequestCardEvent, RequestTieChoiceEvent, RequestTrumpSuitEvent}
|
import de.knockoutwhist.events.player.{RequestCardEvent, RequestTieChoiceEvent, RequestTrumpSuitEvent}
|
||||||
import de.knockoutwhist.utils.events.SimpleEvent
|
import de.knockoutwhist.utils.events.SimpleEvent
|
||||||
import logic.game.GameLobby
|
|
||||||
import model.users.User
|
import model.users.User
|
||||||
import play.api.libs.json.JsObject
|
|
||||||
|
|
||||||
import java.util.UUID
|
import java.util.UUID
|
||||||
import java.util.concurrent.locks.ReentrantLock
|
import java.util.concurrent.locks.{Lock, ReentrantLock}
|
||||||
import scala.util.Try
|
|
||||||
|
|
||||||
class UserSession(val user: User, val host: Boolean, val gameLobby: GameLobby) extends PlayerSession {
|
class UserSession(val user: User, val host: Boolean) extends PlayerSession {
|
||||||
val lock: ReentrantLock = ReentrantLock()
|
|
||||||
var canInteract: Option[InteractionType] = None
|
var canInteract: Option[InteractionType] = None
|
||||||
var websocketActor: Option[UserWebsocketActor] = None
|
val lock: ReentrantLock = ReentrantLock()
|
||||||
|
|
||||||
override def updatePlayer(event: SimpleEvent): Unit = {
|
override def updatePlayer(event: SimpleEvent): Unit = {
|
||||||
event match {
|
event match {
|
||||||
@@ -26,7 +22,6 @@ class UserSession(val user: User, val host: Boolean, val gameLobby: GameLobby) e
|
|||||||
else canInteract = Some(InteractionType.Card)
|
else canInteract = Some(InteractionType.Card)
|
||||||
case _ =>
|
case _ =>
|
||||||
}
|
}
|
||||||
websocketActor.foreach(_.transmitEventToClient(event))
|
|
||||||
}
|
}
|
||||||
|
|
||||||
override def id: UUID = user.id
|
override def id: UUID = user.id
|
||||||
@@ -37,16 +32,4 @@ class UserSession(val user: User, val host: Boolean, val gameLobby: GameLobby) e
|
|||||||
canInteract = None
|
canInteract = None
|
||||||
}
|
}
|
||||||
|
|
||||||
def handleWebResponse(eventType: String, data: JsObject): Unit = {
|
|
||||||
lock.lock()
|
|
||||||
Try {
|
|
||||||
eventType match {
|
|
||||||
case "Ping" =>
|
|
||||||
// No action needed for Ping
|
|
||||||
()
|
|
||||||
}
|
|
||||||
}
|
|
||||||
lock.unlock()
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,103 +0,0 @@
|
|||||||
package model.sessions
|
|
||||||
|
|
||||||
import de.knockoutwhist.utils.events.SimpleEvent
|
|
||||||
import org.apache.pekko.actor.{Actor, ActorRef}
|
|
||||||
import play.api.libs.json.{JsObject, JsValue, Json}
|
|
||||||
import util.WebsocketEventMapper
|
|
||||||
|
|
||||||
import scala.util.{Failure, Success, Try}
|
|
||||||
|
|
||||||
class UserWebsocketActor(
|
|
||||||
out: ActorRef,
|
|
||||||
session: UserSession
|
|
||||||
) extends Actor {
|
|
||||||
|
|
||||||
{
|
|
||||||
session.lock.lock()
|
|
||||||
if (session.websocketActor.isDefined) {
|
|
||||||
val otherWebsocket = session.websocketActor.get
|
|
||||||
otherWebsocket.transmitTextToClient("Error: Multiple websocket connections detected. Closing your connection.")
|
|
||||||
context.stop(otherWebsocket.self)
|
|
||||||
transmitTextToClient("Previous websocket connection closed. You are now connected.")
|
|
||||||
}
|
|
||||||
session.websocketActor = Some(this)
|
|
||||||
session.lock.unlock()
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
override def receive: Receive = {
|
|
||||||
case msg: String =>
|
|
||||||
val jsonObject = Try {
|
|
||||||
Json.parse(msg)
|
|
||||||
}
|
|
||||||
Try {
|
|
||||||
jsonObject match {
|
|
||||||
case Success(value) =>
|
|
||||||
handle(value)
|
|
||||||
case Failure(exception) =>
|
|
||||||
transmitTextToClient(s"Error parsing JSON: ${exception.getMessage}")
|
|
||||||
}
|
|
||||||
}.failed.foreach(
|
|
||||||
ex => transmitTextToClient(s"Error handling message: ${ex.getMessage}")
|
|
||||||
)
|
|
||||||
case other =>
|
|
||||||
}
|
|
||||||
|
|
||||||
private def transmitTextToClient(text: String): Unit = {
|
|
||||||
out ! text
|
|
||||||
}
|
|
||||||
|
|
||||||
private def handle(json: JsValue): Unit = {
|
|
||||||
val idOpt = (json \ "id").asOpt[String]
|
|
||||||
if (idOpt.isEmpty) {
|
|
||||||
transmitJsonToClient(Json.obj(
|
|
||||||
"status" -> "error",
|
|
||||||
"error" -> "Missing 'id' field"
|
|
||||||
))
|
|
||||||
return
|
|
||||||
}
|
|
||||||
val id = idOpt.get
|
|
||||||
val eventOpt = (json \ "event").asOpt[String]
|
|
||||||
if (eventOpt.isEmpty) {
|
|
||||||
transmitJsonToClient(Json.obj(
|
|
||||||
"id" -> id,
|
|
||||||
"event" -> null,
|
|
||||||
"status" -> "error",
|
|
||||||
"error" -> "Missing 'event' field"
|
|
||||||
))
|
|
||||||
return
|
|
||||||
}
|
|
||||||
val statusOpt = (json \ "status").asOpt[String]
|
|
||||||
if (statusOpt.isDefined) {
|
|
||||||
return
|
|
||||||
}
|
|
||||||
val event = eventOpt.get
|
|
||||||
val data = (json \ "data").asOpt[JsObject].getOrElse(Json.obj())
|
|
||||||
val result = Try {
|
|
||||||
session.handleWebResponse(event, data)
|
|
||||||
}
|
|
||||||
if (result.isSuccess) {
|
|
||||||
transmitJsonToClient(Json.obj(
|
|
||||||
"id" -> id,
|
|
||||||
"event" -> event,
|
|
||||||
"status" -> "success"
|
|
||||||
))
|
|
||||||
} else {
|
|
||||||
transmitJsonToClient(Json.obj(
|
|
||||||
"id" -> id,
|
|
||||||
"event" -> event,
|
|
||||||
"status" -> "error",
|
|
||||||
"error" -> result.failed.get.getMessage
|
|
||||||
))
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
def transmitJsonToClient(jsonObj: JsValue): Unit = {
|
|
||||||
transmitTextToClient(jsonObj.toString())
|
|
||||||
}
|
|
||||||
|
|
||||||
def transmitEventToClient(event: SimpleEvent): Unit = {
|
|
||||||
transmitJsonToClient(WebsocketEventMapper.toJson(event, session))
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
@@ -12,28 +12,10 @@ import javax.inject.*
|
|||||||
@Singleton
|
@Singleton
|
||||||
class JwtKeyProvider @Inject()(config: Configuration) {
|
class JwtKeyProvider @Inject()(config: Configuration) {
|
||||||
|
|
||||||
val publicKey: RSAPublicKey = {
|
private def cleanPem(pem: String): String =
|
||||||
val pemOpt = config.getOptional[String]("auth.publicKeyPem")
|
pem.replaceAll("-----BEGIN (.*)-----", "")
|
||||||
val fileOpt = config.getOptional[String]("auth.publicKeyFile")
|
.replaceAll("-----END (.*)-----", "")
|
||||||
|
.replaceAll("\\s", "")
|
||||||
pemOpt.orElse(fileOpt.map { path =>
|
|
||||||
new String(Files.readAllBytes(Paths.get(path)))
|
|
||||||
}) match {
|
|
||||||
case Some(pem) => loadPublicKeyFromPem(pem)
|
|
||||||
case None => throw new RuntimeException("No RSA public key configured.")
|
|
||||||
}
|
|
||||||
}
|
|
||||||
val privateKey: RSAPrivateKey = {
|
|
||||||
val pemOpt = config.getOptional[String]("auth.privateKeyPem")
|
|
||||||
val fileOpt = config.getOptional[String]("auth.privateKeyFile")
|
|
||||||
|
|
||||||
pemOpt.orElse(fileOpt.map { path =>
|
|
||||||
new String(Files.readAllBytes(Paths.get(path)))
|
|
||||||
}) match {
|
|
||||||
case Some(pem) => loadPrivateKeyFromPem(pem)
|
|
||||||
case None => throw new RuntimeException("No RSA private key configured.")
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private def loadPublicKeyFromPem(pem: String): RSAPublicKey = {
|
private def loadPublicKeyFromPem(pem: String): RSAPublicKey = {
|
||||||
val decoded = Base64.getDecoder.decode(cleanPem(pem))
|
val decoded = Base64.getDecoder.decode(cleanPem(pem))
|
||||||
@@ -47,9 +29,28 @@ class JwtKeyProvider @Inject()(config: Configuration) {
|
|||||||
KeyFactory.getInstance("RSA").generatePrivate(spec).asInstanceOf[RSAPrivateKey]
|
KeyFactory.getInstance("RSA").generatePrivate(spec).asInstanceOf[RSAPrivateKey]
|
||||||
}
|
}
|
||||||
|
|
||||||
private def cleanPem(pem: String): String =
|
val publicKey: RSAPublicKey = {
|
||||||
pem.replaceAll("-----BEGIN (.*)-----", "")
|
val pemOpt = config.getOptional[String]("auth.publicKeyPem")
|
||||||
.replaceAll("-----END (.*)-----", "")
|
val fileOpt = config.getOptional[String]("auth.publicKeyFile")
|
||||||
.replaceAll("\\s", "")
|
|
||||||
|
pemOpt.orElse(fileOpt.map { path =>
|
||||||
|
new String(Files.readAllBytes(Paths.get(path)))
|
||||||
|
}) match {
|
||||||
|
case Some(pem) => loadPublicKeyFromPem(pem)
|
||||||
|
case None => throw new RuntimeException("No RSA public key configured.")
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
val privateKey: RSAPrivateKey = {
|
||||||
|
val pemOpt = config.getOptional[String]("auth.privateKeyPem")
|
||||||
|
val fileOpt = config.getOptional[String]("auth.privateKeyFile")
|
||||||
|
|
||||||
|
pemOpt.orElse(fileOpt.map { path =>
|
||||||
|
new String(Files.readAllBytes(Paths.get(path)))
|
||||||
|
}) match {
|
||||||
|
case Some(pem) => loadPrivateKeyFromPem(pem)
|
||||||
|
case None => throw new RuntimeException("No RSA private key configured.")
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,9 +1,8 @@
|
|||||||
package util
|
package util
|
||||||
|
|
||||||
import de.knockoutwhist.cards.{Card, Hand}
|
import de.knockoutwhist.cards.Card
|
||||||
import de.knockoutwhist.cards.CardValue.*
|
import de.knockoutwhist.cards.CardValue.*
|
||||||
import de.knockoutwhist.cards.Suit.{Clubs, Diamonds, Hearts, Spades}
|
import de.knockoutwhist.cards.Suit.{Clubs, Diamonds, Hearts, Spades}
|
||||||
import play.api.libs.json.{JsArray, Json}
|
|
||||||
import play.twirl.api.Html
|
import play.twirl.api.Html
|
||||||
import scalafx.scene.image.Image
|
import scalafx.scene.image.Image
|
||||||
|
|
||||||
@@ -37,22 +36,4 @@ object WebUIUtils {
|
|||||||
f"$cv$s"
|
f"$cv$s"
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
|
||||||
* Map a Hand to a JsArray of cards
|
|
||||||
* Per card it has the string and the index in the hand
|
|
||||||
* @param hand
|
|
||||||
* @return
|
|
||||||
*/
|
|
||||||
def handToJson(hand: Hand): JsArray = {
|
|
||||||
val cards = hand.cards
|
|
||||||
JsArray(
|
|
||||||
cards.zipWithIndex.map { case (card, index) =>
|
|
||||||
Json.obj(
|
|
||||||
"idx" -> index,
|
|
||||||
"card" -> cardtoString(card)
|
|
||||||
)
|
|
||||||
}
|
|
||||||
)
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,47 +0,0 @@
|
|||||||
package util
|
|
||||||
|
|
||||||
import de.knockoutwhist.utils.events.SimpleEvent
|
|
||||||
import logic.game.GameLobby
|
|
||||||
import model.sessions.UserSession
|
|
||||||
import play.api.libs.json.{JsValue, Json}
|
|
||||||
import tools.jackson.databind.json.JsonMapper
|
|
||||||
import tools.jackson.module.scala.ScalaModule
|
|
||||||
import util.mapper.{CardPlayedEventMapper, GameStateEventMapper, ReceivedHandEventMapper, SimpleEventMapper}
|
|
||||||
|
|
||||||
object WebsocketEventMapper {
|
|
||||||
|
|
||||||
private val scalaModule = ScalaModule.builder()
|
|
||||||
.addAllBuiltinModules()
|
|
||||||
.supportScala3Classes(true)
|
|
||||||
.build()
|
|
||||||
|
|
||||||
private val mapper = JsonMapper.builder().addModule(scalaModule).build()
|
|
||||||
|
|
||||||
private var customMappers: Map[String,SimpleEventMapper[SimpleEvent]] = Map()
|
|
||||||
|
|
||||||
private def registerCustomMapper[T <: SimpleEvent](mapper: SimpleEventMapper[T]): Unit = {
|
|
||||||
customMappers = customMappers + (mapper.id -> mapper.asInstanceOf[SimpleEventMapper[SimpleEvent]])
|
|
||||||
}
|
|
||||||
|
|
||||||
// Register all custom mappers here
|
|
||||||
registerCustomMapper(ReceivedHandEventMapper)
|
|
||||||
registerCustomMapper(GameStateEventMapper)
|
|
||||||
registerCustomMapper(CardPlayedEventMapper)
|
|
||||||
|
|
||||||
def toJson(obj: SimpleEvent, session: UserSession): JsValue = {
|
|
||||||
val data: Option[JsValue] = if (customMappers.contains(obj.id)) {
|
|
||||||
Some(customMappers(obj.id).toJson(obj, session))
|
|
||||||
}else {
|
|
||||||
None
|
|
||||||
}
|
|
||||||
if (data.isEmpty) {
|
|
||||||
return Json.obj()
|
|
||||||
}
|
|
||||||
Json.obj(
|
|
||||||
"id" -> ("request-" + java.util.UUID.randomUUID().toString),
|
|
||||||
"event" -> obj.id,
|
|
||||||
"data" -> data
|
|
||||||
)
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
@@ -1,20 +0,0 @@
|
|||||||
package util.mapper
|
|
||||||
|
|
||||||
import de.knockoutwhist.events.global.CardPlayedEvent
|
|
||||||
import model.sessions.UserSession
|
|
||||||
import play.api.libs.json.{JsArray, JsObject, Json}
|
|
||||||
import util.WebUIUtils
|
|
||||||
|
|
||||||
object CardPlayedEventMapper extends SimpleEventMapper[CardPlayedEvent]{
|
|
||||||
|
|
||||||
override def id: String = "CardPlayedEvent"
|
|
||||||
|
|
||||||
override def toJson(event: CardPlayedEvent, session: UserSession): JsObject = {
|
|
||||||
Json.obj(
|
|
||||||
"firstCard" -> (if (event.trick.firstCard.isDefined) WebUIUtils.cardtoString(event.trick.firstCard.get) else "BLANK"),
|
|
||||||
"playedCards" -> JsArray(event.trick.cards.map { case (card, player) =>
|
|
||||||
Json.obj("cardId" -> WebUIUtils.cardtoString(card), "player" -> player.name)
|
|
||||||
}.toList)
|
|
||||||
)
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,18 +0,0 @@
|
|||||||
package util.mapper
|
|
||||||
|
|
||||||
import controllers.IngameController
|
|
||||||
import de.knockoutwhist.events.global.GameStateChangeEvent
|
|
||||||
import model.sessions.UserSession
|
|
||||||
import play.api.libs.json.{JsObject, Json}
|
|
||||||
|
|
||||||
object GameStateEventMapper extends SimpleEventMapper[GameStateChangeEvent] {
|
|
||||||
|
|
||||||
override def id: String = "GameStateChangeEvent"
|
|
||||||
|
|
||||||
override def toJson(event: GameStateChangeEvent, session: UserSession): JsObject = {
|
|
||||||
Json.obj(
|
|
||||||
//Title
|
|
||||||
"content" -> IngameController.returnInnerHTML(session.gameLobby, event.newState, session.user).toString
|
|
||||||
)
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,17 +0,0 @@
|
|||||||
package util.mapper
|
|
||||||
|
|
||||||
import de.knockoutwhist.events.player.ReceivedHandEvent
|
|
||||||
import model.sessions.UserSession
|
|
||||||
import play.api.libs.json.{JsObject, Json}
|
|
||||||
import util.WebUIUtils
|
|
||||||
|
|
||||||
object ReceivedHandEventMapper extends SimpleEventMapper[ReceivedHandEvent] {
|
|
||||||
|
|
||||||
override def id: String = "ReceivedHandEvent"
|
|
||||||
override def toJson(event: ReceivedHandEvent, session: UserSession): JsObject = {
|
|
||||||
Json.obj(
|
|
||||||
"dog" -> event.player.isInDogLife,
|
|
||||||
"hand" -> event.player.currentHand().map(hand => WebUIUtils.handToJson(hand))
|
|
||||||
)
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,13 +0,0 @@
|
|||||||
package util.mapper
|
|
||||||
|
|
||||||
import de.knockoutwhist.utils.events.SimpleEvent
|
|
||||||
import logic.game.GameLobby
|
|
||||||
import model.sessions.UserSession
|
|
||||||
import play.api.libs.json.JsObject
|
|
||||||
|
|
||||||
trait SimpleEventMapper[T <: SimpleEvent] {
|
|
||||||
|
|
||||||
def id: String
|
|
||||||
def toJson(event: T, session: UserSession): JsObject
|
|
||||||
|
|
||||||
}
|
|
||||||
@@ -1,38 +0,0 @@
|
|||||||
@(user: Option[model.users.User], gamelobby: logic.game.GameLobby)
|
|
||||||
|
|
||||||
<main class="lobby-background vh-100" id="lobbybackground">
|
|
||||||
<div class="container d-flex flex-column" style="height: calc(100vh - 1rem);">
|
|
||||||
<div class="row">
|
|
||||||
<div class="col">
|
|
||||||
<div class="p-3 text-center fs-4">Winner: @gamelobby.getLogic.getWinner</div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
<div class="row justify-content-center align-items-center flex-grow-1">
|
|
||||||
@if((gamelobby.getUserSession(user.get.id).host)) {
|
|
||||||
<div class="col-12 text-center mb-5">
|
|
||||||
<div class="btn btn-success" onclick="backToLobby('@gamelobby.id')">Return to lobby</div>
|
|
||||||
</div>
|
|
||||||
} else {
|
|
||||||
<div class="col-12 text-center mt-3">
|
|
||||||
<div class="spinner-border mt-1" role="status">
|
|
||||||
<span class="visually-hidden">Loading...</span>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
}
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</main>
|
|
||||||
<script>
|
|
||||||
function waitForFunction(name, checkInterval = 100) {
|
|
||||||
return new Promise(resolve => {
|
|
||||||
const timer = setInterval(() => {
|
|
||||||
if (typeof window[name] === "function") {
|
|
||||||
clearInterval(timer);
|
|
||||||
resolve(window[name]);
|
|
||||||
}
|
|
||||||
}, checkInterval);
|
|
||||||
});
|
|
||||||
}
|
|
||||||
waitForFunction("pollForUpdates").then(fn => fn('@gamelobby.id'));
|
|
||||||
connectWebSocket()
|
|
||||||
</script>
|
|
||||||
@@ -1,8 +1,8 @@
|
|||||||
@import de.knockoutwhist.control.controllerBaseImpl.sublogic.util.TrickUtil
|
@import de.knockoutwhist.control.controllerBaseImpl.sublogic.util.TrickUtil
|
||||||
@import de.knockoutwhist.utils.Implicits.*
|
|
||||||
|
|
||||||
@(player: de.knockoutwhist.player.AbstractPlayer, gamelobby: logic.game.GameLobby)
|
@(player: de.knockoutwhist.player.AbstractPlayer, gamelobby: logic.game.GameLobby)
|
||||||
|
|
||||||
|
@main("Ingame") {
|
||||||
<div class="lobby-background vh-100">
|
<div class="lobby-background vh-100">
|
||||||
<main class="game-field-background vh-100 ingame-side-shadow">
|
<main class="game-field-background vh-100 ingame-side-shadow">
|
||||||
<div class="py-5 container-xxl">
|
<div class="py-5 container-xxl">
|
||||||
@@ -10,12 +10,8 @@
|
|||||||
<div class="row ms-4 me-4">
|
<div class="row ms-4 me-4">
|
||||||
<div class="col-4 mt-5 text-start">
|
<div class="col-4 mt-5 text-start">
|
||||||
<h4 class="fw-semibold mb-1">Current Player</h4>
|
<h4 class="fw-semibold mb-1">Current Player</h4>
|
||||||
@if(gamelobby.getLogic.getCurrentPlayer.isDefined) {
|
|
||||||
<p class="fs-5 text-primary" id="current-player-name">@gamelobby.getLogic.getCurrentPlayer.get.name</p>
|
<p class="fs-5 text-primary" id="current-player-name">@gamelobby.getLogic.getCurrentPlayer.get.name</p>
|
||||||
}else {
|
@if(!TrickUtil.isOver(gamelobby.getLogic.getCurrentMatch.get, gamelobby.getLogic.getPlayerQueue.get)) {
|
||||||
<p class="fs-5 text-primary" id="current-player-name">---</p>
|
|
||||||
}
|
|
||||||
@if(gamelobby.getLogic.getPlayerQueue.isDefined && gamelobby.getLogic.getCurrentMatch && !TrickUtil.isOver(gamelobby.getLogic.getCurrentMatch.get, gamelobby.getLogic.getPlayerQueue.get)) {
|
|
||||||
<h4 class="fw-semibold mb-1">Next Player</h4>
|
<h4 class="fw-semibold mb-1">Next Player</h4>
|
||||||
@for(nextplayer <- gamelobby.getLogic.getPlayerQueue.get.duplicate()) {
|
@for(nextplayer <- gamelobby.getLogic.getPlayerQueue.get.duplicate()) {
|
||||||
<p class="fs-5 text-primary" id="next-player-name">@nextplayer</p>
|
<p class="fs-5 text-primary" id="next-player-name">@nextplayer</p>
|
||||||
@@ -33,7 +29,6 @@
|
|||||||
<div style="width: 50%">TRICKS</div>
|
<div style="width: 50%">TRICKS</div>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
@if(gamelobby.getLogic.getPlayerQueue.isDefined) {
|
|
||||||
@for(player <- gamelobby.getLogic.getPlayerQueue.get.toList.sortBy { p =>
|
@for(player <- gamelobby.getLogic.getPlayerQueue.get.toList.sortBy { p =>
|
||||||
-(gamelobby.getLogic.getCurrentRound.get.tricklist.filter { trick => trick.winner.contains(p) }.size)
|
-(gamelobby.getLogic.getCurrentRound.get.tricklist.filter { trick => trick.winner.contains(p) }.size)
|
||||||
}) {
|
}) {
|
||||||
@@ -44,22 +39,12 @@
|
|||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
}
|
}
|
||||||
}else{
|
|
||||||
<div class="d-flex justify-content-between score-row pt-1">
|
|
||||||
</div>
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
<div class="d-flex justify-content-center g-3 mb-5" id="trick-cards-container">
|
<div class="d-flex justify-content-center g-3 mb-5" id="trick-cards-container">
|
||||||
@if(gamelobby.getLogic.getCurrentTrick.isEmpty || gamelobby.getLogic.getCurrentTrick.get.cards.isEmpty) {
|
|
||||||
<div class="col-auto">
|
|
||||||
</div>
|
|
||||||
} else {
|
|
||||||
@for((cardplayed, player) <- gamelobby.getLogic.getCurrentTrick.get.cards) {
|
@for((cardplayed, player) <- gamelobby.getLogic.getCurrentTrick.get.cards) {
|
||||||
<div class="col-auto">
|
<div class="col-auto">
|
||||||
<div class="card text-center shadow-sm border-0 bg-transparent" style="width: 7rem;
|
<div class="card text-center shadow-sm border-0 bg-transparent" style="width: 7rem; backdrop-filter: blur(4px);">
|
||||||
backdrop-filter: blur(4px);">
|
|
||||||
<div class="p-2">
|
<div class="p-2">
|
||||||
@util.WebUIUtils.cardtoImage(cardplayed) width="100%"/>
|
@util.WebUIUtils.cardtoImage(cardplayed) width="100%"/>
|
||||||
</div>
|
</div>
|
||||||
@@ -69,22 +54,16 @@
|
|||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
}
|
}
|
||||||
}
|
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
<div class="col-4 mt-5 text-end">
|
<div class="col-4 mt-5 text-end">
|
||||||
<h4 class="fw-semibold mb-1">Trumpsuit</h4>
|
<h4 class="fw-semibold mb-1">Trumpsuit</h4>
|
||||||
@if(gamelobby.getLogic.getCurrentRound.isEmpty) {
|
|
||||||
<p class="fs-5 text-primary" id="trumpsuit">No Trumpsuit</p>
|
|
||||||
}else {
|
|
||||||
<p class="fs-5 text-primary" id="trumpsuit">@gamelobby.getLogic.getCurrentRound.get.trumpSuit</p>
|
<p class="fs-5 text-primary" id="trumpsuit">@gamelobby.getLogic.getCurrentRound.get.trumpSuit</p>
|
||||||
}
|
|
||||||
|
|
||||||
<h5 class="fw-semibold mt-4 mb-1">First Card</h5>
|
<h5 class="fw-semibold mt-4 mb-1">First Card</h5>
|
||||||
<div class="d-inline-block border rounded shadow-sm p-1 bg-light" id="first-card-container">
|
<div class="d-inline-block border rounded shadow-sm p-1 bg-light" id="first-card-container">
|
||||||
@if(gamelobby.getLogic.getCurrentTrick.isDefined && gamelobby.getLogic.getCurrentTrick.get.firstCard.isDefined) {
|
@if(gamelobby.getLogic.getCurrentTrick.get.firstCard.isDefined) {
|
||||||
@util.WebUIUtils.cardtoImage(gamelobby.getLogic.getCurrentTrick.get.firstCard.get)
|
@util.WebUIUtils.cardtoImage(gamelobby.getLogic.getCurrentTrick.get.firstCard.get) width="80px"/>
|
||||||
width="80px"/>
|
|
||||||
} else {
|
} else {
|
||||||
@views.html.render.card.apply("images/cards/1B.png")("Blank Card") width="80px"/>
|
@views.html.render.card.apply("images/cards/1B.png")("Blank Card") width="80px"/>
|
||||||
}
|
}
|
||||||
@@ -92,45 +71,23 @@
|
|||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
<div class="row justify-content-center g-2 mt-4 bottom-div" style="backdrop-filter: blur(4px);
|
<div class="row justify-content-center g-2 mt-4 bottom-div" style="backdrop-filter: blur(4px); margin-left: 0; margin-right: 0;">
|
||||||
margin-left: 0;
|
<div class="row justify-content-center ingame-cards-slide" id="card-slide">
|
||||||
margin-right: 0;">
|
|
||||||
<div class="row justify-content-center ingame-cards-slide @{
|
|
||||||
!gamelobby.logic.getCurrentPlayer.contains(player) ? "inactive" |: ""
|
|
||||||
}" id="card-slide">
|
|
||||||
@if(player.currentHand().isEmpty || player.currentHand().get.cards.isEmpty) {
|
|
||||||
|
|
||||||
} else {
|
|
||||||
@for(i <- player.currentHand().get.cards.indices) {
|
@for(i <- player.currentHand().get.cards.indices) {
|
||||||
<div class="col-auto handcard" style="border-radius: 6px">
|
<div class="col-auto handcard" style="border-radius: 6px">
|
||||||
<div class="btn btn-outline-light p-0 border-0 shadow-none" data-card-id="@i" style="border-radius: 6px" onclick="handlePlayCard(this, '@gamelobby.id', '@player.isInDogLife')">
|
<div class="btn btn-outline-light p-0 border-0 shadow-none" data-card-id="@i" style="border-radius: 6px" onclick="handlePlayCard(this, '@gamelobby.id')">
|
||||||
@util.WebUIUtils.cardtoImage(player.currentHand().get.cards(i)) width="120px" style="border-radius: 6px"/>
|
@util.WebUIUtils.cardtoImage(player.currentHand().get.cards(i)) width="120px" style="border-radius: 6px"/>
|
||||||
</div>
|
</div>
|
||||||
@if(player.isInDogLife) {
|
|
||||||
<div class="mt-2">
|
|
||||||
<button class="btn btn-danger" onclick="handleSkipDogLife(this, '@gamelobby.id')">
|
|
||||||
Skip Dog Life</button>
|
|
||||||
</div>
|
</div>
|
||||||
}
|
}
|
||||||
</div>
|
</div>
|
||||||
}
|
|
||||||
}
|
|
||||||
</div>
|
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
</main>
|
</main>
|
||||||
</div>
|
</div>
|
||||||
<script>
|
<script>
|
||||||
function waitForFunction(name, checkInterval = 100) {
|
document.addEventListener('DOMContentLoaded', () => {
|
||||||
return new Promise(resolve => {
|
pollForUpdates('@gamelobby.id');
|
||||||
const timer = setInterval(() => {
|
|
||||||
if (typeof window[name] === "function") {
|
|
||||||
clearInterval(timer);
|
|
||||||
resolve(window[name]);
|
|
||||||
}
|
|
||||||
}, checkInterval);
|
|
||||||
});
|
});
|
||||||
}
|
|
||||||
waitForFunction("pollForUpdates").then(fn => fn('@gamelobby.id'));
|
|
||||||
connectWebSocket()
|
|
||||||
</script>
|
</script>
|
||||||
|
}
|
||||||
|
|||||||
@@ -1,5 +1,6 @@
|
|||||||
@(player: de.knockoutwhist.player.AbstractPlayer, gamelobby: logic.game.GameLobby)
|
@(player: de.knockoutwhist.player.AbstractPlayer, gamelobby: logic.game.GameLobby)
|
||||||
|
|
||||||
|
@main("Selecting Trumpsuit...") {
|
||||||
<div id="selecttrumpsuit" class="game-field game-field-background">
|
<div id="selecttrumpsuit" class="game-field game-field-background">
|
||||||
<div class="ingame-stage blur-sides">
|
<div class="ingame-stage blur-sides">
|
||||||
<div class="container py-4">
|
<div class="container py-4">
|
||||||
@@ -10,7 +11,6 @@
|
|||||||
<h3 class="mb-0">Select Trump Suit</h3>
|
<h3 class="mb-0">Select Trump Suit</h3>
|
||||||
</div>
|
</div>
|
||||||
<div class="card-body">
|
<div class="card-body">
|
||||||
@if(gamelobby.logic.getCurrentMatch.isDefined) {
|
|
||||||
@if(player.equals(gamelobby.logic.getCurrentMatch.get.roundlist.last.winner.get)) {
|
@if(player.equals(gamelobby.logic.getCurrentMatch.get.roundlist.last.winner.get)) {
|
||||||
<div class="alert alert-info" role="alert" aria-live="polite">
|
<div class="alert alert-info" role="alert" aria-live="polite">
|
||||||
You (@player.toString) won the last round. Choose the trump suit for the next round.
|
You (@player.toString) won the last round. Choose the trump suit for the next round.
|
||||||
@@ -18,28 +18,36 @@
|
|||||||
|
|
||||||
<div class="row justify-content-center col-auto mb-5">
|
<div class="row justify-content-center col-auto mb-5">
|
||||||
<div class="col-auto handcard">
|
<div class="col-auto handcard">
|
||||||
<div class="btn btn-outline-light p-0 border-0 shadow-none" data-trump="0" style="border-radius: 6px" onclick="handleTrumpSelection(this, '@gamelobby.id')">
|
<form action="@routes.IngameController.playTrump(gamelobby.id)" method="post">
|
||||||
@util.WebUIUtils.cardtoImage(de.knockoutwhist.cards.Card(de.knockoutwhist.cards.CardValue.Ace, de.knockoutwhist.cards.Suit.Spades))
|
<input type="hidden" name="cardId" value="0" />
|
||||||
width="120px" style="border-radius: 6px"/>
|
<button type="submit" class="btn btn-outline-light p-0 border-0 shadow-none" name="trump" value="0" style="border-radius: 6px">
|
||||||
</div>
|
@util.WebUIUtils.cardtoImage(de.knockoutwhist.cards.Card(de.knockoutwhist.cards.CardValue.Ace, de.knockoutwhist.cards.Suit.Spades)) width="120px" style="border-radius: 6px"/>
|
||||||
|
</button>
|
||||||
|
</form>
|
||||||
</div>
|
</div>
|
||||||
<div class="col-auto handcard">
|
<div class="col-auto handcard">
|
||||||
<div class="btn btn-outline-light p-0 border-0 shadow-none" data-trump="1" style="border-radius: 6px" onclick="handleTrumpSelection(this, '@gamelobby.id')">
|
<form action="@routes.IngameController.playTrump(gamelobby.id)" method="post">
|
||||||
@util.WebUIUtils.cardtoImage(de.knockoutwhist.cards.Card(de.knockoutwhist.cards.CardValue.Ace, de.knockoutwhist.cards.Suit.Hearts))
|
<input type="hidden" name="cardId" value="1" />
|
||||||
width="120px" style="border-radius: 6px"/>
|
<button type="submit" class="btn btn-outline-light p-0 border-0 shadow-none" name="trump" value="1" style="border-radius: 6px">
|
||||||
</div>
|
@util.WebUIUtils.cardtoImage(de.knockoutwhist.cards.Card(de.knockoutwhist.cards.CardValue.Ace, de.knockoutwhist.cards.Suit.Hearts)) width="120px" style="border-radius: 6px"/>
|
||||||
|
</button>
|
||||||
|
</form>
|
||||||
</div>
|
</div>
|
||||||
<div class="col-auto handcard">
|
<div class="col-auto handcard">
|
||||||
<div class="btn btn-outline-light p-0 border-0 shadow-none" data-trump="2" style="border-radius: 6px" onclick="handleTrumpSelection(this, '@gamelobby.id')">
|
<form action="@routes.IngameController.playTrump(gamelobby.id)" method="post">
|
||||||
@util.WebUIUtils.cardtoImage(de.knockoutwhist.cards.Card(de.knockoutwhist.cards.CardValue.Ace, de.knockoutwhist.cards.Suit.Diamonds))
|
<input type="hidden" name="cardId" value="2" />
|
||||||
width="120px" style="border-radius: 6px"/>
|
<button type="submit" class="btn btn-outline-light p-0 border-0 shadow-none" name="trump" value="2" style="border-radius: 6px">
|
||||||
</div>
|
@util.WebUIUtils.cardtoImage(de.knockoutwhist.cards.Card(de.knockoutwhist.cards.CardValue.Ace, de.knockoutwhist.cards.Suit.Diamonds)) width="120px" style="border-radius: 6px"/>
|
||||||
|
</button>
|
||||||
|
</form>
|
||||||
</div>
|
</div>
|
||||||
<div class="col-auto handcard">
|
<div class="col-auto handcard">
|
||||||
<div class="btn btn-outline-light p-0 border-0 shadow-none" data-trump="3" style="border-radius: 6px" onclick="handleTrumpSelection(this, '@gamelobby.id')">
|
<form action="@routes.IngameController.playTrump(gamelobby.id)" method="post">
|
||||||
@util.WebUIUtils.cardtoImage(de.knockoutwhist.cards.Card(de.knockoutwhist.cards.CardValue.Ace, de.knockoutwhist.cards.Suit.Clubs))
|
<input type="hidden" name="cardId" value="3" />
|
||||||
width="120px" style="border-radius: 6px"/>
|
<button type="submit" class="btn btn-outline-light p-0 border-0 shadow-none" name="trump" value="3" style="border-radius: 6px">
|
||||||
</div>
|
@util.WebUIUtils.cardtoImage(de.knockoutwhist.cards.Card(de.knockoutwhist.cards.CardValue.Ace, de.knockoutwhist.cards.Suit.Clubs)) width="120px" style="border-radius: 6px"/>
|
||||||
|
</button>
|
||||||
|
</form>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
<div class="row justify-content-center ingame-cards-slide" id="card-slide">
|
<div class="row justify-content-center ingame-cards-slide" id="card-slide">
|
||||||
@@ -51,29 +59,14 @@
|
|||||||
</div>
|
</div>
|
||||||
} else {
|
} else {
|
||||||
<div class="alert alert-warning" role="alert" aria-live="polite">
|
<div class="alert alert-warning" role="alert" aria-live="polite">
|
||||||
@gamelobby.logic.getCurrentMatch.get.roundlist.last.winner.get.name
|
@gamelobby.logic.getCurrentMatch.get.roundlist.last.winner.get.name is choosing a trumpsuit. The new round will start once a suit is picked.
|
||||||
is choosing a trumpsuit. The new round will start once a suit is picked.
|
|
||||||
</div>
|
</div>
|
||||||
}
|
}
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
}
|
}
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
<script>
|
|
||||||
function waitForFunction(name, checkInterval = 100) {
|
|
||||||
return new Promise(resolve => {
|
|
||||||
const timer = setInterval(() => {
|
|
||||||
if (typeof window[name] === "function") {
|
|
||||||
clearInterval(timer);
|
|
||||||
resolve(window[name]);
|
|
||||||
}
|
|
||||||
}, checkInterval);
|
|
||||||
});
|
|
||||||
}
|
|
||||||
waitForFunction("pollForUpdates").then(fn => fn('@gamelobby.id'));
|
|
||||||
connectWebSocket()
|
|
||||||
</script>
|
|
||||||
@@ -1,4 +1,6 @@
|
|||||||
@(player: de.knockoutwhist.player.AbstractPlayer, gamelobby: logic.game.GameLobby)
|
@(player: de.knockoutwhist.player.AbstractPlayer, gamelobby: logic.game.GameLobby)
|
||||||
|
|
||||||
|
@main("Tie") {
|
||||||
<div id="tie" class="game-field game-field-background">
|
<div id="tie" class="game-field game-field-background">
|
||||||
<div class="ingame-stage blur-sides">
|
<div class="ingame-stage blur-sides">
|
||||||
<div class="container py-4">
|
<div class="container py-4">
|
||||||
@@ -23,26 +25,20 @@
|
|||||||
@if(player.equals(gamelobby.logic.playerTieLogic.currentTiePlayer())) {
|
@if(player.equals(gamelobby.logic.playerTieLogic.currentTiePlayer())) {
|
||||||
@defining(gamelobby.logic.playerTieLogic.highestAllowedNumber()) { maxNum =>
|
@defining(gamelobby.logic.playerTieLogic.highestAllowedNumber()) { maxNum =>
|
||||||
<div class="alert alert-info" role="alert" aria-live="polite">
|
<div class="alert alert-info" role="alert" aria-live="polite">
|
||||||
Pick a number between 1 and @{
|
Pick a number between 1 and @{maxNum + 1}. The resulting card will be your card for the cut.
|
||||||
maxNum + 1
|
|
||||||
}.
|
|
||||||
The resulting card will be your card for the cut.
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
<div class="row g-2 align-items-center">
|
<form class="row g-2 align-items-center" method="post" action="@routes.IngameController.playTie(gamelobby.id)">
|
||||||
<div class="col-auto">
|
<div class="col-auto">
|
||||||
<label for="tieNumber" class="col-form-label">Your number</label>
|
<label for="tieNumber" class="col-form-label">Your number</label>
|
||||||
</div>
|
</div>
|
||||||
<div class="col-auto">
|
<div class="col-auto">
|
||||||
<input type="number" id="tieNumber" class="form-control" name="tie" min="1" max="@{
|
<input type="number" id="tieNumber" class="form-control" name="tie" min="1" max="@{maxNum + 1}" placeholder="1" required>
|
||||||
maxNum + 1
|
|
||||||
}" placeholder="1" required>
|
|
||||||
</div>
|
</div>
|
||||||
<div class="col-auto">
|
<div class="col-auto">
|
||||||
<button onclick="selectTie('@gamelobby.id')" class="btn btn-primary">
|
<button type="submit" class="btn btn-primary">Confirm</button>
|
||||||
Confirm</button>
|
|
||||||
</div>
|
|
||||||
</div>
|
</div>
|
||||||
|
</form>
|
||||||
<h6 class="mt-4 mb-3">Currently Picked Cards</h6>
|
<h6 class="mt-4 mb-3">Currently Picked Cards</h6>
|
||||||
|
|
||||||
<div id="cardsplayed" class="row g-3 justify-content-center">
|
<div id="cardsplayed" class="row g-3 justify-content-center">
|
||||||
@@ -71,8 +67,7 @@
|
|||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
<div class="alert alert-warning" role="alert" aria-live="polite">
|
<div class="alert alert-warning" role="alert" aria-live="polite">
|
||||||
<strong>@gamelobby.logic.playerTieLogic.currentTiePlayer()</strong>
|
<strong>@gamelobby.logic.playerTieLogic.currentTiePlayer()</strong> is currently picking a number for the cut.
|
||||||
is currently picking a number for the cut.
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
<h6 class="mt-4 mb-3">Currently Picked Cards</h6>
|
<h6 class="mt-4 mb-3">Currently Picked Cards</h6>
|
||||||
@@ -109,17 +104,4 @@
|
|||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
<script>
|
|
||||||
function waitForFunction(name, checkInterval = 100) {
|
|
||||||
return new Promise(resolve => {
|
|
||||||
const timer = setInterval(() => {
|
|
||||||
if (typeof window[name] === "function") {
|
|
||||||
clearInterval(timer);
|
|
||||||
resolve(window[name]);
|
|
||||||
}
|
}
|
||||||
}, checkInterval);
|
|
||||||
});
|
|
||||||
}
|
|
||||||
waitForFunction("pollForUpdates").then(fn => fn('@gamelobby.id'));
|
|
||||||
connectWebSocket()
|
|
||||||
</script>
|
|
||||||
@@ -1,5 +1,6 @@
|
|||||||
@(user: Option[model.users.User], gamelobby: logic.game.GameLobby)
|
@(user: Option[model.users.User], gamelobby: logic.game.GameLobby)
|
||||||
|
|
||||||
|
@main("Lobby") {
|
||||||
<main class="lobby-background vh-100" id="lobbybackground">
|
<main class="lobby-background vh-100" id="lobbybackground">
|
||||||
<div class="container d-flex flex-column" style="height: calc(100vh - 1rem);">
|
<div class="container d-flex flex-column" style="height: calc(100vh - 1rem);">
|
||||||
<div class="row">
|
<div class="row">
|
||||||
@@ -14,8 +15,7 @@
|
|||||||
</div>
|
</div>
|
||||||
<div class="row">
|
<div class="row">
|
||||||
<div class="col">
|
<div class="col">
|
||||||
<div class="p-3 text-center fs-4" id="playerAmount">
|
<div class="p-3 text-center fs-4">Playeramount: @gamelobby.getPlayers.size / @gamelobby.maxPlayers</div>
|
||||||
Playeramount: @gamelobby.getPlayers.size / @gamelobby.maxPlayers</div>
|
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
<div class="row justify-content-center align-items-center flex-grow-1">
|
<div class="row justify-content-center align-items-center flex-grow-1">
|
||||||
@@ -31,8 +31,7 @@
|
|||||||
<a href="#" class="btn btn-danger disabled" aria-disabled="true" tabindex="-1">Remove</a>
|
<a href="#" class="btn btn-danger disabled" aria-disabled="true" tabindex="-1">Remove</a>
|
||||||
} else {
|
} else {
|
||||||
<h5 class="card-title">@playersession.name</h5>
|
<h5 class="card-title">@playersession.name</h5>
|
||||||
<div class="btn btn-danger" onclick="removePlayer('@gamelobby.id', '@playersession.id')">
|
<div class="btn btn-danger" onclick="removePlayer('@gamelobby.id', '@playersession.id')">Remove</div>
|
||||||
Remove</div>
|
|
||||||
}
|
}
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
@@ -69,16 +68,8 @@
|
|||||||
</div>
|
</div>
|
||||||
</main>
|
</main>
|
||||||
<script>
|
<script>
|
||||||
function waitForFunction(name, checkInterval = 100) {
|
document.addEventListener('DOMContentLoaded', () => {
|
||||||
return new Promise(resolve => {
|
pollForUpdates('@gamelobby.id');
|
||||||
const timer = setInterval(() => {
|
|
||||||
if (typeof window[name] === "function") {
|
|
||||||
clearInterval(timer);
|
|
||||||
resolve(window[name]);
|
|
||||||
}
|
|
||||||
}, checkInterval);
|
|
||||||
});
|
});
|
||||||
}
|
|
||||||
waitForFunction("pollForUpdates").then(fn => fn('@gamelobby.id'));
|
|
||||||
connectWebSocket()
|
|
||||||
</script>
|
</script>
|
||||||
|
}
|
||||||
@@ -1,9 +1,13 @@
|
|||||||
@()
|
@()
|
||||||
|
|
||||||
|
@main("Login") {
|
||||||
|
|
||||||
<div class="login-box">
|
<div class="login-box">
|
||||||
<div class="card login-card p-4">
|
<div class="card login-card p-4">
|
||||||
<div class="card-body">
|
<div class="card-body">
|
||||||
<h3 class="text-center mb-4 text-body">Login</h3>
|
<h3 class="text-center mb-4 text-body">Login</h3>
|
||||||
<form onsubmit="login(); return false;">
|
|
||||||
|
<form action="@routes.UserController.login_Post()" method="post">
|
||||||
<div class="mb-3">
|
<div class="mb-3">
|
||||||
<label for="username" class="form-label text-body">Username</label>
|
<label for="username" class="form-label text-body">Username</label>
|
||||||
<input type="text" class="form-control text-body" id="username" name="username" placeholder="Enter Username" required>
|
<input type="text" class="form-control text-body" id="username" name="username" placeholder="Enter Username" required>
|
||||||
@@ -35,9 +39,9 @@
|
|||||||
particlesJS.load('particles-js', 'assets/conf/particlesjs-config.json', function() {
|
particlesJS.load('particles-js', 'assets/conf/particlesjs-config.json', function() {
|
||||||
console.log('callback - particles.js config loaded');
|
console.log('callback - particles.js config loaded');
|
||||||
});
|
});
|
||||||
disconnectWebSocket();
|
|
||||||
</script>
|
</script>
|
||||||
<div id="particles-js" style="background-color: rgb(11, 8, 8);
|
<div id="particles-js" style="background-color: rgb(11, 8, 8);
|
||||||
background-size: cover;
|
background-size: cover;
|
||||||
background-repeat: no-repeat;
|
background-repeat: no-repeat;
|
||||||
background-position: 50% 50%;"></div>
|
background-position: 50% 50%;"></div>
|
||||||
|
}
|
||||||
@@ -18,17 +18,12 @@
|
|||||||
<link href="https://cdn.jsdelivr.net/npm/bootstrap@@5.3.8/dist/css/bootstrap.min.css" rel="stylesheet" integrity="sha384-sRIl4kxILFvY47J16cr9ZwB07vP4J8+LH7qKQnuqkuIAvNWLzeN8tE5YBujZqJLB" crossorigin="anonymous">
|
<link href="https://cdn.jsdelivr.net/npm/bootstrap@@5.3.8/dist/css/bootstrap.min.css" rel="stylesheet" integrity="sha384-sRIl4kxILFvY47J16cr9ZwB07vP4J8+LH7qKQnuqkuIAvNWLzeN8tE5YBujZqJLB" crossorigin="anonymous">
|
||||||
</head>
|
</head>
|
||||||
|
|
||||||
<script src="https://cdn.jsdelivr.net/npm/bootstrap@@5.3.8/dist/js/bootstrap.bundle.min.js" integrity="sha384-FKyoEForCGlyvwx9Hj09JcYn3nv7wiPVlz7YYwJrWVcXK/BmnVDxM+D2scQbITxI" crossorigin="anonymous"></script>
|
<body class="d-flex flex-column min-vh-100">
|
||||||
<script src="https://code.jquery.com/jquery-3.6.0.min.js"></script>
|
|
||||||
<script src="@routes.JavaScriptRoutingController.javascriptRoutes()" type="text/javascript"></script>
|
|
||||||
<script src="@routes.Assets.versioned("javascripts/websocket.js")" type="text/javascript"></script>
|
|
||||||
<script src="@routes.Assets.versioned("javascripts/events.js")" type="text/javascript"></script>
|
|
||||||
<script src="@routes.Assets.versioned("javascripts/interact.js")" type="text/javascript"></script>
|
|
||||||
<script src="@routes.Assets.versioned("javascripts/main.js")" type="text/javascript"></script>
|
|
||||||
|
|
||||||
<body class="d-flex flex-column min-vh-100" id="main-body">
|
|
||||||
@* And here's where we render the `Html` object containing
|
@* And here's where we render the `Html` object containing
|
||||||
* the page content. *@
|
* the page content. *@
|
||||||
@content
|
@content
|
||||||
|
<script src="@routes.JavaScriptRoutingController.javascriptRoutes()" type="text/javascript"></script>
|
||||||
|
<script src="@routes.Assets.versioned("javascripts/main.js")" type="text/javascript"></script>
|
||||||
|
<script src="https://cdn.jsdelivr.net/npm/bootstrap@@5.3.8/dist/js/bootstrap.bundle.min.js" integrity="sha384-FKyoEForCGlyvwx9Hj09JcYn3nv7wiPVlz7YYwJrWVcXK/BmnVDxM+D2scQbITxI" crossorigin="anonymous"></script>
|
||||||
</body>
|
</body>
|
||||||
</html>
|
</html>
|
||||||
|
|||||||
@@ -1,5 +1,6 @@
|
|||||||
@(user: Option[model.users.User])
|
@(user: Option[model.users.User])
|
||||||
|
|
||||||
|
@main("Create Game") {
|
||||||
@navbar(user)
|
@navbar(user)
|
||||||
<main class="lobby-background flex-grow-1">
|
<main class="lobby-background flex-grow-1">
|
||||||
<div class="w-25 mx-auto">
|
<div class="w-25 mx-auto">
|
||||||
@@ -28,6 +29,4 @@
|
|||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
</main>
|
</main>
|
||||||
<script>
|
}
|
||||||
disconnectWebSocket();
|
|
||||||
</script>
|
|
||||||
@@ -13,20 +13,18 @@
|
|||||||
<ul class="navbar-nav mb-2 mb-lg-0">
|
<ul class="navbar-nav mb-2 mb-lg-0">
|
||||||
@if(user.isDefined) {
|
@if(user.isDefined) {
|
||||||
<li class="nav-item">
|
<li class="nav-item">
|
||||||
<a class="nav-link active" aria-current="page" onclick="navSpa('0', 'Knockout Whist - Create Game'); return false;" href="@routes.MainMenuController.mainMenu()">
|
<a class="nav-link active" aria-current="page" href="@routes.MainMenuController.mainMenu()">Create Game</a>
|
||||||
Create Game</a>
|
|
||||||
</li>
|
</li>
|
||||||
<li class="nav-item">
|
<li class="nav-item">
|
||||||
<a class="nav-link disabled" aria-disabled="true">Lobbies</a>
|
<a class="nav-link disabled" aria-disabled="true">Lobbies</a>
|
||||||
</li>
|
</li>
|
||||||
}
|
}
|
||||||
<li class="nav-item">
|
<li class="nav-item">
|
||||||
<a class="nav-link active" onclick="navSpa('1', 'Knockout Whist - Rules'); return false;" href="@routes.MainMenuController.rules()">
|
<a class="nav-link active" href="@routes.MainMenuController.rules()">Rules</a>
|
||||||
Rules</a>
|
|
||||||
</li>
|
</li>
|
||||||
</ul>
|
</ul>
|
||||||
<form class="navbar-nav me-auto mb-2 mb-lg-0" onsubmit="joinGame(); return false;">
|
<form class="navbar-nav me-auto mb-2 mb-lg-0" method="post" action="@routes.MainMenuController.joinGame()">
|
||||||
<input class="form-control me-2" type="text" placeholder="Enter GameCode" id="gameId" aria-label="Join Game"/>
|
<input class="form-control me-2" type="text" placeholder="Enter GameCode" name="gameId" aria-label="Join Game"/>
|
||||||
<button class="btn btn-outline-success" type="submit">Join</button>
|
<button class="btn btn-outline-success" type="submit">Join</button>
|
||||||
</form>
|
</form>
|
||||||
</div>
|
</div>
|
||||||
@@ -40,10 +38,8 @@
|
|||||||
<span class="ms-2">@user.get.name</span>
|
<span class="ms-2">@user.get.name</span>
|
||||||
</a>
|
</a>
|
||||||
<ul class="dropdown-menu dropdown-menu-end" aria-labelledby="profileDropdown">
|
<ul class="dropdown-menu dropdown-menu-end" aria-labelledby="profileDropdown">
|
||||||
<li><a class="dropdown-item disabled" href="#" tabindex="-1" aria-disabled="true">
|
<li><a class="dropdown-item disabled" href="#" tabindex="-1" aria-disabled="true">Stats</a></li>
|
||||||
Stats</a></li>
|
<li><a class="dropdown-item disabled" href="#" tabindex="-1" aria-disabled="true">Settings</a></li>
|
||||||
<li><a class="dropdown-item disabled" href="#" tabindex="-1" aria-disabled="true">
|
|
||||||
Settings</a></li>
|
|
||||||
<li><hr class="dropdown-divider"></li>
|
<li><hr class="dropdown-divider"></li>
|
||||||
<li><a class="dropdown-item" href="@routes.UserController.logout()">Logout</a></li>
|
<li><a class="dropdown-item" href="@routes.UserController.logout()">Logout</a></li>
|
||||||
</ul>
|
</ul>
|
||||||
|
|||||||
@@ -1,4 +1,6 @@
|
|||||||
@(user: Option[model.users.User])
|
@(user: Option[model.users.User])
|
||||||
|
|
||||||
|
@main("Rules") {
|
||||||
@navbar(user)
|
@navbar(user)
|
||||||
|
|
||||||
<main class="lobby-background flex-grow-1">
|
<main class="lobby-background flex-grow-1">
|
||||||
@@ -175,6 +177,4 @@
|
|||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
</main>
|
</main>
|
||||||
<script>
|
}
|
||||||
disconnectWebSocket();
|
|
||||||
</script>
|
|
||||||
|
|||||||
@@ -14,8 +14,7 @@
|
|||||||
<file>${application.home:-.}/logs/application.log</file>
|
<file>${application.home:-.}/logs/application.log</file>
|
||||||
<encoder class="PatternLayoutEncoder">
|
<encoder class="PatternLayoutEncoder">
|
||||||
<charset>UTF-8</charset>
|
<charset>UTF-8</charset>
|
||||||
<pattern>%d{yyyy-MM-dd HH:mm:ss} %highlight(%-5level) %cyan(%logger{36}) %magenta(%X{pekkoSource}) %msg%n
|
<pattern>%d{yyyy-MM-dd HH:mm:ss} %highlight(%-5level) %cyan(%logger{36}) %magenta(%X{pekkoSource}) %msg%n</pattern>
|
||||||
</pattern>
|
|
||||||
</encoder>
|
</encoder>
|
||||||
</appender>
|
</appender>
|
||||||
|
|
||||||
@@ -28,8 +27,7 @@
|
|||||||
<!-- <withJansi>true</withJansi> -->
|
<!-- <withJansi>true</withJansi> -->
|
||||||
<encoder class="PatternLayoutEncoder">
|
<encoder class="PatternLayoutEncoder">
|
||||||
<charset>UTF-8</charset>
|
<charset>UTF-8</charset>
|
||||||
<pattern>%d{yyyy-MM-dd HH:mm:ss} %highlight(%-5level) %cyan(%logger{36}) %magenta(%X{pekkoSource}) %msg%n
|
<pattern>%d{yyyy-MM-dd HH:mm:ss} %highlight(%-5level) %cyan(%logger{36}) %magenta(%X{pekkoSource}) %msg%n</pattern>
|
||||||
</pattern>
|
|
||||||
</encoder>
|
</encoder>
|
||||||
</appender>
|
</appender>
|
||||||
|
|
||||||
|
|||||||
@@ -12,7 +12,6 @@ GET /assets/*file controllers.Assets.versioned(path="/public"
|
|||||||
# Main menu routes
|
# Main menu routes
|
||||||
GET /mainmenu controllers.MainMenuController.mainMenu()
|
GET /mainmenu controllers.MainMenuController.mainMenu()
|
||||||
GET /rules controllers.MainMenuController.rules()
|
GET /rules controllers.MainMenuController.rules()
|
||||||
GET /navSPA/:pType controllers.MainMenuController.navSPA(pType)
|
|
||||||
|
|
||||||
POST /createGame controllers.MainMenuController.createGame()
|
POST /createGame controllers.MainMenuController.createGame()
|
||||||
POST /joinGame controllers.MainMenuController.joinGame()
|
POST /joinGame controllers.MainMenuController.joinGame()
|
||||||
@@ -25,6 +24,14 @@ GET /logout controllers.UserController.logout()
|
|||||||
|
|
||||||
# In-game routes
|
# In-game routes
|
||||||
GET /game/:id controllers.IngameController.game(id: String)
|
GET /game/:id controllers.IngameController.game(id: String)
|
||||||
|
GET /game/:id/join controllers.IngameController.joinGame(id: String)
|
||||||
|
GET /game/:id/start controllers.IngameController.startGame(id: String)
|
||||||
|
POST /game/:id/kickPlayer controllers.IngameController.kickPlayer(id: String, playerId: String)
|
||||||
|
|
||||||
# Websocket
|
POST /game/:id/trump controllers.IngameController.playTrump(id: String)
|
||||||
GET /websocket controllers.WebsocketController.socket()
|
POST /game/:id/tie controllers.IngameController.playTie(id: String)
|
||||||
|
|
||||||
|
GET /game/:id/leaveGame controllers.IngameController.leaveGame(id: String)
|
||||||
|
POST /game/:id/playCard controllers.IngameController.playCard(id: String)
|
||||||
|
# Polling
|
||||||
|
GET /polling controllers.PollingController.polling(gameId: String)
|
||||||
@@ -1,89 +0,0 @@
|
|||||||
function receiveHandEvent(eventData) {
|
|
||||||
//Data
|
|
||||||
const dog = eventData.dog;
|
|
||||||
const hand = eventData.hand;
|
|
||||||
|
|
||||||
const handElement = $('#card-slide');
|
|
||||||
handElement.addClass('ingame-cards-slide')
|
|
||||||
|
|
||||||
let newHtml = '';
|
|
||||||
|
|
||||||
//Build Hand Container
|
|
||||||
hand.forEach((card) => {
|
|
||||||
//Data
|
|
||||||
const idx = card.idx
|
|
||||||
const cardS = card.card;
|
|
||||||
|
|
||||||
const cardHtml = `
|
|
||||||
<div class="col-auto handcard" style="border-radius: 6px">
|
|
||||||
<div class="btn btn-outline-light p-0 border-0 shadow-none"
|
|
||||||
data-card-id="${idx}"
|
|
||||||
style="border-radius: 6px"
|
|
||||||
onclick="handlePlayCard(this, '${dog}')">
|
|
||||||
|
|
||||||
<img src="/assets/images/cards/${cardS}.png" width="120px" style="border-radius: 6px" alt="${cardS}"/>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
`;
|
|
||||||
newHtml += cardHtml;
|
|
||||||
});
|
|
||||||
|
|
||||||
//Build dog if needed
|
|
||||||
if (dog) {
|
|
||||||
newHtml += `
|
|
||||||
<div class="mt-2">
|
|
||||||
<button class="btn btn-danger" onclick="handleSkipDogLife(this)">Skip Turn</button>
|
|
||||||
</div>
|
|
||||||
`;
|
|
||||||
}
|
|
||||||
handElement.html(newHtml);
|
|
||||||
}
|
|
||||||
|
|
||||||
function receiveGameStateChange(eventData) {
|
|
||||||
const content = eventData.content;
|
|
||||||
const title = eventData.title || 'Knockout Whist';
|
|
||||||
|
|
||||||
exchangeBody(content, title);
|
|
||||||
}
|
|
||||||
function receiveCardPlayedEvent(eventData) {
|
|
||||||
const firstCard = eventData.firstCard;
|
|
||||||
const playedCards = eventData.playedCards;
|
|
||||||
|
|
||||||
const trickCardsContainer = $('#trick-cards-container');
|
|
||||||
const firstCardContainer = $('#first-card-container')
|
|
||||||
|
|
||||||
let trickHTML = '';
|
|
||||||
playedCards.forEach(cardCombo => {
|
|
||||||
trickHTML += `
|
|
||||||
<div class="col-auto">
|
|
||||||
<div class="card text-center shadow-sm border-0 bg-transparent" style="width: 7rem; backdrop-filter: blur(4px);">
|
|
||||||
<div class="p-2">
|
|
||||||
<img src="/assets/images/cards/${cardCombo.cardId}.png" width="100%" alt="${cardCombo.cardId}"/>
|
|
||||||
</div>
|
|
||||||
<div class="card-body p-2 bg-transparent">
|
|
||||||
<small class="fw-semibold text-secondary">${cardCombo.player}</small>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
`;
|
|
||||||
});
|
|
||||||
trickCardsContainer.html(trickHTML);
|
|
||||||
|
|
||||||
let altText;
|
|
||||||
let imageSrc;
|
|
||||||
if (firstCard === "BLANK") {
|
|
||||||
imageSrc = "/assets/images/cards/1B.png";
|
|
||||||
altText = "Blank Card";
|
|
||||||
} else {
|
|
||||||
imageSrc = `/assets/images/cards/${firstCard}.png`;
|
|
||||||
altText = `Card ${firstCard}`;
|
|
||||||
}
|
|
||||||
|
|
||||||
const newFirstCardHTML = `
|
|
||||||
<img src="${imageSrc}" alt="${altText}" width="80px" style="border-radius: 6px"/>
|
|
||||||
`;
|
|
||||||
firstCardContainer.html(newFirstCardHTML);
|
|
||||||
}
|
|
||||||
onEvent("ReceivedHandEvent", receiveHandEvent)
|
|
||||||
onEvent("GameStateChangeEvent", receiveGameStateChange)
|
|
||||||
onEvent("CardPlayedEvent", receiveCardPlayedEvent)
|
|
||||||
@@ -1,7 +0,0 @@
|
|||||||
function handlePlayCard(card, dog) {
|
|
||||||
// TODO needs implementation
|
|
||||||
}
|
|
||||||
|
|
||||||
function handleSkipDogLife(button) {
|
|
||||||
// TODO needs implementation
|
|
||||||
}
|
|
||||||
@@ -79,14 +79,211 @@
|
|||||||
})
|
})
|
||||||
})()
|
})()
|
||||||
|
|
||||||
|
function pollForUpdates(gameId) {
|
||||||
|
if (!gameId) {
|
||||||
|
console.error("Game ID is missing. Stopping poll.");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
const element = document.getElementById('card-slide');
|
||||||
|
const element2 = document.getElementById('lobbybackground');
|
||||||
|
// Safety check for the target element
|
||||||
|
if (!element && !element2) {
|
||||||
|
console.error("Polling target element not found. Stopping poll.");
|
||||||
|
// Use a timeout to retry in case the DOM loads late, passing gameId.
|
||||||
|
setTimeout(() => pollForUpdates(gameId), 5000);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
const route = jsRoutes.controllers.PollingController.polling(gameId);
|
||||||
|
|
||||||
|
// Call your specific controller endpoint
|
||||||
|
fetch(route.url)
|
||||||
|
.then(response => {
|
||||||
|
if (response.status === 204) {
|
||||||
|
console.log("Polling: Timeout reached. Restarting poll.");
|
||||||
|
|
||||||
|
// CRITICAL: Pass gameId in the recursive call
|
||||||
|
setTimeout(() => pollForUpdates(gameId), 5000);
|
||||||
|
} else if (response.ok && response.status === 200) {
|
||||||
|
response.json().then(data => {
|
||||||
|
|
||||||
|
if (data.status === "cardPlayed" && data.handData && element) {
|
||||||
|
console.log("Event received: Card played. Redrawing hand.");
|
||||||
|
|
||||||
|
const newHand = data.handData;
|
||||||
|
let newHandHTML = '';
|
||||||
|
element.innerHTML = '';
|
||||||
|
|
||||||
|
if(data.animation) {
|
||||||
|
if (!element.classList.contains('ingame-cards-slide')) {
|
||||||
|
element.classList.add('ingame-cards-slide');
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
element.classList.remove('ingame-cards-slide');
|
||||||
|
}
|
||||||
|
|
||||||
|
newHand.forEach((cardId, index) => {
|
||||||
|
const cardHtml = `
|
||||||
|
<div class="col-auto handcard" style="border-radius: 6px">
|
||||||
|
<div class="btn btn-outline-light p-0 border-0 shadow-none"
|
||||||
|
data-card-id="${index}"
|
||||||
|
style="border-radius: 6px"
|
||||||
|
onclick="handlePlayCard(this, '${gameId}')">
|
||||||
|
|
||||||
|
<img src="/assets/images/cards/${cardId}.png" width="120px" style="border-radius: 6px"/>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
`;
|
||||||
|
newHandHTML += cardHtml;
|
||||||
|
});
|
||||||
|
|
||||||
|
element.innerHTML = newHandHTML;
|
||||||
|
|
||||||
|
const currentPlayerElement = document.getElementById('current-player-name');
|
||||||
|
if (currentPlayerElement) {
|
||||||
|
currentPlayerElement.textContent = data.currentPlayerName;
|
||||||
|
}
|
||||||
|
const nextPlayerElement = document.getElementById('next-player-name');
|
||||||
|
if (nextPlayerElement && data.nextPlayer) {
|
||||||
|
// Use the correctly named field from the server response
|
||||||
|
nextPlayerElement.textContent = data.nextPlayer;
|
||||||
|
} else {
|
||||||
|
// Case 2: Player name is empty or null (signal to clear display).
|
||||||
|
nextPlayerElement.textContent = "";
|
||||||
|
}
|
||||||
|
|
||||||
|
const trumpElement = document.getElementById('trump-suit');
|
||||||
|
if (trumpElement) {
|
||||||
|
trumpElement.textContent = data.trumpSuit;
|
||||||
|
}
|
||||||
|
const trickContainer = document.getElementById('trick-cards-container');
|
||||||
|
if (trickContainer) {
|
||||||
|
let trickHTML = '';
|
||||||
|
|
||||||
|
// Iterate over the array of played cards received from the server
|
||||||
|
data.trickCards.forEach(trickCard => {
|
||||||
|
// Reconstruct the HTML structure from your template
|
||||||
|
trickHTML += `
|
||||||
|
<div class="col-auto">
|
||||||
|
<div class="card text-center shadow-sm border-0 bg-transparent" style="width: 7rem; backdrop-filter: blur(4px);">
|
||||||
|
<div class="p-2">
|
||||||
|
<img src="/assets/images/cards/${trickCard.cardId}.png" width="100%"/>
|
||||||
|
</div>
|
||||||
|
<div class="card-body p-2 bg-transparent">
|
||||||
|
<small class="fw-semibold text-secondary">${trickCard.player}</small>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
`;
|
||||||
|
});
|
||||||
|
trickContainer.innerHTML = trickHTML;
|
||||||
|
}
|
||||||
|
const scoreBody = document.getElementById('score-table-body');
|
||||||
|
if (scoreBody && data.scoreTable) {
|
||||||
|
let scoreHTML = '';
|
||||||
|
scoreHTML += `<h4 class="fw-bold mb-3 text-black">Tricks Won</h4>
|
||||||
|
|
||||||
|
<div class="d-flex justify-content-between score-header pb-1">
|
||||||
|
<div style="width: 50%">PLAYER</div>
|
||||||
|
<div style="width: 50%">TRICKS</div>
|
||||||
|
</div>`
|
||||||
|
data.scoreTable.forEach(score => {
|
||||||
|
scoreHTML += `
|
||||||
|
<div class="d-flex justify-content-between score-row pt-1">
|
||||||
|
<div style="width: 50%" class="text-truncate">${score.name}</div>
|
||||||
|
<div style="width: 50%">${score.tricks}</div>
|
||||||
|
</div>
|
||||||
|
`;
|
||||||
|
});
|
||||||
|
scoreBody.innerHTML = scoreHTML;
|
||||||
|
}
|
||||||
|
const firstCardContainer = document.getElementById('first-card-container');
|
||||||
|
const cardId = data.firstCardId; // This will be "KH", "S7", or "BLANK"
|
||||||
|
|
||||||
|
if (firstCardContainer) {
|
||||||
|
let imageSrc = '';
|
||||||
|
let altText = 'First Card';
|
||||||
|
|
||||||
|
// Check if a card was actually played or if it's the start of a trick
|
||||||
|
if (cardId === "BLANK") {
|
||||||
|
imageSrc = "/assets/images/cards/1B.png";
|
||||||
|
altText = "Blank Card";
|
||||||
|
} else {
|
||||||
|
imageSrc = `/assets/images/cards/${cardId}.png`;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Reconstruct the image HTML (assuming the inner element needs replacement)
|
||||||
|
const newImageHTML = `
|
||||||
|
<img src="${imageSrc}" alt="${altText}" width="80px" style="border-radius: 6px"/>
|
||||||
|
`;
|
||||||
|
|
||||||
|
// Clear the container and insert the new image
|
||||||
|
firstCardContainer.innerHTML = newImageHTML;
|
||||||
|
}
|
||||||
|
} else if (data.status === "reloadEvent") {
|
||||||
|
window.location.href = data.redirectUrl;
|
||||||
|
} else if (data.status === "lobbyUpdate") {
|
||||||
|
const players = document.getElementById("players");
|
||||||
|
let newHtml = ''
|
||||||
|
|
||||||
|
if (data.host) {
|
||||||
|
data.users.forEach(user => {
|
||||||
|
|
||||||
|
const inner = user.self ? `<h5 class="card-title">${user.name} (You)</h5>
|
||||||
|
<a href="#" class="btn btn-danger disabled" aria-disabled="true" tabindex="-1">Remove</a>`
|
||||||
|
: ` <h5 class="card-title">${user.name}</h5>
|
||||||
|
<div class="btn btn-danger" onclick="removePlayer('${gameId}', '${user.id}')">Remove</div>`
|
||||||
|
|
||||||
|
newHtml += `<div class="col-auto my-auto m-3">
|
||||||
|
<div class="card" style="width: 18rem;">
|
||||||
|
<img src="/assets/images/profile.png" alt="Profile" class="card-img-top w-50 mx-auto mt-3" />
|
||||||
|
<div class="card-body">
|
||||||
|
${inner}
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>`
|
||||||
|
})
|
||||||
|
} else {
|
||||||
|
data.users.forEach(user => {
|
||||||
|
|
||||||
|
const inner = user.self ? `<h5 class="card-title">${user.name} (You)</h5>` : ` <h5 class="card-title">${user.name}</h5>`
|
||||||
|
|
||||||
|
newHtml += `<div class="col-auto my-auto m-3">
|
||||||
|
<div class="card" style="width: 18rem;">
|
||||||
|
<img src="/assets/images/profile.png" alt="Profile" class="card-img-top w-50 mx-auto mt-3" />
|
||||||
|
<div class="card-body">
|
||||||
|
${inner}
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>`
|
||||||
|
})
|
||||||
|
}
|
||||||
|
players.innerHTML = newHtml;
|
||||||
|
}
|
||||||
|
pollForUpdates(gameId);
|
||||||
|
});
|
||||||
|
} else {
|
||||||
|
// Handle network or server errors
|
||||||
|
console.error(`Polling error: Status ${response.status}`);
|
||||||
|
// Wait before retrying, passing gameId correctly
|
||||||
|
setTimeout(() => pollForUpdates(gameId), 5000);
|
||||||
|
}
|
||||||
|
})
|
||||||
|
.catch(error => {
|
||||||
|
console.error("Network error during polling:", error);
|
||||||
|
// Wait before retrying on network failure, passing gameId correctly
|
||||||
|
setTimeout(() => pollForUpdates(gameId), 5000);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
function createGameJS() {
|
function createGameJS() {
|
||||||
let lobbyName = $('#lobbyname').val();
|
let lobbyName = document.getElementById("lobbyname").value;
|
||||||
if ($.trim(lobbyName) === "") {
|
if (lobbyName === "") {
|
||||||
lobbyName = "DefaultLobby"
|
lobbyName = "DefaultLobby"
|
||||||
}
|
}
|
||||||
|
const playerAmount = document.getElementById("playeramount").value;
|
||||||
const jsonObj = {
|
const jsonObj = {
|
||||||
lobbyname: lobbyName,
|
lobbyname: lobbyName,
|
||||||
playeramount: $("#playeramount").val()
|
playeramount: playerAmount
|
||||||
}
|
}
|
||||||
sendGameCreationRequest(jsonObj);
|
sendGameCreationRequest(jsonObj);
|
||||||
}
|
}
|
||||||
@@ -94,129 +291,189 @@ function createGameJS() {
|
|||||||
function sendGameCreationRequest(dataObject) {
|
function sendGameCreationRequest(dataObject) {
|
||||||
const route = jsRoutes.controllers.MainMenuController.createGame();
|
const route = jsRoutes.controllers.MainMenuController.createGame();
|
||||||
|
|
||||||
$.ajax({
|
fetch(route.url, {
|
||||||
url: route.url,
|
method: route.type,
|
||||||
type: route.type,
|
headers: {
|
||||||
contentType: 'application/json',
|
'Content-Type': 'application/json',
|
||||||
data: JSON.stringify(dataObject),
|
},
|
||||||
dataType: 'json',
|
body: JSON.stringify(dataObject)
|
||||||
success: (data => {
|
})
|
||||||
|
.then(response => {
|
||||||
|
return response.json().then(data => {
|
||||||
|
if (!response.ok) {
|
||||||
|
return Promise.reject(data);
|
||||||
|
}
|
||||||
|
return data;
|
||||||
|
});
|
||||||
|
})
|
||||||
|
.then(data => {
|
||||||
if (data.status === 'success') {
|
if (data.status === 'success') {
|
||||||
exchangeBody(data.content, "Knockout Whist - Lobby", data.redirectUrl);
|
window.location.href = data.redirectUrl;
|
||||||
}
|
}
|
||||||
}),
|
})
|
||||||
error: ((jqXHR) => {
|
.catch(error => {
|
||||||
const errorData = JSON.parse(jqXHR.responseText);
|
if (error && error.errorMessage) {
|
||||||
if (errorData && errorData.errorMessage) {
|
alert(`${error.errorMessage}`);
|
||||||
alert(`${errorData.errorMessage}`);
|
|
||||||
} else {
|
} else {
|
||||||
alert(`An unexpected error occurred. Please try again. Status: ${jqXHR.status}`);
|
alert('An unexpected error occurred. Please try again.');
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
function startGame(gameId) {
|
||||||
|
sendGameStartRequest(gameId)
|
||||||
|
}
|
||||||
|
function sendGameStartRequest(gameId) {
|
||||||
|
const route = jsRoutes.controllers.IngameController.startGame(gameId);
|
||||||
|
|
||||||
|
fetch(route.url, {
|
||||||
|
method: route.type,
|
||||||
|
})
|
||||||
|
.then(response => {
|
||||||
|
return response.json().then(data => {
|
||||||
|
if (!response.ok) {
|
||||||
|
return Promise.reject(data);
|
||||||
|
}
|
||||||
|
return data;
|
||||||
|
});
|
||||||
|
})
|
||||||
|
.then(data => {
|
||||||
|
// SUCCESS BLOCK: data is the { status: 'success', ... } object
|
||||||
|
if (data.status === 'success') {
|
||||||
|
window.location.href = data.redirectUrl;
|
||||||
}
|
}
|
||||||
})
|
})
|
||||||
|
.catch(error => {
|
||||||
|
if (error && error.errorMessage) {
|
||||||
|
alert(`${error.errorMessage}`);
|
||||||
|
} else {
|
||||||
|
alert('An unexpected error occurred. Please try again.');
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
function removePlayer(gameid, playersessionId) {
|
||||||
|
sendRemovePlayerRequest(gameid, playersessionId)
|
||||||
|
}
|
||||||
|
|
||||||
|
function sendRemovePlayerRequest(gameId, playersessionId) {
|
||||||
|
const route = jsRoutes.controllers.IngameController.kickPlayer(gameId, playersessionId);
|
||||||
|
|
||||||
|
fetch(route.url, {
|
||||||
|
method: route.type,
|
||||||
|
headers: {
|
||||||
|
'Content-Type': 'application/json',
|
||||||
|
}
|
||||||
})
|
})
|
||||||
|
.then(response => {
|
||||||
|
return response.json().then(data => {
|
||||||
|
if (!response.ok) {
|
||||||
|
return Promise.reject(data);
|
||||||
|
}
|
||||||
|
return data;
|
||||||
|
});
|
||||||
|
})
|
||||||
|
.then(data => {
|
||||||
|
// SUCCESS BLOCK: data is the { status: 'success', ... } object
|
||||||
|
if (data.status === 'success') {
|
||||||
|
window.location.href = data.redirectUrl;
|
||||||
|
}
|
||||||
|
})
|
||||||
|
.catch(error => {
|
||||||
|
if (error && error.errorMessage) {
|
||||||
|
alert(`${error.errorMessage}`);
|
||||||
|
} else {
|
||||||
|
alert('An unexpected error occurred. Please try again.');
|
||||||
|
}
|
||||||
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
function exchangeBody(content, title = "Knockout Whist", url = null) {
|
function leaveGame(gameId) {
|
||||||
if (url) {
|
sendLeavePlayerRequest(gameId)
|
||||||
window.history.pushState({}, title, url);
|
|
||||||
}
|
|
||||||
$("#main-body").html(content);
|
|
||||||
document.title = title;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
function login() {
|
function sendLeavePlayerRequest(gameId) {
|
||||||
const username = $('#username').val();
|
|
||||||
const password = $('#password').val();
|
|
||||||
|
|
||||||
|
const route = jsRoutes.controllers.IngameController.leaveGame(gameId);
|
||||||
|
fetch(route.url, {
|
||||||
|
method: route.type,
|
||||||
|
})
|
||||||
|
.then(response => {
|
||||||
|
return response.json().then(data => {
|
||||||
|
if (!response.ok) {
|
||||||
|
return Promise.reject(data);
|
||||||
|
}
|
||||||
|
return data;
|
||||||
|
});
|
||||||
|
})
|
||||||
|
.then(data => {
|
||||||
|
// SUCCESS BLOCK: data is the { status: 'success', ... } object
|
||||||
|
if (data.status === 'success') {
|
||||||
|
window.location.href = data.redirectUrl;
|
||||||
|
}
|
||||||
|
})
|
||||||
|
.catch(error => {
|
||||||
|
if (error && error.errorMessage) {
|
||||||
|
alert(`${error.errorMessage}`);
|
||||||
|
} else {
|
||||||
|
alert('An unexpected error occurred. Please try again.');
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
function handlePlayCard(cardobject, gameId) {
|
||||||
|
const cardId = cardobject.dataset.cardId;
|
||||||
const jsonObj = {
|
const jsonObj = {
|
||||||
username: username,
|
cardID: cardId
|
||||||
password: password
|
}
|
||||||
|
sendPlayCardRequest(jsonObj, gameId, cardobject)
|
||||||
|
}
|
||||||
|
|
||||||
|
function sendPlayCardRequest(jsonObj, gameId, cardobject) {
|
||||||
|
const wiggleKeyframes = [
|
||||||
|
{ transform: 'translateX(0)' },
|
||||||
|
{ transform: 'translateX(-5px)' },
|
||||||
|
{ transform: 'translateX(5px)' },
|
||||||
|
{ transform: 'translateX(-5px)' },
|
||||||
|
{ transform: 'translateX(0)' }
|
||||||
|
];
|
||||||
|
|
||||||
|
// Define the timing options
|
||||||
|
const wiggleTiming = {
|
||||||
|
duration: 400, // 0.4 seconds
|
||||||
|
iterations: 1,
|
||||||
|
easing: 'ease-in-out',
|
||||||
|
// Fill mode ensures the final state is applied until reset
|
||||||
|
fill: 'forwards'
|
||||||
};
|
};
|
||||||
|
const route = jsRoutes.controllers.IngameController.playCard(gameId);
|
||||||
|
|
||||||
const route = jsRoutes.controllers.UserController.login_Post();
|
fetch(route.url, {
|
||||||
$.ajax({
|
method: route.type,
|
||||||
url: route.url,
|
headers: {
|
||||||
type: route.type,
|
'Content-Type': 'application/json',
|
||||||
contentType: 'application/json',
|
},
|
||||||
dataType: 'json',
|
body: JSON.stringify(jsonObj)
|
||||||
data: JSON.stringify(jsonObj),
|
})
|
||||||
success: (data => {
|
.then(response => {
|
||||||
if (data.status === 'success') {
|
return response.json().then(data => {
|
||||||
exchangeBody(data.content, 'Knockout Whist - Create Game', data.redirectUrl);
|
if (!response.ok) {
|
||||||
return
|
return Promise.reject(data);
|
||||||
}
|
}
|
||||||
alert('Login failed. Please check your credentials and try again.');
|
return data;
|
||||||
}),
|
});
|
||||||
error: ((jqXHR) => {
|
})
|
||||||
const errorData = JSON.parse(jqXHR.responseText);
|
.then(data => {
|
||||||
if (errorData?.errorMessage) {
|
if (data.status === 'success') {
|
||||||
alert(`${errorData.errorMessage}`);
|
//window.location.href = data.redirectUrl;
|
||||||
} else {
|
|
||||||
alert(`An unexpected error occurred. Please try again. Status: ${jqXHR.status}`);
|
|
||||||
}
|
}
|
||||||
})
|
})
|
||||||
|
.catch(error => {
|
||||||
|
if (error && error.errorMessage.includes("You can't play this card!")) {
|
||||||
|
cardobject.parentElement.animate(wiggleKeyframes, wiggleTiming);
|
||||||
|
} else if (error && error.errorMessage) {
|
||||||
|
alert(`${error.errorMessage}`);
|
||||||
|
} else {
|
||||||
|
alert('An unexpected error occurred. Please try again.');
|
||||||
|
}
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
function joinGame() {
|
|
||||||
const gameId = $('#gameId').val();
|
|
||||||
|
|
||||||
const jsonObj = {
|
|
||||||
gameId: gameId
|
|
||||||
};
|
|
||||||
|
|
||||||
const route = jsRoutes.controllers.MainMenuController.joinGame();
|
|
||||||
$.ajax({
|
|
||||||
url: route.url,
|
|
||||||
type: route.type,
|
|
||||||
contentType: 'application/json',
|
|
||||||
dataType: 'json',
|
|
||||||
data: JSON.stringify(jsonObj),
|
|
||||||
success: (data => {
|
|
||||||
if (data.status === 'success') {
|
|
||||||
exchangeBody(data.content, "Knockout Whist - Lobby", data.redirectUrl);
|
|
||||||
return
|
|
||||||
}
|
|
||||||
alert('Could not join the game. Please check the Game ID and try again.');
|
|
||||||
}),
|
|
||||||
error: ((jqXHR) => {
|
|
||||||
const errorData = JSON.parse(jqXHR.responseText);
|
|
||||||
if (errorData?.errorMessage) {
|
|
||||||
alert(`${errorData.errorMessage}`);
|
|
||||||
} else {
|
|
||||||
alert(`An unexpected error occurred. Please try again. Status: ${jqXHR.status}`);
|
|
||||||
}
|
|
||||||
})
|
|
||||||
});
|
|
||||||
return false
|
|
||||||
}
|
|
||||||
|
|
||||||
function navSpa(page, title) {
|
|
||||||
const route = jsRoutes.controllers.MainMenuController.navSPA(page);
|
|
||||||
$.ajax({
|
|
||||||
url: route.url,
|
|
||||||
type: route.type,
|
|
||||||
contentType: 'application/json',
|
|
||||||
dataType: 'json',
|
|
||||||
data: JSON.stringify(jsonObj),
|
|
||||||
success: (data => {
|
|
||||||
if (data.status === 'success') {
|
|
||||||
exchangeBody(data.content, title, data.redirectUrl);
|
|
||||||
return
|
|
||||||
}
|
|
||||||
alert('Could not join the game. Please check the Game ID and try again.');
|
|
||||||
}),
|
|
||||||
error: ((jqXHR) => {
|
|
||||||
const errorData = JSON.parse(jqXHR.responseText);
|
|
||||||
if (errorData?.errorMessage) {
|
|
||||||
alert(`${errorData.errorMessage}`);
|
|
||||||
} else {
|
|
||||||
alert(`An unexpected error occurred. Please try again. Status: ${jqXHR.status}`);
|
|
||||||
}
|
|
||||||
})
|
|
||||||
});
|
|
||||||
return false
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
globalThis.exchangeBody = exchangeBody;
|
|
||||||
@@ -159,7 +159,8 @@ var pJS = function (tag_id, params) {
|
|||||||
if(pJS.retina_detect && window.devicePixelRatio > 1){
|
if(pJS.retina_detect && window.devicePixelRatio > 1){
|
||||||
pJS.canvas.pxratio = window.devicePixelRatio;
|
pJS.canvas.pxratio = window.devicePixelRatio;
|
||||||
pJS.tmp.retina = true;
|
pJS.tmp.retina = true;
|
||||||
} else {
|
}
|
||||||
|
else{
|
||||||
pJS.canvas.pxratio = 1;
|
pJS.canvas.pxratio = 1;
|
||||||
pJS.tmp.retina = false;
|
pJS.tmp.retina = false;
|
||||||
}
|
}
|
||||||
@@ -180,6 +181,7 @@ var pJS = function (tag_id, params) {
|
|||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
/* ---------- pJS functions - canvas ------------ */
|
/* ---------- pJS functions - canvas ------------ */
|
||||||
|
|
||||||
pJS.fn.canvasInit = function(){
|
pJS.fn.canvasInit = function(){
|
||||||
@@ -287,13 +289,15 @@ var pJS = function (tag_id, params) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
} else if (color.value == 'random') {
|
}
|
||||||
|
else if(color.value == 'random'){
|
||||||
this.color.rgb = {
|
this.color.rgb = {
|
||||||
r: (Math.floor(Math.random() * (255 - 0 + 1)) + 0),
|
r: (Math.floor(Math.random() * (255 - 0 + 1)) + 0),
|
||||||
g: (Math.floor(Math.random() * (255 - 0 + 1)) + 0),
|
g: (Math.floor(Math.random() * (255 - 0 + 1)) + 0),
|
||||||
b: (Math.floor(Math.random() * (255 - 0 + 1)) + 0)
|
b: (Math.floor(Math.random() * (255 - 0 + 1)) + 0)
|
||||||
}
|
}
|
||||||
} else if (typeof (color.value) == 'string') {
|
}
|
||||||
|
else if(typeof(color.value) == 'string'){
|
||||||
this.color = color;
|
this.color = color;
|
||||||
this.color.rgb = hexToRgb(this.color.value);
|
this.color.rgb = hexToRgb(this.color.value);
|
||||||
}
|
}
|
||||||
@@ -360,6 +364,7 @@ var pJS = function (tag_id, params) {
|
|||||||
this.vy_i = this.vy;
|
this.vy_i = this.vy;
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
/* if shape is image */
|
/* if shape is image */
|
||||||
|
|
||||||
var shape_type = pJS.particles.shape.type;
|
var shape_type = pJS.particles.shape.type;
|
||||||
@@ -388,6 +393,7 @@ var pJS = function (tag_id, params) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
@@ -563,14 +569,16 @@ var pJS = function (tag_id, params) {
|
|||||||
if(p.x - p.radius > pJS.canvas.w){
|
if(p.x - p.radius > pJS.canvas.w){
|
||||||
p.x = new_pos.x_left;
|
p.x = new_pos.x_left;
|
||||||
p.y = Math.random() * pJS.canvas.h;
|
p.y = Math.random() * pJS.canvas.h;
|
||||||
} else if (p.x + p.radius < 0) {
|
}
|
||||||
|
else if(p.x + p.radius < 0){
|
||||||
p.x = new_pos.x_right;
|
p.x = new_pos.x_right;
|
||||||
p.y = Math.random() * pJS.canvas.h;
|
p.y = Math.random() * pJS.canvas.h;
|
||||||
}
|
}
|
||||||
if(p.y - p.radius > pJS.canvas.h){
|
if(p.y - p.radius > pJS.canvas.h){
|
||||||
p.y = new_pos.y_top;
|
p.y = new_pos.y_top;
|
||||||
p.x = Math.random() * pJS.canvas.w;
|
p.x = Math.random() * pJS.canvas.w;
|
||||||
} else if (p.y + p.radius < 0) {
|
}
|
||||||
|
else if(p.y + p.radius < 0){
|
||||||
p.y = new_pos.y_bottom;
|
p.y = new_pos.y_bottom;
|
||||||
p.x = Math.random() * pJS.canvas.w;
|
p.x = Math.random() * pJS.canvas.w;
|
||||||
}
|
}
|
||||||
@@ -939,7 +947,10 @@ var pJS = function (tag_id, params) {
|
|||||||
p.y = pos.y;
|
p.y = pos.y;
|
||||||
}
|
}
|
||||||
|
|
||||||
} else if (pJS.interactivity.events.onclick.enable && isInArray('repulse', pJS.interactivity.events.onclick.mode)) {
|
}
|
||||||
|
|
||||||
|
|
||||||
|
else if(pJS.interactivity.events.onclick.enable && isInArray('repulse', pJS.interactivity.events.onclick.mode)) {
|
||||||
|
|
||||||
if(!pJS.tmp.repulse_finish){
|
if(!pJS.tmp.repulse_finish){
|
||||||
pJS.tmp.repulse_count++;
|
pJS.tmp.repulse_count++;
|
||||||
@@ -1045,6 +1056,7 @@ var pJS = function (tag_id, params) {
|
|||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
/* ---------- pJS functions - vendors ------------ */
|
/* ---------- pJS functions - vendors ------------ */
|
||||||
|
|
||||||
pJS.fn.vendors.eventsListeners = function(){
|
pJS.fn.vendors.eventsListeners = function(){
|
||||||
@@ -1066,7 +1078,8 @@ var pJS = function (tag_id, params) {
|
|||||||
if(pJS.interactivity.el == window){
|
if(pJS.interactivity.el == window){
|
||||||
var pos_x = e.clientX,
|
var pos_x = e.clientX,
|
||||||
pos_y = e.clientY;
|
pos_y = e.clientY;
|
||||||
} else {
|
}
|
||||||
|
else{
|
||||||
var pos_x = e.offsetX || e.clientX,
|
var pos_x = e.offsetX || e.clientX,
|
||||||
pos_y = e.offsetY || e.clientY;
|
pos_y = e.offsetY || e.clientY;
|
||||||
}
|
}
|
||||||
@@ -1113,7 +1126,8 @@ var pJS = function (tag_id, params) {
|
|||||||
}else{
|
}else{
|
||||||
if(pJS.interactivity.modes.push.particles_nb == 1){
|
if(pJS.interactivity.modes.push.particles_nb == 1){
|
||||||
pJS.fn.modes.pushParticles(pJS.interactivity.modes.push.particles_nb, pJS.interactivity.mouse);
|
pJS.fn.modes.pushParticles(pJS.interactivity.modes.push.particles_nb, pJS.interactivity.mouse);
|
||||||
} else if (pJS.interactivity.modes.push.particles_nb > 1) {
|
}
|
||||||
|
else if(pJS.interactivity.modes.push.particles_nb > 1){
|
||||||
pJS.fn.modes.pushParticles(pJS.interactivity.modes.push.particles_nb);
|
pJS.fn.modes.pushParticles(pJS.interactivity.modes.push.particles_nb);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -1384,6 +1398,8 @@ var pJS = function (tag_id, params) {
|
|||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
/* ---------- pJS - start ------------ */
|
/* ---------- pJS - start ------------ */
|
||||||
|
|
||||||
|
|
||||||
@@ -1392,6 +1408,7 @@ var pJS = function (tag_id, params) {
|
|||||||
pJS.fn.vendors.start();
|
pJS.fn.vendors.start();
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|
||||||
/* ---------- global functions - vendors ------------ */
|
/* ---------- global functions - vendors ------------ */
|
||||||
|
|||||||
@@ -1,192 +0,0 @@
|
|||||||
// javascript
|
|
||||||
let ws = null; // will be created by connectWebSocket()
|
|
||||||
const pending = new Map(); // id -> { resolve, reject, timer }
|
|
||||||
const handlers = new Map(); // eventType -> handler(data) -> (value|Promise)
|
|
||||||
|
|
||||||
let timer = null;
|
|
||||||
|
|
||||||
// helper to attach message/error/close handlers to a socket
|
|
||||||
function setupSocketHandlers(socket) {
|
|
||||||
socket.onmessage = (event) => {
|
|
||||||
console.debug("SERVER MESSAGE:", event.data);
|
|
||||||
let msg;
|
|
||||||
try {
|
|
||||||
msg = JSON.parse(event.data);
|
|
||||||
} catch (e) {
|
|
||||||
console.debug("Non-JSON message from server:", event.data, e);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
const id = msg.id;
|
|
||||||
const eventType = msg.event;
|
|
||||||
const status = msg.status;
|
|
||||||
const data = msg.data;
|
|
||||||
|
|
||||||
if (id && typeof status === "string") {
|
|
||||||
const entry = pending.get(id);
|
|
||||||
if (!entry) return;
|
|
||||||
clearTimeout(entry.timer);
|
|
||||||
pending.delete(id);
|
|
||||||
|
|
||||||
if (status === "success") {
|
|
||||||
entry.resolve(data === undefined ? {} : data);
|
|
||||||
} else {
|
|
||||||
entry.reject(new Error(msg.error || "Server returned error"));
|
|
||||||
}
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (id && eventType) {
|
|
||||||
const handler = handlers.get(eventType);
|
|
||||||
const sendResponse = (result) => {
|
|
||||||
const response = {id: id, event: eventType, status: result};
|
|
||||||
if (socket && socket.readyState === WebSocket.OPEN) {
|
|
||||||
socket.send(JSON.stringify(response));
|
|
||||||
} else {
|
|
||||||
console.warn("Cannot send response, websocket not open");
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
if (!handler) {
|
|
||||||
// no handler: respond with an error object in data so server can fail it
|
|
||||||
console.warn("No handler for event:", eventType);
|
|
||||||
sendResponse({error: "No handler for event: " + eventType});
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
try {
|
|
||||||
Promise.resolve(handler(data === undefined ? {} : data))
|
|
||||||
.then(_ => sendResponse("success"))
|
|
||||||
.catch(_ => sendResponse("error"));
|
|
||||||
} catch (err) {
|
|
||||||
sendResponse("error");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
socket.onerror = (error) => {
|
|
||||||
console.error("WebSocket Error:", error);
|
|
||||||
if (timer) clearInterval(timer);
|
|
||||||
for (const [id, entry] of pending.entries()) {
|
|
||||||
clearTimeout(entry.timer);
|
|
||||||
entry.reject(new Error("WebSocket error/closed"));
|
|
||||||
pending.delete(id);
|
|
||||||
}
|
|
||||||
if (socket.readyState === WebSocket.OPEN) socket.close(1000, "Unexpected error.");
|
|
||||||
};
|
|
||||||
|
|
||||||
socket.onclose = (event) => {
|
|
||||||
if (timer) clearInterval(timer);
|
|
||||||
for (const [id, entry] of pending.entries()) {
|
|
||||||
clearTimeout(entry.timer);
|
|
||||||
entry.reject(new Error("WebSocket closed"));
|
|
||||||
pending.delete(id);
|
|
||||||
}
|
|
||||||
if (event.wasClean) {
|
|
||||||
console.log(`Connection closed cleanly, code=${event.code} reason=${event.reason}`);
|
|
||||||
} else {
|
|
||||||
console.warn('Connection died unexpectedly.');
|
|
||||||
}
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
// connect/disconnect helpers
|
|
||||||
function connectWebSocket(url = "ws://localhost:9000/websocket") {
|
|
||||||
if (ws && ws.readyState === WebSocket.OPEN) return Promise.resolve();
|
|
||||||
if (ws && ws.readyState === WebSocket.CONNECTING) {
|
|
||||||
// already connecting - return a promise that resolves on open
|
|
||||||
return new Promise((resolve, reject) => {
|
|
||||||
const prevOnOpen = ws.onopen;
|
|
||||||
const prevOnError = ws.onerror;
|
|
||||||
ws.onopen = (ev) => {
|
|
||||||
if (prevOnOpen) prevOnOpen(ev);
|
|
||||||
resolve();
|
|
||||||
};
|
|
||||||
ws.onerror = (err) => {
|
|
||||||
if (prevOnError) prevOnError(err);
|
|
||||||
reject(err);
|
|
||||||
};
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
ws = new WebSocket(url);
|
|
||||||
setupSocketHandlers(ws);
|
|
||||||
|
|
||||||
return new Promise((resolve, reject) => {
|
|
||||||
ws.onopen = () => {
|
|
||||||
console.log("WebSocket connection established!");
|
|
||||||
// start heartbeat
|
|
||||||
timer = setInterval(() => {
|
|
||||||
if (ws && ws.readyState === WebSocket.OPEN) {
|
|
||||||
sendEventAndWait("ping", {}).then(
|
|
||||||
() => console.debug("PING RESPONSE RECEIVED"),
|
|
||||||
).catch(
|
|
||||||
(err) => console.warn("PING ERROR:", err.message),
|
|
||||||
);
|
|
||||||
console.debug("PING SENT");
|
|
||||||
}
|
|
||||||
}, 5000);
|
|
||||||
resolve();
|
|
||||||
};
|
|
||||||
|
|
||||||
ws.onerror = (err) => {
|
|
||||||
reject(err);
|
|
||||||
};
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
function disconnectWebSocket(code = 1000, reason = "Client disconnect") {
|
|
||||||
if (timer) {
|
|
||||||
clearInterval(timer);
|
|
||||||
timer = null;
|
|
||||||
}
|
|
||||||
if (ws) {
|
|
||||||
try {
|
|
||||||
ws.close(code, reason);
|
|
||||||
} catch (e) {
|
|
||||||
}
|
|
||||||
ws = null;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
function sendEvent(eventType, eventData) {
|
|
||||||
if (!ws || ws.readyState !== WebSocket.OPEN) {
|
|
||||||
console.warn("WebSocket is not open. Unable to send message.");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
const id = Date.now().toString(36) + Math.random().toString(36).substring(2, 9);
|
|
||||||
const message = {id: id, event: eventType, data: eventData};
|
|
||||||
ws.send(JSON.stringify(message));
|
|
||||||
console.debug("SENT:", message);
|
|
||||||
}
|
|
||||||
|
|
||||||
function sendEventAndWait(eventType, eventData, timeoutMs = 10000) {
|
|
||||||
if (!ws || ws.readyState !== WebSocket.OPEN) {
|
|
||||||
return Promise.reject(new Error("WebSocket is not open"));
|
|
||||||
}
|
|
||||||
const id = Date.now().toString(36) + Math.random().toString(36).substring(2, 9);
|
|
||||||
const message = {id: id, event: eventType, data: eventData};
|
|
||||||
const p = new Promise((resolve, reject) => {
|
|
||||||
const timerId = setTimeout(() => {
|
|
||||||
if (pending.has(id)) {
|
|
||||||
pending.delete(id);
|
|
||||||
reject(new Error(`No response within ${timeoutMs}ms for id=${id}`));
|
|
||||||
}
|
|
||||||
}, timeoutMs);
|
|
||||||
pending.set(id, {resolve, reject, timer: timerId});
|
|
||||||
});
|
|
||||||
ws.send(JSON.stringify(message));
|
|
||||||
console.debug("SENT (await):", message);
|
|
||||||
return p;
|
|
||||||
}
|
|
||||||
|
|
||||||
function onEvent(eventType, handler) {
|
|
||||||
handlers.set(eventType, handler);
|
|
||||||
}
|
|
||||||
|
|
||||||
globalThis.sendEvent = sendEvent;
|
|
||||||
globalThis.sendEventAndWait = sendEventAndWait;
|
|
||||||
globalThis.onEvent = onEvent;
|
|
||||||
globalThis.connectWebSocket = connectWebSocket;
|
|
||||||
globalThis.disconnectWebSocket = disconnectWebSocket;
|
|
||||||
globalThis.isWebSocketConnected = () => !!ws && ws.readyState === WebSocket.OPEN;
|
|
||||||
@@ -1,3 +1,3 @@
|
|||||||
MAJOR=4
|
MAJOR=1
|
||||||
MINOR=2
|
MINOR=1
|
||||||
PATCH=0
|
PATCH=0
|
||||||
|
|||||||
Reference in New Issue
Block a user