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archive/po
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083b7a03b1
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.env
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.gitignore
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.gitignore
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/knockoutwhist/
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/knockoutwhist/
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/knockoutwhistweb/.g8/
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/knockoutwhistweb/.g8/
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/knockoutwhistweb/.bsp/
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/knockoutwhistweb/.bsp/
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/currentSnapshot.json
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.env
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.sbtopts
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.sbtopts
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-J--add-opens=java.base/java.util=ALL-UNNAMED
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-J--add-opens=java.base/java.lang=ALL-UNNAMED
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135
CHANGELOG.md
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CHANGELOG.md
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## (2025-11-07)
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### ⚠ BREAKING CHANGES
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* implemented multigame support (#34)
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### Features
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||||||
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||||||
* **config:** add issue templates for Epics, User Stories, and Subtasks ([#4](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/4)) ([d71809d](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/d71809d6f4389b03ecc8ee9b857e58a4da413fa2))
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||||||
* **docker:** added docker container support ([#47](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/47)) ([4d6ea54](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/4d6ea54771c284d5ea0bb798fedaf0423a6cdd58))
|
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||||||
* implemented multigame support ([#34](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/34)) ([afde6c0](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/afde6c02da2c3055084ae90ab6b11b63b0e11cfb))
|
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||||||
* **ui:** add Lobby and Main Menu Body ([#38](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/38)) ([051e740](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/051e7406e30385d3260631a783f507b90d9f94d1))
|
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||||||
* **ui:** add main menu navbar and join game functionality ([#35](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/35)) ([32d4f9c](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/32d4f9c6cefa20f10816dad9f33548a146d4c2c3))
|
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||||||
* **ui:** added rules ([#12](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/12)) ([92e4851](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/92e4851219e64ad919d7f8bc7c30232ef7d6570f))
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||||||
* **ui:** CSS Animations [#18](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/18) ([#27](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/27)) ([c0dadf8](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/c0dadf89274169b396089c2e7b3d69b043097186))
|
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||||||
* **ui:** implement CSS variables for theme support ([#26](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/26)) ([1f377de](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/1f377de0f43aaf17271d29678a1accf11cfe121c)), closes [#17](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/17)
|
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||||||
* **ui:** LESS Integration ([72fcf78](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/72fcf783b8ca5ce260e4b152016353e7dc1edb69)), closes [#15-Create-a-default-theme-with-Less-](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/15-Create-a-default-theme-with-Less-) [#23](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/23)
|
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||||||
* **ui:** UI now shows player names instead of their id ([#11](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/11)) ([c168ae7](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/c168ae7dc05e99c1890661aa3b63f4d4d12779fb))
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||||||
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||||||
### Bug Fixes
|
|
||||||
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|
||||||
* **base:** fixed persistence logic ([#21](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/21)) ([7f765b4](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/7f765b4514459202df3768c64a1df383fecb66e2))
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||||||
* **config:** modified git module to use the main branch ([#10](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/10)) ([ccf44ed](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/ccf44ede41e10df4b973c9cecc09d1e7105143f5))
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||||||
* disabled external node ([51d9c0b](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/51d9c0b5f687d951f42480e333f37b3155d58dbd))
|
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||||||
* ensure proper unlocking of user session locks in game actions ([#37](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/37)) ([44c88c8](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/44c88c8f60abf4a54e721f8e7f6de44a6d28b258))
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||||||
* **imports:** reorganized import statements for clarity and consistency ([#22](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/22)) ([1517d0c](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/1517d0c006247a95b02f66fa5bc53cc78b9d89fa))
|
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||||||
* improve lock handling in user session interactions ([#36](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/36)) ([96c3846](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/96c38466d20203a561a5bc3bba560c9d9fd6d754))
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||||||
* **ui:** add light mode styles, update font families and fixed ui ([#24](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/24)) ([729a4ee](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/729a4eec6b721f8118d0feffa44721262ccd595f))
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* **ui:** added dark mode ([#25](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/25)) ([6c31fa0](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/6c31fa0538e5d71c8be9a728eebf7576cb108782))
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* **ui:** changed backgrounds ([#33](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/33)) ([bef96ba](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/bef96ba7e39a633c1972b01b1c1ebab9d1d3ee1c))
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||||||
* update allowed hosts filter and adjust background color in login page ([#45](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/45)) ([aa83082](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/aa83082d095b30fd3eae336ad5f1aa5d409fbdab))
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||||||
* update file paths and improve session handling in user interactions ([#39](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/39)) ([de565b5](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/de565b52dca6b49b903eceaecd47cc3a5429608b))
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||||||
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||||||
### Reverts
|
|
||||||
|
|
||||||
* ci: bump version to v1.0.0 [skip ci] ([91d7f6c](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/91d7f6ca003edb368aba76b7a82c8b42d22bdbfe))
|
|
||||||
* version bumb ([2e10059](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/2e10059a6756befe6f8e70c94fd34b865693efb8))
|
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||||||
* version bump ([7879d1a](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/7879d1ab6ee8f227c19b69b467a28dd7b479ff73))
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## (2025-11-07)
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||||||
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||||||
### ⚠ BREAKING CHANGES
|
|
||||||
|
|
||||||
* implemented multigame support (#34)
|
|
||||||
|
|
||||||
### Features
|
|
||||||
|
|
||||||
* **config:** add issue templates for Epics, User Stories, and Subtasks ([#4](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/4)) ([d71809d](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/d71809d6f4389b03ecc8ee9b857e58a4da413fa2))
|
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||||||
* **docker:** added docker container support ([#47](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/47)) ([4d6ea54](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/4d6ea54771c284d5ea0bb798fedaf0423a6cdd58))
|
|
||||||
* implemented multigame support ([#34](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/34)) ([afde6c0](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/afde6c02da2c3055084ae90ab6b11b63b0e11cfb))
|
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||||||
* **ui:** add Lobby and Main Menu Body ([#38](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/38)) ([051e740](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/051e7406e30385d3260631a783f507b90d9f94d1))
|
|
||||||
* **ui:** add main menu navbar and join game functionality ([#35](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/35)) ([32d4f9c](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/32d4f9c6cefa20f10816dad9f33548a146d4c2c3))
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||||||
* **ui:** added rules ([#12](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/12)) ([92e4851](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/92e4851219e64ad919d7f8bc7c30232ef7d6570f))
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||||||
* **ui:** CSS Animations [#18](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/18) ([#27](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/27)) ([c0dadf8](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/c0dadf89274169b396089c2e7b3d69b043097186))
|
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||||||
* **ui:** implement CSS variables for theme support ([#26](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/26)) ([1f377de](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/1f377de0f43aaf17271d29678a1accf11cfe121c)), closes [#17](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/17)
|
|
||||||
* **ui:** LESS Integration ([72fcf78](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/72fcf783b8ca5ce260e4b152016353e7dc1edb69)), closes [#15-Create-a-default-theme-with-Less-](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/15-Create-a-default-theme-with-Less-) [#23](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/23)
|
|
||||||
* **ui:** UI now shows player names instead of their id ([#11](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/11)) ([c168ae7](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/c168ae7dc05e99c1890661aa3b63f4d4d12779fb))
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|
||||||
|
|
||||||
### Bug Fixes
|
|
||||||
|
|
||||||
* **base:** fixed persistence logic ([#21](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/21)) ([7f765b4](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/7f765b4514459202df3768c64a1df383fecb66e2))
|
|
||||||
* **config:** modified git module to use the main branch ([#10](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/10)) ([ccf44ed](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/ccf44ede41e10df4b973c9cecc09d1e7105143f5))
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||||||
* disabled external node ([51d9c0b](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/51d9c0b5f687d951f42480e333f37b3155d58dbd))
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||||||
* ensure proper unlocking of user session locks in game actions ([#37](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/37)) ([44c88c8](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/44c88c8f60abf4a54e721f8e7f6de44a6d28b258))
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||||||
* **imports:** reorganized import statements for clarity and consistency ([#22](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/22)) ([1517d0c](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/1517d0c006247a95b02f66fa5bc53cc78b9d89fa))
|
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||||||
* improve lock handling in user session interactions ([#36](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/36)) ([96c3846](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/96c38466d20203a561a5bc3bba560c9d9fd6d754))
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||||||
* **ui:** add light mode styles, update font families and fixed ui ([#24](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/24)) ([729a4ee](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/729a4eec6b721f8118d0feffa44721262ccd595f))
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||||||
* **ui:** added dark mode ([#25](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/25)) ([6c31fa0](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/6c31fa0538e5d71c8be9a728eebf7576cb108782))
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||||||
* **ui:** changed backgrounds ([#33](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/33)) ([bef96ba](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/bef96ba7e39a633c1972b01b1c1ebab9d1d3ee1c))
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||||||
* update allowed hosts filter and adjust background color in login page ([#45](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/45)) ([aa83082](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/aa83082d095b30fd3eae336ad5f1aa5d409fbdab))
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||||||
* update file paths and improve session handling in user interactions ([#39](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/39)) ([de565b5](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/de565b52dca6b49b903eceaecd47cc3a5429608b))
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||||||
### Reverts
|
|
||||||
|
|
||||||
* ci: bump version to v1.0.0 [skip ci] ([91d7f6c](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/91d7f6ca003edb368aba76b7a82c8b42d22bdbfe))
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|
||||||
* version bumb ([2e10059](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/2e10059a6756befe6f8e70c94fd34b865693efb8))
|
|
||||||
* version bump ([7879d1a](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/7879d1ab6ee8f227c19b69b467a28dd7b479ff73))
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||||||
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||||||
## (2025-11-07)
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||||||
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||||||
### Bug Fixes
|
|
||||||
|
|
||||||
* ensure proper CMD syntax in Dockerfile ([#48](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/48)) ([5c6d3ac](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/5c6d3ac436f6d23a36f58b6835c9bd50feddc789))
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||||||
## (2025-11-07)
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||||||
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||||||
### Bug Fixes
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||||||
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||||||
* changelog syntax ([2e54880](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/2e548803020c99f62644283fcf3570048261173a))
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||||||
## (2025-11-07)
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||||||
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||||||
### Bug Fixes
|
|
||||||
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||||||
* removed trailing ([64a7a63](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/64a7a63ab3dff59e66f62328e3b5865bb177fcde))
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## (2025-11-07)
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||||||
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||||||
### Bug Fixes
|
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||||||
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||||||
* traling ([54e3215](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/54e321512777f6722864694eb677eab0e8418a9f))
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||||||
## (2025-11-07)
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||||||
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|
||||||
### Bug Fixes
|
|
||||||
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||||||
* removed trailing ([5e503cb](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/5e503cbc364f7cb23926976acc6cee575eadd9d6))
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||||||
## (2025-11-07)
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||||||
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||||||
### Bug Fixes
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||||||
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||||||
* trailing ([7adc8b8](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/7adc8b8645390cd18d63b4eee6db8ef448b7a46a))
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## (2025-11-07)
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||||||
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|
||||||
### Bug Fixes
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||||||
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||||||
* removed trailing ([c7dd72e](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/c7dd72ecc2786ef63daf2b4288093025a8e22bfd))
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||||||
* removed trailing ([42a5adb](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/42a5adbae01802587a48a9de15bad44b5ef014cf))
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||||||
## (2025-11-20)
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||||||
### ⚠ BREAKING CHANGES
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||||||
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|
||||||
* **game:** Fixed polling, SPA, Gameplayloop etc. (#59)
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||||||
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||||||
### Features
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||||||
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||||||
* **ci:** Polling ([370de17](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/370de175db65edf87e7ab211190977b540a39d85))
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||||||
* **ci:** Polling Added polling for when the game starts and a card gets played ([#58](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/58)) ([e60fe7c](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/e60fe7c98dcab05949140a8a54ed6e4e2fbbc022))
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||||||
* **game:** Fixed polling, SPA, Gameplayloop etc. ([#59](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/59)) ([a58b2e0](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/a58b2e03b11a54667d63ba6604f579a8e328c9d1))
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|
||||||
* **ui:** added js routing, updated ingame ui, added tricktable ([#50](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/50)) ([c220e54](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/c220e54bb8d87f4f0f37a089bcd993e8df806123)), closes [#43](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/43) [#43](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/43)
|
|
||||||
* **ui:** implement tie & trump menu, fixed some critical bugs ([#52](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/52)) ([5d245d0](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/5d245d0011a5fb03193514303b45702cd8329224))
|
|
||||||
|
|
||||||
### Bug Fixes
|
|
||||||
|
|
||||||
* **polling:** Improve polling mechanism and delay handling ([#60](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/60)) ([641c892](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/641c892981649eb85640527cc0fe325ff683fa77))
|
|
||||||
## (2025-11-22)
|
|
||||||
|
|
||||||
### Bug Fixes
|
|
||||||
|
|
||||||
* **api:** Fixed a bug where the game would reload on game start ([#81](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/81)) ([9738a04](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/9738a04b7a3c63c8cd1450e563ec04823fb3c35a))
|
|
||||||
41
Dockerfile
41
Dockerfile
@@ -1,41 +0,0 @@
|
|||||||
# === Stage 1: Build the Play application ===
|
|
||||||
FROM sbtscala/scala-sbt:eclipse-temurin-alpine-22_36_1.10.3_3.5.1 AS builder
|
|
||||||
|
|
||||||
WORKDIR /app
|
|
||||||
|
|
||||||
# Install Node.js and Less CSS preprocessor
|
|
||||||
USER root
|
|
||||||
RUN apk add --no-cache nodejs npm && \
|
|
||||||
npm install -g less
|
|
||||||
|
|
||||||
# Cache dependencies first
|
|
||||||
COPY project ./project
|
|
||||||
COPY build.sbt ./
|
|
||||||
RUN sbt -Dscoverage.skip=true update
|
|
||||||
|
|
||||||
# Copy the rest of the code
|
|
||||||
COPY . .
|
|
||||||
|
|
||||||
# Build the app and stage it
|
|
||||||
RUN sbt -Dscoverage.skip=true clean stage
|
|
||||||
|
|
||||||
# === Stage 2: Runtime image ===
|
|
||||||
FROM eclipse-temurin:21-jre-alpine
|
|
||||||
|
|
||||||
# Install Argon2 CLI and libraries
|
|
||||||
RUN apk add --no-cache bash argon2 argon2-libs
|
|
||||||
|
|
||||||
WORKDIR /opt/playapp
|
|
||||||
|
|
||||||
# Copy staged Play build
|
|
||||||
COPY --from=builder /app/knockoutwhistweb/target/universal/stage /opt/playapp
|
|
||||||
|
|
||||||
# Expose the default Play port
|
|
||||||
EXPOSE 9000
|
|
||||||
|
|
||||||
# Set environment variables
|
|
||||||
ENV PLAY_HTTP_PORT=9000
|
|
||||||
|
|
||||||
# Run the Play app
|
|
||||||
ENTRYPOINT ["./bin/knockoutwhistweb"]
|
|
||||||
CMD ["-Dplay.server.pidfile.path=/dev/null"]
|
|
||||||
@@ -1,9 +0,0 @@
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
## User Password Protection
|
|
||||||
|
|
||||||
All the User Passwords are encrypted using Argon2.
|
|
||||||
@@ -1,16 +0,0 @@
|
|||||||
meta {
|
|
||||||
name: Create Game
|
|
||||||
type: http
|
|
||||||
seq: 1
|
|
||||||
}
|
|
||||||
|
|
||||||
post {
|
|
||||||
url: {{host}}/createGame
|
|
||||||
body: none
|
|
||||||
auth: inherit
|
|
||||||
}
|
|
||||||
|
|
||||||
settings {
|
|
||||||
encodeUrl: true
|
|
||||||
timeout: 0
|
|
||||||
}
|
|
||||||
@@ -1,20 +0,0 @@
|
|||||||
meta {
|
|
||||||
name: Get Game
|
|
||||||
type: http
|
|
||||||
seq: 2
|
|
||||||
}
|
|
||||||
|
|
||||||
get {
|
|
||||||
url: {{host}}/game/:id
|
|
||||||
body: none
|
|
||||||
auth: inherit
|
|
||||||
}
|
|
||||||
|
|
||||||
params:path {
|
|
||||||
id: BZvtJ3
|
|
||||||
}
|
|
||||||
|
|
||||||
settings {
|
|
||||||
encodeUrl: true
|
|
||||||
timeout: 0
|
|
||||||
}
|
|
||||||
@@ -1,20 +0,0 @@
|
|||||||
meta {
|
|
||||||
name: Start Game
|
|
||||||
type: http
|
|
||||||
seq: 3
|
|
||||||
}
|
|
||||||
|
|
||||||
post {
|
|
||||||
url: {{host}}/game/:id/start
|
|
||||||
body: none
|
|
||||||
auth: inherit
|
|
||||||
}
|
|
||||||
|
|
||||||
params:path {
|
|
||||||
id: nR1o3n
|
|
||||||
}
|
|
||||||
|
|
||||||
settings {
|
|
||||||
encodeUrl: true
|
|
||||||
timeout: 0
|
|
||||||
}
|
|
||||||
@@ -1,8 +0,0 @@
|
|||||||
meta {
|
|
||||||
name: Game
|
|
||||||
seq: 3
|
|
||||||
}
|
|
||||||
|
|
||||||
auth {
|
|
||||||
mode: inherit
|
|
||||||
}
|
|
||||||
@@ -1,26 +0,0 @@
|
|||||||
meta {
|
|
||||||
name: Login
|
|
||||||
type: http
|
|
||||||
seq: 2
|
|
||||||
}
|
|
||||||
|
|
||||||
post {
|
|
||||||
url: {{host}}/login
|
|
||||||
body: formUrlEncoded
|
|
||||||
auth: inherit
|
|
||||||
}
|
|
||||||
|
|
||||||
body:form-urlencoded {
|
|
||||||
username: Janis
|
|
||||||
password: password123
|
|
||||||
}
|
|
||||||
|
|
||||||
body:multipart-form {
|
|
||||||
username: Janis
|
|
||||||
password: password123
|
|
||||||
}
|
|
||||||
|
|
||||||
settings {
|
|
||||||
encodeUrl: true
|
|
||||||
timeout: 0
|
|
||||||
}
|
|
||||||
@@ -1,9 +0,0 @@
|
|||||||
{
|
|
||||||
"version": "1",
|
|
||||||
"name": "KnockOutWhist",
|
|
||||||
"type": "collection",
|
|
||||||
"ignore": [
|
|
||||||
"node_modules",
|
|
||||||
".git"
|
|
||||||
]
|
|
||||||
}
|
|
||||||
@@ -1,3 +0,0 @@
|
|||||||
vars {
|
|
||||||
host: http://localhost:9000
|
|
||||||
}
|
|
||||||
@@ -19,6 +19,7 @@ lazy val commonSettings = Seq(
|
|||||||
.map(m => "org.openjfx" % s"javafx-$m" % "21" classifier osName)
|
.map(m => "org.openjfx" % s"javafx-$m" % "21" classifier osName)
|
||||||
},
|
},
|
||||||
libraryDependencies += guice,
|
libraryDependencies += guice,
|
||||||
|
coverageEnabled := true,
|
||||||
coverageFailOnMinimum := true,
|
coverageFailOnMinimum := true,
|
||||||
coverageMinimumStmtTotal := 85,
|
coverageMinimumStmtTotal := 85,
|
||||||
coverageMinimumBranchTotal := 100
|
coverageMinimumBranchTotal := 100
|
||||||
@@ -36,11 +37,7 @@ lazy val knockoutwhistweb = project.in(file("knockoutwhistweb"))
|
|||||||
.dependsOn(knockoutwhist % "compile->compile;test->test")
|
.dependsOn(knockoutwhist % "compile->compile;test->test")
|
||||||
.settings(
|
.settings(
|
||||||
commonSettings,
|
commonSettings,
|
||||||
libraryDependencies += "org.scalatestplus.play" %% "scalatestplus-play" % "7.0.2" % Test,
|
libraryDependencies += "org.scalatestplus.play" %% "scalatestplus-play" % "7.0.2" % Test
|
||||||
libraryDependencies += "de.mkammerer" % "argon2-jvm" % "2.12",
|
|
||||||
libraryDependencies += "com.auth0" % "java-jwt" % "4.3.0",
|
|
||||||
libraryDependencies += "com.github.ben-manes.caffeine" % "caffeine" % "3.2.2",
|
|
||||||
JsEngineKeys.engineType := JsEngineKeys.EngineType.Node
|
|
||||||
)
|
)
|
||||||
|
|
||||||
lazy val root = (project in file("."))
|
lazy val root = (project in file("."))
|
||||||
|
|||||||
Submodule knockoutwhist updated: ec94ecd46c...8645d4a219
@@ -1,14 +0,0 @@
|
|||||||
@media (prefers-color-scheme: dark) {
|
|
||||||
:root {
|
|
||||||
--background-image: url('/assets/images/background.png') !important;
|
|
||||||
--color: #f8f9fa !important; /* Light text on dark bg */
|
|
||||||
--highlightscolor: rgba(131, 131, 131, 0.75) !important;
|
|
||||||
--background-color: #192734;
|
|
||||||
/* Bootstrap variable overrides for dark mode */
|
|
||||||
--bs-body-color: var(--color);
|
|
||||||
--bs-link-color: #66b2ff;
|
|
||||||
--bs-link-hover-color: #99ccff;
|
|
||||||
--bs-border-color: rgba(255, 255, 255, 0.2);
|
|
||||||
--bs-heading-color: var(--color);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,6 +0,0 @@
|
|||||||
:root {
|
|
||||||
--background-image: url('/assets/images/img.png');
|
|
||||||
--color: black;
|
|
||||||
--highlightscolor: rgba(0, 0, 0, 0.75);
|
|
||||||
--background-color: rgba(228, 232, 237, 1);
|
|
||||||
}
|
|
||||||
@@ -1,35 +0,0 @@
|
|||||||
.login-box {
|
|
||||||
position: fixed; /* changed from absolute to fixed so it centers relative to the viewport */
|
|
||||||
align-items: center;
|
|
||||||
justify-content: center;
|
|
||||||
top: 50%;
|
|
||||||
left: 50%;
|
|
||||||
transform: translate(-50%, -50%); /* center exactly */
|
|
||||||
display: flex;
|
|
||||||
width: 100%;
|
|
||||||
max-width: 420px; /* keeps box from stretching too wide */
|
|
||||||
padding: 1rem;
|
|
||||||
z-index: 2; /* above particles */
|
|
||||||
}
|
|
||||||
|
|
||||||
.login-card {
|
|
||||||
max-width: 400px;
|
|
||||||
width: 100%;
|
|
||||||
border: none;
|
|
||||||
border-radius: 1rem;
|
|
||||||
box-shadow: 0 4px 20px rgba(0,0,0,0.1);
|
|
||||||
position: relative;
|
|
||||||
z-index: 3; /* ensure card sits above the particles */
|
|
||||||
}
|
|
||||||
|
|
||||||
#particles-js {
|
|
||||||
position: fixed;
|
|
||||||
top: 0;
|
|
||||||
left: 0;
|
|
||||||
width: 100%;
|
|
||||||
height: 100%;
|
|
||||||
z-index: 0; /* behind content */
|
|
||||||
pointer-events: none; /* allow clicks through particles */
|
|
||||||
background-repeat: no-repeat;
|
|
||||||
background-size: cover;
|
|
||||||
}
|
|
||||||
@@ -1,125 +1,25 @@
|
|||||||
@import "light-mode.less";
|
@import "light-mode.less";
|
||||||
@import "dark-mode.less";
|
|
||||||
@import "login.less";
|
|
||||||
|
|
||||||
/* Provide default (light) variables so the site works even if light-mode.less fails */
|
|
||||||
:root {
|
|
||||||
--background-image: url('/assets/images/img.png');
|
|
||||||
--color: #212529; /* Bootstrap body text default */
|
|
||||||
|
|
||||||
/* Bootstrap variable overrides for light mode */
|
|
||||||
--bs-body-color: var(--color) !important;
|
|
||||||
--bs-link-color: #0d6efd !important;
|
|
||||||
--bs-link-hover-color: #0a58ca !important;
|
|
||||||
--bs-border-color: rgba(0, 0, 0, 0.125) !important;
|
|
||||||
--bs-heading-color: var(--color) !important;
|
|
||||||
}
|
|
||||||
@background-color: var(--background-color);
|
|
||||||
@highlightcolor: var(--highlightscolor);
|
|
||||||
@background-image: var(--background-image);
|
|
||||||
@color: var(--color);
|
|
||||||
@keyframes slideIn {
|
|
||||||
0% { transform: translateX(-100vw); }
|
|
||||||
100% { transform: translateX(0); }
|
|
||||||
}
|
|
||||||
|
|
||||||
.game-field-background {
|
|
||||||
background-image: @background-image;
|
|
||||||
background-repeat: no-repeat;
|
|
||||||
background-size: cover;
|
|
||||||
max-width: 1400px;
|
|
||||||
margin: 0 auto;
|
|
||||||
min-height: 100vh;
|
|
||||||
}
|
|
||||||
.lobby-background {
|
|
||||||
background-color: @background-color;
|
|
||||||
width: 100%;
|
|
||||||
height: 100vh;
|
|
||||||
}
|
|
||||||
|
|
||||||
.navbar-header{
|
|
||||||
text-align:center;
|
|
||||||
}
|
|
||||||
|
|
||||||
.navbar-toggle {
|
|
||||||
float: none;
|
|
||||||
margin-right:0;
|
|
||||||
}
|
|
||||||
.handcard :hover {
|
|
||||||
box-shadow: 3px 3px 3px @highlightcolor;
|
|
||||||
}
|
|
||||||
|
|
||||||
.inactive::after {
|
|
||||||
content: "";
|
|
||||||
position: absolute;
|
|
||||||
inset: 0; /* cover the whole container */
|
|
||||||
background: rgba(0, 0, 0, 0.50);
|
|
||||||
z-index: 10;
|
|
||||||
border-radius: 6px;
|
|
||||||
pointer-events: none; /* user can't click through overlay */
|
|
||||||
}
|
|
||||||
|
|
||||||
.bottom-div {
|
|
||||||
position: fixed;
|
|
||||||
bottom: 0;
|
|
||||||
left: 50%;
|
|
||||||
transform: translateX(-50%);
|
|
||||||
max-width: 1400px;
|
|
||||||
width: 100%;
|
|
||||||
margin: 0;
|
|
||||||
text-align: center;
|
|
||||||
padding: 10px;
|
|
||||||
}
|
|
||||||
|
|
||||||
/* Ensure body text color follows theme variable and works with Bootstrap */
|
|
||||||
body {
|
body {
|
||||||
color: @color;
|
background-image: @background-image;
|
||||||
|
background-size: 100vw 100vh;
|
||||||
}
|
}
|
||||||
|
|
||||||
.footer {
|
html, body {
|
||||||
width: 100%;
|
height: 100vh;
|
||||||
text-align: center;
|
margin: 0;
|
||||||
font-size: 12px;
|
|
||||||
color: @color;
|
|
||||||
padding: 0.5rem 0;
|
|
||||||
flex-grow: 1; /* fill remaining vertical space as visual footer background */
|
|
||||||
}
|
}
|
||||||
|
|
||||||
.game-field {
|
|
||||||
position: fixed;
|
|
||||||
inset: 0;
|
|
||||||
overflow: auto;
|
|
||||||
}
|
|
||||||
|
|
||||||
.navbar-drop-shadow {
|
|
||||||
box-shadow: 0 1px 15px 0 #000000
|
|
||||||
}
|
|
||||||
|
|
||||||
.ingame-side-shadow {
|
|
||||||
box-shadow: 0 1px 15px 0 #000000
|
|
||||||
}
|
|
||||||
|
|
||||||
#sessions {
|
#sessions {
|
||||||
display: flex;
|
display: flex;
|
||||||
flex-direction: column;
|
flex-direction: column;
|
||||||
justify-content: flex-start;
|
justify-content: flex-start;
|
||||||
align-items: center;
|
align-items: center;
|
||||||
text-align: center;
|
text-align: center;
|
||||||
h1 {
|
|
||||||
animation: slideIn 0.5s ease-out forwards;
|
|
||||||
animation-fill-mode: backwards;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
#textanimation {
|
|
||||||
animation: slideIn 0.5s ease-out forwards;
|
|
||||||
animation-fill-mode: backwards;
|
|
||||||
animation-delay: 1s;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#sessions a, #sessions h1, #sessions p {
|
#sessions a, h1, p {
|
||||||
color: @color;
|
color: @color;
|
||||||
font-size: 40px;
|
font-size: 40px;
|
||||||
font-family: Arial, serif;
|
font-family: Arial;
|
||||||
}
|
}
|
||||||
#ingame {
|
#ingame {
|
||||||
display: flex;
|
display: flex;
|
||||||
@@ -128,26 +28,18 @@ body {
|
|||||||
justify-content: flex-end;
|
justify-content: flex-end;
|
||||||
height: 100%;
|
height: 100%;
|
||||||
}
|
}
|
||||||
#ingame a, #ingame h1, #ingame p {
|
#playercards {
|
||||||
color: @color;
|
display: flex;
|
||||||
font-size: 40px;
|
flex-direction: row;
|
||||||
font-family: Arial, serif;
|
justify-content: center;
|
||||||
|
height: 20%
|
||||||
}
|
}
|
||||||
|
#cardsplayed {
|
||||||
.ingame-cards-slide {
|
display: flex;
|
||||||
div {
|
flex-direction: row;
|
||||||
animation: slideIn 0.5s ease-out forwards;
|
height: 10%;
|
||||||
animation-fill-mode: backwards;
|
min-height: 10%
|
||||||
&:nth-child(1) { animation-delay: 0.5s; }
|
|
||||||
&:nth-child(2) { animation-delay: 1s; }
|
|
||||||
&:nth-child(3) { animation-delay: 1.5s; }
|
|
||||||
&:nth-child(4) { animation-delay: 2s; }
|
|
||||||
&:nth-child(5) { animation-delay: 2.5s; }
|
|
||||||
&:nth-child(6) { animation-delay: 3s; }
|
|
||||||
&:nth-child(7) { animation-delay: 3.5s; }
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#playedcardplayer {
|
#playedcardplayer {
|
||||||
display: flex;
|
display: flex;
|
||||||
flex-direction: column;
|
flex-direction: column;
|
||||||
@@ -181,14 +73,19 @@ body {
|
|||||||
font-size: 20px;
|
font-size: 20px;
|
||||||
|
|
||||||
}
|
}
|
||||||
|
#trumpsuit {
|
||||||
|
display: flex;
|
||||||
|
flex-direction: row;
|
||||||
|
margin-left: 4%;
|
||||||
|
}
|
||||||
#nextPlayers {
|
#nextPlayers {
|
||||||
display: flex;
|
display: flex;
|
||||||
flex-direction: column;
|
flex-direction: column;
|
||||||
align-items: center;
|
align-items: center;
|
||||||
height: 0;
|
height: 0%;
|
||||||
p {
|
p {
|
||||||
margin-top: 0;
|
margin-top: 0px;
|
||||||
margin-bottom: 0;
|
margin-bottom: 0px;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
#invisible {
|
#invisible {
|
||||||
@@ -201,55 +98,7 @@ body {
|
|||||||
height: 100%;
|
height: 100%;
|
||||||
}
|
}
|
||||||
#rules {
|
#rules {
|
||||||
color: @color;
|
color: white;
|
||||||
font-size: 1.5em;
|
font-size: 1.5em;
|
||||||
font-family: Arial, serif;
|
font-family: Arial;
|
||||||
}
|
|
||||||
.score-table {
|
|
||||||
background-color: rgba(255, 255, 255, 0.1);
|
|
||||||
border-radius: 8px;
|
|
||||||
padding: 10px;
|
|
||||||
margin-bottom: 20px;
|
|
||||||
backdrop-filter: blur(8px);
|
|
||||||
box-shadow: 0 4px 6px rgba(0, 0, 0, 0.1);
|
|
||||||
}
|
|
||||||
.score-header {
|
|
||||||
font-weight: bold;
|
|
||||||
color: #000000;
|
|
||||||
border-bottom: 1px solid rgba(255, 255, 255, 0.3);
|
|
||||||
}
|
|
||||||
.score-row {
|
|
||||||
color: #000000;
|
|
||||||
}
|
|
||||||
|
|
||||||
/* In-game centered stage and blurred sides overlay */
|
|
||||||
.ingame-stage {
|
|
||||||
min-height: 100vh;
|
|
||||||
display: flex;
|
|
||||||
align-items: center;
|
|
||||||
justify-content: center;
|
|
||||||
padding: 2rem 1rem;
|
|
||||||
}
|
|
||||||
|
|
||||||
/* Wrapper that adds a backdrop blur to the background outside the centered card */
|
|
||||||
.blur-sides {
|
|
||||||
position: relative;
|
|
||||||
}
|
|
||||||
|
|
||||||
/* Create an overlay that blurs everything behind it, except the central content area */
|
|
||||||
.blur-sides::before {
|
|
||||||
content: "";
|
|
||||||
position: fixed;
|
|
||||||
inset: 0;
|
|
||||||
pointer-events: none;
|
|
||||||
/* fallback: subtle vignette if backdrop-filter unsupported */
|
|
||||||
background: radial-gradient(ellipse at center, rgba(0,0,0,0) 30%, rgba(0,0,0,0.35) 100%);
|
|
||||||
}
|
|
||||||
|
|
||||||
@supports ((-webkit-backdrop-filter: blur(8px)) or (backdrop-filter: blur(8px))) {
|
|
||||||
.blur-sides::before {
|
|
||||||
background: rgba(0,0,0,0.08);
|
|
||||||
-webkit-backdrop-filter: blur(10px) saturate(110%);
|
|
||||||
backdrop-filter: blur(10px) saturate(110%);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
@@ -1,37 +0,0 @@
|
|||||||
package auth
|
|
||||||
|
|
||||||
import controllers.routes
|
|
||||||
import logic.user.SessionManager
|
|
||||||
import model.users.User
|
|
||||||
import play.api.mvc.*
|
|
||||||
|
|
||||||
import javax.inject.Inject
|
|
||||||
import scala.concurrent.{ExecutionContext, Future}
|
|
||||||
|
|
||||||
class AuthenticatedRequest[A](val user: User, request: Request[A]) extends WrappedRequest[A](request)
|
|
||||||
|
|
||||||
class AuthAction @Inject()(val sessionManager: SessionManager, val parser: BodyParsers.Default)(implicit ec: ExecutionContext)
|
|
||||||
extends ActionBuilder[AuthenticatedRequest, AnyContent] {
|
|
||||||
|
|
||||||
override def executionContext: ExecutionContext = ec
|
|
||||||
|
|
||||||
protected def getUserFromSession(request: RequestHeader): Option[User] = {
|
|
||||||
val session = request.cookies.get("sessionId")
|
|
||||||
if (session.isDefined)
|
|
||||||
return sessionManager.getUserBySession(session.get.value)
|
|
||||||
None
|
|
||||||
}
|
|
||||||
|
|
||||||
override def invokeBlock[A](
|
|
||||||
request: Request[A],
|
|
||||||
block: AuthenticatedRequest[A] => Future[Result]
|
|
||||||
): Future[Result] = {
|
|
||||||
getUserFromSession(request) match {
|
|
||||||
case Some(user) =>
|
|
||||||
block(new AuthenticatedRequest(user, request))
|
|
||||||
case None =>
|
|
||||||
Future.successful(Results.Redirect(routes.UserController.login()))
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
@@ -1,13 +1,13 @@
|
|||||||
package components
|
package components
|
||||||
|
|
||||||
import de.knockoutwhist.components.DefaultConfiguration
|
import de.knockoutwhist.components.DefaultConfiguration
|
||||||
|
import controllers.WebUI
|
||||||
import de.knockoutwhist.ui.UI
|
import de.knockoutwhist.ui.UI
|
||||||
import de.knockoutwhist.utils.DelayHandler
|
|
||||||
import de.knockoutwhist.utils.events.EventListener
|
import de.knockoutwhist.utils.events.EventListener
|
||||||
|
|
||||||
class WebApplicationConfiguration extends DefaultConfiguration {
|
class WebApplicationConfiguration extends DefaultConfiguration {
|
||||||
|
|
||||||
override def uis: Set[UI] = Set()
|
override def uis: Set[UI] = super.uis + WebUI
|
||||||
override def listener: Set[EventListener] = Set(DelayHandler)
|
override def listener: Set[EventListener] = super.listener + WebUI
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
93
knockoutwhistweb/app/controllers/HomeController.scala
Normal file
93
knockoutwhistweb/app/controllers/HomeController.scala
Normal file
@@ -0,0 +1,93 @@
|
|||||||
|
package controllers
|
||||||
|
|
||||||
|
import controllers.sessions.AdvancedSession
|
||||||
|
import com.google.inject.{Guice, Injector}
|
||||||
|
import de.knockoutwhist.KnockOutWhist
|
||||||
|
import de.knockoutwhist.components.Configuration
|
||||||
|
import de.knockoutwhist.control.GameState.{InGame, Lobby, SelectTrump, TieBreak}
|
||||||
|
import de.knockoutwhist.control.controllerBaseImpl.BaseGameLogic
|
||||||
|
import di.KnockOutWebConfigurationModule
|
||||||
|
import play.api.{controllers, *}
|
||||||
|
import play.api.mvc.*
|
||||||
|
import play.twirl.api.Html
|
||||||
|
|
||||||
|
import java.util.UUID
|
||||||
|
import javax.inject.*
|
||||||
|
|
||||||
|
|
||||||
|
/**
|
||||||
|
* This controller creates an `Action` to handle HTTP requests to the
|
||||||
|
* application's home page.
|
||||||
|
*/
|
||||||
|
@Singleton
|
||||||
|
class HomeController @Inject()(val controllerComponents: ControllerComponents) extends BaseController {
|
||||||
|
|
||||||
|
private var initial = false
|
||||||
|
private val injector: Injector = Guice.createInjector(KnockOutWebConfigurationModule())
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Create an Action to render an HTML page.
|
||||||
|
*
|
||||||
|
* The configuration in the `routes` file means that this method
|
||||||
|
* will be called when the application receives a `GET` request with
|
||||||
|
* a path of `/`.
|
||||||
|
*/
|
||||||
|
def index(): Action[AnyContent] = {
|
||||||
|
if (!initial) {
|
||||||
|
initial = true
|
||||||
|
KnockOutWhist.entry(injector.getInstance(classOf[Configuration]))
|
||||||
|
}
|
||||||
|
Action { implicit request =>
|
||||||
|
Redirect("/sessions")
|
||||||
|
}
|
||||||
|
}
|
||||||
|
def rules(): Action[AnyContent] = {
|
||||||
|
Action { implicit request =>
|
||||||
|
Ok(views.html.rules.apply())
|
||||||
|
}
|
||||||
|
}
|
||||||
|
def sessions(): Action[AnyContent] = {
|
||||||
|
Action { implicit request =>
|
||||||
|
Ok(views.html.sessions.apply(PodGameManager.listSessions()))
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
def ingame(id: String): Action[AnyContent] = {
|
||||||
|
val uuid: UUID = UUID.fromString(id)
|
||||||
|
if (PodGameManager.identify(uuid).isEmpty) {
|
||||||
|
return Action { implicit request =>
|
||||||
|
NotFound(views.html.tui.apply(List(Html(s"<p>Session with id $id not found!</p>"))))
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
val session = PodGameManager.identify(uuid).get
|
||||||
|
val player = session.asInstanceOf[AdvancedSession].player
|
||||||
|
val logic = WebUI.logic.get.asInstanceOf[BaseGameLogic]
|
||||||
|
if (logic.getCurrentState == Lobby) {
|
||||||
|
|
||||||
|
} else if (logic.getCurrentState == InGame) {
|
||||||
|
return Action { implicit request =>
|
||||||
|
Ok(views.html.ingame.apply(player, logic))
|
||||||
|
}
|
||||||
|
} else if (logic.getCurrentState == SelectTrump) {
|
||||||
|
return Action { implicit request =>
|
||||||
|
Ok(views.html.selecttrump.apply(player, logic))
|
||||||
|
}
|
||||||
|
} else if (logic.getCurrentState == TieBreak) {
|
||||||
|
return Action { implicit request =>
|
||||||
|
Ok(views.html.tie.apply(player, logic))
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
Action { implicit request =>
|
||||||
|
InternalServerError("Oops")
|
||||||
|
}
|
||||||
|
//if (logic.getCurrentState == Lobby) {
|
||||||
|
//Action { implicit request =>
|
||||||
|
//Ok(views.html.tui.apply(player, logic))
|
||||||
|
//}
|
||||||
|
//} else {
|
||||||
|
//Action { implicit request =>
|
||||||
|
//Ok(views.html.tui.apply(player, logic))
|
||||||
|
//}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1,432 +0,0 @@
|
|||||||
package controllers
|
|
||||||
|
|
||||||
import auth.{AuthAction, AuthenticatedRequest}
|
|
||||||
import de.knockoutwhist.control.GameState.{FinishedMatch, InGame, Lobby, SelectTrump, TieBreak}
|
|
||||||
import exceptions.*
|
|
||||||
import logic.PodManager
|
|
||||||
import logic.game.GameLobby
|
|
||||||
import model.sessions.UserSession
|
|
||||||
import model.users.User
|
|
||||||
import play.api.*
|
|
||||||
import play.api.libs.json.{JsValue, Json}
|
|
||||||
import play.api.mvc.*
|
|
||||||
import play.twirl.api.Html
|
|
||||||
|
|
||||||
import java.util.UUID
|
|
||||||
import javax.inject.*
|
|
||||||
import scala.concurrent.ExecutionContext
|
|
||||||
import scala.util.Try
|
|
||||||
|
|
||||||
@Singleton
|
|
||||||
class IngameController @Inject() (
|
|
||||||
val cc: ControllerComponents,
|
|
||||||
val podManager: PodManager,
|
|
||||||
val authAction: AuthAction,
|
|
||||||
implicit val ec: ExecutionContext
|
|
||||||
) extends AbstractController(cc) {
|
|
||||||
|
|
||||||
def returnInnerHTML(gameLobby: GameLobby, user: User): Html = {
|
|
||||||
gameLobby.logic.getCurrentState match {
|
|
||||||
case Lobby => views.html.lobby.lobby(Some(user), gameLobby)
|
|
||||||
case InGame =>
|
|
||||||
views.html.ingame.ingame(
|
|
||||||
gameLobby.getPlayerByUser(user),
|
|
||||||
gameLobby
|
|
||||||
)
|
|
||||||
case SelectTrump =>
|
|
||||||
views.html.ingame.selecttrump(
|
|
||||||
gameLobby.getPlayerByUser(user),
|
|
||||||
gameLobby
|
|
||||||
)
|
|
||||||
case TieBreak =>
|
|
||||||
views.html.ingame.tie(
|
|
||||||
gameLobby.getPlayerByUser(user),
|
|
||||||
gameLobby
|
|
||||||
)
|
|
||||||
case FinishedMatch =>
|
|
||||||
views.html.ingame.finishedMatch(
|
|
||||||
Some(user),
|
|
||||||
gameLobby
|
|
||||||
)
|
|
||||||
case _ =>
|
|
||||||
throw new IllegalStateException(s"Invalid game state for in-game view. GameId: ${gameLobby.id}" + s" State: ${gameLobby.logic.getCurrentState}")
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
def game(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
|
||||||
val game = podManager.getGame(gameId)
|
|
||||||
game match {
|
|
||||||
case Some(g) =>
|
|
||||||
val results = Try {
|
|
||||||
returnInnerHTML(g, request.user)
|
|
||||||
}
|
|
||||||
if (results.isSuccess) {
|
|
||||||
Ok(views.html.main("In-Game - Knockout Whist")(results.get))
|
|
||||||
} else {
|
|
||||||
InternalServerError(results.failed.get.getMessage)
|
|
||||||
}
|
|
||||||
case None =>
|
|
||||||
Redirect(routes.MainMenuController.mainMenu())
|
|
||||||
}
|
|
||||||
}
|
|
||||||
def startGame(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
|
||||||
val game = podManager.getGame(gameId)
|
|
||||||
val result = Try {
|
|
||||||
game match {
|
|
||||||
case Some(g) =>
|
|
||||||
g.startGame(request.user)
|
|
||||||
case None =>
|
|
||||||
NotFound("Game not found")
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if (result.isSuccess) {
|
|
||||||
Ok(Json.obj(
|
|
||||||
"status" -> "success",
|
|
||||||
"redirectUrl" -> routes.IngameController.game(gameId).url,
|
|
||||||
"content" -> returnInnerHTML(game.get, request.user).toString()
|
|
||||||
))
|
|
||||||
} else {
|
|
||||||
val throwable = result.failed.get
|
|
||||||
throwable match {
|
|
||||||
case _: NotInThisGameException =>
|
|
||||||
BadRequest(Json.obj(
|
|
||||||
"status" -> "failure",
|
|
||||||
"errorMessage" -> throwable.getMessage
|
|
||||||
))
|
|
||||||
case _: NotHostException =>
|
|
||||||
Forbidden(Json.obj(
|
|
||||||
"status" -> "failure",
|
|
||||||
"errorMessage" -> throwable.getMessage
|
|
||||||
))
|
|
||||||
case _: NotEnoughPlayersException =>
|
|
||||||
BadRequest(Json.obj(
|
|
||||||
"status" -> "failure",
|
|
||||||
"errorMessage" -> throwable.getMessage
|
|
||||||
))
|
|
||||||
case _ =>
|
|
||||||
InternalServerError(Json.obj(
|
|
||||||
"status" -> "failure",
|
|
||||||
"errorMessage" -> throwable.getMessage
|
|
||||||
))
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
def kickPlayer(gameId: String, playerToKick: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
|
||||||
val game = podManager.getGame(gameId)
|
|
||||||
val playerToKickUUID = UUID.fromString(playerToKick)
|
|
||||||
val result = Try {
|
|
||||||
game.get.leaveGame(playerToKickUUID)
|
|
||||||
}
|
|
||||||
if(result.isSuccess) {
|
|
||||||
Ok(Json.obj(
|
|
||||||
"status" -> "success",
|
|
||||||
"redirectUrl" -> routes.IngameController.game(gameId).url
|
|
||||||
))
|
|
||||||
} else {
|
|
||||||
InternalServerError(Json.obj(
|
|
||||||
"status" -> "failure",
|
|
||||||
"errorMessage" -> "Something went wrong."
|
|
||||||
))
|
|
||||||
}
|
|
||||||
}
|
|
||||||
def leaveGame(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
|
||||||
val game = podManager.getGame(gameId)
|
|
||||||
val result = Try {
|
|
||||||
game.get.leaveGame(request.user.id)
|
|
||||||
}
|
|
||||||
if (result.isSuccess) {
|
|
||||||
Ok(Json.obj(
|
|
||||||
"status" -> "success",
|
|
||||||
"redirectUrl" -> routes.MainMenuController.mainMenu().url
|
|
||||||
))
|
|
||||||
} else {
|
|
||||||
InternalServerError(Json.obj(
|
|
||||||
"status" -> "failure",
|
|
||||||
"errorMessage" -> "Something went wrong."
|
|
||||||
))
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
def playCard(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] => {
|
|
||||||
val game = podManager.getGame(gameId)
|
|
||||||
game match {
|
|
||||||
case Some(g) =>
|
|
||||||
val jsonBody = request.body.asJson
|
|
||||||
val cardIdOpt: Option[String] = jsonBody.flatMap { jsValue =>
|
|
||||||
(jsValue \ "cardID").asOpt[String]
|
|
||||||
}
|
|
||||||
cardIdOpt match {
|
|
||||||
case Some(cardId) =>
|
|
||||||
var optSession: Option[UserSession] = None
|
|
||||||
val result = Try {
|
|
||||||
val session = g.getUserSession(request.user.id)
|
|
||||||
optSession = Some(session)
|
|
||||||
session.lock.lock()
|
|
||||||
g.playCard(session, cardId.toInt)
|
|
||||||
}
|
|
||||||
optSession.foreach(_.lock.unlock())
|
|
||||||
if (result.isSuccess) {
|
|
||||||
Ok(Json.obj(
|
|
||||||
"status" -> "success"
|
|
||||||
))
|
|
||||||
} else {
|
|
||||||
val throwable = result.failed.get
|
|
||||||
throwable match {
|
|
||||||
case _: CantPlayCardException =>
|
|
||||||
BadRequest(Json.obj(
|
|
||||||
"status" -> "failure",
|
|
||||||
"errorMessage" -> throwable.getMessage
|
|
||||||
))
|
|
||||||
case _: NotInThisGameException =>
|
|
||||||
BadRequest(Json.obj(
|
|
||||||
"status" -> "failure",
|
|
||||||
"errorMessage" -> throwable.getMessage
|
|
||||||
))
|
|
||||||
case _: IllegalArgumentException =>
|
|
||||||
BadRequest(Json.obj(
|
|
||||||
"status" -> "failure",
|
|
||||||
"errorMessage" -> throwable.getMessage
|
|
||||||
))
|
|
||||||
case _: IllegalStateException =>
|
|
||||||
BadRequest(Json.obj(
|
|
||||||
"status" -> "failure",
|
|
||||||
"errorMessage" -> throwable.getMessage
|
|
||||||
))
|
|
||||||
case _: NotInteractableException =>
|
|
||||||
BadRequest(Json.obj(
|
|
||||||
"status" -> "failure",
|
|
||||||
"errorMessage" -> throwable.getMessage
|
|
||||||
))
|
|
||||||
case _ =>
|
|
||||||
InternalServerError(Json.obj(
|
|
||||||
"status" -> "failure",
|
|
||||||
"errorMessage" -> throwable.getMessage
|
|
||||||
))
|
|
||||||
}
|
|
||||||
}
|
|
||||||
case None =>
|
|
||||||
BadRequest(Json.obj(
|
|
||||||
"status" -> "failure",
|
|
||||||
"errorMessage" -> "cardId Parameter is missing"
|
|
||||||
))
|
|
||||||
}
|
|
||||||
case None =>
|
|
||||||
NotFound(Json.obj(
|
|
||||||
"status" -> "failure",
|
|
||||||
"errorMessage" -> "Game not found"
|
|
||||||
))
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
def playDogCard(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] => {
|
|
||||||
val game = podManager.getGame(gameId)
|
|
||||||
game match {
|
|
||||||
case Some(g) => {
|
|
||||||
val jsonBody = request.body.asJson
|
|
||||||
val cardIdOpt: Option[String] = jsonBody.flatMap { jsValue =>
|
|
||||||
(jsValue \ "cardID").asOpt[String]
|
|
||||||
}
|
|
||||||
var optSession: Option[UserSession] = None
|
|
||||||
val result = Try {
|
|
||||||
cardIdOpt match {
|
|
||||||
case Some(cardId) if cardId == "skip" =>
|
|
||||||
val session = g.getUserSession(request.user.id)
|
|
||||||
optSession = Some(session)
|
|
||||||
session.lock.lock()
|
|
||||||
g.playDogCard(session, -1)
|
|
||||||
case Some(cardId) =>
|
|
||||||
val session = g.getUserSession(request.user.id)
|
|
||||||
optSession = Some(session)
|
|
||||||
session.lock.lock()
|
|
||||||
g.playDogCard(session, cardId.toInt)
|
|
||||||
case None =>
|
|
||||||
throw new IllegalArgumentException("cardId parameter is missing")
|
|
||||||
}
|
|
||||||
}
|
|
||||||
optSession.foreach(_.lock.unlock())
|
|
||||||
if (result.isSuccess) {
|
|
||||||
NoContent
|
|
||||||
} else {
|
|
||||||
val throwable = result.failed.get
|
|
||||||
throwable match {
|
|
||||||
case _: CantPlayCardException =>
|
|
||||||
BadRequest(Json.obj(
|
|
||||||
"status" -> "failure",
|
|
||||||
"errorMessage" -> throwable.getMessage
|
|
||||||
))
|
|
||||||
case _: NotInThisGameException =>
|
|
||||||
BadRequest(Json.obj(
|
|
||||||
"status" -> "failure",
|
|
||||||
"errorMessage" -> throwable.getMessage
|
|
||||||
))
|
|
||||||
case _: IllegalArgumentException =>
|
|
||||||
BadRequest(Json.obj(
|
|
||||||
"status" -> "failure",
|
|
||||||
"errorMessage" -> throwable.getMessage
|
|
||||||
))
|
|
||||||
case _: IllegalStateException =>
|
|
||||||
BadRequest(Json.obj(
|
|
||||||
"status" -> "failure",
|
|
||||||
"errorMessage" -> throwable.getMessage
|
|
||||||
))
|
|
||||||
case _ =>
|
|
||||||
InternalServerError(Json.obj(
|
|
||||||
"status" -> "failure",
|
|
||||||
"errorMessage" -> throwable.getMessage
|
|
||||||
))
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
case None =>
|
|
||||||
NotFound("Game not found")
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
def playTrump(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
|
||||||
val game = podManager.getGame(gameId)
|
|
||||||
game match {
|
|
||||||
case Some(g) =>
|
|
||||||
val jsonBody = request.body.asJson
|
|
||||||
val trumpOpt: Option[String] = jsonBody.flatMap { jsValue =>
|
|
||||||
(jsValue \ "trump").asOpt[String]
|
|
||||||
}
|
|
||||||
trumpOpt match {
|
|
||||||
case Some(trump) =>
|
|
||||||
var optSession: Option[UserSession] = None
|
|
||||||
val result = Try {
|
|
||||||
val session = g.getUserSession(request.user.id)
|
|
||||||
optSession = Some(session)
|
|
||||||
session.lock.lock()
|
|
||||||
g.selectTrump(session, trump.toInt)
|
|
||||||
}
|
|
||||||
optSession.foreach(_.lock.unlock())
|
|
||||||
if (result.isSuccess) {
|
|
||||||
NoContent
|
|
||||||
} else {
|
|
||||||
val throwable = result.failed.get
|
|
||||||
throwable match {
|
|
||||||
case _: IllegalArgumentException =>
|
|
||||||
BadRequest(Json.obj(
|
|
||||||
"status" -> "failure",
|
|
||||||
"errorMessage" -> throwable.getMessage
|
|
||||||
))
|
|
||||||
case _: NotInThisGameException =>
|
|
||||||
BadRequest(Json.obj(
|
|
||||||
"status" -> "failure",
|
|
||||||
"errorMessage" -> throwable.getMessage
|
|
||||||
))
|
|
||||||
case _: IllegalStateException =>
|
|
||||||
BadRequest(Json.obj(
|
|
||||||
"status" -> "failure",
|
|
||||||
"errorMessage" -> throwable.getMessage
|
|
||||||
))
|
|
||||||
case _ =>
|
|
||||||
InternalServerError(Json.obj(
|
|
||||||
"status" -> "failure",
|
|
||||||
"errorMessage" -> throwable.getMessage
|
|
||||||
))
|
|
||||||
}
|
|
||||||
}
|
|
||||||
case None =>
|
|
||||||
BadRequest("trump parameter is missing")
|
|
||||||
}
|
|
||||||
case None =>
|
|
||||||
NotFound("Game not found")
|
|
||||||
}
|
|
||||||
}
|
|
||||||
def playTie(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
|
||||||
val game = podManager.getGame(gameId)
|
|
||||||
game match {
|
|
||||||
case Some(g) =>
|
|
||||||
val jsonBody = request.body.asJson
|
|
||||||
val tieOpt: Option[String] = jsonBody.flatMap { jsValue =>
|
|
||||||
(jsValue \ "tie").asOpt[String]
|
|
||||||
}
|
|
||||||
tieOpt match {
|
|
||||||
case Some(tie) =>
|
|
||||||
var optSession: Option[UserSession] = None
|
|
||||||
val result = Try {
|
|
||||||
val session = g.getUserSession(request.user.id)
|
|
||||||
optSession = Some(session)
|
|
||||||
session.lock.lock()
|
|
||||||
g.selectTie(g.getUserSession(request.user.id), tie.toInt)
|
|
||||||
}
|
|
||||||
optSession.foreach(_.lock.unlock())
|
|
||||||
if (result.isSuccess) {
|
|
||||||
NoContent
|
|
||||||
} else {
|
|
||||||
val throwable = result.failed.get
|
|
||||||
throwable match {
|
|
||||||
case _: IllegalArgumentException =>
|
|
||||||
BadRequest(Json.obj(
|
|
||||||
"status" -> "failure",
|
|
||||||
"errorMessage" -> throwable.getMessage
|
|
||||||
))
|
|
||||||
case _: NotInThisGameException =>
|
|
||||||
BadRequest(Json.obj(
|
|
||||||
"status" -> "failure",
|
|
||||||
"errorMessage" -> throwable.getMessage
|
|
||||||
))
|
|
||||||
case _: IllegalStateException =>
|
|
||||||
BadRequest(Json.obj(
|
|
||||||
"status" -> "failure",
|
|
||||||
"errorMessage" -> throwable.getMessage
|
|
||||||
))
|
|
||||||
case _ =>
|
|
||||||
InternalServerError(Json.obj(
|
|
||||||
"status" -> "failure",
|
|
||||||
"errorMessage" -> throwable.getMessage
|
|
||||||
))
|
|
||||||
}
|
|
||||||
}
|
|
||||||
case None =>
|
|
||||||
BadRequest("tie parameter is missing")
|
|
||||||
}
|
|
||||||
case None =>
|
|
||||||
NotFound("Game not found")
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
def returnToLobby(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
|
||||||
val game = podManager.getGame(gameId)
|
|
||||||
game match {
|
|
||||||
case Some(g) =>
|
|
||||||
val result = Try {
|
|
||||||
val session = g.getUserSession(request.user.id)
|
|
||||||
g.returnToLobby(session)
|
|
||||||
}
|
|
||||||
if (result.isSuccess) {
|
|
||||||
Ok(Json.obj(
|
|
||||||
"status" -> "success",
|
|
||||||
"redirectUrl" -> routes.IngameController.game(gameId).url
|
|
||||||
))
|
|
||||||
} else {
|
|
||||||
val throwable = result.failed.get
|
|
||||||
throwable match {
|
|
||||||
case _: NotInThisGameException =>
|
|
||||||
BadRequest(Json.obj(
|
|
||||||
"status" -> "failure",
|
|
||||||
"errorMessage" -> throwable.getMessage
|
|
||||||
))
|
|
||||||
case _: IllegalStateException =>
|
|
||||||
BadRequest(Json.obj(
|
|
||||||
"status" -> "failure",
|
|
||||||
"errorMessage" -> throwable.getMessage
|
|
||||||
))
|
|
||||||
case _ =>
|
|
||||||
InternalServerError(Json.obj(
|
|
||||||
"status" -> "failure",
|
|
||||||
"errorMessage" -> throwable.getMessage
|
|
||||||
))
|
|
||||||
}
|
|
||||||
}
|
|
||||||
case None =>
|
|
||||||
NotFound(Json.obj(
|
|
||||||
"status" -> "failure",
|
|
||||||
"errorMessage" -> "Game not found"
|
|
||||||
))
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
@@ -1,35 +0,0 @@
|
|||||||
package controllers
|
|
||||||
|
|
||||||
import auth.{AuthAction, AuthenticatedRequest}
|
|
||||||
import logic.PodManager
|
|
||||||
import play.api.mvc.{Action, AnyContent, BaseController, ControllerComponents}
|
|
||||||
import play.api.routing.JavaScriptReverseRouter
|
|
||||||
|
|
||||||
import javax.inject.Inject
|
|
||||||
|
|
||||||
class JavaScriptRoutingController @Inject()(
|
|
||||||
val controllerComponents: ControllerComponents,
|
|
||||||
val authAction: AuthAction,
|
|
||||||
val podManager: PodManager
|
|
||||||
) extends BaseController {
|
|
||||||
def javascriptRoutes(): Action[AnyContent] =
|
|
||||||
Action { implicit request =>
|
|
||||||
Ok(
|
|
||||||
JavaScriptReverseRouter("jsRoutes")(
|
|
||||||
routes.javascript.MainMenuController.createGame,
|
|
||||||
routes.javascript.MainMenuController.joinGame,
|
|
||||||
routes.javascript.MainMenuController.navSPA,
|
|
||||||
routes.javascript.IngameController.startGame,
|
|
||||||
routes.javascript.IngameController.kickPlayer,
|
|
||||||
routes.javascript.IngameController.leaveGame,
|
|
||||||
routes.javascript.IngameController.playCard,
|
|
||||||
routes.javascript.IngameController.playDogCard,
|
|
||||||
routes.javascript.IngameController.playTrump,
|
|
||||||
routes.javascript.IngameController.playTie,
|
|
||||||
routes.javascript.IngameController.returnToLobby,
|
|
||||||
routes.javascript.PollingController.polling,
|
|
||||||
routes.javascript.UserController.login_Post
|
|
||||||
)
|
|
||||||
).as("text/javascript")
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,116 +0,0 @@
|
|||||||
package controllers
|
|
||||||
|
|
||||||
import auth.{AuthAction, AuthenticatedRequest}
|
|
||||||
import logic.PodManager
|
|
||||||
import play.api.*
|
|
||||||
import play.api.libs.json.Json
|
|
||||||
import play.api.mvc.*
|
|
||||||
|
|
||||||
import javax.inject.*
|
|
||||||
|
|
||||||
|
|
||||||
/**
|
|
||||||
* This controller creates an `Action` to handle HTTP requests to the
|
|
||||||
* application's home page.
|
|
||||||
*/
|
|
||||||
@Singleton
|
|
||||||
class MainMenuController @Inject()(
|
|
||||||
val controllerComponents: ControllerComponents,
|
|
||||||
val authAction: AuthAction,
|
|
||||||
val podManager: PodManager,
|
|
||||||
val ingameController: IngameController
|
|
||||||
) extends BaseController {
|
|
||||||
|
|
||||||
// Pass the request-handling function directly to authAction (no nested Action)
|
|
||||||
def mainMenu(): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
|
||||||
Ok(views.html.main("Knockout Whist - Create Game")(views.html.mainmenu.creategame(Some(request.user))))
|
|
||||||
}
|
|
||||||
|
|
||||||
def index(): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
|
||||||
Redirect(routes.MainMenuController.mainMenu())
|
|
||||||
}
|
|
||||||
|
|
||||||
def createGame(): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
|
||||||
val jsonBody = request.body.asJson
|
|
||||||
if (jsonBody.isDefined) {
|
|
||||||
val gamename: String = (jsonBody.get \ "lobbyname").asOpt[String]
|
|
||||||
.getOrElse(s"${request.user.name}'s Game")
|
|
||||||
|
|
||||||
val playeramount: String = (jsonBody.get \ "playeramount").asOpt[String]
|
|
||||||
.getOrElse(throw new IllegalArgumentException("Player amount is required."))
|
|
||||||
|
|
||||||
val gameLobby = podManager.createGame(
|
|
||||||
host = request.user,
|
|
||||||
name = gamename,
|
|
||||||
maxPlayers = playeramount.toInt
|
|
||||||
)
|
|
||||||
Ok(Json.obj(
|
|
||||||
"status" -> "success",
|
|
||||||
"redirectUrl" -> routes.IngameController.game(gameLobby.id).url,
|
|
||||||
"content" -> ingameController.returnInnerHTML(gameLobby, request.user).toString
|
|
||||||
))
|
|
||||||
} else {
|
|
||||||
BadRequest(Json.obj(
|
|
||||||
"status" -> "failure",
|
|
||||||
"errorMessage" -> "Invalid form submission"
|
|
||||||
))
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
def joinGame(): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
|
||||||
val jsonBody = request.body.asJson
|
|
||||||
val gameId: Option[String] = jsonBody.flatMap { jsValue =>
|
|
||||||
(jsValue \ "gameId").asOpt[String]
|
|
||||||
}
|
|
||||||
if (gameId.isDefined) {
|
|
||||||
val game = podManager.getGame(gameId.get)
|
|
||||||
game match {
|
|
||||||
case Some(g) =>
|
|
||||||
g.addUser(request.user)
|
|
||||||
Ok(Json.obj(
|
|
||||||
"status" -> "success",
|
|
||||||
"redirectUrl" -> routes.IngameController.game(g.id).url,
|
|
||||||
"content" -> ingameController.returnInnerHTML(g, request.user).toString
|
|
||||||
))
|
|
||||||
case None =>
|
|
||||||
NotFound(Json.obj(
|
|
||||||
"status" -> "failure",
|
|
||||||
"errorMessage" -> "No Game found"
|
|
||||||
))
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
BadRequest(Json.obj(
|
|
||||||
"status" -> "failure",
|
|
||||||
"errorMessage" -> "Invalid form submission"
|
|
||||||
))
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
def rules(): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
|
||||||
Ok(views.html.main("Knockout Whist - Rules")(views.html.mainmenu.rules(Some(request.user))))
|
|
||||||
}
|
|
||||||
|
|
||||||
def navSPA(location: String) : Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
|
||||||
location match {
|
|
||||||
case "0" => // Main Menu
|
|
||||||
Ok(Json.obj(
|
|
||||||
"status" -> "success",
|
|
||||||
"redirectUrl" -> routes.MainMenuController.mainMenu().url,
|
|
||||||
"content" -> views.html.mainmenu.creategame(Some(request.user)).toString
|
|
||||||
))
|
|
||||||
case "1" => // Rules
|
|
||||||
Ok(Json.obj(
|
|
||||||
"status" -> "success",
|
|
||||||
"redirectUrl" -> routes.MainMenuController.rules().url,
|
|
||||||
"content" -> views.html.mainmenu.rules(Some(request.user)).toString
|
|
||||||
))
|
|
||||||
case _ =>
|
|
||||||
BadRequest(Json.obj(
|
|
||||||
"status" -> "failure",
|
|
||||||
"errorMessage" -> "Invalid form submission"
|
|
||||||
))
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
37
knockoutwhistweb/app/controllers/PodGameManager.scala
Normal file
37
knockoutwhistweb/app/controllers/PodGameManager.scala
Normal file
@@ -0,0 +1,37 @@
|
|||||||
|
package controllers
|
||||||
|
|
||||||
|
import controllers.sessions.PlayerSession
|
||||||
|
import de.knockoutwhist.utils.events.SimpleEvent
|
||||||
|
|
||||||
|
import java.util.UUID
|
||||||
|
import scala.collection.mutable
|
||||||
|
|
||||||
|
object PodGameManager {
|
||||||
|
|
||||||
|
private val sessions: mutable.Map[UUID, PlayerSession] = mutable.Map()
|
||||||
|
|
||||||
|
def addSession(session: PlayerSession): Unit = {
|
||||||
|
sessions.put(session.id, session)
|
||||||
|
}
|
||||||
|
|
||||||
|
def clearSessions(): Unit = {
|
||||||
|
sessions.clear()
|
||||||
|
}
|
||||||
|
|
||||||
|
def identify(id: UUID): Option[PlayerSession] = {
|
||||||
|
sessions.get(id)
|
||||||
|
}
|
||||||
|
|
||||||
|
def transmit(id: UUID, event: SimpleEvent): Unit = {
|
||||||
|
identify(id).foreach(_.updatePlayer(event))
|
||||||
|
}
|
||||||
|
|
||||||
|
def transmitAll(event: SimpleEvent): Unit = {
|
||||||
|
sessions.foreach(session => session._2.updatePlayer(event))
|
||||||
|
}
|
||||||
|
|
||||||
|
def listSessions(): List[PlayerSession] = {
|
||||||
|
sessions.values.toList
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
@@ -1,153 +0,0 @@
|
|||||||
package controllers
|
|
||||||
|
|
||||||
import auth.{AuthAction, AuthenticatedRequest}
|
|
||||||
import controllers.PollingController.{scheduler, timeoutDuration}
|
|
||||||
import de.knockoutwhist.cards.Hand
|
|
||||||
import de.knockoutwhist.player.AbstractPlayer
|
|
||||||
import logic.PodManager
|
|
||||||
import logic.game.{GameLobby, PollingEvents}
|
|
||||||
import logic.game.PollingEvents.{CardPlayed, LobbyCreation, LobbyUpdate, NewRound, NewTrick, ReloadEvent}
|
|
||||||
import model.sessions.UserSession
|
|
||||||
import model.users.User
|
|
||||||
import play.api.libs.json.{JsArray, JsValue, Json}
|
|
||||||
import play.api.mvc.{AbstractController, Action, AnyContent, ControllerComponents, Result}
|
|
||||||
import util.WebUIUtils
|
|
||||||
|
|
||||||
import javax.inject.{Inject, Singleton}
|
|
||||||
import scala.concurrent.{ExecutionContext, Future}
|
|
||||||
import java.util.concurrent.{Executors, ScheduledExecutorService, TimeUnit}
|
|
||||||
import scala.concurrent.duration.*
|
|
||||||
object PollingController {
|
|
||||||
private val scheduler: ScheduledExecutorService = Executors.newSingleThreadScheduledExecutor()
|
|
||||||
private val timeoutDuration = 25.seconds
|
|
||||||
}
|
|
||||||
@Singleton
|
|
||||||
class PollingController @Inject() (
|
|
||||||
val cc: ControllerComponents,
|
|
||||||
val podManager: PodManager,
|
|
||||||
val authAction: AuthAction,
|
|
||||||
val ingameController: IngameController,
|
|
||||||
implicit val ec: ExecutionContext
|
|
||||||
) extends AbstractController(cc) {
|
|
||||||
|
|
||||||
private def buildCardPlayResponse(game: GameLobby, hand: Option[Hand], player: AbstractPlayer, newRound: Boolean): JsValue = {
|
|
||||||
val currentRound = game.logic.getCurrentRound.get
|
|
||||||
val currentTrick = game.logic.getCurrentTrick.get
|
|
||||||
|
|
||||||
val trickCardsJson = Json.toJson(
|
|
||||||
currentTrick.cards.map { case (card, player) =>
|
|
||||||
Json.obj("cardId" -> WebUIUtils.cardtoString(card), "player" -> player.name)
|
|
||||||
}
|
|
||||||
)
|
|
||||||
val scoreTableJson = Json.toJson(
|
|
||||||
game.getLogic.getPlayerQueue.get.toList.map { player =>
|
|
||||||
Json.obj(
|
|
||||||
"name" -> player.name,
|
|
||||||
"tricks" -> currentRound.tricklist.count(_.winner.contains(player))
|
|
||||||
)
|
|
||||||
}
|
|
||||||
)
|
|
||||||
|
|
||||||
val stringHand = hand.map { h =>
|
|
||||||
val cardStrings = h.cards.map(WebUIUtils.cardtoString)
|
|
||||||
Json.toJson(cardStrings).as[JsArray]
|
|
||||||
}.getOrElse(Json.arr())
|
|
||||||
|
|
||||||
val firstCardId = currentTrick.firstCard.map(WebUIUtils.cardtoString).getOrElse("BLANK")
|
|
||||||
val nextPlayer = game.getLogic.getPlayerQueue.get.duplicate().nextPlayer().name
|
|
||||||
Json.obj(
|
|
||||||
"status" -> "cardPlayed",
|
|
||||||
"animation" -> newRound,
|
|
||||||
"handData" -> stringHand,
|
|
||||||
"dog" -> player.isInDogLife,
|
|
||||||
"currentPlayerName" -> game.logic.getCurrentPlayer.get.name,
|
|
||||||
"trumpSuit" -> currentRound.trumpSuit.toString,
|
|
||||||
"trickCards" -> trickCardsJson,
|
|
||||||
"scoreTable" -> scoreTableJson,
|
|
||||||
"firstCardId" -> firstCardId,
|
|
||||||
"nextPlayer" -> nextPlayer,
|
|
||||||
"yourTurn" -> (game.logic.getCurrentPlayer.get == player)
|
|
||||||
)
|
|
||||||
}
|
|
||||||
|
|
||||||
private def buildLobbyUsersResponse(game: GameLobby, userSession: UserSession): JsValue = {
|
|
||||||
Json.obj(
|
|
||||||
"status" -> "lobbyUpdate",
|
|
||||||
"host" -> userSession.host,
|
|
||||||
"users" -> game.getUsers.map(u => Json.obj(
|
|
||||||
"name" -> u.name,
|
|
||||||
"id" -> u.id,
|
|
||||||
"self" -> (u.id == userSession.id)
|
|
||||||
)),
|
|
||||||
"maxPlayers" -> game.maxPlayers
|
|
||||||
)
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
def handleEvent(event: PollingEvents, game: GameLobby, userSession: UserSession): Result = {
|
|
||||||
event match {
|
|
||||||
case NewRound =>
|
|
||||||
val player = game.getPlayerByUser(userSession.user)
|
|
||||||
val hand = player.currentHand()
|
|
||||||
val jsonResponse = buildCardPlayResponse(game, hand, player, true)
|
|
||||||
Ok(jsonResponse)
|
|
||||||
case NewTrick =>
|
|
||||||
val player = game.getPlayerByUser(userSession.user)
|
|
||||||
val hand = player.currentHand()
|
|
||||||
val jsonResponse = buildCardPlayResponse(game, hand, player, false)
|
|
||||||
Ok(jsonResponse)
|
|
||||||
case CardPlayed =>
|
|
||||||
val player = game.getPlayerByUser(userSession.user)
|
|
||||||
val hand = player.currentHand()
|
|
||||||
val jsonResponse = buildCardPlayResponse(game, hand, player, false)
|
|
||||||
Ok(jsonResponse)
|
|
||||||
case LobbyUpdate =>
|
|
||||||
Ok(buildLobbyUsersResponse(game, userSession))
|
|
||||||
case ReloadEvent =>
|
|
||||||
val jsonResponse = Json.obj(
|
|
||||||
"status" -> "reloadEvent",
|
|
||||||
"redirectUrl" -> routes.IngameController.game(game.id).url,
|
|
||||||
"content" -> ingameController.returnInnerHTML(game, userSession.user).toString
|
|
||||||
)
|
|
||||||
Ok(jsonResponse)
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
def polling(gameId: String): Action[AnyContent] = authAction.async { implicit request: AuthenticatedRequest[AnyContent] =>
|
|
||||||
|
|
||||||
val playerId = request.user.id
|
|
||||||
|
|
||||||
podManager.getGame(gameId) match {
|
|
||||||
case Some(game) =>
|
|
||||||
val playerEventQueue = game.getEventsOfPlayer(playerId)
|
|
||||||
if (playerEventQueue.nonEmpty) {
|
|
||||||
val event = playerEventQueue.dequeue()
|
|
||||||
Future.successful(handleEvent(event, game, game.getUserSession(playerId)))
|
|
||||||
} else {
|
|
||||||
val eventPromise = game.registerWaiter(playerId)
|
|
||||||
val scheduledFuture = scheduler.schedule(
|
|
||||||
new Runnable {
|
|
||||||
override def run(): Unit =
|
|
||||||
eventPromise.tryFailure(new java.util.concurrent.TimeoutException("Polling Timeout"))
|
|
||||||
},
|
|
||||||
timeoutDuration.toMillis,
|
|
||||||
TimeUnit.MILLISECONDS
|
|
||||||
)
|
|
||||||
eventPromise.future.map { event =>
|
|
||||||
scheduledFuture.cancel(false)
|
|
||||||
game.removeWaiter(playerId)
|
|
||||||
handleEvent(event, game, game.getUserSession(playerId))
|
|
||||||
}.recover {
|
|
||||||
case _: Throwable =>
|
|
||||||
game.removeWaiter(playerId)
|
|
||||||
NoContent
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
case None =>
|
|
||||||
Future.successful(NotFound("Game not found."))
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
}
|
|
||||||
@@ -1,78 +0,0 @@
|
|||||||
package controllers
|
|
||||||
|
|
||||||
import auth.{AuthAction, AuthenticatedRequest}
|
|
||||||
import logic.user.{SessionManager, UserManager}
|
|
||||||
import play.api.*
|
|
||||||
import play.api.libs.json.Json
|
|
||||||
import play.api.mvc.*
|
|
||||||
|
|
||||||
import javax.inject.*
|
|
||||||
|
|
||||||
|
|
||||||
/**
|
|
||||||
* This controller creates an `Action` to handle HTTP requests to the
|
|
||||||
* application's home page.
|
|
||||||
*/
|
|
||||||
@Singleton
|
|
||||||
class UserController @Inject()(
|
|
||||||
val controllerComponents: ControllerComponents,
|
|
||||||
val sessionManager: SessionManager,
|
|
||||||
val userManager: UserManager,
|
|
||||||
val authAction: AuthAction
|
|
||||||
) extends BaseController {
|
|
||||||
|
|
||||||
def login(): Action[AnyContent] = {
|
|
||||||
Action { implicit request =>
|
|
||||||
val session = request.cookies.get("sessionId")
|
|
||||||
if (session.isDefined) {
|
|
||||||
val possibleUser = sessionManager.getUserBySession(session.get.value)
|
|
||||||
if (possibleUser.isDefined) {
|
|
||||||
Redirect(routes.MainMenuController.mainMenu())
|
|
||||||
} else {
|
|
||||||
Ok(views.html.main("Login")(views.html.login.login()))
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
Ok(views.html.main("Login")(views.html.login.login()))
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
def login_Post(): Action[AnyContent] = {
|
|
||||||
Action { implicit request =>
|
|
||||||
val jsonBody = request.body.asJson
|
|
||||||
val username: Option[String] = jsonBody.flatMap { jsValue =>
|
|
||||||
(jsValue \ "username").asOpt[String]
|
|
||||||
}
|
|
||||||
val password: Option[String] = jsonBody.flatMap { jsValue =>
|
|
||||||
(jsValue \ "password").asOpt[String]
|
|
||||||
}
|
|
||||||
if (username.isDefined && password.isDefined) {
|
|
||||||
// Extract username and password from form data
|
|
||||||
val possibleUser = userManager.authenticate(username.get, password.get)
|
|
||||||
if (possibleUser.isDefined) {
|
|
||||||
Ok(Json.obj(
|
|
||||||
"status" -> "success",
|
|
||||||
"redirectUrl" -> routes.MainMenuController.mainMenu().url,
|
|
||||||
"content" -> views.html.mainmenu.creategame(possibleUser).toString
|
|
||||||
)).withCookies(
|
|
||||||
Cookie("sessionId", sessionManager.createSession(possibleUser.get))
|
|
||||||
)
|
|
||||||
} else {
|
|
||||||
Unauthorized("Invalid username or password")
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
BadRequest("Invalid form submission")
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Pass the request-handling function directly to authAction (no nested Action)
|
|
||||||
def logout(): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
|
||||||
val sessionCookie = request.cookies.get("sessionId")
|
|
||||||
if (sessionCookie.isDefined) {
|
|
||||||
sessionManager.invalidateSession(sessionCookie.get.value)
|
|
||||||
}
|
|
||||||
Redirect(routes.UserController.login()).discardingCookies(DiscardingCookie("sessionId"))
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
49
knockoutwhistweb/app/controllers/WebUI.scala
Normal file
49
knockoutwhistweb/app/controllers/WebUI.scala
Normal file
@@ -0,0 +1,49 @@
|
|||||||
|
package controllers
|
||||||
|
|
||||||
|
import controllers.sessions.AdvancedSession
|
||||||
|
import de.knockoutwhist.cards.{Card, CardValue, Hand, Suit}
|
||||||
|
import de.knockoutwhist.control.GameLogic
|
||||||
|
import de.knockoutwhist.control.GameState.{InGame, Lobby}
|
||||||
|
import de.knockoutwhist.control.controllerBaseImpl.BaseGameLogic
|
||||||
|
import de.knockoutwhist.events.*
|
||||||
|
import de.knockoutwhist.events.global.GameStateChangeEvent
|
||||||
|
import de.knockoutwhist.player.AbstractPlayer
|
||||||
|
import de.knockoutwhist.rounds.Match
|
||||||
|
import de.knockoutwhist.ui.UI
|
||||||
|
import de.knockoutwhist.utils.CustomThread
|
||||||
|
import de.knockoutwhist.utils.events.{EventListener, SimpleEvent}
|
||||||
|
|
||||||
|
object WebUI extends CustomThread with EventListener with UI {
|
||||||
|
|
||||||
|
setName("WebUI")
|
||||||
|
|
||||||
|
var init = false
|
||||||
|
var logic: Option[GameLogic] = None
|
||||||
|
|
||||||
|
var latestOutput: String = ""
|
||||||
|
|
||||||
|
override def instance: CustomThread = WebUI
|
||||||
|
|
||||||
|
override def listen(event: SimpleEvent): Unit = {
|
||||||
|
event match {
|
||||||
|
case event: GameStateChangeEvent =>
|
||||||
|
if (event.oldState == Lobby && event.newState == InGame) {
|
||||||
|
val match1: Option[Match] = logic.get.asInstanceOf[BaseGameLogic].getCurrentMatch
|
||||||
|
val players: List[AbstractPlayer] = match1.get.totalplayers
|
||||||
|
players.map(player => PodGameManager.addSession(AdvancedSession(player.id, player)))
|
||||||
|
}
|
||||||
|
case _ =>
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
override def initial(gameLogic: GameLogic): Boolean = {
|
||||||
|
if (init) {
|
||||||
|
return false
|
||||||
|
}
|
||||||
|
init = true
|
||||||
|
this.logic = Some(gameLogic)
|
||||||
|
start()
|
||||||
|
true
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
@@ -1,11 +1,11 @@
|
|||||||
package model.sessions
|
package controllers.sessions
|
||||||
|
|
||||||
import de.knockoutwhist.player.AbstractPlayer
|
import de.knockoutwhist.player.AbstractPlayer
|
||||||
import de.knockoutwhist.utils.events.SimpleEvent
|
import de.knockoutwhist.utils.events.SimpleEvent
|
||||||
|
|
||||||
import java.util.UUID
|
import java.util.UUID
|
||||||
|
|
||||||
case class SimpleSession(id: UUID, player: AbstractPlayer) extends PlayerSession {
|
case class AdvancedSession(id: UUID, player: AbstractPlayer) extends PlayerSession {
|
||||||
|
|
||||||
def name: String = player.name
|
def name: String = player.name
|
||||||
|
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
package model.sessions
|
package controllers.sessions
|
||||||
|
|
||||||
import de.knockoutwhist.utils.events.SimpleEvent
|
import de.knockoutwhist.utils.events.SimpleEvent
|
||||||
|
|
||||||
@@ -1,7 +0,0 @@
|
|||||||
package exceptions;
|
|
||||||
|
|
||||||
public class CantPlayCardException extends GameException {
|
|
||||||
public CantPlayCardException(String message) {
|
|
||||||
super(message);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,7 +0,0 @@
|
|||||||
package exceptions;
|
|
||||||
|
|
||||||
public abstract class GameException extends RuntimeException {
|
|
||||||
public GameException(String message) {
|
|
||||||
super(message);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,7 +0,0 @@
|
|||||||
package exceptions;
|
|
||||||
|
|
||||||
public class GameFullException extends GameException {
|
|
||||||
public GameFullException(String message) {
|
|
||||||
super(message);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,7 +0,0 @@
|
|||||||
package exceptions;
|
|
||||||
|
|
||||||
public class NotEnoughPlayersException extends GameException {
|
|
||||||
public NotEnoughPlayersException(String message) {
|
|
||||||
super(message);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,7 +0,0 @@
|
|||||||
package exceptions;
|
|
||||||
|
|
||||||
public class NotHostException extends GameException {
|
|
||||||
public NotHostException(String message) {
|
|
||||||
super(message);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,7 +0,0 @@
|
|||||||
package exceptions;
|
|
||||||
|
|
||||||
public class NotInThisGameException extends GameException {
|
|
||||||
public NotInThisGameException(String message) {
|
|
||||||
super(message);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,7 +0,0 @@
|
|||||||
package exceptions;
|
|
||||||
|
|
||||||
public class NotInteractableException extends GameException {
|
|
||||||
public NotInteractableException(String message) {
|
|
||||||
super(message);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,49 +0,0 @@
|
|||||||
package logic
|
|
||||||
|
|
||||||
import com.google.inject.{Guice, Injector}
|
|
||||||
import de.knockoutwhist.components.Configuration
|
|
||||||
import de.knockoutwhist.control.controllerBaseImpl.BaseGameLogic
|
|
||||||
import di.KnockOutWebConfigurationModule
|
|
||||||
import logic.game.GameLobby
|
|
||||||
import model.users.User
|
|
||||||
import util.GameUtil
|
|
||||||
|
|
||||||
import javax.inject.Singleton
|
|
||||||
import scala.collection.mutable
|
|
||||||
|
|
||||||
@Singleton
|
|
||||||
class PodManager {
|
|
||||||
|
|
||||||
val TTL: Long = System.currentTimeMillis() + 86400000L // 24 hours in milliseconds
|
|
||||||
val podIp: String = System.getenv("POD_IP")
|
|
||||||
val podName: String = System.getenv("POD_NAME")
|
|
||||||
|
|
||||||
private val sessions: mutable.Map[String, GameLobby] = mutable.Map()
|
|
||||||
private val injector: Injector = Guice.createInjector(KnockOutWebConfigurationModule())
|
|
||||||
|
|
||||||
def createGame(
|
|
||||||
host: User,
|
|
||||||
name: String,
|
|
||||||
maxPlayers: Int
|
|
||||||
): GameLobby = {
|
|
||||||
val gameLobby = GameLobby(
|
|
||||||
logic = BaseGameLogic(injector.getInstance(classOf[Configuration])),
|
|
||||||
id = GameUtil.generateCode(),
|
|
||||||
internalId = java.util.UUID.randomUUID(),
|
|
||||||
name = name,
|
|
||||||
maxPlayers = maxPlayers,
|
|
||||||
host = host
|
|
||||||
)
|
|
||||||
sessions += (gameLobby.id -> gameLobby)
|
|
||||||
gameLobby
|
|
||||||
}
|
|
||||||
|
|
||||||
def getGame(gameId: String): Option[GameLobby] = {
|
|
||||||
sessions.get(gameId)
|
|
||||||
}
|
|
||||||
|
|
||||||
private[logic] def removeGame(gameId: String): Unit = {
|
|
||||||
sessions.remove(gameId)
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
@@ -1,345 +0,0 @@
|
|||||||
package logic.game
|
|
||||||
|
|
||||||
import de.knockoutwhist.cards.{Hand, Suit}
|
|
||||||
import de.knockoutwhist.control.GameLogic
|
|
||||||
import de.knockoutwhist.control.GameState.{InGame, Lobby, MainMenu}
|
|
||||||
import de.knockoutwhist.control.controllerBaseImpl.sublogic.util.{MatchUtil, PlayerUtil}
|
|
||||||
import de.knockoutwhist.events.global.tie.TieTurnEvent
|
|
||||||
import de.knockoutwhist.events.global.{CardPlayedEvent, GameStateChangeEvent, NewTrickEvent, SessionClosed}
|
|
||||||
import de.knockoutwhist.events.player.{PlayerEvent, ReceivedHandEvent}
|
|
||||||
import de.knockoutwhist.player.Playertype.HUMAN
|
|
||||||
import de.knockoutwhist.player.{AbstractPlayer, PlayerFactory}
|
|
||||||
import de.knockoutwhist.rounds.{Match, Round, Trick}
|
|
||||||
import de.knockoutwhist.utils.events.{EventListener, SimpleEvent}
|
|
||||||
import exceptions.*
|
|
||||||
import logic.game.PollingEvents.{CardPlayed, LobbyCreation, LobbyUpdate, NewRound, NewTrick, ReloadEvent}
|
|
||||||
import model.sessions.{InteractionType, UserSession}
|
|
||||||
import model.users.User
|
|
||||||
|
|
||||||
import java.util.UUID
|
|
||||||
import scala.collection.mutable
|
|
||||||
import scala.collection.mutable.ListBuffer
|
|
||||||
import scala.concurrent.Promise as ScalaPromise
|
|
||||||
|
|
||||||
class GameLobby private(
|
|
||||||
val logic: GameLogic,
|
|
||||||
val id: String,
|
|
||||||
val internalId: UUID,
|
|
||||||
val name: String,
|
|
||||||
val maxPlayers: Int
|
|
||||||
) extends EventListener {
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
private val users: mutable.Map[UUID, UserSession] = mutable.Map()
|
|
||||||
private val eventsPerPlayer: mutable.Map[UUID, mutable.Queue[PollingEvents]] = mutable.Map()
|
|
||||||
private val waitingPromises: mutable.Map[UUID, ScalaPromise[PollingEvents]] = mutable.Map()
|
|
||||||
private val lock = new Object
|
|
||||||
lock.synchronized {
|
|
||||||
logic.addListener(this)
|
|
||||||
logic.createSession()
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
def registerWaiter(playerId: UUID): ScalaPromise[PollingEvents] = {
|
|
||||||
val promise = ScalaPromise[PollingEvents]()
|
|
||||||
lock.synchronized {
|
|
||||||
val queue = eventsPerPlayer.getOrElseUpdate(playerId, mutable.Queue())
|
|
||||||
|
|
||||||
if (queue.nonEmpty) {
|
|
||||||
val evt = queue.dequeue()
|
|
||||||
promise.success(evt)
|
|
||||||
promise
|
|
||||||
} else {
|
|
||||||
waitingPromises.put(playerId, promise)
|
|
||||||
promise
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
def removeWaiter(playerId: UUID): Unit = {
|
|
||||||
lock.synchronized {
|
|
||||||
waitingPromises.remove(playerId)
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
def addUser(user: User): UserSession = {
|
|
||||||
if (users.size >= maxPlayers) throw new GameFullException("The game is full!")
|
|
||||||
if (users.contains(user.id)) throw new IllegalArgumentException("User is already in the game!")
|
|
||||||
if (logic.getCurrentState != Lobby) throw new IllegalStateException("The game has already started!")
|
|
||||||
val userSession = new UserSession(
|
|
||||||
user = user,
|
|
||||||
host = false
|
|
||||||
)
|
|
||||||
users += (user.id -> userSession)
|
|
||||||
addToQueue(LobbyUpdate)
|
|
||||||
userSession
|
|
||||||
}
|
|
||||||
|
|
||||||
override def listen(event: SimpleEvent): Unit = {
|
|
||||||
event match {
|
|
||||||
case event: ReceivedHandEvent =>
|
|
||||||
addToQueue(NewRound)
|
|
||||||
users.get(event.playerId).foreach(session => session.updatePlayer(event))
|
|
||||||
case event: CardPlayedEvent =>
|
|
||||||
addToQueue(CardPlayed)
|
|
||||||
case event: TieTurnEvent =>
|
|
||||||
addToQueue(ReloadEvent)
|
|
||||||
users.get(event.player.id).foreach(session => session.updatePlayer(event))
|
|
||||||
case event: PlayerEvent =>
|
|
||||||
users.get(event.playerId).foreach(session => session.updatePlayer(event))
|
|
||||||
case event: NewTrickEvent =>
|
|
||||||
addToQueue(NewTrick)
|
|
||||||
case event: GameStateChangeEvent =>
|
|
||||||
if (event.oldState == MainMenu && event.newState == Lobby) {
|
|
||||||
return
|
|
||||||
}
|
|
||||||
addToQueue(ReloadEvent)
|
|
||||||
users.values.foreach(session => session.updatePlayer(event))
|
|
||||||
case event: SessionClosed =>
|
|
||||||
users.values.foreach(session => session.updatePlayer(event))
|
|
||||||
case event: SimpleEvent =>
|
|
||||||
users.values.foreach(session => session.updatePlayer(event))
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private def addToQueue(event: PollingEvents): Unit = {
|
|
||||||
lock.synchronized {
|
|
||||||
users.keys.foreach { playerId =>
|
|
||||||
val q = eventsPerPlayer.getOrElseUpdate(playerId, mutable.Queue())
|
|
||||||
q.enqueue(event)
|
|
||||||
}
|
|
||||||
val waiterIds = waitingPromises.keys.toList
|
|
||||||
waiterIds.foreach { playerId =>
|
|
||||||
val q = eventsPerPlayer.getOrElseUpdate(playerId, mutable.Queue())
|
|
||||||
if (q.nonEmpty) {
|
|
||||||
val evt = q.dequeue()
|
|
||||||
val p = waitingPromises.remove(playerId)
|
|
||||||
p.foreach(_.success(evt))
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Start the game if the user is the host.
|
|
||||||
* @param user the user who wants to start the game.
|
|
||||||
*/
|
|
||||||
def startGame(user: User): Unit = {
|
|
||||||
val sessionOpt = users.get(user.id)
|
|
||||||
if (sessionOpt.isEmpty) {
|
|
||||||
throw new NotInThisGameException("You are not in this game!")
|
|
||||||
}
|
|
||||||
if (!sessionOpt.get.host) {
|
|
||||||
throw new NotHostException("Only the host can start the game!")
|
|
||||||
}
|
|
||||||
if (logic.getCurrentState != Lobby) {
|
|
||||||
throw new IllegalStateException("The game has already started!")
|
|
||||||
}
|
|
||||||
val playerNamesList = ListBuffer[AbstractPlayer]()
|
|
||||||
users.values.foreach { player =>
|
|
||||||
playerNamesList += PlayerFactory.createPlayer(player.name, player.id, HUMAN)
|
|
||||||
}
|
|
||||||
if (playerNamesList.size < 2) {
|
|
||||||
throw new NotEnoughPlayersException("Not enough players to start the game!")
|
|
||||||
}
|
|
||||||
logic.createMatch(playerNamesList.toList)
|
|
||||||
logic.controlMatch()
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Remove the user from the game lobby.
|
|
||||||
* @param user the user who wants to leave the game.
|
|
||||||
*/
|
|
||||||
def leaveGame(userId: UUID): Unit = {
|
|
||||||
val sessionOpt = users.get(userId)
|
|
||||||
if (sessionOpt.isEmpty) {
|
|
||||||
throw new NotInThisGameException("You are not in this game!")
|
|
||||||
}
|
|
||||||
users.remove(userId)
|
|
||||||
addToQueue(LobbyUpdate)
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Play a card from the player's hand.
|
|
||||||
* @param userSession the user session of the player.
|
|
||||||
* @param cardIndex the index of the card in the player's hand.
|
|
||||||
*/
|
|
||||||
def playCard(userSession: UserSession, cardIndex: Int): Unit = {
|
|
||||||
val player = getPlayerInteractable(userSession, InteractionType.Card)
|
|
||||||
if (player.isInDogLife) {
|
|
||||||
throw new CantPlayCardException("You are in dog life!")
|
|
||||||
}
|
|
||||||
val hand = getHand(player)
|
|
||||||
val card = hand.cards(cardIndex)
|
|
||||||
if (!PlayerUtil.canPlayCard(card, getRound, getTrick, player)) {
|
|
||||||
throw new CantPlayCardException("You can't play this card!")
|
|
||||||
}
|
|
||||||
userSession.resetCanInteract()
|
|
||||||
logic.playerInputLogic.receivedCard(card)
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Play a card from the player's hand while in dog life or skip the round.
|
|
||||||
* @param userSession the user session of the player.
|
|
||||||
* @param cardIndex the index of the card in the player's hand or -1 if the player wants to skip the round.
|
|
||||||
*/
|
|
||||||
def playDogCard(userSession: UserSession, cardIndex: Int): Unit = {
|
|
||||||
val player = getPlayerInteractable(userSession, InteractionType.DogCard)
|
|
||||||
if (!player.isInDogLife) {
|
|
||||||
throw new CantPlayCardException("You are not in dog life!")
|
|
||||||
}
|
|
||||||
if (cardIndex == -1) {
|
|
||||||
if (MatchUtil.dogNeedsToPlay(getMatch, getRound)) {
|
|
||||||
throw new CantPlayCardException("You can't skip this round!")
|
|
||||||
}
|
|
||||||
logic.playerInputLogic.receivedDog(None)
|
|
||||||
return
|
|
||||||
}
|
|
||||||
val hand = getHand(player)
|
|
||||||
val card = hand.cards(cardIndex)
|
|
||||||
userSession.resetCanInteract()
|
|
||||||
logic.playerInputLogic.receivedDog(Some(card))
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Select the trump suit for the round.
|
|
||||||
* @param userSession the user session of the player.
|
|
||||||
* @param trumpIndex the index of the trump suit.
|
|
||||||
*/
|
|
||||||
def selectTrump(userSession: UserSession, trumpIndex: Int): Unit = {
|
|
||||||
val player = getPlayerInteractable(userSession, InteractionType.TrumpSuit)
|
|
||||||
val trumpSuits = Suit.values.toList
|
|
||||||
val selectedTrump = trumpSuits(trumpIndex)
|
|
||||||
userSession.resetCanInteract()
|
|
||||||
logic.playerInputLogic.receivedTrumpSuit(selectedTrump)
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
*
|
|
||||||
* @param userSession
|
|
||||||
* @param tieNumber
|
|
||||||
*/
|
|
||||||
def selectTie(userSession: UserSession, tieNumber: Int): Unit = {
|
|
||||||
val player = getPlayerInteractable(userSession, InteractionType.TieChoice)
|
|
||||||
userSession.resetCanInteract()
|
|
||||||
logic.playerTieLogic.receivedTieBreakerCard(tieNumber)
|
|
||||||
}
|
|
||||||
|
|
||||||
def returnToLobby(userSession: UserSession): Unit = {
|
|
||||||
if (!users.contains(userSession.id)) {
|
|
||||||
throw new NotInThisGameException("You are not in this game!")
|
|
||||||
}
|
|
||||||
val session = users(userSession.id)
|
|
||||||
if (session != userSession) {
|
|
||||||
throw new IllegalArgumentException("User session does not match!")
|
|
||||||
}
|
|
||||||
if (!session.host)
|
|
||||||
throw new NotHostException("Only the host can return to the lobby!")
|
|
||||||
logic.createSession()
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//-------------------
|
|
||||||
|
|
||||||
def getUserSession(userId: UUID): UserSession = {
|
|
||||||
val sessionOpt = users.get(userId)
|
|
||||||
if (sessionOpt.isEmpty) {
|
|
||||||
throw new NotInThisGameException("You are not in this game!")
|
|
||||||
}
|
|
||||||
sessionOpt.get
|
|
||||||
}
|
|
||||||
|
|
||||||
def getPlayerByUser(user: User): AbstractPlayer = {
|
|
||||||
getPlayerBySession(getUserSession(user.id))
|
|
||||||
}
|
|
||||||
|
|
||||||
def getPlayers: mutable.Map[UUID, UserSession] = {
|
|
||||||
users.clone()
|
|
||||||
}
|
|
||||||
|
|
||||||
def getLogic: GameLogic = {
|
|
||||||
logic
|
|
||||||
}
|
|
||||||
def getEventsOfPlayer(playerId: UUID): mutable.Queue[PollingEvents] = {
|
|
||||||
eventsPerPlayer.getOrElseUpdate(playerId, mutable.Queue())
|
|
||||||
}
|
|
||||||
private def getPlayerBySession(userSession: UserSession): AbstractPlayer = {
|
|
||||||
val playerOption = getMatch.totalplayers.find(_.id == userSession.id)
|
|
||||||
if (playerOption.isEmpty) {
|
|
||||||
throw new NotInThisGameException("You are not in this game!")
|
|
||||||
}
|
|
||||||
playerOption.get
|
|
||||||
}
|
|
||||||
|
|
||||||
private def getPlayerInteractable(userSession: UserSession, iType: InteractionType): AbstractPlayer = {
|
|
||||||
if (!userSession.lock.isHeldByCurrentThread) {
|
|
||||||
throw new IllegalStateException("The user session is not locked!")
|
|
||||||
}
|
|
||||||
if (userSession.canInteract.isEmpty || userSession.canInteract.get != iType) {
|
|
||||||
throw new NotInteractableException("You can't play a card!")
|
|
||||||
}
|
|
||||||
getPlayerBySession(userSession)
|
|
||||||
}
|
|
||||||
|
|
||||||
private def getHand(player: AbstractPlayer): Hand = {
|
|
||||||
val handOption = player.currentHand()
|
|
||||||
if (handOption.isEmpty) {
|
|
||||||
throw new IllegalStateException("You have no cards!")
|
|
||||||
}
|
|
||||||
handOption.get
|
|
||||||
}
|
|
||||||
|
|
||||||
private def getMatch: Match = {
|
|
||||||
val matchOpt = logic.getCurrentMatch
|
|
||||||
if (matchOpt.isEmpty) {
|
|
||||||
throw new IllegalStateException("No match is currently running!")
|
|
||||||
}
|
|
||||||
matchOpt.get
|
|
||||||
}
|
|
||||||
|
|
||||||
private def getRound: Round = {
|
|
||||||
val roundOpt = logic.getCurrentRound
|
|
||||||
if (roundOpt.isEmpty) {
|
|
||||||
throw new IllegalStateException("No round is currently running!")
|
|
||||||
}
|
|
||||||
roundOpt.get
|
|
||||||
}
|
|
||||||
|
|
||||||
private def getTrick: Trick = {
|
|
||||||
val trickOpt = logic.getCurrentTrick
|
|
||||||
if (trickOpt.isEmpty) {
|
|
||||||
throw new IllegalStateException("No trick is currently running!")
|
|
||||||
}
|
|
||||||
trickOpt.get
|
|
||||||
}
|
|
||||||
|
|
||||||
def getUsers: Set[User] = {
|
|
||||||
users.values.map(d => d.user).toSet
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
object GameLobby {
|
|
||||||
def apply(
|
|
||||||
logic: GameLogic,
|
|
||||||
id: String,
|
|
||||||
internalId: UUID,
|
|
||||||
name: String,
|
|
||||||
maxPlayers: Int,
|
|
||||||
host: User
|
|
||||||
): GameLobby = {
|
|
||||||
val lobby = new GameLobby(
|
|
||||||
logic = logic,
|
|
||||||
id = id,
|
|
||||||
internalId = internalId,
|
|
||||||
name = name,
|
|
||||||
maxPlayers = maxPlayers
|
|
||||||
)
|
|
||||||
lobby.users += (host.id -> new UserSession(
|
|
||||||
user = host,
|
|
||||||
host = true
|
|
||||||
))
|
|
||||||
lobby
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,10 +0,0 @@
|
|||||||
package logic.game
|
|
||||||
|
|
||||||
enum PollingEvents {
|
|
||||||
case CardPlayed
|
|
||||||
case NewRound
|
|
||||||
case NewTrick
|
|
||||||
case ReloadEvent
|
|
||||||
case LobbyUpdate
|
|
||||||
case LobbyCreation
|
|
||||||
}
|
|
||||||
@@ -1,14 +0,0 @@
|
|||||||
package logic.user
|
|
||||||
|
|
||||||
import com.google.inject.ImplementedBy
|
|
||||||
import logic.user.impl.BaseSessionManager
|
|
||||||
import model.users.User
|
|
||||||
|
|
||||||
@ImplementedBy(classOf[BaseSessionManager])
|
|
||||||
trait SessionManager {
|
|
||||||
|
|
||||||
def createSession(user: User): String
|
|
||||||
def getUserBySession(sessionId: String): Option[User]
|
|
||||||
def invalidateSession(sessionId: String): Unit
|
|
||||||
|
|
||||||
}
|
|
||||||
@@ -1,16 +0,0 @@
|
|||||||
package logic.user
|
|
||||||
|
|
||||||
import com.google.inject.ImplementedBy
|
|
||||||
import logic.user.impl.StubUserManager
|
|
||||||
import model.users.User
|
|
||||||
|
|
||||||
@ImplementedBy(classOf[StubUserManager])
|
|
||||||
trait UserManager {
|
|
||||||
|
|
||||||
def addUser(name: String, password: String): Boolean
|
|
||||||
def authenticate(name: String, password: String): Option[User]
|
|
||||||
def userExists(name: String): Option[User]
|
|
||||||
def userExistsById(id: Long): Option[User]
|
|
||||||
def removeUser(name: String): Boolean
|
|
||||||
|
|
||||||
}
|
|
||||||
@@ -1,70 +0,0 @@
|
|||||||
package logic.user.impl
|
|
||||||
|
|
||||||
import com.auth0.jwt.algorithms.Algorithm
|
|
||||||
import com.auth0.jwt.{JWT, JWTVerifier}
|
|
||||||
import com.github.benmanes.caffeine.cache.{Cache, Caffeine}
|
|
||||||
import com.typesafe.config.Config
|
|
||||||
import logic.user.SessionManager
|
|
||||||
import model.users.User
|
|
||||||
import scalafx.util.Duration
|
|
||||||
import services.JwtKeyProvider
|
|
||||||
|
|
||||||
import java.time.Instant
|
|
||||||
import java.time.temporal.ChronoUnit
|
|
||||||
import java.util.concurrent.TimeUnit
|
|
||||||
import javax.inject.{Inject, Singleton}
|
|
||||||
import scala.util.Try
|
|
||||||
|
|
||||||
@Singleton
|
|
||||||
class BaseSessionManager @Inject()(val keyProvider: JwtKeyProvider, val userManager: StubUserManager, val config: Config) extends SessionManager {
|
|
||||||
|
|
||||||
private val algorithm = Algorithm.RSA512(keyProvider.publicKey, keyProvider.privateKey)
|
|
||||||
private val verifier: JWTVerifier = JWT.require(algorithm)
|
|
||||||
.withIssuer(config.getString("auth.issuer"))
|
|
||||||
.withAudience(config.getString("auth.audience"))
|
|
||||||
.build()
|
|
||||||
|
|
||||||
//TODO reduce cache to a minimum amount, as JWT should be self-contained
|
|
||||||
private val cache: Cache[String, User] = Caffeine.newBuilder()
|
|
||||||
.maximumSize(10_000)
|
|
||||||
.expireAfterWrite(5, TimeUnit.MINUTES).build()
|
|
||||||
|
|
||||||
override def createSession(user: User): String = {
|
|
||||||
//Write session identifier to cache and DB
|
|
||||||
val sessionId = JWT.create()
|
|
||||||
.withIssuer(config.getString("auth.issuer"))
|
|
||||||
.withAudience(config.getString("auth.audience"))
|
|
||||||
.withSubject(user.id.toString)
|
|
||||||
.withClaim("id", user.internalId)
|
|
||||||
.withExpiresAt(Instant.now.plus(7, ChronoUnit.DAYS))
|
|
||||||
.sign(algorithm)
|
|
||||||
//TODO write to Redis and DB
|
|
||||||
cache.put(sessionId, user)
|
|
||||||
|
|
||||||
sessionId
|
|
||||||
}
|
|
||||||
|
|
||||||
override def getUserBySession(sessionId: String): Option[User] = {
|
|
||||||
val cachedUser = cache.getIfPresent(sessionId)
|
|
||||||
if (cachedUser != null) {
|
|
||||||
Some(cachedUser)
|
|
||||||
} else {
|
|
||||||
val result = Try {
|
|
||||||
val decoded = verifier.verify(sessionId)
|
|
||||||
val user = userManager.userExistsById(decoded.getClaim("id").asLong())
|
|
||||||
user.foreach(u => cache.put(sessionId, u))
|
|
||||||
user
|
|
||||||
}
|
|
||||||
if (result.isSuccess) {
|
|
||||||
result.get
|
|
||||||
} else {
|
|
||||||
None
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
override def invalidateSession(sessionId: String): Unit = {
|
|
||||||
//TODO remove from Redis and DB
|
|
||||||
cache.invalidate(sessionId)
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,57 +0,0 @@
|
|||||||
package logic.user.impl
|
|
||||||
|
|
||||||
import com.typesafe.config.Config
|
|
||||||
import logic.user.UserManager
|
|
||||||
import model.users.User
|
|
||||||
import util.UserHash
|
|
||||||
|
|
||||||
import javax.inject.{Inject, Singleton}
|
|
||||||
|
|
||||||
@Singleton
|
|
||||||
class StubUserManager @Inject()(val config: Config) extends UserManager {
|
|
||||||
|
|
||||||
private val user: Map[String, User] = Map(
|
|
||||||
"Janis" -> User(
|
|
||||||
internalId = 1L,
|
|
||||||
id = java.util.UUID.fromString("123e4567-e89b-12d3-a456-426614174000"),
|
|
||||||
name = "Janis",
|
|
||||||
passwordHash = UserHash.hashPW("password123")
|
|
||||||
),
|
|
||||||
"Leon" -> User(
|
|
||||||
internalId = 2L,
|
|
||||||
id = java.util.UUID.fromString("223e4567-e89b-12d3-a456-426614174000"),
|
|
||||||
name = "Leon",
|
|
||||||
passwordHash = UserHash.hashPW("password123")
|
|
||||||
),
|
|
||||||
"Jakob" -> User(
|
|
||||||
internalId = 2L,
|
|
||||||
id = java.util.UUID.fromString("323e4567-e89b-12d3-a456-426614174000"),
|
|
||||||
name = "Jakob",
|
|
||||||
passwordHash = UserHash.hashPW("password123")
|
|
||||||
)
|
|
||||||
)
|
|
||||||
|
|
||||||
override def addUser(name: String, password: String): Boolean = {
|
|
||||||
throw new NotImplementedError("StubUserManager.addUser is not implemented")
|
|
||||||
}
|
|
||||||
|
|
||||||
override def authenticate(name: String, password: String): Option[User] = {
|
|
||||||
user.get(name) match {
|
|
||||||
case Some(u) if UserHash.verifyUser(password, u) => Some(u)
|
|
||||||
case _ => None
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
override def userExists(name: String): Option[User] = {
|
|
||||||
user.get(name)
|
|
||||||
}
|
|
||||||
|
|
||||||
override def userExistsById(id: Long): Option[User] = {
|
|
||||||
user.values.find(_.internalId == id)
|
|
||||||
}
|
|
||||||
|
|
||||||
override def removeUser(name: String): Boolean = {
|
|
||||||
throw new NotImplementedError("StubUserManager.removeUser is not implemented")
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
@@ -1,10 +0,0 @@
|
|||||||
package model.sessions
|
|
||||||
|
|
||||||
enum InteractionType {
|
|
||||||
|
|
||||||
case TrumpSuit
|
|
||||||
case Card
|
|
||||||
case DogCard
|
|
||||||
case TieChoice
|
|
||||||
|
|
||||||
}
|
|
||||||
@@ -1,35 +0,0 @@
|
|||||||
package model.sessions
|
|
||||||
|
|
||||||
import de.knockoutwhist.events.player.{RequestCardEvent, RequestTieChoiceEvent, RequestTrumpSuitEvent}
|
|
||||||
import de.knockoutwhist.utils.events.SimpleEvent
|
|
||||||
import model.users.User
|
|
||||||
|
|
||||||
import java.util.UUID
|
|
||||||
import java.util.concurrent.locks.{Lock, ReentrantLock}
|
|
||||||
|
|
||||||
class UserSession(val user: User, val host: Boolean) extends PlayerSession {
|
|
||||||
var canInteract: Option[InteractionType] = None
|
|
||||||
val lock: ReentrantLock = ReentrantLock()
|
|
||||||
|
|
||||||
override def updatePlayer(event: SimpleEvent): Unit = {
|
|
||||||
event match {
|
|
||||||
case event: RequestTrumpSuitEvent =>
|
|
||||||
canInteract = Some(InteractionType.TrumpSuit)
|
|
||||||
case event: RequestTieChoiceEvent =>
|
|
||||||
canInteract = Some(InteractionType.TieChoice)
|
|
||||||
case event: RequestCardEvent =>
|
|
||||||
if (event.player.isInDogLife) canInteract = Some(InteractionType.DogCard)
|
|
||||||
else canInteract = Some(InteractionType.Card)
|
|
||||||
case _ =>
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
override def id: UUID = user.id
|
|
||||||
|
|
||||||
override def name: String = user.name
|
|
||||||
|
|
||||||
def resetCanInteract(): Unit = {
|
|
||||||
canInteract = None
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
@@ -1,20 +0,0 @@
|
|||||||
package model.users
|
|
||||||
|
|
||||||
import java.util.UUID
|
|
||||||
|
|
||||||
case class User(
|
|
||||||
internalId: Long,
|
|
||||||
id: UUID,
|
|
||||||
name: String,
|
|
||||||
passwordHash: String
|
|
||||||
) {
|
|
||||||
|
|
||||||
def withName(newName: String): User = {
|
|
||||||
this.copy(name = newName)
|
|
||||||
}
|
|
||||||
|
|
||||||
private def withPasswordHash(newPasswordHash: String): User = {
|
|
||||||
this.copy(passwordHash = newPasswordHash)
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
@@ -1,56 +0,0 @@
|
|||||||
package services
|
|
||||||
|
|
||||||
import play.api.Configuration
|
|
||||||
|
|
||||||
import java.nio.file.{Files, Paths}
|
|
||||||
import java.security.interfaces.{RSAPrivateKey, RSAPublicKey}
|
|
||||||
import java.security.spec.{PKCS8EncodedKeySpec, RSAPublicKeySpec, X509EncodedKeySpec}
|
|
||||||
import java.security.{KeyFactory, KeyPair, PrivateKey, PublicKey}
|
|
||||||
import java.util.Base64
|
|
||||||
import javax.inject.*
|
|
||||||
|
|
||||||
@Singleton
|
|
||||||
class JwtKeyProvider @Inject()(config: Configuration) {
|
|
||||||
|
|
||||||
private def cleanPem(pem: String): String =
|
|
||||||
pem.replaceAll("-----BEGIN (.*)-----", "")
|
|
||||||
.replaceAll("-----END (.*)-----", "")
|
|
||||||
.replaceAll("\\s", "")
|
|
||||||
|
|
||||||
private def loadPublicKeyFromPem(pem: String): RSAPublicKey = {
|
|
||||||
val decoded = Base64.getDecoder.decode(cleanPem(pem))
|
|
||||||
val spec = new X509EncodedKeySpec(decoded)
|
|
||||||
KeyFactory.getInstance("RSA").generatePublic(spec).asInstanceOf[RSAPublicKey]
|
|
||||||
}
|
|
||||||
|
|
||||||
private def loadPrivateKeyFromPem(pem: String): RSAPrivateKey = {
|
|
||||||
val decoded = Base64.getDecoder.decode(cleanPem(pem))
|
|
||||||
val spec = new PKCS8EncodedKeySpec(decoded)
|
|
||||||
KeyFactory.getInstance("RSA").generatePrivate(spec).asInstanceOf[RSAPrivateKey]
|
|
||||||
}
|
|
||||||
|
|
||||||
val publicKey: RSAPublicKey = {
|
|
||||||
val pemOpt = config.getOptional[String]("auth.publicKeyPem")
|
|
||||||
val fileOpt = config.getOptional[String]("auth.publicKeyFile")
|
|
||||||
|
|
||||||
pemOpt.orElse(fileOpt.map { path =>
|
|
||||||
new String(Files.readAllBytes(Paths.get(path)))
|
|
||||||
}) match {
|
|
||||||
case Some(pem) => loadPublicKeyFromPem(pem)
|
|
||||||
case None => throw new RuntimeException("No RSA public key configured.")
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
val privateKey: RSAPrivateKey = {
|
|
||||||
val pemOpt = config.getOptional[String]("auth.privateKeyPem")
|
|
||||||
val fileOpt = config.getOptional[String]("auth.privateKeyFile")
|
|
||||||
|
|
||||||
pemOpt.orElse(fileOpt.map { path =>
|
|
||||||
new String(Files.readAllBytes(Paths.get(path)))
|
|
||||||
}) match {
|
|
||||||
case Some(pem) => loadPrivateKeyFromPem(pem)
|
|
||||||
case None => throw new RuntimeException("No RSA private key configured.")
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
@@ -1,29 +0,0 @@
|
|||||||
package util
|
|
||||||
|
|
||||||
import scala.util.Random
|
|
||||||
|
|
||||||
object GameUtil {
|
|
||||||
|
|
||||||
private val CharPool: String = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789"
|
|
||||||
private val CodeLength: Int = 6
|
|
||||||
private val MaxRepetition: Int = 2
|
|
||||||
private val random = new Random()
|
|
||||||
|
|
||||||
def generateCode(): String = {
|
|
||||||
val freq = Array.fill(CharPool.length)(0)
|
|
||||||
val code = new StringBuilder(CodeLength)
|
|
||||||
|
|
||||||
for (_ <- 0 until CodeLength) {
|
|
||||||
var index = random.nextInt(CharPool.length)
|
|
||||||
// Pick a new character if it's already used twice
|
|
||||||
while (freq(index) >= MaxRepetition) {
|
|
||||||
index = random.nextInt(CharPool.length)
|
|
||||||
}
|
|
||||||
freq(index) += 1
|
|
||||||
code.append(CharPool.charAt(index))
|
|
||||||
}
|
|
||||||
|
|
||||||
code.toString()
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
@@ -1,23 +0,0 @@
|
|||||||
package util
|
|
||||||
|
|
||||||
import de.mkammerer.argon2.Argon2Factory
|
|
||||||
import de.mkammerer.argon2.Argon2Factory.Argon2Types
|
|
||||||
import model.users.User
|
|
||||||
|
|
||||||
object UserHash {
|
|
||||||
private val ITERATIONS: Int = 3
|
|
||||||
private val MEMORY: Int = 32_768
|
|
||||||
private val PARALLELISM: Int = 1
|
|
||||||
private val SALT_LENGTH: Int = 32
|
|
||||||
private val HASH_LENGTH: Int = 64
|
|
||||||
private val ARGON_2 = Argon2Factory.create(Argon2Types.ARGON2id, SALT_LENGTH, HASH_LENGTH)
|
|
||||||
|
|
||||||
def hashPW(password: String): String = {
|
|
||||||
ARGON_2.hash(ITERATIONS, MEMORY, PARALLELISM, password.toCharArray)
|
|
||||||
}
|
|
||||||
|
|
||||||
def verifyUser(password: String, user: User): Boolean = {
|
|
||||||
ARGON_2.verify(user.passwordHash, password.toCharArray)
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
@@ -1,17 +1,13 @@
|
|||||||
package util
|
package util
|
||||||
|
|
||||||
import de.knockoutwhist.cards.Card
|
import de.knockoutwhist.cards.Card
|
||||||
import de.knockoutwhist.cards.CardValue.*
|
import de.knockoutwhist.cards.CardValue.{Ace, Eight, Five, Four, Jack, King, Nine, Queen, Seven, Six, Ten, Three, Two}
|
||||||
import de.knockoutwhist.cards.Suit.{Clubs, Diamonds, Hearts, Spades}
|
import de.knockoutwhist.cards.Suit.{Clubs, Diamonds, Hearts, Spades}
|
||||||
import play.twirl.api.Html
|
import play.twirl.api.Html
|
||||||
import scalafx.scene.image.Image
|
import scalafx.scene.image.Image
|
||||||
|
|
||||||
object WebUIUtils {
|
object WebUIUtils {
|
||||||
def cardtoImage(card: Card): Html = {
|
def cardtoImage(card: Card): Html = {
|
||||||
views.html.render.card.apply(f"images/cards/${cardtoString(card)}.png")(card.toString)
|
|
||||||
}
|
|
||||||
|
|
||||||
def cardtoString(card: Card) = {
|
|
||||||
val s = card.suit match {
|
val s = card.suit match {
|
||||||
case Spades => "S"
|
case Spades => "S"
|
||||||
case Hearts => "H"
|
case Hearts => "H"
|
||||||
@@ -33,7 +29,6 @@ object WebUIUtils {
|
|||||||
case Three => "3"
|
case Three => "3"
|
||||||
case Two => "2"
|
case Two => "2"
|
||||||
}
|
}
|
||||||
f"$cv$s"
|
views.html.output.card.apply(f"images/cards/$cv$s.png")(card.toString)
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
3
knockoutwhistweb/app/views/index.scala.html
Normal file
3
knockoutwhistweb/app/views/index.scala.html
Normal file
@@ -0,0 +1,3 @@
|
|||||||
|
@main("Welcome to Play") {
|
||||||
|
<h1>Welcome to Play!</h1>
|
||||||
|
}
|
||||||
50
knockoutwhistweb/app/views/ingame.scala.html
Normal file
50
knockoutwhistweb/app/views/ingame.scala.html
Normal file
@@ -0,0 +1,50 @@
|
|||||||
|
@(player: de.knockoutwhist.player.AbstractPlayer, logic: de.knockoutwhist.control.controllerBaseImpl.BaseGameLogic)
|
||||||
|
|
||||||
|
@main("Ingame") {
|
||||||
|
<div id="ingame">
|
||||||
|
<h1>Knockout Whist</h1>
|
||||||
|
<div id="nextPlayers">
|
||||||
|
<p>Next Player:</p>
|
||||||
|
<p>@logic.getPlayerQueue.get.duplicate().nextPlayer()</p>
|
||||||
|
</div>
|
||||||
|
<div id="firstCard">
|
||||||
|
<div id="trumpsuit">
|
||||||
|
<p>Trumpsuit: </p>
|
||||||
|
<p>@logic.getCurrentRound.get.trumpSuit</p>
|
||||||
|
</div>
|
||||||
|
<div id="firstCardObject">
|
||||||
|
<p>First Card</p>
|
||||||
|
@if(logic.getCurrentTrick.get.firstCard.isDefined) {
|
||||||
|
@util.WebUIUtils.cardtoImage(logic.getCurrentTrick.get.firstCard.get)
|
||||||
|
} else {
|
||||||
|
@views.html.output.card.apply("images/cards/1B.png")("Blank Card")
|
||||||
|
}
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<p>@logic.getCurrentPlayer.get has to play a card!</p>
|
||||||
|
@if(logic.getCurrentTrick.get.cards.nonEmpty) {
|
||||||
|
<p>Cards played</p>
|
||||||
|
} else {
|
||||||
|
<p id="invisible">Cards played</p>
|
||||||
|
}
|
||||||
|
|
||||||
|
<div id="cardsplayed">
|
||||||
|
@for((cardplayed, player) <- logic.getCurrentTrick.get.cards) {
|
||||||
|
<div id="playedcardplayer">
|
||||||
|
<p>@player</p>
|
||||||
|
@util.WebUIUtils.cardtoImage(cardplayed)
|
||||||
|
</div>
|
||||||
|
}
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<p>Your cards</p>
|
||||||
|
<div id="playercards">
|
||||||
|
@for(card <- player.currentHand().get.cards) {
|
||||||
|
@util.WebUIUtils.cardtoImage(card)
|
||||||
|
}
|
||||||
|
</div>
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
}
|
||||||
@@ -1,37 +0,0 @@
|
|||||||
@(user: Option[model.users.User], gamelobby: logic.game.GameLobby)
|
|
||||||
|
|
||||||
<main class="lobby-background vh-100" id="lobbybackground">
|
|
||||||
<div class="container d-flex flex-column" style="height: calc(100vh - 1rem);">
|
|
||||||
<div class="row">
|
|
||||||
<div class="col">
|
|
||||||
<div class="p-3 text-center fs-4">Winner: @gamelobby.getLogic.getWinner</div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
<div class="row justify-content-center align-items-center flex-grow-1">
|
|
||||||
@if((gamelobby.getUserSession(user.get.id).host)) {
|
|
||||||
<div class="col-12 text-center mb-5">
|
|
||||||
<div class="btn btn-success" onclick="backToLobby('@gamelobby.id')">Return to lobby</div>
|
|
||||||
</div>
|
|
||||||
} else {
|
|
||||||
<div class="col-12 text-center mt-3">
|
|
||||||
<div class="spinner-border mt-1" role="status">
|
|
||||||
<span class="visually-hidden">Loading...</span>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
}
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</main>
|
|
||||||
<script>
|
|
||||||
function waitForFunction(name, checkInterval = 100) {
|
|
||||||
return new Promise(resolve => {
|
|
||||||
const timer = setInterval(() => {
|
|
||||||
if (typeof window[name] === "function") {
|
|
||||||
clearInterval(timer);
|
|
||||||
resolve(window[name]);
|
|
||||||
}
|
|
||||||
}, checkInterval);
|
|
||||||
});
|
|
||||||
}
|
|
||||||
waitForFunction("pollForUpdates").then(fn => fn('@gamelobby.id'));
|
|
||||||
</script>
|
|
||||||
@@ -1,107 +0,0 @@
|
|||||||
@import de.knockoutwhist.control.controllerBaseImpl.sublogic.util.TrickUtil
|
|
||||||
@import de.knockoutwhist.utils.Implicits.*
|
|
||||||
|
|
||||||
@(player: de.knockoutwhist.player.AbstractPlayer, gamelobby: logic.game.GameLobby)
|
|
||||||
|
|
||||||
<div class="lobby-background vh-100">
|
|
||||||
<main class="game-field-background vh-100 ingame-side-shadow">
|
|
||||||
<div class="py-5 container-xxl">
|
|
||||||
|
|
||||||
<div class="row ms-4 me-4">
|
|
||||||
<div class="col-4 mt-5 text-start">
|
|
||||||
<h4 class="fw-semibold mb-1">Current Player</h4>
|
|
||||||
<p class="fs-5 text-primary" id="current-player-name">@gamelobby.getLogic.getCurrentPlayer.get.name</p>
|
|
||||||
@if(!TrickUtil.isOver(gamelobby.getLogic.getCurrentMatch.get, gamelobby.getLogic.getPlayerQueue.get)) {
|
|
||||||
<h4 class="fw-semibold mb-1">Next Player</h4>
|
|
||||||
@for(nextplayer <- gamelobby.getLogic.getPlayerQueue.get.duplicate()) {
|
|
||||||
<p class="fs-5 text-primary" id="next-player-name">@nextplayer</p>
|
|
||||||
}
|
|
||||||
}
|
|
||||||
</div>
|
|
||||||
|
|
||||||
<div class="col-4 text-center">
|
|
||||||
|
|
||||||
<div class="score-table mt-5" id="score-table-body">
|
|
||||||
<h4 class="fw-bold mb-3 text-black">Tricks Won</h4>
|
|
||||||
|
|
||||||
<div class="d-flex justify-content-between score-header pb-1">
|
|
||||||
<div style="width: 50%">PLAYER</div>
|
|
||||||
<div style="width: 50%">TRICKS</div>
|
|
||||||
</div>
|
|
||||||
|
|
||||||
@for(player <- gamelobby.getLogic.getPlayerQueue.get.toList.sortBy { p =>
|
|
||||||
-(gamelobby.getLogic.getCurrentRound.get.tricklist.filter { trick => trick.winner.contains(p) }.size)
|
|
||||||
}) {
|
|
||||||
<div class="d-flex justify-content-between score-row pt-1">
|
|
||||||
<div style="width: 50%" class="text-truncate">@player.name</div>
|
|
||||||
<div style="width: 50%">
|
|
||||||
@(gamelobby.getLogic.getCurrentRound.get.tricklist.filter { trick => trick.winner.contains(player) }.size)
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
}
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div class="d-flex justify-content-center g-3 mb-5" id="trick-cards-container">
|
|
||||||
@for((cardplayed, player) <- gamelobby.getLogic.getCurrentTrick.get.cards) {
|
|
||||||
<div class="col-auto">
|
|
||||||
<div class="card text-center shadow-sm border-0 bg-transparent" style="width: 7rem; backdrop-filter: blur(4px);">
|
|
||||||
<div class="p-2">
|
|
||||||
@util.WebUIUtils.cardtoImage(cardplayed) width="100%"/>
|
|
||||||
</div>
|
|
||||||
<div class="card-body p-2 bg-transparent">
|
|
||||||
<small class="fw-semibold text-secondary">@player</small>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
}
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
<div class="col-4 mt-5 text-end">
|
|
||||||
<h4 class="fw-semibold mb-1">Trumpsuit</h4>
|
|
||||||
<p class="fs-5 text-primary" id="trumpsuit">@gamelobby.getLogic.getCurrentRound.get.trumpSuit</p>
|
|
||||||
|
|
||||||
<h5 class="fw-semibold mt-4 mb-1">First Card</h5>
|
|
||||||
<div class="d-inline-block border rounded shadow-sm p-1 bg-light" id="first-card-container">
|
|
||||||
@if(gamelobby.getLogic.getCurrentTrick.get.firstCard.isDefined) {
|
|
||||||
@util.WebUIUtils.cardtoImage(gamelobby.getLogic.getCurrentTrick.get.firstCard.get) width="80px"/>
|
|
||||||
} else {
|
|
||||||
@views.html.render.card.apply("images/cards/1B.png")("Blank Card") width="80px"/>
|
|
||||||
}
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
|
|
||||||
<div class="row justify-content-center g-2 mt-4 bottom-div" style="backdrop-filter: blur(4px); margin-left: 0; margin-right: 0;">
|
|
||||||
<div class="row justify-content-center ingame-cards-slide @{
|
|
||||||
!gamelobby.logic.getCurrentPlayer.contains(player) ? "inactive" |: ""
|
|
||||||
}" id="card-slide">
|
|
||||||
@for(i <- player.currentHand().get.cards.indices) {
|
|
||||||
<div class="col-auto handcard" style="border-radius: 6px">
|
|
||||||
<div class="btn btn-outline-light p-0 border-0 shadow-none" data-card-id="@i" style="border-radius: 6px" onclick="handlePlayCard(this, '@gamelobby.id', '@player.isInDogLife')">
|
|
||||||
@util.WebUIUtils.cardtoImage(player.currentHand().get.cards(i)) width="120px" style="border-radius: 6px"/>
|
|
||||||
</div>
|
|
||||||
@if(player.isInDogLife) {
|
|
||||||
<div class="mt-2">
|
|
||||||
<button class="btn btn-danger" onclick="handleSkipDogLife(this, '@gamelobby.id')">Skip Dog Life</button>
|
|
||||||
</div>
|
|
||||||
}
|
|
||||||
</div>
|
|
||||||
}
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</main>
|
|
||||||
</div>
|
|
||||||
<script>
|
|
||||||
function waitForFunction(name, checkInterval = 100) {
|
|
||||||
return new Promise(resolve => {
|
|
||||||
const timer = setInterval(() => {
|
|
||||||
if (typeof window[name] === "function") {
|
|
||||||
clearInterval(timer);
|
|
||||||
resolve(window[name]);
|
|
||||||
}
|
|
||||||
}, checkInterval);
|
|
||||||
});
|
|
||||||
}
|
|
||||||
waitForFunction("pollForUpdates").then(fn => fn('@gamelobby.id'));
|
|
||||||
</script>
|
|
||||||
@@ -1,71 +0,0 @@
|
|||||||
@(player: de.knockoutwhist.player.AbstractPlayer, gamelobby: logic.game.GameLobby)
|
|
||||||
|
|
||||||
<div id="selecttrumpsuit" class="game-field game-field-background">
|
|
||||||
<div class="ingame-stage blur-sides">
|
|
||||||
<div class="container py-4">
|
|
||||||
<div class="row justify-content-center">
|
|
||||||
<div class="col-12">
|
|
||||||
<div class="card shadow-sm">
|
|
||||||
<div class="card-header text-center">
|
|
||||||
<h3 class="mb-0">Select Trump Suit</h3>
|
|
||||||
</div>
|
|
||||||
<div class="card-body">
|
|
||||||
@if(player.equals(gamelobby.logic.getCurrentMatch.get.roundlist.last.winner.get)) {
|
|
||||||
<div class="alert alert-info" role="alert" aria-live="polite">
|
|
||||||
You (@player.toString) won the last round. Choose the trump suit for the next round.
|
|
||||||
</div>
|
|
||||||
|
|
||||||
<div class="row justify-content-center col-auto mb-5">
|
|
||||||
<div class="col-auto handcard">
|
|
||||||
<div class="btn btn-outline-light p-0 border-0 shadow-none" data-trump="0" style="border-radius: 6px" onclick="handleTrumpSelection(this, '@gamelobby.id')">
|
|
||||||
@util.WebUIUtils.cardtoImage(de.knockoutwhist.cards.Card(de.knockoutwhist.cards.CardValue.Ace, de.knockoutwhist.cards.Suit.Spades)) width="120px" style="border-radius: 6px"/>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
<div class="col-auto handcard">
|
|
||||||
<div class="btn btn-outline-light p-0 border-0 shadow-none" data-trump="1" style="border-radius: 6px" onclick="handleTrumpSelection(this, '@gamelobby.id')">
|
|
||||||
@util.WebUIUtils.cardtoImage(de.knockoutwhist.cards.Card(de.knockoutwhist.cards.CardValue.Ace, de.knockoutwhist.cards.Suit.Hearts)) width="120px" style="border-radius: 6px"/>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
<div class="col-auto handcard">
|
|
||||||
<div class="btn btn-outline-light p-0 border-0 shadow-none" data-trump="2" style="border-radius: 6px" onclick="handleTrumpSelection(this, '@gamelobby.id')">
|
|
||||||
@util.WebUIUtils.cardtoImage(de.knockoutwhist.cards.Card(de.knockoutwhist.cards.CardValue.Ace, de.knockoutwhist.cards.Suit.Diamonds)) width="120px" style="border-radius: 6px"/>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
<div class="col-auto handcard">
|
|
||||||
<div class="btn btn-outline-light p-0 border-0 shadow-none" data-trump="3" style="border-radius: 6px" onclick="handleTrumpSelection(this, '@gamelobby.id')">
|
|
||||||
@util.WebUIUtils.cardtoImage(de.knockoutwhist.cards.Card(de.knockoutwhist.cards.CardValue.Ace, de.knockoutwhist.cards.Suit.Clubs)) width="120px" style="border-radius: 6px"/>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
<div class="row justify-content-center ingame-cards-slide" id="card-slide">
|
|
||||||
@for(i <- player.currentHand().get.cards.indices) {
|
|
||||||
<div class="col-auto" style="border-radius: 6px">
|
|
||||||
@util.WebUIUtils.cardtoImage(player.currentHand().get.cards(i)) width="120px" style="border-radius: 6px"/>
|
|
||||||
</div>
|
|
||||||
}
|
|
||||||
</div>
|
|
||||||
} else {
|
|
||||||
<div class="alert alert-warning" role="alert" aria-live="polite">
|
|
||||||
@gamelobby.logic.getCurrentMatch.get.roundlist.last.winner.get.name is choosing a trumpsuit. The new round will start once a suit is picked.
|
|
||||||
</div>
|
|
||||||
}
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
<script>
|
|
||||||
function waitForFunction(name, checkInterval = 100) {
|
|
||||||
return new Promise(resolve => {
|
|
||||||
const timer = setInterval(() => {
|
|
||||||
if (typeof window[name] === "function") {
|
|
||||||
clearInterval(timer);
|
|
||||||
resolve(window[name]);
|
|
||||||
}
|
|
||||||
}, checkInterval);
|
|
||||||
});
|
|
||||||
}
|
|
||||||
waitForFunction("pollForUpdates").then(fn => fn('@gamelobby.id'));
|
|
||||||
</script>
|
|
||||||
@@ -1,117 +0,0 @@
|
|||||||
@(player: de.knockoutwhist.player.AbstractPlayer, gamelobby: logic.game.GameLobby)
|
|
||||||
<div id="tie" class="game-field game-field-background">
|
|
||||||
<div class="ingame-stage blur-sides">
|
|
||||||
<div class="container py-4">
|
|
||||||
<div class="row justify-content-center">
|
|
||||||
<div class="col-12 col-md-10 col-lg-8">
|
|
||||||
<div class="card shadow-sm">
|
|
||||||
<div class="card-header text-center">
|
|
||||||
<h3 class="mb-0">Tie Break</h3>
|
|
||||||
</div>
|
|
||||||
<div class="card-body">
|
|
||||||
<div class="mb-3">
|
|
||||||
<p class="card-text">
|
|
||||||
The last round was tied between:
|
|
||||||
<span class="ms-1">
|
|
||||||
@for(players <- gamelobby.logic.playerTieLogic.getTiedPlayers) {
|
|
||||||
<span class="badge text-bg-secondary me-1">@players</span>
|
|
||||||
}
|
|
||||||
</span>
|
|
||||||
</p>
|
|
||||||
</div>
|
|
||||||
|
|
||||||
@if(player.equals(gamelobby.logic.playerTieLogic.currentTiePlayer())) {
|
|
||||||
@defining(gamelobby.logic.playerTieLogic.highestAllowedNumber()) { maxNum =>
|
|
||||||
<div class="alert alert-info" role="alert" aria-live="polite">
|
|
||||||
Pick a number between 1 and @{maxNum + 1}. The resulting card will be your card for the cut.
|
|
||||||
</div>
|
|
||||||
|
|
||||||
<div class="row g-2 align-items-center">
|
|
||||||
<div class="col-auto">
|
|
||||||
<label for="tieNumber" class="col-form-label">Your number</label>
|
|
||||||
</div>
|
|
||||||
<div class="col-auto">
|
|
||||||
<input type="number" id="tieNumber" class="form-control" name="tie" min="1" max="@{maxNum + 1}" placeholder="1" required>
|
|
||||||
</div>
|
|
||||||
<div class="col-auto">
|
|
||||||
<button onclick="selectTie('@gamelobby.id')" class="btn btn-primary">Confirm</button>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
<h6 class="mt-4 mb-3">Currently Picked Cards</h6>
|
|
||||||
|
|
||||||
<div id="cardsplayed" class="row g-3 justify-content-center">
|
|
||||||
@if(gamelobby.logic.playerTieLogic.getSelectedCard.nonEmpty) {
|
|
||||||
@for((player, card) <- gamelobby.logic.playerTieLogic.getSelectedCard) {
|
|
||||||
<div class="col-6">
|
|
||||||
<div class="card shadow-sm border-0 h-100 text-center">
|
|
||||||
<div class="card-body d-flex flex-column justify-content-between">
|
|
||||||
<p class="card-text fw-semibold mb-2 text-primary">@player</p>
|
|
||||||
<div class="card-img-top">
|
|
||||||
@util.WebUIUtils.cardtoImage(card)
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
<div class="col-12">
|
|
||||||
<div class="alert alert-info text-center" role="alert">
|
|
||||||
<i class="bi bi-info-circle me-2"></i>
|
|
||||||
No cards have been selected yet.
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
}
|
|
||||||
</div>
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
<div class="alert alert-warning" role="alert" aria-live="polite">
|
|
||||||
<strong>@gamelobby.logic.playerTieLogic.currentTiePlayer()</strong> is currently picking a number for the cut.
|
|
||||||
</div>
|
|
||||||
|
|
||||||
<h6 class="mt-4 mb-3">Currently Picked Cards</h6>
|
|
||||||
|
|
||||||
<div id="cardsplayed" class="row g-3 justify-content-center">
|
|
||||||
@if(gamelobby.logic.playerTieLogic.getSelectedCard.nonEmpty) {
|
|
||||||
@for((player, card) <- gamelobby.logic.playerTieLogic.getSelectedCard) {
|
|
||||||
<div class="col-6 col-sm-4 col-md-3 col-lg-2">
|
|
||||||
<div class="card shadow-sm border-0 h-100 text-center">
|
|
||||||
<div class="card-body d-flex flex-column justify-content-between">
|
|
||||||
<p class="card-text fw-semibold mb-2 text-primary">@player</p>
|
|
||||||
<div class="card-img-top">
|
|
||||||
@util.WebUIUtils.cardtoImage(card)
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
<div class="col-12">
|
|
||||||
<div class="alert alert-info text-center" role="alert">
|
|
||||||
<i class="bi bi-info-circle me-2"></i>
|
|
||||||
No cards have been selected yet.
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
}
|
|
||||||
</div>
|
|
||||||
}
|
|
||||||
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
<script>
|
|
||||||
function waitForFunction(name, checkInterval = 100) {
|
|
||||||
return new Promise(resolve => {
|
|
||||||
const timer = setInterval(() => {
|
|
||||||
if (typeof window[name] === "function") {
|
|
||||||
clearInterval(timer);
|
|
||||||
resolve(window[name]);
|
|
||||||
}
|
|
||||||
}, checkInterval);
|
|
||||||
});
|
|
||||||
}
|
|
||||||
waitForFunction("pollForUpdates").then(fn => fn('@gamelobby.id'));
|
|
||||||
</script>
|
|
||||||
@@ -1,81 +0,0 @@
|
|||||||
@(user: Option[model.users.User], gamelobby: logic.game.GameLobby)
|
|
||||||
|
|
||||||
<main class="lobby-background vh-100" id="lobbybackground">
|
|
||||||
<div class="container d-flex flex-column" style="height: calc(100vh - 1rem);">
|
|
||||||
<div class="row">
|
|
||||||
<div class="col">
|
|
||||||
<div class="p-3 fs-1 d-flex align-items-center">
|
|
||||||
<div class="text-center" style="flex-grow: 1;">
|
|
||||||
Lobby-Name: @gamelobby.name
|
|
||||||
</div>
|
|
||||||
<div class="btn btn-danger ms-auto" onclick="leaveGame('@gamelobby.id')">Exit</div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
<div class="row">
|
|
||||||
<div class="col">
|
|
||||||
<div class="p-3 text-center fs-4" id="playerAmount">Playeramount: @gamelobby.getPlayers.size / @gamelobby.maxPlayers</div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
<div class="row justify-content-center align-items-center flex-grow-1">
|
|
||||||
@if((gamelobby.getUserSession(user.get.id).host)) {
|
|
||||||
<div id="players" class="justify-content-center align-items-center d-flex">
|
|
||||||
@for(playersession <- gamelobby.getPlayers.values) {
|
|
||||||
<div class="col-auto my-auto m-3">
|
|
||||||
<div class="card" style="width: 18rem;">
|
|
||||||
<img src="@routes.Assets.versioned("images/profile.png")" alt="Profile" class="card-img-top w-50 mx-auto mt-3" />
|
|
||||||
<div class="card-body">
|
|
||||||
@if(playersession.id == user.get.id) {
|
|
||||||
<h5 class="card-title">@playersession.name (You)</h5>
|
|
||||||
<a href="#" class="btn btn-danger disabled" aria-disabled="true" tabindex="-1">Remove</a>
|
|
||||||
} else {
|
|
||||||
<h5 class="card-title">@playersession.name</h5>
|
|
||||||
<div class="btn btn-danger" onclick="removePlayer('@gamelobby.id', '@playersession.id')">Remove</div>
|
|
||||||
}
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
}
|
|
||||||
</div>
|
|
||||||
<div class="col-12 text-center mb-5">
|
|
||||||
<div class="btn btn-success" onclick="startGame('@gamelobby.id')">Start Game</div>
|
|
||||||
</div>
|
|
||||||
} else {
|
|
||||||
<div id="players" class="justify-content-center align-items-center d-flex">
|
|
||||||
@for(playersession <- gamelobby.getPlayers.values) {
|
|
||||||
<div class="col-auto my-auto m-3"> <div class="card" style="width: 18rem;">
|
|
||||||
<img src="@routes.Assets.versioned("images/profile.png")" alt="Profile" class="card-img-top w-50 mx-auto mt-3" />
|
|
||||||
<div class="card-body">
|
|
||||||
@if(playersession.id == user.get.id) {
|
|
||||||
<h5 class="card-title">@playersession.name (You)</h5>
|
|
||||||
} else {
|
|
||||||
<h5 class="card-title">@playersession.name</h5>
|
|
||||||
}
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
}
|
|
||||||
</div>
|
|
||||||
<div class="col-12 text-center mt-3">
|
|
||||||
<p class="fs-4">Waiting for the host to start the game...</p>
|
|
||||||
<div class="spinner-border mt-1" role="status">
|
|
||||||
<span class="visually-hidden">Loading...</span>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
}
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</main>
|
|
||||||
<script>
|
|
||||||
function waitForFunction(name, checkInterval = 100) {
|
|
||||||
return new Promise(resolve => {
|
|
||||||
const timer = setInterval(() => {
|
|
||||||
if (typeof window[name] === "function") {
|
|
||||||
clearInterval(timer);
|
|
||||||
resolve(window[name]);
|
|
||||||
}
|
|
||||||
}, checkInterval);
|
|
||||||
});
|
|
||||||
}
|
|
||||||
waitForFunction("pollForUpdates").then(fn => fn('@gamelobby.id'));
|
|
||||||
</script>
|
|
||||||
@@ -1,42 +0,0 @@
|
|||||||
@()
|
|
||||||
<div class="login-box">
|
|
||||||
<div class="card login-card p-4">
|
|
||||||
<div class="card-body">
|
|
||||||
<h3 class="text-center mb-4 text-body">Login</h3>
|
|
||||||
<form onsubmit="login(); return false;">
|
|
||||||
<div class="mb-3">
|
|
||||||
<label for="username" class="form-label text-body">Username</label>
|
|
||||||
<input type="text" class="form-control text-body" id="username" name="username" placeholder="Enter Username" required>
|
|
||||||
</div>
|
|
||||||
|
|
||||||
<div class="mb-3">
|
|
||||||
<label for="password" class="form-label text-body">Password</label>
|
|
||||||
<input type="password" class="form-control text-body" id="password" name="password" placeholder="Enter password" required>
|
|
||||||
</div>
|
|
||||||
|
|
||||||
<div class="d-flex justify-content-between align-items-center mb-3">
|
|
||||||
<a href="#" class="text-decoration-none">Forgot password?</a>
|
|
||||||
</div>
|
|
||||||
|
|
||||||
<div class="d-grid" >
|
|
||||||
<button type="submit" class="btn btn-primary">Login</button>
|
|
||||||
</div>
|
|
||||||
</form>
|
|
||||||
|
|
||||||
<p class="text-center mt-3">
|
|
||||||
Don’t have an account?
|
|
||||||
<a href="#" class="text-decoration-none">Sign up</a>
|
|
||||||
</p>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
<script src="@routes.Assets.versioned("/javascripts/particles.js")"></script>
|
|
||||||
<script>
|
|
||||||
particlesJS.load('particles-js', 'assets/conf/particlesjs-config.json', function() {
|
|
||||||
console.log('callback - particles.js config loaded');
|
|
||||||
});
|
|
||||||
</script>
|
|
||||||
<div id="particles-js" style="background-color: rgb(11, 8, 8);
|
|
||||||
background-size: cover;
|
|
||||||
background-repeat: no-repeat;
|
|
||||||
background-position: 50% 50%;"></div>
|
|
||||||
@@ -3,28 +3,23 @@
|
|||||||
* handles the rendering of the page header and body tags. It takes
|
* handles the rendering of the page header and body tags. It takes
|
||||||
* two arguments, a `String` for the title of the page and an `Html`
|
* two arguments, a `String` for the title of the page and an `Html`
|
||||||
* object to insert into the body of the page.
|
* object to insert into the body of the page.
|
||||||
*@
|
*@
|
||||||
@(title: String)(content: Html)
|
@(title: String)(content: Html)
|
||||||
|
|
||||||
<!DOCTYPE html>
|
<!DOCTYPE html>
|
||||||
<html lang="en">
|
<html lang="en">
|
||||||
<head>
|
<head>
|
||||||
<meta charset="utf-8">
|
|
||||||
<meta name="viewport" content="width=device-width, initial-scale=1">
|
|
||||||
@* Here's where we render the page title `String`. *@
|
@* Here's where we render the page title `String`. *@
|
||||||
<title>@title</title>
|
<title>@title</title>
|
||||||
<link rel="stylesheet" media="screen" href="@routes.Assets.versioned("stylesheets/main.css")">
|
<link rel="stylesheet" media="screen" href="@routes.Assets.versioned("stylesheets/main.css")">
|
||||||
<link rel="shortcut icon" type="image/png" href="@routes.Assets.versioned("images/favicon.png")">
|
<link rel="shortcut icon" type="image/png" href="@routes.Assets.versioned("images/favicon.png")">
|
||||||
<link href="https://cdn.jsdelivr.net/npm/bootstrap@@5.3.8/dist/css/bootstrap.min.css" rel="stylesheet" integrity="sha384-sRIl4kxILFvY47J16cr9ZwB07vP4J8+LH7qKQnuqkuIAvNWLzeN8tE5YBujZqJLB" crossorigin="anonymous">
|
|
||||||
</head>
|
</head>
|
||||||
|
|
||||||
<body class="d-flex flex-column min-vh-100" id="main-body">
|
<body>
|
||||||
@* And here's where we render the `Html` object containing
|
@* And here's where we render the `Html` object containing
|
||||||
* the page content. *@
|
* the page content. *@
|
||||||
@content
|
@content
|
||||||
|
|
||||||
|
<script src="@routes.Assets.versioned("javascripts/main.js")" type="text/javascript"></script>
|
||||||
</body>
|
</body>
|
||||||
<script src="@routes.JavaScriptRoutingController.javascriptRoutes()" type="text/javascript"></script>
|
|
||||||
<script src="@routes.Assets.versioned("javascripts/main.js")" type="text/javascript"></script>
|
|
||||||
<script src="https://cdn.jsdelivr.net/npm/bootstrap@@5.3.8/dist/js/bootstrap.bundle.min.js" integrity="sha384-FKyoEForCGlyvwx9Hj09JcYn3nv7wiPVlz7YYwJrWVcXK/BmnVDxM+D2scQbITxI" crossorigin="anonymous"></script>
|
|
||||||
<script src="https://code.jquery.com/jquery-3.6.0.min.js"></script>
|
|
||||||
</html>
|
</html>
|
||||||
|
|||||||
@@ -1,30 +0,0 @@
|
|||||||
@(user: Option[model.users.User])
|
|
||||||
|
|
||||||
@navbar(user)
|
|
||||||
<main class="lobby-background flex-grow-1">
|
|
||||||
<div class="w-25 mx-auto">
|
|
||||||
<div class="mt-3">
|
|
||||||
<label for="lobbyname" class="form-label">Lobby-Name</label>
|
|
||||||
<input type="text" class="form-control" id="lobbyname" name="lobbyname" placeholder="Lobby 1" required>
|
|
||||||
</div>
|
|
||||||
<div class="form-check form-switch mt-3">
|
|
||||||
<input class="form-check-input" type="checkbox" id="visibilityswitch" disabled>
|
|
||||||
<label class="form-check-label" for="visibilityswitch">public/private</label>
|
|
||||||
</div>
|
|
||||||
<div class="mt-3">
|
|
||||||
<label for="playeramount" class="form-label">Playeramount:</label>
|
|
||||||
<input type="range" class="form-range text-body" min="2" max="7" value="2" id="playeramount" name="playeramount">
|
|
||||||
<div class="d-flex justify-content-between">
|
|
||||||
<span>2</span>
|
|
||||||
<span>3</span>
|
|
||||||
<span>4</span>
|
|
||||||
<span>5</span>
|
|
||||||
<span>6</span>
|
|
||||||
<span>7</span>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
<div class="mt-3 text-center">
|
|
||||||
<div class="btn btn-success" onclick="createGameJS()">Create Game</div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</main>
|
|
||||||
@@ -1,57 +0,0 @@
|
|||||||
@(user: Option[model.users.User])
|
|
||||||
<nav class="navbar navbar-expand-lg bg-body-tertiary navbar-drop-shadow">
|
|
||||||
<div class="container d-flex justify-content-start">
|
|
||||||
<button class="navbar-toggler" type="button" data-bs-toggle="collapse" data-bs-target="#navBar" aria-controls="navBar" aria-expanded="false" aria-label="Toggle navigation">
|
|
||||||
<span class="navbar-toggler-icon"></span>
|
|
||||||
</button>
|
|
||||||
<div class="collapse navbar-collapse justify-content-center" id="navBar">
|
|
||||||
<a class="navbar-brand ms-auto" href="@routes.MainMenuController.mainMenu()">
|
|
||||||
<img src="@routes.Assets.versioned("images/logo.png")" alt="Logo" width="30" height="20" class="d-inline-block align-text-top">
|
|
||||||
KnockOutWhist
|
|
||||||
</a>
|
|
||||||
<div class="navbar-nav me-auto mb-2 mb-lg-0">
|
|
||||||
<ul class="navbar-nav mb-2 mb-lg-0">
|
|
||||||
@if(user.isDefined) {
|
|
||||||
<li class="nav-item">
|
|
||||||
<a class="nav-link active" aria-current="page" onclick="navSpa('0', 'Knockout Whist - Create Game'); return false;" href="@routes.MainMenuController.mainMenu()">Create Game</a>
|
|
||||||
</li>
|
|
||||||
<li class="nav-item">
|
|
||||||
<a class="nav-link disabled" aria-disabled="true">Lobbies</a>
|
|
||||||
</li>
|
|
||||||
}
|
|
||||||
<li class="nav-item">
|
|
||||||
<a class="nav-link active" onclick="navSpa('1', 'Knockout Whist - Rules'); return false;" href="@routes.MainMenuController.rules()">Rules</a>
|
|
||||||
</li>
|
|
||||||
</ul>
|
|
||||||
<form class="navbar-nav me-auto mb-2 mb-lg-0" onsubmit="joinGame(); return false;">
|
|
||||||
<input class="form-control me-2" type="text" placeholder="Enter GameCode" id="gameId" aria-label="Join Game"/>
|
|
||||||
<button class="btn btn-outline-success" type="submit">Join</button>
|
|
||||||
</form>
|
|
||||||
</div>
|
|
||||||
|
|
||||||
@* Right side: profile dropdown if logged in, otherwise Login / Sign Up buttons *@
|
|
||||||
@if(user.isDefined) {
|
|
||||||
<ul class="navbar-nav ms-auto mb-2 mb-lg-0">
|
|
||||||
<li class="nav-item dropdown">
|
|
||||||
<a class="nav-link dropdown-toggle d-flex align-items-center" href="#" id="profileDropdown" role="button" data-bs-toggle="dropdown" aria-expanded="false">
|
|
||||||
<img src="@routes.Assets.versioned("images/profile.png")" alt="Profile" class="rounded-circle" width="30" height="30" />
|
|
||||||
<span class="ms-2">@user.get.name</span>
|
|
||||||
</a>
|
|
||||||
<ul class="dropdown-menu dropdown-menu-end" aria-labelledby="profileDropdown">
|
|
||||||
<li><a class="dropdown-item disabled" href="#" tabindex="-1" aria-disabled="true">Stats</a></li>
|
|
||||||
<li><a class="dropdown-item disabled" href="#" tabindex="-1" aria-disabled="true">Settings</a></li>
|
|
||||||
<li><hr class="dropdown-divider"></li>
|
|
||||||
<li><a class="dropdown-item" href="@routes.UserController.logout()">Logout</a></li>
|
|
||||||
</ul>
|
|
||||||
</li>
|
|
||||||
</ul>
|
|
||||||
} else {
|
|
||||||
<div class="d-flex ms-auto">
|
|
||||||
<a class="btn btn-outline-primary me-2" href="@routes.UserController.login()">Login</a>
|
|
||||||
<a class="btn btn-primary" href="@routes.UserController.login()">Sign Up</a>
|
|
||||||
</div>
|
|
||||||
}
|
|
||||||
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</nav>
|
|
||||||
@@ -1,177 +0,0 @@
|
|||||||
@(user: Option[model.users.User])
|
|
||||||
@navbar(user)
|
|
||||||
|
|
||||||
<main class="lobby-background flex-grow-1">
|
|
||||||
<div class="container my-4" style="max-width:980px;">
|
|
||||||
<div class="card rules-card shadow-sm rounded-3 overflow-hidden">
|
|
||||||
<div class="card-header text-center py-3 border-0">
|
|
||||||
<h3 class="mb-0 rules-title">Game Rules Overview</h3>
|
|
||||||
</div>
|
|
||||||
|
|
||||||
<div class="card-body p-0">
|
|
||||||
<style>
|
|
||||||
|
|
||||||
</style>
|
|
||||||
|
|
||||||
<div class="accordion rules-accordion" id="rulesAccordion">
|
|
||||||
<div class="accordion-item">
|
|
||||||
<h2 class="accordion-header" id="headingPlayers">
|
|
||||||
<button class="accordion-button" type="button" data-bs-toggle="collapse" data-bs-target="#collapsePlayers" aria-expanded="true" aria-controls="collapsePlayers">
|
|
||||||
Players
|
|
||||||
</button>
|
|
||||||
</h2>
|
|
||||||
<div id="collapsePlayers" class="accordion-collapse collapse show" aria-labelledby="headingPlayers" data-bs-parent="#rulesAccordion">
|
|
||||||
<div class="accordion-body">
|
|
||||||
Two to seven players. The aim is to be the last player left in the game.
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
|
|
||||||
<div class="accordion-item">
|
|
||||||
<h2 class="accordion-header" id="headingAim">
|
|
||||||
<button class="accordion-button collapsed" type="button" data-bs-toggle="collapse" data-bs-target="#collapseAim" aria-expanded="false" aria-controls="collapseAim">
|
|
||||||
Aim
|
|
||||||
</button>
|
|
||||||
</h2>
|
|
||||||
<div id="collapseAim" class="accordion-collapse collapse" aria-labelledby="headingAim" data-bs-parent="#rulesAccordion">
|
|
||||||
<div class="accordion-body">
|
|
||||||
To be the last player left at the end of the game, with the object in each hand being to win a majority of tricks.
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
|
|
||||||
<div class="accordion-item">
|
|
||||||
<h2 class="accordion-header" id="headingEquipment">
|
|
||||||
<button class="accordion-button collapsed" type="button" data-bs-toggle="collapse" data-bs-target="#collapseEquipment" aria-expanded="false" aria-controls="collapseEquipment">
|
|
||||||
Equipment
|
|
||||||
</button>
|
|
||||||
</h2>
|
|
||||||
<div id="collapseEquipment" class="accordion-collapse collapse" aria-labelledby="headingEquipment" data-bs-parent="#rulesAccordion">
|
|
||||||
<div class="accordion-body">
|
|
||||||
A standard 52-card pack is used.
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
|
|
||||||
<div class="accordion-item">
|
|
||||||
<h2 class="accordion-header" id="headingRanks">
|
|
||||||
<button class="accordion-button collapsed" type="button" data-bs-toggle="collapse" data-bs-target="#collapseRanks" aria-expanded="false" aria-controls="collapseRanks">
|
|
||||||
Card Ranks
|
|
||||||
</button>
|
|
||||||
</h2>
|
|
||||||
<div id="collapseRanks" class="accordion-collapse collapse" aria-labelledby="headingRanks" data-bs-parent="#rulesAccordion">
|
|
||||||
<div class="accordion-body">
|
|
||||||
In each suit, cards rank from highest to lowest: A K Q J 10 9 8 7 6 5 4 3 2.
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
|
|
||||||
<div class="accordion-item">
|
|
||||||
<h2 class="accordion-header" id="headingDealFirst">
|
|
||||||
<button class="accordion-button collapsed" type="button" data-bs-toggle="collapse" data-bs-target="#collapseDealFirst" aria-expanded="false" aria-controls="collapseDealFirst">
|
|
||||||
Deal (First Hand)
|
|
||||||
</button>
|
|
||||||
</h2>
|
|
||||||
<div id="collapseDealFirst" class="accordion-collapse collapse" aria-labelledby="headingDealFirst" data-bs-parent="#rulesAccordion">
|
|
||||||
<div class="accordion-body">
|
|
||||||
The dealer deals seven cards to each player. One card is turned up to determine the trump suit for the round.
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
|
|
||||||
<div class="accordion-item">
|
|
||||||
<h2 class="accordion-header" id="headingDealSubsequent">
|
|
||||||
<button class="accordion-button collapsed" type="button" data-bs-toggle="collapse" data-bs-target="#collapseDealSubsequent" aria-expanded="false" aria-controls="collapseDealSubsequent">
|
|
||||||
Deal (Subsequent Hands)
|
|
||||||
</button>
|
|
||||||
</h2>
|
|
||||||
<div id="collapseDealSubsequent" class="accordion-collapse collapse" aria-labelledby="headingDealSubsequent" data-bs-parent="#rulesAccordion">
|
|
||||||
<div class="accordion-body">
|
|
||||||
The deal rotates clockwise. The player who took the most tricks in the previous hand selects the trump suit. If there's a tie, players cut cards to decide who calls trumps. One fewer card is dealt in each successive hand until the final hand consists of one card each.
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
|
|
||||||
<div class="accordion-item">
|
|
||||||
<h2 class="accordion-header" id="headingPlay">
|
|
||||||
<button class="accordion-button collapsed" type="button" data-bs-toggle="collapse" data-bs-target="#collapsePlay" aria-expanded="false" aria-controls="collapsePlay">
|
|
||||||
Play
|
|
||||||
</button>
|
|
||||||
</h2>
|
|
||||||
<div id="collapsePlay" class="accordion-collapse collapse" aria-labelledby="headingPlay" data-bs-parent="#rulesAccordion">
|
|
||||||
<div class="accordion-body">
|
|
||||||
The player to the dealer's left (eldest hand) leads the first trick. Any card can be led. Other players must follow suit if possible. A player with no cards of the suit led may play any card.
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
|
|
||||||
<div class="accordion-item">
|
|
||||||
<h2 class="accordion-header" id="headingWinningTrick">
|
|
||||||
<button class="accordion-button collapsed" type="button" data-bs-toggle="collapse" data-bs-target="#collapseWinningTrick" aria-expanded="false" aria-controls="collapseWinningTrick">
|
|
||||||
Winning a Trick
|
|
||||||
</button>
|
|
||||||
</h2>
|
|
||||||
<div id="collapseWinningTrick" class="accordion-collapse collapse" aria-labelledby="headingWinningTrick" data-bs-parent="#rulesAccordion">
|
|
||||||
<div class="accordion-body">
|
|
||||||
The highest card of the suit led wins, unless a trump is played, in which case the highest trump wins. The winner of the trick leads the next.
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
|
|
||||||
<div class="accordion-item">
|
|
||||||
<h2 class="accordion-header" id="headingLeadingTrumps">
|
|
||||||
<button class="accordion-button collapsed" type="button" data-bs-toggle="collapse" data-bs-target="#collapseLeadingTrumps" aria-expanded="false" aria-controls="collapseLeadingTrumps">
|
|
||||||
Leading Trumps
|
|
||||||
</button>
|
|
||||||
</h2>
|
|
||||||
<div id="collapseLeadingTrumps" class="accordion-collapse collapse" aria-labelledby="headingLeadingTrumps" data-bs-parent="#rulesAccordion">
|
|
||||||
<div class="accordion-body">
|
|
||||||
Some rules disallow leading trumps before the suit has been 'broken' (a trump has been played to the lead of another suit). Leading trumps is always permissible if a player holds only trumps.
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
|
|
||||||
<div class="accordion-item">
|
|
||||||
<h2 class="accordion-header" id="headingKnockout">
|
|
||||||
<button class="accordion-button collapsed" type="button" data-bs-toggle="collapse" data-bs-target="#collapseKnockout" aria-expanded="false" aria-controls="collapseKnockout">
|
|
||||||
Knockout
|
|
||||||
</button>
|
|
||||||
</h2>
|
|
||||||
<div id="collapseKnockout" class="accordion-collapse collapse" aria-labelledby="headingKnockout" data-bs-parent="#rulesAccordion">
|
|
||||||
<div class="accordion-body">
|
|
||||||
At the end of each hand, any player who took no tricks is knocked out and takes no further part in the game.
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
|
|
||||||
<div class="accordion-item">
|
|
||||||
<h2 class="accordion-header" id="headingWinningGame">
|
|
||||||
<button class="accordion-button collapsed" type="button" data-bs-toggle="collapse" data-bs-target="#collapseWinningGame" aria-expanded="false" aria-controls="collapseWinningGame">
|
|
||||||
Winning the Game
|
|
||||||
</button>
|
|
||||||
</h2>
|
|
||||||
<div id="collapseWinningGame" class="accordion-collapse collapse" aria-labelledby="headingWinningGame" data-bs-parent="#rulesAccordion">
|
|
||||||
<div class="accordion-body">
|
|
||||||
The game is won when a player takes all the tricks in a round, as all other players are knocked out, leaving only one player remaining.
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
|
|
||||||
<div class="accordion-item">
|
|
||||||
<h2 class="accordion-header" id="headingDogLife">
|
|
||||||
<button class="accordion-button collapsed" type="button" data-bs-toggle="collapse" data-bs-target="#collapseDogLife" aria-expanded="false" aria-controls="collapseDogLife">
|
|
||||||
Dog Life
|
|
||||||
</button>
|
|
||||||
</h2>
|
|
||||||
<div id="collapseDogLife" class="accordion-collapse collapse" aria-labelledby="headingDogLife" data-bs-parent="#rulesAccordion">
|
|
||||||
<div class="accordion-body">
|
|
||||||
The first player who takes no tricks is awarded a \"dog's life\". In the next hand, that player is dealt one card and can decide which trick to play it to. Each time a trick is played the dog may either play the card or knock on the table and wait to play it later. If the dog wins a trick, the player to the left leads the next and the dog re-enters the game properly in the next hand. If the dog fails, they are knocked out.
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</main>
|
|
||||||
2
knockoutwhistweb/app/views/output/card.scala.html
Normal file
2
knockoutwhistweb/app/views/output/card.scala.html
Normal file
@@ -0,0 +1,2 @@
|
|||||||
|
@(src: String)(alt: String)
|
||||||
|
<img src="@routes.Assets.versioned(src)" alt="@alt"/>
|
||||||
@@ -1,2 +0,0 @@
|
|||||||
@(src: String)(alt: String)
|
|
||||||
<img src="@routes.Assets.versioned(src)" alt="@alt"
|
|
||||||
63
knockoutwhistweb/app/views/rules.scala.html
Normal file
63
knockoutwhistweb/app/views/rules.scala.html
Normal file
@@ -0,0 +1,63 @@
|
|||||||
|
@()
|
||||||
|
|
||||||
|
@main("Rules") {
|
||||||
|
<div id="rules">
|
||||||
|
<table>
|
||||||
|
<caption>Rules Overview and Equipment</caption>
|
||||||
|
<thead>
|
||||||
|
<tr>
|
||||||
|
<th>Section</th>
|
||||||
|
<th>Details</th>
|
||||||
|
</tr>
|
||||||
|
</thead>
|
||||||
|
<tbody>
|
||||||
|
<tr>
|
||||||
|
<td>Players</td>
|
||||||
|
<td>Two to seven players. The aim is to be the last player left in the game.</td>
|
||||||
|
</tr>
|
||||||
|
<tr>
|
||||||
|
<td>Aim</td>
|
||||||
|
<td>To be the last player left in at the end of the game, with the object in each hand being to win a majority of tricks.</td>
|
||||||
|
</tr>
|
||||||
|
<tr>
|
||||||
|
<td>Equipment</td>
|
||||||
|
<td>A standard 52-card pack is used.</td>
|
||||||
|
</tr>
|
||||||
|
<tr>
|
||||||
|
<td>Card Ranks</td>
|
||||||
|
<td>In each suit, cards rank from highest to lowest: A K Q J 10 9 8 7 6 5 4 3 2.</td>
|
||||||
|
</tr>
|
||||||
|
<tr>
|
||||||
|
<td>Deal (First Hand)</td>
|
||||||
|
<td>The dealer deals seven cards to each player. One card is turned up to determine the trump suit for the round.</td>
|
||||||
|
</tr>
|
||||||
|
<tr>
|
||||||
|
<td>Deal (Subsequent Hands)</td>
|
||||||
|
<td>The deal rotates clockwise. The player who took the most tricks in the previous hand selects the trump suit. If there's a tie for the highest number of tricks, players cut cards to decide who calls trumps. One fewer card is dealt in each successive hand until the final hand consists of one card each.</td>
|
||||||
|
</tr>
|
||||||
|
<tr>
|
||||||
|
<td>Play</td>
|
||||||
|
<td>The player to the dealer's left (eldest hand) leads the first trick. Any card can be led. Other players must follow suit if possible. A player with no cards of the suit led may play any card.</td>
|
||||||
|
</tr>
|
||||||
|
<tr>
|
||||||
|
<td>Winning a Trick</td>
|
||||||
|
<td>The highest card of the suit led wins, unless a trump is played, in which case the highest trump wins. The winner of the trick leads the next.</td>
|
||||||
|
</tr>
|
||||||
|
<tr>
|
||||||
|
<td>Leading Trumps</td>
|
||||||
|
<td>Some rules disallow leading trumps before the suit has been 'broken' (a trump has been played to the lead of another suit). Leading trumps is always permissible if a player holds only trumps.</td>
|
||||||
|
</tr>
|
||||||
|
<tr>
|
||||||
|
<td>Knockout</td>
|
||||||
|
<td>At the end of each hand, any player who took no tricks is knocked out and takes no further part in the game.</td>
|
||||||
|
</tr>
|
||||||
|
<tr>
|
||||||
|
<td>Winning the Game</td>
|
||||||
|
<td>The game is won when a player takes all the tricks in a round, as all other players are knocked out, leaving only one player remaining.</td>
|
||||||
|
</tr>
|
||||||
|
</tbody>
|
||||||
|
<td>Dog Life</td>
|
||||||
|
<td>The first player who takes no tricks is awarded a "dog's life". In the next hand, that player is dealt one card and can decide which trick to play it to. Each time a trick is played the "dog" may either play the card or knock on the table and wait to play it later. If the dog wins a trick, the player to the left leads to the next and the dog re-enters the game properly in the next hand. If the dog fails, they are knocked out.</td>
|
||||||
|
</table>
|
||||||
|
</div>
|
||||||
|
}
|
||||||
27
knockoutwhistweb/app/views/selecttrump.scala.html
Normal file
27
knockoutwhistweb/app/views/selecttrump.scala.html
Normal file
@@ -0,0 +1,27 @@
|
|||||||
|
@(player: de.knockoutwhist.player.AbstractPlayer, logic: de.knockoutwhist.control.controllerBaseImpl.BaseGameLogic)
|
||||||
|
|
||||||
|
@main("Selecting Trumpsuit...") {
|
||||||
|
<div id="selecttrumpsuit">
|
||||||
|
@if(player.equals(logic.getCurrentMatch.get.roundlist.last.winner.get)) {
|
||||||
|
<h1>Knockout Whist</h1>
|
||||||
|
<p>You (@player.toString) have won the last round! Select a trumpsuit for the next round!</p>
|
||||||
|
<p>Available trumpsuits are displayed below:</p>
|
||||||
|
<div id="playercards">
|
||||||
|
@util.WebUIUtils.cardtoImage(de.knockoutwhist.cards.Card(de.knockoutwhist.cards.CardValue.Ace, de.knockoutwhist.cards.Suit.Spades))
|
||||||
|
@util.WebUIUtils.cardtoImage(de.knockoutwhist.cards.Card(de.knockoutwhist.cards.CardValue.Ace, de.knockoutwhist.cards.Suit.Clubs))
|
||||||
|
@util.WebUIUtils.cardtoImage(de.knockoutwhist.cards.Card(de.knockoutwhist.cards.CardValue.Ace, de.knockoutwhist.cards.Suit.Hearts))
|
||||||
|
@util.WebUIUtils.cardtoImage(de.knockoutwhist.cards.Card(de.knockoutwhist.cards.CardValue.Ace, de.knockoutwhist.cards.Suit.Diamonds))
|
||||||
|
</div>
|
||||||
|
<p>Your cards</p>
|
||||||
|
|
||||||
|
<div id="playercards">
|
||||||
|
@for(card <- player.currentHand().get.cards) {
|
||||||
|
@util.WebUIUtils.cardtoImage(card)
|
||||||
|
}
|
||||||
|
</div>
|
||||||
|
} else {
|
||||||
|
<h1>Knockout Whist</h1>
|
||||||
|
<p>@player.toString is choosing a trumpsuit. Starting new round when @player.toString picked a trumpsuit...</p>
|
||||||
|
}
|
||||||
|
</div>
|
||||||
|
}
|
||||||
12
knockoutwhistweb/app/views/sessions.scala.html
Normal file
12
knockoutwhistweb/app/views/sessions.scala.html
Normal file
@@ -0,0 +1,12 @@
|
|||||||
|
@(sessions: List[controllers.sessions.PlayerSession])
|
||||||
|
|
||||||
|
@main("Sessions") {
|
||||||
|
<div id="sessions">
|
||||||
|
<h1>Knockout Whist sessions</h1>
|
||||||
|
<p>Please select your session to jump inside the game!</p>
|
||||||
|
@for(session <- sessions) {
|
||||||
|
<a href="@routes.HomeController.ingame(session.id.toString)">@session.name</a><br>
|
||||||
|
}
|
||||||
|
</div>
|
||||||
|
}
|
||||||
|
|
||||||
27
knockoutwhistweb/app/views/tie.scala.html
Normal file
27
knockoutwhistweb/app/views/tie.scala.html
Normal file
@@ -0,0 +1,27 @@
|
|||||||
|
@(player: de.knockoutwhist.player.AbstractPlayer, logic: de.knockoutwhist.control.controllerBaseImpl.BaseGameLogic)
|
||||||
|
|
||||||
|
@main("Tie") {
|
||||||
|
<div id="tie">
|
||||||
|
<h1>Knockout Whist</h1>
|
||||||
|
<p>The last Round was tied between
|
||||||
|
@for(players <- logic.playerTieLogic.getTiedPlayers) {
|
||||||
|
@players
|
||||||
|
}
|
||||||
|
</p>
|
||||||
|
@if(player.equals(logic.playerTieLogic.currentTiePlayer())) {
|
||||||
|
<p>Pick a card between 1 and @logic.playerTieLogic.highestAllowedNumber()! The resulting card will be your card for the cut.</p>
|
||||||
|
} else {
|
||||||
|
<p>@logic.playerTieLogic.currentTiePlayer() is currently picking his number for the cut.</p>
|
||||||
|
<p>Currently picked Cards:</p>
|
||||||
|
<div id="cardsplayed">
|
||||||
|
@for((player, card) <- logic.playerTieLogic.getSelectedCard) {
|
||||||
|
<div id="playedcardplayer">
|
||||||
|
<p>@player</p>
|
||||||
|
@util.WebUIUtils.cardtoImage(card)
|
||||||
|
</div>
|
||||||
|
}
|
||||||
|
</div>
|
||||||
|
}
|
||||||
|
|
||||||
|
</div>
|
||||||
|
}
|
||||||
10
knockoutwhistweb/app/views/tui.scala.html
Normal file
10
knockoutwhistweb/app/views/tui.scala.html
Normal file
@@ -0,0 +1,10 @@
|
|||||||
|
@(toRender: List[Html])
|
||||||
|
|
||||||
|
@main("Tui") {
|
||||||
|
<div id="tui">
|
||||||
|
@for(line <- toRender) {
|
||||||
|
@line
|
||||||
|
}
|
||||||
|
</div>
|
||||||
|
}
|
||||||
|
|
||||||
@@ -1,15 +1 @@
|
|||||||
# https://www.playframework.com/documentation/latest/Configuration
|
# https://www.playframework.com/documentation/latest/Configuration
|
||||||
play.filters.disabled += play.filters.csrf.CSRFFilter
|
|
||||||
play.filters.disabled += play.filters.hosts.AllowedHostsFilter
|
|
||||||
|
|
||||||
play.http.secret.key="QCY?tAnfk?aZ?iwrNwnxIlR6CTf:G3gf:90Latabg@5241AB`R5W:1uDFN];Ik@n"
|
|
||||||
play.http.secret.key=${?APPLICATION_SECRET}
|
|
||||||
|
|
||||||
auth {
|
|
||||||
issuer = "knockoutwhistweb"
|
|
||||||
audience = "ui"
|
|
||||||
privateKeyFile = ${?PRIVATE_KEY_FILE}
|
|
||||||
privateKeyPem = ${?PRIVATE_KEY_PEM}
|
|
||||||
publicKeyFile = ${?PUBLIC_KEY_FILE}
|
|
||||||
publicKeyPem = ${?PUBLIC_KEY_PEM}
|
|
||||||
}
|
|
||||||
|
|||||||
@@ -3,39 +3,12 @@
|
|||||||
# https://www.playframework.com/documentation/latest/ScalaRouting
|
# https://www.playframework.com/documentation/latest/ScalaRouting
|
||||||
# ~~~~
|
# ~~~~
|
||||||
|
|
||||||
# For the javascript routing
|
# An example controller showing a sample home page
|
||||||
GET /assets/js/routes controllers.JavaScriptRoutingController.javascriptRoutes()
|
|
||||||
# Primary routes
|
|
||||||
GET / controllers.MainMenuController.index()
|
|
||||||
GET /assets/*file controllers.Assets.versioned(path="/public", file: Asset)
|
|
||||||
|
|
||||||
# Main menu routes
|
GET / controllers.HomeController.index()
|
||||||
GET /mainmenu controllers.MainMenuController.mainMenu()
|
GET /sessions controllers.HomeController.sessions()
|
||||||
GET /rules controllers.MainMenuController.rules()
|
GET /ingame/:id controllers.HomeController.ingame(id: String)
|
||||||
GET /navSPA/:pType controllers.MainMenuController.navSPA(pType)
|
# Map static resources from the /public folder to the /assets URL path
|
||||||
|
GET /assets/*file controllers.Assets.versioned(path="/public", file: Asset)
|
||||||
|
|
||||||
POST /createGame controllers.MainMenuController.createGame()
|
GET /rules controllers.HomeController.rules()
|
||||||
POST /joinGame controllers.MainMenuController.joinGame()
|
|
||||||
|
|
||||||
# User authentication routes
|
|
||||||
GET /login controllers.UserController.login()
|
|
||||||
POST /login controllers.UserController.login_Post()
|
|
||||||
|
|
||||||
GET /logout controllers.UserController.logout()
|
|
||||||
|
|
||||||
# In-game routes
|
|
||||||
GET /game/:id controllers.IngameController.game(id: String)
|
|
||||||
POST /game/:id/start controllers.IngameController.startGame(id: String)
|
|
||||||
POST /game/:id/kickPlayer/:playerToKick controllers.IngameController.kickPlayer(id: String, playerToKick: String)
|
|
||||||
|
|
||||||
POST /game/:id/trump controllers.IngameController.playTrump(id: String)
|
|
||||||
POST /game/:id/tie controllers.IngameController.playTie(id: String)
|
|
||||||
|
|
||||||
GET /game/:id/leaveGame controllers.IngameController.leaveGame(id: String)
|
|
||||||
POST /game/:id/playCard controllers.IngameController.playCard(id: String)
|
|
||||||
POST /game/:id/dogPlayCard controllers.IngameController.playDogCard(id: String)
|
|
||||||
|
|
||||||
POST /game/:id/returnToLobby controllers.IngameController.returnToLobby(id: String)
|
|
||||||
|
|
||||||
# Polling
|
|
||||||
GET /polling/:gameId controllers.PollingController.polling(gameId: String)
|
|
||||||
|
|||||||
@@ -1,110 +0,0 @@
|
|||||||
{
|
|
||||||
"particles": {
|
|
||||||
"number": {
|
|
||||||
"value": 80,
|
|
||||||
"density": {
|
|
||||||
"enable": true,
|
|
||||||
"value_area": 800
|
|
||||||
}
|
|
||||||
},
|
|
||||||
"color": {
|
|
||||||
"value": "#ffffff"
|
|
||||||
},
|
|
||||||
"shape": {
|
|
||||||
"type": "circle",
|
|
||||||
"stroke": {
|
|
||||||
"width": 0,
|
|
||||||
"color": "#000000"
|
|
||||||
},
|
|
||||||
"polygon": {
|
|
||||||
"nb_sides": 5
|
|
||||||
},
|
|
||||||
"image": {
|
|
||||||
"src": "img/github.svg",
|
|
||||||
"width": 100,
|
|
||||||
"height": 100
|
|
||||||
}
|
|
||||||
},
|
|
||||||
"opacity": {
|
|
||||||
"value": 0.5,
|
|
||||||
"random": false,
|
|
||||||
"anim": {
|
|
||||||
"enable": false,
|
|
||||||
"speed": 1,
|
|
||||||
"opacity_min": 0.1,
|
|
||||||
"sync": false
|
|
||||||
}
|
|
||||||
},
|
|
||||||
"size": {
|
|
||||||
"value": 3,
|
|
||||||
"random": true,
|
|
||||||
"anim": {
|
|
||||||
"enable": false,
|
|
||||||
"speed": 40,
|
|
||||||
"size_min": 0.1,
|
|
||||||
"sync": false
|
|
||||||
}
|
|
||||||
},
|
|
||||||
"line_linked": {
|
|
||||||
"enable": true,
|
|
||||||
"distance": 150,
|
|
||||||
"color": "#ffffff",
|
|
||||||
"opacity": 0.4,
|
|
||||||
"width": 1
|
|
||||||
},
|
|
||||||
"move": {
|
|
||||||
"enable": true,
|
|
||||||
"speed": 1,
|
|
||||||
"direction": "none",
|
|
||||||
"random": false,
|
|
||||||
"straight": false,
|
|
||||||
"out_mode": "out",
|
|
||||||
"bounce": false,
|
|
||||||
"attract": {
|
|
||||||
"enable": false,
|
|
||||||
"rotateX": 600,
|
|
||||||
"rotateY": 1200
|
|
||||||
}
|
|
||||||
}
|
|
||||||
},
|
|
||||||
"interactivity": {
|
|
||||||
"detect_on": "canvas",
|
|
||||||
"events": {
|
|
||||||
"onhover": {
|
|
||||||
"enable": false,
|
|
||||||
"mode": "repulse"
|
|
||||||
},
|
|
||||||
"onclick": {
|
|
||||||
"enable": false,
|
|
||||||
"mode": "push"
|
|
||||||
},
|
|
||||||
"resize": true
|
|
||||||
},
|
|
||||||
"modes": {
|
|
||||||
"grab": {
|
|
||||||
"distance": 400,
|
|
||||||
"line_linked": {
|
|
||||||
"opacity": 1
|
|
||||||
}
|
|
||||||
},
|
|
||||||
"bubble": {
|
|
||||||
"distance": 400,
|
|
||||||
"size": 40,
|
|
||||||
"duration": 2,
|
|
||||||
"opacity": 8,
|
|
||||||
"speed": 3
|
|
||||||
},
|
|
||||||
"repulse": {
|
|
||||||
"distance": 200,
|
|
||||||
"duration": 0.4
|
|
||||||
},
|
|
||||||
"push": {
|
|
||||||
"particles_nb": 4
|
|
||||||
},
|
|
||||||
"remove": {
|
|
||||||
"particles_nb": 2
|
|
||||||
}
|
|
||||||
}
|
|
||||||
},
|
|
||||||
"retina_detect": true
|
|
||||||
}
|
|
||||||
Binary file not shown.
|
Before Width: | Height: | Size: 2.8 MiB After Width: | Height: | Size: 610 KiB |
Binary file not shown.
|
Before Width: | Height: | Size: 3.3 MiB After Width: | Height: | Size: 352 KiB |
Binary file not shown.
|
Before Width: | Height: | Size: 19 KiB |
Binary file not shown.
|
Before Width: | Height: | Size: 36 KiB |
@@ -1,667 +0,0 @@
|
|||||||
/*!
|
|
||||||
* Color mode toggler for Bootstrap's docs (https://getbootstrap.com/)
|
|
||||||
* Copyright 2011-2025 The Bootstrap Authors
|
|
||||||
* Licensed under the Creative Commons Attribution 3.0 Unported License.
|
|
||||||
*/
|
|
||||||
|
|
||||||
(() => {
|
|
||||||
'use strict'
|
|
||||||
|
|
||||||
const getStoredTheme = () => localStorage.getItem('theme')
|
|
||||||
const setStoredTheme = theme => localStorage.setItem('theme', theme)
|
|
||||||
|
|
||||||
const getPreferredTheme = () => {
|
|
||||||
const storedTheme = getStoredTheme()
|
|
||||||
if (storedTheme) {
|
|
||||||
return storedTheme
|
|
||||||
}
|
|
||||||
|
|
||||||
return window.matchMedia('(prefers-color-scheme: dark)').matches ? 'dark' : 'light'
|
|
||||||
}
|
|
||||||
|
|
||||||
const setTheme = theme => {
|
|
||||||
if (theme === 'auto') {
|
|
||||||
document.documentElement.setAttribute('data-bs-theme', (window.matchMedia('(prefers-color-scheme: dark)').matches ? 'dark' : 'light'))
|
|
||||||
} else {
|
|
||||||
document.documentElement.setAttribute('data-bs-theme', theme)
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
setTheme(getPreferredTheme())
|
|
||||||
|
|
||||||
const showActiveTheme = (theme, focus = false) => {
|
|
||||||
const themeSwitcher = document.querySelector('#bd-theme')
|
|
||||||
|
|
||||||
if (!themeSwitcher) {
|
|
||||||
return
|
|
||||||
}
|
|
||||||
|
|
||||||
const themeSwitcherText = document.querySelector('#bd-theme-text')
|
|
||||||
const activeThemeIcon = document.querySelector('.theme-icon-active use')
|
|
||||||
const btnToActive = document.querySelector(`[data-bs-theme-value="${theme}"]`)
|
|
||||||
const svgOfActiveBtn = btnToActive.querySelector('svg use').getAttribute('href')
|
|
||||||
|
|
||||||
document.querySelectorAll('[data-bs-theme-value]').forEach(element => {
|
|
||||||
element.classList.remove('active')
|
|
||||||
element.setAttribute('aria-pressed', 'false')
|
|
||||||
})
|
|
||||||
|
|
||||||
btnToActive.classList.add('active')
|
|
||||||
btnToActive.setAttribute('aria-pressed', 'true')
|
|
||||||
activeThemeIcon.setAttribute('href', svgOfActiveBtn)
|
|
||||||
const themeSwitcherLabel = `${themeSwitcherText.textContent} (${btnToActive.dataset.bsThemeValue})`
|
|
||||||
themeSwitcher.setAttribute('aria-label', themeSwitcherLabel)
|
|
||||||
|
|
||||||
if (focus) {
|
|
||||||
themeSwitcher.focus()
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
window.matchMedia('(prefers-color-scheme: dark)').addEventListener('change', () => {
|
|
||||||
const storedTheme = getStoredTheme()
|
|
||||||
if (storedTheme !== 'light' && storedTheme !== 'dark') {
|
|
||||||
setTheme(getPreferredTheme())
|
|
||||||
}
|
|
||||||
})
|
|
||||||
|
|
||||||
window.addEventListener('DOMContentLoaded', () => {
|
|
||||||
showActiveTheme(getPreferredTheme())
|
|
||||||
|
|
||||||
document.querySelectorAll('[data-bs-theme-value]')
|
|
||||||
.forEach(toggle => {
|
|
||||||
toggle.addEventListener('click', () => {
|
|
||||||
const theme = toggle.getAttribute('data-bs-theme-value')
|
|
||||||
setStoredTheme(theme)
|
|
||||||
setTheme(theme)
|
|
||||||
showActiveTheme(theme, true)
|
|
||||||
})
|
|
||||||
})
|
|
||||||
})
|
|
||||||
})()
|
|
||||||
|
|
||||||
let polling = false;
|
|
||||||
function pollForUpdates(gameId) {
|
|
||||||
if (polling) {
|
|
||||||
console.log("[DEBUG] Polling already in progress. Skipping this cycle.");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
polling = true;
|
|
||||||
console.log(`[DEBUG] Starting poll cycle for Game ID: ${gameId} at ${new Date().toISOString()}`);
|
|
||||||
if (!gameId) {
|
|
||||||
console.error("[DEBUG] Game ID is missing. Stopping poll.");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
const $handElement = $('#card-slide');
|
|
||||||
const $lobbyElement = $('#lobbybackground');
|
|
||||||
const $mainmenuElement = $('#main-menu-screen')
|
|
||||||
const $mainbody = $('#main-body')
|
|
||||||
if (!$handElement.length && !$lobbyElement.length && !$mainmenuElement.length && !$mainbody.length) {
|
|
||||||
setTimeout(() => { polling = false; pollForUpdates(gameId) }, 1000);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
const route = jsRoutes.controllers.PollingController.polling(gameId);
|
|
||||||
$.ajax({
|
|
||||||
url: route.url,
|
|
||||||
type: 'GET',
|
|
||||||
dataType: 'json',
|
|
||||||
|
|
||||||
success: (data => {
|
|
||||||
if (!data) {
|
|
||||||
console.log("[DEBUG] Received 204 No Content (Timeout). Restarting poll.");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
if (data.status === "cardPlayed" && data.handData) {
|
|
||||||
console.log("Event received: Card played. Redrawing hand.");
|
|
||||||
const newHand = data.handData;
|
|
||||||
let newHandHTML = '';
|
|
||||||
$handElement.empty();
|
|
||||||
|
|
||||||
if(data.animation) {
|
|
||||||
$handElement.addClass('ingame-cards-slide');
|
|
||||||
} else {
|
|
||||||
$handElement.removeClass('ingame-cards-slide');
|
|
||||||
}
|
|
||||||
|
|
||||||
const dog = data.dog;
|
|
||||||
|
|
||||||
newHand.forEach((cardId, index) => {
|
|
||||||
const cardHtml = `
|
|
||||||
<div class="col-auto handcard" style="border-radius: 6px">
|
|
||||||
<div class="btn btn-outline-light p-0 border-0 shadow-none"
|
|
||||||
data-card-id="${index}"
|
|
||||||
style="border-radius: 6px"
|
|
||||||
onclick="handlePlayCard(this, '${gameId}', '${dog}')">
|
|
||||||
|
|
||||||
<img src="/assets/images/cards/${cardId}.png" width="120px" style="border-radius: 6px"/>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
`;
|
|
||||||
newHandHTML += cardHtml;
|
|
||||||
});
|
|
||||||
|
|
||||||
if (dog) {
|
|
||||||
newHandHTML += `
|
|
||||||
<div class="mt-2">
|
|
||||||
<button class="btn btn-danger" onclick="handleSkipDogLife(this, '${gameId}')">Skip Dog Life</button>
|
|
||||||
</div>
|
|
||||||
`;
|
|
||||||
}
|
|
||||||
|
|
||||||
$handElement.html(newHandHTML);
|
|
||||||
|
|
||||||
if (data.yourTurn) {
|
|
||||||
$handElement.removeClass('inactive');
|
|
||||||
} else {
|
|
||||||
$handElement.addClass('inactive');
|
|
||||||
}
|
|
||||||
|
|
||||||
$('#current-player-name').text(data.currentPlayerName)
|
|
||||||
if (data.nextPlayer) {
|
|
||||||
$('#next-player-name').text(data.nextPlayer);
|
|
||||||
} else if (nextPlayerElement) {
|
|
||||||
$('#next-player-name').text("");
|
|
||||||
} else {
|
|
||||||
console.warn("[DEBUG] 'current-player-name' element missing in DOM");
|
|
||||||
}
|
|
||||||
$('#trump-suit').text(data.trumpSuit);
|
|
||||||
if ($('#trick-cards-container').length) {
|
|
||||||
let trickHTML = '';
|
|
||||||
|
|
||||||
data.trickCards.forEach(trickCard => {
|
|
||||||
trickHTML += `
|
|
||||||
<div class="col-auto">
|
|
||||||
<div class="card text-center shadow-sm border-0 bg-transparent" style="width: 7rem; backdrop-filter: blur(4px);">
|
|
||||||
<div class="p-2">
|
|
||||||
<img src="/assets/images/cards/${trickCard.cardId}.png" width="100%"/>
|
|
||||||
</div>
|
|
||||||
<div class="card-body p-2 bg-transparent">
|
|
||||||
<small class="fw-semibold text-secondary">${trickCard.player}</small>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
`;
|
|
||||||
});
|
|
||||||
$('#trick-cards-container').html(trickHTML);
|
|
||||||
}
|
|
||||||
if ($('#score-table-body').length && data.scoreTable) {
|
|
||||||
let scoreHTML = '';
|
|
||||||
scoreHTML += `<h4 class="fw-bold mb-3 text-black">Tricks Won</h4>
|
|
||||||
|
|
||||||
<div class="d-flex justify-content-between score-header pb-1">
|
|
||||||
<div style="width: 50%">PLAYER</div>
|
|
||||||
<div style="width: 50%">TRICKS</div>
|
|
||||||
</div>`
|
|
||||||
data.scoreTable.forEach(score => {
|
|
||||||
scoreHTML += `
|
|
||||||
<div class="d-flex justify-content-between score-row pt-1">
|
|
||||||
<div style="width: 50%" class="text-truncate">${score.name}</div>
|
|
||||||
<div style="width: 50%">${score.tricks}</div>
|
|
||||||
</div>
|
|
||||||
`;
|
|
||||||
});
|
|
||||||
$('#score-table-body').html(scoreHTML);
|
|
||||||
}
|
|
||||||
const cardId = data.firstCardId;
|
|
||||||
if ($('#first-card-container').length) {
|
|
||||||
let imageSrc = '';
|
|
||||||
let altText = 'First Card';
|
|
||||||
|
|
||||||
if (cardId === "BLANK") {
|
|
||||||
imageSrc = "/assets/images/cards/1B.png";
|
|
||||||
altText = "Blank Card";
|
|
||||||
} else {
|
|
||||||
imageSrc = `/assets/images/cards/${cardId}.png`;
|
|
||||||
}
|
|
||||||
|
|
||||||
const newImageHTML = `
|
|
||||||
<img src="${imageSrc}" alt="${altText}" width="80px" style="border-radius: 6px"/>
|
|
||||||
`;
|
|
||||||
|
|
||||||
$('#first-card-container').html(newImageHTML);
|
|
||||||
}
|
|
||||||
} else if (data.status === "reloadEvent") {
|
|
||||||
console.log("[DEBUG] Reload event received. Redirecting...");
|
|
||||||
exchangeBody(data.content, "Knockout Whist - Ingame", data.redirectUrl);
|
|
||||||
}
|
|
||||||
else if (data.status === "lobbyUpdate") {
|
|
||||||
console.log("[DEBUG] Entering 'lobbyUpdate' logic.");
|
|
||||||
let newHtml = ''
|
|
||||||
|
|
||||||
if (data.host) {
|
|
||||||
data.users.forEach(user => {
|
|
||||||
|
|
||||||
const inner = user.self ? `<h5 class="card-title">${user.name} (You)</h5>
|
|
||||||
<a href="#" class="btn btn-danger disabled" aria-disabled="true" tabindex="-1">Remove</a>`
|
|
||||||
: ` <h5 class="card-title">${user.name}</h5>
|
|
||||||
<div class="btn btn-danger" onclick="removePlayer('${gameId}', '${user.id}')">Remove</div>`
|
|
||||||
|
|
||||||
newHtml += `<div class="col-auto my-auto m-3">
|
|
||||||
<div class="card" style="width: 18rem;">
|
|
||||||
<img src="/assets/images/profile.png" alt="Profile" class="card-img-top w-50 mx-auto mt-3" />
|
|
||||||
<div class="card-body">
|
|
||||||
${inner}
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</div>`
|
|
||||||
})
|
|
||||||
} else {
|
|
||||||
data.users.forEach(user => {
|
|
||||||
|
|
||||||
const inner = user.self ? `<h5 class="card-title">${user.name} (You)</h5>` : ` <h5 class="card-title">${user.name}</h5>`
|
|
||||||
|
|
||||||
newHtml += `<div class="col-auto my-auto m-3">
|
|
||||||
<div class="card" style="width: 18rem;">
|
|
||||||
<img src="/assets/images/profile.png" alt="Profile" class="card-img-top w-50 mx-auto mt-3" />
|
|
||||||
<div class="card-body">
|
|
||||||
${inner}
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</div>`
|
|
||||||
})
|
|
||||||
}
|
|
||||||
$("#players").html(newHtml);
|
|
||||||
$('#playerAmount').text(`Playeramount: ${data.users.length} / ${data.maxPlayers}`);
|
|
||||||
} else {
|
|
||||||
console.warn(`[DEBUG] Received unknown status: ${data.status}`);
|
|
||||||
}
|
|
||||||
}),
|
|
||||||
error: ((jqXHR, textStatus, errorThrown) => {
|
|
||||||
if (jqXHR.status >= 400) {
|
|
||||||
console.error(`Server error: ${jqXHR.status}, ${errorThrown}`);
|
|
||||||
}
|
|
||||||
else {
|
|
||||||
console.error(`Something unexpected happened while polling. ${jqXHR.status}, ${errorThrown}`)
|
|
||||||
}
|
|
||||||
}),
|
|
||||||
complete: (() => {
|
|
||||||
setTimeout(() => { polling = false; pollForUpdates(gameId) }, 200);
|
|
||||||
})
|
|
||||||
})
|
|
||||||
}
|
|
||||||
|
|
||||||
function createGameJS() {
|
|
||||||
let lobbyName = $('#lobbyname').val();
|
|
||||||
if ($.trim(lobbyName) === "") {
|
|
||||||
lobbyName = "DefaultLobby"
|
|
||||||
}
|
|
||||||
const jsonObj = {
|
|
||||||
lobbyname: lobbyName,
|
|
||||||
playeramount: $("#playeramount").val()
|
|
||||||
}
|
|
||||||
sendGameCreationRequest(jsonObj);
|
|
||||||
}
|
|
||||||
|
|
||||||
function backToLobby(gameId) {
|
|
||||||
const route = jsRoutes.controllers.IngameController.returnToLobby(gameId);
|
|
||||||
|
|
||||||
$.ajax({
|
|
||||||
url: route.url,
|
|
||||||
type: route.type,
|
|
||||||
contentType: 'application/json',
|
|
||||||
dataType: 'json',
|
|
||||||
error: ((jqXHR) => {
|
|
||||||
const errorData = JSON.parse(jqXHR.responseText);
|
|
||||||
if (errorData && errorData.errorMessage) {
|
|
||||||
alert(`${errorData.errorMessage}`);
|
|
||||||
} else {
|
|
||||||
alert(`An unexpected error occurred. Please try again. Status: ${jqXHR.status}`);
|
|
||||||
}
|
|
||||||
})
|
|
||||||
})
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
function sendGameCreationRequest(dataObject) {
|
|
||||||
const route = jsRoutes.controllers.MainMenuController.createGame();
|
|
||||||
|
|
||||||
$.ajax({
|
|
||||||
url: route.url,
|
|
||||||
type: route.type,
|
|
||||||
contentType: 'application/json',
|
|
||||||
data: JSON.stringify(dataObject),
|
|
||||||
dataType: 'json',
|
|
||||||
success: (data => {
|
|
||||||
if (data.status === 'success') {
|
|
||||||
exchangeBody(data.content, "Knockout Whist - Lobby", data.redirectUrl);
|
|
||||||
}
|
|
||||||
}),
|
|
||||||
error: ((jqXHR) => {
|
|
||||||
const errorData = JSON.parse(jqXHR.responseText);
|
|
||||||
if (errorData && errorData.errorMessage) {
|
|
||||||
alert(`${errorData.errorMessage}`);
|
|
||||||
} else {
|
|
||||||
alert(`An unexpected error occurred. Please try again. Status: ${jqXHR.status}`);
|
|
||||||
}
|
|
||||||
})
|
|
||||||
})
|
|
||||||
}
|
|
||||||
|
|
||||||
function exchangeBody(content, title = "Knockout Whist", url = null) {
|
|
||||||
if (url) {
|
|
||||||
window.history.pushState({}, title, url);
|
|
||||||
}
|
|
||||||
$("#main-body").html(content);
|
|
||||||
document.title = title;
|
|
||||||
}
|
|
||||||
|
|
||||||
function startGame(gameId) {
|
|
||||||
sendGameStartRequest(gameId)
|
|
||||||
}
|
|
||||||
|
|
||||||
function sendGameStartRequest(gameId) {
|
|
||||||
const route = jsRoutes.controllers.IngameController.startGame(gameId);
|
|
||||||
|
|
||||||
$.ajax({
|
|
||||||
url: route.url,
|
|
||||||
type: route.type,
|
|
||||||
dataType: 'json',
|
|
||||||
success: (data => {
|
|
||||||
if (data.status === 'success') {
|
|
||||||
window.location.href = data.redirectUrl;
|
|
||||||
}
|
|
||||||
}),
|
|
||||||
error: ((jqXHR) => {
|
|
||||||
const errorData = JSON.parse(jqXHR.responseText);
|
|
||||||
if (errorData && errorData.errorMessage) {
|
|
||||||
alert(`${errorData.errorMessage}`);
|
|
||||||
} else {
|
|
||||||
alert(`An unexpected error occurred. Please try again. Status: ${jqXHR.status}`);
|
|
||||||
}
|
|
||||||
})
|
|
||||||
})
|
|
||||||
}
|
|
||||||
function removePlayer(gameid, playersessionId) {
|
|
||||||
sendRemovePlayerRequest(gameid, playersessionId)
|
|
||||||
}
|
|
||||||
|
|
||||||
function sendRemovePlayerRequest(gameId, playersessionId) {
|
|
||||||
const route = jsRoutes.controllers.IngameController.kickPlayer(gameId, playersessionId);
|
|
||||||
|
|
||||||
$.ajax({
|
|
||||||
url: route.url,
|
|
||||||
type: route.type,
|
|
||||||
contentType: 'application/json',
|
|
||||||
dataType: 'json',
|
|
||||||
success: (data => {
|
|
||||||
if (data.status === 'success') {
|
|
||||||
window.location.href = data.redirectUrl;
|
|
||||||
}
|
|
||||||
}),
|
|
||||||
error: ((jqXHR) => {
|
|
||||||
const errorData = JSON.parse(jqXHR.responseText);
|
|
||||||
if (errorData && errorData.errorMessage) {
|
|
||||||
alert(`${errorData.errorMessage}`);
|
|
||||||
} else {
|
|
||||||
alert(`An unexpected error occurred. Please try again. Status: ${jqXHR.status}`);
|
|
||||||
}
|
|
||||||
})
|
|
||||||
})
|
|
||||||
}
|
|
||||||
|
|
||||||
function login() {
|
|
||||||
const username = $('#username').val();
|
|
||||||
const password = $('#password').val();
|
|
||||||
|
|
||||||
const jsonObj = {
|
|
||||||
username: username,
|
|
||||||
password: password
|
|
||||||
};
|
|
||||||
|
|
||||||
const route = jsRoutes.controllers.UserController.login_Post();
|
|
||||||
$.ajax({
|
|
||||||
url: route.url,
|
|
||||||
type: route.type,
|
|
||||||
contentType: 'application/json',
|
|
||||||
dataType: 'json',
|
|
||||||
data: JSON.stringify(jsonObj),
|
|
||||||
success: (data => {
|
|
||||||
if (data.status === 'success') {
|
|
||||||
exchangeBody(data.content, 'Knockout Whist - Create Game', data.redirectUrl);
|
|
||||||
return
|
|
||||||
}
|
|
||||||
alert('Login failed. Please check your credentials and try again.');
|
|
||||||
}),
|
|
||||||
error: ((jqXHR) => {
|
|
||||||
const errorData = JSON.parse(jqXHR.responseText);
|
|
||||||
if (errorData && errorData.errorMessage) {
|
|
||||||
alert(`${errorData.errorMessage}`);
|
|
||||||
} else {
|
|
||||||
alert(`An unexpected error occurred. Please try again. Status: ${jqXHR.status}`);
|
|
||||||
}
|
|
||||||
})
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
function joinGame() {
|
|
||||||
const gameId = $('#gameId').val();
|
|
||||||
|
|
||||||
const jsonObj = {
|
|
||||||
gameId: gameId
|
|
||||||
};
|
|
||||||
|
|
||||||
const route = jsRoutes.controllers.MainMenuController.joinGame();
|
|
||||||
$.ajax({
|
|
||||||
url: route.url,
|
|
||||||
type: route.type,
|
|
||||||
contentType: 'application/json',
|
|
||||||
dataType: 'json',
|
|
||||||
data: JSON.stringify(jsonObj),
|
|
||||||
success: (data => {
|
|
||||||
if (data.status === 'success') {
|
|
||||||
exchangeBody(data.content, "Knockout Whist - Lobby", data.redirectUrl);
|
|
||||||
return
|
|
||||||
}
|
|
||||||
alert('Could not join the game. Please check the Game ID and try again.');
|
|
||||||
}),
|
|
||||||
error: ((jqXHR) => {
|
|
||||||
const errorData = JSON.parse(jqXHR.responseText);
|
|
||||||
if (errorData && errorData.errorMessage) {
|
|
||||||
alert(`${errorData.errorMessage}`);
|
|
||||||
} else {
|
|
||||||
alert(`An unexpected error occurred. Please try again. Status: ${jqXHR.status}`);
|
|
||||||
}
|
|
||||||
})
|
|
||||||
});
|
|
||||||
return false
|
|
||||||
}
|
|
||||||
|
|
||||||
function navSpa(page, title) {
|
|
||||||
const route = jsRoutes.controllers.MainMenuController.navSPA(page);
|
|
||||||
$.ajax({
|
|
||||||
url: route.url,
|
|
||||||
type: route.type,
|
|
||||||
contentType: 'application/json',
|
|
||||||
dataType: 'json',
|
|
||||||
data: JSON.stringify(jsonObj),
|
|
||||||
success: (data => {
|
|
||||||
if (data.status === 'success') {
|
|
||||||
exchangeBody(data.content, title, data.redirectUrl);
|
|
||||||
return
|
|
||||||
}
|
|
||||||
alert('Could not join the game. Please check the Game ID and try again.');
|
|
||||||
}),
|
|
||||||
error: ((jqXHR) => {
|
|
||||||
const errorData = JSON.parse(jqXHR.responseText);
|
|
||||||
if (errorData && errorData.errorMessage) {
|
|
||||||
alert(`${errorData.errorMessage}`);
|
|
||||||
} else {
|
|
||||||
alert(`An unexpected error occurred. Please try again. Status: ${jqXHR.status}`);
|
|
||||||
}
|
|
||||||
})
|
|
||||||
});
|
|
||||||
return false
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
function selectTie(gameId) {
|
|
||||||
const route = jsRoutes.controllers.IngameController.playTie(gameId);
|
|
||||||
const jsonObj = {
|
|
||||||
tie: $('#tieNumber').val()
|
|
||||||
};
|
|
||||||
|
|
||||||
$.ajax({
|
|
||||||
url: route.url,
|
|
||||||
type: route.type,
|
|
||||||
contentType: 'application/json',
|
|
||||||
dataType: 'json',
|
|
||||||
data: JSON.stringify(jsonObj),
|
|
||||||
error: (jqXHR => {
|
|
||||||
let error;
|
|
||||||
try {
|
|
||||||
error = JSON.parse(jqXHR.responseText);
|
|
||||||
} catch (e) {
|
|
||||||
console.error("Failed to parse error response:", e);
|
|
||||||
}
|
|
||||||
if (error?.errorMessage) {
|
|
||||||
alert(`${error.errorMessage}`);
|
|
||||||
} else {
|
|
||||||
alert('An unexpected error occurred. Please try again.');
|
|
||||||
}
|
|
||||||
})
|
|
||||||
})
|
|
||||||
}
|
|
||||||
|
|
||||||
function leaveGame(gameId) {
|
|
||||||
sendLeavePlayerRequest(gameId)
|
|
||||||
}
|
|
||||||
|
|
||||||
function sendLeavePlayerRequest(gameId) {
|
|
||||||
const route = jsRoutes.controllers.IngameController.leaveGame(gameId);
|
|
||||||
$.ajax({
|
|
||||||
url: route.url,
|
|
||||||
type: route.type,
|
|
||||||
dataType: 'json',
|
|
||||||
error: ((jqXHR) => {
|
|
||||||
const errorData = JSON.parse(jqXHR.responseText);
|
|
||||||
if (errorData && errorData.errorMessage) {
|
|
||||||
alert(`${errorData.errorMessage}`);
|
|
||||||
} else {
|
|
||||||
alert(`An unexpected error occurred. Please try again. Status: ${jqXHR.status}`);
|
|
||||||
}
|
|
||||||
})
|
|
||||||
})
|
|
||||||
}
|
|
||||||
|
|
||||||
function handleTrumpSelection(cardobject, gameId) {
|
|
||||||
const trumpId = cardobject.dataset.trump;
|
|
||||||
const jsonObj = {
|
|
||||||
trump: trumpId
|
|
||||||
}
|
|
||||||
|
|
||||||
const route = jsRoutes.controllers.IngameController.playTrump(gameId);
|
|
||||||
|
|
||||||
$.ajax({
|
|
||||||
url: route.url,
|
|
||||||
type: route.type,
|
|
||||||
contentType: 'application/json',
|
|
||||||
dataType: 'json',
|
|
||||||
data: JSON.stringify(jsonObj),
|
|
||||||
error: (jqXHR => {
|
|
||||||
let error;
|
|
||||||
try {
|
|
||||||
error = JSON.parse(jqXHR.responseText);
|
|
||||||
} catch (e) {
|
|
||||||
console.error("Failed to parse error response:", e);
|
|
||||||
}
|
|
||||||
if (error?.errorMessage) {
|
|
||||||
alert(`${error.errorMessage}`);
|
|
||||||
} else {
|
|
||||||
alert('An unexpected error occurred. Please try again.');
|
|
||||||
}
|
|
||||||
})
|
|
||||||
})
|
|
||||||
}
|
|
||||||
|
|
||||||
function handlePlayCard(cardobject, gameId, dog = false) {
|
|
||||||
const cardId = cardobject.dataset.cardId;
|
|
||||||
const jsonObj = {
|
|
||||||
cardID: cardId
|
|
||||||
}
|
|
||||||
sendPlayCardRequest(jsonObj, gameId, cardobject, dog)
|
|
||||||
}
|
|
||||||
|
|
||||||
function handleSkipDogLife(cardobject, gameId) {
|
|
||||||
|
|
||||||
const wiggleKeyframes = [
|
|
||||||
{ transform: 'translateX(0)' },
|
|
||||||
{ transform: 'translateX(-5px)' },
|
|
||||||
{ transform: 'translateX(5px)' },
|
|
||||||
{ transform: 'translateX(-5px)' },
|
|
||||||
{ transform: 'translateX(0)' }
|
|
||||||
];
|
|
||||||
|
|
||||||
const wiggleTiming = {
|
|
||||||
duration: 400,
|
|
||||||
iterations: 1,
|
|
||||||
easing: 'ease-in-out',
|
|
||||||
fill: 'forwards'
|
|
||||||
};
|
|
||||||
|
|
||||||
const route = jsRoutes.controllers.IngameController.playDogCard(gameId);
|
|
||||||
|
|
||||||
$.ajax({
|
|
||||||
url: route.url,
|
|
||||||
type: route.type,
|
|
||||||
contentType: 'application/json',
|
|
||||||
dataType: 'json',
|
|
||||||
data: JSON.stringify({
|
|
||||||
cardID: 'skip'
|
|
||||||
}),
|
|
||||||
error: (jqXHR => {
|
|
||||||
let error;
|
|
||||||
try {
|
|
||||||
error = JSON.parse(jqXHR.responseText);
|
|
||||||
} catch (e) {
|
|
||||||
console.error("Failed to parse error response:", e);
|
|
||||||
}
|
|
||||||
if (error?.errorMessage.includes("You can't skip this round!")) {
|
|
||||||
cardobject.parentElement.animate(wiggleKeyframes, wiggleTiming);
|
|
||||||
} else if (error?.errorMessage) {
|
|
||||||
alert(`${error.errorMessage}`);
|
|
||||||
} else {
|
|
||||||
alert('An unexpected error occurred. Please try again.');
|
|
||||||
}
|
|
||||||
})
|
|
||||||
})
|
|
||||||
}
|
|
||||||
|
|
||||||
function sendPlayCardRequest(jsonObj, gameId, cardobject, dog) {
|
|
||||||
const wiggleKeyframes = [
|
|
||||||
{ transform: 'translateX(0)' },
|
|
||||||
{ transform: 'translateX(-5px)' },
|
|
||||||
{ transform: 'translateX(5px)' },
|
|
||||||
{ transform: 'translateX(-5px)' },
|
|
||||||
{ transform: 'translateX(0)' }
|
|
||||||
];
|
|
||||||
|
|
||||||
const wiggleTiming = {
|
|
||||||
duration: 400,
|
|
||||||
iterations: 1,
|
|
||||||
easing: 'ease-in-out',
|
|
||||||
fill: 'forwards'
|
|
||||||
};
|
|
||||||
const route = dog === "true" ? jsRoutes.controllers.IngameController.playDogCard(gameId) : jsRoutes.controllers.IngameController.playCard(gameId);
|
|
||||||
|
|
||||||
$.ajax({
|
|
||||||
url: route.url,
|
|
||||||
type: route.type,
|
|
||||||
contentType: 'application/json',
|
|
||||||
dataType: 'json',
|
|
||||||
data: JSON.stringify(jsonObj),
|
|
||||||
error: (jqXHR => {
|
|
||||||
try {
|
|
||||||
error = JSON.parse(jqXHR.responseText);
|
|
||||||
} catch (e) {
|
|
||||||
console.error("Failed to parse error response:", e);
|
|
||||||
}
|
|
||||||
if (error?.errorMessage.includes("You can't play this card!")) {
|
|
||||||
cardobject.parentElement.animate(wiggleKeyframes, wiggleTiming);
|
|
||||||
} else if (error?.errorMessage) {
|
|
||||||
alert(`${error.errorMessage}`);
|
|
||||||
} else {
|
|
||||||
alert('An unexpected error occurred. Please try again.');
|
|
||||||
}
|
|
||||||
})
|
|
||||||
})
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|||||||
File diff suppressed because it is too large
Load Diff
@@ -1,9 +1,9 @@
|
|||||||
package controllers
|
package controllers
|
||||||
|
|
||||||
import org.scalatestplus.play.*
|
import org.scalatestplus.play._
|
||||||
import org.scalatestplus.play.guice.*
|
import org.scalatestplus.play.guice._
|
||||||
import play.api.test.*
|
import play.api.test._
|
||||||
import play.api.test.Helpers.*
|
import play.api.test.Helpers._
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Add your spec here.
|
* Add your spec here.
|
||||||
@@ -13,33 +13,33 @@ import play.api.test.Helpers.*
|
|||||||
*/
|
*/
|
||||||
class HomeControllerSpec extends PlaySpec with GuiceOneAppPerTest with Injecting {
|
class HomeControllerSpec extends PlaySpec with GuiceOneAppPerTest with Injecting {
|
||||||
|
|
||||||
// "HomeController GET" should {
|
"HomeController GET" should {
|
||||||
//
|
|
||||||
// "render the index page from a new instance of controller" in {
|
"render the index page from a new instance of controller" in {
|
||||||
// val controller = new HomeController(stubControllerComponents())
|
val controller = new HomeController(stubControllerComponents())
|
||||||
// val home = controller.index().apply(FakeRequest(GET, "/"))
|
val home = controller.index().apply(FakeRequest(GET, "/"))
|
||||||
//
|
|
||||||
// status(home) mustBe OK
|
status(home) mustBe OK
|
||||||
// contentType(home) mustBe Some("text/html")
|
contentType(home) mustBe Some("text/html")
|
||||||
// contentAsString(home) must include ("Welcome to Play")
|
contentAsString(home) must include ("Welcome to Play")
|
||||||
// }
|
}
|
||||||
//
|
|
||||||
// "render the index page from the application" in {
|
"render the index page from the application" in {
|
||||||
// val controller = inject[HomeController]
|
val controller = inject[HomeController]
|
||||||
// val home = controller.index().apply(FakeRequest(GET, "/"))
|
val home = controller.index().apply(FakeRequest(GET, "/"))
|
||||||
//
|
|
||||||
// status(home) mustBe OK
|
status(home) mustBe OK
|
||||||
// contentType(home) mustBe Some("text/html")
|
contentType(home) mustBe Some("text/html")
|
||||||
// contentAsString(home) must include ("Welcome to Play")
|
contentAsString(home) must include ("Welcome to Play")
|
||||||
// }
|
}
|
||||||
//
|
|
||||||
// "render the index page from the router" in {
|
"render the index page from the router" in {
|
||||||
// val request = FakeRequest(GET, "/")
|
val request = FakeRequest(GET, "/")
|
||||||
// val home = route(app, request).get
|
val home = route(app, request).get
|
||||||
//
|
|
||||||
// status(home) mustBe OK
|
status(home) mustBe OK
|
||||||
// contentType(home) mustBe Some("text/html")
|
contentType(home) mustBe Some("text/html")
|
||||||
// contentAsString(home) must include ("Welcome to Play")
|
contentAsString(home) must include ("Welcome to Play")
|
||||||
// }
|
}
|
||||||
// }
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -6,5 +6,3 @@ addSbtPlugin("com.eed3si9n" % "sbt-assembly" % "2.3.0")
|
|||||||
addSbtPlugin("org.scoverage" % "sbt-coveralls" % "1.3.1")
|
addSbtPlugin("org.scoverage" % "sbt-coveralls" % "1.3.1")
|
||||||
|
|
||||||
addSbtPlugin("com.typesafe.sbt" % "sbt-less" % "1.1.2")
|
addSbtPlugin("com.typesafe.sbt" % "sbt-less" % "1.1.2")
|
||||||
addSbtPlugin("nl.gn0s1s" % "sbt-dotenv" % "3.2.0")
|
|
||||||
|
|
||||||
|
|||||||
@@ -1,3 +0,0 @@
|
|||||||
MAJOR=3
|
|
||||||
MINOR=0
|
|
||||||
PATCH=1
|
|
||||||
Reference in New Issue
Block a user