feat: BAC-27 Implemented endpoint which returns information about the current state #103
Submodule knockoutwhistfrontend updated: 5d080bba47...a04c370a75
94
knockoutwhistweb/app/controllers/StatusController.scala
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94
knockoutwhistweb/app/controllers/StatusController.scala
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@@ -0,0 +1,94 @@
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package controllers
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import auth.AuthAction
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import logic.PodManager
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import logic.game.GameLobby
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import logic.user.SessionManager
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import model.users.User
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import play.api.libs.json.{JsValue, Json}
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import play.api.mvc.*
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import util.WebsocketEventMapper
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import javax.inject.Inject
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class StatusController @Inject()(
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val controllerComponents: ControllerComponents,
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val sessionManager: SessionManager,
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val authAction: AuthAction
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) extends BaseController {
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def requestStatus(): Action[AnyContent] = {
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Action { implicit request =>
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val userOpt = getUserFromSession(request)
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if (userOpt.isEmpty) {
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Ok(
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Json.obj(
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"status" -> "unauthenticated"
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)
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)
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} else {
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val user = userOpt.get
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val gameOpt = PodManager.identifyGameOfUser(user)
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if (gameOpt.isEmpty) {
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Ok(
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Json.obj(
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"status" -> "authenticated",
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"username" -> user.name,
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"inGame" -> "false"
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)
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)
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} else {
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val game = gameOpt.get
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Ok(
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Json.obj(
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"status" -> "authenticated",
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"username" -> user.name,
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"inGame" -> "true",
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"gameId" -> game.id
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)
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)
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}
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}
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}
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}
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def game(gameId: String): Action[AnyContent] = {
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Action { implicit request =>
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val userOpt = getUserFromSession(request)
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if (userOpt.isEmpty) {
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Unauthorized("User not authenticated")
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} else {
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val user = userOpt.get
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val gameOpt = PodManager.getGame(gameId)
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if (gameOpt.isEmpty) {
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NotFound("Game not found")
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} else {
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val game = gameOpt.get
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if (!game.getPlayers.contains(user.id)) {
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Forbidden("User not part of this game")
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} else {
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Ok(
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Json.obj(
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"gameId" -> game.id,
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"state" -> game.logic.getCurrentState.toString,
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"data" -> mapGameState(game, user)
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)
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)
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}
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}
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}
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}}
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private def getUserFromSession(request: RequestHeader): Option[User] = {
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val session = request.cookies.get("sessionId")
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if (session.isDefined)
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return sessionManager.getUserBySession(session.get.value)
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None
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}
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private def mapGameState(gameLobby: GameLobby, user: User): JsValue = {
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val userSession = gameLobby.getUserSession(user.id)
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WebsocketEventMapper.stateToJson(userSession)
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}
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}
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@@ -57,12 +57,12 @@ object WebsocketEventMapper {
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Json.obj(
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Json.obj(
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"id" -> ("request-" + java.util.UUID.randomUUID().toString),
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"id" -> ("request-" + java.util.UUID.randomUUID().toString),
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"event" -> obj.id,
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"event" -> obj.id,
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"state" -> toJson(session),
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"state" -> stateToJson(session),
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"data" -> data
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"data" -> data
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)
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)
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}
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}
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def toJson(session: UserSession): JsValue = {
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def stateToJson(session: UserSession): JsValue = {
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session.gameLobby.getLogic.getCurrentState match {
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session.gameLobby.getLogic.getCurrentState match {
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case Lobby => Json.toJson(LobbyInfoDTO(session.gameLobby, session.user))
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case Lobby => Json.toJson(LobbyInfoDTO(session.gameLobby, session.user))
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case InGame => Json.toJson(GameInfoDTO(session.gameLobby, session.user))
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case InGame => Json.toJson(GameInfoDTO(session.gameLobby, session.user))
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@@ -27,4 +27,8 @@ GET /logout controllers.UserController.logout()
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GET /game/:id controllers.IngameController.game(id: String)
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GET /game/:id controllers.IngameController.game(id: String)
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# Websocket
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# Websocket
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GET /websocket controllers.WebsocketController.socket()
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GET /websocket controllers.WebsocketController.socket()
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# Status
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GET /status controllers.StatusController.requestStatus()
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GET /status/:gameId controllers.StatusController.game(gameId: String)
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