feat(websocket)!: Implement WebSocket connection and event handling #82

Merged
Janis merged 3 commits from feat/websocket-#64 into main 2025-11-23 16:11:47 +01:00
42 changed files with 2567 additions and 2764 deletions
Showing only changes of commit c705e31a6d - Show all commits

View File

@@ -14,13 +14,18 @@
--bs-border-color: rgba(0, 0, 0, 0.125) !important; --bs-border-color: rgba(0, 0, 0, 0.125) !important;
--bs-heading-color: var(--color) !important; --bs-heading-color: var(--color) !important;
} }
@background-color: var(--background-color); @background-color: var(--background-color);
@highlightcolor: var(--highlightscolor); @highlightcolor: var(--highlightscolor);
@background-image: var(--background-image); @background-image: var(--background-image);
@color: var(--color); @color: var(--color);
@keyframes slideIn { @keyframes slideIn {
0% { transform: translateX(-100vw); } 0% {
100% { transform: translateX(0); } transform: translateX(-100vw);
}
100% {
transform: translateX(0);
}
} }
.game-field-background { .game-field-background {
@@ -31,6 +36,7 @@
margin: 0 auto; margin: 0 auto;
min-height: 100vh; min-height: 100vh;
} }
.lobby-background { .lobby-background {
background-color: @background-color; background-color: @background-color;
width: 100%; width: 100%;
@@ -45,6 +51,7 @@
float: none; float: none;
margin-right: 0; margin-right: 0;
} }
.handcard :hover { .handcard :hover {
box-shadow: 3px 3px 3px @highlightcolor; box-shadow: 3px 3px 3px @highlightcolor;
} }
@@ -105,11 +112,13 @@ body {
justify-content: flex-start; justify-content: flex-start;
align-items: center; align-items: center;
text-align: center; text-align: center;
h1 { h1 {
animation: slideIn 0.5s ease-out forwards; animation: slideIn 0.5s ease-out forwards;
animation-fill-mode: backwards; animation-fill-mode: backwards;
} }
} }
#textanimation { #textanimation {
animation: slideIn 0.5s ease-out forwards; animation: slideIn 0.5s ease-out forwards;
animation-fill-mode: backwards; animation-fill-mode: backwards;
@@ -121,6 +130,7 @@ body {
font-size: 40px; font-size: 40px;
font-family: Arial, serif; font-family: Arial, serif;
} }
#ingame { #ingame {
display: flex; display: flex;
flex-direction: column; flex-direction: column;
@@ -128,6 +138,7 @@ body {
justify-content: flex-end; justify-content: flex-end;
height: 100%; height: 100%;
} }
#ingame a, #ingame h1, #ingame p { #ingame a, #ingame h1, #ingame p {
color: @color; color: @color;
font-size: 40px; font-size: 40px;
@@ -138,13 +149,34 @@ body {
div { div {
animation: slideIn 0.5s ease-out forwards; animation: slideIn 0.5s ease-out forwards;
animation-fill-mode: backwards; animation-fill-mode: backwards;
&:nth-child(1) { animation-delay: 0.5s; }
&:nth-child(2) { animation-delay: 1s; } &:nth-child(1) {
&:nth-child(3) { animation-delay: 1.5s; } animation-delay: 0.5s;
&:nth-child(4) { animation-delay: 2s; } }
&:nth-child(5) { animation-delay: 2.5s; }
&:nth-child(6) { animation-delay: 3s; } &:nth-child(2) {
&:nth-child(7) { animation-delay: 3.5s; } animation-delay: 1s;
}
&:nth-child(3) {
animation-delay: 1.5s;
}
&:nth-child(4) {
animation-delay: 2s;
}
&:nth-child(5) {
animation-delay: 2.5s;
}
&:nth-child(6) {
animation-delay: 3s;
}
&:nth-child(7) {
animation-delay: 3.5s;
}
} }
} }
@@ -153,10 +185,12 @@ body {
flex-direction: column; flex-direction: column;
justify-content: flex-end; justify-content: flex-end;
} }
#playedcardplayer p { #playedcardplayer p {
font-size: 12px; font-size: 12px;
height: 4%; height: 4%;
} }
#playedcardplayer img { #playedcardplayer img {
height: 90%; height: 90%;
} }
@@ -168,43 +202,52 @@ body {
width: 100%; width: 100%;
justify-content: space-between; justify-content: space-between;
} }
#firstCardObject { #firstCardObject {
display: flex; display: flex;
flex-direction: column; flex-direction: column;
margin-right: 4%; margin-right: 4%;
} }
#firstCardObject img { #firstCardObject img {
height: 90%; height: 90%;
} }
#firstCardObject p { #firstCardObject p {
height: 10%; height: 10%;
font-size: 20px; font-size: 20px;
} }
#nextPlayers { #nextPlayers {
display: flex; display: flex;
flex-direction: column; flex-direction: column;
align-items: center; align-items: center;
height: 0; height: 0;
p { p {
margin-top: 0; margin-top: 0;
margin-bottom: 0; margin-bottom: 0;
} }
} }
#invisible { #invisible {
visibility: hidden; visibility: hidden;
} }
#selecttrumpsuit { #selecttrumpsuit {
display: flex; display: flex;
flex-direction: column; flex-direction: column;
align-items: center; align-items: center;
height: 100%; height: 100%;
} }
#rules { #rules {
color: @color; color: @color;
font-size: 1.5em; font-size: 1.5em;
font-family: Arial, serif; font-family: Arial, serif;
} }
.score-table { .score-table {
background-color: rgba(255, 255, 255, 0.1); background-color: rgba(255, 255, 255, 0.1);
border-radius: 8px; border-radius: 8px;
@@ -213,11 +256,13 @@ body {
backdrop-filter: blur(8px); backdrop-filter: blur(8px);
box-shadow: 0 4px 6px rgba(0, 0, 0, 0.1); box-shadow: 0 4px 6px rgba(0, 0, 0, 0.1);
} }
.score-header { .score-header {
font-weight: bold; font-weight: bold;
color: #000000; color: #000000;
border-bottom: 1px solid rgba(255, 255, 255, 0.3); border-bottom: 1px solid rgba(255, 255, 255, 0.3);
} }
.score-row { .score-row {
color: #000000; color: #000000;
} }

View File

@@ -15,13 +15,6 @@ class AuthAction @Inject()(val sessionManager: SessionManager, val parser: BodyP
override def executionContext: ExecutionContext = ec override def executionContext: ExecutionContext = ec
protected def getUserFromSession(request: RequestHeader): Option[User] = {
val session = request.cookies.get("sessionId")
if (session.isDefined)
return sessionManager.getUserBySession(session.get.value)
None
}
override def invokeBlock[A]( override def invokeBlock[A](
request: Request[A], request: Request[A],
block: AuthenticatedRequest[A] => Future[Result] block: AuthenticatedRequest[A] => Future[Result]
@@ -33,5 +26,12 @@ class AuthAction @Inject()(val sessionManager: SessionManager, val parser: BodyP
Future.successful(Results.Redirect(routes.UserController.login())) Future.successful(Results.Redirect(routes.UserController.login()))
} }
} }
protected def getUserFromSession(request: RequestHeader): Option[User] = {
val session = request.cookies.get("sessionId")
if (session.isDefined)
return sessionManager.getUserBySession(session.get.value)
None
}
} }

View File

@@ -8,6 +8,7 @@ import de.knockoutwhist.utils.events.EventListener
class WebApplicationConfiguration extends DefaultConfiguration { class WebApplicationConfiguration extends DefaultConfiguration {
override def uis: Set[UI] = Set() override def uis: Set[UI] = Set()
override def listener: Set[EventListener] = Set(DelayHandler) override def listener: Set[EventListener] = Set(DelayHandler)
} }

View File

@@ -1,7 +1,7 @@
package controllers package controllers
import auth.{AuthAction, AuthenticatedRequest} import auth.{AuthAction, AuthenticatedRequest}
import de.knockoutwhist.control.GameState.{FinishedMatch, InGame, Lobby, SelectTrump, TieBreak} import de.knockoutwhist.control.GameState.*
import exceptions.* import exceptions.*
import logic.PodManager import logic.PodManager
import logic.game.GameLobby import logic.game.GameLobby
@@ -24,6 +24,23 @@ class IngameController @Inject() (
implicit val ec: ExecutionContext implicit val ec: ExecutionContext
) extends AbstractController(cc) { ) extends AbstractController(cc) {
def game(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
val game = PodManager.getGame(gameId)
game match {
case Some(g) =>
val results = Try {
returnInnerHTML(g, request.user)
}
if (results.isSuccess) {
Ok(views.html.main("In-Game - Knockout Whist")(results.get))
} else {
InternalServerError(results.failed.get.getMessage)
}
case None =>
Redirect(routes.MainMenuController.mainMenu())
}
}
def returnInnerHTML(gameLobby: GameLobby, user: User): Html = { def returnInnerHTML(gameLobby: GameLobby, user: User): Html = {
gameLobby.logic.getCurrentState match { gameLobby.logic.getCurrentState match {
case Lobby => views.html.lobby.lobby(Some(user), gameLobby) case Lobby => views.html.lobby.lobby(Some(user), gameLobby)
@@ -52,22 +69,6 @@ class IngameController @Inject() (
} }
} }
def game(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
val game = PodManager.getGame(gameId)
game match {
case Some(g) =>
val results = Try {
returnInnerHTML(g, request.user)
}
if (results.isSuccess) {
Ok(views.html.main("In-Game - Knockout Whist")(results.get))
} else {
InternalServerError(results.failed.get.getMessage)
}
case None =>
Redirect(routes.MainMenuController.mainMenu())
}
}
def startGame(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] => def startGame(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
val game = PodManager.getGame(gameId) val game = PodManager.getGame(gameId)
val result = Try { val result = Try {
@@ -109,6 +110,7 @@ class IngameController @Inject() (
} }
} }
} }
def kickPlayer(gameId: String, playerToKick: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] => def kickPlayer(gameId: String, playerToKick: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
val game = PodManager.getGame(gameId) val game = PodManager.getGame(gameId)
val playerToKickUUID = UUID.fromString(playerToKick) val playerToKickUUID = UUID.fromString(playerToKick)
@@ -127,6 +129,7 @@ class IngameController @Inject() (
)) ))
} }
} }
def leaveGame(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] => def leaveGame(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
val game = PodManager.getGame(gameId) val game = PodManager.getGame(gameId)
val result = Try { val result = Try {
@@ -135,7 +138,8 @@ class IngameController @Inject() (
if (result.isSuccess) { if (result.isSuccess) {
Ok(Json.obj( Ok(Json.obj(
"status" -> "success", "status" -> "success",
"redirectUrl" -> routes.MainMenuController.mainMenu().url "redirectUrl" -> routes.MainMenuController.mainMenu().url,
"content" -> views.html.mainmenu.creategame(Some(request.user)).toString
)) ))
} else { } else {
InternalServerError(Json.obj( InternalServerError(Json.obj(
@@ -216,6 +220,7 @@ class IngameController @Inject() (
} }
} }
} }
def playDogCard(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] => { def playDogCard(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] => {
val game = PodManager.getGame(gameId) val game = PodManager.getGame(gameId)
game match { game match {
@@ -280,6 +285,7 @@ class IngameController @Inject() (
} }
} }
} }
def playTrump(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] => def playTrump(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
val game = PodManager.getGame(gameId) val game = PodManager.getGame(gameId)
game match { game match {
@@ -332,6 +338,7 @@ class IngameController @Inject() (
NotFound("Game not found") NotFound("Game not found")
} }
} }
def playTie(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] => def playTie(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
val game = PodManager.getGame(gameId) val game = PodManager.getGame(gameId)
game match { game match {

View File

@@ -17,15 +17,6 @@ class JavaScriptRoutingController @Inject()(
routes.javascript.MainMenuController.createGame, routes.javascript.MainMenuController.createGame,
routes.javascript.MainMenuController.joinGame, routes.javascript.MainMenuController.joinGame,
routes.javascript.MainMenuController.navSPA, routes.javascript.MainMenuController.navSPA,
routes.javascript.IngameController.startGame,
routes.javascript.IngameController.kickPlayer,
routes.javascript.IngameController.leaveGame,
routes.javascript.IngameController.playCard,
routes.javascript.IngameController.playDogCard,
routes.javascript.IngameController.playTrump,
routes.javascript.IngameController.playTie,
routes.javascript.IngameController.returnToLobby,
routes.javascript.PollingController.polling,
routes.javascript.UserController.login_Post routes.javascript.UserController.login_Post
) )
).as("text/javascript") ).as("text/javascript")

View File

@@ -1,152 +0,0 @@
package controllers
import auth.{AuthAction, AuthenticatedRequest}
import controllers.PollingController.{scheduler, timeoutDuration}
import de.knockoutwhist.cards.Hand
import de.knockoutwhist.player.AbstractPlayer
import logic.PodManager
import logic.game.{GameLobby, PollingEvents}
import logic.game.PollingEvents.{CardPlayed, LobbyCreation, LobbyUpdate, NewRound, NewTrick, ReloadEvent}
import model.sessions.UserSession
import model.users.User
import play.api.libs.json.{JsArray, JsValue, Json}
import play.api.mvc.{AbstractController, Action, AnyContent, ControllerComponents, Result}
import util.WebUIUtils
import javax.inject.{Inject, Singleton}
import scala.concurrent.{ExecutionContext, Future}
import java.util.concurrent.{Executors, ScheduledExecutorService, TimeUnit}
import scala.concurrent.duration.*
object PollingController {
private val scheduler: ScheduledExecutorService = Executors.newSingleThreadScheduledExecutor()
private val timeoutDuration = 25.seconds
}
@Singleton
class PollingController @Inject() (
val cc: ControllerComponents,
val authAction: AuthAction,
val ingameController: IngameController,
implicit val ec: ExecutionContext
) extends AbstractController(cc) {
private def buildCardPlayResponse(game: GameLobby, hand: Option[Hand], player: AbstractPlayer, newRound: Boolean): JsValue = {
val currentRound = game.logic.getCurrentRound.get
val currentTrick = game.logic.getCurrentTrick.get
val trickCardsJson = Json.toJson(
currentTrick.cards.map { case (card, player) =>
Json.obj("cardId" -> WebUIUtils.cardtoString(card), "player" -> player.name)
}
)
val scoreTableJson = Json.toJson(
game.getLogic.getPlayerQueue.get.toList.map { player =>
Json.obj(
"name" -> player.name,
"tricks" -> currentRound.tricklist.count(_.winner.contains(player))
)
}
)
val stringHand = hand.map { h =>
val cardStrings = h.cards.map(WebUIUtils.cardtoString)
Json.toJson(cardStrings).as[JsArray]
}.getOrElse(Json.arr())
val firstCardId = currentTrick.firstCard.map(WebUIUtils.cardtoString).getOrElse("BLANK")
val nextPlayer = game.getLogic.getPlayerQueue.get.duplicate().nextPlayer().name
Json.obj(
"status" -> "cardPlayed",
"animation" -> newRound,
"handData" -> stringHand,
"dog" -> player.isInDogLife,
"currentPlayerName" -> game.logic.getCurrentPlayer.get.name,
"trumpSuit" -> currentRound.trumpSuit.toString,
"trickCards" -> trickCardsJson,
"scoreTable" -> scoreTableJson,
"firstCardId" -> firstCardId,
"nextPlayer" -> nextPlayer,
"yourTurn" -> (game.logic.getCurrentPlayer.get == player)
)
}
private def buildLobbyUsersResponse(game: GameLobby, userSession: UserSession): JsValue = {
Json.obj(
"status" -> "lobbyUpdate",
"host" -> userSession.host,
"users" -> game.getUsers.map(u => Json.obj(
"name" -> u.name,
"id" -> u.id,
"self" -> (u.id == userSession.id)
)),
"maxPlayers" -> game.maxPlayers
)
}
def handleEvent(event: PollingEvents, game: GameLobby, userSession: UserSession): Result = {
event match {
case NewRound =>
val player = game.getPlayerByUser(userSession.user)
val hand = player.currentHand()
val jsonResponse = buildCardPlayResponse(game, hand, player, true)
Ok(jsonResponse)
case NewTrick =>
val player = game.getPlayerByUser(userSession.user)
val hand = player.currentHand()
val jsonResponse = buildCardPlayResponse(game, hand, player, false)
Ok(jsonResponse)
case CardPlayed =>
val player = game.getPlayerByUser(userSession.user)
val hand = player.currentHand()
val jsonResponse = buildCardPlayResponse(game, hand, player, false)
Ok(jsonResponse)
case LobbyUpdate =>
Ok(buildLobbyUsersResponse(game, userSession))
case ReloadEvent =>
val jsonResponse = Json.obj(
"status" -> "reloadEvent",
"redirectUrl" -> routes.IngameController.game(game.id).url,
"content" -> ingameController.returnInnerHTML(game, userSession.user).toString
)
Ok(jsonResponse)
}
}
def polling(gameId: String): Action[AnyContent] = authAction.async { implicit request: AuthenticatedRequest[AnyContent] =>
val playerId = request.user.id
PodManager.getGame(gameId) match {
case Some(game) =>
val playerEventQueue = game.getEventsOfPlayer(playerId)
if (playerEventQueue.nonEmpty) {
val event = playerEventQueue.dequeue()
Future.successful(handleEvent(event, game, game.getUserSession(playerId)))
} else {
val eventPromise = game.registerWaiter(playerId)
val scheduledFuture = scheduler.schedule(
new Runnable {
override def run(): Unit =
eventPromise.tryFailure(new java.util.concurrent.TimeoutException("Polling Timeout"))
},
timeoutDuration.toMillis,
TimeUnit.MILLISECONDS
)
eventPromise.future.map { event =>
scheduledFuture.cancel(false)
game.removeWaiter(playerId)
handleEvent(event, game, game.getUserSession(playerId))
}.recover {
case _: Throwable =>
game.removeWaiter(playerId)
NoContent
}
}
case None =>
Future.successful(NotFound("Game not found."))
}
}
}

View File

@@ -20,13 +20,6 @@ class WebsocketController @Inject()(
val sessionManger: SessionManager, val sessionManger: SessionManager,
)(implicit system: ActorSystem, mat: Materializer) extends AbstractController(cc) { )(implicit system: ActorSystem, mat: Materializer) extends AbstractController(cc) {
object KnockOutWebSocketActorFactory {
def create(out: ActorRef, userSession: UserSession): Props = {
Props(new UserWebsocketActor(out, userSession))
}
}
def socket(): WebSocket = WebSocket.accept[String, String] { request => def socket(): WebSocket = WebSocket.accept[String, String] { request =>
val session = request.cookies.get("sessionId") val session = request.cookies.get("sessionId")
if (session.isEmpty) throw new Exception("No session cookie found") if (session.isEmpty) throw new Exception("No session cookie found")
@@ -42,5 +35,11 @@ class WebsocketController @Inject()(
} }
} }
object KnockOutWebSocketActorFactory {
def create(out: ActorRef, userSession: UserSession): Props = {
Props(new UserWebsocketActor(out, userSession))
}
}
} }

View File

@@ -43,12 +43,6 @@ object PodManager {
sessions.get(gameId) sessions.get(gameId)
} }
private[logic] def removeGame(gameId: String): Unit = {
sessions.remove(gameId)
// Also remove all user sessions associated with this game
userSession.filterInPlace((_, v) => v != gameId)
}
def registerUserToGame(user: User, gameId: String): Boolean = { def registerUserToGame(user: User, gameId: String): Boolean = {
if (sessions.contains(gameId)) { if (sessions.contains(gameId)) {
userSession += (user -> gameId) userSession += (user -> gameId)
@@ -69,6 +63,11 @@ object PodManager {
} }
} }
private[logic] def removeGame(gameId: String): Unit = {
sessions.remove(gameId)
// Also remove all user sessions associated with this game
userSession.filterInPlace((_, v) => v != gameId)
}
} }

View File

@@ -2,25 +2,23 @@ package logic.game
import de.knockoutwhist.cards.{Hand, Suit} import de.knockoutwhist.cards.{Hand, Suit}
import de.knockoutwhist.control.GameLogic import de.knockoutwhist.control.GameLogic
import de.knockoutwhist.control.GameState.{InGame, Lobby, MainMenu} import de.knockoutwhist.control.GameState.{Lobby, MainMenu}
import de.knockoutwhist.control.controllerBaseImpl.sublogic.util.{MatchUtil, PlayerUtil} import de.knockoutwhist.control.controllerBaseImpl.sublogic.util.{MatchUtil, PlayerUtil}
import de.knockoutwhist.events.global.tie.TieTurnEvent import de.knockoutwhist.events.global.{GameStateChangeEvent, SessionClosed}
import de.knockoutwhist.events.global.{CardPlayedEvent, GameStateChangeEvent, NewTrickEvent, SessionClosed} import de.knockoutwhist.events.player.PlayerEvent
import de.knockoutwhist.events.player.{PlayerEvent, ReceivedHandEvent}
import de.knockoutwhist.player.Playertype.HUMAN import de.knockoutwhist.player.Playertype.HUMAN
import de.knockoutwhist.player.{AbstractPlayer, PlayerFactory} import de.knockoutwhist.player.{AbstractPlayer, PlayerFactory}
import de.knockoutwhist.rounds.{Match, Round, Trick} import de.knockoutwhist.rounds.{Match, Round, Trick}
import de.knockoutwhist.utils.events.{EventListener, SimpleEvent} import de.knockoutwhist.utils.events.{EventListener, SimpleEvent}
import exceptions.* import exceptions.*
import logic.PodManager import logic.PodManager
import logic.game.PollingEvents.{CardPlayed, LobbyCreation, LobbyUpdate, NewRound, NewTrick, ReloadEvent}
import model.sessions.{InteractionType, UserSession} import model.sessions.{InteractionType, UserSession}
import model.users.User import model.users.User
import play.api.libs.json.{JsObject, Json}
import java.util.UUID import java.util.UUID
import scala.collection.mutable import scala.collection.mutable
import scala.collection.mutable.ListBuffer import scala.collection.mutable.ListBuffer
import scala.concurrent.Promise as ScalaPromise
class GameLobby private( class GameLobby private(
val logic: GameLogic, val logic: GameLogic,
@@ -31,38 +29,9 @@ class GameLobby private(
) extends EventListener { ) extends EventListener {
private val users: mutable.Map[UUID, UserSession] = mutable.Map() private val users: mutable.Map[UUID, UserSession] = mutable.Map()
private val eventsPerPlayer: mutable.Map[UUID, mutable.Queue[PollingEvents]] = mutable.Map()
private val waitingPromises: mutable.Map[UUID, ScalaPromise[PollingEvents]] = mutable.Map()
private val lock = new Object
lock.synchronized {
logic.addListener(this) logic.addListener(this)
logic.createSession() logic.createSession()
}
def registerWaiter(playerId: UUID): ScalaPromise[PollingEvents] = {
val promise = ScalaPromise[PollingEvents]()
lock.synchronized {
val queue = eventsPerPlayer.getOrElseUpdate(playerId, mutable.Queue())
if (queue.nonEmpty) {
val evt = queue.dequeue()
promise.success(evt)
promise
} else {
waitingPromises.put(playerId, promise)
promise
}
}
}
def removeWaiter(playerId: UUID): Unit = {
lock.synchronized {
waitingPromises.remove(playerId)
}
}
def addUser(user: User): UserSession = { def addUser(user: User): UserSession = {
if (users.size >= maxPlayers) throw new GameFullException("The game is full!") if (users.size >= maxPlayers) throw new GameFullException("The game is full!")
@@ -75,57 +44,27 @@ class GameLobby private(
) )
users += (user.id -> userSession) users += (user.id -> userSession)
PodManager.registerUserToGame(user, id) PodManager.registerUserToGame(user, id)
addToQueue(LobbyUpdate) //TODO : transmit Lobby Update transmitToAll()
userSession userSession
} }
override def listen(event: SimpleEvent): Unit = { override def listen(event: SimpleEvent): Unit = {
event match { event match {
case event: ReceivedHandEvent =>
addToQueue(NewRound)
users.get(event.playerId).foreach(session => session.updatePlayer(event))
case event: CardPlayedEvent =>
addToQueue(CardPlayed)
case event: TieTurnEvent =>
addToQueue(ReloadEvent)
users.get(event.player.id).foreach(session => session.updatePlayer(event))
case event: PlayerEvent => case event: PlayerEvent =>
users.get(event.playerId).foreach(session => session.updatePlayer(event)) users.get(event.playerId).foreach(session => session.updatePlayer(event))
case event: NewTrickEvent =>
addToQueue(NewTrick)
case event: GameStateChangeEvent => case event: GameStateChangeEvent =>
if (event.oldState == MainMenu && event.newState == Lobby) { if (event.oldState == MainMenu && event.newState == Lobby) {
return return
} }
addToQueue(ReloadEvent)
users.values.foreach(session => session.updatePlayer(event))
case event: SessionClosed =>
users.values.foreach(session => session.updatePlayer(event)) users.values.foreach(session => session.updatePlayer(event))
case event: SimpleEvent => case event: SimpleEvent =>
users.values.foreach(session => session.updatePlayer(event)) users.values.foreach(session => session.updatePlayer(event))
} }
} }
private def addToQueue(event: PollingEvents): Unit = {
lock.synchronized {
users.keys.foreach { playerId =>
val q = eventsPerPlayer.getOrElseUpdate(playerId, mutable.Queue())
q.enqueue(event)
}
val waiterIds = waitingPromises.keys.toList
waiterIds.foreach { playerId =>
val q = eventsPerPlayer.getOrElseUpdate(playerId, mutable.Queue())
if (q.nonEmpty) {
val evt = q.dequeue()
val p = waitingPromises.remove(playerId)
p.foreach(_.success(evt))
}
}
}
}
/** /**
* Start the game if the user is the host. * Start the game if the user is the host.
*
* @param user the user who wants to start the game. * @param user the user who wants to start the game.
*/ */
def startGame(user: User): Unit = { def startGame(user: User): Unit = {
@@ -152,6 +91,7 @@ class GameLobby private(
/** /**
* Remove the user from the game lobby. * Remove the user from the game lobby.
*
* @param user the user who wants to leave the game. * @param user the user who wants to leave the game.
*/ */
def leaveGame(userId: UUID): Unit = { def leaveGame(userId: UUID): Unit = {
@@ -165,13 +105,21 @@ class GameLobby private(
PodManager.removeGame(id) PodManager.removeGame(id)
return return
} }
sessionOpt.get.websocketActor.foreach(act => act.transmitJsonToClient(Json.obj(
"id" -> "-1",
"event" -> "SessionClosed",
"data" -> Json.obj(
"reason" -> "You left the game (or got kicked)."
)
)))
users.remove(userId) users.remove(userId)
PodManager.unregisterUserFromGame(sessionOpt.get.user) PodManager.unregisterUserFromGame(sessionOpt.get.user)
addToQueue(LobbyUpdate) //TODO: transmit Lobby Update transmitToAll()
} }
/** /**
* Play a card from the player's hand. * Play a card from the player's hand.
*
* @param userSession the user session of the player. * @param userSession the user session of the player.
* @param cardIndex the index of the card in the player's hand. * @param cardIndex the index of the card in the player's hand.
*/ */
@@ -189,8 +137,33 @@ class GameLobby private(
logic.playerInputLogic.receivedCard(card) logic.playerInputLogic.receivedCard(card)
} }
private def getHand(player: AbstractPlayer): Hand = {
val handOption = player.currentHand()
if (handOption.isEmpty) {
throw new IllegalStateException("You have no cards!")
}
handOption.get
}
private def getRound: Round = {
val roundOpt = logic.getCurrentRound
if (roundOpt.isEmpty) {
throw new IllegalStateException("No round is currently running!")
}
roundOpt.get
}
private def getTrick: Trick = {
val trickOpt = logic.getCurrentTrick
if (trickOpt.isEmpty) {
throw new IllegalStateException("No trick is currently running!")
}
trickOpt.get
}
/** /**
* Play a card from the player's hand while in dog life or skip the round. * Play a card from the player's hand while in dog life or skip the round.
*
* @param userSession the user session of the player. * @param userSession the user session of the player.
* @param cardIndex the index of the card in the player's hand or -1 if the player wants to skip the round. * @param cardIndex the index of the card in the player's hand or -1 if the player wants to skip the round.
*/ */
@@ -214,6 +187,7 @@ class GameLobby private(
/** /**
* Select the trump suit for the round. * Select the trump suit for the round.
*
* @param userSession the user session of the player. * @param userSession the user session of the player.
* @param trumpIndex the index of the trump suit. * @param trumpIndex the index of the trump suit.
*/ */
@@ -225,6 +199,19 @@ class GameLobby private(
logic.playerInputLogic.receivedTrumpSuit(selectedTrump) logic.playerInputLogic.receivedTrumpSuit(selectedTrump)
} }
//-------------------
private def getPlayerInteractable(userSession: UserSession, iType: InteractionType): AbstractPlayer = {
if (!userSession.lock.isHeldByCurrentThread) {
throw new IllegalStateException("The user session is not locked!")
}
if (userSession.canInteract.isEmpty || userSession.canInteract.get != iType) {
throw new NotInteractableException("You can't play a card!")
}
getPlayerBySession(userSession)
}
/** /**
* *
* @param userSession * @param userSession
@@ -249,8 +236,9 @@ class GameLobby private(
logic.createSession() logic.createSession()
} }
def getPlayerByUser(user: User): AbstractPlayer = {
//------------------- getPlayerBySession(getUserSession(user.id))
}
def getUserSession(userId: UUID): UserSession = { def getUserSession(userId: UUID): UserSession = {
val sessionOpt = users.get(userId) val sessionOpt = users.get(userId)
@@ -260,20 +248,6 @@ class GameLobby private(
sessionOpt.get sessionOpt.get
} }
def getPlayerByUser(user: User): AbstractPlayer = {
getPlayerBySession(getUserSession(user.id))
}
def getPlayers: mutable.Map[UUID, UserSession] = {
users.clone()
}
def getLogic: GameLogic = {
logic
}
def getEventsOfPlayer(playerId: UUID): mutable.Queue[PollingEvents] = {
eventsPerPlayer.getOrElseUpdate(playerId, mutable.Queue())
}
private def getPlayerBySession(userSession: UserSession): AbstractPlayer = { private def getPlayerBySession(userSession: UserSession): AbstractPlayer = {
val playerOption = getMatch.totalplayers.find(_.id == userSession.id) val playerOption = getMatch.totalplayers.find(_.id == userSession.id)
if (playerOption.isEmpty) { if (playerOption.isEmpty) {
@@ -282,24 +256,6 @@ class GameLobby private(
playerOption.get playerOption.get
} }
private def getPlayerInteractable(userSession: UserSession, iType: InteractionType): AbstractPlayer = {
if (!userSession.lock.isHeldByCurrentThread) {
throw new IllegalStateException("The user session is not locked!")
}
if (userSession.canInteract.isEmpty || userSession.canInteract.get != iType) {
throw new NotInteractableException("You can't play a card!")
}
getPlayerBySession(userSession)
}
private def getHand(player: AbstractPlayer): Hand = {
val handOption = player.currentHand()
if (handOption.isEmpty) {
throw new IllegalStateException("You have no cards!")
}
handOption.get
}
private def getMatch: Match = { private def getMatch: Match = {
val matchOpt = logic.getCurrentMatch val matchOpt = logic.getCurrentMatch
if (matchOpt.isEmpty) { if (matchOpt.isEmpty) {
@@ -308,26 +264,24 @@ class GameLobby private(
matchOpt.get matchOpt.get
} }
private def getRound: Round = { def getPlayers: mutable.Map[UUID, UserSession] = {
val roundOpt = logic.getCurrentRound users.clone()
if (roundOpt.isEmpty) {
throw new IllegalStateException("No round is currently running!")
}
roundOpt.get
} }
private def getTrick: Trick = { def getLogic: GameLogic = {
val trickOpt = logic.getCurrentTrick logic
if (trickOpt.isEmpty) {
throw new IllegalStateException("No trick is currently running!")
}
trickOpt.get
} }
def getUsers: Set[User] = { def getUsers: Set[User] = {
users.values.map(d => d.user).toSet users.values.map(d => d.user).toSet
} }
private def transmitToAll(event: JsObject): Unit = {
users.values.foreach(session => {
session.websocketActor.foreach(act => act.transmitJsonToClient(event))
})
}
} }
object GameLobby { object GameLobby {

View File

@@ -1,10 +0,0 @@
package logic.game
enum PollingEvents {
case CardPlayed
case NewRound
case NewTrick
case ReloadEvent
case LobbyUpdate
case LobbyCreation
}

View File

@@ -8,7 +8,9 @@ import model.users.User
trait SessionManager { trait SessionManager {
def createSession(user: User): String def createSession(user: User): String
def getUserBySession(sessionId: String): Option[User] def getUserBySession(sessionId: String): Option[User]
def invalidateSession(sessionId: String): Unit def invalidateSession(sessionId: String): Unit
} }

View File

@@ -8,9 +8,13 @@ import model.users.User
trait UserManager { trait UserManager {
def addUser(name: String, password: String): Boolean def addUser(name: String, password: String): Boolean
def authenticate(name: String, password: String): Option[User] def authenticate(name: String, password: String): Option[User]
def userExists(name: String): Option[User] def userExists(name: String): Option[User]
def userExistsById(id: Long): Option[User] def userExistsById(id: Long): Option[User]
def removeUser(name: String): Boolean def removeUser(name: String): Boolean
} }

View File

@@ -7,7 +7,9 @@ import java.util.UUID
trait PlayerSession { trait PlayerSession {
def id: UUID def id: UUID
def name: String def name: String
def updatePlayer(event: SimpleEvent): Unit def updatePlayer(event: SimpleEvent): Unit
} }

View File

@@ -4,18 +4,16 @@ import de.knockoutwhist.events.player.{RequestCardEvent, RequestTieChoiceEvent,
import de.knockoutwhist.utils.events.SimpleEvent import de.knockoutwhist.utils.events.SimpleEvent
import logic.game.GameLobby import logic.game.GameLobby
import model.users.User import model.users.User
import org.apache.pekko.actor.{Actor, ActorRef} import play.api.libs.json.JsObject
import play.api.libs.json.{JsObject, JsValue, Json}
import util.WebsocketEventMapper
import java.util.UUID import java.util.UUID
import java.util.concurrent.locks.ReentrantLock import java.util.concurrent.locks.ReentrantLock
import scala.util.{Failure, Success, Try} import scala.util.Try
class UserSession(val user: User, val host: Boolean, val gameLobby: GameLobby) extends PlayerSession { class UserSession(val user: User, val host: Boolean, val gameLobby: GameLobby) extends PlayerSession {
val lock: ReentrantLock = ReentrantLock()
var canInteract: Option[InteractionType] = None var canInteract: Option[InteractionType] = None
var websocketActor: Option[UserWebsocketActor] = None var websocketActor: Option[UserWebsocketActor] = None
val lock: ReentrantLock = ReentrantLock()
override def updatePlayer(event: SimpleEvent): Unit = { override def updatePlayer(event: SimpleEvent): Unit = {
event match { event match {

View File

@@ -37,15 +37,6 @@ class UserWebsocketActor(
case other => case other =>
} }
def transmitEventToClient(event: SimpleEvent): Unit = {
val jsonString = WebsocketEventMapper.toJsonString(event)
out ! jsonString
}
private def transmitJsonToClient(jsonObj: JsObject): Unit = {
out ! jsonObj.toString()
}
private def transmitTextToClient(text: String): Unit = { private def transmitTextToClient(text: String): Unit = {
out ! text out ! text
} }
@@ -91,4 +82,13 @@ class UserWebsocketActor(
} }
} }
def transmitJsonToClient(jsonObj: JsObject): Unit = {
out ! jsonObj.toString()
}
def transmitEventToClient(event: SimpleEvent): Unit = {
val jsonString = WebsocketEventMapper.toJsonString(event)
out ! jsonString
}
} }

View File

@@ -12,10 +12,28 @@ import javax.inject.*
@Singleton @Singleton
class JwtKeyProvider @Inject()(config: Configuration) { class JwtKeyProvider @Inject()(config: Configuration) {
private def cleanPem(pem: String): String = val publicKey: RSAPublicKey = {
pem.replaceAll("-----BEGIN (.*)-----", "") val pemOpt = config.getOptional[String]("auth.publicKeyPem")
.replaceAll("-----END (.*)-----", "") val fileOpt = config.getOptional[String]("auth.publicKeyFile")
.replaceAll("\\s", "")
pemOpt.orElse(fileOpt.map { path =>
new String(Files.readAllBytes(Paths.get(path)))
}) match {
case Some(pem) => loadPublicKeyFromPem(pem)
case None => throw new RuntimeException("No RSA public key configured.")
}
}
val privateKey: RSAPrivateKey = {
val pemOpt = config.getOptional[String]("auth.privateKeyPem")
val fileOpt = config.getOptional[String]("auth.privateKeyFile")
pemOpt.orElse(fileOpt.map { path =>
new String(Files.readAllBytes(Paths.get(path)))
}) match {
case Some(pem) => loadPrivateKeyFromPem(pem)
case None => throw new RuntimeException("No RSA private key configured.")
}
}
private def loadPublicKeyFromPem(pem: String): RSAPublicKey = { private def loadPublicKeyFromPem(pem: String): RSAPublicKey = {
val decoded = Base64.getDecoder.decode(cleanPem(pem)) val decoded = Base64.getDecoder.decode(cleanPem(pem))
@@ -29,28 +47,9 @@ class JwtKeyProvider @Inject()(config: Configuration) {
KeyFactory.getInstance("RSA").generatePrivate(spec).asInstanceOf[RSAPrivateKey] KeyFactory.getInstance("RSA").generatePrivate(spec).asInstanceOf[RSAPrivateKey]
} }
val publicKey: RSAPublicKey = { private def cleanPem(pem: String): String =
val pemOpt = config.getOptional[String]("auth.publicKeyPem") pem.replaceAll("-----BEGIN (.*)-----", "")
val fileOpt = config.getOptional[String]("auth.publicKeyFile") .replaceAll("-----END (.*)-----", "")
.replaceAll("\\s", "")
pemOpt.orElse(fileOpt.map { path =>
new String(Files.readAllBytes(Paths.get(path)))
}) match {
case Some(pem) => loadPublicKeyFromPem(pem)
case None => throw new RuntimeException("No RSA public key configured.")
}
}
val privateKey: RSAPrivateKey = {
val pemOpt = config.getOptional[String]("auth.privateKeyPem")
val fileOpt = config.getOptional[String]("auth.privateKeyFile")
pemOpt.orElse(fileOpt.map { path =>
new String(Files.readAllBytes(Paths.get(path)))
}) match {
case Some(pem) => loadPrivateKeyFromPem(pem)
case None => throw new RuntimeException("No RSA private key configured.")
}
}
} }

View File

@@ -44,7 +44,8 @@
<div class="d-flex justify-content-center g-3 mb-5" id="trick-cards-container"> <div class="d-flex justify-content-center g-3 mb-5" id="trick-cards-container">
@for((cardplayed, player) <- gamelobby.getLogic.getCurrentTrick.get.cards) { @for((cardplayed, player) <- gamelobby.getLogic.getCurrentTrick.get.cards) {
<div class="col-auto"> <div class="col-auto">
<div class="card text-center shadow-sm border-0 bg-transparent" style="width: 7rem; backdrop-filter: blur(4px);"> <div class="card text-center shadow-sm border-0 bg-transparent" style="width: 7rem;
backdrop-filter: blur(4px);">
<div class="p-2"> <div class="p-2">
@util.WebUIUtils.cardtoImage(cardplayed) width="100%"/> @util.WebUIUtils.cardtoImage(cardplayed) width="100%"/>
</div> </div>
@@ -63,7 +64,8 @@
<h5 class="fw-semibold mt-4 mb-1">First Card</h5> <h5 class="fw-semibold mt-4 mb-1">First Card</h5>
<div class="d-inline-block border rounded shadow-sm p-1 bg-light" id="first-card-container"> <div class="d-inline-block border rounded shadow-sm p-1 bg-light" id="first-card-container">
@if(gamelobby.getLogic.getCurrentTrick.get.firstCard.isDefined) { @if(gamelobby.getLogic.getCurrentTrick.get.firstCard.isDefined) {
@util.WebUIUtils.cardtoImage(gamelobby.getLogic.getCurrentTrick.get.firstCard.get) width="80px"/> @util.WebUIUtils.cardtoImage(gamelobby.getLogic.getCurrentTrick.get.firstCard.get)
width="80px"/>
} else { } else {
@views.html.render.card.apply("images/cards/1B.png")("Blank Card") width="80px"/> @views.html.render.card.apply("images/cards/1B.png")("Blank Card") width="80px"/>
} }
@@ -71,7 +73,9 @@
</div> </div>
</div> </div>
<div class="row justify-content-center g-2 mt-4 bottom-div" style="backdrop-filter: blur(4px); margin-left: 0; margin-right: 0;"> <div class="row justify-content-center g-2 mt-4 bottom-div" style="backdrop-filter: blur(4px);
margin-left: 0;
margin-right: 0;">
<div class="row justify-content-center ingame-cards-slide @{ <div class="row justify-content-center ingame-cards-slide @{
!gamelobby.logic.getCurrentPlayer.contains(player) ? "inactive" |: "" !gamelobby.logic.getCurrentPlayer.contains(player) ? "inactive" |: ""
}" id="card-slide"> }" id="card-slide">
@@ -82,7 +86,8 @@
</div> </div>
@if(player.isInDogLife) { @if(player.isInDogLife) {
<div class="mt-2"> <div class="mt-2">
<button class="btn btn-danger" onclick="handleSkipDogLife(this, '@gamelobby.id')">Skip Dog Life</button> <button class="btn btn-danger" onclick="handleSkipDogLife(this, '@gamelobby.id')">
Skip Dog Life</button>
</div> </div>
} }
</div> </div>

View File

@@ -18,22 +18,26 @@
<div class="row justify-content-center col-auto mb-5"> <div class="row justify-content-center col-auto mb-5">
<div class="col-auto handcard"> <div class="col-auto handcard">
<div class="btn btn-outline-light p-0 border-0 shadow-none" data-trump="0" style="border-radius: 6px" onclick="handleTrumpSelection(this, '@gamelobby.id')"> <div class="btn btn-outline-light p-0 border-0 shadow-none" data-trump="0" style="border-radius: 6px" onclick="handleTrumpSelection(this, '@gamelobby.id')">
@util.WebUIUtils.cardtoImage(de.knockoutwhist.cards.Card(de.knockoutwhist.cards.CardValue.Ace, de.knockoutwhist.cards.Suit.Spades)) width="120px" style="border-radius: 6px"/> @util.WebUIUtils.cardtoImage(de.knockoutwhist.cards.Card(de.knockoutwhist.cards.CardValue.Ace, de.knockoutwhist.cards.Suit.Spades))
width="120px" style="border-radius: 6px"/>
</div> </div>
</div> </div>
<div class="col-auto handcard"> <div class="col-auto handcard">
<div class="btn btn-outline-light p-0 border-0 shadow-none" data-trump="1" style="border-radius: 6px" onclick="handleTrumpSelection(this, '@gamelobby.id')"> <div class="btn btn-outline-light p-0 border-0 shadow-none" data-trump="1" style="border-radius: 6px" onclick="handleTrumpSelection(this, '@gamelobby.id')">
@util.WebUIUtils.cardtoImage(de.knockoutwhist.cards.Card(de.knockoutwhist.cards.CardValue.Ace, de.knockoutwhist.cards.Suit.Hearts)) width="120px" style="border-radius: 6px"/> @util.WebUIUtils.cardtoImage(de.knockoutwhist.cards.Card(de.knockoutwhist.cards.CardValue.Ace, de.knockoutwhist.cards.Suit.Hearts))
width="120px" style="border-radius: 6px"/>
</div> </div>
</div> </div>
<div class="col-auto handcard"> <div class="col-auto handcard">
<div class="btn btn-outline-light p-0 border-0 shadow-none" data-trump="2" style="border-radius: 6px" onclick="handleTrumpSelection(this, '@gamelobby.id')"> <div class="btn btn-outline-light p-0 border-0 shadow-none" data-trump="2" style="border-radius: 6px" onclick="handleTrumpSelection(this, '@gamelobby.id')">
@util.WebUIUtils.cardtoImage(de.knockoutwhist.cards.Card(de.knockoutwhist.cards.CardValue.Ace, de.knockoutwhist.cards.Suit.Diamonds)) width="120px" style="border-radius: 6px"/> @util.WebUIUtils.cardtoImage(de.knockoutwhist.cards.Card(de.knockoutwhist.cards.CardValue.Ace, de.knockoutwhist.cards.Suit.Diamonds))
width="120px" style="border-radius: 6px"/>
</div> </div>
</div> </div>
<div class="col-auto handcard"> <div class="col-auto handcard">
<div class="btn btn-outline-light p-0 border-0 shadow-none" data-trump="3" style="border-radius: 6px" onclick="handleTrumpSelection(this, '@gamelobby.id')"> <div class="btn btn-outline-light p-0 border-0 shadow-none" data-trump="3" style="border-radius: 6px" onclick="handleTrumpSelection(this, '@gamelobby.id')">
@util.WebUIUtils.cardtoImage(de.knockoutwhist.cards.Card(de.knockoutwhist.cards.CardValue.Ace, de.knockoutwhist.cards.Suit.Clubs)) width="120px" style="border-radius: 6px"/> @util.WebUIUtils.cardtoImage(de.knockoutwhist.cards.Card(de.knockoutwhist.cards.CardValue.Ace, de.knockoutwhist.cards.Suit.Clubs))
width="120px" style="border-radius: 6px"/>
</div> </div>
</div> </div>
</div> </div>
@@ -46,7 +50,8 @@
</div> </div>
} else { } else {
<div class="alert alert-warning" role="alert" aria-live="polite"> <div class="alert alert-warning" role="alert" aria-live="polite">
@gamelobby.logic.getCurrentMatch.get.roundlist.last.winner.get.name is choosing a trumpsuit. The new round will start once a suit is picked. @gamelobby.logic.getCurrentMatch.get.roundlist.last.winner.get.name
is choosing a trumpsuit. The new round will start once a suit is picked.
</div> </div>
} }
</div> </div>

View File

@@ -23,7 +23,10 @@
@if(player.equals(gamelobby.logic.playerTieLogic.currentTiePlayer())) { @if(player.equals(gamelobby.logic.playerTieLogic.currentTiePlayer())) {
@defining(gamelobby.logic.playerTieLogic.highestAllowedNumber()) { maxNum => @defining(gamelobby.logic.playerTieLogic.highestAllowedNumber()) { maxNum =>
<div class="alert alert-info" role="alert" aria-live="polite"> <div class="alert alert-info" role="alert" aria-live="polite">
Pick a number between 1 and @{maxNum + 1}. The resulting card will be your card for the cut. Pick a number between 1 and @{
maxNum + 1
}.
The resulting card will be your card for the cut.
</div> </div>
<div class="row g-2 align-items-center"> <div class="row g-2 align-items-center">
@@ -31,10 +34,13 @@
<label for="tieNumber" class="col-form-label">Your number</label> <label for="tieNumber" class="col-form-label">Your number</label>
</div> </div>
<div class="col-auto"> <div class="col-auto">
<input type="number" id="tieNumber" class="form-control" name="tie" min="1" max="@{maxNum + 1}" placeholder="1" required> <input type="number" id="tieNumber" class="form-control" name="tie" min="1" max="@{
maxNum + 1
}" placeholder="1" required>
</div> </div>
<div class="col-auto"> <div class="col-auto">
<button onclick="selectTie('@gamelobby.id')" class="btn btn-primary">Confirm</button> <button onclick="selectTie('@gamelobby.id')" class="btn btn-primary">
Confirm</button>
</div> </div>
</div> </div>
<h6 class="mt-4 mb-3">Currently Picked Cards</h6> <h6 class="mt-4 mb-3">Currently Picked Cards</h6>
@@ -65,7 +71,8 @@
} }
} else { } else {
<div class="alert alert-warning" role="alert" aria-live="polite"> <div class="alert alert-warning" role="alert" aria-live="polite">
<strong>@gamelobby.logic.playerTieLogic.currentTiePlayer()</strong> is currently picking a number for the cut. <strong>@gamelobby.logic.playerTieLogic.currentTiePlayer()</strong>
is currently picking a number for the cut.
</div> </div>
<h6 class="mt-4 mb-3">Currently Picked Cards</h6> <h6 class="mt-4 mb-3">Currently Picked Cards</h6>

View File

@@ -14,7 +14,8 @@
</div> </div>
<div class="row"> <div class="row">
<div class="col"> <div class="col">
<div class="p-3 text-center fs-4" id="playerAmount">Playeramount: @gamelobby.getPlayers.size / @gamelobby.maxPlayers</div> <div class="p-3 text-center fs-4" id="playerAmount">
Playeramount: @gamelobby.getPlayers.size / @gamelobby.maxPlayers</div>
</div> </div>
</div> </div>
<div class="row justify-content-center align-items-center flex-grow-1"> <div class="row justify-content-center align-items-center flex-grow-1">
@@ -30,7 +31,8 @@
<a href="#" class="btn btn-danger disabled" aria-disabled="true" tabindex="-1">Remove</a> <a href="#" class="btn btn-danger disabled" aria-disabled="true" tabindex="-1">Remove</a>
} else { } else {
<h5 class="card-title">@playersession.name</h5> <h5 class="card-title">@playersession.name</h5>
<div class="btn btn-danger" onclick="removePlayer('@gamelobby.id', '@playersession.id')">Remove</div> <div class="btn btn-danger" onclick="removePlayer('@gamelobby.id', '@playersession.id')">
Remove</div>
} }
</div> </div>
</div> </div>

View File

@@ -25,7 +25,7 @@
</body> </body>
<script src="@routes.JavaScriptRoutingController.javascriptRoutes()" type="text/javascript"></script> <script src="@routes.JavaScriptRoutingController.javascriptRoutes()" type="text/javascript"></script>
<script src="@routes.Assets.versioned("javascripts/main.js")" type="text/javascript"></script> <script src="@routes.Assets.versioned("javascripts/main.js")" type="text/javascript"></script>
<script src="@routes.Assets.versioned("javascripts/ingame.js")" type="text/javascript"></script> <script src="@routes.Assets.versioned("../../public/javascripts/websocket.js")" type="text/javascript"></script>
<script src="https://cdn.jsdelivr.net/npm/bootstrap@@5.3.8/dist/js/bootstrap.bundle.min.js" integrity="sha384-FKyoEForCGlyvwx9Hj09JcYn3nv7wiPVlz7YYwJrWVcXK/BmnVDxM+D2scQbITxI" crossorigin="anonymous"></script> <script src="https://cdn.jsdelivr.net/npm/bootstrap@@5.3.8/dist/js/bootstrap.bundle.min.js" integrity="sha384-FKyoEForCGlyvwx9Hj09JcYn3nv7wiPVlz7YYwJrWVcXK/BmnVDxM+D2scQbITxI" crossorigin="anonymous"></script>
<script src="https://code.jquery.com/jquery-3.6.0.min.js"></script> <script src="https://code.jquery.com/jquery-3.6.0.min.js"></script>
</html> </html>

View File

@@ -13,14 +13,16 @@
<ul class="navbar-nav mb-2 mb-lg-0"> <ul class="navbar-nav mb-2 mb-lg-0">
@if(user.isDefined) { @if(user.isDefined) {
<li class="nav-item"> <li class="nav-item">
<a class="nav-link active" aria-current="page" onclick="navSpa('0', 'Knockout Whist - Create Game'); return false;" href="@routes.MainMenuController.mainMenu()">Create Game</a> <a class="nav-link active" aria-current="page" onclick="navSpa('0', 'Knockout Whist - Create Game'); return false;" href="@routes.MainMenuController.mainMenu()">
Create Game</a>
</li> </li>
<li class="nav-item"> <li class="nav-item">
<a class="nav-link disabled" aria-disabled="true">Lobbies</a> <a class="nav-link disabled" aria-disabled="true">Lobbies</a>
</li> </li>
} }
<li class="nav-item"> <li class="nav-item">
<a class="nav-link active" onclick="navSpa('1', 'Knockout Whist - Rules'); return false;" href="@routes.MainMenuController.rules()">Rules</a> <a class="nav-link active" onclick="navSpa('1', 'Knockout Whist - Rules'); return false;" href="@routes.MainMenuController.rules()">
Rules</a>
</li> </li>
</ul> </ul>
<form class="navbar-nav me-auto mb-2 mb-lg-0" onsubmit="joinGame(); return false;"> <form class="navbar-nav me-auto mb-2 mb-lg-0" onsubmit="joinGame(); return false;">
@@ -38,8 +40,10 @@
<span class="ms-2">@user.get.name</span> <span class="ms-2">@user.get.name</span>
</a> </a>
<ul class="dropdown-menu dropdown-menu-end" aria-labelledby="profileDropdown"> <ul class="dropdown-menu dropdown-menu-end" aria-labelledby="profileDropdown">
<li><a class="dropdown-item disabled" href="#" tabindex="-1" aria-disabled="true">Stats</a></li> <li><a class="dropdown-item disabled" href="#" tabindex="-1" aria-disabled="true">
<li><a class="dropdown-item disabled" href="#" tabindex="-1" aria-disabled="true">Settings</a></li> Stats</a></li>
<li><a class="dropdown-item disabled" href="#" tabindex="-1" aria-disabled="true">
Settings</a></li>
<li><hr class="dropdown-divider"></li> <li><hr class="dropdown-divider"></li>
<li><a class="dropdown-item" href="@routes.UserController.logout()">Logout</a></li> <li><a class="dropdown-item" href="@routes.UserController.logout()">Logout</a></li>
</ul> </ul>

View File

@@ -14,7 +14,8 @@
<file>${application.home:-.}/logs/application.log</file> <file>${application.home:-.}/logs/application.log</file>
<encoder class="PatternLayoutEncoder"> <encoder class="PatternLayoutEncoder">
<charset>UTF-8</charset> <charset>UTF-8</charset>
<pattern>%d{yyyy-MM-dd HH:mm:ss} %highlight(%-5level) %cyan(%logger{36}) %magenta(%X{pekkoSource}) %msg%n</pattern> <pattern>%d{yyyy-MM-dd HH:mm:ss} %highlight(%-5level) %cyan(%logger{36}) %magenta(%X{pekkoSource}) %msg%n
</pattern>
</encoder> </encoder>
</appender> </appender>
@@ -27,7 +28,8 @@
<!-- <withJansi>true</withJansi> --> <!-- <withJansi>true</withJansi> -->
<encoder class="PatternLayoutEncoder"> <encoder class="PatternLayoutEncoder">
<charset>UTF-8</charset> <charset>UTF-8</charset>
<pattern>%d{yyyy-MM-dd HH:mm:ss} %highlight(%-5level) %cyan(%logger{36}) %magenta(%X{pekkoSource}) %msg%n</pattern> <pattern>%d{yyyy-MM-dd HH:mm:ss} %highlight(%-5level) %cyan(%logger{36}) %magenta(%X{pekkoSource}) %msg%n
</pattern>
</encoder> </encoder>
</appender> </appender>

View File

@@ -25,20 +25,6 @@ GET /logout controllers.UserController.logout()
# In-game routes # In-game routes
GET /game/:id controllers.IngameController.game(id: String) GET /game/:id controllers.IngameController.game(id: String)
POST /game/:id/start controllers.IngameController.startGame(id: String)
POST /game/:id/kickPlayer/:playerToKick controllers.IngameController.kickPlayer(id: String, playerToKick: String)
POST /game/:id/trump controllers.IngameController.playTrump(id: String)
POST /game/:id/tie controllers.IngameController.playTie(id: String)
GET /game/:id/leaveGame controllers.IngameController.leaveGame(id: String)
POST /game/:id/playCard controllers.IngameController.playCard(id: String)
POST /game/:id/dogPlayCard controllers.IngameController.playDogCard(id: String)
POST /game/:id/returnToLobby controllers.IngameController.returnToLobby(id: String)
# Polling
GET /polling/:gameId controllers.PollingController.polling(gameId: String)
# Websocket # Websocket
GET /websocket controllers.WebsocketController.socket() GET /websocket controllers.WebsocketController.socket()

View File

@@ -79,206 +79,6 @@
}) })
})() })()
let polling = false;
function pollForUpdates(gameId) {
if (polling) {
console.log("[DEBUG] Polling already in progress. Skipping this cycle.");
return;
}
polling = true;
console.log(`[DEBUG] Starting poll cycle for Game ID: ${gameId} at ${new Date().toISOString()}`);
if (!gameId) {
console.error("[DEBUG] Game ID is missing. Stopping poll.");
return;
}
const $handElement = $('#card-slide');
const $lobbyElement = $('#lobbybackground');
const $mainmenuElement = $('#main-menu-screen')
const $mainbody = $('#main-body')
if (!$handElement.length && !$lobbyElement.length && !$mainmenuElement.length && !$mainbody.length) {
setTimeout(() => { polling = false; pollForUpdates(gameId) }, 1000);
return;
}
const route = jsRoutes.controllers.PollingController.polling(gameId);
$.ajax({
url: route.url,
type: 'GET',
dataType: 'json',
success: (data => {
if (!data) {
console.log("[DEBUG] Received 204 No Content (Timeout). Restarting poll.");
return;
}
if (data.status === "cardPlayed" && data.handData) {
console.log("Event received: Card played. Redrawing hand.");
const newHand = data.handData;
let newHandHTML = '';
$handElement.empty();
if(data.animation) {
$handElement.addClass('ingame-cards-slide');
} else {
$handElement.removeClass('ingame-cards-slide');
}
const dog = data.dog;
newHand.forEach((cardId, index) => {
const cardHtml = `
<div class="col-auto handcard" style="border-radius: 6px">
<div class="btn btn-outline-light p-0 border-0 shadow-none"
data-card-id="${index}"
style="border-radius: 6px"
onclick="handlePlayCard(this, '${gameId}', '${dog}')">
<img src="/assets/images/cards/${cardId}.png" width="120px" style="border-radius: 6px"/>
</div>
</div>
`;
newHandHTML += cardHtml;
});
if (dog) {
newHandHTML += `
<div class="mt-2">
<button class="btn btn-danger" onclick="handleSkipDogLife(this, '${gameId}')">Skip Dog Life</button>
</div>
`;
}
$handElement.html(newHandHTML);
if (data.yourTurn) {
$handElement.removeClass('inactive');
} else {
$handElement.addClass('inactive');
}
$('#current-player-name').text(data.currentPlayerName)
if (data.nextPlayer) {
$('#next-player-name').text(data.nextPlayer);
} else if (nextPlayerElement) {
$('#next-player-name').text("");
} else {
console.warn("[DEBUG] 'current-player-name' element missing in DOM");
}
$('#trump-suit').text(data.trumpSuit);
if ($('#trick-cards-container').length) {
let trickHTML = '';
data.trickCards.forEach(trickCard => {
trickHTML += `
<div class="col-auto">
<div class="card text-center shadow-sm border-0 bg-transparent" style="width: 7rem; backdrop-filter: blur(4px);">
<div class="p-2">
<img src="/assets/images/cards/${trickCard.cardId}.png" width="100%"/>
</div>
<div class="card-body p-2 bg-transparent">
<small class="fw-semibold text-secondary">${trickCard.player}</small>
</div>
</div>
</div>
`;
});
$('#trick-cards-container').html(trickHTML);
}
if ($('#score-table-body').length && data.scoreTable) {
let scoreHTML = '';
scoreHTML += `<h4 class="fw-bold mb-3 text-black">Tricks Won</h4>
<div class="d-flex justify-content-between score-header pb-1">
<div style="width: 50%">PLAYER</div>
<div style="width: 50%">TRICKS</div>
</div>`
data.scoreTable.forEach(score => {
scoreHTML += `
<div class="d-flex justify-content-between score-row pt-1">
<div style="width: 50%" class="text-truncate">${score.name}</div>
<div style="width: 50%">${score.tricks}</div>
</div>
`;
});
$('#score-table-body').html(scoreHTML);
}
const cardId = data.firstCardId;
if ($('#first-card-container').length) {
let imageSrc = '';
let altText = 'First Card';
if (cardId === "BLANK") {
imageSrc = "/assets/images/cards/1B.png";
altText = "Blank Card";
} else {
imageSrc = `/assets/images/cards/${cardId}.png`;
}
const newImageHTML = `
<img src="${imageSrc}" alt="${altText}" width="80px" style="border-radius: 6px"/>
`;
$('#first-card-container').html(newImageHTML);
}
} else if (data.status === "reloadEvent") {
console.log("[DEBUG] Reload event received. Redirecting...");
exchangeBody(data.content, "Knockout Whist - Ingame", data.redirectUrl);
}
else if (data.status === "lobbyUpdate") {
console.log("[DEBUG] Entering 'lobbyUpdate' logic.");
let newHtml = ''
if (data.host) {
data.users.forEach(user => {
const inner = user.self ? `<h5 class="card-title">${user.name} (You)</h5>
<a href="#" class="btn btn-danger disabled" aria-disabled="true" tabindex="-1">Remove</a>`
: ` <h5 class="card-title">${user.name}</h5>
<div class="btn btn-danger" onclick="removePlayer('${gameId}', '${user.id}')">Remove</div>`
newHtml += `<div class="col-auto my-auto m-3">
<div class="card" style="width: 18rem;">
<img src="/assets/images/profile.png" alt="Profile" class="card-img-top w-50 mx-auto mt-3" />
<div class="card-body">
${inner}
</div>
</div>
</div>`
})
} else {
data.users.forEach(user => {
const inner = user.self ? `<h5 class="card-title">${user.name} (You)</h5>` : ` <h5 class="card-title">${user.name}</h5>`
newHtml += `<div class="col-auto my-auto m-3">
<div class="card" style="width: 18rem;">
<img src="/assets/images/profile.png" alt="Profile" class="card-img-top w-50 mx-auto mt-3" />
<div class="card-body">
${inner}
</div>
</div>
</div>`
})
}
$("#players").html(newHtml);
$('#playerAmount').text(`Playeramount: ${data.users.length} / ${data.maxPlayers}`);
} else {
console.warn(`[DEBUG] Received unknown status: ${data.status}`);
}
}),
error: ((jqXHR, textStatus, errorThrown) => {
if (jqXHR.status >= 400) {
console.error(`Server error: ${jqXHR.status}, ${errorThrown}`);
}
else {
console.error(`Something unexpected happened while polling. ${jqXHR.status}, ${errorThrown}`)
}
}),
complete: (() => {
setTimeout(() => { polling = false; pollForUpdates(gameId) }, 200);
})
})
}
function createGameJS() { function createGameJS() {
let lobbyName = $('#lobbyname').val(); let lobbyName = $('#lobbyname').val();
if ($.trim(lobbyName) === "") { if ($.trim(lobbyName) === "") {
@@ -291,26 +91,6 @@ function createGameJS() {
sendGameCreationRequest(jsonObj); sendGameCreationRequest(jsonObj);
} }
function backToLobby(gameId) {
const route = jsRoutes.controllers.IngameController.returnToLobby(gameId);
$.ajax({
url: route.url,
type: route.type,
contentType: 'application/json',
dataType: 'json',
error: ((jqXHR) => {
const errorData = JSON.parse(jqXHR.responseText);
if (errorData && errorData.errorMessage) {
alert(`${errorData.errorMessage}`);
} else {
alert(`An unexpected error occurred. Please try again. Status: ${jqXHR.status}`);
}
})
})
}
function sendGameCreationRequest(dataObject) { function sendGameCreationRequest(dataObject) {
const route = jsRoutes.controllers.MainMenuController.createGame(); const route = jsRoutes.controllers.MainMenuController.createGame();
@@ -344,60 +124,6 @@ function exchangeBody(content, title = "Knockout Whist", url = null) {
document.title = title; document.title = title;
} }
function startGame(gameId) {
sendGameStartRequest(gameId)
}
function sendGameStartRequest(gameId) {
const route = jsRoutes.controllers.IngameController.startGame(gameId);
$.ajax({
url: route.url,
type: route.type,
dataType: 'json',
success: (data => {
if (data.status === 'success') {
window.location.href = data.redirectUrl;
}
}),
error: ((jqXHR) => {
const errorData = JSON.parse(jqXHR.responseText);
if (errorData && errorData.errorMessage) {
alert(`${errorData.errorMessage}`);
} else {
alert(`An unexpected error occurred. Please try again. Status: ${jqXHR.status}`);
}
})
})
}
function removePlayer(gameid, playersessionId) {
sendRemovePlayerRequest(gameid, playersessionId)
}
function sendRemovePlayerRequest(gameId, playersessionId) {
const route = jsRoutes.controllers.IngameController.kickPlayer(gameId, playersessionId);
$.ajax({
url: route.url,
type: route.type,
contentType: 'application/json',
dataType: 'json',
success: (data => {
if (data.status === 'success') {
window.location.href = data.redirectUrl;
}
}),
error: ((jqXHR) => {
const errorData = JSON.parse(jqXHR.responseText);
if (errorData && errorData.errorMessage) {
alert(`${errorData.errorMessage}`);
} else {
alert(`An unexpected error occurred. Please try again. Status: ${jqXHR.status}`);
}
})
})
}
function login() { function login() {
const username = $('#username').val(); const username = $('#username').val();
const password = $('#password').val(); const password = $('#password').val();
@@ -423,7 +149,7 @@ function login() {
}), }),
error: ((jqXHR) => { error: ((jqXHR) => {
const errorData = JSON.parse(jqXHR.responseText); const errorData = JSON.parse(jqXHR.responseText);
if (errorData && errorData.errorMessage) { if (errorData?.errorMessage) {
alert(`${errorData.errorMessage}`); alert(`${errorData.errorMessage}`);
} else { } else {
alert(`An unexpected error occurred. Please try again. Status: ${jqXHR.status}`); alert(`An unexpected error occurred. Please try again. Status: ${jqXHR.status}`);
@@ -455,7 +181,7 @@ function joinGame() {
}), }),
error: ((jqXHR) => { error: ((jqXHR) => {
const errorData = JSON.parse(jqXHR.responseText); const errorData = JSON.parse(jqXHR.responseText);
if (errorData && errorData.errorMessage) { if (errorData?.errorMessage) {
alert(`${errorData.errorMessage}`); alert(`${errorData.errorMessage}`);
} else { } else {
alert(`An unexpected error occurred. Please try again. Status: ${jqXHR.status}`); alert(`An unexpected error occurred. Please try again. Status: ${jqXHR.status}`);
@@ -482,7 +208,7 @@ function navSpa(page, title) {
}), }),
error: ((jqXHR) => { error: ((jqXHR) => {
const errorData = JSON.parse(jqXHR.responseText); const errorData = JSON.parse(jqXHR.responseText);
if (errorData && errorData.errorMessage) { if (errorData?.errorMessage) {
alert(`${errorData.errorMessage}`); alert(`${errorData.errorMessage}`);
} else { } else {
alert(`An unexpected error occurred. Please try again. Status: ${jqXHR.status}`); alert(`An unexpected error occurred. Please try again. Status: ${jqXHR.status}`);
@@ -491,177 +217,3 @@ function navSpa(page, title) {
}); });
return false return false
} }
function selectTie(gameId) {
const route = jsRoutes.controllers.IngameController.playTie(gameId);
const jsonObj = {
tie: $('#tieNumber').val()
};
$.ajax({
url: route.url,
type: route.type,
contentType: 'application/json',
dataType: 'json',
data: JSON.stringify(jsonObj),
error: (jqXHR => {
let error;
try {
error = JSON.parse(jqXHR.responseText);
} catch (e) {
console.error("Failed to parse error response:", e);
}
if (error?.errorMessage) {
alert(`${error.errorMessage}`);
} else {
alert('An unexpected error occurred. Please try again.');
}
})
})
}
function leaveGame(gameId) {
sendLeavePlayerRequest(gameId)
}
function sendLeavePlayerRequest(gameId) {
const route = jsRoutes.controllers.IngameController.leaveGame(gameId);
$.ajax({
url: route.url,
type: route.type,
dataType: 'json',
error: ((jqXHR) => {
const errorData = JSON.parse(jqXHR.responseText);
if (errorData && errorData.errorMessage) {
alert(`${errorData.errorMessage}`);
} else {
alert(`An unexpected error occurred. Please try again. Status: ${jqXHR.status}`);
}
})
})
}
function handleTrumpSelection(cardobject, gameId) {
const trumpId = cardobject.dataset.trump;
const jsonObj = {
trump: trumpId
}
const route = jsRoutes.controllers.IngameController.playTrump(gameId);
$.ajax({
url: route.url,
type: route.type,
contentType: 'application/json',
dataType: 'json',
data: JSON.stringify(jsonObj),
error: (jqXHR => {
let error;
try {
error = JSON.parse(jqXHR.responseText);
} catch (e) {
console.error("Failed to parse error response:", e);
}
if (error?.errorMessage) {
alert(`${error.errorMessage}`);
} else {
alert('An unexpected error occurred. Please try again.');
}
})
})
}
function handlePlayCard(cardobject, gameId, dog = false) {
const cardId = cardobject.dataset.cardId;
const jsonObj = {
cardID: cardId
}
sendPlayCardRequest(jsonObj, gameId, cardobject, dog)
}
function handleSkipDogLife(cardobject, gameId) {
const wiggleKeyframes = [
{ transform: 'translateX(0)' },
{ transform: 'translateX(-5px)' },
{ transform: 'translateX(5px)' },
{ transform: 'translateX(-5px)' },
{ transform: 'translateX(0)' }
];
const wiggleTiming = {
duration: 400,
iterations: 1,
easing: 'ease-in-out',
fill: 'forwards'
};
const route = jsRoutes.controllers.IngameController.playDogCard(gameId);
$.ajax({
url: route.url,
type: route.type,
contentType: 'application/json',
dataType: 'json',
data: JSON.stringify({
cardID: 'skip'
}),
error: (jqXHR => {
let error;
try {
error = JSON.parse(jqXHR.responseText);
} catch (e) {
console.error("Failed to parse error response:", e);
}
if (error?.errorMessage.includes("You can't skip this round!")) {
cardobject.parentElement.animate(wiggleKeyframes, wiggleTiming);
} else if (error?.errorMessage) {
alert(`${error.errorMessage}`);
} else {
alert('An unexpected error occurred. Please try again.');
}
})
})
}
function sendPlayCardRequest(jsonObj, gameId, cardobject, dog) {
const wiggleKeyframes = [
{ transform: 'translateX(0)' },
{ transform: 'translateX(-5px)' },
{ transform: 'translateX(5px)' },
{ transform: 'translateX(-5px)' },
{ transform: 'translateX(0)' }
];
const wiggleTiming = {
duration: 400,
iterations: 1,
easing: 'ease-in-out',
fill: 'forwards'
};
const route = dog === "true" ? jsRoutes.controllers.IngameController.playDogCard(gameId) : jsRoutes.controllers.IngameController.playCard(gameId);
$.ajax({
url: route.url,
type: route.type,
contentType: 'application/json',
dataType: 'json',
data: JSON.stringify(jsonObj),
error: (jqXHR => {
try {
error = JSON.parse(jqXHR.responseText);
} catch (e) {
console.error("Failed to parse error response:", e);
}
if (error?.errorMessage.includes("You can't play this card!")) {
cardobject.parentElement.animate(wiggleKeyframes, wiggleTiming);
} else if (error?.errorMessage) {
alert(`${error.errorMessage}`);
} else {
alert('An unexpected error occurred. Please try again.');
}
})
})
}

View File

@@ -159,8 +159,7 @@ var pJS = function(tag_id, params){
if (pJS.retina_detect && window.devicePixelRatio > 1) { if (pJS.retina_detect && window.devicePixelRatio > 1) {
pJS.canvas.pxratio = window.devicePixelRatio; pJS.canvas.pxratio = window.devicePixelRatio;
pJS.tmp.retina = true; pJS.tmp.retina = true;
} } else {
else{
pJS.canvas.pxratio = 1; pJS.canvas.pxratio = 1;
pJS.tmp.retina = false; pJS.tmp.retina = false;
} }
@@ -181,7 +180,6 @@ var pJS = function(tag_id, params){
}; };
/* ---------- pJS functions - canvas ------------ */ /* ---------- pJS functions - canvas ------------ */
pJS.fn.canvasInit = function () { pJS.fn.canvasInit = function () {
@@ -289,15 +287,13 @@ var pJS = function(tag_id, params){
} }
} }
} } else if (color.value == 'random') {
else if(color.value == 'random'){
this.color.rgb = { this.color.rgb = {
r: (Math.floor(Math.random() * (255 - 0 + 1)) + 0), r: (Math.floor(Math.random() * (255 - 0 + 1)) + 0),
g: (Math.floor(Math.random() * (255 - 0 + 1)) + 0), g: (Math.floor(Math.random() * (255 - 0 + 1)) + 0),
b: (Math.floor(Math.random() * (255 - 0 + 1)) + 0) b: (Math.floor(Math.random() * (255 - 0 + 1)) + 0)
} }
} } else if (typeof (color.value) == 'string') {
else if(typeof(color.value) == 'string'){
this.color = color; this.color = color;
this.color.rgb = hexToRgb(this.color.value); this.color.rgb = hexToRgb(this.color.value);
} }
@@ -364,7 +360,6 @@ var pJS = function(tag_id, params){
this.vy_i = this.vy; this.vy_i = this.vy;
/* if shape is image */ /* if shape is image */
var shape_type = pJS.particles.shape.type; var shape_type = pJS.particles.shape.type;
@@ -393,7 +388,6 @@ var pJS = function(tag_id, params){
} }
}; };
@@ -569,16 +563,14 @@ var pJS = function(tag_id, params){
if (p.x - p.radius > pJS.canvas.w) { if (p.x - p.radius > pJS.canvas.w) {
p.x = new_pos.x_left; p.x = new_pos.x_left;
p.y = Math.random() * pJS.canvas.h; p.y = Math.random() * pJS.canvas.h;
} } else if (p.x + p.radius < 0) {
else if(p.x + p.radius < 0){
p.x = new_pos.x_right; p.x = new_pos.x_right;
p.y = Math.random() * pJS.canvas.h; p.y = Math.random() * pJS.canvas.h;
} }
if (p.y - p.radius > pJS.canvas.h) { if (p.y - p.radius > pJS.canvas.h) {
p.y = new_pos.y_top; p.y = new_pos.y_top;
p.x = Math.random() * pJS.canvas.w; p.x = Math.random() * pJS.canvas.w;
} } else if (p.y + p.radius < 0) {
else if(p.y + p.radius < 0){
p.y = new_pos.y_bottom; p.y = new_pos.y_bottom;
p.x = Math.random() * pJS.canvas.w; p.x = Math.random() * pJS.canvas.w;
} }
@@ -947,10 +939,7 @@ var pJS = function(tag_id, params){
p.y = pos.y; p.y = pos.y;
} }
} } else if (pJS.interactivity.events.onclick.enable && isInArray('repulse', pJS.interactivity.events.onclick.mode)) {
else if(pJS.interactivity.events.onclick.enable && isInArray('repulse', pJS.interactivity.events.onclick.mode)) {
if (!pJS.tmp.repulse_finish) { if (!pJS.tmp.repulse_finish) {
pJS.tmp.repulse_count++; pJS.tmp.repulse_count++;
@@ -1056,7 +1045,6 @@ var pJS = function(tag_id, params){
}; };
/* ---------- pJS functions - vendors ------------ */ /* ---------- pJS functions - vendors ------------ */
pJS.fn.vendors.eventsListeners = function () { pJS.fn.vendors.eventsListeners = function () {
@@ -1078,8 +1066,7 @@ var pJS = function(tag_id, params){
if (pJS.interactivity.el == window) { if (pJS.interactivity.el == window) {
var pos_x = e.clientX, var pos_x = e.clientX,
pos_y = e.clientY; pos_y = e.clientY;
} } else {
else{
var pos_x = e.offsetX || e.clientX, var pos_x = e.offsetX || e.clientX,
pos_y = e.offsetY || e.clientY; pos_y = e.offsetY || e.clientY;
} }
@@ -1126,8 +1113,7 @@ var pJS = function(tag_id, params){
} else { } else {
if (pJS.interactivity.modes.push.particles_nb == 1) { if (pJS.interactivity.modes.push.particles_nb == 1) {
pJS.fn.modes.pushParticles(pJS.interactivity.modes.push.particles_nb, pJS.interactivity.mouse); pJS.fn.modes.pushParticles(pJS.interactivity.modes.push.particles_nb, pJS.interactivity.mouse);
} } else if (pJS.interactivity.modes.push.particles_nb > 1) {
else if(pJS.interactivity.modes.push.particles_nb > 1){
pJS.fn.modes.pushParticles(pJS.interactivity.modes.push.particles_nb); pJS.fn.modes.pushParticles(pJS.interactivity.modes.push.particles_nb);
} }
} }
@@ -1398,8 +1384,6 @@ var pJS = function(tag_id, params){
}; };
/* ---------- pJS - start ------------ */ /* ---------- pJS - start ------------ */
@@ -1408,7 +1392,6 @@ var pJS = function(tag_id, params){
pJS.fn.vendors.start(); pJS.fn.vendors.start();
}; };
/* ---------- global functions - vendors ------------ */ /* ---------- global functions - vendors ------------ */

View File

@@ -5,10 +5,11 @@ const handlers = new Map(); // eventType -> handler(data) -> (value|Promise)
let timer = null; let timer = null;
// helper to attach message/error/close handlers to a socket // helper to attach message/error/close handlers to a socket
function setupSocketHandlers(socket) { function setupSocketHandlers(socket) {
socket.onmessage = (event) => { socket.onmessage = (event) => {
console.debug("SERVER RESPONSE:", event.data); console.debug("SERVER MESSAGE:", event.data);
let msg; let msg;
try { try {
msg = JSON.parse(event.data); msg = JSON.parse(event.data);
@@ -140,7 +141,10 @@ function disconnectWebSocket(code = 1000, reason = "Client disconnect") {
timer = null; timer = null;
} }
if (ws) { if (ws) {
try { ws.close(code, reason); } catch (e) {} try {
ws.close(code, reason);
} catch (e) {
}
ws = null; ws = null;
} }
} }
@@ -175,6 +179,7 @@ function sendEventAndWait(eventType, eventData, timeoutMs = 10000) {
console.debug("SENT (await):", message); console.debug("SENT (await):", message);
return p; return p;
} }
function onEvent(eventType, handler) { function onEvent(eventType, handler) {
handlers.set(eventType, handler); handlers.set(eventType, handler);
} }