feat(api): Implement received hand event handling and UI updates #83

Merged
Janis merged 2 commits from feat/implement-received-hand-event into main 2025-11-24 14:31:31 +01:00
10 changed files with 143 additions and 14 deletions
Showing only changes of commit 3262ccfc06 - Show all commits

View File

@@ -26,6 +26,7 @@ class UserSession(val user: User, val host: Boolean, val gameLobby: GameLobby) e
else canInteract = Some(InteractionType.Card)
case _ =>
}
websocketActor.foreach(_.transmitEventToClient(event))
}
override def id: UUID = user.id

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@@ -61,6 +61,10 @@ class UserWebsocketActor(
))
return
}
val statusOpt = (json \ "status").asOpt[String]
if (statusOpt.isDefined) {
return
}
val event = eventOpt.get
val data = (json \ "data").asOpt[JsObject].getOrElse(Json.obj())
val result = Try {
@@ -83,12 +87,11 @@ class UserWebsocketActor(
}
def transmitJsonToClient(jsonObj: JsObject): Unit = {
out ! jsonObj.toString()
transmitTextToClient(jsonObj.toString())
}
def transmitEventToClient(event: SimpleEvent): Unit = {
val jsonString = WebsocketEventMapper.toJson(event)
out ! jsonString
transmitJsonToClient(WebsocketEventMapper.toJson(event))
}
}

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@@ -1,6 +1,7 @@
package util
import de.knockoutwhist.utils.events.SimpleEvent
import logic.game.GameLobby
import play.api.libs.json.{JsValue, Json}
import tools.jackson.databind.json.JsonMapper
import tools.jackson.module.scala.ScalaModule
@@ -24,10 +25,15 @@ object WebsocketEventMapper {
// Register all custom mappers here
registerCustomMapper(ReceivedHandEventMapper)
def toJson(obj: SimpleEvent): JsValue = {
val data = if (customMappers.contains(obj.id)) {
return customMappers(obj.id).toJson(obj)
}else Json.parse(mapper.writeValueAsString(obj))
def toJson(obj: SimpleEvent, gameLobby: GameLobby): JsValue = {
val data: Option[JsValue] = if (customMappers.contains(obj.id)) {
Some(customMappers(obj.id).toJson(obj))
}else {
None
}
if (data.isEmpty) {
return Json.obj()
}
Json.obj(
"id" -> ("request-" + java.util.UUID.randomUUID().toString),
"event" -> obj.id,

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@@ -1,13 +1,14 @@
package util.mapper
import de.knockoutwhist.events.player.ReceivedHandEvent
import logic.game.GameLobby
import play.api.libs.json.{JsArray, JsObject, Json}
import util.WebUIUtils
object ReceivedHandEventMapper extends SimpleEventMapper[ReceivedHandEvent] {
override def id: String = "ReceivedHandEvent"
override def toJson(event: ReceivedHandEvent): JsObject = {
override def toJson(event: ReceivedHandEvent, gameLobby: GameLobby): JsObject = {
Json.obj(
"dog" -> event.player.isInDogLife,
"hand" -> event.player.currentHand().map(hand => WebUIUtils.handToJson(hand))

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@@ -1,11 +1,12 @@
package util.mapper
import de.knockoutwhist.utils.events.SimpleEvent
import logic.game.GameLobby
import play.api.libs.json.JsObject
trait SimpleEventMapper[T <: SimpleEvent] {
def id: String
def toJson(event: T): JsObject
def toJson(event: T, gameLobby: GameLobby): JsObject
}

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@@ -41,8 +41,8 @@ function setupSocketHandlers(socket) {
if (id && eventType) {
const handler = handlers.get(eventType);
const sendResponse = (respData) => {
const response = {id: id, event: eventType, data: respData === undefined ? {} : respData};
const sendResponse = (result) => {
const response = {id: id, event: eventType, status: result};
if (socket && socket.readyState === WebSocket.OPEN) {
socket.send(JSON.stringify(response));
} else {
@@ -58,10 +58,10 @@ function setupSocketHandlers(socket) {
try {
Promise.resolve(handler(data === undefined ? {} : data))
.then(result => sendResponse(result))
.catch(err => sendResponse({error: err?.message ? err.message : String(err)}));
.then(_ => sendResponse("success"))
.catch(_ => sendResponse("error"));
} catch (err) {
sendResponse({error: err?.message ? err.message : String(err)});
sendResponse("error");
}
}
};