package dto.subDTO import de.knockoutwhist.control.GameLogic case class PlayerQueueDTO(currentPlayer: Option[PlayerDTO], queue: Seq[PlayerDTO]) object PlayerQueueDTO { def apply(logic: GameLogic): PlayerQueueDTO = { val currentPlayerDTO = logic.getCurrentPlayer.map(PlayerDTO(_)) val queueDTO = logic.getPlayerQueue.map(_.duplicate().flatMap(player => Some(PlayerDTO(player))).toSeq) if (queueDTO.isEmpty) { PlayerQueueDTO(currentPlayerDTO, Seq.empty) } else { PlayerQueueDTO(currentPlayerDTO, queueDTO.get) } } }