@import de.knockoutwhist.control.controllerBaseImpl.sublogic.util.TrickUtil @(player: de.knockoutwhist.player.AbstractPlayer, gamelobby: logic.game.GameLobby) @main("Ingame") {
@gamelobby.getLogic.getCurrentPlayer.get.name
@if(!TrickUtil.isOver(gamelobby.getLogic.getCurrentMatch.get, gamelobby.getLogic.getPlayerQueue.get)) {@nextplayer
} }@gamelobby.getLogic.getCurrentRound.get.trumpSuit