@(user: Option[model.users.User], gamelobby: logic.game.GameLobby) @main("Lobby") {
Lobby-Name: @gamelobby.name
Exit
Playeramount: @gamelobby.getPlayers.size / @gamelobby.maxPlayers
@if((gamelobby.getUserSession(user.get.id).host)) {
@for(playersession <- gamelobby.getPlayers.values) {
Profile
@if(playersession.id == user.get.id) {
@playersession.name (You)
Remove } else {
@playersession.name
Remove
}
}
Start Game
} else {
@for(playersession <- gamelobby.getPlayers.values) {
Profile
@if(playersession.id == user.get.id) {
@playersession.name (You)
} else {
@playersession.name
}
}

Waiting for the host to start the game...

Loading...
}
}