Files
KnockOutWhist-Web/knockoutwhistweb/app/views/ingame/ingame.scala.html
Janis a55f0b4b61 fix(api): BAC-23 Remove old polling code (#95)
Reviewed-on: #95
Co-authored-by: Janis <janis.e.20@gmx.de>
Co-committed-by: Janis <janis.e.20@gmx.de>
2025-12-01 20:41:27 +01:00

136 lines
7.3 KiB
HTML

@import de.knockoutwhist.control.controllerBaseImpl.sublogic.util.TrickUtil
@import de.knockoutwhist.utils.Implicits.*
@(player: de.knockoutwhist.player.AbstractPlayer, gamelobby: logic.game.GameLobby)
<div class="lobby-background vh-100">
<main class="game-field-background vh-100 ingame-side-shadow">
<div class="py-5 container-xxl">
<div class="row ms-4 me-4">
<div class="col-4 mt-5 text-start">
<h4 class="fw-semibold mb-1">Current Player</h4>
@if(gamelobby.getLogic.getCurrentPlayer.isDefined) {
<p class="fs-5 text-primary" id="current-player-name">@gamelobby.getLogic.getCurrentPlayer.get.name</p>
}else {
<p class="fs-5 text-primary" id="current-player-name">---</p>
}
@if(gamelobby.getLogic.getPlayerQueue.isDefined && gamelobby.getLogic.getCurrentMatch && !TrickUtil.isOver(gamelobby.getLogic.getCurrentMatch.get, gamelobby.getLogic.getPlayerQueue.get)) {
<h4 class="fw-semibold mb-1" id="next-players-text">Next Players</h4>
<div id="next-players-container">
@for(nextplayer <- gamelobby.getLogic.getPlayerQueue.get.duplicate()) {
<p class="fs-5 text-primary">@nextplayer @if(nextplayer.isInDogLife) {
🐶
}</p>
}
</div>
} else {
<h4 class="fw-semibold mb-1" style="display: none;" id="next-players-text">Next Players</h4>
<div id="next-players-container">
</div>
}
</div>
<div class="col-4 text-center">
<div class="score-table mt-5" id="score-table-body">
<h4 class="fw-bold mb-3 text-black">Tricks Won</h4>
<div class="d-flex justify-content-between score-header pb-1">
<div style="width: 50%">PLAYER</div>
<div style="width: 50%">TRICKS</div>
</div>
@if(gamelobby.getLogic.getPlayerQueue.isDefined) {
@for(player <- gamelobby.getLogic.getPlayerQueue.get.toList.sortBy { p =>
-(gamelobby.getLogic.getCurrentRound.get.tricklist.filter { trick => trick.winner.contains(p) }.size)
}) {
<div class="d-flex justify-content-between score-row pt-1">
<div style="width: 50%" class="text-truncate">@player.name</div>
<div style="width: 50%">
@(gamelobby.getLogic.getCurrentRound.get.tricklist.filter { trick => trick.winner.contains(player) }.size)
</div>
</div>
}
}else{
<div class="d-flex justify-content-between score-row pt-1">
</div>
}
</div>
<div class="d-flex justify-content-center g-3 mb-5" id="trick-cards-container">
@if(gamelobby.getLogic.getCurrentTrick.isEmpty || gamelobby.getLogic.getCurrentTrick.get.cards.isEmpty) {
<div class="col-auto">
</div>
} else {
@for((cardplayed, player) <- gamelobby.getLogic.getCurrentTrick.get.cards) {
<div class="col-auto">
<div class="card text-center shadow-sm border-0 bg-transparent" style="width: 7rem;
backdrop-filter: blur(4px);">
<div class="p-2">
@util.WebUIUtils.cardtoImage(cardplayed) width="100%"/>
</div>
<div class="card-body p-2 bg-transparent">
<small class="fw-semibold text-secondary">@player</small>
</div>
</div>
</div>
}
}
</div>
</div>
<div class="col-4 mt-5 text-end">
<h4 class="fw-semibold mb-1">Trumpsuit</h4>
@if(gamelobby.getLogic.getCurrentRound.isEmpty) {
<p class="fs-5 text-primary" id="trumpsuit">No Trumpsuit</p>
}else {
<p class="fs-5 text-primary" id="trumpsuit">@gamelobby.getLogic.getCurrentRound.get.trumpSuit</p>
}
<h5 class="fw-semibold mt-4 mb-1">First Card</h5>
<div class="d-inline-block border rounded shadow-sm p-1 bg-light" id="first-card-container">
@if(gamelobby.getLogic.getCurrentTrick.isDefined && gamelobby.getLogic.getCurrentTrick.get.firstCard.isDefined) {
@util.WebUIUtils.cardtoImage(gamelobby.getLogic.getCurrentTrick.get.firstCard.get)
width="80px"/>
} else {
@views.html.render.card.apply("images/cards/1B.png")("Blank Card") width="80px"/>
}
</div>
</div>
</div>
<div class="row justify-content-center g-2 mt-4 bottom-div" style="backdrop-filter: blur(4px);
margin-left: 0;
margin-right: 0;">
<div class="row justify-content-center ingame-cards-slide @{
!gamelobby.logic.getCurrentPlayer.contains(player) ? "inactive" |: ""
}" id="card-slide">
@if(player.currentHand().isEmpty || player.currentHand().get.cards.isEmpty) {
} else {
@for(i <- player.currentHand().get.cards.indices) {
<div class="col-auto handcard" style="border-radius: 6px">
<div class="btn btn-outline-light p-0 border-0 shadow-none" data-card-id="@i" style="border-radius: 6px" onclick="handlePlayCard(this, '@player.isInDogLife')">
@util.WebUIUtils.cardtoImage(player.currentHand().get.cards(i)) width="120px" style="border-radius: 6px"/>
</div>
@if(player.isInDogLife) {
<div class="mt-2">
<button class="btn btn-danger" onclick="handleSkipDogLife(this, '@gamelobby.id')">
Skip Dog Life</button>
</div>
}
</div>
}
}
</div>
</div>
</div>
</main>
</div>
<script>
connectWebSocket()
canPlayCard = @gamelobby.logic.getCurrentPlayer.contains(player);
</script>