Files
KnockOutWhist-Web/knockoutwhistweb/app/model/sessions/UserSession.scala
Janis 96c38466d2 fix: improve lock handling in user session interactions (#36)
Reviewed-on: #36
Reviewed-by: lq64 <lq@blackhole.local>
Co-authored-by: Janis <janis.e.20@gmx.de>
Co-committed-by: Janis <janis.e.20@gmx.de>
2025-11-05 11:19:37 +01:00

36 lines
1.0 KiB
Scala

package model.sessions
import de.knockoutwhist.events.player.{RequestCardEvent, RequestTieChoiceEvent, RequestTrumpSuitEvent}
import de.knockoutwhist.utils.events.SimpleEvent
import model.users.User
import java.util.UUID
import java.util.concurrent.locks.{Lock, ReentrantLock}
class UserSession(user: User, val host: Boolean) extends PlayerSession {
var canInteract: Option[InteractionType] = None
val lock: ReentrantLock = ReentrantLock()
override def updatePlayer(event: SimpleEvent): Unit = {
event match {
case event: RequestTrumpSuitEvent =>
canInteract = Some(InteractionType.TrumpSuit)
case event: RequestTieChoiceEvent =>
canInteract = Some(InteractionType.TieChoice)
case event: RequestCardEvent =>
if (event.player.isInDogLife) canInteract = Some(InteractionType.DogCard)
else canInteract = Some(InteractionType.Card)
case _ =>
}
}
override def id: UUID = user.id
override def name: String = user.name
def resetCanInteract(): Unit = {
canInteract = None
}
}