Files
KnockOutWhist-Web/knockoutwhistweb/app/controllers/WebUI.scala
Janis d87348f13f chore(base): resolved merge-conflict
#5 [Story] Create User Sessions
2025-11-01 20:49:37 +01:00

51 lines
1.5 KiB
Scala

package controllers
import de.knockoutwhist.cards.{Card, CardValue, Hand, Suit}
import de.knockoutwhist.control.GameLogic
import de.knockoutwhist.control.GameState.{InGame, Lobby}
import de.knockoutwhist.control.controllerBaseImpl.BaseGameLogic
import de.knockoutwhist.events.*
import de.knockoutwhist.events.global.GameStateChangeEvent
import de.knockoutwhist.player.AbstractPlayer
import de.knockoutwhist.rounds.Match
import de.knockoutwhist.ui.UI
import de.knockoutwhist.utils.CustomThread
import de.knockoutwhist.utils.events.{EventListener, SimpleEvent}
import logic.PodGameManager
import model.sessions.AdvancedSession
object WebUI extends CustomThread with EventListener with UI {
setName("WebUI")
var init = false
var logic: Option[GameLogic] = None
var latestOutput: String = ""
override def instance: CustomThread = WebUI
override def listen(event: SimpleEvent): Unit = {
event match {
case event: GameStateChangeEvent =>
if (event.oldState == Lobby && event.newState == InGame) {
val match1: Option[Match] = logic.get.asInstanceOf[BaseGameLogic].getCurrentMatch
val players: List[AbstractPlayer] = match1.get.totalplayers
players.map(player => PodGameManager.addSession(AdvancedSession(player.id, player)))
}
case _ =>
}
}
override def initial(gameLogic: GameLogic): Boolean = {
if (init) {
return false
}
init = true
this.logic = Some(gameLogic)
start()
true
}
}