Files
KnockOutWhist-Web/knockoutwhistweb/app/controllers/StatusController.scala

151 lines
4.2 KiB
Scala

package controllers
import auth.{AuthAction, AuthenticatedRequest}
import de.knockoutwhist.control.GameState.{FinishedMatch, InGame, Lobby, MainMenu, SelectTrump, TieBreak}
import de.knockoutwhist.player.AbstractPlayer
import logic.PodManager
import logic.game.GameLobby
import logic.user.SessionManager
import model.users.User
import play.api.libs.json.{JsValue, Json}
import play.api.mvc.{Action, *}
import util.WebUIUtils
import javax.inject.Inject
class StatusController @Inject()(
val controllerComponents: ControllerComponents,
val sessionManager: SessionManager,
val authAction: AuthAction
) extends BaseController {
def requestStatus(): Action[AnyContent] = {
Action { implicit request =>
val userOpt = getUserFromSession(request)
if (userOpt.isEmpty) {
Ok(
Json.obj(
"status" -> "unauthenticated"
)
)
} else {
val user = userOpt.get
val gameOpt = PodManager.identifyGameOfUser(user)
if (gameOpt.isEmpty) {
Ok(
Json.obj(
"status" -> "authenticated",
"username" -> user.name,
"inGame" -> "false"
)
)
} else {
val game = gameOpt.get
Ok(
Json.obj(
"status" -> "authenticated",
"username" -> user.name,
"inGame" -> "true",
"gameId" -> game.id
)
)
}
}
}
}
def game(gameId: String): Action[AnyContent] = {
Action { implicit request =>
val userOpt = getUserFromSession(request)
if (userOpt.isEmpty) {
Unauthorized("User not authenticated")
} else {
val user = userOpt.get
val gameOpt = PodManager.getGame(gameId)
if (gameOpt.isEmpty) {
NotFound("Game not found")
} else {
val game = gameOpt.get
if (!game.getPlayers.contains(user.id)) {
Forbidden("User not part of this game")
} else {
Ok(
Json.obj(
"gameId" -> game.id,
"state" -> game.logic.getCurrentState.toString,
"data" -> mapGameState(game, user)
)
)
}
}
}
}}
private def getUserFromSession(request: RequestHeader): Option[User] = {
val session = request.cookies.get("sessionId")
if (session.isDefined)
return sessionManager.getUserBySession(session.get.value)
None
}
private def mapGameState(gameLobby: GameLobby, user: User): JsValue = {
val userSession = gameLobby.getUserSession(user.id)
gameLobby.logic.getCurrentState match {
case Lobby =>
Json.obj(
"host" -> userSession.host,
"players" -> gameLobby.getUsers.map(p => Json.obj("id" -> p.id, "name" -> p.name, "isSelf" -> (p.id == user.id)))
)
case SelectTrump =>
val findSelector: Option[AbstractPlayer] = gameLobby.logic.getCurrentMatch match {
case Some(matchImpl) =>
if (matchImpl.roundlist.isEmpty) None
else {
matchImpl.roundlist.last.winner match {
case Some(winner) => Some(winner)
case None => None
}
}
case None => None
}
findSelector match {
case Some(selector) =>
val isSelf = selector.id == user.id
val playerHand = {
val userPlayer = gameLobby.getPlayerByUser(user)
val handOpt = userPlayer.currentHand()
handOpt match {
case Some(hand) =>
WebUIUtils.handToJson(hand)
case None => Json.arr()
}
}
Json.obj(
"selector" -> selector.name,
"isSelf" -> isSelf,
"hand" -> playerHand
)
case None => Json.obj(
"error" -> "No winner found. Please try again later."
)
}
case MainMenu =>
Json.obj()
case InGame =>
Json.obj(
)
case TieBreak =>
Json.obj(
)
case FinishedMatch =>
Json.obj(
)
}
}
}