Files
KnockOutWhist-Web/knockoutwhistweb/app/controllers/sessions/SimpleSession.scala

260 lines
8.5 KiB
Scala

package controllers.sessions
import de.knockoutwhist.cards.{Card, CardValue, Hand}
import de.knockoutwhist.events.ERROR_STATUS.*
import de.knockoutwhist.events.GLOBAL_STATUS.*
import de.knockoutwhist.events.PLAYER_STATUS.*
import de.knockoutwhist.events.ROUND_STATUS.*
import de.knockoutwhist.events.{ShowErrorStatus, ShowGlobalStatus, ShowPlayerStatus, ShowRoundStatus}
import de.knockoutwhist.events.cards.{RenderHandEvent, ShowTieCardsEvent}
import de.knockoutwhist.events.round.ShowCurrentTrickEvent
import de.knockoutwhist.player.AbstractPlayer
import de.knockoutwhist.utils.events.SimpleEvent
import play.twirl.api.Html
import scalafx.scene.image.Image
import util.WebUIUtils
import java.util.UUID
case class SimpleSession(id: UUID, private var output: List[Html]) extends PlayerSession {
def get(): List[Html] = {
output
}
override def updatePlayer(event: SimpleEvent): Unit = {
event match {
case event: RenderHandEvent =>
renderHand(event)
case event: ShowTieCardsEvent =>
showtiecardseventmethod(event)
case event: ShowGlobalStatus =>
showglobalstatusmethod(event)
case event: ShowPlayerStatus =>
showplayerstatusmethod(event)
case event: ShowRoundStatus =>
showroundstatusmethod(event)
case event: ShowErrorStatus =>
showerrstatmet(event)
case event: ShowCurrentTrickEvent =>
showcurtrevmet(event)
}
}
private def clear(): Unit = {
output = List()
}
private def renderHand(event: RenderHandEvent): Unit = {
output = output :++ WebUICards.renderHandEvent(event.hand)
output = output :+ Html("<br>")
}
private def showtiecardseventmethod(event: ShowTieCardsEvent): Option[Boolean] = {
var l = List[Html]()
for ((player, card) <- event.card) {
l = l :+ Html(s"<p>${player.name}:</p>")
l = l :+ WebUIUtils.cardtoImage(card)
l = l :+ Html("<br>")
}
output = output :++ l
output = output :+ Html("<br>")
Some(true)
}
private def showglobalstatusmethod(event: ShowGlobalStatus): Option[Boolean] = {
event.status match {
case SHOW_TIE =>
println("It's a tie! Let's cut to determine the winner.")
Some(true)
case SHOW_TIE_WINNER =>
if (event.objects.length != 1 || !event.objects.head.isInstanceOf[AbstractPlayer]) {
None
} else {
println(s"${event.objects.head.asInstanceOf[AbstractPlayer].name} wins the cut!")
Some(true)
}
case SHOW_TIE_TIE =>
println("It's a tie again! Let's cut again.")
Some(true)
case SHOW_START_MATCH =>
clear()
println("Starting a new match...")
output = output :+ Html("<br><br>")
Some(true)
case SHOW_TYPE_PLAYERS =>
println("Please enter the names of the players, separated by a comma.")
Some(true)
case SHOW_FINISHED_MATCH =>
if (event.objects.length != 1 || !event.objects.head.isInstanceOf[AbstractPlayer]) {
None
} else {
clear()
println(s"The match is over. The winner is ${event.objects.head.asInstanceOf[AbstractPlayer]}")
Some(true)
}
}
}
private def showplayerstatusmethod(event: ShowPlayerStatus): Option[Boolean] = {
val player = event.player
event.status match {
case SHOW_PLAY_CARD =>
println("Which card do you want to play?")
Some(true)
case SHOW_DOG_PLAY_CARD =>
if (event.objects.length != 1 || !event.objects.head.isInstanceOf[Boolean]) {
None
} else {
println("You are using your dog life. Do you want to play your final card now?")
if (event.objects.head.asInstanceOf[Boolean]) {
println("You have to play your final card this round!")
println("Please enter y to play your final card.")
Some(true)
} else {
println("Please enter y/n to play your final card.")
Some(true)
}
}
case SHOW_TIE_NUMBERS =>
if (event.objects.length != 1 || !event.objects.head.isInstanceOf[Int]) {
None
} else {
println(s"${player.name} enter a number between 1 and ${event.objects.head.asInstanceOf[Int]}.")
Some(true)
}
case SHOW_TRUMPSUIT_OPTIONS =>
println("Which suit do you want to pick as the next trump suit?")
println("1: Hearts")
println("2: Diamonds")
println("3: Clubs")
println("4: Spades")
println()
Some(true)
case SHOW_NOT_PLAYED =>
println(s"Player ${event.player} decided to not play his card")
Some(true)
case SHOW_WON_PLAYER_TRICK =>
println(s"${event.player.name} won the trick.")
output = output :+ Html("<br><br>")
Some(true)
}
}
private def showroundstatusmethod(event: ShowRoundStatus): Option[Boolean] = {
event.status match {
case SHOW_TURN =>
if (event.objects.length != 1 || !event.objects.head.isInstanceOf[AbstractPlayer]) {
None
} else {
println(s"It's ${event.objects.head.asInstanceOf[AbstractPlayer].name} turn.")
Some(true)
}
case SHOW_START_ROUND =>
clear()
println(s"Starting a new round. The trump suit is ${event.currentRound.trumpSuit}.")
output = output :+ Html("<br><br>")
Some(true)
case WON_ROUND =>
if (event.objects.length != 1 || !event.objects.head.isInstanceOf[AbstractPlayer]) {
None
} else {
println(s"${event.objects.head.asInstanceOf[AbstractPlayer].name} won the round.")
Some(true)
}
case PLAYERS_OUT =>
println("The following players are out of the game:")
event.currentRound.playersout.foreach(p => {
println(p.name)
})
Some(true)
}
}
private def showerrstatmet(event: ShowErrorStatus): Option[Boolean] = {
event.status match {
case INVALID_NUMBER =>
println("Please enter a valid number.")
Some(true)
case NOT_A_NUMBER =>
println("Please enter a number.")
Some(true)
case INVALID_INPUT =>
println("Please enter a valid input")
Some(true)
case INVALID_NUMBER_OF_PLAYERS =>
println("Please enter at least two names.")
Some(true)
case IDENTICAL_NAMES =>
println("Please enter unique names.")
Some(true)
case INVALID_NAME_FORMAT =>
println("Please enter valid names. Those can not be empty, shorter than 2 or longer then 10 characters.")
Some(true)
case WRONG_CARD =>
if (event.objects.length != 1 || !event.objects.head.isInstanceOf[Card]) {
None
} else {
println(f"You have to play a card of suit: ${event.objects.head.asInstanceOf[Card].suit}\n")
Some(true)
}
}
}
private def showcurtrevmet(event: ShowCurrentTrickEvent): Option[Boolean] = {
clear()
val sb = new StringBuilder()
sb.append("Current Trick:\n")
sb.append("Trump-Suit: " + event.round.trumpSuit + "\n")
if (event.trick.firstCard.isDefined) {
sb.append(s"Suit to play: ${event.trick.firstCard.get.suit}\n")
}
for ((card, player) <- event.trick.cards) {
sb.append(s"${player.name} played ${card.toString}\n")
}
println(sb.toString())
Some(true)
}
private def println(s: String): Unit = {
var html = List[Html]()
for (line <- s.split("\n")) {
html = html :+ Html(line)
html = html :+ Html("<br>")
}
output = output :++ html
}
private def println(): Unit = {
output = output :+ Html("<br>")
}
object WebUICards {
def renderCardAsString(card: Card): Vector[String] = {
val lines = "│ │"
if (card.cardValue == CardValue.Ten) {
return Vector(
s"┌─────────┐",
s"${card.cardValue.cardType()}",
lines,
s"${card.suit.cardType()}",
lines,
s"${card.cardValue.cardType()}",
s"└─────────┘"
)
}
Vector(
s"┌─────────┐",
s"${card.cardValue.cardType()}",
lines,
s"${card.suit.cardType()}",
lines,
s"${card.cardValue.cardType()}",
s"└─────────┘"
)
}
def renderHandEvent(hand: Hand): List[Html] = {
hand.cards.map(WebUIUtils.cardtoImage)
}
}
}