feat: added web view 1v1
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@@ -0,0 +1,90 @@
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import { Component, EventEmitter, Input, OnChanges, Output, SimpleChanges } from '@angular/core';
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import { ChessPieceComponent } from '../chess-piece/chess-piece.component';
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interface BoardSquare {
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coordinate: string;
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isLight: boolean;
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pieceCode: string | null;
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}
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@Component({
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selector: 'app-chess-board',
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standalone: true,
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imports: [ChessPieceComponent],
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templateUrl: './chess-board.component.html',
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styleUrl: './chess-board.component.css'
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})
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export class ChessBoardComponent implements OnChanges {
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@Input({ required: true }) fen = '';
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@Input() selectedSquare: string | null = null;
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@Input() highlightedSquares: string[] = [];
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@Output() squareSelected = new EventEmitter<string>();
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squares: BoardSquare[] = [];
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private highlightedSquareSet = new Set<string>();
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ngOnChanges(changes: SimpleChanges): void {
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if (changes['fen']) {
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this.squares = this.buildSquares(this.fen);
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}
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if (changes['highlightedSquares']) {
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this.highlightedSquareSet = new Set(this.highlightedSquares);
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}
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}
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trackByCoordinate(_index: number, square: BoardSquare): string {
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return square.coordinate;
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}
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onSquareClick(square: BoardSquare): void {
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this.squareSelected.emit(square.coordinate);
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}
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isSelected(square: BoardSquare): boolean {
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return this.selectedSquare === square.coordinate;
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}
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isHighlighted(square: BoardSquare): boolean {
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return this.highlightedSquareSet.has(square.coordinate);
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}
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private buildSquares(fen: string): BoardSquare[] {
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const placement = fen.split(' ')[0] ?? '';
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const rows = placement.split('/');
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if (rows.length !== 8) {
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return [];
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}
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const squares: BoardSquare[] = [];
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rows.forEach((row, rowIndex) => {
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let column = 0;
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for (const char of row) {
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if (char >= '1' && char <= '8') {
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const emptyCount = Number(char);
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for (let step = 0; step < emptyCount; step += 1) {
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squares.push(this.createSquare(rowIndex, column, null));
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column += 1;
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}
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} else {
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squares.push(this.createSquare(rowIndex, column, char));
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column += 1;
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}
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}
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});
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return squares;
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}
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private createSquare(rowIndex: number, column: number, pieceCode: string | null): BoardSquare {
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const file = String.fromCharCode(97 + column);
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const rank = String(8 - rowIndex);
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return {
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coordinate: `${file}${rank}`,
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isLight: (rowIndex + column) % 2 === 0,
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pieceCode
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};
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}
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}
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