feat: added bot, light and dark mode

This commit was merged in pull request #1.
This commit is contained in:
2026-04-22 10:22:22 +02:00
parent e83ec814d9
commit 2de003e497
36 changed files with 2047 additions and 498 deletions
+9
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@@ -53,6 +53,12 @@
"outputHashing": "all" "outputHashing": "all"
}, },
"development": { "development": {
"fileReplacements": [
{
"replace": "src/environments/environment.ts",
"with": "src/environments/environment.development.ts"
}
],
"optimization": false, "optimization": false,
"extractLicenses": false, "extractLicenses": false,
"sourceMap": true "sourceMap": true
@@ -62,6 +68,9 @@
}, },
"serve": { "serve": {
"builder": "@angular/build:dev-server", "builder": "@angular/build:dev-server",
"options": {
"proxyConfig": "proxy.conf.json"
},
"configurations": { "configurations": {
"production": { "production": {
"buildTarget": "nowchess-frontend:build:production" "buildTarget": "nowchess-frontend:build:production"
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@@ -1,6 +1,6 @@
openapi: 3.0.3 openapi: 3.0.3
info: info:
title: NowChess API title: NowChess Board API
description: | description: |
REST API for the NowChess application. Designed to feel familiar to users REST API for the NowChess application. Designed to feel familiar to users
of the [lichess API](https://lichess.org/api). of the [lichess API](https://lichess.org/api).
@@ -186,11 +186,8 @@ paths:
currently to move. currently to move.
For promotion moves include the target piece as the fifth character: For promotion moves include the target piece as the fifth character:
`e7e8q`, `a2a1r`, etc. `e7e8q`, `a2a1r`, etc. Promotion moves without the fifth character
are rejected with `400 INVALID_MOVE`.
If the move results in a pawn reaching the back rank and no promotion
character is supplied, the game enters `promotionPending` status and
the move is not yet applied — resubmit with the promotion character.
security: security:
- bearerAuth: [] - bearerAuth: []
parameters: parameters:
@@ -630,7 +627,6 @@ components:
| `draw` | Draw agreed or claimed — game over | | `draw` | Draw agreed or claimed — game over |
| `drawOffered` | Waiting for the opponent to accept or decline a draw offer | | `drawOffered` | Waiting for the opponent to accept or decline a draw offer |
| `fiftyMoveAvailable` | Fifty-move rule threshold reached; active player may claim draw | | `fiftyMoveAvailable` | Fifty-move rule threshold reached; active player may claim draw |
| `promotionPending` | A pawn reached the back rank; awaiting promotion piece selection |
| `insufficientMaterial` | Neither side has enough pieces to deliver checkmate — game over (draw) | | `insufficientMaterial` | Neither side has enough pieces to deliver checkmate — game over (draw) |
enum: enum:
- started - started
@@ -641,7 +637,6 @@ components:
- draw - draw
- drawOffered - drawOffered
- fiftyMoveAvailable - fiftyMoveAvailable
- promotionPending
- insufficientMaterial - insufficientMaterial
# ------------------------------------------------------------------------- # -------------------------------------------------------------------------
+8
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@@ -0,0 +1,8 @@
{
"/api": {
"target": "http://localhost:8080",
"secure": false,
"changeOrigin": true,
"ws": true
}
}
+12 -2
View File
@@ -1,4 +1,4 @@
import { Component } from '@angular/core'; import { Component, OnInit } from '@angular/core';
import { RouterOutlet } from '@angular/router'; import { RouterOutlet } from '@angular/router';
@Component({ @Component({
@@ -7,5 +7,15 @@ import { RouterOutlet } from '@angular/router';
templateUrl: './app.html', templateUrl: './app.html',
styleUrl: './app.css' styleUrl: './app.css'
}) })
export class App { export class App implements OnInit {
ngOnInit(): void {
this.initTheme();
}
private initTheme(): void {
const savedTheme = localStorage.getItem('theme');
if (savedTheme === 'dark') {
document.documentElement.setAttribute('data-theme', 'dark');
}
}
} }
@@ -7,10 +7,10 @@
.board-grid { .board-grid {
display: grid; display: grid;
grid-template-columns: repeat(8, 1fr); grid-template-columns: repeat(8, 1fr);
border: 2px solid #5A2C28; border: var(--border-width) solid var(--color-border);
border-radius: 10px 10px 0 0; border-radius: var(--border-radius-md) var(--border-radius-md) 0 0;
overflow: hidden; overflow: hidden;
background: #5A2C28; background: var(--color-text-primary);
} }
.square { .square {
@@ -41,12 +41,13 @@
width: 28%; width: 28%;
height: 28%; height: 28%;
border-radius: 50%; border-radius: 50%;
background: rgba(193, 158, 245, 0.75); background: var(--color-secondary-purple);
border: 2px solid #5A2C28; opacity: 0.75;
border: var(--border-width) solid var(--color-border);
} }
.square.selected { .square.selected {
outline: 3px solid #BA6D4B; outline: 3px solid var(--color-primary);
outline-offset: -3px; outline-offset: -3px;
} }
@@ -55,7 +56,7 @@
width: 100%; width: 100%;
display: block; display: block;
object-fit: fill; object-fit: fill;
border: 2px solid #5A2C28; border: var(--border-width) solid var(--color-border);
border-top: 0; border-top: 0;
border-radius: 0 0 10px 10px; border-radius: 0 0 var(--border-radius-md) var(--border-radius-md);
} }
@@ -1,6 +1,6 @@
.piece { .piece {
width: clamp(50px, 11cqh, 160px); width: clamp(50px, 11cqh, 160px);
height: clamp(50px, 11cqh, 160px); height: clamp(40px, 8cqh, 120px);
display: block; display: block;
object-fit: contain; object-fit: contain;
pointer-events: none; pointer-events: none;
@@ -0,0 +1,63 @@
.input-card {
background: var(--color-bg-card);
border: var(--border-width) solid var(--color-border);
border-radius: var(--border-radius-md);
padding: var(--size-lg-padding);
display: flex;
flex-direction: column;
gap: var(--size-lg-gap);
}
.move-card {
padding: var(--size-sm-padding);
gap: var(--size-sm-gap);
}
.move-card input {
min-height: 45px;
padding: var(--size-md-padding);
}
.input-card label {
color: var(--color-text-primary);
font-weight: 700;
margin-bottom: var(--size-xs);
}
.input-card textarea {
resize: vertical;
height: 40px;
background-color:lightcyan;
border: 3px solid var(--color-border);
border-radius: var(--border-radius-sm);
}
.input-card input {
min-width: unset;
background-color:lightcyan;
border: 3px solid var(--color-border);
border-radius: var(--border-radius-sm);
}
.input-card .btn {
border: var(--button-border);
border-radius: var(--border-radius-sm);
background: var(--color-bg-button);
color: var(--color-text-primary);
padding: var(--button-padding);
cursor: pointer;
font-weight: 600;
transition: background-color 0.2s, color 0.2s;
}
.input-card .btn:hover {
background: var(--color-bg-button-hover);
color: var(--color-text-button-hover);
}
.hint-text {
margin: 0;
color: var(--color-text-primary);
font-size: 0.9rem;
}
@@ -0,0 +1,31 @@
<section [ngClass]="['input-card', cardClass]">
<label>{{ label }}</label>
@if (inputType === 'textarea') {
<textarea
#textareaInput
[placeholder]="placeholder"
[value]="value"
[rows]="rows"
(input)="onValueChange(textareaInput.value)"
class="form-input"
></textarea>
} @else {
<input
#textInput
type="text"
[placeholder]="placeholder"
[value]="value"
(input)="onValueChange(textInput.value)"
class="form-input"
/>
}
<button type="button" class="btn w-100" (click)="onButtonClick()">
{{ buttonLabel }}
</button>
@if (hintText) {
<p class="hint-text">{{ hintText }}</p>
}
</section>
@@ -0,0 +1,33 @@
import { Component, Input, Output, EventEmitter } from '@angular/core';
import { CommonModule } from '@angular/common';
import { FormsModule } from '@angular/forms';
@Component({
selector: 'app-input-card',
standalone: true,
imports: [CommonModule, FormsModule],
templateUrl: './input-card.component.html',
styleUrl: './input-card.component.css',
})
export class InputCardComponent {
@Input() label: string = '';
@Input() placeholder: string = '';
@Input() buttonLabel: string = 'Send';
@Input() inputType: 'input' | 'textarea' = 'input';
@Input() value: string = '';
@Input() cardClass: string = '';
@Input() hintText: string = '';
@Input() rows: number = 4;
@Output() valueChange = new EventEmitter<string>();
@Output() buttonClick = new EventEmitter<void>();
onValueChange(newValue: string): void {
this.value = newValue;
this.valueChange.emit(newValue);
}
onButtonClick(): void {
this.buttonClick.emit();
}
}
@@ -0,0 +1,131 @@
.promotion-dialog-overlay {
position: fixed;
top: 0;
left: 0;
width: 100%;
height: 100%;
background: rgba(0, 0, 0, 0.5);
display: flex;
align-items: center;
justify-content: center;
opacity: 0;
visibility: hidden;
transition: opacity 0.2s, visibility 0.2s;
z-index: 1000;
&.open {
opacity: 1;
visibility: visible;
}
}
.promotion-dialog {
background: white;
border-radius: 8px;
box-shadow: 0 4px 16px rgba(0, 0, 0, 0.2);
max-width: 400px;
width: 90%;
animation: slideUp 0.3s ease;
}
@keyframes slideUp {
from {
opacity: 0;
transform: translateY(20px);
}
to {
opacity: 1;
transform: translateY(0);
}
}
.promotion-header {
display: flex;
justify-content: space-between;
align-items: center;
padding: 20px;
border-bottom: 1px solid #e0e0e0;
h3 {
margin: 0;
font-size: 18px;
font-weight: 600;
color: #333;
}
.close-btn {
background: none;
border: none;
font-size: 24px;
cursor: pointer;
color: #999;
padding: 0;
width: 30px;
height: 30px;
display: flex;
align-items: center;
justify-content: center;
transition: color 0.2s;
&:hover {
color: #333;
}
}
}
.promotion-body {
padding: 20px;
}
.promotion-prompt {
margin: 0 0 20px 0;
text-align: center;
color: #666;
font-size: 14px;
}
.promotion-options {
display: grid;
grid-template-columns: 1fr 1fr;
gap: 12px;
}
.promotion-button {
display: flex;
flex-direction: column;
align-items: center;
justify-content: center;
gap: 8px;
padding: 16px;
background: #f5f5f5;
border: 2px solid #ddd;
border-radius: 6px;
cursor: pointer;
transition: all 0.2s;
font-family: inherit;
&:hover {
background: #e8e8e8;
border-color: #999;
transform: translateY(-2px);
box-shadow: 0 2px 8px rgba(0, 0, 0, 0.1);
}
&:active {
transform: translateY(0);
box-shadow: none;
}
.piece-symbol {
font-size: 32px;
line-height: 1;
}
.piece-label {
font-size: 12px;
font-weight: 500;
color: #666;
text-transform: uppercase;
letter-spacing: 0.5px;
}
}
@@ -0,0 +1,26 @@
<div class="promotion-dialog-overlay" [class.open]="isOpen">
<div class="promotion-dialog">
<div class="promotion-header">
<h3>Pawn Promotion</h3>
<button class="close-btn" (click)="close()" aria-label="Close">&times;</button>
</div>
<div class="promotion-body">
<p class="promotion-prompt">Choose a piece to promote your pawn to:</p>
<div class="promotion-options">
@for (piece of promotionPieces; track piece.type) {
<button
class="promotion-button"
[attr.data-piece]="piece.type"
(click)="selectPromotion(piece.type)"
[title]="piece.label"
>
<span class="piece-symbol">{{ piece.symbol }}</span>
<span class="piece-label">{{ piece.label }}</span>
</button>
}
</div>
</div>
</div>
</div>
@@ -0,0 +1,39 @@
import { Component, EventEmitter, Input, Output } from '@angular/core';
import { CommonModule } from '@angular/common';
type PromotionPieceType = 'queen' | 'rook' | 'bishop' | 'knight';
interface PromotionPieceOption {
type: PromotionPieceType;
label: string;
symbol: string;
}
@Component({
selector: 'app-promotion-dialog',
standalone: true,
imports: [CommonModule],
templateUrl: './promotion-dialog.component.html',
styleUrl: './promotion-dialog.component.css'
})
export class PromotionDialogComponent {
@Input() isOpen = false;
@Output() promotionSelected = new EventEmitter<PromotionPieceType>();
@Output() closed = new EventEmitter<void>();
promotionPieces: PromotionPieceOption[] = [
{ type: 'queen', label: 'Queen', symbol: '♕' },
{ type: 'rook', label: 'Rook', symbol: '♖' },
{ type: 'bishop', label: 'Bishop', symbol: '♗' },
{ type: 'knight', label: 'Knight', symbol: '♘' }
];
selectPromotion(type: PromotionPieceType): void {
this.promotionSelected.emit(type);
this.isOpen = false;
}
close(): void {
this.closed.emit();
this.isOpen = false;
}
}
+91 -141
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@@ -1,38 +1,38 @@
.game-shell { .game-shell {
min-height: 100dvh; min-height: 100dvh;
padding: clamp(0.75rem, 2vw, 1.5rem); padding: clamp(var(--size-md), 2vw, var(--size-xl));
} }
.game-card { .game-card {
max-width: 1400px; max-width: 1400px;
margin: 0 auto; margin: 0 auto;
background: #F3C8A0; background: var(--color-bg-main);
border: 2px solid #5A2C28; border: var(--border-width) solid var(--color-border);
border-radius: 12px; border-radius: var(--border-radius-lg);
padding: clamp(1rem, 2vw, 1.5rem); padding: clamp(var(--size-lg), 2vw, var(--size-xl));
box-shadow: 0 8px 24px rgba(90, 44, 40, 0.2); box-shadow: var(--shadow-md);
} }
header { header {
margin-bottom: 1.5rem; margin-bottom: var(--size-xl);
} }
h1, h1,
h2 { h2 {
color: #5A2C28; color: var(--color-text-primary);
margin: 0 0 0.5rem; margin: 0 0 var(--size-md);
font-size: clamp(1.5rem, 4vw, 2rem); font-size: var(--heading-h1);
} }
.meta { .meta {
color: #5A2C28; color: var(--color-text-primary);
font-size: 0.95rem; font-size: 0.95rem;
} }
.back-link { .back-link {
display: inline-block; display: inline-block;
margin-bottom: 0.5rem; margin-bottom: var(--size-sm);
color: #5A2C28; color: var(--color-text-primary);
text-decoration: none; text-decoration: none;
font-weight: 600; font-weight: 600;
} }
@@ -42,25 +42,19 @@ h2 {
} }
.top-section { .top-section {
background: #F3C8A0; display: grid;
padding: 0.75rem; gap: var(--size-md);
border-radius: 8px; margin-top: var(--size-sm);
border: 1px solid #5A2C28; flex: 0 0 auto;
} }
.move-form { .move-card {
align-items: center; padding: var(--size-lg-padding);
} }
.move-form label { .move-card .btn {
color: #5A2C28; align-self: flex-start;
font-weight: 600; width: auto;
white-space: nowrap;
}
.board-hint {
color: #5A2C28;
margin: 0;
} }
.center-column { .center-column {
@@ -68,72 +62,70 @@ h2 {
} }
.board-section { .board-section {
background: #B9DAD1; background: var(--color-bg-board);
border: 2px solid #5A2C28; border: var(--border-width) solid var(--color-border);
border-radius: 10px; border-radius: var(--border-radius-md);
padding: clamp(0.5rem, 1vw, 1rem); padding: clamp(var(--size-sm), 1vw, var(--size-lg));
min-height: 400px; min-height: 400px;
container-type: size; container-type: size;
} }
.import-card {
background: #E1EAA9;
border: 2px solid #5A2C28;
border-radius: 10px;
padding: 1rem;
display: flex;
flex-direction: column;
gap: 0.75rem;
}
.import-card label {
color: #5A2C28;
font-weight: 700;
margin-bottom: 0.25rem;
}
.import-card textarea {
border: 2px solid #5A2C28;
border-radius: 8px;
background: #B9DAD1;
padding: 0.6rem 0.75rem;
resize: vertical;
min-height: 100px;
font-family: inherit;
}
.import-card input {
border: 2px solid #5A2C28;
border-radius: 8px;
background: #B9DAD1;
padding: 0.6rem 0.75rem;
font-family: inherit;
}
.btn {
border: 2px solid #5A2C28;
border-radius: 8px;
background: #C19EF5;
color: #5A2C28;
padding: 0.6rem 1rem;
cursor: pointer;
font-weight: 600;
transition: background-color 0.2s, color 0.2s;
}
.btn:hover {
background: #BA6D4B;
color: #F3C8A0;
}
.alert { .alert {
border-radius: 8px; border-radius: var(--border-radius-sm);
border: 2px solid #5A2C28; border: var(--border-width) solid var(--color-border);
}
.game-completion-alert {
background: linear-gradient(135deg, var(--color-secondary-mint, #B9DAD1) 0%, var(--color-secondary-blue, #B9C2DA) 100%);
border: 2px solid var(--color-secondary-mint, #B9DAD1) !important;
border-radius: var(--border-radius-lg) !important;
padding: var(--size-xl-padding) !important;
box-shadow: 0 8px 16px rgba(185, 218, 209, 0.3);
animation: slideIn 0.4s ease-out;
}
@keyframes slideIn {
from {
opacity: 0;
transform: translateY(-20px);
}
to {
opacity: 1;
transform: translateY(0);
}
}
.completion-title {
color: var(--color-text-primary);
font-size: 1.75rem;
margin: 0 0 var(--size-md) 0;
font-weight: 700;
text-align: center;
}
.completion-subtitle {
text-align: center;
color: var(--color-text-primary);
font-size: 1rem;
}
.completion-link {
color: var(--color-text-primary);
text-decoration: none;
font-weight: 600;
border-bottom: 2px solid var(--color-text-primary);
transition: all 0.3s ease;
padding-bottom: 2px;
}
.completion-link:hover {
color: var(--color-secondary-blue);
border-bottom-color: var(--color-secondary-blue);
} }
@media (max-width: 991px) { @media (max-width: 991px) {
.game-card { .game-card {
padding: clamp(0.75rem, 1.5vw, 1rem); padding: clamp(var(--size-md), 1.5vw, var(--size-lg));
} }
.board-section { .board-section {
@@ -142,26 +134,26 @@ h2 {
h1, h1,
h2 { h2 {
font-size: clamp(1.25rem, 3vw, 1.75rem); font-size: var(--heading-h1-tablet);
} }
} }
@media (max-width: 768px) { @media (max-width: 768px) {
.game-shell { .game-shell {
padding: clamp(0.5rem, 1.5vw, 1rem); padding: clamp(var(--size-sm), 1.5vw, var(--size-lg));
} }
.game-card { .game-card {
padding: clamp(0.5rem, 1vw, 0.75rem); padding: clamp(var(--size-sm), 1vw, var(--size-md));
} }
header { header {
margin-bottom: 1rem; margin-bottom: var(--size-lg);
} }
h1, h1,
h2 { h2 {
font-size: 1.25rem; font-size: var(--heading-h1-mobile);
} }
.meta { .meta {
@@ -169,61 +161,31 @@ h2 {
} }
.top-section { .top-section {
padding: 0.5rem; gap: var(--size-xs);
margin-bottom: 0.75rem; margin-bottom: var(--size-xs);
}
.move-form {
flex-wrap: wrap;
}
.move-form label {
flex-basis: 100%;
margin-bottom: 0.5rem;
} }
.board-section { .board-section {
min-height: 300px; min-height: 300px;
} }
.import-card {
padding: 0.75rem;
gap: 0.5rem;
}
.import-card label {
font-size: 0.9rem;
}
.import-card textarea,
.import-card input {
min-height: 70px;
font-size: 0.9rem;
padding: 0.5rem;
}
.btn {
padding: 0.5rem 0.75rem;
font-size: 0.9rem;
}
} }
@media (max-width: 480px) { @media (max-width: 480px) {
.game-shell { .game-shell {
padding: 0.5rem; padding: var(--size-sm);
} }
.game-card { .game-card {
padding: 0.5rem; padding: var(--size-sm);
border-radius: 8px; border-radius: var(--border-radius-md);
} }
header { header {
margin-bottom: 0.75rem; margin-bottom: var(--size-md);
} }
h1 { h1 {
font-size: 1.1rem; font-size: var(--heading-h1-small);
} }
.meta { .meta {
@@ -231,23 +193,11 @@ h2 {
} }
.top-section { .top-section {
padding: 0.4rem; gap: var(--size-xs-gap);
margin-bottom: 0.5rem; margin-bottom: var(--size-xs);
} }
.board-section { .board-section {
min-height: 250px; min-height: 250px;
} }
.import-card {
padding: 0.5rem;
gap: 0.35rem;
}
.import-card textarea,
.import-card input {
min-height: 50px;
font-size: 0.8rem;
padding: 0.4rem;
}
} }
+46 -35
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@@ -1,4 +1,10 @@
<main class="game-shell"> <main class="game-shell">
<app-promotion-dialog
[isOpen]="facade.isPromotionDialogOpen"
(promotionSelected)="facade.onPromotionSelected($event)"
(closed)="facade.onPromotionClosed()"
/>
<section class="game-card"> <section class="game-card">
<header class="mb-3"> <header class="mb-3">
<a routerLink="/" class="back-link">Back</a> <a routerLink="/" class="back-link">Back</a>
@@ -9,41 +15,33 @@
@if (facade.loading) { @if (facade.loading) {
<p>Loading game state...</p> <p>Loading game state...</p>
} @else if (facade.state) { } @else if (facade.state) {
@if (facade.isGameFinished && facade.gameCompletionMessage) {
<div class="game-completion-alert alert alert-success mb-3">
<h2 class="completion-title">{{ facade.gameCompletionMessage }}</h2>
<p class="completion-subtitle mb-0">
<a routerLink="/" class="completion-link">Start a new game</a>
</p>
</div>
}
<div class="container-fluid"> <div class="container-fluid">
<div class="row g-3"> <div class="row g-3">
<!-- Left Sidebar - FEN Import --> <!-- Left Sidebar - FEN Import -->
<div class="col-lg-3 col-md-6 col-12 order-lg-1 order-2"> <div class="col-lg-3 col-md-6 col-12 order-lg-1 order-2">
<aside class="import-card fen-card h-100"> <app-input-card
<label for="fenImport">Import FEN</label> label="Import FEN"
<textarea
id="fenImport"
name="fenImport"
[(ngModel)]="facade.fenInput"
rows="4"
placeholder="rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1" placeholder="rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1"
></textarea> buttonLabel="Load FEN"
<button type="button" class="btn w-100" (click)="facade.importFen()">Load FEN</button> inputType="textarea"
</aside> [value]="facade.fenInput"
cardClass="fen-card"
(valueChange)="facade.fenInput = $event"
(buttonClick)="facade.importFen()"
/>
</div> </div>
<!-- Center - Chess Board --> <!-- Center - Chess Board -->
<div class="col-lg-6 col-md-12 col-12 order-lg-2 order-1"> <div class="col-lg-6 col-md-12 col-12 order-lg-2 order-1">
<section class="center-column d-flex flex-column h-100"> <section class="center-column d-flex flex-column h-100">
<div class="top-section mb-3">
<form class="move-form d-flex flex-wrap gap-2 mb-2" (ngSubmit)="facade.submitMove()">
<label for="uciMove" class="form-label mb-0">Play move (UCI)</label>
<input
id="uciMove"
name="uciMove"
class="form-control flex-grow-1"
[(ngModel)]="facade.moveInput"
placeholder="e2e4"
/>
<button type="submit" class="btn">Send Move</button>
</form>
<p class="board-hint small mb-0">Click your piece to highlight legal targets.</p>
</div>
<div class="board-section flex-grow-1 d-flex align-items-center justify-content-center"> <div class="board-section flex-grow-1 d-flex align-items-center justify-content-center">
<app-chess-board <app-chess-board
[fen]="facade.state.fen" [fen]="facade.state.fen"
@@ -52,22 +50,35 @@
(squareSelected)="facade.onBoardSquareSelected($event)" (squareSelected)="facade.onBoardSquareSelected($event)"
/> />
</div> </div>
<section class="top-section">
<app-input-card
label="Play move (UCI)"
placeholder="e2e4"
buttonLabel="Send Move"
inputType="input"
[value]="facade.moveInput"
cardClass="move-card"
hintText="Click your piece to highlight legal targets."
(valueChange)="facade.moveInput = $event"
(buttonClick)="facade.submitMove()"
/>
</section>
</section> </section>
</div> </div>
<!-- Right Sidebar - PGN Import --> <!-- Right Sidebar - PGN Import -->
<div class="col-lg-3 col-md-6 col-12 order-lg-3 order-3"> <div class="col-lg-3 col-md-6 col-12 order-lg-3 order-3">
<aside class="import-card pgn-card h-100"> <app-input-card
<label for="pgnImport">Import PGN</label> label="Import PGN"
<textarea
id="pgnImport"
name="pgnImport"
[(ngModel)]="facade.pgnInput"
rows="4"
placeholder="1. e4 e5 2. Nf3 Nc6 *" placeholder="1. e4 e5 2. Nf3 Nc6 *"
></textarea> buttonLabel="Load PGN"
<button type="button" class="btn w-100" (click)="facade.importPgn()">Load PGN</button> inputType="textarea"
</aside> [value]="facade.pgnInput"
cardClass="pgn-card"
(valueChange)="facade.pgnInput = $event"
(buttonClick)="facade.importPgn()"
/>
</div> </div>
</div> </div>
</div> </div>
+3 -1
View File
@@ -4,12 +4,14 @@ import { takeUntilDestroyed } from '@angular/core/rxjs-interop';
import { FormsModule } from '@angular/forms'; import { FormsModule } from '@angular/forms';
import { ActivatedRoute, RouterLink } from '@angular/router'; import { ActivatedRoute, RouterLink } from '@angular/router';
import { ChessBoardComponent } from '../../components/chess-board/chess-board.component'; import { ChessBoardComponent } from '../../components/chess-board/chess-board.component';
import { InputCardComponent } from '../../components/input-card/input-card.component';
import { PromotionDialogComponent } from '../../components/promotion-dialog/promotion-dialog.component';
import { GameFacade } from './game.facade'; import { GameFacade } from './game.facade';
@Component({ @Component({
selector: 'app-game', selector: 'app-game',
standalone: true, standalone: true,
imports: [CommonModule, FormsModule, RouterLink, ChessBoardComponent], imports: [CommonModule, FormsModule, RouterLink, ChessBoardComponent, InputCardComponent, PromotionDialogComponent],
providers: [GameFacade], providers: [GameFacade],
templateUrl: './game.component.html', templateUrl: './game.component.html',
styleUrl: './game.component.css' styleUrl: './game.component.css'
+150 -109
View File
@@ -1,11 +1,13 @@
import { DestroyRef, Injectable, OnDestroy, inject } from '@angular/core'; import { DestroyRef, Injectable, OnDestroy, inject } from '@angular/core';
import { Router } from '@angular/router';
import { takeUntilDestroyed } from '@angular/core/rxjs-interop'; import { takeUntilDestroyed } from '@angular/core/rxjs-interop';
import { interval, startWith, Subscription, switchMap } from 'rxjs';
import { getPieceAtSquare, isPieceColor } from '../../core/chess/fen.utils';
import { getErrorMessage } from '../../core/http/error-message.util'; import { getErrorMessage } from '../../core/http/error-message.util';
import { GameFull, GameState, GameStreamEvent, LegalMove } from '../../models/game.models'; import { GameFull, GameState, GameStreamEvent, LegalMove } from '../../models/game.models';
import { GameApiService } from '../../services/game-api.service'; import { GameApiService } from '../../services/game-api.service';
import { BotMoveService } from '../../services/bot-move.service';
import { GameCompletionService } from '../../services/game-completion.service';
import { GameImportService } from '../../services/game-import.service';
import { BoardSelectionService, BoardSelection } from '../../services/board-selection.service';
import { GameStreamService } from '../../services/game-stream.service';
@Injectable() @Injectable()
export class GameFacade implements OnDestroy { export class GameFacade implements OnDestroy {
@@ -16,25 +18,42 @@ export class GameFacade implements OnDestroy {
fenInput = ''; fenInput = '';
pgnInput = ''; pgnInput = '';
loading = true; loading = true;
selectedSquare: string | null = null; gameCompletionMessage = '';
highlightedSquares: string[] = []; isGameFinished = false;
isPromotionDialogOpen = false;
private boardSelection: BoardSelection = {
selectedSquare: null,
highlightedSquares: [],
selectedSquareMoves: []
};
private pendingPromotionMoves: LegalMove[] = [];
private selectedSquareMoves: LegalMove[] = [];
private readonly router = inject(Router);
private readonly gameApi = inject(GameApiService); private readonly gameApi = inject(GameApiService);
private readonly destroyRef = inject(DestroyRef); private readonly destroyRef = inject(DestroyRef);
private streamSubscription: Subscription | null = null; private readonly botMoveService = inject(BotMoveService);
private pollSubscription: Subscription | null = null; private readonly completionService = inject(GameCompletionService);
private readonly importService = inject(GameImportService);
ngOnDestroy(): void { private readonly boardSelectionService = inject(BoardSelectionService);
this.streamSubscription?.unsubscribe(); private readonly streamService = inject(GameStreamService);
this.pollSubscription?.unsubscribe();
}
get state(): GameState | null { get state(): GameState | null {
return this.game?.state ?? null; return this.game?.state ?? null;
} }
get selectedSquare(): string | null {
return this.boardSelection.selectedSquare;
}
get highlightedSquares(): string[] {
return this.boardSelection.highlightedSquares;
}
ngOnDestroy(): void {
this.streamService.cleanup();
this.botMoveService.cleanup();
}
setGameId(gameId: string): void { setGameId(gameId: string): void {
this.gameId = gameId; this.gameId = gameId;
this.loadGame(); this.loadGame();
@@ -45,36 +64,45 @@ export class GameFacade implements OnDestroy {
return; return;
} }
if (this.selectedSquare && this.highlightedSquares.includes(square)) { // Handle move selection
const selectedMove = this.selectedSquareMoves.find((move) => move.to === square); if (this.boardSelection.selectedSquare && this.boardSelection.highlightedSquares.includes(square)) {
const selectedMove = this.boardSelection.selectedSquareMoves.find((move) => move.to === square);
if (selectedMove) { if (selectedMove) {
// If multiple promotion outcomes exist for the target, ask player to choose one.
const promotionMoves = this.boardSelection.selectedSquareMoves.filter(
(move) => move.to === square && !!move.promotion
);
if (promotionMoves.length > 0) {
this.pendingPromotionMoves = promotionMoves;
this.isPromotionDialogOpen = true;
return;
}
this.moveInput = selectedMove.uci; this.moveInput = selectedMove.uci;
this.submitMove(); this.submitMove();
} }
return; return;
} }
const piece = getPieceAtSquare(this.state.fen, square); // Load moves for selected square
if (!piece || !isPieceColor(piece, this.state.turn)) {
this.clearSelection();
return;
}
this.errorMessage = ''; this.errorMessage = '';
this.gameApi const newSelection = this.boardSelectionService.handleSquareSelection(
.getLegalMoves(this.gameId, square) square,
.pipe(takeUntilDestroyed(this.destroyRef)) this.gameId,
.subscribe({ this.state,
next: (response) => { this.boardSelection,
this.selectedSquare = square; (moves) => {
this.selectedSquareMoves = response.moves; this.boardSelection = {
this.highlightedSquares = response.moves.map((move) => move.to); selectedSquare: square,
highlightedSquares: moves.map((move) => move.to),
selectedSquareMoves: moves
};
}, },
error: () => { (error) => {
this.clearSelection(); this.errorMessage = error;
this.errorMessage = 'Could not load legal moves for selected square.'; this.boardSelection = this.boardSelectionService.clearSelection();
} }
}); );
this.boardSelection = newSelection;
} }
submitMove(): void { submitMove(): void {
@@ -91,9 +119,25 @@ export class GameFacade implements OnDestroy {
next: (state) => { next: (state) => {
if (this.game) { if (this.game) {
this.game = { ...this.game, state }; this.game = { ...this.game, state };
this.updateGameCompletion();
} }
this.moveInput = ''; this.moveInput = '';
this.clearSelection(); this.boardSelection = this.boardSelectionService.clearSelection();
this.botMoveService.tryMakeBotMove(
this.gameId,
this.game,
this.state,
(updatedState) => {
if (this.game) {
this.game = { ...this.game, state: updatedState };
this.updateGameCompletion();
}
this.boardSelection = this.boardSelectionService.clearSelection();
},
(error) => {
this.errorMessage = error;
}
);
}, },
error: (error) => { error: (error) => {
this.errorMessage = getErrorMessage(error, 'Move rejected.'); this.errorMessage = getErrorMessage(error, 'Move rejected.');
@@ -101,59 +145,61 @@ export class GameFacade implements OnDestroy {
}); });
} }
importFen(): void { onPromotionSelected(promotionPiece: 'queen' | 'rook' | 'bishop' | 'knight'): void {
const fen = this.fenInput.trim(); const selectedPromotionMove = this.pendingPromotionMoves.find((move) => move.promotion === promotionPiece);
if (!fen) { if (!selectedPromotionMove) {
this.errorMessage = 'Please provide a FEN string.'; this.errorMessage = 'Selected promotion move is unavailable.';
this.isPromotionDialogOpen = false;
this.pendingPromotionMoves = [];
return; return;
} }
this.moveInput = selectedPromotionMove.uci;
this.isPromotionDialogOpen = false;
this.boardSelection = this.boardSelectionService.clearSelection();
this.pendingPromotionMoves = [];
this.submitMove();
}
onPromotionClosed(): void {
this.isPromotionDialogOpen = false;
this.boardSelection = this.boardSelectionService.clearSelection();
this.pendingPromotionMoves = [];
}
importFen(): void {
this.errorMessage = ''; this.errorMessage = '';
this.gameApi this.importService.importFen(
.importFen(fen) this.fenInput,
.pipe(takeUntilDestroyed(this.destroyRef)) () => {
.subscribe({
next: (game) => {
this.fenInput = ''; this.fenInput = '';
this.pgnInput = ''; this.pgnInput = '';
void this.router.navigate(['/game', game.gameId]);
}, },
error: (error) => { (error) => {
this.errorMessage = getErrorMessage(error, 'FEN import failed.'); this.errorMessage = error;
} }
}); );
} }
importPgn(): void { importPgn(): void {
const pgn = this.pgnInput.trim();
if (!pgn) {
this.errorMessage = 'Please provide a PGN string.';
return;
}
this.errorMessage = ''; this.errorMessage = '';
this.gameApi this.importService.importPgn(
.importPgn(pgn) this.pgnInput,
.pipe(takeUntilDestroyed(this.destroyRef)) () => {
.subscribe({
next: (game) => {
this.pgnInput = ''; this.pgnInput = '';
this.fenInput = ''; this.fenInput = '';
void this.router.navigate(['/game', game.gameId]);
}, },
error: (error) => { (error) => {
this.errorMessage = getErrorMessage(error, 'PGN import failed.'); this.errorMessage = error;
} }
}); );
} }
private loadGame(): void { private loadGame(): void {
this.loading = true; this.loading = true;
this.errorMessage = ''; this.errorMessage = '';
this.clearSelection(); this.boardSelection = this.boardSelectionService.clearSelection();
this.streamSubscription?.unsubscribe(); this.streamService.cleanup();
this.pollSubscription?.unsubscribe();
this.pollSubscription = null;
this.gameApi this.gameApi
.getGame(this.gameId) .getGame(this.gameId)
@@ -162,7 +208,9 @@ export class GameFacade implements OnDestroy {
next: (game) => { next: (game) => {
this.game = game; this.game = game;
this.loading = false; this.loading = false;
this.startStream(); this.updateGameCompletion();
this.startStreaming();
this.tryMakeBotMove();
}, },
error: (error) => { error: (error) => {
this.errorMessage = getErrorMessage(error, `Could not load game ${this.gameId}.`); this.errorMessage = getErrorMessage(error, `Could not load game ${this.gameId}.`);
@@ -171,57 +219,32 @@ export class GameFacade implements OnDestroy {
}); });
} }
private startStream(): void { private startStreaming(): void {
this.streamSubscription = this.gameApi this.streamService.startStreaming(
.streamGame(this.gameId) this.gameId,
.pipe(takeUntilDestroyed(this.destroyRef)) (event) => this.applyStreamEvent(event),
.subscribe({ () => {
next: (event) => this.applyStreamEvent(event),
error: () => {
this.errorMessage = 'Live stream disconnected. Falling back to polling.'; this.errorMessage = 'Live stream disconnected. Falling back to polling.';
this.startPolling();
},
complete: () => {
this.errorMessage = 'Live stream ended. Falling back to polling.';
this.startPolling();
} }
}); );
}
private startPolling(): void {
if (this.pollSubscription) {
return;
}
this.pollSubscription = interval(1500)
.pipe(
startWith(0),
switchMap(() => this.gameApi.getGame(this.gameId)),
takeUntilDestroyed(this.destroyRef)
)
.subscribe({
next: (game) => {
const previousMoves = this.game?.state.moves.join(',') ?? '';
this.game = game;
if (previousMoves !== game.state.moves.join(',')) {
this.clearSelection();
}
}
});
} }
private applyStreamEvent(event: GameStreamEvent): void { private applyStreamEvent(event: GameStreamEvent): void {
if (event.type === 'gameFull') { if (event.type === 'gameFull') {
this.game = event.game; this.game = event.game;
this.clearSelection(); this.boardSelection = this.boardSelectionService.clearSelection();
this.updateGameCompletion();
this.tryMakeBotMove();
return; return;
} }
if (event.type === 'gameState' && this.game) { if (event.type === 'gameState' && this.game) {
const moveCountBefore = this.game.state.moves.length; const moveCountBefore = this.game.state.moves.length;
this.game = { ...this.game, state: event.state }; this.game = { ...this.game, state: event.state };
this.updateGameCompletion();
if (event.state.moves.length !== moveCountBefore) { if (event.state.moves.length !== moveCountBefore) {
this.clearSelection(); this.boardSelection = this.boardSelectionService.clearSelection();
this.tryMakeBotMove();
} }
return; return;
} }
@@ -231,9 +254,27 @@ export class GameFacade implements OnDestroy {
} }
} }
private clearSelection(): void { private tryMakeBotMove(): void {
this.selectedSquare = null; this.botMoveService.tryMakeBotMove(
this.selectedSquareMoves = []; this.gameId,
this.highlightedSquares = []; this.game,
this.state,
(updatedState) => {
if (this.game) {
this.game = { ...this.game, state: updatedState };
this.updateGameCompletion();
}
this.boardSelection = this.boardSelectionService.clearSelection();
},
(error) => {
this.errorMessage = error;
}
);
}
private updateGameCompletion(): void {
const completion = this.completionService.getGameCompletion(this.game, this.state);
this.gameCompletionMessage = completion.message;
this.isGameFinished = completion.isFinished;
} }
} }
+550 -37
View File
@@ -1,99 +1,459 @@
.welcome-shell { .welcome-shell {
min-height: 100vh; min-height: 100vh;
display: grid; display: flex;
place-items: center; flex-direction: column;
padding: 2rem; align-items: center;
justify-content: center;
padding: var(--size-xl);
position: relative;
}
.theme-toggle-container {
position: absolute;
top: 20px;
right: 20px;
z-index: 100;
}
.switch {
display: inline-block;
position: relative;
}
.switch__input {
clip: rect(1px, 1px, 1px, 1px);
clip-path: inset(50%);
height: 1px;
width: 1px;
margin: -1px;
overflow: hidden;
padding: 0;
position: absolute;
}
.switch__label {
position: relative;
display: inline-block;
width: 120px;
height: 60px;
background-color: #2B2B2B;
border: 5px solid #5B5B5B;
border-radius: 9999px;
cursor: pointer;
transition: all 0.4s cubic-bezier(.46,.03,.52,.96);
}
.switch__indicator {
position: absolute;
top: 50%;
left: 50%;
transform: translate(-50%, -50%) translateX(-72%);
display: block;
width: 40px;
height: 40px;
background-color: #7B7B7B;
border-radius: 9999px;
box-shadow: 10px 0px 0 0 rgba(0, 0, 0, 0.2) inset;
transition: all 0.4s cubic-bezier(.46,.03,.52,.96);
}
.switch__indicator::before,
.switch__indicator::after {
position: absolute;
content: '';
display: block;
background-color: #FFFFFF;
border-radius: 9999px;
transition: all 0.4s cubic-bezier(.46,.03,.52,.96);
}
.switch__indicator::before {
top: 7px;
left: 7px;
width: 9px;
height: 9px;
opacity: 0.6;
}
.switch__indicator::after {
bottom: 8px;
right: 6px;
width: 14px;
height: 14px;
opacity: 0.8;
}
.switch__decoration {
position: absolute;
top: 65%;
left: 50%;
display: block;
width: 5px;
height: 5px;
background-color: #FFFFFF;
border-radius: 9999px;
animation: twinkle-stars 0.8s infinite -0.6s;
transition: all 0.4s cubic-bezier(.46,.03,.52,.96);
}
.switch__decoration::before,
.switch__decoration::after {
position: absolute;
display: block;
content: '';
width: 5px;
height: 5px;
background-color: #FFFFFF;
border-radius: 9999px;
}
.switch__decoration::before {
top: -20px;
left: 10px;
opacity: 1;
animation: twinkle-stars 0.6s infinite;
}
.switch__decoration::after {
top: -7px;
left: 30px;
animation: twinkle-stars 0.6s infinite -0.2s;
}
@keyframes twinkle-stars {
50% { opacity: 0.2; }
}
.switch__input:checked + .switch__label {
background-color: #8FB5F5;
border-color: #347CF8;
}
.switch__input:checked + .switch__label .switch__indicator {
background-color: #ECD21F;
box-shadow: none;
transform: translate(-50%, -50%) translateX(72%);
}
.switch__input:checked + .switch__label .switch__indicator::before,
.switch__input:checked + .switch__label .switch__indicator::after {
display: none;
}
.switch__input:checked + .switch__label .switch__decoration {
top: 50%;
transform: translate(0%, -50%);
animation: cloud 8s linear infinite;
width: 20px;
height: 20px;
}
.switch__input:checked + .switch__label .switch__decoration::before {
width: 10px;
height: 10px;
top: auto;
bottom: 0;
left: -8px;
animation: none;
}
.switch__input:checked + .switch__label .switch__decoration::after {
width: 15px;
height: 15px;
top: auto;
bottom: 0;
left: 16px;
animation: none;
}
.switch__input:checked + .switch__label .switch__decoration,
.switch__input:checked + .switch__label .switch__decoration::before,
.switch__input:checked + .switch__label .switch__decoration::after {
border-radius: 9999px 9999px 0 0;
}
.switch__input:checked + .switch__label .switch__decoration::after {
border-bottom-right-radius: 9999px;
}
@keyframes cloud {
0% { transform: translate(0%, -50%); }
50% { transform: translate(-50%, -50%); }
100% { transform: translate(0%, -50%); }
}
.clouds-container {
display: flex;
justify-content: center;
align-items: flex-start;
gap: 60px;
width: 100%;
max-width: 900px;
margin-bottom: var(--size-xl);
position: relative;
z-index: 1;
}
.plane {
position: relative;
width: 320px;
height: 140px;
display: flex;
align-items: center;
justify-content: center;
filter: drop-shadow(0 4px 10px rgba(0, 0, 0, 0.12));
}
.plane-body {
width: 240%;
height: 240%;
object-fit: contain;
position: absolute;
}
.plane-gif {
width: 70px;
height: 70px;
object-fit: contain;
z-index: 10;
filter: drop-shadow(0 2px 4px rgba(0, 0, 0, 0.15));
position: relative;
transform: translateX(-25px) translateY(15px);
}
.cloud {
position: relative;
width: 220px;
height: 90px;
display: flex;
align-items: center;
justify-content: center;
filter: drop-shadow(0 4px 10px rgba(0, 0, 0, 0.12));
}
.cloud::before {
content: '';
position: absolute;
width: 90px;
height: 90px;
background: #ffffff;
border-radius: 50%;
top: 0;
left: 0;
box-shadow: 55px 0 0 9px #ffffff, 110px 0 0 5px #ffffff, 27px -18px 0 13px #ffffff, 82px -13px 0 11px #ffffff;
}
.cloud::after {
content: '';
position: absolute;
width: 220px;
height: 45px;
background: #ffffff;
border-radius: 50px;
bottom: 0;
left: 0;
}
.cloud-gif {
width: 150px;
height: 100px;
object-fit: contain;
z-index: 10;
filter: drop-shadow(0 2px 4px rgba(0, 0, 0, 0.15));
position: relative;
}
.gif-with-halo {
position: relative;
display: inline-block;
}
.gif-with-halo::before {
content: '';
position: absolute;
top: -10px;
left: 50%;
transform: translateX(-50%);
width: 75px;
height: 15px;
border: 2px solid rgba(255, 215, 0, 0.7);
border-radius: 50%;
box-shadow: 0 0 8px rgba(255, 215, 0, 0.5);
z-index: 5;
} }
.welcome-card { .welcome-card {
width: min(900px, 100%); width: min(900px, 100%);
border-radius: 12px; border-radius: var(--border-radius-lg);
border: 2px solid #5A2C28; border: var(--border-width) solid var(--color-border);
background: #F3C8A0; background: var(--color-bg-main);
padding: 2rem; padding: var(--size-xl-padding);
box-shadow: 0 8px 24px rgba(90, 44, 40, 0.2); box-shadow: var(--shadow-md);
} }
h1 { h1 {
margin: 0 0 0.25rem; margin: 0 0 var(--size-xs);
color: #5A2C28; color: var(--color-text-primary);
font-size: var(--heading-h1);
} }
p { p {
margin: 0 0 1.25rem; margin: 0 0 var(--size-lg);
} }
.mode-grid { .mode-grid {
display: grid; display: grid;
grid-template-columns: repeat(auto-fit, minmax(180px, 1fr)); grid-template-columns: repeat(auto-fit, minmax(180px, 1fr));
gap: 1rem; gap: var(--size-xl-gap);
} }
.mode { .mode {
border: 2px solid #5A2C28; border: var(--border-width) solid var(--color-border);
border-radius: 10px; border-radius: var(--border-radius-md);
padding: 1rem; padding: var(--size-lg-padding);
text-align: left; text-align: left;
display: grid; display: grid;
gap: 0.25rem; gap: var(--size-xs);
} }
.mode span { .mode span {
font-size: 1.15rem; font-size: 1.15rem;
color: #5A2C28; color: var(--color-text-primary);
} }
.mode small { .mode small {
color: #5A2C28; color: var(--color-text-primary);
opacity: 0.9; opacity: 0.9;
} }
.mode-active { .mode-active {
background: #B9DAD1; background: var(--color-secondary-mint);
cursor: pointer; cursor: pointer;
} }
.mode-active:hover:enabled { .mode-active:hover:enabled {
background: #B9C2DA; background: var(--color-secondary-blue);
} }
.mode-disabled { .mode-disabled {
background: #E1EAA9; background: var(--color-bg-card);
opacity: 0.75; opacity: 0.75;
} }
.error { .error {
color: #5A2C28; color: var(--color-text-primary);
font-weight: 700; font-weight: 700;
margin-top: 1rem; margin-top: var(--size-xl);
}
.plane-left {
animation: float 3s ease-in-out infinite;
}
.cloud-left {
animation: float 3s ease-in-out infinite;
animation-delay: 0.25s;
}
.cloud-right {
animation: float 3s ease-in-out infinite;
animation-delay: 0.5s;
}
@keyframes float {
0%, 100% {
transform: translateY(0px);
}
50% {
transform: translateY(-15px);
}
} }
@media (max-width: 768px) { @media (max-width: 768px) {
.theme-toggle-container {
top: 10px;
right: 10px;
}
.switch__label {
width: 100px;
height: 50px;
}
.switch__indicator {
width: 33px;
height: 33px;
}
.welcome-shell { .welcome-shell {
padding: 1rem; padding: var(--size-lg);
}
.clouds-container {
gap: 30px;
margin-bottom: var(--size-lg);
}
.plane {
width: 240px;
height: 110px;
}
.plane-gif {
width: 55px;
height: 55px;
transform: translateX(-20px) translateY(12px);
}
.cloud {
width: 170px;
height: 75px;
}
.cloud::before {
width: 65px;
height: 65px;
box-shadow: 40px 0 0 7px #ffffff, 80px 0 0 3px #ffffff, 20px -13px 0 10px #ffffff, 60px -10px 0 8px #ffffff;
}
.cloud::after {
width: 170px;
height: 38px;
}
.cloud-gif {
width: 140px;
height: 140px;
}
.gif-with-halo::before {
top: -8px;
width: 80px;
height: 12px;
border: 1.5px solid rgba(255, 215, 0, 0.7);
} }
.welcome-card { .welcome-card {
padding: 1.5rem; padding: var(--size-xl);
} }
h1 { h1 {
font-size: 1.5rem; font-size: var(--heading-h1-mobile);
} }
p { p {
font-size: 0.875rem; font-size: 0.875rem;
margin: 0 0 1rem; margin: 0 0 var(--size-lg);
} }
.mode-grid { .mode-grid {
grid-template-columns: repeat(auto-fit, minmax(140px, 1fr)); grid-template-columns: repeat(auto-fit, minmax(140px, 1fr));
gap: 0.75rem; gap: var(--size-md-gap);
} }
.mode { .mode {
padding: 0.75rem; padding: var(--size-md-padding);
gap: 0.15rem; gap: var(--size-xs-gap);
} }
.mode span { .mode span {
@@ -111,22 +471,22 @@ p {
@media (max-width: 480px) { @media (max-width: 480px) {
.welcome-shell { .welcome-shell {
padding: 0.5rem; padding: var(--size-sm);
} }
.welcome-card { .welcome-card {
padding: 1rem; padding: var(--size-lg-padding);
border-radius: 8px; border-radius: var(--border-radius-md);
} }
h1 { h1 {
font-size: 1.25rem; font-size: var(--heading-h1-small);
margin: 0 0 0.15rem; margin: 0 0 var(--size-xs);
} }
p { p {
font-size: 0.8rem; font-size: 0.8rem;
margin: 0 0 0.75rem; margin: 0 0 var(--size-md);
} }
.mode-grid { .mode-grid {
@@ -134,10 +494,163 @@ p {
} }
.mode { .mode {
padding: 0.65rem; padding: var(--size-md-padding);
} }
.mode span { .mode span {
font-size: 0.95rem; font-size: 0.95rem;
} }
} }
.difficulty-selector {
grid-column: 1 / -1;
background: var(--color-bg-card);
border: var(--border-width) solid var(--color-border);
border-radius: var(--border-radius-md);
padding: var(--size-lg-padding);
margin: var(--size-md) 0;
}
.difficulty-selector p {
margin: 0 0 var(--size-md);
font-weight: 600;
}
.difficulty-buttons {
display: flex;
gap: var(--size-md-gap);
flex-wrap: wrap;
}
.difficulty-btn {
flex: 1;
min-width: 80px;
padding: var(--size-md-padding);
border: var(--border-width) solid var(--color-border);
border-radius: var(--border-radius-md);
cursor: pointer;
font-weight: 600;
transition: all 0.3s ease;
}
.difficulty-btn.easy {
background: var(--color-success-light, #d4edda);
color: var(--color-text-primary);
}
.difficulty-btn.easy:hover:enabled {
background: var(--color-success, #28a745);
color: white;
}
.difficulty-btn.medium {
background: var(--color-warning-light, #fff3cd);
color: var(--color-text-primary);
}
.difficulty-btn.medium:hover:enabled {
background: var(--color-warning, #ffc107);
color: var(--color-text-primary);
}
.difficulty-btn.hard {
background: var(--color-danger-light, #f8d7da);
color: var(--color-text-primary);
}
.difficulty-btn.hard:hover:enabled {
background: var(--color-danger, #dc3545);
color: white;
}
.join-game-form {
grid-column: 1 / -1;
background: var(--color-bg-card);
border: var(--border-width) solid var(--color-border);
border-radius: var(--border-radius-md);
padding: var(--size-lg-padding);
margin: var(--size-md) 0;
}
.join-game-form p {
margin: 0 0 var(--size-md);
font-weight: 600;
}
.join-game-input-group {
display: flex;
gap: var(--size-md-gap);
flex-wrap: wrap;
}
.join-game-input {
flex: 1;
min-width: 150px;
padding: var(--size-md-padding);
border: var(--border-width) solid var(--color-border);
border-radius: var(--border-radius-md);
background: white;
color: var(--color-text-primary);
font-family: inherit;
font-size: 1rem;
transition: border-color 0.3s ease;
}
.join-game-input:focus {
outline: none;
border-color: var(--color-secondary-mint);
box-shadow: 0 0 0 3px rgba(185, 218, 209, 0.2);
}
.join-game-input:disabled {
background: var(--color-bg-card);
opacity: 0.6;
}
.join-game-btn {
padding: var(--size-md-padding) var(--size-lg);
border: var(--border-width) solid var(--color-border);
border-radius: var(--border-radius-md);
cursor: pointer;
font-weight: 600;
font-size: 0.95rem;
transition: all 0.3s ease;
}
.join-game-btn.join {
background: var(--color-secondary-mint);
color: var(--color-text-primary);
}
.join-game-btn.join:hover:enabled {
background: var(--color-secondary-blue);
}
.join-game-btn.join:disabled {
opacity: 0.6;
cursor: not-allowed;
}
.join-game-btn.cancel {
background: var(--color-bg-card);
color: var(--color-text-primary);
}
.join-game-btn.cancel:hover:enabled {
background: var(--color-border);
}
.join-game-btn.cancel:disabled {
opacity: 0.6;
cursor: not-allowed;
}
.difficulty-btn.hard:hover:enabled {
background: var(--color-danger, #dc3545);
color: white;
}
.difficulty-btn:disabled {
opacity: 0.6;
cursor: not-allowed;
}
+77 -5
View File
@@ -1,25 +1,97 @@
<main class="welcome-shell"> <main class="welcome-shell">
<div class="theme-toggle-container">
<div class="switch">
<input type="checkbox" class="switch__input" id="themeToggle" (change)="toggleDarkMode()" [checked]="!isDarkMode()">
<label class="switch__label" for="themeToggle">
<span class="switch__indicator"></span>
<span class="switch__decoration"></span>
</label>
</div>
</div>
<div class="clouds-container">
<div class="cloud cloud-left">
<img src="arabian-chess/player-one.gif" alt="Player One" class="cloud-gif" />
</div>
<div class="plane plane-left">
<img src="arabian-chess/plane.png" alt="Plane" class="plane-body" />
<img src="arabian-chess/raf.gif" alt="Raf" class="plane-gif" />
</div>
<div class="cloud cloud-right">
<div class="gif-with-halo">
<img src="arabian-chess/player-two.gif" alt="Player Two" class="cloud-gif" />
</div>
</div>
</div>
<section class="welcome-card"> <section class="welcome-card">
<h1>Welcome to NowChess</h1> <h1>Welcome to NowChess</h1>
<p>Pick a mode to begin.</p> <p>Pick a mode to begin.</p>
<div class="mode-grid"> <div class="mode-grid">
<button type="button" class="mode mode-disabled" disabled> <button type="button" class="mode mode-active" (click)="toggleDifficultySelector()" [disabled]="creating">
<span>Bot</span> <span>Bot</span>
<small>Coming soon</small> <small>{{ creating ? 'Creating game...' : 'Choose difficulty' }}</small>
</button> </button>
@if (showDifficultySelector) {
<div class="difficulty-selector">
<p>Select difficulty:</p>
<div class="difficulty-buttons">
<button type="button" class="difficulty-btn easy" (click)="startVsBot('easy')" [disabled]="creating">
Easy
</button>
<button type="button" class="difficulty-btn medium" (click)="startVsBot('medium')" [disabled]="creating">
Medium
</button>
<button type="button" class="difficulty-btn hard" (click)="startVsBot('hard')" [disabled]="creating">
Hard
</button>
</div>
</div>
}
<button type="button" class="mode mode-active" (click)="startOneVsOne()" [disabled]="creating"> <button type="button" class="mode mode-active" (click)="startOneVsOne()" [disabled]="creating">
<span>1 vs 1</span> <span>1 vs 1</span>
<small>{{ creating ? 'Creating game...' : 'Start now' }}</small> <small>{{ creating ? 'Creating game...' : 'Start now' }}</small>
</button> </button>
<button type="button" class="mode mode-disabled" disabled> <button type="button" class="mode mode-active" (click)="toggleJoinGameForm()" [disabled]="joiningGame">
<span>Future Technique</span> <span>Join Game</span>
<small>Placeholder</small> <small>{{ joiningGame ? 'Joining...' : 'Enter game ID' }}</small>
</button> </button>
</div> </div>
@if (showJoinGameForm) {
<div class="join-game-form">
<p>Enter the game ID:</p>
<div class="join-game-input-group">
<input
type="text"
class="join-game-input"
[(ngModel)]="gameIdInput"
placeholder="Paste game ID here"
[disabled]="joiningGame"
(keyup.enter)="joinGame()"
/>
<button
type="button"
class="join-game-btn join"
(click)="joinGame()"
[disabled]="joiningGame || !gameIdInput.trim()"
>
{{ joiningGame ? 'Joining...' : 'Join' }}
</button>
<button
type="button"
class="join-game-btn cancel"
(click)="clearJoinGameForm()"
[disabled]="joiningGame"
>
Cancel
</button>
</div>
</div>
}
@if (errorMessage) { @if (errorMessage) {
<p class="error">{{ errorMessage }}</p> <p class="error">{{ errorMessage }}</p>
} }
+95 -2
View File
@@ -1,5 +1,6 @@
import { CommonModule } from '@angular/common'; import { CommonModule } from '@angular/common';
import { Component } from '@angular/core'; import { Component } from '@angular/core';
import { FormsModule } from '@angular/forms';
import { Router } from '@angular/router'; import { Router } from '@angular/router';
import { finalize } from 'rxjs'; import { finalize } from 'rxjs';
import { getErrorMessage } from '../../core/http/error-message.util'; import { getErrorMessage } from '../../core/http/error-message.util';
@@ -8,18 +9,31 @@ import { GameApiService } from '../../services/game-api.service';
@Component({ @Component({
selector: 'app-welcome', selector: 'app-welcome',
standalone: true, standalone: true,
imports: [CommonModule], imports: [CommonModule, FormsModule],
templateUrl: './welcome.component.html', templateUrl: './welcome.component.html',
styleUrl: './welcome.component.css' styleUrl: './welcome.component.css'
}) })
export class WelcomeComponent { export class WelcomeComponent {
creating = false; creating = false;
errorMessage = ''; errorMessage = '';
showDifficultySelector = false;
showJoinGameForm = false;
gameIdInput = '';
joiningGame = false;
constructor( constructor(
private readonly router: Router, private readonly router: Router,
private readonly gameApi: GameApiService private readonly gameApi: GameApiService
) {} ) {
this.initTheme();
}
private initTheme(): void {
const savedTheme = localStorage.getItem('theme');
if (savedTheme === 'dark') {
document.documentElement.setAttribute('data-theme', 'dark');
}
}
startOneVsOne(): void { startOneVsOne(): void {
if (this.creating) { if (this.creating) {
@@ -41,4 +55,83 @@ export class WelcomeComponent {
} }
}); });
} }
startVsBot(difficulty: 'easy' | 'medium' | 'hard'): void {
if (this.creating) {
return;
}
this.errorMessage = '';
this.creating = true;
this.showDifficultySelector = false;
this.gameApi
.createGameVsBot(difficulty)
.pipe(finalize(() => (this.creating = false)))
.subscribe({
next: (game) => {
void this.router.navigate(['/game', game.gameId]);
},
error: (error) => {
this.errorMessage = getErrorMessage(error, 'Unable to create a game against bot.');
}
});
}
toggleDifficultySelector(): void {
this.showDifficultySelector = !this.showDifficultySelector;
this.showJoinGameForm = false;
this.errorMessage = '';
}
toggleJoinGameForm(): void {
this.showJoinGameForm = !this.showJoinGameForm;
this.showDifficultySelector = false;
this.errorMessage = '';
this.gameIdInput = '';
}
joinGame(): void {
if (this.joiningGame || !this.gameIdInput.trim()) {
return;
}
this.errorMessage = '';
this.joiningGame = true;
this.gameApi
.getGame(this.gameIdInput.trim())
.pipe(finalize(() => (this.joiningGame = false)))
.subscribe({
next: (game) => {
void this.router.navigate(['/game', game.gameId]);
},
error: (error) => {
this.errorMessage = getErrorMessage(error, 'Unable to find or join the game.');
}
});
}
clearJoinGameForm(): void {
this.showJoinGameForm = false;
this.gameIdInput = '';
this.errorMessage = '';
}
toggleDarkMode(): void {
const htmlElement = document.documentElement;
const isDarkMode = htmlElement.getAttribute('data-theme') === 'dark';
if (isDarkMode) {
htmlElement.removeAttribute('data-theme');
localStorage.removeItem('theme');
} else {
htmlElement.setAttribute('data-theme', 'dark');
localStorage.setItem('theme', 'dark');
}
}
isDarkMode(): boolean {
return document.documentElement.getAttribute('data-theme') === 'dark';
}
} }
@@ -0,0 +1,64 @@
import { Injectable, DestroyRef, inject } from '@angular/core';
import { takeUntilDestroyed } from '@angular/core/rxjs-interop';
import { GameApiService } from './game-api.service';
import { getPieceAtSquare, isPieceColor } from '../core/chess/fen.utils';
import { GameState, LegalMove } from '../models/game.models';
export interface BoardSelection {
selectedSquare: string | null;
highlightedSquares: string[];
selectedSquareMoves: LegalMove[];
}
@Injectable({ providedIn: 'root' })
export class BoardSelectionService {
private readonly gameApi = inject(GameApiService);
private readonly destroyRef = inject(DestroyRef);
handleSquareSelection(
square: string,
gameId: string,
state: GameState | null,
currentSelection: BoardSelection,
onMovesLoaded: (moves: LegalMove[]) => void,
onError: (error: string) => void
): BoardSelection {
if (!state) {
return currentSelection;
}
// If clicking on a highlighted square, it's a move
if (currentSelection.selectedSquare && currentSelection.highlightedSquares.includes(square)) {
const selectedMove = currentSelection.selectedSquareMoves.find((move) => move.to === square);
if (selectedMove) {
return { selectedSquare: null, highlightedSquares: [], selectedSquareMoves: [] };
}
return currentSelection;
}
// Check if square has a piece of the correct color
const piece = getPieceAtSquare(state.fen, square);
if (!piece || !isPieceColor(piece, state.turn)) {
return { selectedSquare: null, highlightedSquares: [], selectedSquareMoves: [] };
}
// Load legal moves for this square
this.gameApi
.getLegalMoves(gameId, square)
.pipe(takeUntilDestroyed(this.destroyRef))
.subscribe({
next: (response) => {
onMovesLoaded(response.moves);
},
error: () => {
onError('Could not load legal moves for selected square.');
}
});
return { selectedSquare: square, highlightedSquares: [], selectedSquareMoves: [] };
}
clearSelection(): BoardSelection {
return { selectedSquare: null, highlightedSquares: [], selectedSquareMoves: [] };
}
}
+78
View File
@@ -0,0 +1,78 @@
import { Injectable, DestroyRef, inject } from '@angular/core';
import { takeUntilDestroyed } from '@angular/core/rxjs-interop';
import { delay, Subscription } from 'rxjs';
import { GameApiService } from './game-api.service';
import { getErrorMessage } from '../core/http/error-message.util';
import { GameFull, GameState } from '../models/game.models';
@Injectable({ providedIn: 'root' })
export class BotMoveService {
private readonly gameApi = inject(GameApiService);
private readonly destroyRef = inject(DestroyRef);
private botMoveSubscription: Subscription | null = null;
private isBotPlayer(playerId: string): boolean {
return playerId.startsWith('bot-');
}
isPlayingAgainstBot(game: GameFull | null): boolean {
if (!game) {
return false;
}
return this.isBotPlayer(game.white.id) || this.isBotPlayer(game.black.id);
}
isCurrentPlayerBot(game: GameFull | null, state: GameState | null): boolean {
if (!game || !state) {
return false;
}
const currentPlayer = state.turn === 'white' ? game.white : game.black;
return this.isBotPlayer(currentPlayer.id);
}
tryMakeBotMove(
gameId: string,
game: GameFull | null,
state: GameState | null,
onSuccess: (updatedState: GameState) => void,
onError: (error: string) => void
): void {
if (!this.isPlayingAgainstBot(game) || !this.isCurrentPlayerBot(game, state) || !state) {
return;
}
this.botMoveSubscription?.unsubscribe();
this.botMoveSubscription = this.gameApi
.getLegalMoves(gameId)
.pipe(
delay(1000),
takeUntilDestroyed(this.destroyRef)
)
.subscribe({
next: (response) => {
if (response.moves.length === 0) {
return;
}
const botMove = response.moves[Math.floor(Math.random() * response.moves.length)];
this.gameApi
.makeMove(gameId, botMove.uci)
.pipe(takeUntilDestroyed(this.destroyRef))
.subscribe({
next: (updatedState) => {
onSuccess(updatedState);
},
error: (error) => {
onError(getErrorMessage(error, 'Bot move failed.'));
}
});
},
error: () => {
onError('Could not get legal moves for bot move.');
}
});
}
cleanup(): void {
this.botMoveSubscription?.unsubscribe();
}
}
+43 -119
View File
@@ -1,32 +1,54 @@
import { Injectable } from '@angular/core'; import { Injectable, inject } from '@angular/core';
import { HttpClient, HttpParams } from '@angular/common/http'; import { HttpClient, HttpParams } from '@angular/common/http';
import { Observable } from 'rxjs'; import { Observable } from 'rxjs';
import { environment } from '../../environments/environment'; import { environment } from '../../environments/environment';
import { import {
ErrorEvent,
GameFull, GameFull,
GameState, GameState,
GameStreamEvent, GameStreamEvent,
LegalMovesResponse LegalMovesResponse,
PlayerInfo
} from '../models/game.models'; } from '../models/game.models';
import { StreamHandlerService } from './stream-handler.service';
@Injectable({ providedIn: 'root' }) @Injectable({ providedIn: 'root' })
export class GameApiService { export class GameApiService {
private readonly apiBase = environment.apiBaseUrl; private readonly apiBase = environment.apiBaseUrl;
private readonly wsBase = environment.wsBaseUrl; private readonly wsBase = environment.wsBaseUrl;
private readonly apiPath = environment.apiPath;
private readonly streamHandler = inject(StreamHandlerService);
constructor(private readonly http: HttpClient) {} constructor(private readonly http: HttpClient) {}
createGame(): Observable<GameFull> { createGame(): Observable<GameFull> {
return this.http.post<GameFull>(`${this.apiBase}/api/board/game`, {}); return this.http.post<GameFull>(`${this.apiBase}${this.apiPath}`, {});
}
createGameVsBot(difficulty: 'easy' | 'medium' | 'hard' = 'medium'): Observable<GameFull> {
const playerColor = Math.random() > 0.5 ? 'white' : 'black';
const playerInfo: PlayerInfo = {
id: `player-${Date.now()}`,
displayName: 'You'
};
const botInfo: PlayerInfo = {
id: `bot-${difficulty}`,
displayName: `Bot (${difficulty})`
};
const payload =
playerColor === 'white'
? { white: playerInfo, black: botInfo }
: { white: botInfo, black: playerInfo };
return this.http.post<GameFull>(`${this.apiBase}${this.apiPath}`, payload);
} }
getGame(gameId: string): Observable<GameFull> { getGame(gameId: string): Observable<GameFull> {
return this.http.get<GameFull>(`${this.apiBase}/api/board/game/${gameId}`); return this.http.get<GameFull>(`${this.apiBase}${this.apiPath}/${gameId}`);
} }
makeMove(gameId: string, uci: string): Observable<GameState> { makeMove(gameId: string, uci: string): Observable<GameState> {
return this.http.post<GameState>(`${this.apiBase}/api/board/game/${gameId}/move/${uci}`, {}); return this.http.post<GameState>(`${this.apiBase}${this.apiPath}/${gameId}/move/${uci}`, {});
} }
getLegalMoves(gameId: string, square?: string): Observable<LegalMovesResponse> { getLegalMoves(gameId: string, square?: string): Observable<LegalMovesResponse> {
@@ -34,127 +56,29 @@ export class GameApiService {
if (square) { if (square) {
params = params.set('square', square); params = params.set('square', square);
} }
return this.http.get<LegalMovesResponse>(`${this.apiBase}/api/board/game/${gameId}/moves`, { params }); return this.http.get<LegalMovesResponse>(`${this.apiBase}${this.apiPath}/${gameId}/moves`, { params });
} }
importFen(fen: string): Observable<GameFull> { importFen(fen: string): Observable<GameFull> {
return this.http.post<GameFull>(`${this.apiBase}/api/board/game/import/fen`, { fen }); return this.http.post<GameFull>(`${this.apiBase}${this.apiPath}/import/fen`, { fen });
} }
importPgn(pgn: string): Observable<GameFull> { importPgn(pgn: string): Observable<GameFull> {
return this.http.post<GameFull>(`${this.apiBase}/api/board/game/import/pgn`, { pgn }); return this.http.post<GameFull>(`${this.apiBase}${this.apiPath}/import/pgn`, { pgn });
}
private resolveWsBase(): string {
if (this.wsBase) {
return this.wsBase;
}
const wsProtocol = window.location.protocol === 'https:' ? 'wss' : 'ws';
return `${wsProtocol}://${window.location.host}`;
} }
streamGame(gameId: string): Observable<GameStreamEvent> { streamGame(gameId: string): Observable<GameStreamEvent> {
return new Observable<GameStreamEvent>((observer) => { const wsUrl = `${this.resolveWsBase()}${this.apiPath}/${gameId}/stream`;
const wsUrl = `${this.wsBase}/api/board/game/${gameId}/stream`; const fallbackUrl = `${this.apiBase}${this.apiPath}/${gameId}/stream`;
const streamUrl = `${this.apiBase}/api/board/game/${gameId}/stream`; return this.streamHandler.createGameStream(wsUrl, fallbackUrl, gameId);
const ws = new WebSocket(wsUrl);
const abortController = new AbortController();
let connected = false;
let fallbackActive = false;
const parseEvent = (raw: string): GameStreamEvent | null => {
if (!raw.trim()) {
return null;
}
try {
const parsed = JSON.parse(raw) as GameStreamEvent;
return parsed;
} catch {
return null;
}
};
const emitErrorEvent = (message: string): void => {
const errorEvent: ErrorEvent = {
type: 'error',
error: { code: 'STREAM_ERROR', message }
};
observer.next(errorEvent);
};
const startNdjsonFallback = async (): Promise<void> => {
if (fallbackActive) {
return;
}
fallbackActive = true;
try {
const response = await fetch(streamUrl, {
headers: { Accept: 'application/x-ndjson' },
signal: abortController.signal
});
if (!response.ok || !response.body) {
emitErrorEvent(`Unable to open stream: HTTP ${response.status}`);
observer.complete();
return;
}
const reader = response.body.getReader();
const decoder = new TextDecoder();
let buffer = '';
while (true) {
const { value, done } = await reader.read();
if (done) {
break;
}
buffer += decoder.decode(value, { stream: true });
const lines = buffer.split('\n');
buffer = lines.pop() ?? '';
for (const line of lines) {
const event = parseEvent(line);
if (event) {
observer.next(event);
}
}
}
observer.complete();
} catch (error) {
if ((error as Error).name !== 'AbortError') {
emitErrorEvent((error as Error).message);
observer.error(error);
}
}
};
ws.onopen = () => {
connected = true;
};
ws.onmessage = (message) => {
const payload = typeof message.data === 'string' ? message.data : '';
const event = parseEvent(payload);
if (event) {
observer.next(event);
}
};
ws.onerror = () => {
if (!connected) {
void startNdjsonFallback();
}
};
ws.onclose = () => {
if (!connected) {
void startNdjsonFallback();
} else {
observer.complete();
}
};
return () => {
abortController.abort();
ws.close();
};
});
} }
} }
@@ -0,0 +1,46 @@
import { Injectable } from '@angular/core';
import { GameFull, GameState, GameStatus } from '../models/game.models';
export interface GameCompletion {
isFinished: boolean;
message: string;
}
@Injectable({ providedIn: 'root' })
export class GameCompletionService {
getGameCompletion(game: GameFull | null, state: GameState | null): GameCompletion {
if (!game || !state) {
return { isFinished: false, message: '' };
}
const status = state.status;
const gameEndingStatuses: GameStatus[] = ['checkmate', 'stalemate', 'resign', 'draw', 'insufficientMaterial'];
if (!gameEndingStatuses.includes(status)) {
return { isFinished: false, message: '' };
}
const message = this.buildCompletionMessage(status, state, game);
return { isFinished: true, message };
}
private buildCompletionMessage(status: GameStatus, state: GameState, game: GameFull): string {
switch (status) {
case 'checkmate':
const winner = state.winner === 'white' ? game.white.displayName : game.black.displayName;
return `Checkmate! ${winner} wins!`;
case 'stalemate':
return 'Stalemate! The game is a draw.';
case 'resign':
const resignedPlayer = state.winner === 'white' ? game.black.displayName : game.white.displayName;
const resignedWinner = state.winner === 'white' ? game.white.displayName : game.black.displayName;
return `${resignedPlayer} resigned. ${resignedWinner} wins!`;
case 'draw':
return 'Draw! The game ended in a draw.';
case 'insufficientMaterial':
return 'Insufficient material! The game is a draw.';
default:
return 'Game ended!';
}
}
}
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import { Injectable, DestroyRef, inject } from '@angular/core';
import { Router } from '@angular/router';
import { takeUntilDestroyed } from '@angular/core/rxjs-interop';
import { GameApiService } from './game-api.service';
import { getErrorMessage } from '../core/http/error-message.util';
@Injectable({ providedIn: 'root' })
export class GameImportService {
private readonly gameApi = inject(GameApiService);
private readonly router = inject(Router);
private readonly destroyRef = inject(DestroyRef);
importFen(
fen: string,
onSuccess: () => void,
onError: (error: string) => void
): void {
const trimmedFen = fen.trim();
if (!trimmedFen) {
onError('Please provide a FEN string.');
return;
}
this.gameApi
.importFen(trimmedFen)
.pipe(takeUntilDestroyed(this.destroyRef))
.subscribe({
next: (game) => {
onSuccess();
void this.router.navigate(['/game', game.gameId]);
},
error: (error) => {
onError(getErrorMessage(error, 'FEN import failed.'));
}
});
}
importPgn(
pgn: string,
onSuccess: () => void,
onError: (error: string) => void
): void {
const trimmedPgn = pgn.trim();
if (!trimmedPgn) {
onError('Please provide a PGN string.');
return;
}
this.gameApi
.importPgn(trimmedPgn)
.pipe(takeUntilDestroyed(this.destroyRef))
.subscribe({
next: (game) => {
onSuccess();
void this.router.navigate(['/game', game.gameId]);
},
error: (error) => {
onError(getErrorMessage(error, 'PGN import failed.'));
}
});
}
}
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import { Injectable, DestroyRef, inject } from '@angular/core';
import { takeUntilDestroyed } from '@angular/core/rxjs-interop';
import { interval, startWith, Subscription, switchMap } from 'rxjs';
import { GameApiService } from './game-api.service';
import { GameStreamEvent } from '../models/game.models';
@Injectable({ providedIn: 'root' })
export class GameStreamService {
private readonly gameApi = inject(GameApiService);
private readonly destroyRef = inject(DestroyRef);
private streamSubscription: Subscription | null = null;
private pollSubscription: Subscription | null = null;
startStreaming(
gameId: string,
onEvent: (event: GameStreamEvent) => void,
onStreamError: () => void
): void {
this.streamSubscription = this.gameApi
.streamGame(gameId)
.pipe(takeUntilDestroyed(this.destroyRef))
.subscribe({
next: (event) => onEvent(event),
error: () => {
onStreamError();
this.startPolling(gameId, onEvent);
},
complete: () => {
onStreamError();
this.startPolling(gameId, onEvent);
}
});
}
startPolling(gameId: string, onEvent: (event: GameStreamEvent) => void): void {
if (this.pollSubscription) {
return;
}
this.pollSubscription = interval(1500)
.pipe(
startWith(0),
switchMap(() => this.gameApi.getGame(gameId)),
takeUntilDestroyed(this.destroyRef)
)
.subscribe({
next: (game) => {
const event: GameStreamEvent = {
type: 'gameFull',
game
};
onEvent(event);
}
});
}
cleanup(): void {
this.streamSubscription?.unsubscribe();
this.pollSubscription?.unsubscribe();
this.streamSubscription = null;
this.pollSubscription = null;
}
}
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import { Injectable } from '@angular/core';
import { Observable } from 'rxjs';
import { GameStreamEvent, ErrorEvent } from '../models/game.models';
@Injectable({ providedIn: 'root' })
export class StreamHandlerService {
createGameStream(wsUrl: string, fallbackUrl: string, gameId: string): Observable<GameStreamEvent> {
return new Observable<GameStreamEvent>((observer) => {
const ws = new WebSocket(wsUrl);
const abortController = new AbortController();
let connected = false;
let fallbackActive = false;
const parseEvent = (raw: string): GameStreamEvent | null => {
if (!raw.trim()) {
return null;
}
try {
return JSON.parse(raw) as GameStreamEvent;
} catch {
return null;
}
};
const emitErrorEvent = (message: string): void => {
const errorEvent: ErrorEvent = {
type: 'error',
error: { code: 'STREAM_ERROR', message }
};
observer.next(errorEvent);
};
const startNdjsonFallback = async (): Promise<void> => {
if (fallbackActive) {
return;
}
fallbackActive = true;
console.log(`[StreamHandler] NDJSON fallback started for ${gameId}, URL:`, fallbackUrl);
try {
const response = await fetch(fallbackUrl, {
headers: { Accept: 'application/x-ndjson' },
signal: abortController.signal
});
if (!response.ok || !response.body) {
console.error(`[StreamHandler] NDJSON fetch failed: HTTP ${response.status}`);
emitErrorEvent(`Unable to open stream: HTTP ${response.status}`);
observer.complete();
return;
}
console.log(`[StreamHandler] NDJSON stream connected for ${gameId}`);
const reader = response.body.getReader();
const decoder = new TextDecoder();
let buffer = '';
while (true) {
const { value, done } = await reader.read();
if (done) {
break;
}
buffer += decoder.decode(value, { stream: true });
const lines = buffer.split('\n');
buffer = lines.pop() ?? '';
for (const line of lines) {
const event = parseEvent(line);
if (event) {
observer.next(event);
}
}
}
observer.complete();
} catch (error) {
if ((error as Error).name !== 'AbortError') {
emitErrorEvent((error as Error).message);
observer.error(error);
}
}
};
ws.onopen = () => {
connected = true;
};
ws.onmessage = (message) => {
const payload = typeof message.data === 'string' ? message.data : '';
const event = parseEvent(payload);
if (event) {
observer.next(event);
}
};
ws.onerror = (error) => {
console.warn(`[StreamHandler] WebSocket error for ${gameId}, attempting NDJSON fallback:`, error);
if (!connected) {
void startNdjsonFallback();
}
};
ws.onclose = () => {
console.warn(`[StreamHandler] WebSocket closed for ${gameId}, connected=${connected}`);
if (!connected) {
console.log(`[StreamHandler] Starting NDJSON fallback for ${gameId}`);
void startNdjsonFallback();
} else {
observer.complete();
}
};
return () => {
abortController.abort();
ws.close();
};
});
}
}
+3 -2
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@@ -1,5 +1,6 @@
export const environment = { export const environment = {
production: false, production: false,
apiBaseUrl: 'http://localhost:8080', apiBaseUrl: '',
wsBaseUrl: 'ws://localhost:8080' wsBaseUrl: 'ws://localhost:8080',
apiPath: '/api/board/game'
}; };
+3 -2
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@@ -1,5 +1,6 @@
export const environment = { export const environment = {
production: true, production: true,
apiBaseUrl: 'http://localhost:8080', apiBaseUrl: '',
wsBaseUrl: 'ws://localhost:8080' wsBaseUrl: 'ws://localhost:8080',
apiPath: '/api/board/game'
}; };
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/* ========================================
COLOR VARIABLES - Semantic Naming
======================================== */
/* Light Mode Colors (Default) */
:root:not([data-theme='dark']) {
/* Primary Colors - Light Mode */
--color-primary: #BA6D4B;
--color-primary-dark: #5A2C28;
--color-primary-light: #F3C8A0;
/* Secondary Colors - Light Mode */
--color-secondary-mint: #B9DAD1;
--color-secondary-blue: #B9C2DA;
--color-secondary-purple: #C19EF5;
--color-secondary-lime: #E1EAA9;
/* Functional Colors - Light Mode */
--color-bg-main: #F3C8A0;
--color-bg-board: #B9DAD1;
--color-bg-card: #E1EAA9;
--color-bg-input: #B9DAD1;
--color-bg-input-focus: #B9C2DA;
--color-bg-button: #C19EF5;
--color-bg-button-hover: #BA6D4B;
--color-text-primary: #5A2C28;
--color-text-button-hover: #F3C8A0;
--color-border: #5A2C28;
}
/* Dark Mode Colors */
:root[data-theme='dark'] {
/* Primary Colors - Dark Mode */
--color-primary: #1a3a52;
--color-primary-dark: #0f1f2e;
--color-primary-light: #2d5a7b;
/* Secondary Colors - Dark Mode */
--color-secondary-mint: #4a7c7c;
--color-secondary-blue: #5a6fa5;
--color-secondary-purple: #7d5fa8;
--color-secondary-lime: #6b8e23;
/* Functional Colors - Dark Mode */
--color-bg-main: #1a2f47;
--color-bg-board: #2d5a7b;
--color-bg-card: #3d4e63;
--color-bg-input: #2d4a6f;
--color-bg-input-focus: #3d5a8f;
--color-bg-button: #5a7da5;
--color-bg-button-hover: #7a9dc5;
--color-text-primary: #e8f0f8;
--color-text-button-hover: #ffffff;
--color-border: #4a7c9c;
}
:root {
/* ========================================
TYPOGRAPHY SIZES
======================================== */
/* Header Sizes */
--heading-h1: clamp(1.5rem, 4vw, 2rem);
--heading-h1-tablet: clamp(1.25rem, 3vw, 1.75rem);
--heading-h1-mobile: 1.25rem;
--heading-h1-small: 1.1rem;
--heading-h2: clamp(1.5rem, 4vw, 2rem);
/* ========================================
SPACING SIZES (XS, SM, MD, LG, XL)
======================================== */
/* Extra Small - Minimal spacing */
--size-xs: 0.25rem;
--size-xs-padding: 0.4rem;
--size-xs-gap: 0.15rem;
/* Small - Compact spacing */
--size-sm: 0.5rem;
--size-sm-padding: 0.5rem;
--size-sm-gap: 0.35rem;
/* Medium - Default spacing */
--size-md: 0.75rem;
--size-md-padding: 0.6rem 0.75rem;
--size-md-gap: 0.5rem;
/* Large - Generous spacing */
--size-lg: 1rem;
--size-lg-padding: 1rem;
--size-lg-gap: 0.75rem;
/* Extra Large - Maximum spacing */
--size-xl: 1.5rem;
--size-xl-padding: 1.5rem;
--size-xl-gap: 1rem;
/* ========================================
BORDER & RADIUS
======================================== */
--border-width: 2px;
--border-radius-sm: 8px;
--border-radius-md: 10px;
--border-radius-lg: 12px;
/* ========================================
FORM ELEMENTS
======================================== */
--form-input-padding: 0.6rem 0.75rem;
--form-input-border: var(--border-width) solid var(--color-border);
--form-input-radius: var(--border-radius-md);
--button-padding: 0.6rem 1rem;
--button-border: var(--border-width) solid var(--color-border);
--button-radius: var(--border-radius-sm);
/* ========================================
SHADOWS
======================================== */
--shadow-md: 0 8px 24px rgba(90, 44, 40, 0.2);
}
+47 -12
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@@ -1,26 +1,61 @@
@import 'styles-variables.css';
@import 'bootstrap/dist/css/bootstrap.min.css'; @import 'bootstrap/dist/css/bootstrap.min.css';
:root {
--warm-primary: #BA6D4B;
--warm-dark: #5A2C28;
--warm-light: #F3C8A0;
--cool-mint: #B9DAD1;
--cool-blue: #B9C2DA;
--cool-purple: #C19EF5;
--cool-lime: #E1EAA9;
}
* { * {
box-sizing: border-box; box-sizing: border-box;
} }
/* Light Mode (Default) */
html:not([data-theme='dark']),
html:not([data-theme='dark']) body {
background: linear-gradient(160deg, var(--color-primary-light), var(--color-secondary-mint));
color: var(--color-text-primary);
}
html:not([data-theme='dark']) body::before {
display: none;
}
/* Dark Mode */
html[data-theme='dark'],
html[data-theme='dark'] body {
background: #0f1f2e;
background-image:
radial-gradient(2px 2px at 20px 30px, rgba(255, 255, 255, 0.8), rgba(255, 255, 255, 0)),
radial-gradient(2px 2px at 60px 70px, rgba(255, 255, 255, 0.9), rgba(255, 255, 255, 0)),
radial-gradient(1px 1px at 50px 50px, rgba(255, 255, 255, 0.7), rgba(255, 255, 255, 0)),
radial-gradient(1px 1px at 130px 80px, rgba(255, 255, 255, 0.8), rgba(255, 255, 255, 0)),
radial-gradient(2px 2px at 90px 10px, rgba(255, 255, 255, 0.6), rgba(255, 255, 255, 0)),
radial-gradient(1px 1px at 130px 120px, rgba(255, 255, 255, 0.9), rgba(255, 255, 255, 0)),
radial-gradient(2px 2px at 10px 90px, rgba(255, 255, 255, 0.7), rgba(255, 255, 255, 0)),
radial-gradient(1px 1px at 40px 120px, rgba(255, 255, 255, 0.8), rgba(255, 255, 255, 0));
background-repeat: repeat;
background-size: 150px 150px;
background-attachment: fixed;
color: var(--color-text-primary);
}
html[data-theme='dark'] body::before {
content: '';
position: fixed;
top: 0;
left: 0;
width: 100%;
height: 100%;
background:
radial-gradient(circle at 20% 80%, rgba(45, 90, 123, 0.1) 0%, transparent 50%),
radial-gradient(circle at 80% 20%, rgba(90, 111, 165, 0.1) 0%, transparent 50%),
radial-gradient(circle at 50% 50%, rgba(29, 53, 82, 0.05) 0%, transparent 50%);
pointer-events: none;
z-index: -1;
}
html, html,
body { body {
margin: 0; margin: 0;
min-height: 100%; min-height: 100%;
font-family: "Comic Sans MS", "Comic Sans", cursive; font-family: "Comic Sans MS", "Comic Sans", cursive;
background: linear-gradient(160deg, var(--warm-light), var(--cool-mint)); position: relative;
color: var(--warm-dark);
} }
button, button,