feat: move history, export import fixed, timer added
This commit is contained in:
@@ -8,180 +8,6 @@
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position: relative;
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}
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.theme-toggle-container {
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position: absolute;
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top: 20px;
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right: 20px;
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z-index: 100;
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}
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.switch {
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display: inline-block;
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position: relative;
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}
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.switch__input {
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clip: rect(1px, 1px, 1px, 1px);
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clip-path: inset(50%);
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height: 1px;
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width: 1px;
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margin: -1px;
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overflow: hidden;
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padding: 0;
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position: absolute;
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}
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.switch__label {
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position: relative;
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display: inline-block;
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width: 120px;
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height: 60px;
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background-color: #2B2B2B;
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border: 5px solid #5B5B5B;
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border-radius: 9999px;
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cursor: pointer;
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transition: all 0.4s cubic-bezier(.46,.03,.52,.96);
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}
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.switch__indicator {
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position: absolute;
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top: 50%;
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left: 50%;
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transform: translate(-50%, -50%) translateX(-72%);
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display: block;
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width: 40px;
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height: 40px;
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background-color: #7B7B7B;
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border-radius: 9999px;
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box-shadow: 10px 0px 0 0 rgba(0, 0, 0, 0.2) inset;
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transition: all 0.4s cubic-bezier(.46,.03,.52,.96);
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}
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.switch__indicator::before,
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.switch__indicator::after {
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position: absolute;
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content: '';
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display: block;
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background-color: #FFFFFF;
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border-radius: 9999px;
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transition: all 0.4s cubic-bezier(.46,.03,.52,.96);
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}
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.switch__indicator::before {
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top: 7px;
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left: 7px;
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width: 9px;
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height: 9px;
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opacity: 0.6;
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}
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.switch__indicator::after {
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bottom: 8px;
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right: 6px;
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width: 14px;
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height: 14px;
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opacity: 0.8;
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}
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.switch__decoration {
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position: absolute;
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top: 65%;
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left: 50%;
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display: block;
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width: 5px;
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height: 5px;
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background-color: #FFFFFF;
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border-radius: 9999px;
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animation: twinkle-stars 0.8s infinite -0.6s;
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transition: all 0.4s cubic-bezier(.46,.03,.52,.96);
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}
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.switch__decoration::before,
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.switch__decoration::after {
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position: absolute;
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display: block;
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content: '';
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width: 5px;
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height: 5px;
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background-color: #FFFFFF;
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border-radius: 9999px;
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}
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.switch__decoration::before {
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top: -20px;
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left: 10px;
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opacity: 1;
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animation: twinkle-stars 0.6s infinite;
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}
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.switch__decoration::after {
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top: -7px;
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left: 30px;
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animation: twinkle-stars 0.6s infinite -0.2s;
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}
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@keyframes twinkle-stars {
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50% { opacity: 0.2; }
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}
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.switch__input:checked + .switch__label {
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background-color: #8FB5F5;
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border-color: #347CF8;
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}
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.switch__input:checked + .switch__label .switch__indicator {
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background-color: #ECD21F;
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box-shadow: none;
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transform: translate(-50%, -50%) translateX(72%);
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}
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.switch__input:checked + .switch__label .switch__indicator::before,
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.switch__input:checked + .switch__label .switch__indicator::after {
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display: none;
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}
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.switch__input:checked + .switch__label .switch__decoration {
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top: 50%;
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transform: translate(0%, -50%);
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animation: cloud 8s linear infinite;
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width: 20px;
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height: 20px;
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}
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.switch__input:checked + .switch__label .switch__decoration::before {
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width: 10px;
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height: 10px;
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top: auto;
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bottom: 0;
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left: -8px;
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animation: none;
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}
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.switch__input:checked + .switch__label .switch__decoration::after {
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width: 15px;
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height: 15px;
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top: auto;
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bottom: 0;
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left: 16px;
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animation: none;
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}
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.switch__input:checked + .switch__label .switch__decoration,
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.switch__input:checked + .switch__label .switch__decoration::before,
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.switch__input:checked + .switch__label .switch__decoration::after {
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border-radius: 9999px 9999px 0 0;
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}
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.switch__input:checked + .switch__label .switch__decoration::after {
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border-bottom-right-radius: 9999px;
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}
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@keyframes cloud {
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0% { transform: translate(0%, -50%); }
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50% { transform: translate(-50%, -50%); }
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100% { transform: translate(0%, -50%); }
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}
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.clouds-container {
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display: flex;
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justify-content: center;
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@@ -370,21 +196,6 @@ p {
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}
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@media (max-width: 768px) {
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.theme-toggle-container {
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top: 10px;
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right: 10px;
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}
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.switch__label {
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width: 100px;
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height: 50px;
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}
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.switch__indicator {
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width: 33px;
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height: 33px;
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}
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.welcome-shell {
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padding: var(--size-lg);
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}
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@@ -589,7 +400,7 @@ p {
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padding: var(--size-md-padding);
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border: var(--border-width) solid var(--color-border);
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border-radius: var(--border-radius-md);
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background: white;
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background: var(--color-bg-input);
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color: var(--color-text-primary);
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font-family: inherit;
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font-size: 1rem;
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@@ -58,6 +58,11 @@
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<span>Join Game</span>
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<small>{{ joiningGame ? 'Joining...' : 'Enter game ID' }}</small>
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</button>
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<button type="button" class="mode mode-active" (click)="toggleImportGameForm()" [disabled]="importing">
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<span>Import Game</span>
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<small>{{ importing ? 'Importing...' : 'FEN or PGN' }}</small>
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</button>
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</div>
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@if (showJoinGameForm) {
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@@ -92,6 +97,49 @@
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</div>
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}
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@if (showImportGameForm) {
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<div class="import-game-form">
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<p>Import game</p>
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<div class="import-mode-group" role="radiogroup" aria-label="Import mode">
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<label class="import-mode-option">
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<input
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type="radio"
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name="importMode"
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[checked]="importMode === 'fen'"
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(change)="setImportMode('fen')"
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[disabled]="importing"
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/>
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<span>FEN</span>
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</label>
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<label class="import-mode-option">
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<input
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type="radio"
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name="importMode"
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[checked]="importMode === 'pgn'"
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(change)="setImportMode('pgn')"
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[disabled]="importing"
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/>
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<span>PGN</span>
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</label>
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</div>
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<textarea
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class="import-game-text"
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[(ngModel)]="importText"
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[placeholder]="importMode === 'fen' ? 'Paste FEN here' : 'Paste PGN here'"
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[disabled]="importing"
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rows="5"
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></textarea>
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<button
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type="button"
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class="join-game-btn join"
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(click)="submitImportedGame()"
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[disabled]="importing || !importText.trim()"
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>
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{{ importing ? 'Importing...' : 'Done' }}
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</button>
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</div>
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}
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@if (errorMessage) {
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<p class="error">{{ errorMessage }}</p>
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}
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@@ -18,8 +18,12 @@ export class WelcomeComponent {
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errorMessage = '';
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showDifficultySelector = false;
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showJoinGameForm = false;
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showImportGameForm = false;
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gameIdInput = '';
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joiningGame = false;
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importing = false;
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importMode: 'fen' | 'pgn' = 'fen';
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importText = '';
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constructor(
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private readonly router: Router,
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@@ -81,16 +85,60 @@ export class WelcomeComponent {
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toggleDifficultySelector(): void {
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this.showDifficultySelector = !this.showDifficultySelector;
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this.showJoinGameForm = false;
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this.showImportGameForm = false;
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this.errorMessage = '';
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}
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toggleJoinGameForm(): void {
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this.showJoinGameForm = !this.showJoinGameForm;
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this.showDifficultySelector = false;
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this.showImportGameForm = false;
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this.errorMessage = '';
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this.gameIdInput = '';
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}
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toggleImportGameForm(): void {
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this.showImportGameForm = !this.showImportGameForm;
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this.showDifficultySelector = false;
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this.showJoinGameForm = false;
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this.errorMessage = '';
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if (!this.showImportGameForm) {
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this.importText = '';
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this.importMode = 'fen';
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}
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}
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setImportMode(mode: 'fen' | 'pgn'): void {
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this.importMode = mode;
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this.errorMessage = '';
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}
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submitImportedGame(): void {
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const trimmedImport = this.importText.trim();
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if (this.importing || !trimmedImport) {
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return;
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}
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this.errorMessage = '';
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this.importing = true;
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const importRequest =
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this.importMode === 'fen' ? this.gameApi.importFen(trimmedImport) : this.gameApi.importPgn(trimmedImport);
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importRequest.pipe(finalize(() => (this.importing = false))).subscribe({
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next: (game) => {
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this.importText = '';
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this.showImportGameForm = false;
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void this.router.navigate(['/game', game.gameId]);
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},
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error: (error) => {
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const defaultMessage = this.importMode === 'fen' ? 'Unable to import FEN.' : 'Unable to import PGN.';
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this.errorMessage = getErrorMessage(error, defaultMessage);
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}
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});
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}
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joinGame(): void {
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if (this.joiningGame || !this.gameIdInput.trim()) {
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return;
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