fix: Merge branch 'main' of git.janis-eccarius.de:NowChess/NowChess-Frontend into feat/NCS-69
This commit is contained in:
@@ -0,0 +1,20 @@
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## 0.0.0 (2026-05-12)
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### Features
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* added bot, light and dark mode ([2de003e](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/commit/2de003e497baee72f998d0d805ca1e58aababe48))
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* added web view 1v1 ([1828fa3](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/commit/1828fa3275ddb8ce6bb90a9f6a970ec428ebce3a))
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* NCS-63 User account implementation ([#2](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/issues/2)) ([ff75c8c](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/commit/ff75c8ce2fad54137f04a14c15bc1d4a38fa9bb8))
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* NCS-75 Frontend Deployment Dockerfile ([#4](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/issues/4)) ([bd7ec58](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/commit/bd7ec581e38b5d8e775741bf16e19b4dc67b979e))
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### Bug Fixes
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* build issues ([36d72fd](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/commit/36d72fd6cda41be51d28f8ac307dcdbcd31afa91))
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* cleaner components seperation ([8b090e4](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/commit/8b090e4d96c64c0adb253e3aefad7930108ccfb9))
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* gitignore ([4da882f](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/commit/4da882f481ba7a008aac868fb37de7cb2bafea5d))
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* GITIGNORE ([8df2d05](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/commit/8df2d0550ab17c9afb2d19c414eac700a75add02))
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* npm ([c11c1d4](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/commit/c11c1d4dce9de4bd5b463e891eebf961b37feb04))
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* removed .vs ([2833ead](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/commit/2833ead7be3b47ee5c188d2d21b7326cb3cb3f26))
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* removed cache files ([7ee59c4](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/commit/7ee59c434bf137a08fd560bbc02ceefbcfd90f04))
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* size of pieces and removed text view of the game state ([c60d00f](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/commit/c60d00f9d25247504845654615065fbccd7fe448))
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* structure ([3e8c7c4](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/commit/3e8c7c4057e55aeec7cee8c24f6751ff24912c93))
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+12
-6
@@ -1,19 +1,25 @@
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FROM node:20-alpine AS build
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FROM --platform=$BUILDPLATFORM node:lts-alpine3.23 AS builder
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WORKDIR /app
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COPY package*.json ./
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RUN npm ci --silent
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RUN npm install
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COPY . .
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RUN npm run build
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RUN npm run build -- --configuration production
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FROM --platform=$TARGETPLATFORM nginx:stable-alpine AS production
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FROM nginx:stable-alpine
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RUN apk add --no-cache gettext
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RUN rm -rf /usr/share/nginx/html/*
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COPY --from=builder /app/dist/nowchess-frontend/browser /usr/share/nginx/html
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COPY nginx.conf /etc/nginx/conf.d/default.conf
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COPY --from=build /app/dist/nowchess-frontend/browser /usr/share/nginx/html
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COPY public/env.template.js /usr/share/nginx/html/env.template.js
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COPY docker-entrypoint.sh /docker-entrypoint.sh
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RUN chmod +x /docker-entrypoint.sh
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EXPOSE 80
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CMD ["nginx", "-g", "daemon off;"]
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ENTRYPOINT ["/docker-entrypoint.sh"]
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+15
-4
@@ -47,17 +47,25 @@
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"budgets": [
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{
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"type": "initial",
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"maximumWarning": "500kB",
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"maximumError": "4MB"
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"maximumWarning": "1MB",
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"maximumError": "5MB"
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},
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{
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"type": "anyComponentStyle",
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"maximumWarning": "1.5MB",
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"maximumError": "2MB"
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"maximumWarning": "1MB",
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"maximumError": "5MB"
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}
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],
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"outputHashing": "all"
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},
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"staging": {
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"fileReplacements": [
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{
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"replace": "src/environments/environment.ts",
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"with": "src/environments/environment.staging.ts"
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}
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]
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},
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"development": {
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"fileReplacements": [
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{
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@@ -83,6 +91,9 @@
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"production": {
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"buildTarget": "nowchess-frontend:build:production"
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},
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"staging": {
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"buildTarget": "nowchess-frontend:build:staging"
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},
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"development": {
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"buildTarget": "nowchess-frontend:build:development"
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}
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@@ -0,0 +1,18 @@
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#!/bin/sh
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set -e
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# Replace placeholders in env.template.js with environment variables and write env.js
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TEMPLATE_PATH="/usr/share/nginx/html/env.template.js"
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TARGET_PATH="/usr/share/nginx/html/env.js"
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if [ -f "$TEMPLATE_PATH" ]; then
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echo "Rendering runtime config from $TEMPLATE_PATH"
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echo "Using environment variables:"
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printenv
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echo "----"
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envsubst < "$TEMPLATE_PATH" > "$TARGET_PATH"
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else
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echo "No runtime template found at $TEMPLATE_PATH, skipping"
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fi
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exec nginx -g 'daemon off;'
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+18
-12
@@ -1,16 +1,22 @@
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server {
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listen 80;
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server_name _;
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root /usr/share/nginx/html;
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index index.html;
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listen 80;
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server_name localhost;
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|
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location / {
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try_files $uri $uri/ /index.html;
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}
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location / {
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root /usr/share/nginx/html;
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index index.html index.htm;
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||||
try_files $uri $uri/ /index.html;
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}
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|
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location ~* \.(?:js|css|png|jpg|jpeg|gif|ico|svg|woff2?|ttf|eot)$ {
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try_files $uri =404;
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expires 1y;
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add_header Cache-Control "public";
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||||
}
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||||
location /env.js {
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||||
root /usr/share/nginx/html;
|
||||
default_type application/javascript;
|
||||
expires -1;
|
||||
add_header 'Cache-Control' 'no-store, no-cache, must-revalidate, proxy-revalidate, max-age=0';
|
||||
}
|
||||
|
||||
error_page 500 502 503 504 /50x.html;
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||||
location = /50x.html {
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||||
root /usr/share/nginx/html;
|
||||
}
|
||||
}
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|
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+2
-1
@@ -4,7 +4,8 @@
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"scripts": {
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||||
"ng": "ng",
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"start": "ng serve",
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||||
"build": "ng build",
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||||
"build": "ng build --configuration production",
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||||
"build:staging": "ng build --configuration staging",
|
||||
"watch": "ng build --watch --configuration development",
|
||||
"test": "ng test"
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||||
},
|
||||
|
||||
@@ -0,0 +1,4 @@
|
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window.__RUNTIME_CONFIG__ = {
|
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API_URL: "${API_URL}",
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||||
WEBSOCKET_URL: "${WEBSOCKET_URL}"
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||||
};
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||||
@@ -2,12 +2,10 @@ import { Routes } from '@angular/router';
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import { GameComponent } from './pages/game/game.component';
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import { WelcomeComponent } from './pages/welcome/welcome.component';
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import { ProfileComponent } from './pages/profile/profile.component';
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import { ChallengesComponent } from './pages/challenges/challenges.component';
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|
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export const routes: Routes = [
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{ path: '', component: WelcomeComponent },
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{ path: 'profile', component: ProfileComponent },
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{ path: 'challenges', component: ChallengesComponent },
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{ path: 'game/:gameId', component: GameComponent },
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{ path: '**', redirectTo: '' }
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];
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+1
-6
@@ -2,7 +2,6 @@ import { Component, OnInit } from '@angular/core';
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import { RouterOutlet } from '@angular/router';
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import { ToolbarComponent } from './components/toolbar/toolbar.component';
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import { ThemeService } from './services/theme.service';
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import { ChallengeWebSocketService } from './services/challenge-websocket.service';
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@Component({
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selector: 'app-root',
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@@ -11,13 +10,9 @@ import { ChallengeWebSocketService } from './services/challenge-websocket.servic
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styleUrl: './app.css'
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})
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export class App implements OnInit {
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constructor(
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private readonly themeService: ThemeService,
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private readonly challengeWs: ChallengeWebSocketService
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) { }
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constructor(private readonly themeService: ThemeService) { }
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|
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ngOnInit(): void {
|
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this.themeService.initTheme();
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this.challengeWs.connect();
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}
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}
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|
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@@ -0,0 +1,11 @@
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/**
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||||
* Load runtime configuration from window.__RUNTIME_CONFIG__
|
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* This is injected by docker-entrypoint.sh at container startup
|
||||
*/
|
||||
export function loadRuntimeConfig() {
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||||
const config = (window as any).__RUNTIME_CONFIG__ || {};
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return {
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apiUrl: config.API_URL || '',
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||||
wsUrl: config.WEBSOCKET_URL || 'ws://localhost:8080'
|
||||
};
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||||
}
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@@ -138,6 +138,14 @@
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</div>
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</div>
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|
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<!-- Speech Bubble -->
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@if (showSpeechBubble) {
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<div class="speech-bubble-container" (click)="onSpeechBubbleClick()">
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<div class="speech-bubble">
|
||||
<div class="bubble-text">{{ bubbleMessage }}</div>
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<div class="bubble-tail"></div>
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</div>
|
||||
|
||||
<!-- Speech Bubble -->
|
||||
@if (showSpeechBubble) {
|
||||
<div class="speech-bubble-container" (click)="onSpeechBubbleClick()">
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@@ -148,6 +156,39 @@
|
||||
</div>
|
||||
}
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||||
|
||||
<!-- Zoomed Window View -->
|
||||
@if (isZoomedIn) {
|
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<div class="zoom-overlay" (click)="onZoomedViewClick()" (mousemove)="onMouseMove($event)" (mouseup)="onMouseUp()"
|
||||
(mouseleave)="onMouseUp()">
|
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<div class="zoom-window-wrapper" (click)="$event.stopPropagation()">
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<div class="zoom-window-frame">
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<div class="zoom-player-2">
|
||||
<img src="/assets/arabian-chess/player-two.gif" alt="Player 2" class="player-2-gif"
|
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(click)="$event.stopPropagation()" />
|
||||
@if (showSecondSpeechBubble) {
|
||||
<div class="second-speech-bubble">
|
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<div class="bubble-text">Feed me! 🍖</div>
|
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<div class="bubble-tail"></div>
|
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</div>
|
||||
}
|
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@if (showHappyBubble) {
|
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<div class="happy-speech-bubble">
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<div class="bubble-text">Happy meow! 😸</div>
|
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<div class="bubble-tail"></div>
|
||||
</div>
|
||||
}
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<!-- Draggable Meat Emoji -->
|
||||
@if (showMeatEmoji) {
|
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<div class="meat-emoji" [style.left.px]="meatX" [style.top.px]="meatY" (mousedown)="onMeatMouseDown($event)">
|
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🍖
|
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</div>
|
||||
}
|
||||
</div>
|
||||
}
|
||||
|
||||
<!-- Zoomed Window View -->
|
||||
@if (isZoomedIn) {
|
||||
<div class="zoom-overlay" (click)="onZoomedViewClick()" (mousemove)="onMouseMove($event)" (mouseup)="onMouseUp()"
|
||||
@@ -186,6 +227,20 @@
|
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<div class="ground"></div>
|
||||
</div>
|
||||
|
||||
@if (showDifficultyDialog) {
|
||||
<div class="dialog-overlay" (click)="closeDifficultyDialog()">
|
||||
<div class="dialog-card" (click)="$event.stopPropagation()">
|
||||
<div class="dialog-title">SELECT DIFFICULTY</div>
|
||||
<div class="dialog-actions">
|
||||
<button type="button" class="app-btn" (click)="startVsBot('easy')" [disabled]="creating">EASY</button>
|
||||
<button type="button" class="app-btn" (click)="startVsBot('medium')" [disabled]="creating">MEDIUM</button>
|
||||
<button type="button" class="app-btn" (click)="startVsBot('hard')" [disabled]="creating">HARD</button>
|
||||
}
|
||||
|
||||
<div class="haze"></div>
|
||||
<div class="ground"></div>
|
||||
</div>
|
||||
|
||||
@if (showDifficultyDialog) {
|
||||
<div class="dialog-overlay" (click)="closeDifficultyDialog()">
|
||||
<div class="dialog-card" (click)="$event.stopPropagation()">
|
||||
@@ -265,3 +320,7 @@
|
||||
<p class="error-banner">{{ errorMessage }}</p>
|
||||
}
|
||||
</div>
|
||||
@if (errorMessage) {
|
||||
<p class="error-banner">{{ errorMessage }}</p>
|
||||
}
|
||||
</div>
|
||||
@@ -1,13 +1,18 @@
|
||||
import { CommonModule } from '@angular/common';
|
||||
import { Component, DestroyRef, OnDestroy, OnInit, inject } from '@angular/core';
|
||||
import { Component, DestroyRef, OnDestroy, OnInit, inject } from '@angular/core';
|
||||
import { FormsModule } from '@angular/forms';
|
||||
import { Router } from '@angular/router';
|
||||
import { finalize } from 'rxjs';
|
||||
import { takeUntilDestroyed } from '@angular/core/rxjs-interop';
|
||||
import { takeUntilDestroyed } from '@angular/core/rxjs-interop';
|
||||
import { getErrorMessage } from '../../core/http/error-message.util';
|
||||
import { CurrentUser } from '../../models/auth.models';
|
||||
import { AuthDialogService } from '../../services/auth-dialog.service';
|
||||
import { AuthService } from '../../services/auth.service';
|
||||
import { CurrentUser } from '../../models/auth.models';
|
||||
import { AuthDialogService } from '../../services/auth-dialog.service';
|
||||
import { AuthService } from '../../services/auth.service';
|
||||
import { GameApiService } from '../../services/game-api.service';
|
||||
import { ThemeService } from '../../services/theme.service';
|
||||
import { ChallengeCreateDialogComponent } from '../../components/challenge-create-dialog/challenge-create-dialog.component';
|
||||
@@ -36,7 +41,14 @@ interface WindowCell {
|
||||
imports: [CommonModule, FormsModule, ChallengeCreateDialogComponent],
|
||||
templateUrl: './welcome.component.html',
|
||||
styleUrls: ['./welcome.component.css']
|
||||
styleUrls: ['./welcome.component.css']
|
||||
})
|
||||
export class WelcomeComponent implements OnInit, OnDestroy {
|
||||
private readonly destroyRef = inject(DestroyRef);
|
||||
private readonly authService = inject(AuthService);
|
||||
private readonly authDialogService = inject(AuthDialogService);
|
||||
private readonly themeService = inject(ThemeService);
|
||||
|
||||
export class WelcomeComponent implements OnInit, OnDestroy {
|
||||
private readonly destroyRef = inject(DestroyRef);
|
||||
private readonly authService = inject(AuthService);
|
||||
@@ -49,6 +61,12 @@ export class WelcomeComponent implements OnInit, OnDestroy {
|
||||
showChallengeDialog = false;
|
||||
errorMessage = '';
|
||||
|
||||
showDifficultyDialog = false;
|
||||
showOptionsDialog = false;
|
||||
showJoinDialog = false;
|
||||
showImportDialog = false;
|
||||
|
||||
|
||||
showDifficultyDialog = false;
|
||||
showOptionsDialog = false;
|
||||
showJoinDialog = false;
|
||||
@@ -90,6 +108,43 @@ export class WelcomeComponent implements OnInit, OnDestroy {
|
||||
private coolColors = ['#7de8ff', '#00d5ff', '#5bc0de', '#31b0d5', '#4fc3f7', '#29b6f6'];
|
||||
private coolGlowColors = ['#00d5ff', '#00d5ff', '#31b0d5', '#31b0d5', '#03a9f4', '#0288d1'];
|
||||
|
||||
private warmColors = ['#ffe88a', '#ffcc30', '#f0ad4e', '#ec971f', '#ffb74d', '#ffa726'];
|
||||
private warmGlowColors = ['#ffcc30', '#ffcc30', '#ec971f', '#ec971f', '#ff9800', '#fb8c00'];
|
||||
importMode: ImportMode = 'fen';
|
||||
importText = '';
|
||||
|
||||
isSunsetMode = false;
|
||||
modeBadge = 'NIGHT MODE';
|
||||
currentUser: CurrentUser | null = null;
|
||||
private authDialogState: 'login' | 'register' | null = null;
|
||||
private pendingAction: (() => void) | null = null;
|
||||
|
||||
// Speech bubble and zoom features
|
||||
showSpeechBubble = false;
|
||||
isZoomedIn = false;
|
||||
showSecondSpeechBubble = false;
|
||||
showHappyBubble = false;
|
||||
showMeatEmoji = false;
|
||||
bubbleMessage = 'meow';
|
||||
|
||||
// Meat emoji drag state
|
||||
meatX = 0;
|
||||
meatY = 0;
|
||||
isDraggingMeat = false;
|
||||
meatDragOffsetX = 0;
|
||||
meatDragOffsetY = 0;
|
||||
|
||||
stars: Star[] = [];
|
||||
bgBuildings: BackgroundBuilding[] = [];
|
||||
windows: Record<string, WindowCell[]> = {};
|
||||
|
||||
private flickerIntervalId: ReturnType<typeof setInterval> | undefined;
|
||||
private speechBubbleTimeoutId: ReturnType<typeof setTimeout> | undefined;
|
||||
private zoomTimeoutId: ReturnType<typeof setTimeout> | undefined;
|
||||
|
||||
private coolColors = ['#7de8ff', '#00d5ff', '#5bc0de', '#31b0d5', '#4fc3f7', '#29b6f6'];
|
||||
private coolGlowColors = ['#00d5ff', '#00d5ff', '#31b0d5', '#31b0d5', '#03a9f4', '#0288d1'];
|
||||
|
||||
private warmColors = ['#ffe88a', '#ffcc30', '#f0ad4e', '#ec971f', '#ffb74d', '#ffa726'];
|
||||
private warmGlowColors = ['#ffcc30', '#ffcc30', '#ec971f', '#ec971f', '#ff9800', '#fb8c00'];
|
||||
|
||||
@@ -352,6 +407,136 @@ export class WelcomeComponent implements OnInit, OnDestroy {
|
||||
action();
|
||||
}
|
||||
|
||||
private performStartOneVsOne(): void {
|
||||
if (!this.requireAuth(() => this.performStartOneVsOne())) {
|
||||
return;
|
||||
}
|
||||
|
||||
this.performStartOneVsOne();
|
||||
}
|
||||
|
||||
startVsBot(difficulty: Difficulty): void {
|
||||
if (!this.requireAuth(() => this.performStartVsBot(difficulty))) {
|
||||
return;
|
||||
}
|
||||
|
||||
this.performStartVsBot(difficulty);
|
||||
}
|
||||
|
||||
submitJoinGame(): void {
|
||||
if (!this.requireAuth(() => this.performSubmitJoinGame())) {
|
||||
return;
|
||||
}
|
||||
|
||||
this.performSubmitJoinGame();
|
||||
}
|
||||
|
||||
submitImportGame(): void {
|
||||
if (!this.requireAuth(() => this.performSubmitImportGame())) {
|
||||
return;
|
||||
}
|
||||
|
||||
this.performSubmitImportGame();
|
||||
}
|
||||
|
||||
onSpeechBubbleClick(): void {
|
||||
this.showSpeechBubble = false;
|
||||
this.isZoomedIn = true;
|
||||
this.bubbleMessage = 'meow';
|
||||
this.showMeatEmoji = true;
|
||||
this.showHappyBubble = false;
|
||||
this.showSecondSpeechBubble = true;
|
||||
|
||||
// Reset meat position
|
||||
this.meatX = window.innerWidth / 2 - 100;
|
||||
this.meatY = window.innerHeight / 2 + 150;
|
||||
}
|
||||
|
||||
onZoomedViewClick(): void {
|
||||
this.isZoomedIn = false;
|
||||
this.showSecondSpeechBubble = false;
|
||||
this.showHappyBubble = false;
|
||||
this.showMeatEmoji = false;
|
||||
this.bubbleMessage = 'meow';
|
||||
|
||||
if (this.zoomTimeoutId) {
|
||||
clearTimeout(this.zoomTimeoutId);
|
||||
}
|
||||
}
|
||||
|
||||
onMeatMouseDown(event: MouseEvent): void {
|
||||
this.isDraggingMeat = true;
|
||||
const rect = (event.target as HTMLElement).getBoundingClientRect();
|
||||
this.meatDragOffsetX = event.clientX - rect.left;
|
||||
this.meatDragOffsetY = event.clientY - rect.top;
|
||||
}
|
||||
|
||||
onMouseMove(event: MouseEvent): void {
|
||||
if (!this.isDraggingMeat) {
|
||||
return;
|
||||
}
|
||||
|
||||
this.meatX = event.clientX - this.meatDragOffsetX;
|
||||
this.meatY = event.clientY - this.meatDragOffsetY;
|
||||
|
||||
const gifElement = document.querySelector('.player-2-gif') as HTMLElement;
|
||||
if (!gifElement) {
|
||||
return;
|
||||
}
|
||||
|
||||
const gifRect = gifElement.getBoundingClientRect();
|
||||
const gifCenterX = gifRect.left + gifRect.width / 2;
|
||||
const gifCenterY = gifRect.top + gifRect.height / 2;
|
||||
|
||||
const meatElement = document.querySelector('.meat-emoji') as HTMLElement;
|
||||
if (!meatElement) {
|
||||
return;
|
||||
}
|
||||
|
||||
const meatRect = meatElement.getBoundingClientRect();
|
||||
const meatCenterX = meatRect.left + meatRect.width / 2;
|
||||
const meatCenterY = meatRect.top + meatRect.height / 2;
|
||||
|
||||
const distance = Math.sqrt(
|
||||
Math.pow(meatCenterX - gifCenterX, 2) + Math.pow(meatCenterY - gifCenterY, 2)
|
||||
);
|
||||
|
||||
if (distance < 50) {
|
||||
this.onMeatFed();
|
||||
}
|
||||
}
|
||||
|
||||
onMouseUp(): void {
|
||||
this.isDraggingMeat = false;
|
||||
}
|
||||
|
||||
onMeatFed(): void {
|
||||
this.showMeatEmoji = false;
|
||||
this.showSecondSpeechBubble = false;
|
||||
this.showHappyBubble = true;
|
||||
this.isDraggingMeat = false;
|
||||
}
|
||||
|
||||
private requireAuth(action: () => void): boolean {
|
||||
if (this.authService.isLoggedIn()) {
|
||||
return true;
|
||||
}
|
||||
|
||||
this.pendingAction = action;
|
||||
this.authDialogService.openLogin();
|
||||
return false;
|
||||
}
|
||||
|
||||
private maybeRunPendingAction(): void {
|
||||
if (!this.currentUser || this.authDialogState !== null || !this.pendingAction) {
|
||||
return;
|
||||
}
|
||||
|
||||
const action = this.pendingAction;
|
||||
this.pendingAction = null;
|
||||
action();
|
||||
}
|
||||
|
||||
private performStartOneVsOne(): void {
|
||||
if (this.creating) {
|
||||
return;
|
||||
@@ -368,6 +553,9 @@ export class WelcomeComponent implements OnInit, OnDestroy {
|
||||
void this.router.navigate(['/game', game.gameId], {
|
||||
state: { theme: this.isSunsetMode ? 'light' : 'dark' }
|
||||
});
|
||||
void this.router.navigate(['/game', game.gameId], {
|
||||
state: { theme: this.isSunsetMode ? 'light' : 'dark' }
|
||||
});
|
||||
},
|
||||
error: (error) => {
|
||||
this.errorMessage = getErrorMessage(error, 'Unable to create a game.');
|
||||
@@ -375,6 +563,7 @@ export class WelcomeComponent implements OnInit, OnDestroy {
|
||||
});
|
||||
}
|
||||
|
||||
private performStartVsBot(difficulty: Difficulty): void {
|
||||
private performStartVsBot(difficulty: Difficulty): void {
|
||||
if (this.creating) {
|
||||
return;
|
||||
@@ -383,6 +572,7 @@ export class WelcomeComponent implements OnInit, OnDestroy {
|
||||
this.errorMessage = '';
|
||||
this.creating = true;
|
||||
this.showDifficultyDialog = false;
|
||||
this.showDifficultyDialog = false;
|
||||
|
||||
this.gameApi
|
||||
.createGameVsBot(difficulty)
|
||||
@@ -392,6 +582,9 @@ export class WelcomeComponent implements OnInit, OnDestroy {
|
||||
void this.router.navigate(['/game', game.gameId], {
|
||||
state: { theme: this.isSunsetMode ? 'light' : 'dark' }
|
||||
});
|
||||
void this.router.navigate(['/game', game.gameId], {
|
||||
state: { theme: this.isSunsetMode ? 'light' : 'dark' }
|
||||
});
|
||||
},
|
||||
error: (error) => {
|
||||
this.errorMessage = getErrorMessage(error, 'Unable to create a game against bot.');
|
||||
@@ -399,6 +592,9 @@ export class WelcomeComponent implements OnInit, OnDestroy {
|
||||
});
|
||||
}
|
||||
|
||||
private performSubmitJoinGame(): void {
|
||||
const gameId = this.gameIdInput.trim();
|
||||
if (this.joiningGame || !gameId) {
|
||||
private performSubmitJoinGame(): void {
|
||||
const gameId = this.gameIdInput.trim();
|
||||
if (this.joiningGame || !gameId) {
|
||||
@@ -409,6 +605,7 @@ export class WelcomeComponent implements OnInit, OnDestroy {
|
||||
this.joiningGame = true;
|
||||
|
||||
this.gameApi
|
||||
.getGame(gameId)
|
||||
.getGame(gameId)
|
||||
.pipe(finalize(() => (this.joiningGame = false)))
|
||||
.subscribe({
|
||||
@@ -417,6 +614,10 @@ export class WelcomeComponent implements OnInit, OnDestroy {
|
||||
void this.router.navigate(['/game', game.gameId], {
|
||||
state: { theme: this.isSunsetMode ? 'light' : 'dark' }
|
||||
});
|
||||
this.closeJoinDialog();
|
||||
void this.router.navigate(['/game', game.gameId], {
|
||||
state: { theme: this.isSunsetMode ? 'light' : 'dark' }
|
||||
});
|
||||
},
|
||||
error: (error) => {
|
||||
this.errorMessage = getErrorMessage(error, 'Unable to find or join the game.');
|
||||
@@ -573,6 +774,159 @@ export class WelcomeComponent implements OnInit, OnDestroy {
|
||||
private stopWindowFlicker(): void {
|
||||
if (this.flickerIntervalId === undefined) {
|
||||
return;
|
||||
private generateStars(count: number): void {
|
||||
this.stars = Array.from({ length: count }, () => {
|
||||
const size = Math.random() * 2 + 0.5;
|
||||
return {
|
||||
style: {
|
||||
width: `${size}px`,
|
||||
height: `${size}px`,
|
||||
left: `${Math.random() * 100}%`,
|
||||
top: `${Math.random() * 62}%`,
|
||||
'--d': `${(Math.random() * 3 + 1.5).toFixed(1)}s`,
|
||||
'--dl': `${-(Math.random() * 6).toFixed(1)}s`
|
||||
}
|
||||
};
|
||||
});
|
||||
}
|
||||
|
||||
private generateBackgroundBuildings(): void {
|
||||
const specs = [
|
||||
{ l: '0%', w: '7%', h: '30vh' },
|
||||
{ l: '3%', w: '4%', h: '18vh' }, // New building
|
||||
{ l: '7%', w: '5%', h: '22vh' },
|
||||
{ l: '11%', w: '8%', h: '28vh' },
|
||||
{ l: '15%', w: '6%', h: '20vh' },
|
||||
{ l: '18.5%', w: '4%', h: '18vh' },
|
||||
{ l: '22.5%', w: '6%', h: '26vh' },
|
||||
{ l: '28%', w: '5%', h: '25vh' },
|
||||
{ l: '32%', w: '4%', h: '15vh' },
|
||||
{ l: '35.5%', w: '4.5%', h: '20vh' },
|
||||
{ l: '42%', w: '5%', h: '28vh' },
|
||||
{ l: '47%', w: '5%', h: '22vh' }, // New building
|
||||
{ l: '50%', w: '7%', h: '30vh' },
|
||||
{ l: '55%', w: '6%', h: '27vh' },
|
||||
{ l: '60.5%', w: '5%', h: '24vh' },
|
||||
{ l: '64.5%', w: '3.5%', h: '17vh' },
|
||||
{ l: '70%', w: '6%', h: '23vh' },
|
||||
{ l: '75%', w: '4%', h: '19vh' },
|
||||
{ l: '80.5%', w: '4%', h: '21vh' },
|
||||
{ l: '85.5%', w: '9%', h: '32vh' },
|
||||
{ l: '88%', w: '5%', h: '20vh' },
|
||||
{ l: '91%', w: '3%', h: '16vh' }, // New building
|
||||
{ l: '94%', w: '6%', h: '27vh' }
|
||||
];
|
||||
|
||||
this.bgBuildings = specs.map((spec) => ({
|
||||
style: { left: spec.l, width: spec.w, height: spec.h }
|
||||
}));
|
||||
}
|
||||
|
||||
private generateWindowsForAllBuildings(): void {
|
||||
this.windows = {
|
||||
wA1: this.generateWindows(3, 4, 0.6),
|
||||
wA2: this.generateWindows(4, 5, 0.55),
|
||||
wA3: this.generateWindows(5, 18, 0.5),
|
||||
wB1: this.generateWindows(4, 3, 0.6),
|
||||
wB2: this.generateWindows(5, 20, 0.55),
|
||||
wC1: this.generateWindows(5, 3, 0.7),
|
||||
wC2: this.generateWindows(6, 5, 0.65),
|
||||
wC3: this.generateWindows(7, 24, 0.6),
|
||||
wD1: this.generateWindows(6, 3, 0.6),
|
||||
wD2: this.generateWindows(6, 20, 0.5),
|
||||
wE1: this.generateWindows(3, 16, 0.45)
|
||||
};
|
||||
}
|
||||
|
||||
private generateWindows(cols: number, rows: number, litRate: number): WindowCell[] {
|
||||
const total = cols * rows;
|
||||
return Array.from({ length: total }, () => this.createWindowCell(litRate));
|
||||
}
|
||||
|
||||
private createWindowCell(litRate: number): WindowCell {
|
||||
const random = Math.random();
|
||||
let state: WindowCell['state'] = 'off';
|
||||
let color: string | undefined;
|
||||
let glowColor: string | undefined;
|
||||
|
||||
if (random < litRate * 0.58) { // Cool color
|
||||
state = 'on';
|
||||
const coolIndex = Math.floor(Math.random() * this.coolColors.length);
|
||||
color = this.coolColors[coolIndex];
|
||||
glowColor = this.coolGlowColors[coolIndex];
|
||||
} else if (random < litRate) { // Warm color
|
||||
state = 'on';
|
||||
const warmIndex = Math.floor(Math.random() * this.warmColors.length);
|
||||
color = this.warmColors[warmIndex];
|
||||
glowColor = this.warmGlowColors[warmIndex];
|
||||
}
|
||||
|
||||
if (state === 'off') {
|
||||
return { state, style: {} };
|
||||
}
|
||||
|
||||
const baseDuration = (color && this.coolColors.includes(color)) ? 3 : 4;
|
||||
return {
|
||||
state,
|
||||
color,
|
||||
glowColor,
|
||||
style: {
|
||||
'background-color': color || '',
|
||||
'box-shadow': glowColor ? `0 0 6px ${glowColor}, 0 0 16px ${glowColor}35` : '',
|
||||
'--wd': `${(Math.random() * 4 + baseDuration).toFixed(1)}s`,
|
||||
'--wdl': `${-(Math.random() * 8).toFixed(1)}s`
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
private startWindowFlicker(): void {
|
||||
this.flickerIntervalId = setInterval(() => {
|
||||
this.randomFlicker();
|
||||
}, 2800);
|
||||
}
|
||||
|
||||
private stopWindowFlicker(): void {
|
||||
if (this.flickerIntervalId === undefined) {
|
||||
return;
|
||||
}
|
||||
clearInterval(this.flickerIntervalId);
|
||||
this.flickerIntervalId = undefined;
|
||||
}
|
||||
|
||||
private randomFlicker(): void {
|
||||
const allWindows = Object.values(this.windows).flat();
|
||||
if (allWindows.length === 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
const pickCount = Math.floor(Math.random() * 6) + 1;
|
||||
for (let i = 0; i < pickCount; i += 1) {
|
||||
const target = allWindows[Math.floor(Math.random() * allWindows.length)];
|
||||
if (!target) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (target.state === 'off') {
|
||||
target.state = 'on';
|
||||
const isCool = Math.random() < 0.5;
|
||||
const colors = isCool ? this.coolColors : this.warmColors;
|
||||
const glowColors = isCool ? this.coolGlowColors : this.warmGlowColors;
|
||||
const index = Math.floor(Math.random() * colors.length);
|
||||
|
||||
target.color = colors[index];
|
||||
target.glowColor = glowColors[index];
|
||||
target.style = {
|
||||
'background-color': target.color || '',
|
||||
'box-shadow': target.glowColor ? `0 0 6px ${target.glowColor}, 0 0 16px ${target.glowColor}35` : '',
|
||||
'--wd': `${(Math.random() * 4 + (isCool ? 3 : 4)).toFixed(1)}s`,
|
||||
'--wdl': `${-(Math.random() * 8).toFixed(1)}s`
|
||||
};
|
||||
} else {
|
||||
target.state = 'off';
|
||||
target.color = undefined;
|
||||
target.glowColor = undefined;
|
||||
target.style = {};
|
||||
}
|
||||
}
|
||||
clearInterval(this.flickerIntervalId);
|
||||
this.flickerIntervalId = undefined;
|
||||
|
||||
@@ -0,0 +1,11 @@
|
||||
import { loadRuntimeConfig } from '../app/core/config.loader';
|
||||
|
||||
const runtimeConfig = loadRuntimeConfig();
|
||||
|
||||
export const environment = {
|
||||
production: true,
|
||||
apiBaseUrl: runtimeConfig.apiUrl || 'https://st.nowchess.janis-eccarius.de',
|
||||
accountServiceUrl: runtimeConfig.apiUrl || 'https://st.nowchess.janis-eccarius.de',
|
||||
wsBaseUrl: runtimeConfig.wsUrl || 'wss://st.nowchess.janis-eccarius.de',
|
||||
apiPath: '/api/board/game'
|
||||
};
|
||||
@@ -1,7 +1,11 @@
|
||||
import { loadRuntimeConfig } from '../app/core/config.loader';
|
||||
|
||||
const runtimeConfig = loadRuntimeConfig();
|
||||
|
||||
export const environment = {
|
||||
production: true,
|
||||
apiBaseUrl: '',
|
||||
accountServiceUrl: '',
|
||||
wsBaseUrl: 'ws://localhost:8080',
|
||||
production: false,
|
||||
apiBaseUrl: runtimeConfig.apiUrl || '',
|
||||
accountServiceUrl: runtimeConfig.apiUrl || '',
|
||||
wsBaseUrl: runtimeConfig.wsUrl,
|
||||
apiPath: '/api/board/game'
|
||||
};
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
<base href="/">
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1">
|
||||
<link rel="icon" type="image/x-icon" href="favicon.ico">
|
||||
<script src="/env.js" defer></script>
|
||||
</head>
|
||||
<body>
|
||||
<app-root></app-root>
|
||||
|
||||
@@ -0,0 +1,3 @@
|
||||
MAJOR=0
|
||||
MINOR=1
|
||||
PATCH=0
|
||||
Reference in New Issue
Block a user