feat: added dark and light mode
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@@ -24,7 +24,16 @@ export class WelcomeComponent {
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constructor(
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private readonly router: Router,
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private readonly gameApi: GameApiService
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) {}
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) {
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this.initTheme();
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}
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private initTheme(): void {
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const savedTheme = localStorage.getItem('theme');
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if (savedTheme === 'dark') {
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document.documentElement.setAttribute('data-theme', 'dark');
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}
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}
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startOneVsOne(): void {
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if (this.creating) {
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@@ -108,4 +117,21 @@ export class WelcomeComponent {
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this.gameIdInput = '';
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this.errorMessage = '';
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}
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toggleDarkMode(): void {
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const htmlElement = document.documentElement;
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const isDarkMode = htmlElement.getAttribute('data-theme') === 'dark';
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if (isDarkMode) {
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htmlElement.removeAttribute('data-theme');
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localStorage.removeItem('theme');
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} else {
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htmlElement.setAttribute('data-theme', 'dark');
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localStorage.setItem('theme', 'dark');
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}
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}
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isDarkMode(): boolean {
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return document.documentElement.getAttribute('data-theme') === 'dark';
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}
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}
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