Compare commits
4 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| ea8048e064 | |||
| ce1fb0d60b | |||
| 74f82bc0ba | |||
| 1d2c217da8 |
@@ -71,3 +71,13 @@
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### Bug Fixes
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### Bug Fixes
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* **auth:** attach Bearer token to /api/bots requests ([#12](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/issues/12)) ([a54957a](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/commit/a54957aa74ef15bf2dd439d386e221ac134c5c5c))
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* **auth:** attach Bearer token to /api/bots requests ([#12](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/issues/12)) ([a54957a](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/commit/a54957aa74ef15bf2dd439d386e221ac134c5c5c))
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## [0.0.0](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/compare/0.4.1...0.0.0) (2026-06-17)
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### Bug Fixes
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* NCS-122 send WS token via first-message auth instead of query param ([#13](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/issues/13)) ([1d2c217](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/commit/1d2c217da8982d361e2eb7de26f6447171a1dd43))
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## [0.0.0](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/compare/0.4.2...0.0.0) (2026-06-21)
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### Bug Fixes
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* **analysis:** fix API field mismatch and enable full game analysis ([ce1fb0d](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/commit/ce1fb0d60b695093495ee0ad824c511dd2db7fbb))
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@@ -3,11 +3,21 @@ export interface AnalysisRequest {
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depth: number;
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depth: number;
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}
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}
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export interface RawAnalysisResponse {
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fen: string;
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evaluation: number;
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depth: number;
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bestMove: string;
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mate: number | null;
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continuationMoves: string[];
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}
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export interface AnalysisResponse {
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export interface AnalysisResponse {
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eval: number;
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eval: number;
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winChance: number;
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winChance: number;
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depth: number;
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depth: number;
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bestMove: string;
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bestMove: string;
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mate: number | null;
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continuations: string[];
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continuations: string[];
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}
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}
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@@ -246,7 +246,7 @@
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<!-- Side column -->
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<!-- Side column -->
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<aside class="side">
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<aside class="side">
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<!-- Single position analysis result -->
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<!-- Single position analysis result -->
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@if (positionAnalysis && !hasAnnotations) {
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@if (positionAnalysis) {
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<details class="side-card" open>
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<details class="side-card" open>
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<summary class="side-card-summary">
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<summary class="side-card-summary">
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<span class="side-card-title">Position Analysis</span>
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<span class="side-card-title">Position Analysis</span>
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@@ -2,7 +2,7 @@ import { Component, DestroyRef, inject, OnInit } from '@angular/core';
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import { takeUntilDestroyed } from '@angular/core/rxjs-interop';
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import { takeUntilDestroyed } from '@angular/core/rxjs-interop';
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import { ActivatedRoute, RouterLink } from '@angular/router';
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import { ActivatedRoute, RouterLink } from '@angular/router';
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import { FormsModule } from '@angular/forms';
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import { FormsModule } from '@angular/forms';
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import { switchMap, of } from 'rxjs';
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import { switchMap, of, forkJoin } from 'rxjs';
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import { ChessBoardComponent } from '../../components/chess-board/chess-board.component';
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import { ChessBoardComponent } from '../../components/chess-board/chess-board.component';
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import { EvalTimelineComponent } from '../../components/eval-timeline/eval-timeline.component';
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import { EvalTimelineComponent } from '../../components/eval-timeline/eval-timeline.component';
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@@ -146,6 +146,7 @@ export class AnalysisComponent implements OnInit {
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return;
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return;
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}
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}
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this.analysing = true;
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this.analysing = true;
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this.positionAnalysis = null;
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this.errorMessage = '';
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this.errorMessage = '';
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const sans =
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const sans =
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this.annotatedMoves.length > 0
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this.annotatedMoves.length > 0
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@@ -207,12 +208,7 @@ export class AnalysisComponent implements OnInit {
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private applyGame(game: GameFull): void {
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private applyGame(game: GameFull): void {
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this.game = game;
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this.game = game;
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this.currentFen = game.state.fen;
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this.currentFen = game.state.fen;
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// Build a flat FEN history from scratch using moves array
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// The server gives us the final FEN. We reconstruct history by
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// storing the final FEN; full per-ply history requires per-move API calls
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// which is out of scope here — we store what we have and allow analysis to proceed.
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this.fenHistory = [game.state.fen];
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this.fenHistory = [game.state.fen];
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// Seed annotated moves with san strings, no quality yet
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this.annotatedMoves = game.state.moves.map((san) => ({
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this.annotatedMoves = game.state.moves.map((san) => ({
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san,
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san,
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fen: game.state.fen,
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fen: game.state.fen,
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@@ -223,6 +219,16 @@ export class AnalysisComponent implements OnInit {
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winChanceBefore: null,
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winChanceBefore: null,
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winChanceAfter: null,
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winChanceAfter: null,
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}));
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}));
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this.gameApi
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.getFenHistory(game.gameId)
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.pipe(takeUntilDestroyed(this.destroyRef))
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.subscribe({
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next: (fens) => {
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if (fens.length >= 2) {
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this.fenHistory = fens;
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}
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},
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});
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}
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}
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private analyseSinglePosition(fen: string): void {
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private analyseSinglePosition(fen: string): void {
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@@ -22,7 +22,7 @@ export class ChallengeWebSocketService {
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const token = localStorage.getItem('token');
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const token = localStorage.getItem('token');
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if (!token) return;
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if (!token) return;
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const url = `${environment.userWsBaseUrl}/api/user/ws?token=${encodeURIComponent(token)}`;
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const url = `${environment.userWsBaseUrl}/api/user/ws`;
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try {
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try {
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this.intentionalClose = false;
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this.intentionalClose = false;
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@@ -30,6 +30,7 @@ export class ChallengeWebSocketService {
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this.ws.onopen = () => {
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this.ws.onopen = () => {
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this.reconnectAttempts = 0;
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this.reconnectAttempts = 0;
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this.ws?.send(JSON.stringify({ type: 'auth', token }));
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};
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};
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this.ws.onmessage = (event) => {
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this.ws.onmessage = (event) => {
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@@ -76,8 +77,10 @@ export class ChallengeWebSocketService {
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const challengeId = message['challengeId'] as string | undefined;
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const challengeId = message['challengeId'] as string | undefined;
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if (challengeId) {
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if (challengeId) {
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this.challengeService.getChallenge(challengeId).subscribe({
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this.challengeService.getChallenge(challengeId).subscribe({
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next: challenge => this.challengeEventService.onChallengeReceived(challenge),
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next: (challenge) => this.challengeEventService.onChallengeReceived(challenge),
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error: () => { /* challenge may have already expired */ }
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error: () => {
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/* challenge may have already expired */
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},
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});
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});
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}
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}
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break;
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break;
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@@ -110,6 +113,8 @@ export class ChallengeWebSocketService {
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private attemptReconnect(): void {
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private attemptReconnect(): void {
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if (this.intentionalClose || this.reconnectAttempts >= this.maxReconnectAttempts) return;
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if (this.intentionalClose || this.reconnectAttempts >= this.maxReconnectAttempts) return;
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this.reconnectAttempts++;
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this.reconnectAttempts++;
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setTimeout(() => { this.connect(); }, this.reconnectDelay);
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setTimeout(() => {
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this.connect();
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}, this.reconnectDelay);
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}
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}
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}
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}
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@@ -1,15 +1,16 @@
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import { Injectable, inject } from '@angular/core';
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import { Injectable, inject } from '@angular/core';
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import { HttpClient, HttpParams } from '@angular/common/http';
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import { HttpClient, HttpParams } from '@angular/common/http';
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import { Observable } from 'rxjs';
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import { Observable } from 'rxjs';
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import { map } from 'rxjs/operators';
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import { environment } from '../../environments/environment';
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import { environment } from '../../environments/environment';
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import {
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import {
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GameFull,
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GameFull,
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GameState,
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GameState,
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GameStreamEvent,
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GameStreamEvent,
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LegalMovesResponse,
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LegalMovesResponse,
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PlayerInfo
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PlayerInfo,
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} from '../models/game.models';
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} from '../models/game.models';
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import { AnalysisRequest, AnalysisResponse } from '../models/analysis.models';
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import { AnalysisRequest, AnalysisResponse, RawAnalysisResponse } from '../models/analysis.models';
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import { StreamHandlerService } from './stream-handler.service';
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import { StreamHandlerService } from './stream-handler.service';
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@Injectable({ providedIn: 'root' })
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@Injectable({ providedIn: 'root' })
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@@ -29,11 +30,11 @@ export class GameApiService {
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const playerColor = Math.random() > 0.5 ? 'white' : 'black';
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const playerColor = Math.random() > 0.5 ? 'white' : 'black';
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const playerInfo: PlayerInfo = {
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const playerInfo: PlayerInfo = {
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id: `player-${Date.now()}`,
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id: `player-${Date.now()}`,
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displayName: 'You'
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displayName: 'You',
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};
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};
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const botInfo: PlayerInfo = {
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const botInfo: PlayerInfo = {
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id: `bot-${difficulty}`,
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id: `bot-${difficulty}`,
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displayName: `Bot (${difficulty})`
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displayName: `Bot (${difficulty})`,
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};
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};
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const payload =
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const payload =
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@@ -57,7 +58,9 @@ export class GameApiService {
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if (square) {
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if (square) {
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params = params.set('square', square);
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params = params.set('square', square);
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}
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}
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return this.http.get<LegalMovesResponse>(`${this.apiBase}${this.apiPath}/${gameId}/moves`, { params });
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return this.http.get<LegalMovesResponse>(`${this.apiBase}${this.apiPath}/${gameId}/moves`, {
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params,
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});
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}
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}
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importFen(fen: string): Observable<GameFull> {
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importFen(fen: string): Observable<GameFull> {
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@@ -76,8 +79,28 @@ export class GameApiService {
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return this.http.post<void>(`${this.apiBase}${this.apiPath}/${gameId}/draw/offer`, {});
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return this.http.post<void>(`${this.apiBase}${this.apiPath}/${gameId}/draw/offer`, {});
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}
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}
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getFenHistory(gameId: string): Observable<string[]> {
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return this.http
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.get<{ fens: string[] }>(`${this.apiBase}${this.apiPath}/${gameId}/fen-history`)
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.pipe(map((r) => r.fens));
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}
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analyzePosition(request: AnalysisRequest): Observable<AnalysisResponse> {
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analyzePosition(request: AnalysisRequest): Observable<AnalysisResponse> {
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return this.http.post<AnalysisResponse>(`${this.apiBase}/api/analysis/position`, request);
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return this.http
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.post<RawAnalysisResponse>(`${this.apiBase}/api/analysis/position`, request)
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.pipe(map((raw) => this.mapAnalysisResponse(raw)));
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}
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private mapAnalysisResponse(raw: RawAnalysisResponse): AnalysisResponse {
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const evalPawns = raw.evaluation / 100;
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return {
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eval: evalPawns,
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winChance: 1 / (1 + Math.exp(-0.374 * evalPawns)),
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depth: raw.depth,
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bestMove: raw.bestMove,
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mate: raw.mate,
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continuations: raw.continuationMoves ?? [],
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};
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}
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}
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private resolveWsBase(): string {
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private resolveWsBase(): string {
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@@ -90,11 +113,8 @@ export class GameApiService {
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}
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}
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streamGame(gameId: string): Observable<GameStreamEvent> {
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streamGame(gameId: string): Observable<GameStreamEvent> {
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const token = localStorage.getItem('token');
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const wsUrl = `${this.resolveWsBase()}${this.apiPath}/${gameId}/ws`;
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let wsUrl = `${this.resolveWsBase()}${this.apiPath}/${gameId}/ws`;
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const token = localStorage.getItem('token') ?? '';
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if (token) {
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return this.streamHandler.createGameStream(wsUrl, gameId, token);
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wsUrl += `?token=${encodeURIComponent(token)}`;
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}
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return this.streamHandler.createGameStream(wsUrl, gameId);
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}
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}
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}
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}
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@@ -6,7 +6,7 @@ const WS_CONNECT_TIMEOUT_MS = 3000;
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@Injectable({ providedIn: 'root' })
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@Injectable({ providedIn: 'root' })
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export class StreamHandlerService {
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export class StreamHandlerService {
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createGameStream(wsUrl: string, gameId: string): Observable<GameStreamEvent> {
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createGameStream(wsUrl: string, gameId: string, token: string): Observable<GameStreamEvent> {
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return new Observable<GameStreamEvent>((observer) => {
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return new Observable<GameStreamEvent>((observer) => {
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const ws = new WebSocket(wsUrl);
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const ws = new WebSocket(wsUrl);
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let connected = false;
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let connected = false;
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@@ -14,7 +14,7 @@ export class StreamHandlerService {
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const emitErrorEvent = (message: string): void => {
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const emitErrorEvent = (message: string): void => {
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const errorEvent: ErrorEvent = {
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const errorEvent: ErrorEvent = {
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type: 'error',
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type: 'error',
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error: { code: 'STREAM_ERROR', message }
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error: { code: 'STREAM_ERROR', message },
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};
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};
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observer.next(errorEvent);
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observer.next(errorEvent);
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};
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};
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@@ -36,6 +36,7 @@ export class StreamHandlerService {
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connected = true;
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connected = true;
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clearTimeout(connectionTimeoutId);
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clearTimeout(connectionTimeoutId);
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console.log(`[StreamHandler] WebSocket connected for ${gameId}`);
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console.log(`[StreamHandler] WebSocket connected for ${gameId}`);
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ws.send(JSON.stringify({ type: 'auth', token }));
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};
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};
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ws.onmessage = (message) => {
|
ws.onmessage = (message) => {
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+1
-1
@@ -1,3 +1,3 @@
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MAJOR=0
|
MAJOR=0
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||||||
MINOR=4
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MINOR=4
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PATCH=1
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PATCH=3
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||||||
|
|||||||
Reference in New Issue
Block a user