3 Commits

Author SHA1 Message Date
shahdlala66 c18026bce6 feat: added dark and light mode 2026-04-22 08:19:16 +02:00
shahdlala66 91fa247696 style: added new gifs (optianl) 2026-04-21 15:12:41 +02:00
shahdlala66 97365371c8 feat: new spec 2026-04-21 13:40:48 +02:00
22 changed files with 661 additions and 34 deletions
+9
View File
@@ -53,6 +53,12 @@
"outputHashing": "all"
},
"development": {
"fileReplacements": [
{
"replace": "src/environments/environment.ts",
"with": "src/environments/environment.development.ts"
}
],
"optimization": false,
"extractLicenses": false,
"sourceMap": true
@@ -62,6 +68,9 @@
},
"serve": {
"builder": "@angular/build:dev-server",
"options": {
"proxyConfig": "proxy.conf.json"
},
"configurations": {
"production": {
"buildTarget": "nowchess-frontend:build:production"
Binary file not shown.

After

Width:  |  Height:  |  Size: 54 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 518 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 4.8 MiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 22 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 85 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 59 KiB

@@ -1,6 +1,6 @@
openapi: 3.0.3
info:
title: NowChess API
title: NowChess Board API
description: |
REST API for the NowChess application. Designed to feel familiar to users
of the [lichess API](https://lichess.org/api).
@@ -186,11 +186,8 @@ paths:
currently to move.
For promotion moves include the target piece as the fifth character:
`e7e8q`, `a2a1r`, etc.
If the move results in a pawn reaching the back rank and no promotion
character is supplied, the game enters `promotionPending` status and
the move is not yet applied — resubmit with the promotion character.
`e7e8q`, `a2a1r`, etc. Promotion moves without the fifth character
are rejected with `400 INVALID_MOVE`.
security:
- bearerAuth: []
parameters:
@@ -630,7 +627,6 @@ components:
| `draw` | Draw agreed or claimed — game over |
| `drawOffered` | Waiting for the opponent to accept or decline a draw offer |
| `fiftyMoveAvailable` | Fifty-move rule threshold reached; active player may claim draw |
| `promotionPending` | A pawn reached the back rank; awaiting promotion piece selection |
| `insufficientMaterial` | Neither side has enough pieces to deliver checkmate — game over (draw) |
enum:
- started
@@ -641,7 +637,6 @@ components:
- draw
- drawOffered
- fiftyMoveAvailable
- promotionPending
- insufficientMaterial
# -------------------------------------------------------------------------
+8
View File
@@ -0,0 +1,8 @@
{
"/api": {
"target": "http://localhost:8080",
"secure": false,
"changeOrigin": true,
"ws": true
}
}
+12 -2
View File
@@ -1,4 +1,4 @@
import { Component } from '@angular/core';
import { Component, OnInit } from '@angular/core';
import { RouterOutlet } from '@angular/router';
@Component({
@@ -7,5 +7,15 @@ import { RouterOutlet } from '@angular/router';
templateUrl: './app.html',
styleUrl: './app.css'
})
export class App {
export class App implements OnInit {
ngOnInit(): void {
this.initTheme();
}
private initTheme(): void {
const savedTheme = localStorage.getItem('theme');
if (savedTheme === 'dark') {
document.documentElement.setAttribute('data-theme', 'dark');
}
}
}
+48
View File
@@ -75,6 +75,54 @@ h2 {
border: var(--border-width) solid var(--color-border);
}
.game-completion-alert {
background: linear-gradient(135deg, var(--color-secondary-mint, #B9DAD1) 0%, var(--color-secondary-blue, #B9C2DA) 100%);
border: 2px solid var(--color-secondary-mint, #B9DAD1) !important;
border-radius: var(--border-radius-lg) !important;
padding: var(--size-xl-padding) !important;
box-shadow: 0 8px 16px rgba(185, 218, 209, 0.3);
animation: slideIn 0.4s ease-out;
}
@keyframes slideIn {
from {
opacity: 0;
transform: translateY(-20px);
}
to {
opacity: 1;
transform: translateY(0);
}
}
.completion-title {
color: var(--color-text-primary);
font-size: 1.75rem;
margin: 0 0 var(--size-md) 0;
font-weight: 700;
text-align: center;
}
.completion-subtitle {
text-align: center;
color: var(--color-text-primary);
font-size: 1rem;
}
.completion-link {
color: var(--color-text-primary);
text-decoration: none;
font-weight: 600;
border-bottom: 2px solid var(--color-text-primary);
transition: all 0.3s ease;
padding-bottom: 2px;
}
.completion-link:hover {
color: var(--color-secondary-blue);
border-bottom-color: var(--color-secondary-blue);
}
@media (max-width: 991px) {
.game-card {
padding: clamp(var(--size-md), 1.5vw, var(--size-lg));
+8
View File
@@ -9,6 +9,14 @@
@if (facade.loading) {
<p>Loading game state...</p>
} @else if (facade.state) {
@if (facade.isGameFinished && facade.gameCompletionMessage) {
<div class="game-completion-alert alert alert-success mb-3">
<h2 class="completion-title">{{ facade.gameCompletionMessage }}</h2>
<p class="completion-subtitle mb-0">
<a routerLink="/" class="completion-link">Start a new game</a>
</p>
</div>
}
<div class="container-fluid">
<div class="row g-3">
<!-- Left Sidebar - FEN Import -->
+1 -1
View File
@@ -4,7 +4,7 @@ import { takeUntilDestroyed } from '@angular/core/rxjs-interop';
import { FormsModule } from '@angular/forms';
import { ActivatedRoute, RouterLink } from '@angular/router';
import { ChessBoardComponent } from '../../components/chess-board/chess-board.component';
import { InputCardComponent } from '../../components/input-card/input-card.component';
import { InputCardComponent } from '../../components/input-card/input-card.component';
import { GameFacade } from './game.facade';
@Component({
+48
View File
@@ -18,6 +18,8 @@ export class GameFacade implements OnDestroy {
loading = true;
selectedSquare: string | null = null;
highlightedSquares: string[] = [];
gameCompletionMessage = '';
isGameFinished = false;
private selectedSquareMoves: LegalMove[] = [];
private readonly router = inject(Router);
@@ -27,6 +29,48 @@ export class GameFacade implements OnDestroy {
private pollSubscription: Subscription | null = null;
private botMoveSubscription: Subscription | null = null;
private getGameCompletionMessage(): void {
if (!this.game || !this.state) {
this.gameCompletionMessage = '';
this.isGameFinished = false;
return;
}
const status = this.state.status;
const gameEndingStatuses = ['checkmate', 'stalemate', 'resign', 'draw', 'insufficientMaterial'];
if (!gameEndingStatuses.includes(status)) {
this.gameCompletionMessage = '';
this.isGameFinished = false;
return;
}
this.isGameFinished = true;
switch (status) {
case 'checkmate':
const winner = this.state.winner === 'white' ? this.game.white.displayName : this.game.black.displayName;
this.gameCompletionMessage = `Checkmate! ${winner} wins!`;
break;
case 'stalemate':
this.gameCompletionMessage = 'Stalemate! The game is a draw.';
break;
case 'resign':
const resignedPlayer = this.state.winner === 'white' ? this.game.black.displayName : this.game.white.displayName;
const resignedWinner = this.state.winner === 'white' ? this.game.white.displayName : this.game.black.displayName;
this.gameCompletionMessage = `${resignedPlayer} resigned. ${resignedWinner} wins!`;
break;
case 'draw':
this.gameCompletionMessage = 'Draw! The game ended in a draw.';
break;
case 'insufficientMaterial':
this.gameCompletionMessage = 'Insufficient material! The game is a draw.';
break;
default:
this.gameCompletionMessage = 'Game ended!';
}
}
ngOnDestroy(): void {
this.streamSubscription?.unsubscribe();
this.pollSubscription?.unsubscribe();
@@ -185,6 +229,7 @@ export class GameFacade implements OnDestroy {
next: (game) => {
this.game = game;
this.loading = false;
this.getGameCompletionMessage();
this.startStream();
this.tryMakeBotMove();
},
@@ -227,6 +272,7 @@ export class GameFacade implements OnDestroy {
next: (game) => {
const previousMoves = this.game?.state.moves.join(',') ?? '';
this.game = game;
this.getGameCompletionMessage();
if (previousMoves !== game.state.moves.join(',')) {
this.clearSelection();
this.tryMakeBotMove();
@@ -239,6 +285,7 @@ export class GameFacade implements OnDestroy {
if (event.type === 'gameFull') {
this.game = event.game;
this.clearSelection();
this.getGameCompletionMessage();
this.tryMakeBotMove();
return;
}
@@ -246,6 +293,7 @@ export class GameFacade implements OnDestroy {
if (event.type === 'gameState' && this.game) {
const moveCountBefore = this.game.state.moves.length;
this.game = { ...this.game, state: event.state };
this.getGameCompletionMessage();
if (event.state.moves.length !== moveCountBefore) {
this.clearSelection();
this.tryMakeBotMove();
+361 -2
View File
@@ -1,8 +1,285 @@
.welcome-shell {
min-height: 100vh;
display: grid;
place-items: center;
display: flex;
flex-direction: column;
align-items: center;
justify-content: center;
padding: var(--size-xl);
position: relative;
}
.theme-toggle-container {
position: absolute;
top: 20px;
right: 20px;
z-index: 100;
}
.switch {
display: inline-block;
position: relative;
}
.switch__input {
clip: rect(1px, 1px, 1px, 1px);
clip-path: inset(50%);
height: 1px;
width: 1px;
margin: -1px;
overflow: hidden;
padding: 0;
position: absolute;
}
.switch__label {
position: relative;
display: inline-block;
width: 120px;
height: 60px;
background-color: #2B2B2B;
border: 5px solid #5B5B5B;
border-radius: 9999px;
cursor: pointer;
transition: all 0.4s cubic-bezier(.46,.03,.52,.96);
}
.switch__indicator {
position: absolute;
top: 50%;
left: 50%;
transform: translate(-50%, -50%) translateX(-72%);
display: block;
width: 40px;
height: 40px;
background-color: #7B7B7B;
border-radius: 9999px;
box-shadow: 10px 0px 0 0 rgba(0, 0, 0, 0.2) inset;
transition: all 0.4s cubic-bezier(.46,.03,.52,.96);
}
.switch__indicator::before,
.switch__indicator::after {
position: absolute;
content: '';
display: block;
background-color: #FFFFFF;
border-radius: 9999px;
transition: all 0.4s cubic-bezier(.46,.03,.52,.96);
}
.switch__indicator::before {
top: 7px;
left: 7px;
width: 9px;
height: 9px;
opacity: 0.6;
}
.switch__indicator::after {
bottom: 8px;
right: 6px;
width: 14px;
height: 14px;
opacity: 0.8;
}
.switch__decoration {
position: absolute;
top: 65%;
left: 50%;
display: block;
width: 5px;
height: 5px;
background-color: #FFFFFF;
border-radius: 9999px;
animation: twinkle-stars 0.8s infinite -0.6s;
transition: all 0.4s cubic-bezier(.46,.03,.52,.96);
}
.switch__decoration::before,
.switch__decoration::after {
position: absolute;
display: block;
content: '';
width: 5px;
height: 5px;
background-color: #FFFFFF;
border-radius: 9999px;
}
.switch__decoration::before {
top: -20px;
left: 10px;
opacity: 1;
animation: twinkle-stars 0.6s infinite;
}
.switch__decoration::after {
top: -7px;
left: 30px;
animation: twinkle-stars 0.6s infinite -0.2s;
}
@keyframes twinkle-stars {
50% { opacity: 0.2; }
}
.switch__input:checked + .switch__label {
background-color: #8FB5F5;
border-color: #347CF8;
}
.switch__input:checked + .switch__label .switch__indicator {
background-color: #ECD21F;
box-shadow: none;
transform: translate(-50%, -50%) translateX(72%);
}
.switch__input:checked + .switch__label .switch__indicator::before,
.switch__input:checked + .switch__label .switch__indicator::after {
display: none;
}
.switch__input:checked + .switch__label .switch__decoration {
top: 50%;
transform: translate(0%, -50%);
animation: cloud 8s linear infinite;
width: 20px;
height: 20px;
}
.switch__input:checked + .switch__label .switch__decoration::before {
width: 10px;
height: 10px;
top: auto;
bottom: 0;
left: -8px;
animation: none;
}
.switch__input:checked + .switch__label .switch__decoration::after {
width: 15px;
height: 15px;
top: auto;
bottom: 0;
left: 16px;
animation: none;
}
.switch__input:checked + .switch__label .switch__decoration,
.switch__input:checked + .switch__label .switch__decoration::before,
.switch__input:checked + .switch__label .switch__decoration::after {
border-radius: 9999px 9999px 0 0;
}
.switch__input:checked + .switch__label .switch__decoration::after {
border-bottom-right-radius: 9999px;
}
@keyframes cloud {
0% { transform: translate(0%, -50%); }
50% { transform: translate(-50%, -50%); }
100% { transform: translate(0%, -50%); }
}
.clouds-container {
display: flex;
justify-content: center;
align-items: flex-start;
gap: 60px;
width: 100%;
max-width: 900px;
margin-bottom: var(--size-xl);
position: relative;
z-index: 1;
}
.plane {
position: relative;
width: 320px;
height: 140px;
display: flex;
align-items: center;
justify-content: center;
filter: drop-shadow(0 4px 10px rgba(0, 0, 0, 0.12));
}
.plane-body {
width: 240%;
height: 240%;
object-fit: contain;
position: absolute;
}
.plane-gif {
width: 70px;
height: 70px;
object-fit: contain;
z-index: 10;
filter: drop-shadow(0 2px 4px rgba(0, 0, 0, 0.15));
position: relative;
transform: translateX(-25px) translateY(15px);
}
.cloud {
position: relative;
width: 220px;
height: 90px;
display: flex;
align-items: center;
justify-content: center;
filter: drop-shadow(0 4px 10px rgba(0, 0, 0, 0.12));
}
.cloud::before {
content: '';
position: absolute;
width: 90px;
height: 90px;
background: #ffffff;
border-radius: 50%;
top: 0;
left: 0;
box-shadow: 55px 0 0 9px #ffffff, 110px 0 0 5px #ffffff, 27px -18px 0 13px #ffffff, 82px -13px 0 11px #ffffff;
}
.cloud::after {
content: '';
position: absolute;
width: 220px;
height: 45px;
background: #ffffff;
border-radius: 50px;
bottom: 0;
left: 0;
}
.cloud-gif {
width: 120px;
height: 80px;
object-fit: contain;
z-index: 10;
filter: drop-shadow(0 2px 4px rgba(0, 0, 0, 0.15));
position: relative;
}
.gif-with-halo {
position: relative;
display: inline-block;
}
.gif-with-halo::before {
content: '';
position: absolute;
top: -10px;
left: 50%;
transform: translateX(-50%);
width: 75px;
height: 15px;
border: 2px solid rgba(255, 215, 0, 0.7);
border-radius: 50%;
box-shadow: 0 0 8px rgba(255, 215, 0, 0.5);
z-index: 5;
}
.welcome-card {
@@ -69,11 +346,93 @@ p {
margin-top: var(--size-xl);
}
.plane-left {
animation: float 3s ease-in-out infinite;
}
.cloud-left {
animation: float 3s ease-in-out infinite;
animation-delay: 0.25s;
}
.cloud-right {
animation: float 3s ease-in-out infinite;
animation-delay: 0.5s;
}
@keyframes float {
0%, 100% {
transform: translateY(0px);
}
50% {
transform: translateY(-15px);
}
}
@media (max-width: 768px) {
.theme-toggle-container {
top: 10px;
right: 10px;
}
.switch__label {
width: 100px;
height: 50px;
}
.switch__indicator {
width: 33px;
height: 33px;
}
.welcome-shell {
padding: var(--size-lg);
}
.clouds-container {
gap: 30px;
margin-bottom: var(--size-lg);
}
.plane {
width: 240px;
height: 110px;
}
.plane-gif {
width: 55px;
height: 55px;
transform: translateX(-20px) translateY(12px);
}
.cloud {
width: 170px;
height: 75px;
}
.cloud::before {
width: 65px;
height: 65px;
box-shadow: 40px 0 0 7px #ffffff, 80px 0 0 3px #ffffff, 20px -13px 0 10px #ffffff, 60px -10px 0 8px #ffffff;
}
.cloud::after {
width: 170px;
height: 38px;
}
.cloud-gif {
width: 90px;
height: 80px;
}
.gif-with-halo::before {
top: -8px;
width: 80px;
height: 12px;
border: 1.5px solid rgba(255, 215, 0, 0.7);
}
.welcome-card {
padding: var(--size-xl);
}
@@ -1,4 +1,27 @@
<main class="welcome-shell">
<div class="theme-toggle-container">
<div class="switch">
<input type="checkbox" class="switch__input" id="themeToggle" (change)="toggleDarkMode()" [checked]="!isDarkMode()">
<label class="switch__label" for="themeToggle">
<span class="switch__indicator"></span>
<span class="switch__decoration"></span>
</label>
</div>
</div>
<div class="clouds-container">
<div class="cloud cloud-left">
<img src="arabian-chess/player-one.gif" alt="Player One" class="cloud-gif" />
</div>
<div class="plane plane-left">
<img src="arabian-chess/plane.png" alt="Plane" class="plane-body" />
<img src="arabian-chess/raf.gif" alt="Raf" class="plane-gif" />
</div>
<div class="cloud cloud-right">
<div class="gif-with-halo">
<img src="arabian-chess/player-two.gif" alt="Player Two" class="cloud-gif" />
</div>
</div>
</div>
<section class="welcome-card">
<h1>Welcome to NowChess</h1>
<p>Pick a mode to begin.</p>
+27 -1
View File
@@ -24,7 +24,16 @@ export class WelcomeComponent {
constructor(
private readonly router: Router,
private readonly gameApi: GameApiService
) {}
) {
this.initTheme();
}
private initTheme(): void {
const savedTheme = localStorage.getItem('theme');
if (savedTheme === 'dark') {
document.documentElement.setAttribute('data-theme', 'dark');
}
}
startOneVsOne(): void {
if (this.creating) {
@@ -108,4 +117,21 @@ export class WelcomeComponent {
this.gameIdInput = '';
this.errorMessage = '';
}
toggleDarkMode(): void {
const htmlElement = document.documentElement;
const isDarkMode = htmlElement.getAttribute('data-theme') === 'dark';
if (isDarkMode) {
htmlElement.removeAttribute('data-theme');
localStorage.removeItem('theme');
} else {
htmlElement.setAttribute('data-theme', 'dark');
localStorage.setItem('theme', 'dark');
}
}
isDarkMode(): boolean {
return document.documentElement.getAttribute('data-theme') === 'dark';
}
}
+26 -10
View File
@@ -15,11 +15,12 @@ import {
export class GameApiService {
private readonly apiBase = environment.apiBaseUrl;
private readonly wsBase = environment.wsBaseUrl;
private readonly apiPath = environment.apiPath;
constructor(private readonly http: HttpClient) {}
createGame(): Observable<GameFull> {
return this.http.post<GameFull>(`${this.apiBase}/api/board/game`, {});
return this.http.post<GameFull>(`${this.apiBase}${this.apiPath}`, {});
}
createGameVsBot(difficulty: 'easy' | 'medium' | 'hard' = 'medium'): Observable<GameFull> {
@@ -38,15 +39,15 @@ export class GameApiService {
? { white: playerInfo, black: botInfo }
: { white: botInfo, black: playerInfo };
return this.http.post<GameFull>(`${this.apiBase}/api/board/game`, payload);
return this.http.post<GameFull>(`${this.apiBase}${this.apiPath}`, payload);
}
getGame(gameId: string): Observable<GameFull> {
return this.http.get<GameFull>(`${this.apiBase}/api/board/game/${gameId}`);
return this.http.get<GameFull>(`${this.apiBase}${this.apiPath}/${gameId}`);
}
makeMove(gameId: string, uci: string): Observable<GameState> {
return this.http.post<GameState>(`${this.apiBase}/api/board/game/${gameId}/move/${uci}`, {});
return this.http.post<GameState>(`${this.apiBase}${this.apiPath}/${gameId}/move/${uci}`, {});
}
getLegalMoves(gameId: string, square?: string): Observable<LegalMovesResponse> {
@@ -54,21 +55,30 @@ export class GameApiService {
if (square) {
params = params.set('square', square);
}
return this.http.get<LegalMovesResponse>(`${this.apiBase}/api/board/game/${gameId}/moves`, { params });
return this.http.get<LegalMovesResponse>(`${this.apiBase}${this.apiPath}/${gameId}/moves`, { params });
}
importFen(fen: string): Observable<GameFull> {
return this.http.post<GameFull>(`${this.apiBase}/api/board/game/import/fen`, { fen });
return this.http.post<GameFull>(`${this.apiBase}${this.apiPath}/import/fen`, { fen });
}
importPgn(pgn: string): Observable<GameFull> {
return this.http.post<GameFull>(`${this.apiBase}/api/board/game/import/pgn`, { pgn });
return this.http.post<GameFull>(`${this.apiBase}${this.apiPath}/import/pgn`, { pgn });
}
private resolveWsBase(): string {
if (this.wsBase) {
return this.wsBase;
}
const wsProtocol = window.location.protocol === 'https:' ? 'wss' : 'ws';
return `${wsProtocol}://${window.location.host}`;
}
streamGame(gameId: string): Observable<GameStreamEvent> {
return new Observable<GameStreamEvent>((observer) => {
const wsUrl = `${this.wsBase}/api/board/game/${gameId}/stream`;
const streamUrl = `${this.apiBase}/api/board/game/${gameId}/stream`;
const wsUrl = `${this.resolveWsBase()}${this.apiPath}/${gameId}/stream`;
const streamUrl = `${this.apiBase}${this.apiPath}/${gameId}/stream`;
const ws = new WebSocket(wsUrl);
const abortController = new AbortController();
let connected = false;
@@ -101,6 +111,7 @@ export class GameApiService {
}
fallbackActive = true;
console.log(`[GameApiService] NDJSON fallback started for ${gameId}, URL:`, streamUrl);
try {
const response = await fetch(streamUrl, {
@@ -109,11 +120,13 @@ export class GameApiService {
});
if (!response.ok || !response.body) {
console.error(`[GameApiService] NDJSON fetch failed: HTTP ${response.status}`);
emitErrorEvent(`Unable to open stream: HTTP ${response.status}`);
observer.complete();
return;
}
console.log(`[GameApiService] NDJSON stream connected for ${gameId}`);
const reader = response.body.getReader();
const decoder = new TextDecoder();
let buffer = '';
@@ -157,14 +170,17 @@ export class GameApiService {
}
};
ws.onerror = () => {
ws.onerror = (error) => {
console.warn(`[GameApiService] WebSocket error for ${gameId}, attempting NDJSON fallback:`, error);
if (!connected) {
void startNdjsonFallback();
}
};
ws.onclose = () => {
console.warn(`[GameApiService] WebSocket closed for ${gameId}, connected=${connected}`);
if (!connected) {
console.log(`[GameApiService] Starting NDJSON fallback for ${gameId}`);
void startNdjsonFallback();
} else {
observer.complete();
+3 -2
View File
@@ -1,5 +1,6 @@
export const environment = {
production: false,
apiBaseUrl: 'http://localhost:8080',
wsBaseUrl: 'ws://localhost:8080'
apiBaseUrl: '',
wsBaseUrl: 'ws://localhost:8080',
apiPath: '/api/board/game'
};
+3 -2
View File
@@ -1,5 +1,6 @@
export const environment = {
production: true,
apiBaseUrl: 'http://localhost:8080',
wsBaseUrl: 'ws://localhost:8080'
apiBaseUrl: '',
wsBaseUrl: 'ws://localhost:8080',
apiPath: '/api/board/game'
};
+35 -4
View File
@@ -2,19 +2,20 @@
COLOR VARIABLES - Semantic Naming
======================================== */
:root {
/* Primary Colors */
/* Light Mode Colors (Default) */
:root:not([data-theme='dark']) {
/* Primary Colors - Light Mode */
--color-primary: #BA6D4B;
--color-primary-dark: #5A2C28;
--color-primary-light: #F3C8A0;
/* Secondary Colors */
/* Secondary Colors - Light Mode */
--color-secondary-mint: #B9DAD1;
--color-secondary-blue: #B9C2DA;
--color-secondary-purple: #C19EF5;
--color-secondary-lime: #E1EAA9;
/* Functional Colors */
/* Functional Colors - Light Mode */
--color-bg-main: #F3C8A0;
--color-bg-board: #B9DAD1;
--color-bg-card: #E1EAA9;
@@ -26,6 +27,36 @@
--color-text-primary: #5A2C28;
--color-text-button-hover: #F3C8A0;
--color-border: #5A2C28;
}
/* Dark Mode Colors */
:root[data-theme='dark'] {
/* Primary Colors - Dark Mode */
--color-primary: #1a3a52;
--color-primary-dark: #0f1f2e;
--color-primary-light: #2d5a7b;
/* Secondary Colors - Dark Mode */
--color-secondary-mint: #4a7c7c;
--color-secondary-blue: #5a6fa5;
--color-secondary-purple: #7d5fa8;
--color-secondary-lime: #6b8e23;
/* Functional Colors - Dark Mode */
--color-bg-main: #1a2f47;
--color-bg-board: #2d5a7b;
--color-bg-card: #3d4e63;
--color-bg-input: #2d4a6f;
--color-bg-input-focus: #3d5a8f;
--color-bg-button: #5a7da5;
--color-bg-button-hover: #7a9dc5;
--color-text-primary: #e8f0f8;
--color-text-button-hover: #ffffff;
--color-border: #4a7c9c;
}
:root {
/* ========================================
TYPOGRAPHY SIZES
+46 -2
View File
@@ -5,13 +5,57 @@
box-sizing: border-box;
}
/* Light Mode (Default) */
html:not([data-theme='dark']),
html:not([data-theme='dark']) body {
background: linear-gradient(160deg, var(--color-primary-light), var(--color-secondary-mint));
color: var(--color-text-primary);
}
html:not([data-theme='dark']) body::before {
display: none;
}
/* Dark Mode */
html[data-theme='dark'],
html[data-theme='dark'] body {
background: #0f1f2e;
background-image:
radial-gradient(2px 2px at 20px 30px, rgba(255, 255, 255, 0.8), rgba(255, 255, 255, 0)),
radial-gradient(2px 2px at 60px 70px, rgba(255, 255, 255, 0.9), rgba(255, 255, 255, 0)),
radial-gradient(1px 1px at 50px 50px, rgba(255, 255, 255, 0.7), rgba(255, 255, 255, 0)),
radial-gradient(1px 1px at 130px 80px, rgba(255, 255, 255, 0.8), rgba(255, 255, 255, 0)),
radial-gradient(2px 2px at 90px 10px, rgba(255, 255, 255, 0.6), rgba(255, 255, 255, 0)),
radial-gradient(1px 1px at 130px 120px, rgba(255, 255, 255, 0.9), rgba(255, 255, 255, 0)),
radial-gradient(2px 2px at 10px 90px, rgba(255, 255, 255, 0.7), rgba(255, 255, 255, 0)),
radial-gradient(1px 1px at 40px 120px, rgba(255, 255, 255, 0.8), rgba(255, 255, 255, 0));
background-repeat: repeat;
background-size: 150px 150px;
background-attachment: fixed;
color: var(--color-text-primary);
}
html[data-theme='dark'] body::before {
content: '';
position: fixed;
top: 0;
left: 0;
width: 100%;
height: 100%;
background:
radial-gradient(circle at 20% 80%, rgba(45, 90, 123, 0.1) 0%, transparent 50%),
radial-gradient(circle at 80% 20%, rgba(90, 111, 165, 0.1) 0%, transparent 50%),
radial-gradient(circle at 50% 50%, rgba(29, 53, 82, 0.05) 0%, transparent 50%);
pointer-events: none;
z-index: -1;
}
html,
body {
margin: 0;
min-height: 100%;
font-family: "Comic Sans MS", "Comic Sans", cursive;
background: linear-gradient(160deg, var(--color-primary-light), var(--color-secondary-mint));
color: var(--color-text-primary);
position: relative;
}
button,