ce1fb0d60b
Map raw backend response (evaluation/continuationMoves) to frontend model (eval/winChance/continuations). Add getFenHistory() call after loading a game or PGN so runAnalysis() gets per-ply FEN history and triggers analyzeGame() instead of falling back to single-position analysis. Remove !hasAnnotations guard so positionAnalysis card shows even when a game is loaded. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
121 lines
4.0 KiB
TypeScript
121 lines
4.0 KiB
TypeScript
import { Injectable, inject } from '@angular/core';
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import { HttpClient, HttpParams } from '@angular/common/http';
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import { Observable } from 'rxjs';
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import { map } from 'rxjs/operators';
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import { environment } from '../../environments/environment';
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import {
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GameFull,
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GameState,
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GameStreamEvent,
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LegalMovesResponse,
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PlayerInfo,
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} from '../models/game.models';
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import { AnalysisRequest, AnalysisResponse, RawAnalysisResponse } from '../models/analysis.models';
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import { StreamHandlerService } from './stream-handler.service';
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@Injectable({ providedIn: 'root' })
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export class GameApiService {
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private readonly apiBase = environment.apiBaseUrl;
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private readonly wsBase = environment.wsBaseUrl;
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private readonly apiPath = environment.apiPath;
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private readonly streamHandler = inject(StreamHandlerService);
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constructor(private readonly http: HttpClient) {}
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createGame(): Observable<GameFull> {
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return this.http.post<GameFull>(`${this.apiBase}${this.apiPath}`, {});
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}
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createGameVsBot(difficulty: 'easy' | 'medium' | 'hard' = 'medium'): Observable<GameFull> {
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const playerColor = Math.random() > 0.5 ? 'white' : 'black';
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const playerInfo: PlayerInfo = {
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id: `player-${Date.now()}`,
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displayName: 'You',
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};
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const botInfo: PlayerInfo = {
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id: `bot-${difficulty}`,
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displayName: `Bot (${difficulty})`,
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};
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const payload =
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playerColor === 'white'
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? { white: playerInfo, black: botInfo }
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: { white: botInfo, black: playerInfo };
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return this.http.post<GameFull>(`${this.apiBase}${this.apiPath}/vs-bot`, payload);
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}
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getGame(gameId: string): Observable<GameFull> {
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return this.http.get<GameFull>(`${this.apiBase}${this.apiPath}/${gameId}`);
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}
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makeMove(gameId: string, uci: string): Observable<GameState> {
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return this.http.post<GameState>(`${this.apiBase}${this.apiPath}/${gameId}/move/${uci}`, {});
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}
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getLegalMoves(gameId: string, square?: string): Observable<LegalMovesResponse> {
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let params = new HttpParams();
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if (square) {
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params = params.set('square', square);
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}
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return this.http.get<LegalMovesResponse>(`${this.apiBase}${this.apiPath}/${gameId}/moves`, {
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params,
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});
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}
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importFen(fen: string): Observable<GameFull> {
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return this.http.post<GameFull>(`${this.apiBase}${this.apiPath}/import/fen`, { fen });
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}
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importPgn(pgn: string): Observable<GameFull> {
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return this.http.post<GameFull>(`${this.apiBase}${this.apiPath}/import/pgn`, { pgn });
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}
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resignGame(gameId: string): Observable<void> {
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return this.http.post<void>(`${this.apiBase}${this.apiPath}/${gameId}/resign`, {});
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}
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offerDraw(gameId: string): Observable<void> {
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return this.http.post<void>(`${this.apiBase}${this.apiPath}/${gameId}/draw/offer`, {});
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}
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getFenHistory(gameId: string): Observable<string[]> {
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return this.http
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.get<{ fens: string[] }>(`${this.apiBase}${this.apiPath}/${gameId}/fen-history`)
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.pipe(map((r) => r.fens));
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}
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analyzePosition(request: AnalysisRequest): Observable<AnalysisResponse> {
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return this.http
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.post<RawAnalysisResponse>(`${this.apiBase}/api/analysis/position`, request)
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.pipe(map((raw) => this.mapAnalysisResponse(raw)));
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}
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private mapAnalysisResponse(raw: RawAnalysisResponse): AnalysisResponse {
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const evalPawns = raw.evaluation / 100;
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return {
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eval: evalPawns,
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winChance: 1 / (1 + Math.exp(-0.374 * evalPawns)),
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depth: raw.depth,
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bestMove: raw.bestMove,
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mate: raw.mate,
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continuations: raw.continuationMoves ?? [],
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};
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}
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private resolveWsBase(): string {
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if (this.wsBase) {
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return this.wsBase;
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}
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const wsProtocol = window.location.protocol === 'https:' ? 'wss' : 'ws';
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return `${wsProtocol}://${window.location.host}`;
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}
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streamGame(gameId: string): Observable<GameStreamEvent> {
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const wsUrl = `${this.resolveWsBase()}${this.apiPath}/${gameId}/ws`;
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const token = localStorage.getItem('token') ?? '';
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return this.streamHandler.createGameStream(wsUrl, gameId, token);
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}
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}
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