fix(rules): Code quality
linter corrections
This commit is contained in:
@@ -29,7 +29,7 @@ object DtoMapper:
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case "castleKingside" => Right(MoveType.CastleKingside)
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case "castleQueenside" => Right(MoveType.CastleQueenside)
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case "enPassant" => Right(MoveType.EnPassant)
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case "promotion" =>
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case "promotion" =>
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dto.promotionPiece.toRight("Missing promotion piece").flatMap(toPromotionPiece).map(MoveType.Promotion(_))
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case other => Left(s"Unknown move type: $other")
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@@ -51,13 +51,13 @@ object DtoMapper:
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moves <- sequenceList(dto.moves.map(toMove))
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initialBoard <- toBoard(dto.initialBoard)
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yield GameContext(
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board = board,
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turn = turn,
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castlingRights = toCastlingRights(dto.castlingRights),
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board = board,
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turn = turn,
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castlingRights = toCastlingRights(dto.castlingRights),
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enPassantSquare = epSquare,
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halfMoveClock = dto.halfMoveClock,
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moves = moves,
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initialBoard = initialBoard,
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halfMoveClock = dto.halfMoveClock,
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moves = moves,
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initialBoard = initialBoard,
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)
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def fromMove(move: Move): MoveDto =
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@@ -71,13 +71,13 @@ object DtoMapper:
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def fromGameContext(ctx: GameContext): GameContextDto =
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GameContextDto(
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board = fromBoard(ctx.board),
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turn = ctx.turn.label,
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castlingRights = fromCastlingRights(ctx.castlingRights),
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board = fromBoard(ctx.board),
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turn = ctx.turn.label,
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castlingRights = fromCastlingRights(ctx.castlingRights),
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enPassantSquare = ctx.enPassantSquare.map(_.toString),
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halfMoveClock = ctx.halfMoveClock,
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moves = ctx.moves.map(fromMove),
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initialBoard = fromBoard(ctx.initialBoard),
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halfMoveClock = ctx.halfMoveClock,
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moves = ctx.moves.map(fromMove),
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initialBoard = fromBoard(ctx.initialBoard),
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)
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private def toPromotionPiece(s: String): Either[String, PromotionPiece] = s match
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@@ -247,11 +247,13 @@ class RuleSetResourceTest:
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// ── position builders ─────────────────────────────────────────────
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private def buildCheckContext(): GameContext =
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val board = Board(Map(
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Square(File.E, Rank.R1) -> Piece(Color.White, PieceType.King),
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Square(File.E, Rank.R8) -> Piece(Color.Black, PieceType.King),
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Square(File.E, Rank.R3) -> Piece(Color.Black, PieceType.Rook),
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))
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val board = Board(
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Map(
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Square(File.E, Rank.R1) -> Piece(Color.White, PieceType.King),
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Square(File.E, Rank.R8) -> Piece(Color.Black, PieceType.King),
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Square(File.E, Rank.R3) -> Piece(Color.Black, PieceType.Rook),
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),
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)
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GameContext(board, Color.White, CastlingRights.None, None, 0, List.empty, initialBoard = board)
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private def buildFoolsMate(): GameContext =
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@@ -263,18 +265,22 @@ class RuleSetResourceTest:
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}
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private def buildStalemateContext(): GameContext =
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val board = Board(Map(
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Square(File.H, Rank.R8) -> Piece(Color.Black, PieceType.King),
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Square(File.F, Rank.R7) -> Piece(Color.White, PieceType.Queen),
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Square(File.G, Rank.R6) -> Piece(Color.White, PieceType.King),
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))
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val board = Board(
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Map(
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Square(File.H, Rank.R8) -> Piece(Color.Black, PieceType.King),
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Square(File.F, Rank.R7) -> Piece(Color.White, PieceType.Queen),
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Square(File.G, Rank.R6) -> Piece(Color.White, PieceType.King),
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),
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)
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GameContext(board, Color.Black, CastlingRights.None, None, 0, List.empty, initialBoard = board)
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private def buildKingsOnlyContext(): GameContext =
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val board = Board(Map(
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Square(File.E, Rank.R1) -> Piece(Color.White, PieceType.King),
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Square(File.E, Rank.R8) -> Piece(Color.Black, PieceType.King),
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))
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val board = Board(
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Map(
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Square(File.E, Rank.R1) -> Piece(Color.White, PieceType.King),
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Square(File.E, Rank.R8) -> Piece(Color.Black, PieceType.King),
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),
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)
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GameContext(board, Color.White, CastlingRights.None, None, 0, List.empty, initialBoard = board)
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private def buildThreefoldContext(): GameContext =
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+26
-19
@@ -16,16 +16,18 @@ class RuleSetResourceUnitTest extends AnyFunSuite with Matchers:
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private def ctx(g: GameContext) = ContextRequest(DtoMapper.fromGameContext(g))
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private def ctxSq(g: GameContext, sq: String) = ContextSquareRequest(DtoMapper.fromGameContext(g), sq)
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private def ctxMv(g: GameContext, m: Move) = ContextMoveRequest(DtoMapper.fromGameContext(g), DtoMapper.fromMove(m))
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private def ctxMv(g: GameContext, m: Move) = ContextMoveRequest(DtoMapper.fromGameContext(g), DtoMapper.fromMove(m))
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// ── position builders ─────────────────────────────────────────────
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private def checkContext(): GameContext =
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val board = Board(Map(
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Square(File.E, Rank.R1) -> Piece(Color.White, PieceType.King),
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Square(File.E, Rank.R8) -> Piece(Color.Black, PieceType.King),
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Square(File.E, Rank.R3) -> Piece(Color.Black, PieceType.Rook),
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))
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val board = Board(
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Map(
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Square(File.E, Rank.R1) -> Piece(Color.White, PieceType.King),
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Square(File.E, Rank.R8) -> Piece(Color.Black, PieceType.King),
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Square(File.E, Rank.R3) -> Piece(Color.Black, PieceType.Rook),
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),
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)
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GameContext(board, Color.White, CastlingRights.None, None, 0, List.empty, initialBoard = board)
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private def foolsMate(): GameContext =
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@@ -37,18 +39,22 @@ class RuleSetResourceUnitTest extends AnyFunSuite with Matchers:
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}
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private def stalemateContext(): GameContext =
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val board = Board(Map(
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Square(File.H, Rank.R8) -> Piece(Color.Black, PieceType.King),
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Square(File.F, Rank.R7) -> Piece(Color.White, PieceType.Queen),
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Square(File.G, Rank.R6) -> Piece(Color.White, PieceType.King),
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))
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val board = Board(
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Map(
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Square(File.H, Rank.R8) -> Piece(Color.Black, PieceType.King),
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Square(File.F, Rank.R7) -> Piece(Color.White, PieceType.Queen),
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Square(File.G, Rank.R6) -> Piece(Color.White, PieceType.King),
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),
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)
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GameContext(board, Color.Black, CastlingRights.None, None, 0, List.empty, initialBoard = board)
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private def kingsOnlyContext(): GameContext =
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val board = Board(Map(
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Square(File.E, Rank.R1) -> Piece(Color.White, PieceType.King),
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Square(File.E, Rank.R8) -> Piece(Color.Black, PieceType.King),
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))
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val board = Board(
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Map(
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Square(File.E, Rank.R1) -> Piece(Color.White, PieceType.King),
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Square(File.E, Rank.R8) -> Piece(Color.Black, PieceType.King),
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),
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)
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GameContext(board, Color.White, CastlingRights.None, None, 0, List.empty, initialBoard = board)
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private def threefoldContext(): GameContext =
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@@ -100,9 +106,9 @@ class RuleSetResourceUnitTest extends AnyFunSuite with Matchers:
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test("isCheck throws BadRequestException for invalid context"):
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an[BadRequestException] should be thrownBy
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resource.isCheck(ctx(GameContext.initial).copy(context =
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DtoMapper.fromGameContext(GameContext.initial).copy(turn = "Red"),
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))
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resource.isCheck(
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ctx(GameContext.initial).copy(context = DtoMapper.fromGameContext(GameContext.initial).copy(turn = "Red")),
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)
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// ── isCheckmate ───────────────────────────────────────────────────
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@@ -154,7 +160,8 @@ class RuleSetResourceUnitTest extends AnyFunSuite with Matchers:
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resource.applyMove(ctxMv(GameContext.initial, move)).turn shouldBe "Black"
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test("applyMove throws BadRequestException for invalid move"):
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val badMove = DtoMapper.fromMove(Move(Square(File.E, Rank.R2), Square(File.E, Rank.R4)))
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val badMove = DtoMapper
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.fromMove(Move(Square(File.E, Rank.R2), Square(File.E, Rank.R4)))
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.copy(moveType = "unknown")
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an[BadRequestException] should be thrownBy
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resource.applyMove(ContextMoveRequest(DtoMapper.fromGameContext(GameContext.initial), badMove))
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