build: migrate to ScalaTest and Scoverage, replacing JaCoCo across modules
This commit is contained in:
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package de.nowchess.chess.controller
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import de.nowchess.api.board.*
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import org.scalatest.funsuite.AnyFunSuite
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import org.scalatest.matchers.should.Matchers
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import java.io.ByteArrayInputStream
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class GameControllerTest extends AnyFunSuite with Matchers:
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private def sq(f: File, r: Rank): Square = Square(f, r)
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private val initial = Board.initial
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// ──── processMove ────────────────────────────────────────────────────
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test("processMove: 'quit' input returns Quit"):
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GameController.processMove(initial, Color.White, "quit") shouldBe MoveResult.Quit
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test("processMove: 'q' input returns Quit"):
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GameController.processMove(initial, Color.White, "q") shouldBe MoveResult.Quit
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test("processMove: quit with surrounding whitespace returns Quit"):
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GameController.processMove(initial, Color.White, " quit ") shouldBe MoveResult.Quit
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test("processMove: unparseable input returns InvalidFormat"):
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GameController.processMove(initial, Color.White, "xyz") shouldBe MoveResult.InvalidFormat("xyz")
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test("processMove: valid format but empty square returns NoPiece"):
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// E3 is empty in the initial position
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GameController.processMove(initial, Color.White, "e3e4") shouldBe MoveResult.NoPiece
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test("processMove: piece of wrong color returns WrongColor"):
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// E7 has a Black pawn; it is White's turn
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GameController.processMove(initial, Color.White, "e7e6") shouldBe MoveResult.WrongColor
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test("processMove: geometrically illegal move returns IllegalMove"):
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// White pawn at E2 cannot jump three squares to E5
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GameController.processMove(initial, Color.White, "e2e5") shouldBe MoveResult.IllegalMove
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test("processMove: legal pawn move returns Moved with updated board and flipped turn"):
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GameController.processMove(initial, Color.White, "e2e4") match
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case MoveResult.Moved(newBoard, captured, newTurn) =>
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newBoard.pieceAt(sq(File.E, Rank.R4)) shouldBe Some(Piece.WhitePawn)
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newBoard.pieceAt(sq(File.E, Rank.R2)) shouldBe None
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captured shouldBe None
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newTurn shouldBe Color.Black
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case other => fail(s"Expected Moved, got $other")
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test("processMove: legal capture returns Moved with the captured piece"):
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val captureBoard = Board(Map(
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sq(File.E, Rank.R5) -> Piece.WhitePawn,
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sq(File.D, Rank.R6) -> Piece.BlackPawn
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))
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GameController.processMove(captureBoard, Color.White, "e5d6") match
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case MoveResult.Moved(newBoard, captured, newTurn) =>
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captured shouldBe Some(Piece.BlackPawn)
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newBoard.pieceAt(sq(File.D, Rank.R6)) shouldBe Some(Piece.WhitePawn)
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newTurn shouldBe Color.Black
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case other => fail(s"Expected Moved, got $other")
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// ──── gameLoop ───────────────────────────────────────────────────────
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private def withInput(input: String)(block: => Unit): Unit =
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val stream = ByteArrayInputStream(input.getBytes("UTF-8"))
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scala.Console.withIn(stream)(scala.Console.withOut(System.out)(block))
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test("gameLoop: 'quit' exits cleanly without exception"):
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withInput("quit\n"):
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GameController.gameLoop(Board.initial, Color.White)
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test("gameLoop: EOF (null readLine) exits via quit fallback"):
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withInput(""):
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GameController.gameLoop(Board.initial, Color.White)
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test("gameLoop: invalid format prints message and recurses until quit"):
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withInput("badmove\nquit\n"):
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GameController.gameLoop(Board.initial, Color.White)
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test("gameLoop: NoPiece prints message and recurses until quit"):
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// E3 is empty in the initial position
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withInput("e3e4\nquit\n"):
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GameController.gameLoop(Board.initial, Color.White)
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test("gameLoop: WrongColor prints message and recurses until quit"):
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// E7 has a Black pawn; it is White's turn
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withInput("e7e6\nquit\n"):
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GameController.gameLoop(Board.initial, Color.White)
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test("gameLoop: IllegalMove prints message and recurses until quit"):
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withInput("e2e5\nquit\n"):
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GameController.gameLoop(Board.initial, Color.White)
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test("gameLoop: legal non-capture move recurses with new board then quits"):
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withInput("e2e4\nquit\n"):
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GameController.gameLoop(Board.initial, Color.White)
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test("gameLoop: capture move prints capture message then recurses and quits"):
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val captureBoard = Board(Map(
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sq(File.E, Rank.R5) -> Piece.WhitePawn,
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sq(File.D, Rank.R6) -> Piece.BlackPawn
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))
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withInput("e5d6\nquit\n"):
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GameController.gameLoop(captureBoard, Color.White)
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@@ -0,0 +1,43 @@
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package de.nowchess.chess.controller
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import de.nowchess.api.board.{File, Rank, Square}
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import org.scalatest.funsuite.AnyFunSuite
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import org.scalatest.matchers.should.Matchers
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class ParserTest extends AnyFunSuite with Matchers:
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test("parseMove parses valid 'e2e4'"):
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Parser.parseMove("e2e4") shouldBe Some((Square(File.E, Rank.R2), Square(File.E, Rank.R4)))
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test("parseMove is case-insensitive"):
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Parser.parseMove("E2E4") shouldBe Some((Square(File.E, Rank.R2), Square(File.E, Rank.R4)))
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test("parseMove trims leading and trailing whitespace"):
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Parser.parseMove(" e2e4 ") shouldBe Some((Square(File.E, Rank.R2), Square(File.E, Rank.R4)))
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test("parseMove handles corner squares a1h8"):
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Parser.parseMove("a1h8") shouldBe Some((Square(File.A, Rank.R1), Square(File.H, Rank.R8)))
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test("parseMove handles corner squares h8a1"):
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Parser.parseMove("h8a1") shouldBe Some((Square(File.H, Rank.R8), Square(File.A, Rank.R1)))
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test("parseMove returns None for empty string"):
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Parser.parseMove("") shouldBe None
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test("parseMove returns None for input shorter than 4 chars"):
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Parser.parseMove("e2e") shouldBe None
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test("parseMove returns None for input longer than 4 chars"):
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Parser.parseMove("e2e44") shouldBe None
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test("parseMove returns None when from-file is out of range"):
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Parser.parseMove("z2e4") shouldBe None
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test("parseMove returns None when from-rank is out of range"):
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Parser.parseMove("e9e4") shouldBe None
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test("parseMove returns None when to-file is out of range"):
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Parser.parseMove("e2z4") shouldBe None
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test("parseMove returns None when to-rank is out of range"):
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Parser.parseMove("e2e9") shouldBe None
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@@ -0,0 +1,211 @@
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package de.nowchess.chess.logic
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import de.nowchess.api.board.{Board, Color, File, Piece, Rank, Square}
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import org.scalatest.funsuite.AnyFunSuite
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import org.scalatest.matchers.should.Matchers
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class MoveValidatorTest extends AnyFunSuite with Matchers:
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private def sq(f: File, r: Rank): Square = Square(f, r)
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private def board(entries: (Square, Piece)*): Board = Board(entries.toMap)
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// ──── Empty square ───────────────────────────────────────────────────
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test("legalTargets returns empty set when no piece at from square"):
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MoveValidator.legalTargets(Board.initial, sq(File.E, Rank.R4)) shouldBe empty
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// ──── isLegal delegates to legalTargets ──────────────────────────────
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test("isLegal returns true for a valid pawn move"):
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MoveValidator.isLegal(Board.initial, sq(File.E, Rank.R2), sq(File.E, Rank.R4)) shouldBe true
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test("isLegal returns false for an invalid move"):
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MoveValidator.isLegal(Board.initial, sq(File.E, Rank.R2), sq(File.E, Rank.R5)) shouldBe false
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// ──── Pawn – White ───────────────────────────────────────────────────
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test("white pawn on starting rank can move forward one square"):
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val b = board(sq(File.E, Rank.R2) -> Piece.WhitePawn)
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MoveValidator.legalTargets(b, sq(File.E, Rank.R2)) should contain(sq(File.E, Rank.R3))
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test("white pawn on starting rank can move forward two squares"):
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val b = board(sq(File.E, Rank.R2) -> Piece.WhitePawn)
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MoveValidator.legalTargets(b, sq(File.E, Rank.R2)) should contain(sq(File.E, Rank.R4))
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test("white pawn not on starting rank cannot move two squares"):
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val b = board(sq(File.E, Rank.R3) -> Piece.WhitePawn)
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MoveValidator.legalTargets(b, sq(File.E, Rank.R3)) should not contain sq(File.E, Rank.R5)
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test("white pawn is blocked by piece directly in front, and cannot jump over it"):
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val b = board(
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sq(File.E, Rank.R2) -> Piece.WhitePawn,
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sq(File.E, Rank.R3) -> Piece.BlackPawn
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)
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val targets = MoveValidator.legalTargets(b, sq(File.E, Rank.R2))
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targets should not contain sq(File.E, Rank.R3)
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targets should not contain sq(File.E, Rank.R4)
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test("white pawn on starting rank cannot move two squares if destination square is occupied"):
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val b = board(
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sq(File.E, Rank.R2) -> Piece.WhitePawn,
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sq(File.E, Rank.R4) -> Piece.BlackPawn
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)
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val targets = MoveValidator.legalTargets(b, sq(File.E, Rank.R2))
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targets should contain(sq(File.E, Rank.R3))
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targets should not contain sq(File.E, Rank.R4)
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test("white pawn can capture diagonally when enemy piece is present"):
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val b = board(
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sq(File.E, Rank.R2) -> Piece.WhitePawn,
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sq(File.D, Rank.R3) -> Piece.BlackPawn
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)
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MoveValidator.legalTargets(b, sq(File.E, Rank.R2)) should contain(sq(File.D, Rank.R3))
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test("white pawn cannot capture diagonally when no enemy piece is present"):
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val b = board(sq(File.E, Rank.R2) -> Piece.WhitePawn)
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MoveValidator.legalTargets(b, sq(File.E, Rank.R2)) should not contain sq(File.D, Rank.R3)
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test("white pawn at A-file does not generate diagonal to the left off the board"):
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val b = board(sq(File.A, Rank.R2) -> Piece.WhitePawn)
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val targets = MoveValidator.legalTargets(b, sq(File.A, Rank.R2))
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targets should contain(sq(File.A, Rank.R3))
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targets should contain(sq(File.A, Rank.R4))
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targets.size shouldBe 2
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// ──── Pawn – Black ───────────────────────────────────────────────────
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test("black pawn on starting rank can move forward one and two squares"):
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val b = board(sq(File.E, Rank.R7) -> Piece.BlackPawn)
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val targets = MoveValidator.legalTargets(b, sq(File.E, Rank.R7))
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targets should contain(sq(File.E, Rank.R6))
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targets should contain(sq(File.E, Rank.R5))
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test("black pawn not on starting rank cannot move two squares"):
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val b = board(sq(File.E, Rank.R6) -> Piece.BlackPawn)
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MoveValidator.legalTargets(b, sq(File.E, Rank.R6)) should not contain sq(File.E, Rank.R4)
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test("black pawn can capture diagonally when enemy piece is present"):
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val b = board(
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sq(File.E, Rank.R7) -> Piece.BlackPawn,
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sq(File.F, Rank.R6) -> Piece.WhitePawn
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)
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MoveValidator.legalTargets(b, sq(File.E, Rank.R7)) should contain(sq(File.F, Rank.R6))
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// ──── Knight ─────────────────────────────────────────────────────────
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test("knight in center has 8 possible moves"):
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val b = board(sq(File.D, Rank.R4) -> Piece.WhiteKnight)
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MoveValidator.legalTargets(b, sq(File.D, Rank.R4)).size shouldBe 8
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test("knight in corner has only 2 possible moves"):
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val b = board(sq(File.A, Rank.R1) -> Piece.WhiteKnight)
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MoveValidator.legalTargets(b, sq(File.A, Rank.R1)).size shouldBe 2
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test("knight cannot land on own piece"):
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val b = board(
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sq(File.D, Rank.R4) -> Piece.WhiteKnight,
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sq(File.F, Rank.R5) -> Piece.WhiteRook
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)
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MoveValidator.legalTargets(b, sq(File.D, Rank.R4)) should not contain sq(File.F, Rank.R5)
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test("knight can capture enemy piece"):
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val b = board(
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sq(File.D, Rank.R4) -> Piece.WhiteKnight,
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sq(File.F, Rank.R5) -> Piece.BlackRook
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)
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MoveValidator.legalTargets(b, sq(File.D, Rank.R4)) should contain(sq(File.F, Rank.R5))
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// ──── Bishop ─────────────────────────────────────────────────────────
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test("bishop slides diagonally across an empty board"):
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val b = board(sq(File.D, Rank.R4) -> Piece.WhiteBishop)
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val targets = MoveValidator.legalTargets(b, sq(File.D, Rank.R4))
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targets should contain(sq(File.E, Rank.R5))
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targets should contain(sq(File.H, Rank.R8))
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targets should contain(sq(File.C, Rank.R3))
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targets should contain(sq(File.A, Rank.R1))
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test("bishop is blocked by own piece and squares beyond are unreachable"):
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val b = board(
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sq(File.D, Rank.R4) -> Piece.WhiteBishop,
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sq(File.F, Rank.R6) -> Piece.WhiteRook
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)
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val targets = MoveValidator.legalTargets(b, sq(File.D, Rank.R4))
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targets should contain(sq(File.E, Rank.R5))
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targets should not contain sq(File.F, Rank.R6)
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targets should not contain sq(File.G, Rank.R7)
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test("bishop captures enemy piece and cannot slide further"):
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val b = board(
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sq(File.D, Rank.R4) -> Piece.WhiteBishop,
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sq(File.F, Rank.R6) -> Piece.BlackRook
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)
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val targets = MoveValidator.legalTargets(b, sq(File.D, Rank.R4))
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targets should contain(sq(File.E, Rank.R5))
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targets should contain(sq(File.F, Rank.R6))
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targets should not contain sq(File.G, Rank.R7)
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// ──── Rook ───────────────────────────────────────────────────────────
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test("rook slides orthogonally across an empty board"):
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val b = board(sq(File.D, Rank.R4) -> Piece.WhiteRook)
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val targets = MoveValidator.legalTargets(b, sq(File.D, Rank.R4))
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targets should contain(sq(File.D, Rank.R8))
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targets should contain(sq(File.D, Rank.R1))
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targets should contain(sq(File.A, Rank.R4))
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targets should contain(sq(File.H, Rank.R4))
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test("rook is blocked by own piece and squares beyond are unreachable"):
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val b = board(
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sq(File.A, Rank.R1) -> Piece.WhiteRook,
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sq(File.C, Rank.R1) -> Piece.WhitePawn
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)
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val targets = MoveValidator.legalTargets(b, sq(File.A, Rank.R1))
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targets should contain(sq(File.B, Rank.R1))
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targets should not contain sq(File.C, Rank.R1)
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targets should not contain sq(File.D, Rank.R1)
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test("rook captures enemy piece and cannot slide further"):
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val b = board(
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sq(File.A, Rank.R1) -> Piece.WhiteRook,
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sq(File.C, Rank.R1) -> Piece.BlackPawn
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)
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val targets = MoveValidator.legalTargets(b, sq(File.A, Rank.R1))
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targets should contain(sq(File.B, Rank.R1))
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targets should contain(sq(File.C, Rank.R1))
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targets should not contain sq(File.D, Rank.R1)
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// ──── Queen ──────────────────────────────────────────────────────────
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test("queen combines rook and bishop movement for 27 squares from d4"):
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val b = board(sq(File.D, Rank.R4) -> Piece.WhiteQueen)
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val targets = MoveValidator.legalTargets(b, sq(File.D, Rank.R4))
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targets should contain(sq(File.D, Rank.R8))
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targets should contain(sq(File.H, Rank.R4))
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targets should contain(sq(File.H, Rank.R8))
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targets should contain(sq(File.A, Rank.R1))
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targets.size shouldBe 27
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// ──── King ───────────────────────────────────────────────────────────
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test("king moves one step in all 8 directions from center"):
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val b = board(sq(File.D, Rank.R4) -> Piece.WhiteKing)
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MoveValidator.legalTargets(b, sq(File.D, Rank.R4)).size shouldBe 8
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test("king at corner has only 3 reachable squares"):
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val b = board(sq(File.A, Rank.R1) -> Piece.WhiteKing)
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MoveValidator.legalTargets(b, sq(File.A, Rank.R1)).size shouldBe 3
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test("king cannot capture own piece"):
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val b = board(
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sq(File.D, Rank.R4) -> Piece.WhiteKing,
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sq(File.E, Rank.R4) -> Piece.WhiteRook
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)
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MoveValidator.legalTargets(b, sq(File.D, Rank.R4)) should not contain sq(File.E, Rank.R4)
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test("king can capture enemy piece"):
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val b = board(
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sq(File.D, Rank.R4) -> Piece.WhiteKing,
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sq(File.E, Rank.R4) -> Piece.BlackRook
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)
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MoveValidator.legalTargets(b, sq(File.D, Rank.R4)) should contain(sq(File.E, Rank.R4))
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@@ -0,0 +1,43 @@
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package de.nowchess.chess.view
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import de.nowchess.api.board.Piece
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import org.scalatest.funsuite.AnyFunSuite
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import org.scalatest.matchers.should.Matchers
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class PieceUnicodeTest extends AnyFunSuite with Matchers:
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test("White King maps to ♔"):
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Piece.WhiteKing.unicode shouldBe "\u2654"
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test("White Queen maps to ♕"):
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Piece.WhiteQueen.unicode shouldBe "\u2655"
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test("White Rook maps to ♖"):
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Piece.WhiteRook.unicode shouldBe "\u2656"
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test("White Bishop maps to ♗"):
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Piece.WhiteBishop.unicode shouldBe "\u2657"
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test("White Knight maps to ♘"):
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Piece.WhiteKnight.unicode shouldBe "\u2658"
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test("White Pawn maps to ♙"):
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Piece.WhitePawn.unicode shouldBe "\u2659"
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test("Black King maps to ♚"):
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Piece.BlackKing.unicode shouldBe "\u265A"
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test("Black Queen maps to ♛"):
|
||||
Piece.BlackQueen.unicode shouldBe "\u265B"
|
||||
|
||||
test("Black Rook maps to ♜"):
|
||||
Piece.BlackRook.unicode shouldBe "\u265C"
|
||||
|
||||
test("Black Bishop maps to ♝"):
|
||||
Piece.BlackBishop.unicode shouldBe "\u265D"
|
||||
|
||||
test("Black Knight maps to ♞"):
|
||||
Piece.BlackKnight.unicode shouldBe "\u265E"
|
||||
|
||||
test("Black Pawn maps to ♟"):
|
||||
Piece.BlackPawn.unicode shouldBe "\u265F"
|
||||
@@ -0,0 +1,41 @@
|
||||
package de.nowchess.chess.view
|
||||
|
||||
import de.nowchess.api.board.{Board, File, Piece, Rank, Square}
|
||||
import org.scalatest.funsuite.AnyFunSuite
|
||||
import org.scalatest.matchers.should.Matchers
|
||||
|
||||
class RendererTest extends AnyFunSuite with Matchers:
|
||||
|
||||
test("render contains column header with all file labels"):
|
||||
Renderer.render(Board.initial) should include("a b c d e f g h")
|
||||
|
||||
test("render output begins with the column header"):
|
||||
Renderer.render(Board.initial) should startWith(" a b c d e f g h")
|
||||
|
||||
test("render contains rank labels 1 through 8"):
|
||||
val output = Renderer.render(Board.initial)
|
||||
for rank <- 1 to 8 do output should include(s"$rank ")
|
||||
|
||||
test("render shows white king unicode symbol for initial board"):
|
||||
Renderer.render(Board.initial) should include("\u2654")
|
||||
|
||||
test("render shows black king unicode symbol for initial board"):
|
||||
Renderer.render(Board.initial) should include("\u265A")
|
||||
|
||||
test("render contains ANSI light-square background code"):
|
||||
Renderer.render(Board.initial) should include("\u001b[48;5;223m")
|
||||
|
||||
test("render contains ANSI dark-square background code"):
|
||||
Renderer.render(Board.initial) should include("\u001b[48;5;130m")
|
||||
|
||||
test("render uses white-piece foreground color for white pieces"):
|
||||
Renderer.render(Board.initial) should include("\u001b[97m")
|
||||
|
||||
test("render uses black-piece foreground color for black pieces"):
|
||||
Renderer.render(Board.initial) should include("\u001b[30m")
|
||||
|
||||
test("render of empty board contains no piece unicode"):
|
||||
val output = Renderer.render(Board(Map.empty))
|
||||
output should include("a b c d e f g h")
|
||||
output should not include "\u2654"
|
||||
output should not include "\u265A"
|
||||
Reference in New Issue
Block a user