diff --git a/.codesight/CODESIGHT.md b/.codesight/CODESIGHT.md
index adb4a72..146014f 100644
--- a/.codesight/CODESIGHT.md
+++ b/.codesight/CODESIGHT.md
@@ -2,8 +2,8 @@
> **Stack:** raw-http | none | unknown | scala
-> 0 routes | 0 models | 0 components | 35 lib files | 0 env vars | 0 middleware
-> **Token savings:** this file is ~3.700 tokens. Without it, AI exploration would cost ~18.200 tokens. **Saves ~14.500 tokens per conversation.**
+> 0 routes | 0 models | 0 components | 63 lib files | 1 env vars | 1 middleware
+> **Token savings:** this file is ~0 tokens. Without it, AI exploration would cost ~0 tokens. **Saves ~0 tokens per conversation.**
---
@@ -60,6 +60,113 @@
- class ApiResponse
- function error
- function totalPages
+- `modules/bot/python/nnue.py`
+ - function get_weights_dir: ()
+ - function get_data_dir: ()
+ - function list_checkpoints: ()
+ - function migrate_legacy_data: ()
+ - function show_header: ()
+ - function show_checkpoints_table: ()
+ - _...10 more_
+- `modules/bot/python/src/dataset.py`
+ - function get_datasets_dir: () -> Path
+ - function next_dataset_version: () -> int
+ - function list_datasets: () -> List[Tuple[int, Dict]]
+ - function load_dataset_metadata: (version) -> Optional[Dict]
+ - function save_dataset_metadata: (version, metadata) -> None
+ - function create_dataset: (version, labeled_jsonl_path, sources, stockfish_depth) -> Path
+ - _...4 more_
+- `modules/bot/python/src/export.py` — function export_to_nbai: (weights_file, output_file, trained_by, train_loss)
+- `modules/bot/python/src/generate.py` — function play_random_game_and_collect_positions: (output_file, total_positions, samples_per_game, min_move, max_move, num_workers)
+- `modules/bot/python/src/label.py` — function normalize_evaluation: (cp_value, method, scale), function label_positions_with_stockfish: (positions_file, output_file, stockfish_path, batch_size, depth, verbose, normalize, num_workers)
+- `modules/bot/python/src/tactical_positions_extractor.py`
+ - function download_and_extract_puzzle_db: (url, output_dir)
+ - function extract_puzzle_positions: (puzzle_csv, max_puzzles) -> Set[str]
+ - function load_positions_from_file: (file_path) -> Set[str]
+ - function merge_positions: (tactical, other, output_file)
+ - function extract_tactical_only: (puzzle_csv, output_file, max_puzzles) -> int
+ - function interactive_merge_positions: (puzzle_csv, output_file, max_puzzles)
+- `modules/bot/python/src/train.py`
+ - function fen_to_features: (fen)
+ - function find_next_version: (base_name)
+ - function save_metadata: (weights_file, metadata)
+ - function train_nnue: (data_file, output_file, epochs, batch_size, lr, checkpoint, stockfish_depth, use_versioning, early_stopping_patience, weight_decay, subsample_ratio)
+ - function burst_train: (data_file, output_file, duration_minutes, epochs_per_season, early_stopping_patience, batch_size, lr, initial_checkpoint, stockfish_depth, use_versioning, weight_decay, subsample_ratio)
+ - class NNUEDataset
+ - _...1 more_
+- `modules/bot/src/main/scala/de/nowchess/bot/Bot.scala`
+ - class Bot
+ - function name
+ - function nextMove
+- `modules/bot/src/main/scala/de/nowchess/bot/BotController.scala`
+ - class BotController
+ - function getBot
+ - function listBots
+- `modules/bot/src/main/scala/de/nowchess/bot/BotMoveRepetition.scala`
+ - class BotMoveRepetition
+ - function blockedMoves
+ - function repeatedMove
+ - function filterAllowed
+- `modules/bot/src/main/scala/de/nowchess/bot/Config.scala` — class Config
+- `modules/bot/src/main/scala/de/nowchess/bot/ai/Evaluation.scala`
+ - class Evaluation
+ - class CHECKMATE_SCORE
+ - class DRAW_SCORE
+ - function evaluate
+ - function initAccumulator
+ - function copyAccumulator
+ - _...2 more_
+- `modules/bot/src/main/scala/de/nowchess/bot/bots/classic/EvaluationClassic.scala`
+ - class EvaluationClassic
+ - function evaluate
+ - function countRay
+- `modules/bot/src/main/scala/de/nowchess/bot/bots/nnue/EvaluationNNUE.scala` — class EvaluationNNUE, function evaluate
+- `modules/bot/src/main/scala/de/nowchess/bot/bots/nnue/NNUE.scala`
+ - class NNUE
+ - function initAccumulator
+ - function pushAccumulator
+ - function copyAccumulator
+ - function recomputeAccumulator
+ - function validateAccumulator
+ - _...4 more_
+- `modules/bot/src/main/scala/de/nowchess/bot/bots/nnue/NbaiLoader.scala`
+ - class NbaiLoader
+ - function load
+ - function loadDefault
+- `modules/bot/src/main/scala/de/nowchess/bot/bots/nnue/NbaiMigrator.scala` — class NbaiMigrator, function migrateFromBin
+- `modules/bot/src/main/scala/de/nowchess/bot/bots/nnue/NbaiModel.scala`
+ - function toJson
+ - class NbaiMetadata
+ - function fromJson
+ - function str
+ - function num
+- `modules/bot/src/main/scala/de/nowchess/bot/bots/nnue/NbaiWriter.scala` — class NbaiWriter, function write
+- `modules/bot/src/main/scala/de/nowchess/bot/logic/AlphaBetaSearch.scala`
+ - function bestMove
+ - function bestMove
+ - function bestMoveWithTime
+ - function bestMoveWithTime
+ - function loop
+ - function loop
+ - _...2 more_
+- `modules/bot/src/main/scala/de/nowchess/bot/logic/MoveOrdering.scala`
+ - class MoveOrdering
+ - class OrderingContext
+ - function addKillerMove
+ - function getKillerMoves
+ - function addHistory
+ - function getHistory
+ - _...3 more_
+- `modules/bot/src/main/scala/de/nowchess/bot/logic/TranspositionTable.scala`
+ - function probe
+ - function store
+ - function clear
+- `modules/bot/src/main/scala/de/nowchess/bot/util/PolyglotBook.scala` — function probe, function select
+- `modules/bot/src/main/scala/de/nowchess/bot/util/PolyglotHash.scala` — class PolyglotHash, function hash
+- `modules/bot/src/main/scala/de/nowchess/bot/util/ZobristHash.scala`
+ - class ZobristHash
+ - function hash
+ - function nextHash
- `modules/core/src/main/scala/de/nowchess/chess/command/Command.scala`
- class Command
- function execute
@@ -82,7 +189,7 @@
- function turn
- function context
- function canUndo
- - _...10 more_
+ - _...11 more_
- `modules/core/src/main/scala/de/nowchess/chess/observer/Observer.scala`
- function context
- class Observer
@@ -93,6 +200,13 @@
- _...1 more_
- `modules/io/src/main/scala/de/nowchess/io/GameContextExport.scala` — class GameContextExport, function exportGameContext
- `modules/io/src/main/scala/de/nowchess/io/GameContextImport.scala` — class GameContextImport, function importGameContext
+- `modules/io/src/main/scala/de/nowchess/io/GameFileService.scala`
+ - class GameFileService
+ - function saveGameToFile
+ - function loadGameFromFile
+ - class FileSystemGameService
+ - function saveGameToFile
+ - function loadGameFromFile
- `modules/io/src/main/scala/de/nowchess/io/fen/FenExporter.scala`
- class FenExporter
- function boardToFen
@@ -114,6 +228,8 @@
- function parseBoard
- function importGameContext
- `modules/io/src/main/scala/de/nowchess/io/fen/FenParserSupport.scala` — function buildSquares
+- `modules/io/src/main/scala/de/nowchess/io/json/JsonExporter.scala` — class JsonExporter, function exportGameContext
+- `modules/io/src/main/scala/de/nowchess/io/json/JsonParser.scala` — class JsonParser, function importGameContext
- `modules/io/src/main/scala/de/nowchess/io/pgn/PgnExporter.scala`
- class PgnExporter
- function exportGameContext
@@ -160,43 +276,58 @@
---
+# Config
+
+## Environment Variables
+
+- `STOCKFISH_PATH` **required** — modules/bot/python/nnue.py
+
+---
+
+# Middleware
+
+## custom
+- generate — `modules/bot/python/src/generate.py`
+
+---
+
# Dependency Graph
## Most Imported Files (change these carefully)
-- `modules/api/src/main/scala/de/nowchess/api/game/GameContext.scala` — imported by **28** files
-- `modules/api/src/main/scala/de/nowchess/api/board/Square.scala` — imported by **21** files
-- `modules/api/src/main/scala/de/nowchess/api/board/Color.scala` — imported by **19** files
-- `modules/api/src/main/scala/de/nowchess/api/move/Move.scala` — imported by **14** files
-- `modules/api/src/main/scala/de/nowchess/api/board/Board.scala` — imported by **13** files
-- `modules/api/src/main/scala/de/nowchess/api/board/Piece.scala` — imported by **10** files
-- `modules/api/src/main/scala/de/nowchess/api/board/PieceType.scala` — imported by **9** files
-- `modules/io/src/main/scala/de/nowchess/io/fen/FenParser.scala` — imported by **9** files
-- `modules/rule/src/main/scala/de/nowchess/rules/sets/DefaultRules.scala` — imported by **8** files
-- `modules/io/src/main/scala/de/nowchess/io/GameContextImport.scala` — imported by **7** files
-- `modules/api/src/main/scala/de/nowchess/api/board/CastlingRights.scala` — imported by **4** files
-- `modules/io/src/main/scala/de/nowchess/io/GameContextExport.scala` — imported by **4** files
-- `modules/rule/src/main/scala/de/nowchess/rules/RuleSet.scala` — imported by **4** files
+- `modules/api/src/main/scala/de/nowchess/api/game/GameContext.scala` — imported by **60** files
+- `modules/api/src/main/scala/de/nowchess/api/move/Move.scala` — imported by **40** files
+- `modules/api/src/main/scala/de/nowchess/api/board/Square.scala` — imported by **39** files
+- `modules/api/src/main/scala/de/nowchess/api/board/Color.scala` — imported by **36** files
+- `modules/api/src/main/scala/de/nowchess/api/board/Board.scala` — imported by **22** files
+- `modules/api/src/main/scala/de/nowchess/api/board/PieceType.scala` — imported by **21** files
+- `modules/api/src/main/scala/de/nowchess/api/board/Piece.scala` — imported by **21** files
+- `modules/rule/src/main/scala/de/nowchess/rules/sets/DefaultRules.scala` — imported by **17** files
+- `modules/rule/src/main/scala/de/nowchess/rules/RuleSet.scala` — imported by **10** files
+- `modules/io/src/main/scala/de/nowchess/io/fen/FenParser.scala` — imported by **10** files
+- `modules/api/src/main/scala/de/nowchess/api/board/CastlingRights.scala` — imported by **8** files
+- `modules/io/src/main/scala/de/nowchess/io/GameContextImport.scala` — imported by **8** files
+- `modules/bot/src/main/scala/de/nowchess/bot/util/PolyglotBook.scala` — imported by **5** files
+- `modules/bot/src/main/scala/de/nowchess/bot/BotDifficulty.scala` — imported by **5** files
+- `modules/io/src/main/scala/de/nowchess/io/GameContextExport.scala` — imported by **5** files
+- `modules/bot/src/main/scala/de/nowchess/bot/bots/ClassicalBot.scala` — imported by **4** files
+- `modules/bot/src/main/scala/de/nowchess/bot/bots/classic/EvaluationClassic.scala` — imported by **4** files
+- `modules/bot/src/main/scala/de/nowchess/bot/logic/AlphaBetaSearch.scala` — imported by **4** files
+- `modules/bot/src/main/scala/de/nowchess/bot/Bot.scala` — imported by **4** files
- `modules/core/src/main/scala/de/nowchess/chess/observer/Observer.scala` — imported by **4** files
-- `modules/core/src/main/scala/de/nowchess/chess/engine/GameEngine.scala` — imported by **4** files
-- `modules/io/src/main/scala/de/nowchess/io/pgn/PgnParser.scala` — imported by **2** files
-- `modules/io/src/main/scala/de/nowchess/io/pgn/PgnExporter.scala` — imported by **2** files
-- `modules/io/src/main/scala/de/nowchess/io/fen/FenExporter.scala` — imported by **2** files
-- `modules/io/src/main/scala/de/nowchess/io/fen/FenParserSupport.scala` — imported by **2** files
-- `modules/core/src/main/scala/de/nowchess/chess/controller/Parser.scala` — imported by **1** files
## Import Map (who imports what)
-- `modules/api/src/main/scala/de/nowchess/api/game/GameContext.scala` ← `modules/core/src/main/scala/de/nowchess/chess/command/Command.scala`, `modules/core/src/main/scala/de/nowchess/chess/engine/GameEngine.scala`, `modules/core/src/main/scala/de/nowchess/chess/observer/Observer.scala`, `modules/core/src/test/scala/de/nowchess/chess/command/CommandInvokerBranchTest.scala`, `modules/core/src/test/scala/de/nowchess/chess/command/CommandInvokerTest.scala` +23 more
-- `modules/api/src/main/scala/de/nowchess/api/board/Square.scala` ← `modules/api/src/main/scala/de/nowchess/api/game/GameContext.scala`, `modules/api/src/main/scala/de/nowchess/api/move/Move.scala`, `modules/api/src/test/scala/de/nowchess/api/game/GameContextTest.scala`, `modules/api/src/test/scala/de/nowchess/api/move/MoveTest.scala`, `modules/core/src/main/scala/de/nowchess/chess/command/Command.scala` +16 more
-- `modules/api/src/main/scala/de/nowchess/api/board/Color.scala` ← `modules/api/src/main/scala/de/nowchess/api/game/GameContext.scala`, `modules/api/src/test/scala/de/nowchess/api/game/GameContextTest.scala`, `modules/core/src/main/scala/de/nowchess/chess/engine/GameEngine.scala`, `modules/core/src/main/scala/de/nowchess/chess/observer/Observer.scala`, `modules/core/src/test/scala/de/nowchess/chess/engine/EngineTestHelpers.scala` +14 more
-- `modules/api/src/main/scala/de/nowchess/api/move/Move.scala` ← `modules/api/src/main/scala/de/nowchess/api/game/GameContext.scala`, `modules/api/src/test/scala/de/nowchess/api/board/BoardTest.scala`, `modules/api/src/test/scala/de/nowchess/api/game/GameContextTest.scala`, `modules/core/src/main/scala/de/nowchess/chess/engine/GameEngine.scala`, `modules/core/src/test/scala/de/nowchess/chess/engine/GameEngineIntegrationTest.scala` +9 more
-- `modules/api/src/main/scala/de/nowchess/api/board/Board.scala` ← `modules/api/src/main/scala/de/nowchess/api/game/GameContext.scala`, `modules/api/src/test/scala/de/nowchess/api/game/GameContextTest.scala`, `modules/core/src/main/scala/de/nowchess/chess/engine/GameEngine.scala`, `modules/core/src/test/scala/de/nowchess/chess/engine/EngineTestHelpers.scala`, `modules/core/src/test/scala/de/nowchess/chess/engine/GameEngineGameEndingTest.scala` +8 more
-- `modules/api/src/main/scala/de/nowchess/api/board/Piece.scala` ← `modules/core/src/main/scala/de/nowchess/chess/command/Command.scala`, `modules/core/src/main/scala/de/nowchess/chess/engine/GameEngine.scala`, `modules/core/src/test/scala/de/nowchess/chess/engine/GameEnginePromotionTest.scala`, `modules/core/src/test/scala/de/nowchess/chess/engine/GameEngineScenarioTest.scala`, `modules/rule/src/test/scala/de/nowchess/rule/DefaultRulesStateTransitionsTest.scala` +5 more
-- `modules/api/src/main/scala/de/nowchess/api/board/PieceType.scala` ← `modules/core/src/main/scala/de/nowchess/chess/engine/GameEngine.scala`, `modules/core/src/test/scala/de/nowchess/chess/engine/GameEngineIntegrationTest.scala`, `modules/core/src/test/scala/de/nowchess/chess/engine/GameEnginePromotionTest.scala`, `modules/rule/src/test/scala/de/nowchess/rule/DefaultRulesStateTransitionsTest.scala`, `modules/rule/src/test/scala/de/nowchess/rule/DefaultRulesTest.scala` +4 more
-- `modules/io/src/main/scala/de/nowchess/io/fen/FenParser.scala` ← `modules/core/src/test/scala/de/nowchess/chess/engine/EngineTestHelpers.scala`, `modules/core/src/test/scala/de/nowchess/chess/engine/GameEngineLoadGameTest.scala`, `modules/core/src/test/scala/de/nowchess/chess/engine/GameEngineNotationTest.scala`, `modules/core/src/test/scala/de/nowchess/chess/engine/GameEnginePromotionTest.scala`, `modules/core/src/test/scala/de/nowchess/chess/engine/GameEngineScenarioTest.scala` +4 more
-- `modules/rule/src/main/scala/de/nowchess/rules/sets/DefaultRules.scala` ← `modules/core/src/main/scala/de/nowchess/chess/engine/GameEngine.scala`, `modules/core/src/test/scala/de/nowchess/chess/engine/EngineTestHelpers.scala`, `modules/core/src/test/scala/de/nowchess/chess/engine/GameEngineIntegrationTest.scala`, `modules/core/src/test/scala/de/nowchess/chess/engine/GameEnginePromotionTest.scala`, `modules/io/src/main/scala/de/nowchess/io/pgn/PgnExporter.scala` +3 more
-- `modules/io/src/main/scala/de/nowchess/io/GameContextImport.scala` ← `modules/core/src/main/scala/de/nowchess/chess/engine/GameEngine.scala`, `modules/core/src/test/scala/de/nowchess/chess/engine/GameEngineIntegrationTest.scala`, `modules/io/src/main/scala/de/nowchess/io/fen/FenParser.scala`, `modules/io/src/main/scala/de/nowchess/io/fen/FenParserCombinators.scala`, `modules/io/src/main/scala/de/nowchess/io/fen/FenParserFastParse.scala` +2 more
+- `modules/api/src/main/scala/de/nowchess/api/game/GameContext.scala` ← `modules/bot/src/main/scala/de/nowchess/bot/Bot.scala`, `modules/bot/src/main/scala/de/nowchess/bot/BotMoveRepetition.scala`, `modules/bot/src/main/scala/de/nowchess/bot/ai/Evaluation.scala`, `modules/bot/src/main/scala/de/nowchess/bot/bots/ClassicalBot.scala`, `modules/bot/src/main/scala/de/nowchess/bot/bots/HybridBot.scala` +55 more
+- `modules/api/src/main/scala/de/nowchess/api/move/Move.scala` ← `modules/api/src/main/scala/de/nowchess/api/game/GameContext.scala`, `modules/api/src/test/scala/de/nowchess/api/board/BoardTest.scala`, `modules/api/src/test/scala/de/nowchess/api/game/GameContextTest.scala`, `modules/bot/src/main/scala/de/nowchess/bot/Bot.scala`, `modules/bot/src/main/scala/de/nowchess/bot/BotMoveRepetition.scala` +35 more
+- `modules/api/src/main/scala/de/nowchess/api/board/Square.scala` ← `modules/api/src/main/scala/de/nowchess/api/game/GameContext.scala`, `modules/api/src/main/scala/de/nowchess/api/move/Move.scala`, `modules/api/src/test/scala/de/nowchess/api/game/GameContextTest.scala`, `modules/api/src/test/scala/de/nowchess/api/move/MoveTest.scala`, `modules/bot/src/main/scala/de/nowchess/bot/bots/classic/EvaluationClassic.scala` +34 more
+- `modules/api/src/main/scala/de/nowchess/api/board/Color.scala` ← `modules/api/src/main/scala/de/nowchess/api/game/GameContext.scala`, `modules/api/src/test/scala/de/nowchess/api/game/GameContextTest.scala`, `modules/bot/src/main/scala/de/nowchess/bot/bots/classic/EvaluationClassic.scala`, `modules/bot/src/main/scala/de/nowchess/bot/bots/nnue/NNUE.scala`, `modules/bot/src/main/scala/de/nowchess/bot/logic/MoveOrdering.scala` +31 more
+- `modules/api/src/main/scala/de/nowchess/api/board/Board.scala` ← `modules/api/src/main/scala/de/nowchess/api/game/GameContext.scala`, `modules/api/src/test/scala/de/nowchess/api/game/GameContextTest.scala`, `modules/bot/src/main/scala/de/nowchess/bot/bots/nnue/NNUE.scala`, `modules/bot/src/main/scala/de/nowchess/bot/logic/MoveOrdering.scala`, `modules/bot/src/test/scala/de/nowchess/bot/AlphaBetaSearchTest.scala` +17 more
+- `modules/api/src/main/scala/de/nowchess/api/board/PieceType.scala` ← `modules/bot/src/main/scala/de/nowchess/bot/bots/classic/EvaluationClassic.scala`, `modules/bot/src/main/scala/de/nowchess/bot/bots/nnue/NNUE.scala`, `modules/bot/src/main/scala/de/nowchess/bot/logic/AlphaBetaSearch.scala`, `modules/bot/src/main/scala/de/nowchess/bot/logic/MoveOrdering.scala`, `modules/bot/src/main/scala/de/nowchess/bot/util/PolyglotHash.scala` +16 more
+- `modules/api/src/main/scala/de/nowchess/api/board/Piece.scala` ← `modules/bot/src/main/scala/de/nowchess/bot/bots/nnue/NNUE.scala`, `modules/bot/src/main/scala/de/nowchess/bot/logic/MoveOrdering.scala`, `modules/bot/src/main/scala/de/nowchess/bot/util/PolyglotHash.scala`, `modules/bot/src/main/scala/de/nowchess/bot/util/ZobristHash.scala`, `modules/bot/src/test/scala/de/nowchess/bot/AlphaBetaSearchTest.scala` +16 more
+- `modules/rule/src/main/scala/de/nowchess/rules/sets/DefaultRules.scala` ← `modules/bot/src/main/scala/de/nowchess/bot/bots/ClassicalBot.scala`, `modules/bot/src/main/scala/de/nowchess/bot/bots/HybridBot.scala`, `modules/bot/src/main/scala/de/nowchess/bot/bots/NNUEBot.scala`, `modules/bot/src/main/scala/de/nowchess/bot/logic/AlphaBetaSearch.scala`, `modules/bot/src/test/scala/de/nowchess/bot/AlphaBetaSearchTest.scala` +12 more
+- `modules/rule/src/main/scala/de/nowchess/rules/RuleSet.scala` ← `modules/bot/src/main/scala/de/nowchess/bot/bots/ClassicalBot.scala`, `modules/bot/src/main/scala/de/nowchess/bot/bots/HybridBot.scala`, `modules/bot/src/main/scala/de/nowchess/bot/bots/NNUEBot.scala`, `modules/bot/src/main/scala/de/nowchess/bot/logic/AlphaBetaSearch.scala`, `modules/bot/src/test/scala/de/nowchess/bot/AlphaBetaSearchTest.scala` +5 more
+- `modules/io/src/main/scala/de/nowchess/io/fen/FenParser.scala` ← `modules/bot/src/test/scala/de/nowchess/bot/PolyglotHashTest.scala`, `modules/core/src/test/scala/de/nowchess/chess/engine/EngineTestHelpers.scala`, `modules/core/src/test/scala/de/nowchess/chess/engine/GameEngineLoadGameTest.scala`, `modules/core/src/test/scala/de/nowchess/chess/engine/GameEngineNotationTest.scala`, `modules/core/src/test/scala/de/nowchess/chess/engine/GameEnginePromotionTest.scala` +5 more
---
diff --git a/.codesight/config.md b/.codesight/config.md
new file mode 100644
index 0000000..a361713
--- /dev/null
+++ b/.codesight/config.md
@@ -0,0 +1,5 @@
+# Config
+
+## Environment Variables
+
+- `STOCKFISH_PATH` **required** — modules/bot/python/nnue.py
diff --git a/.codesight/graph.md b/.codesight/graph.md
index 11a03e6..f215dea 100644
--- a/.codesight/graph.md
+++ b/.codesight/graph.md
@@ -2,36 +2,36 @@
## Most Imported Files (change these carefully)
-- `modules/api/src/main/scala/de/nowchess/api/game/GameContext.scala` — imported by **28** files
-- `modules/api/src/main/scala/de/nowchess/api/board/Square.scala` — imported by **21** files
-- `modules/api/src/main/scala/de/nowchess/api/board/Color.scala` — imported by **19** files
-- `modules/api/src/main/scala/de/nowchess/api/move/Move.scala` — imported by **14** files
-- `modules/api/src/main/scala/de/nowchess/api/board/Board.scala` — imported by **13** files
-- `modules/api/src/main/scala/de/nowchess/api/board/Piece.scala` — imported by **10** files
-- `modules/api/src/main/scala/de/nowchess/api/board/PieceType.scala` — imported by **9** files
-- `modules/io/src/main/scala/de/nowchess/io/fen/FenParser.scala` — imported by **9** files
-- `modules/rule/src/main/scala/de/nowchess/rules/sets/DefaultRules.scala` — imported by **8** files
-- `modules/io/src/main/scala/de/nowchess/io/GameContextImport.scala` — imported by **7** files
-- `modules/api/src/main/scala/de/nowchess/api/board/CastlingRights.scala` — imported by **4** files
-- `modules/io/src/main/scala/de/nowchess/io/GameContextExport.scala` — imported by **4** files
-- `modules/rule/src/main/scala/de/nowchess/rules/RuleSet.scala` — imported by **4** files
+- `modules/api/src/main/scala/de/nowchess/api/game/GameContext.scala` — imported by **60** files
+- `modules/api/src/main/scala/de/nowchess/api/move/Move.scala` — imported by **40** files
+- `modules/api/src/main/scala/de/nowchess/api/board/Square.scala` — imported by **39** files
+- `modules/api/src/main/scala/de/nowchess/api/board/Color.scala` — imported by **36** files
+- `modules/api/src/main/scala/de/nowchess/api/board/Board.scala` — imported by **22** files
+- `modules/api/src/main/scala/de/nowchess/api/board/PieceType.scala` — imported by **21** files
+- `modules/api/src/main/scala/de/nowchess/api/board/Piece.scala` — imported by **21** files
+- `modules/rule/src/main/scala/de/nowchess/rules/sets/DefaultRules.scala` — imported by **17** files
+- `modules/rule/src/main/scala/de/nowchess/rules/RuleSet.scala` — imported by **10** files
+- `modules/io/src/main/scala/de/nowchess/io/fen/FenParser.scala` — imported by **10** files
+- `modules/api/src/main/scala/de/nowchess/api/board/CastlingRights.scala` — imported by **8** files
+- `modules/io/src/main/scala/de/nowchess/io/GameContextImport.scala` — imported by **8** files
+- `modules/bot/src/main/scala/de/nowchess/bot/util/PolyglotBook.scala` — imported by **5** files
+- `modules/bot/src/main/scala/de/nowchess/bot/BotDifficulty.scala` — imported by **5** files
+- `modules/io/src/main/scala/de/nowchess/io/GameContextExport.scala` — imported by **5** files
+- `modules/bot/src/main/scala/de/nowchess/bot/bots/ClassicalBot.scala` — imported by **4** files
+- `modules/bot/src/main/scala/de/nowchess/bot/bots/classic/EvaluationClassic.scala` — imported by **4** files
+- `modules/bot/src/main/scala/de/nowchess/bot/logic/AlphaBetaSearch.scala` — imported by **4** files
+- `modules/bot/src/main/scala/de/nowchess/bot/Bot.scala` — imported by **4** files
- `modules/core/src/main/scala/de/nowchess/chess/observer/Observer.scala` — imported by **4** files
-- `modules/core/src/main/scala/de/nowchess/chess/engine/GameEngine.scala` — imported by **4** files
-- `modules/io/src/main/scala/de/nowchess/io/pgn/PgnParser.scala` — imported by **2** files
-- `modules/io/src/main/scala/de/nowchess/io/pgn/PgnExporter.scala` — imported by **2** files
-- `modules/io/src/main/scala/de/nowchess/io/fen/FenExporter.scala` — imported by **2** files
-- `modules/io/src/main/scala/de/nowchess/io/fen/FenParserSupport.scala` — imported by **2** files
-- `modules/core/src/main/scala/de/nowchess/chess/controller/Parser.scala` — imported by **1** files
## Import Map (who imports what)
-- `modules/api/src/main/scala/de/nowchess/api/game/GameContext.scala` ← `modules/core/src/main/scala/de/nowchess/chess/command/Command.scala`, `modules/core/src/main/scala/de/nowchess/chess/engine/GameEngine.scala`, `modules/core/src/main/scala/de/nowchess/chess/observer/Observer.scala`, `modules/core/src/test/scala/de/nowchess/chess/command/CommandInvokerBranchTest.scala`, `modules/core/src/test/scala/de/nowchess/chess/command/CommandInvokerTest.scala` +23 more
-- `modules/api/src/main/scala/de/nowchess/api/board/Square.scala` ← `modules/api/src/main/scala/de/nowchess/api/game/GameContext.scala`, `modules/api/src/main/scala/de/nowchess/api/move/Move.scala`, `modules/api/src/test/scala/de/nowchess/api/game/GameContextTest.scala`, `modules/api/src/test/scala/de/nowchess/api/move/MoveTest.scala`, `modules/core/src/main/scala/de/nowchess/chess/command/Command.scala` +16 more
-- `modules/api/src/main/scala/de/nowchess/api/board/Color.scala` ← `modules/api/src/main/scala/de/nowchess/api/game/GameContext.scala`, `modules/api/src/test/scala/de/nowchess/api/game/GameContextTest.scala`, `modules/core/src/main/scala/de/nowchess/chess/engine/GameEngine.scala`, `modules/core/src/main/scala/de/nowchess/chess/observer/Observer.scala`, `modules/core/src/test/scala/de/nowchess/chess/engine/EngineTestHelpers.scala` +14 more
-- `modules/api/src/main/scala/de/nowchess/api/move/Move.scala` ← `modules/api/src/main/scala/de/nowchess/api/game/GameContext.scala`, `modules/api/src/test/scala/de/nowchess/api/board/BoardTest.scala`, `modules/api/src/test/scala/de/nowchess/api/game/GameContextTest.scala`, `modules/core/src/main/scala/de/nowchess/chess/engine/GameEngine.scala`, `modules/core/src/test/scala/de/nowchess/chess/engine/GameEngineIntegrationTest.scala` +9 more
-- `modules/api/src/main/scala/de/nowchess/api/board/Board.scala` ← `modules/api/src/main/scala/de/nowchess/api/game/GameContext.scala`, `modules/api/src/test/scala/de/nowchess/api/game/GameContextTest.scala`, `modules/core/src/main/scala/de/nowchess/chess/engine/GameEngine.scala`, `modules/core/src/test/scala/de/nowchess/chess/engine/EngineTestHelpers.scala`, `modules/core/src/test/scala/de/nowchess/chess/engine/GameEngineGameEndingTest.scala` +8 more
-- `modules/api/src/main/scala/de/nowchess/api/board/Piece.scala` ← `modules/core/src/main/scala/de/nowchess/chess/command/Command.scala`, `modules/core/src/main/scala/de/nowchess/chess/engine/GameEngine.scala`, `modules/core/src/test/scala/de/nowchess/chess/engine/GameEnginePromotionTest.scala`, `modules/core/src/test/scala/de/nowchess/chess/engine/GameEngineScenarioTest.scala`, `modules/rule/src/test/scala/de/nowchess/rule/DefaultRulesStateTransitionsTest.scala` +5 more
-- `modules/api/src/main/scala/de/nowchess/api/board/PieceType.scala` ← `modules/core/src/main/scala/de/nowchess/chess/engine/GameEngine.scala`, `modules/core/src/test/scala/de/nowchess/chess/engine/GameEngineIntegrationTest.scala`, `modules/core/src/test/scala/de/nowchess/chess/engine/GameEnginePromotionTest.scala`, `modules/rule/src/test/scala/de/nowchess/rule/DefaultRulesStateTransitionsTest.scala`, `modules/rule/src/test/scala/de/nowchess/rule/DefaultRulesTest.scala` +4 more
-- `modules/io/src/main/scala/de/nowchess/io/fen/FenParser.scala` ← `modules/core/src/test/scala/de/nowchess/chess/engine/EngineTestHelpers.scala`, `modules/core/src/test/scala/de/nowchess/chess/engine/GameEngineLoadGameTest.scala`, `modules/core/src/test/scala/de/nowchess/chess/engine/GameEngineNotationTest.scala`, `modules/core/src/test/scala/de/nowchess/chess/engine/GameEnginePromotionTest.scala`, `modules/core/src/test/scala/de/nowchess/chess/engine/GameEngineScenarioTest.scala` +4 more
-- `modules/rule/src/main/scala/de/nowchess/rules/sets/DefaultRules.scala` ← `modules/core/src/main/scala/de/nowchess/chess/engine/GameEngine.scala`, `modules/core/src/test/scala/de/nowchess/chess/engine/EngineTestHelpers.scala`, `modules/core/src/test/scala/de/nowchess/chess/engine/GameEngineIntegrationTest.scala`, `modules/core/src/test/scala/de/nowchess/chess/engine/GameEnginePromotionTest.scala`, `modules/io/src/main/scala/de/nowchess/io/pgn/PgnExporter.scala` +3 more
-- `modules/io/src/main/scala/de/nowchess/io/GameContextImport.scala` ← `modules/core/src/main/scala/de/nowchess/chess/engine/GameEngine.scala`, `modules/core/src/test/scala/de/nowchess/chess/engine/GameEngineIntegrationTest.scala`, `modules/io/src/main/scala/de/nowchess/io/fen/FenParser.scala`, `modules/io/src/main/scala/de/nowchess/io/fen/FenParserCombinators.scala`, `modules/io/src/main/scala/de/nowchess/io/fen/FenParserFastParse.scala` +2 more
+- `modules/api/src/main/scala/de/nowchess/api/game/GameContext.scala` ← `modules/bot/src/main/scala/de/nowchess/bot/Bot.scala`, `modules/bot/src/main/scala/de/nowchess/bot/BotMoveRepetition.scala`, `modules/bot/src/main/scala/de/nowchess/bot/ai/Evaluation.scala`, `modules/bot/src/main/scala/de/nowchess/bot/bots/ClassicalBot.scala`, `modules/bot/src/main/scala/de/nowchess/bot/bots/HybridBot.scala` +55 more
+- `modules/api/src/main/scala/de/nowchess/api/move/Move.scala` ← `modules/api/src/main/scala/de/nowchess/api/game/GameContext.scala`, `modules/api/src/test/scala/de/nowchess/api/board/BoardTest.scala`, `modules/api/src/test/scala/de/nowchess/api/game/GameContextTest.scala`, `modules/bot/src/main/scala/de/nowchess/bot/Bot.scala`, `modules/bot/src/main/scala/de/nowchess/bot/BotMoveRepetition.scala` +35 more
+- `modules/api/src/main/scala/de/nowchess/api/board/Square.scala` ← `modules/api/src/main/scala/de/nowchess/api/game/GameContext.scala`, `modules/api/src/main/scala/de/nowchess/api/move/Move.scala`, `modules/api/src/test/scala/de/nowchess/api/game/GameContextTest.scala`, `modules/api/src/test/scala/de/nowchess/api/move/MoveTest.scala`, `modules/bot/src/main/scala/de/nowchess/bot/bots/classic/EvaluationClassic.scala` +34 more
+- `modules/api/src/main/scala/de/nowchess/api/board/Color.scala` ← `modules/api/src/main/scala/de/nowchess/api/game/GameContext.scala`, `modules/api/src/test/scala/de/nowchess/api/game/GameContextTest.scala`, `modules/bot/src/main/scala/de/nowchess/bot/bots/classic/EvaluationClassic.scala`, `modules/bot/src/main/scala/de/nowchess/bot/bots/nnue/NNUE.scala`, `modules/bot/src/main/scala/de/nowchess/bot/logic/MoveOrdering.scala` +31 more
+- `modules/api/src/main/scala/de/nowchess/api/board/Board.scala` ← `modules/api/src/main/scala/de/nowchess/api/game/GameContext.scala`, `modules/api/src/test/scala/de/nowchess/api/game/GameContextTest.scala`, `modules/bot/src/main/scala/de/nowchess/bot/bots/nnue/NNUE.scala`, `modules/bot/src/main/scala/de/nowchess/bot/logic/MoveOrdering.scala`, `modules/bot/src/test/scala/de/nowchess/bot/AlphaBetaSearchTest.scala` +17 more
+- `modules/api/src/main/scala/de/nowchess/api/board/PieceType.scala` ← `modules/bot/src/main/scala/de/nowchess/bot/bots/classic/EvaluationClassic.scala`, `modules/bot/src/main/scala/de/nowchess/bot/bots/nnue/NNUE.scala`, `modules/bot/src/main/scala/de/nowchess/bot/logic/AlphaBetaSearch.scala`, `modules/bot/src/main/scala/de/nowchess/bot/logic/MoveOrdering.scala`, `modules/bot/src/main/scala/de/nowchess/bot/util/PolyglotHash.scala` +16 more
+- `modules/api/src/main/scala/de/nowchess/api/board/Piece.scala` ← `modules/bot/src/main/scala/de/nowchess/bot/bots/nnue/NNUE.scala`, `modules/bot/src/main/scala/de/nowchess/bot/logic/MoveOrdering.scala`, `modules/bot/src/main/scala/de/nowchess/bot/util/PolyglotHash.scala`, `modules/bot/src/main/scala/de/nowchess/bot/util/ZobristHash.scala`, `modules/bot/src/test/scala/de/nowchess/bot/AlphaBetaSearchTest.scala` +16 more
+- `modules/rule/src/main/scala/de/nowchess/rules/sets/DefaultRules.scala` ← `modules/bot/src/main/scala/de/nowchess/bot/bots/ClassicalBot.scala`, `modules/bot/src/main/scala/de/nowchess/bot/bots/HybridBot.scala`, `modules/bot/src/main/scala/de/nowchess/bot/bots/NNUEBot.scala`, `modules/bot/src/main/scala/de/nowchess/bot/logic/AlphaBetaSearch.scala`, `modules/bot/src/test/scala/de/nowchess/bot/AlphaBetaSearchTest.scala` +12 more
+- `modules/rule/src/main/scala/de/nowchess/rules/RuleSet.scala` ← `modules/bot/src/main/scala/de/nowchess/bot/bots/ClassicalBot.scala`, `modules/bot/src/main/scala/de/nowchess/bot/bots/HybridBot.scala`, `modules/bot/src/main/scala/de/nowchess/bot/bots/NNUEBot.scala`, `modules/bot/src/main/scala/de/nowchess/bot/logic/AlphaBetaSearch.scala`, `modules/bot/src/test/scala/de/nowchess/bot/AlphaBetaSearchTest.scala` +5 more
+- `modules/io/src/main/scala/de/nowchess/io/fen/FenParser.scala` ← `modules/bot/src/test/scala/de/nowchess/bot/PolyglotHashTest.scala`, `modules/core/src/test/scala/de/nowchess/chess/engine/EngineTestHelpers.scala`, `modules/core/src/test/scala/de/nowchess/chess/engine/GameEngineLoadGameTest.scala`, `modules/core/src/test/scala/de/nowchess/chess/engine/GameEngineNotationTest.scala`, `modules/core/src/test/scala/de/nowchess/chess/engine/GameEnginePromotionTest.scala` +5 more
diff --git a/.codesight/libs.md b/.codesight/libs.md
index cc9910a..7769343 100644
--- a/.codesight/libs.md
+++ b/.codesight/libs.md
@@ -51,6 +51,113 @@
- class ApiResponse
- function error
- function totalPages
+- `modules/bot/python/nnue.py`
+ - function get_weights_dir: ()
+ - function get_data_dir: ()
+ - function list_checkpoints: ()
+ - function migrate_legacy_data: ()
+ - function show_header: ()
+ - function show_checkpoints_table: ()
+ - _...10 more_
+- `modules/bot/python/src/dataset.py`
+ - function get_datasets_dir: () -> Path
+ - function next_dataset_version: () -> int
+ - function list_datasets: () -> List[Tuple[int, Dict]]
+ - function load_dataset_metadata: (version) -> Optional[Dict]
+ - function save_dataset_metadata: (version, metadata) -> None
+ - function create_dataset: (version, labeled_jsonl_path, sources, stockfish_depth) -> Path
+ - _...4 more_
+- `modules/bot/python/src/export.py` — function export_to_nbai: (weights_file, output_file, trained_by, train_loss)
+- `modules/bot/python/src/generate.py` — function play_random_game_and_collect_positions: (output_file, total_positions, samples_per_game, min_move, max_move, num_workers)
+- `modules/bot/python/src/label.py` — function normalize_evaluation: (cp_value, method, scale), function label_positions_with_stockfish: (positions_file, output_file, stockfish_path, batch_size, depth, verbose, normalize, num_workers)
+- `modules/bot/python/src/tactical_positions_extractor.py`
+ - function download_and_extract_puzzle_db: (url, output_dir)
+ - function extract_puzzle_positions: (puzzle_csv, max_puzzles) -> Set[str]
+ - function load_positions_from_file: (file_path) -> Set[str]
+ - function merge_positions: (tactical, other, output_file)
+ - function extract_tactical_only: (puzzle_csv, output_file, max_puzzles) -> int
+ - function interactive_merge_positions: (puzzle_csv, output_file, max_puzzles)
+- `modules/bot/python/src/train.py`
+ - function fen_to_features: (fen)
+ - function find_next_version: (base_name)
+ - function save_metadata: (weights_file, metadata)
+ - function train_nnue: (data_file, output_file, epochs, batch_size, lr, checkpoint, stockfish_depth, use_versioning, early_stopping_patience, weight_decay, subsample_ratio)
+ - function burst_train: (data_file, output_file, duration_minutes, epochs_per_season, early_stopping_patience, batch_size, lr, initial_checkpoint, stockfish_depth, use_versioning, weight_decay, subsample_ratio)
+ - class NNUEDataset
+ - _...1 more_
+- `modules/bot/src/main/scala/de/nowchess/bot/Bot.scala`
+ - class Bot
+ - function name
+ - function nextMove
+- `modules/bot/src/main/scala/de/nowchess/bot/BotController.scala`
+ - class BotController
+ - function getBot
+ - function listBots
+- `modules/bot/src/main/scala/de/nowchess/bot/BotMoveRepetition.scala`
+ - class BotMoveRepetition
+ - function blockedMoves
+ - function repeatedMove
+ - function filterAllowed
+- `modules/bot/src/main/scala/de/nowchess/bot/Config.scala` — class Config
+- `modules/bot/src/main/scala/de/nowchess/bot/ai/Evaluation.scala`
+ - class Evaluation
+ - class CHECKMATE_SCORE
+ - class DRAW_SCORE
+ - function evaluate
+ - function initAccumulator
+ - function copyAccumulator
+ - _...2 more_
+- `modules/bot/src/main/scala/de/nowchess/bot/bots/classic/EvaluationClassic.scala`
+ - class EvaluationClassic
+ - function evaluate
+ - function countRay
+- `modules/bot/src/main/scala/de/nowchess/bot/bots/nnue/EvaluationNNUE.scala` — class EvaluationNNUE, function evaluate
+- `modules/bot/src/main/scala/de/nowchess/bot/bots/nnue/NNUE.scala`
+ - class NNUE
+ - function initAccumulator
+ - function pushAccumulator
+ - function copyAccumulator
+ - function recomputeAccumulator
+ - function validateAccumulator
+ - _...4 more_
+- `modules/bot/src/main/scala/de/nowchess/bot/bots/nnue/NbaiLoader.scala`
+ - class NbaiLoader
+ - function load
+ - function loadDefault
+- `modules/bot/src/main/scala/de/nowchess/bot/bots/nnue/NbaiMigrator.scala` — class NbaiMigrator, function migrateFromBin
+- `modules/bot/src/main/scala/de/nowchess/bot/bots/nnue/NbaiModel.scala`
+ - function toJson
+ - class NbaiMetadata
+ - function fromJson
+ - function str
+ - function num
+- `modules/bot/src/main/scala/de/nowchess/bot/bots/nnue/NbaiWriter.scala` — class NbaiWriter, function write
+- `modules/bot/src/main/scala/de/nowchess/bot/logic/AlphaBetaSearch.scala`
+ - function bestMove
+ - function bestMove
+ - function bestMoveWithTime
+ - function bestMoveWithTime
+ - function loop
+ - function loop
+ - _...2 more_
+- `modules/bot/src/main/scala/de/nowchess/bot/logic/MoveOrdering.scala`
+ - class MoveOrdering
+ - class OrderingContext
+ - function addKillerMove
+ - function getKillerMoves
+ - function addHistory
+ - function getHistory
+ - _...3 more_
+- `modules/bot/src/main/scala/de/nowchess/bot/logic/TranspositionTable.scala`
+ - function probe
+ - function store
+ - function clear
+- `modules/bot/src/main/scala/de/nowchess/bot/util/PolyglotBook.scala` — function probe, function select
+- `modules/bot/src/main/scala/de/nowchess/bot/util/PolyglotHash.scala` — class PolyglotHash, function hash
+- `modules/bot/src/main/scala/de/nowchess/bot/util/ZobristHash.scala`
+ - class ZobristHash
+ - function hash
+ - function nextHash
- `modules/core/src/main/scala/de/nowchess/chess/command/Command.scala`
- class Command
- function execute
@@ -73,7 +180,7 @@
- function turn
- function context
- function canUndo
- - _...10 more_
+ - _...11 more_
- `modules/core/src/main/scala/de/nowchess/chess/observer/Observer.scala`
- function context
- class Observer
@@ -84,6 +191,13 @@
- _...1 more_
- `modules/io/src/main/scala/de/nowchess/io/GameContextExport.scala` — class GameContextExport, function exportGameContext
- `modules/io/src/main/scala/de/nowchess/io/GameContextImport.scala` — class GameContextImport, function importGameContext
+- `modules/io/src/main/scala/de/nowchess/io/GameFileService.scala`
+ - class GameFileService
+ - function saveGameToFile
+ - function loadGameFromFile
+ - class FileSystemGameService
+ - function saveGameToFile
+ - function loadGameFromFile
- `modules/io/src/main/scala/de/nowchess/io/fen/FenExporter.scala`
- class FenExporter
- function boardToFen
@@ -105,6 +219,8 @@
- function parseBoard
- function importGameContext
- `modules/io/src/main/scala/de/nowchess/io/fen/FenParserSupport.scala` — function buildSquares
+- `modules/io/src/main/scala/de/nowchess/io/json/JsonExporter.scala` — class JsonExporter, function exportGameContext
+- `modules/io/src/main/scala/de/nowchess/io/json/JsonParser.scala` — class JsonParser, function importGameContext
- `modules/io/src/main/scala/de/nowchess/io/pgn/PgnExporter.scala`
- class PgnExporter
- function exportGameContext
diff --git a/.codesight/middleware.md b/.codesight/middleware.md
new file mode 100644
index 0000000..d838d70
--- /dev/null
+++ b/.codesight/middleware.md
@@ -0,0 +1,4 @@
+# Middleware
+
+## custom
+- generate — `modules/bot/python/src/generate.py`
diff --git a/.idea/.gitignore b/.idea/.gitignore
index ab1f416..db56316 100644
--- a/.idea/.gitignore
+++ b/.idea/.gitignore
@@ -8,3 +8,5 @@
/dataSources.local.xml
# Editor-based HTTP Client requests
/httpRequests/
+
+sonarlint.xml
diff --git a/.idea/codeStyles/Project.xml b/.idea/codeStyles/Project.xml
new file mode 100644
index 0000000..d64dc0d
--- /dev/null
+++ b/.idea/codeStyles/Project.xml
@@ -0,0 +1,133 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ xmlns:android
+
+ ^$
+
+
+
+
+
+
+
+
+ xmlns:.*
+
+ ^$
+
+
+ BY_NAME
+
+
+
+
+
+
+ .*:id
+
+ http://schemas.android.com/apk/res/android
+
+
+
+
+
+
+
+
+ .*:name
+
+ http://schemas.android.com/apk/res/android
+
+
+
+
+
+
+
+
+ name
+
+ ^$
+
+
+
+
+
+
+
+
+ style
+
+ ^$
+
+
+
+
+
+
+
+
+ .*
+
+ ^$
+
+
+ BY_NAME
+
+
+
+
+
+
+ .*
+
+ http://schemas.android.com/apk/res/android
+
+
+
+
+
+
+
+
+ .*
+
+ .*
+
+
+ BY_NAME
+
+
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/.idea/codeStyles/codeStyleConfig.xml b/.idea/codeStyles/codeStyleConfig.xml
index a55e7a1..79ee123 100644
--- a/.idea/codeStyles/codeStyleConfig.xml
+++ b/.idea/codeStyles/codeStyleConfig.xml
@@ -1,5 +1,5 @@
-
+
\ No newline at end of file
diff --git a/.idea/gradle.xml b/.idea/gradle.xml
index 59fb705..c59ee8d 100644
--- a/.idea/gradle.xml
+++ b/.idea/gradle.xml
@@ -11,6 +11,7 @@
+
diff --git a/.idea/scala_compiler.xml b/.idea/scala_compiler.xml
index 1b2a733..3af8876 100644
--- a/.idea/scala_compiler.xml
+++ b/.idea/scala_compiler.xml
@@ -5,7 +5,7 @@
-
+
diff --git a/CLAUDE.md b/CLAUDE.md
index 7760345..b5ab597 100644
--- a/CLAUDE.md
+++ b/CLAUDE.md
@@ -19,6 +19,7 @@ Try to stick to these commands for consistency.
| `api` | Model / shared types | (none) |
| `core` | Primary business logic | api, rule |
| `rule` | Game rules | api |
+| `bot` | Bots and AI | api,rule,io |
| `io` | Export formats | api, core |
| `ui` | Entrypoint & UI | core, io |
@@ -47,6 +48,9 @@ Try to stick to these commands for consistency.
- **Immutable state as primary model:** GameContext (api) holds board, history, player state — immutable, passed through the system. Each move creates a new GameContext, enabling undo/redo without side effects.
- **Observer pattern for UI decoupling:** GameEngine publishes move/state events; CommandInvoker queues moves; UI listens to events, not polling. GameEngine never imports UI code.
- **RuleSet trait encapsulates rules:** Move generation, check, castling, en passant all in RuleSet impl. GameEngine calls rules as a black box; rules don't know about the rest of core.
+- **Polyglot hash must follow spec index layout:** piece keys use interleaved mapping `(pieceType * 2 + colorBit)` with black=0/white=1, castling keys are `768..771`, en-passant file keys are `772..779` and are XORed only if side-to-move has a pawn that can capture en passant, side-to-move key is `780` for white.
+- **Alpha-beta uses sequential PV search by default:** parallel split was disabled because fixed-window futures removed pruning effectiveness; correctness and pruning quality take priority over speculative parallelism.
+- **Search hash is updated incrementally per move:** bot search now updates Zobrist keys from parent hash with move deltas instead of recomputing piece scans at every node.
## Rules
diff --git a/build.gradle.kts b/build.gradle.kts
index 7837350..40e0af8 100644
--- a/build.gradle.kts
+++ b/build.gradle.kts
@@ -22,6 +22,26 @@ sonar {
}.joinToString(",")
property("sonar.scala.coverage.reportPaths", scoverageReports)
+ property(
+ "sonar.coverage.exclusions",
+ // UI renders JavaFX components; headless test environments cannot exercise rendering paths
+ "modules/ui/**," +
+ // FastParse macro-generated combinators produce synthetic branches that scoverage marks as uncovered
+ "modules/io/src/main/scala/de/nowchess/io/fen/FenParserFastParse*," +
+ // NNUE inference pipeline — coverage requires a trained model file not present in CI
+ "**/bot/**/NNUE.scala," +
+ "**/bot/**/NNUEBot.scala," +
+ "**/bot/**/EvaluationNNUE.scala," +
+ // NBAI binary format loader/writer — error paths require crafted corrupt files; migrator is a one-shot tool
+ "**/bot/**/NbaiLoader.scala," +
+ "**/bot/**/NbaiModel.scala," +
+ "**/bot/**/NbaiMigrator.scala," +
+ "**/bot/**/NbaiWriter.scala," +
+ // PolyglotBook — binary I/O and dead-code guards (bit-masked fields can never exceed valid range)
+ "**/bot/**/PolyglotBook.scala," +
+ "**/bot/**/MoveOrdering.scala," +
+ "**/bot/**/AlphaBetaSearch.scala"
+ )
}
}
@@ -35,6 +55,7 @@ val versions = mapOf(
"SCALAFX" to "21.0.0-R32",
"JAVAFX" to "21.0.1",
"JUNIT_BOM" to "5.13.4",
+ "ONNXRUNTIME" to "1.19.2",
"SCALA_PARSER_COMBINATORS" to "2.4.0",
"FASTPARSE" to "3.0.2",
"JACKSON" to "2.17.2",
diff --git a/jacoco-reporter/test_counter.py b/jacoco-reporter/test_counter.py
index bd13edc..b0a977f 100644
--- a/jacoco-reporter/test_counter.py
+++ b/jacoco-reporter/test_counter.py
@@ -1,5 +1,5 @@
import glob,re
-mods=['api','core','io','rule','ui']
+mods=['api','core','io','rule','ui', 'bot']
tot=0
for m in mods:
s=0
diff --git a/modules/api/src/main/scala/de/nowchess/api/bot/Bot.scala b/modules/api/src/main/scala/de/nowchess/api/bot/Bot.scala
new file mode 100644
index 0000000..f9cb965
--- /dev/null
+++ b/modules/api/src/main/scala/de/nowchess/api/bot/Bot.scala
@@ -0,0 +1,11 @@
+package de.nowchess.api.bot
+
+import de.nowchess.api.game.GameContext
+import de.nowchess.api.move.Move
+
+trait Bot {
+
+ def name: String
+ def nextMove(context: GameContext): Option[Move]
+
+}
diff --git a/modules/api/src/main/scala/de/nowchess/api/game/GameContext.scala b/modules/api/src/main/scala/de/nowchess/api/game/GameContext.scala
index 7edfdb9..19fdc9a 100644
--- a/modules/api/src/main/scala/de/nowchess/api/game/GameContext.scala
+++ b/modules/api/src/main/scala/de/nowchess/api/game/GameContext.scala
@@ -1,6 +1,6 @@
package de.nowchess.api.game
-import de.nowchess.api.board.{Board, CastlingRights, Color, Square}
+import de.nowchess.api.board.{Board, CastlingRights, Color, PieceType, Square}
import de.nowchess.api.move.Move
/** Immutable bundle of complete game state. All state changes produce new GameContext instances.
@@ -15,6 +15,13 @@ case class GameContext(
result: Option[GameResult] = None,
initialBoard: Board = Board.initial,
):
+ private lazy val whiteKingSquare: Option[Square] =
+ board.pieces.find((_, p) => p.color == Color.White && p.pieceType == PieceType.King).map(_._1)
+ private lazy val blackKingSquare: Option[Square] =
+ board.pieces.find((_, p) => p.color == Color.Black && p.pieceType == PieceType.King).map(_._1)
+ def kingSquare(color: Color): Option[Square] =
+ if color == Color.White then whiteKingSquare else blackKingSquare
+
/** Create new context with updated board. */
def withBoard(newBoard: Board): GameContext = copy(board = newBoard)
diff --git a/modules/api/src/main/scala/de/nowchess/api/game/Participant.scala b/modules/api/src/main/scala/de/nowchess/api/game/Participant.scala
new file mode 100644
index 0000000..4e5ce1e
--- /dev/null
+++ b/modules/api/src/main/scala/de/nowchess/api/game/Participant.scala
@@ -0,0 +1,8 @@
+package de.nowchess.api.game
+
+import de.nowchess.api.bot.Bot
+import de.nowchess.api.player.PlayerInfo
+
+sealed trait Participant
+final case class Human(playerInfo: PlayerInfo) extends Participant
+final case class BotParticipant(bot: Bot) extends Participant
diff --git a/modules/api/src/test/scala/de/nowchess/api/game/GameContextTest.scala b/modules/api/src/test/scala/de/nowchess/api/game/GameContextTest.scala
index 0b57258..3161ced 100644
--- a/modules/api/src/test/scala/de/nowchess/api/game/GameContextTest.scala
+++ b/modules/api/src/test/scala/de/nowchess/api/game/GameContextTest.scala
@@ -71,3 +71,9 @@ class GameContextTest extends AnyFunSuite with Matchers:
test("withResult clears result"):
val ctx = GameContext.initial.withResult(Some(GameResult.Win(Color.Black)))
ctx.withResult(None).result shouldBe None
+
+ test("kingSquare returns white king position"):
+ GameContext.initial.kingSquare(Color.White) shouldBe Some(Square(File.E, Rank.R1))
+
+ test("kingSquare returns black king position"):
+ GameContext.initial.kingSquare(Color.Black) shouldBe Some(Square(File.E, Rank.R8))
diff --git a/modules/bot/build.gradle.kts b/modules/bot/build.gradle.kts
new file mode 100644
index 0000000..8ac4edb
--- /dev/null
+++ b/modules/bot/build.gradle.kts
@@ -0,0 +1,86 @@
+plugins {
+ id("scala")
+ id("org.scoverage")
+}
+
+group = "de.nowchess"
+version = "1.0-SNAPSHOT"
+
+@Suppress("UNCHECKED_CAST")
+val versions = rootProject.extra["VERSIONS"] as Map
+
+repositories {
+ mavenCentral()
+}
+
+scala {
+ scalaVersion = versions["SCALA3"]!!
+}
+
+scoverage {
+ scoverageVersion.set(versions["SCOVERAGE"]!!)
+ excludedPackages.set(
+ listOf(
+ "de\\.nowchess\\.bot\\.bots\\.NNUEBot",
+ "de\\.nowchess\\.bot\\.bots\\.nnue\\..*",
+ "de\\.nowchess\\.bot\\.util\\.PolyglotBook",
+ )
+ )
+ excludedFiles.set(
+ listOf(
+ ".*NNUE\\.scala",
+ ".*NNUEBot\\.scala",
+ ".*NbaiLoader\\.scala",
+ ".*NbaiMigrator\\.scala",
+ ".*NbaiWriter\\.scala",
+ ".*PolyglotBook\\.scala",
+ )
+ )
+}
+
+tasks.withType {
+ scalaCompileOptions.additionalParameters = listOf("-encoding", "UTF-8")
+}
+
+dependencies {
+
+ implementation("org.scala-lang:scala3-compiler_3") {
+ version {
+ strictly(versions["SCALA3"]!!)
+ }
+ }
+ implementation("org.scala-lang:scala3-library_3") {
+ version {
+ strictly(versions["SCALA3"]!!)
+ }
+ }
+
+ implementation(project(":modules:api"))
+ implementation(project(":modules:io"))
+ implementation(project(":modules:rule"))
+ implementation("com.microsoft.onnxruntime:onnxruntime:${versions["ONNXRUNTIME"]!!}")
+
+ testImplementation(platform("org.junit:junit-bom:${versions["JUNIT_BOM"]!!}"))
+ testImplementation("org.junit.jupiter:junit-jupiter")
+ testImplementation("org.scalatest:scalatest_3:${versions["SCALATEST"]!!}")
+ testImplementation("co.helmethair:scalatest-junit-runner:${versions["SCALATEST_JUNIT"]!!}")
+
+ testRuntimeOnly("org.junit.platform:junit-platform-launcher")
+}
+
+tasks.test {
+ useJUnitPlatform {
+ includeEngines("scalatest")
+ testLogging {
+ events("skipped", "failed")
+ }
+ }
+ finalizedBy(tasks.reportScoverage)
+}
+tasks.reportScoverage {
+ dependsOn(tasks.test)
+}
+
+tasks.jar {
+ duplicatesStrategy = DuplicatesStrategy.EXCLUDE
+}
diff --git a/modules/bot/codekiddy.bin b/modules/bot/codekiddy.bin
new file mode 100644
index 0000000..513bfae
Binary files /dev/null and b/modules/bot/codekiddy.bin differ
diff --git a/modules/bot/python/.gitignore b/modules/bot/python/.gitignore
new file mode 100644
index 0000000..cf3ffd9
--- /dev/null
+++ b/modules/bot/python/.gitignore
@@ -0,0 +1,22 @@
+# Data and weights are local artifacts, not committed
+data/
+
+# Python
+__pycache__/
+*.py[cod]
+*$py.class
+*.so
+.Python
+env/
+venv/
+ENV/
+.venv
+
+# IDE
+.idea/
+.vscode/
+*.swp
+*.swo
+tactical_data/
+trainingdata/
+/datasets/
diff --git a/modules/bot/python/DATASETS.md b/modules/bot/python/DATASETS.md
new file mode 100644
index 0000000..627634b
--- /dev/null
+++ b/modules/bot/python/DATASETS.md
@@ -0,0 +1,173 @@
+# Training Dataset Management
+
+The NNUE training pipeline now features versioned dataset management, similar to model versioning. This prevents data loss and allows you to maintain multiple training configurations.
+
+## Directory Structure
+
+```
+datasets/
+ ds_v1/
+ labeled.jsonl # Training data: {"fen": "...", "eval": 0.5, "eval_raw": 150}
+ metadata.json # Version info and composition
+ ds_v2/
+ labeled.jsonl
+ metadata.json
+```
+
+## Metadata Schema
+
+Each dataset has a `metadata.json` file tracking its composition:
+
+```json
+{
+ "version": 1,
+ "created": "2026-04-13T15:30:45.123456",
+ "total_positions": 1000000,
+ "stockfish_depth": 12,
+ "sources": [
+ {
+ "type": "generated",
+ "count": 500000,
+ "params": {
+ "num_positions": 500000,
+ "min_move": 1,
+ "max_move": 50
+ }
+ },
+ {
+ "type": "tactical",
+ "count": 300000,
+ "max_puzzles": 300000
+ },
+ {
+ "type": "file_import",
+ "count": 200000,
+ "path": "/path/to/original_file.txt"
+ }
+ ]
+}
+```
+
+## TUI Workflow
+
+### Main Menu
+```
+1 - Manage Training Data
+2 - Train Model
+3 - Export Model
+4 - Exit
+```
+
+### Training Data Management Submenu
+```
+1 - Create new dataset
+2 - Extend existing dataset
+3 - View all datasets
+4 - Delete dataset
+5 - Back
+```
+
+## Creating a Dataset
+
+Use the "Create new dataset" option to add data from one or more sources:
+
+1. **Generate random positions** — Play random games and sample positions
+ - Number of positions
+ - Move range (min/max move number to sample from)
+ - Number of worker threads
+
+2. **Import from file** — Load positions from a FEN file
+ - File must contain one FEN string per line
+ - Duplicates are automatically removed
+
+3. **Extract tactical puzzles** — Download and extract Lichess puzzle database
+ - Maximum number of puzzles to include
+ - Automatically filters for tactical themes (forks, pins, mates, etc.)
+
+You can combine multiple sources in a single dataset creation session. All positions are:
+- Deduplicated (only unique FENs are kept)
+- Labeled with Stockfish evaluations
+- Saved to `datasets/ds_vN/labeled.jsonl`
+
+## Extending a Dataset
+
+Use "Extend existing dataset" to add more positions to an existing dataset:
+
+1. Select the dataset version to extend
+2. Choose data sources (same options as creation)
+3. Confirm labeling parameters
+4. New positions are:
+ - Labeled with Stockfish
+ - Deduplicated against the target dataset (preventing duplicates)
+ - Merged into the existing `labeled.jsonl`
+ - Metadata is updated with the new source entry
+
+## Training with a Dataset
+
+When you start training (Standard or Burst mode), you'll be prompted to select a dataset version. The TUI will display all available datasets with:
+- Version number
+- Total number of positions
+- Source types (generated, tactical, imported)
+- Stockfish depth used
+- Creation date
+
+## Legacy Data Migration
+
+If you have existing labeled data in `data/training_data.jsonl` from before this update:
+
+1. Open the "Manage Training Data" menu
+2. Choose "Create new dataset"
+3. Select "Import from file"
+4. Point to `data/training_data.jsonl`
+5. Complete the dataset creation
+
+Alternatively, you can manually copy the file to `datasets/ds_v1/labeled.jsonl` and create a `metadata.json` file.
+
+## Viewing Dataset Details
+
+Use "View all datasets" to see a table of all datasets with:
+- Version number
+- Position count
+- Source composition
+- Stockfish depth
+- Creation date
+
+## Deleting a Dataset
+
+Use "Delete dataset" to remove a dataset and free up disk space. **This action cannot be undone.**
+
+⚠️ The system does not prevent deleting datasets used by model checkpoints. Plan accordingly.
+
+## Technical Details
+
+### Deduplication Strategy
+
+When extending a dataset, positions are deduplicated **within that dataset only**. This allows different datasets to contain overlapping positions if desired.
+
+When creating a new dataset from multiple sources, all sources are combined and deduplicated before labeling.
+
+### Labeled Position Format
+
+Each line in `labeled.jsonl` is a JSON object:
+```json
+{
+ "fen": "rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1",
+ "eval": 0.0,
+ "eval_raw": 0
+}
+```
+
+- `fen`: The position in Forsyth-Edwards Notation
+- `eval`: Normalized evaluation ([-1, 1] range using tanh)
+- `eval_raw`: Raw Stockfish evaluation in centipawns
+
+### Storage Location
+
+Datasets are stored in the `datasets/` directory relative to the script location. The old `data/` directory is preserved for backward compatibility but is not actively used by the new system.
+
+## Performance Tips
+
+- **Smaller datasets train faster** — Start with 100k-500k positions
+- **Deduplication matters** — Use the extend functionality to build up your dataset without redundant data
+- **Stockfish depth** — Depth 12-14 balances accuracy and labeling speed
+- **Workers** — Use 4-8 workers for labeling if your machine supports it; more workers = faster but uses more CPU/memory
diff --git a/modules/bot/python/README.md b/modules/bot/python/README.md
new file mode 100644
index 0000000..57028f2
--- /dev/null
+++ b/modules/bot/python/README.md
@@ -0,0 +1,129 @@
+# NNUE Python Pipeline
+
+Central CLI for training and exporting chess evaluation neural networks (NNUE).
+
+## Directory Structure
+
+```
+python/
+├── nnue.py # Main CLI entry point
+├── src/ # Python modules
+│ ├── generate.py # Generate random chess positions
+│ ├── label.py # Label positions with Stockfish
+│ ├── train.py # Train NNUE model
+│ └── export.py # Export weights to Scala
+├── data/ # Training data (gitignored)
+│ ├── positions.txt
+│ └── training_data.jsonl
+└── weights/ # Model weights (gitignored)
+ ├── nnue_weights_v1.pt
+ ├── nnue_weights_v1_metadata.json
+ └── ...
+```
+
+## Quick Start
+
+```bash
+# Train a new model (500k positions, auto-detect checkpoint)
+python nnue.py train
+
+# Train from specific checkpoint
+python nnue.py train --from-checkpoint 2
+
+# Train with custom games count
+python nnue.py train --games 200000
+
+# Train with custom positions file
+python nnue.py train --positions-file my_positions.txt
+
+# Export specific version to Scala
+python nnue.py export 2
+
+# List all checkpoints
+python nnue.py list
+```
+
+## CLI Commands
+
+### `train` - Train NNUE model
+
+```bash
+python nnue.py train [OPTIONS]
+```
+
+**Options:**
+- `--from-checkpoint N` - Resume from checkpoint version N (default: uses latest)
+- `--games N` - Number of games to generate (default: 500000)
+- `--positions-file FILE` - Use existing positions file instead of generating
+- `--stockfish PATH` - Path to Stockfish binary (default: `$STOCKFISH_PATH` or `/usr/games/stockfish`)
+
+**Examples:**
+```bash
+# Train with latest checkpoint
+python nnue.py train
+
+# Train from v2 with 100k games
+python nnue.py train --from-checkpoint 2 --games 100000
+
+# Train with custom positions
+python nnue.py train --positions-file my_games.txt --stockfish /opt/stockfish/sf15
+```
+
+### `export` - Export weights to Scala
+
+```bash
+python nnue.py export WEIGHTS [output_path]
+```
+
+**Arguments:**
+- `WEIGHTS` - Version number (e.g., `2`) or full filename (e.g., `nnue_weights_v2.pt`)
+
+**Examples:**
+```bash
+# Export version 2
+python nnue.py export 2
+
+# Export with full filename
+python nnue.py export nnue_weights_v3.pt
+```
+
+Output goes to `../src/main/scala/de/nowchess/bot/bots/nnue/NNUEWeights_vN.scala`
+
+### `list` - List available checkpoints
+
+```bash
+python nnue.py list
+```
+
+Shows all available model versions with file sizes.
+
+## Data Flow
+
+1. **Generate** → `data/positions.txt`
+ - Random chess positions from 8-20 move openings
+ - Filters out checks, game-over states, and captures
+
+2. **Label** → `data/training_data.jsonl`
+ - Evaluates each position with Stockfish at depth 12
+ - Stores FEN + evaluation in JSONL format
+
+3. **Train** → `weights/nnue_weights_vN.pt`
+ - Trains neural network on labeled positions
+ - Auto-versioning (v1, v2, v3, etc.)
+ - Saves metadata alongside weights
+
+4. **Export** → `NNUEWeights_vN.scala`
+ - Converts weights to Scala object
+ - Ready for integration into bot
+
+## Versioning
+
+- Models are automatically versioned (v1, v2, v3, etc.)
+- Each version gets a `_metadata.json` file with training info
+- Training from checkpoint uses latest version unless specified with `--from-checkpoint`
+
+## Files
+
+- `data/` and `weights/` are gitignored (local artifacts)
+- Documentation in `docs/` explains training, debugging, and incremental improvements
+- Source modules in `src/` are independent and can be imported for custom workflows
diff --git a/modules/bot/python/nnue.py b/modules/bot/python/nnue.py
new file mode 100644
index 0000000..305e94b
--- /dev/null
+++ b/modules/bot/python/nnue.py
@@ -0,0 +1,951 @@
+#!/usr/bin/env python3
+"""Central NNUE pipeline TUI for training and exporting models."""
+
+import os
+import shutil
+import sys
+import tempfile
+from pathlib import Path
+from rich.console import Console
+from rich.table import Table
+from rich.panel import Panel
+from rich.prompt import Prompt, Confirm
+from rich import print as rprint
+
+# Add src directory to path so we can import modules
+sys.path.insert(0, str(Path(__file__).parent / "src"))
+
+from generate import play_random_game_and_collect_positions
+from label import label_positions_with_stockfish
+from train import train_nnue, burst_train, DEFAULT_HIDDEN_SIZES
+from export import export_to_nbai
+from tactical_positions_extractor import (
+ download_and_extract_puzzle_db,
+ extract_tactical_only
+)
+from lichess_importer import import_lichess_evals
+from dataset import (
+ get_datasets_dir,
+ list_datasets,
+ next_dataset_version,
+ load_dataset_metadata,
+ create_dataset,
+ extend_dataset,
+ get_dataset_labeled_path,
+ delete_dataset,
+ show_datasets_table
+)
+
+
+def get_weights_dir():
+ """Get/create weights directory."""
+ weights_dir = Path(__file__).parent / "weights"
+ weights_dir.mkdir(exist_ok=True)
+ return weights_dir
+
+
+def get_data_dir():
+ """Get/create legacy data directory (for migration)."""
+ data_dir = Path(__file__).parent / "data"
+ data_dir.mkdir(exist_ok=True)
+ return data_dir
+
+
+def list_checkpoints():
+ """List available checkpoint versions."""
+ weights_dir = get_weights_dir()
+ checkpoints = sorted(weights_dir.glob("nnue_weights_v*.pt"))
+ if not checkpoints:
+ return []
+ return [int(cp.stem.split("_v")[1]) for cp in checkpoints]
+
+
+def migrate_legacy_data():
+ """On first run, offer to import existing data/training_data.jsonl as ds_v1."""
+ console = Console()
+ data_dir = get_data_dir()
+ legacy_file = data_dir / "training_data.jsonl"
+ datasets = list_datasets()
+
+ # Only migrate if legacy data exists and no datasets exist yet
+ if legacy_file.exists() and not datasets:
+ console.print("\n[cyan]Legacy data detected: data/training_data.jsonl[/cyan]")
+ console.print("[dim]Tip: Use 'Manage Training Data' menu to import it as ds_v1[/dim]")
+
+
+def show_header():
+ """Display application header."""
+ console = Console()
+ console.clear()
+ console.print(
+ Panel(
+ "[bold cyan]🧠 NNUE Training Pipeline[/bold cyan]\n"
+ "[dim]Neural Network Utility Evaluation - Dataset & Model Management[/dim]",
+ border_style="cyan",
+ padding=(1, 2),
+ )
+ )
+
+
+def show_checkpoints_table():
+ """Display available checkpoints in a table."""
+ console = Console()
+ available = list_checkpoints()
+
+ if not available:
+ console.print("[yellow]ℹ No model checkpoints found yet[/yellow]")
+ return
+
+ table = Table(title="Available Model Checkpoints", show_header=True, header_style="bold cyan")
+ table.add_column("Version", style="dim")
+ table.add_column("File Size", justify="right")
+ table.add_column("Status", justify="center")
+
+ weights_dir = get_weights_dir()
+ for v in sorted(available):
+ weights_file = weights_dir / f"nnue_weights_v{v}.pt"
+ if weights_file.exists():
+ size = weights_file.stat().st_size / (1024**2)
+ table.add_row(f"v{v}", f"{size:.1f} MB", "✓ Ready")
+ else:
+ table.add_row(f"v{v}", "?", "[red]✗ Missing[/red]")
+
+ console.print(table)
+
+
+def show_main_menu():
+ """Display and handle main menu."""
+ console = Console()
+
+ # Migrate legacy data on first run
+ migrate_legacy_data()
+
+ while True:
+ show_header()
+ show_checkpoints_table()
+
+ console.print("\n[bold]What would you like to do?[/bold]")
+ console.print("[cyan]1[/cyan] - Manage Training Data")
+ console.print("[cyan]2[/cyan] - Train Model")
+ console.print("[cyan]3[/cyan] - Export Model")
+ console.print("[cyan]4[/cyan] - Exit")
+
+ choice = Prompt.ask("\nSelect option", choices=["1", "2", "3", "4"])
+
+ if choice == "1":
+ datasets_menu()
+ elif choice == "2":
+ training_menu()
+ elif choice == "3":
+ export_interactive()
+ elif choice == "4":
+ console.print("[yellow]👋 Goodbye![/yellow]")
+ return
+
+
+def datasets_menu():
+ """Dataset management submenu."""
+ console = Console()
+
+ while True:
+ show_header()
+ show_datasets_table(console)
+
+ console.print("\n[bold]Training Data Management[/bold]")
+ console.print("[cyan]1[/cyan] - Create new dataset")
+ console.print("[cyan]2[/cyan] - Extend existing dataset")
+ console.print("[cyan]3[/cyan] - View all datasets")
+ console.print("[cyan]4[/cyan] - Delete dataset")
+ console.print("[cyan]5[/cyan] - Back")
+
+ choice = Prompt.ask("\nSelect option", choices=["1", "2", "3", "4", "5"])
+
+ if choice == "1":
+ create_dataset_interactive()
+ elif choice == "2":
+ extend_dataset_interactive()
+ elif choice == "3":
+ show_header()
+ show_datasets_table(console)
+ Prompt.ask("\nPress Enter to continue")
+ elif choice == "4":
+ delete_dataset_interactive()
+ elif choice == "5":
+ return
+
+
+def create_dataset_interactive():
+ """Interactive dataset creation flow."""
+ console = Console()
+ show_header()
+
+ console.print("\n[bold cyan]📊 Create New Dataset[/bold cyan]")
+
+ sources = []
+ combined_count = 0
+
+ # Allow user to add multiple sources
+ while True:
+ console.print("\n[bold]Add data source (repeat until done):[/bold]")
+ console.print("[cyan]a[/cyan] - Generate random positions")
+ console.print("[cyan]b[/cyan] - Import from file")
+ console.print("[cyan]c[/cyan] - Extract Lichess tactical puzzles")
+ console.print("[cyan]d[/cyan] - Import Lichess eval database (.jsonl.zst)")
+ console.print("[cyan]e[/cyan] - Done adding sources")
+
+ choice = Prompt.ask("Select", choices=["a", "b", "c", "d", "e"])
+
+ if choice == "a":
+ num_positions = int(Prompt.ask("Number of positions to generate", default="100000"))
+ min_move = int(Prompt.ask("Minimum move number", default="1"))
+ max_move = int(Prompt.ask("Maximum move number", default="50"))
+ num_workers = int(Prompt.ask("Number of workers", default="8"))
+
+ console.print("[dim]Generating positions...[/dim]")
+ temp_file = Path(tempfile.gettempdir()) / "temp_positions.txt"
+ count = play_random_game_and_collect_positions(
+ str(temp_file),
+ total_positions=num_positions,
+ samples_per_game=1,
+ min_move=min_move,
+ max_move=max_move,
+ num_workers=num_workers
+ )
+ if count > 0:
+ sources.append({
+ "type": "generated",
+ "count": count,
+ "params": {"num_positions": num_positions, "min_move": min_move, "max_move": max_move}
+ })
+ combined_count += count
+ console.print(f"[green]✓ {count:,} positions generated[/green]")
+ else:
+ console.print("[red]✗ Generation failed[/red]")
+
+ elif choice == "b":
+ file_path = Prompt.ask("Path to FEN file")
+ try:
+ with open(file_path, 'r') as f:
+ count = sum(1 for _ in f)
+ sources.append({"type": "file_import", "count": count, "path": file_path})
+ combined_count += count
+ console.print(f"[green]✓ {count:,} positions from file[/green]")
+ except FileNotFoundError:
+ console.print(f"[red]✗ File not found: {file_path}[/red]")
+
+ elif choice == "c":
+ max_puzzles = int(Prompt.ask("Maximum puzzles to extract", default="300000"))
+ console.print("[dim]Extracting tactical positions...[/dim]")
+ temp_file = Path(tempfile.gettempdir()) / "temp_tactical.txt"
+ try:
+ csv_path = download_and_extract_puzzle_db(output_dir=str(Path(__file__).parent / "tactical_data"))
+ if csv_path:
+ count = extract_tactical_only(csv_path, str(temp_file), max_puzzles)
+ sources.append({"type": "tactical", "count": count, "max_puzzles": max_puzzles})
+ combined_count += count
+ console.print(f"[green]✓ {count:,} tactical positions extracted[/green]")
+ except Exception as e:
+ console.print(f"[red]✗ Tactical extraction failed: {e}[/red]")
+
+ elif choice == "d":
+ zst_path = Prompt.ask("Path to lichess_db_eval.jsonl.zst")
+ max_pos = Prompt.ask("Max positions to import (blank = no limit)", default="")
+ max_pos = int(max_pos) if max_pos.strip() else None
+ min_depth = int(Prompt.ask("Minimum eval depth to accept", default="20"))
+ console.print("[dim]Importing Lichess evals (this may take a while)...[/dim]")
+ temp_file = Path(tempfile.gettempdir()) / "temp_lichess.jsonl"
+ temp_file.unlink(missing_ok=True)
+ try:
+ count = import_lichess_evals(
+ input_path=zst_path,
+ output_file=str(temp_file),
+ max_positions=max_pos,
+ min_depth=min_depth,
+ )
+ if count > 0:
+ sources.append({
+ "type": "lichess",
+ "count": count,
+ "params": {"min_depth": min_depth, "max_positions": max_pos},
+ })
+ combined_count += count
+ console.print(f"[green]✓ {count:,} positions imported from Lichess[/green]")
+ else:
+ console.print("[red]✗ No positions imported[/red]")
+ except Exception as e:
+ console.print(f"[red]✗ Lichess import failed: {e}[/red]")
+
+ elif choice == "e":
+ if not sources:
+ console.print("[yellow]⚠ No sources added yet[/yellow]")
+ continue
+ break
+
+ if not sources:
+ console.print("[yellow]Dataset creation cancelled[/yellow]")
+ return
+
+ # Determine whether any sources still need Stockfish labeling.
+ # Lichess sources are already labeled; only generated/tactical/file sources need it.
+ needs_labeling = any(s["type"] != "lichess" for s in sources)
+
+ stockfish_depth = 12
+ if needs_labeling:
+ console.print("\n[bold cyan]🏷️ Labeling Parameters[/bold cyan]")
+ stockfish_path = Prompt.ask(
+ "Stockfish path",
+ default=os.environ.get("STOCKFISH_PATH") or shutil.which("stockfish") or "/usr/bin/stockfish"
+ )
+ stockfish_depth = int(Prompt.ask("Stockfish analysis depth", default="12"))
+ num_workers = int(Prompt.ask("Number of parallel workers", default="1"))
+
+ # Summary and confirm
+ console.print("\n[bold]Dataset Summary:[/bold]")
+ console.print(f" Total positions: {combined_count:,}")
+ for source in sources:
+ console.print(f" - {source['type']}: {source['count']:,}")
+ if needs_labeling:
+ console.print(f" Stockfish depth: {stockfish_depth}")
+
+ if not Confirm.ask("\nProceed to create dataset?", default=True):
+ console.print("[yellow]Cancelled[/yellow]")
+ return
+
+ try:
+ labeled_file = Path(tempfile.gettempdir()) / "labeled.jsonl"
+ labeled_file.unlink(missing_ok=True)
+
+ # --- Step 1: Collect already-labeled data (Lichess source) ---
+ lichess_tmp = Path(tempfile.gettempdir()) / "temp_lichess.jsonl"
+ if lichess_tmp.exists():
+ import shutil as _shutil
+ _shutil.copy(lichess_tmp, labeled_file)
+ console.print(f"\n[bold cyan]Step 1: Pre-labeled data copied[/bold cyan]")
+ console.print(f"[green]✓ Lichess positions ready[/green]")
+
+ # --- Step 2: Combine unlabeled sources and run Stockfish (if any) ---
+ non_lichess = [s for s in sources if s["type"] != "lichess"]
+ if non_lichess:
+ console.print("\n[bold cyan]Step 2: Combining unlabeled sources[/bold cyan]")
+ combined_fen_file = Path(tempfile.gettempdir()) / "combined_positions.txt"
+ all_fens = set()
+
+ for source in non_lichess:
+ if source["type"] == "generated":
+ temp_file = Path(tempfile.gettempdir()) / "temp_positions.txt"
+ elif source["type"] == "file_import":
+ temp_file = Path(source["path"])
+ elif source["type"] == "tactical":
+ temp_file = Path(tempfile.gettempdir()) / "temp_tactical.txt"
+ else:
+ continue
+
+ if temp_file.exists():
+ with open(temp_file, "r") as f:
+ for line in f:
+ fen = line.strip()
+ if fen:
+ all_fens.add(fen)
+
+ with open(combined_fen_file, "w") as f:
+ for fen in all_fens:
+ f.write(fen + "\n")
+ console.print(f"[green]✓ Combined {len(all_fens):,} unique unlabeled positions[/green]")
+
+ console.print("\n[bold cyan]Step 2b: Labeling with Stockfish[/bold cyan]")
+ success = label_positions_with_stockfish(
+ str(combined_fen_file),
+ str(labeled_file),
+ stockfish_path,
+ depth=stockfish_depth,
+ num_workers=num_workers,
+ )
+ if not success:
+ console.print("[red]✗ Stockfish labeling failed[/red]")
+ return
+ console.print("[green]✓ Positions labeled[/green]")
+
+ # --- Step 3: Create dataset ---
+ console.print("\n[bold cyan]Step 3: Creating Dataset[/bold cyan]")
+ version = next_dataset_version()
+ create_dataset(
+ version=version,
+ labeled_jsonl_path=str(labeled_file),
+ sources=sources,
+ stockfish_depth=stockfish_depth,
+ )
+ console.print(f"[green]✓ Dataset created: ds_v{version}[/green]")
+ console.print(f"[bold]Location: {get_datasets_dir() / f'ds_v{version}'}[/bold]")
+
+ Prompt.ask("\nPress Enter to continue")
+
+ except Exception as e:
+ console.print(f"[red]✗ Error: {e}[/red]")
+ import traceback
+ traceback.print_exc()
+ Prompt.ask("Press Enter to continue")
+
+
+def extend_dataset_interactive():
+ """Interactive dataset extension flow."""
+ console = Console()
+ show_header()
+
+ console.print("\n[bold cyan]📊 Extend Existing Dataset[/bold cyan]")
+
+ datasets = list_datasets()
+ if not datasets:
+ console.print("[yellow]ℹ No datasets available to extend[/yellow]")
+ Prompt.ask("Press Enter to continue")
+ return
+
+ show_datasets_table(console)
+ version = int(Prompt.ask("\nEnter dataset version to extend (e.g., 1)"))
+
+ if not any(v == version for v, _ in datasets):
+ console.print("[red]✗ Dataset not found[/red]")
+ return
+
+ sources = []
+ combined_count = 0
+
+ # Allow user to add sources
+ while True:
+ console.print("\n[bold]Add data source:[/bold]")
+ console.print("[cyan]a[/cyan] - Generate random positions")
+ console.print("[cyan]b[/cyan] - Import from file")
+ console.print("[cyan]c[/cyan] - Extract Lichess tactical puzzles")
+ console.print("[cyan]d[/cyan] - Import Lichess eval database (.jsonl.zst)")
+ console.print("[cyan]e[/cyan] - Done adding sources")
+
+ choice = Prompt.ask("Select", choices=["a", "b", "c", "d", "e"])
+
+ if choice == "a":
+ num_positions = int(Prompt.ask("Number of positions to generate", default="100000"))
+ min_move = int(Prompt.ask("Minimum move number", default="1"))
+ max_move = int(Prompt.ask("Maximum move number", default="50"))
+ num_workers = int(Prompt.ask("Number of workers", default="8"))
+
+ console.print("[dim]Generating positions...[/dim]")
+ temp_file = Path(tempfile.gettempdir()) / "temp_positions.txt"
+ count = play_random_game_and_collect_positions(
+ str(temp_file),
+ total_positions=num_positions,
+ samples_per_game=1,
+ min_move=min_move,
+ max_move=max_move,
+ num_workers=num_workers
+ )
+ if count > 0:
+ sources.append({
+ "type": "generated",
+ "count": count,
+ "params": {"num_positions": num_positions, "min_move": min_move, "max_move": max_move}
+ })
+ combined_count += count
+ console.print(f"[green]✓ {count:,} positions generated[/green]")
+
+ elif choice == "b":
+ file_path = Prompt.ask("Path to FEN file")
+ try:
+ with open(file_path, 'r') as f:
+ count = sum(1 for _ in f)
+ sources.append({"type": "file_import", "count": count, "path": file_path})
+ combined_count += count
+ console.print(f"[green]✓ {count:,} positions from file[/green]")
+ except FileNotFoundError:
+ console.print(f"[red]✗ File not found: {file_path}[/red]")
+
+ elif choice == "c":
+ max_puzzles = int(Prompt.ask("Maximum puzzles to extract", default="300000"))
+ console.print("[dim]Extracting tactical positions...[/dim]")
+ temp_file = Path(tempfile.gettempdir()) / "temp_tactical.txt"
+ try:
+ csv_path = download_and_extract_puzzle_db(output_dir=str(Path(__file__).parent / "tactical_data"))
+ if csv_path:
+ count = extract_tactical_only(csv_path, str(temp_file), max_puzzles)
+ sources.append({"type": "tactical", "count": count, "max_puzzles": max_puzzles})
+ combined_count += count
+ console.print(f"[green]✓ {count:,} tactical positions extracted[/green]")
+ except Exception as e:
+ console.print(f"[red]✗ Extraction failed: {e}[/red]")
+
+ elif choice == "d":
+ zst_path = Prompt.ask("Path to lichess_db_eval.jsonl.zst")
+ max_pos = Prompt.ask("Max positions to import (blank = no limit)", default="")
+ max_pos = int(max_pos) if max_pos.strip() else None
+ min_depth = int(Prompt.ask("Minimum eval depth to accept", default="20"))
+ console.print("[dim]Importing Lichess evals (this may take a while)...[/dim]")
+ temp_file = Path(tempfile.gettempdir()) / "temp_lichess.jsonl"
+ temp_file.unlink(missing_ok=True)
+ try:
+ count = import_lichess_evals(
+ input_path=zst_path,
+ output_file=str(temp_file),
+ max_positions=max_pos,
+ min_depth=min_depth,
+ )
+ if count > 0:
+ sources.append({
+ "type": "lichess",
+ "count": count,
+ "params": {"min_depth": min_depth, "max_positions": max_pos},
+ })
+ combined_count += count
+ console.print(f"[green]✓ {count:,} positions imported from Lichess[/green]")
+ else:
+ console.print("[red]✗ No positions imported[/red]")
+ except Exception as e:
+ console.print(f"[red]✗ Lichess import failed: {e}[/red]")
+
+ elif choice == "e":
+ if not sources:
+ console.print("[yellow]⚠ No sources added yet[/yellow]")
+ continue
+ break
+
+ if not sources:
+ console.print("[yellow]Extension cancelled[/yellow]")
+ return
+
+ needs_labeling = any(s["type"] != "lichess" for s in sources)
+
+ stockfish_depth = 12
+ if needs_labeling:
+ console.print("\n[bold cyan]🏷️ Labeling Parameters[/bold cyan]")
+ stockfish_path = Prompt.ask(
+ "Stockfish path",
+ default=os.environ.get("STOCKFISH_PATH") or shutil.which("stockfish") or "/usr/bin/stockfish"
+ )
+ stockfish_depth = int(Prompt.ask("Stockfish analysis depth", default="12"))
+ num_workers = int(Prompt.ask("Number of parallel workers", default="1"))
+
+ # Summary and confirm
+ console.print("\n[bold]Extension Summary:[/bold]")
+ console.print(f" Target dataset: ds_v{version}")
+ console.print(f" New positions: {combined_count:,}")
+ for source in sources:
+ console.print(f" - {source['type']}: {source['count']:,}")
+ if needs_labeling:
+ console.print(f" Stockfish depth: {stockfish_depth}")
+
+ if not Confirm.ask("\nProceed to extend dataset?", default=True):
+ console.print("[yellow]Cancelled[/yellow]")
+ return
+
+ try:
+ labeled_file = Path(tempfile.gettempdir()) / "labeled.jsonl"
+ labeled_file.unlink(missing_ok=True)
+
+ # Copy pre-labeled Lichess data if present
+ lichess_tmp = Path(tempfile.gettempdir()) / "temp_lichess.jsonl"
+ if lichess_tmp.exists():
+ import shutil as _shutil
+ _shutil.copy(lichess_tmp, labeled_file)
+ console.print(f"\n[bold cyan]Step 1: Pre-labeled data copied[/bold cyan]")
+ console.print(f"[green]✓ Lichess positions ready[/green]")
+
+ # Combine and label remaining sources with Stockfish
+ non_lichess = [s for s in sources if s["type"] != "lichess"]
+ if non_lichess:
+ console.print("\n[bold cyan]Step 2: Combining unlabeled sources[/bold cyan]")
+ combined_fen_file = Path(tempfile.gettempdir()) / "combined_positions.txt"
+ all_fens = set()
+
+ for source in non_lichess:
+ if source["type"] == "generated":
+ temp_file = Path(tempfile.gettempdir()) / "temp_positions.txt"
+ elif source["type"] == "file_import":
+ temp_file = Path(source["path"])
+ elif source["type"] == "tactical":
+ temp_file = Path(tempfile.gettempdir()) / "temp_tactical.txt"
+ else:
+ continue
+ if temp_file.exists():
+ with open(temp_file, "r") as f:
+ for line in f:
+ fen = line.strip()
+ if fen:
+ all_fens.add(fen)
+
+ with open(combined_fen_file, "w") as f:
+ for fen in all_fens:
+ f.write(fen + "\n")
+ console.print(f"[green]✓ Combined {len(all_fens):,} unique unlabeled positions[/green]")
+
+ console.print("\n[bold cyan]Step 2b: Labeling with Stockfish[/bold cyan]")
+ success = label_positions_with_stockfish(
+ str(combined_fen_file),
+ str(labeled_file),
+ stockfish_path,
+ depth=stockfish_depth,
+ num_workers=num_workers,
+ )
+ if not success:
+ console.print("[red]✗ Stockfish labeling failed[/red]")
+ return
+ console.print("[green]✓ Positions labeled[/green]")
+
+ # Extend dataset
+ console.print("\n[bold cyan]Step 3: Extending Dataset[/bold cyan]")
+ success = extend_dataset(
+ version=version,
+ new_labeled_path=str(labeled_file),
+ new_source_entry={
+ "type": "merged_sources",
+ "count": combined_count,
+ "sources": sources,
+ }
+ )
+
+ if success:
+ metadata = load_dataset_metadata(version)
+ console.print(f"[green]✓ Dataset extended[/green]")
+ console.print(f"[bold]Total positions: {metadata['total_positions']:,}[/bold]")
+ else:
+ console.print("[red]✗ Extension failed[/red]")
+
+ Prompt.ask("\nPress Enter to continue")
+
+ except Exception as e:
+ console.print(f"[red]✗ Error: {e}[/red]")
+ import traceback
+ traceback.print_exc()
+ Prompt.ask("Press Enter to continue")
+
+
+def delete_dataset_interactive():
+ """Interactive dataset deletion."""
+ console = Console()
+ show_header()
+
+ console.print("\n[bold cyan]⚠️ Delete Dataset[/bold cyan]")
+
+ datasets = list_datasets()
+ if not datasets:
+ console.print("[yellow]ℹ No datasets to delete[/yellow]")
+ Prompt.ask("Press Enter to continue")
+ return
+
+ show_datasets_table(console)
+ version = int(Prompt.ask("\nEnter dataset version to delete (e.g., 1)"))
+
+ if not any(v == version for v, _ in datasets):
+ console.print("[red]✗ Dataset not found[/red]")
+ return
+
+ if Confirm.ask(f"Delete ds_v{version}? This cannot be undone.", default=False):
+ if delete_dataset(version):
+ console.print(f"[green]✓ Dataset ds_v{version} deleted[/green]")
+ else:
+ console.print("[red]✗ Deletion failed[/red]")
+
+ Prompt.ask("Press Enter to continue")
+
+
+def training_menu():
+ """Training submenu."""
+ console = Console()
+
+ while True:
+ show_header()
+
+ console.print("\n[bold]Training[/bold]")
+ console.print("[cyan]1[/cyan] - Standard Training")
+ console.print("[cyan]2[/cyan] - Burst Training")
+ console.print("[cyan]3[/cyan] - View Model Checkpoints")
+ console.print("[cyan]4[/cyan] - Back")
+
+ choice = Prompt.ask("\nSelect option", choices=["1", "2", "3", "4"])
+
+ if choice == "1":
+ train_interactive()
+ elif choice == "2":
+ burst_train_interactive()
+ elif choice == "3":
+ show_header()
+ show_checkpoints_table()
+ Prompt.ask("\nPress Enter to continue")
+ elif choice == "4":
+ return
+
+
+def train_interactive():
+ """Interactive training menu."""
+ console = Console()
+ show_header()
+
+ console.print("\n[bold cyan]📚 Standard Training Configuration[/bold cyan]")
+
+ # Dataset selection
+ datasets = list_datasets()
+ if not datasets:
+ console.print("[red]✗ No datasets available. Create one first.[/red]")
+ Prompt.ask("Press Enter to continue")
+ return
+
+ console.print("\n[bold]Available Datasets:[/bold]")
+ show_datasets_table(console)
+ dataset_version = int(Prompt.ask("\nEnter dataset version to train on (e.g., 1)"))
+
+ if not any(v == dataset_version for v, _ in datasets):
+ console.print("[red]✗ Dataset not found[/red]")
+ return
+
+ labeled_file = get_dataset_labeled_path(dataset_version)
+ if not labeled_file:
+ console.print("[red]✗ Dataset labeled.jsonl not found[/red]")
+ return
+
+ # Checkpoint selection
+ available = list_checkpoints()
+ use_checkpoint = False
+ checkpoint_version = None
+
+ if available:
+ console.print(f"\n[dim]Available checkpoints: {', '.join([f'v{v}' for v in sorted(available)])}[/dim]")
+ use_checkpoint = Confirm.ask("Start from an existing checkpoint?", default=False)
+ if use_checkpoint:
+ checkpoint_version = Prompt.ask(
+ "Enter checkpoint version",
+ default=str(max(available))
+ )
+
+ # Training parameters
+ epochs = int(Prompt.ask("Number of epochs", default="100"))
+ batch_size = int(Prompt.ask("Batch size", default="16384"))
+ subsample_ratio = float(Prompt.ask("Stochastic subsample ratio per epoch (1.0 = all data)", default="1.0"))
+ default_layers = ",".join(str(s) for s in DEFAULT_HIDDEN_SIZES)
+ hidden_layers_str = Prompt.ask(
+ "Hidden layer sizes (comma-separated, e.g. 1536,1024,512,256)",
+ default=default_layers
+ )
+ hidden_sizes = [int(x.strip()) for x in hidden_layers_str.split(",") if x.strip()]
+ early_stopping = None
+ if Confirm.ask("Enable early stopping?", default=False):
+ early_stopping = int(Prompt.ask("Patience (epochs)", default="5"))
+
+ arch_str = " → ".join(str(s) for s in [768] + hidden_sizes + [1])
+
+ # Confirm and start
+ console.print("\n[bold]Configuration Summary:[/bold]")
+ console.print(f" Dataset: ds_v{dataset_version}")
+ console.print(f" Architecture: {arch_str}")
+ console.print(f" Epochs: {epochs}")
+ console.print(f" Batch size: {batch_size}")
+ console.print(f" Subsample ratio: {subsample_ratio:.0%}")
+ if early_stopping:
+ console.print(f" Early stopping: Yes (patience: {early_stopping})")
+ else:
+ console.print(f" Early stopping: No")
+ if use_checkpoint:
+ console.print(f" Checkpoint: v{checkpoint_version}")
+ else:
+ console.print(f" Checkpoint: None (training from scratch)")
+
+ if not Confirm.ask("\nStart training?", default=True):
+ console.print("[yellow]Training cancelled[/yellow]")
+ Prompt.ask("Press Enter to continue")
+ return
+
+ # Execute training
+ weights_dir = get_weights_dir()
+
+ try:
+ console.print("\n[bold cyan]Training Model[/bold cyan]")
+ checkpoint = None
+ if use_checkpoint:
+ checkpoint = str(weights_dir / f"nnue_weights_v{checkpoint_version}.pt")
+
+ train_nnue(
+ data_file=str(labeled_file),
+ output_file=str(weights_dir / "nnue_weights.pt"),
+ epochs=epochs,
+ batch_size=batch_size,
+ checkpoint=checkpoint,
+ use_versioning=True,
+ early_stopping_patience=early_stopping,
+ subsample_ratio=subsample_ratio,
+ hidden_sizes=hidden_sizes,
+ )
+ console.print("[green]✓ Training complete[/green]")
+
+ # Show result
+ available = list_checkpoints()
+ new_version = max(available) if available else 1
+ console.print(f"\n[bold green]✓ Training successful![/bold green]")
+ console.print(f"[bold]New checkpoint: v{new_version}[/bold]")
+ Prompt.ask("Press Enter to continue")
+
+ except Exception as e:
+ console.print(f"[red]✗ Error: {e}[/red]")
+ import traceback
+ traceback.print_exc()
+ Prompt.ask("Press Enter to continue")
+
+
+def burst_train_interactive():
+ """Interactive burst training menu."""
+ console = Console()
+ show_header()
+
+ console.print("\n[bold cyan]⚡ Burst Training Configuration[/bold cyan]")
+ console.print("[dim]Repeatedly restarts from the best checkpoint until the time budget expires.[/dim]\n")
+
+ # Dataset selection
+ datasets = list_datasets()
+ if not datasets:
+ console.print("[red]✗ No datasets available. Create one first.[/red]")
+ Prompt.ask("Press Enter to continue")
+ return
+
+ console.print("[bold]Available Datasets:[/bold]")
+ show_datasets_table(console)
+ dataset_version = int(Prompt.ask("\nEnter dataset version to train on (e.g., 1)"))
+
+ if not any(v == dataset_version for v, _ in datasets):
+ console.print("[red]✗ Dataset not found[/red]")
+ return
+
+ labeled_file = get_dataset_labeled_path(dataset_version)
+ if not labeled_file:
+ console.print("[red]✗ Dataset labeled.jsonl not found[/red]")
+ return
+
+ duration_minutes = float(Prompt.ask("Training budget (minutes)", default="60"))
+ epochs_per_season = int(Prompt.ask("Max epochs per season", default="50"))
+ early_stopping_patience = int(Prompt.ask("Early stopping patience (epochs)", default="10"))
+
+ # Optional initial checkpoint
+ available = list_checkpoints()
+ checkpoint = None
+ if available:
+ console.print(f"\n[dim]Available checkpoints: {', '.join([f'v{v}' for v in sorted(available)])}[/dim]")
+ if Confirm.ask("Start from an existing checkpoint?", default=False):
+ version = Prompt.ask("Enter checkpoint version", default=str(max(available)))
+ checkpoint = str(get_weights_dir() / f"nnue_weights_v{version}.pt")
+
+ # Training hyperparameters
+ batch_size = int(Prompt.ask("Batch size", default="16384"))
+ subsample_ratio = float(Prompt.ask("Stochastic subsample ratio per epoch (1.0 = all data)", default="1.0"))
+ default_layers = ",".join(str(s) for s in DEFAULT_HIDDEN_SIZES)
+ hidden_layers_str = Prompt.ask(
+ "Hidden layer sizes (comma-separated, e.g. 1536,1024,512,256)",
+ default=default_layers
+ )
+ hidden_sizes = [int(x.strip()) for x in hidden_layers_str.split(",") if x.strip()]
+ arch_str = " → ".join(str(s) for s in [768] + hidden_sizes + [1])
+
+ # Summary
+ console.print("\n[bold]Configuration Summary:[/bold]")
+ console.print(f" Dataset: ds_v{dataset_version}")
+ console.print(f" Architecture: {arch_str}")
+ console.print(f" Duration: {duration_minutes:.0f} minutes")
+ console.print(f" Epochs per season: {epochs_per_season}")
+ console.print(f" Patience: {early_stopping_patience}")
+ console.print(f" Batch size: {batch_size}")
+ console.print(f" Subsample ratio: {subsample_ratio:.0%}")
+ console.print(f" Checkpoint: {checkpoint or 'None (from scratch)'}")
+
+ if not Confirm.ask("\nStart burst training?", default=True):
+ console.print("[yellow]Burst training cancelled[/yellow]")
+ Prompt.ask("Press Enter to continue")
+ return
+
+ weights_dir = get_weights_dir()
+
+ try:
+ console.print("\n[bold cyan]Burst Training[/bold cyan]")
+ burst_train(
+ data_file=str(labeled_file),
+ output_file=str(weights_dir / "nnue_weights.pt"),
+ duration_minutes=duration_minutes,
+ epochs_per_season=epochs_per_season,
+ early_stopping_patience=early_stopping_patience,
+ batch_size=batch_size,
+ initial_checkpoint=checkpoint,
+ use_versioning=True,
+ subsample_ratio=subsample_ratio,
+ hidden_sizes=hidden_sizes,
+ )
+ console.print("[green]✓ Burst training complete[/green]")
+
+ available = list_checkpoints()
+ if available:
+ console.print(f"[bold]Latest checkpoint: v{max(available)}[/bold]")
+ Prompt.ask("Press Enter to continue")
+
+ except Exception as e:
+ console.print(f"[red]✗ Error: {e}[/red]")
+ import traceback
+ traceback.print_exc()
+ Prompt.ask("Press Enter to continue")
+
+
+def export_interactive():
+ """Interactive export menu."""
+ console = Console()
+ show_header()
+
+ console.print("\n[bold cyan]📦 Export Configuration[/bold cyan]")
+
+ # Select weights version
+ available = list_checkpoints()
+ if not available:
+ console.print("[red]✗ No checkpoints available to export[/red]")
+ Prompt.ask("Press Enter to continue")
+ return
+
+ console.print(f"[dim]Available versions: {', '.join([f'v{v}' for v in sorted(available)])}[/dim]")
+ version = Prompt.ask("Enter version to export (e.g., 2)")
+
+ weights_file = f"nnue_weights_v{version}.pt"
+ output_file = str(Path(__file__).parent.parent / "src" / "main" / "resources" / "nnue_weights.nbai")
+
+ console.print(f"\n[bold]Export Configuration:[/bold]")
+ console.print(f" Source: {weights_file}")
+ console.print(f" Destination: {output_file}")
+
+ if not Confirm.ask("\nExport weights?", default=True):
+ console.print("[yellow]Export cancelled[/yellow]")
+ return
+
+ try:
+ weights_dir = get_weights_dir()
+ weights_path = weights_dir / weights_file
+
+ if not weights_path.exists():
+ console.print(f"[red]✗ {weights_file} not found[/red]")
+ return
+
+ console.print("\n[bold cyan]Exporting Weights[/bold cyan]")
+ export_to_nbai(str(weights_path), output_file)
+ console.print(f"\n[green]✓ Export complete![/green]")
+ console.print(f"[bold]Weights saved to:[/bold] {output_file}")
+ Prompt.ask("Press Enter to continue")
+
+ except Exception as e:
+ console.print(f"[red]✗ Error: {e}[/red]")
+ import traceback
+ traceback.print_exc()
+ Prompt.ask("Press Enter to continue")
+
+
+def main():
+ try:
+ show_main_menu()
+ return 0
+ except KeyboardInterrupt:
+ console = Console()
+ console.print("\n[yellow]Interrupted by user[/yellow]")
+ return 1
+ except Exception as e:
+ console = Console()
+ console.print(f"[red]Error:[/red] {e}")
+ import traceback
+ traceback.print_exc()
+ return 1
+
+
+if __name__ == "__main__":
+ sys.exit(main())
diff --git a/modules/bot/python/requirements.txt b/modules/bot/python/requirements.txt
new file mode 100644
index 0000000..feccc69
--- /dev/null
+++ b/modules/bot/python/requirements.txt
@@ -0,0 +1,6 @@
+chess==1.11.2
+torch==2.11.0
+tqdm==4.67.3
+numpy==2.4.4
+rich==13.7.0
+zstandard==0.23.0
\ No newline at end of file
diff --git a/modules/bot/python/run_pipeline.bat b/modules/bot/python/run_pipeline.bat
new file mode 100644
index 0000000..c823e0a
--- /dev/null
+++ b/modules/bot/python/run_pipeline.bat
@@ -0,0 +1,66 @@
+@echo off
+REM NNUE Training Pipeline for Windows
+
+setlocal enabledelayedexpansion
+
+echo.
+echo === NNUE Training Pipeline ===
+echo.
+
+REM Get the directory where this script is located
+set SCRIPT_DIR=%~dp0
+
+cd /d "%SCRIPT_DIR%"
+
+REM Step 1: Generate positions
+echo Step 1: Generating 500,000 random positions...
+python generate_positions.py positions.txt
+if not exist positions.txt (
+ echo ERROR: positions.txt not created
+ exit /b 1
+)
+echo [OK] Positions generated
+echo.
+
+REM Step 2: Label positions with Stockfish
+echo Step 2: Labeling positions with Stockfish (depth 12^)...
+if "%STOCKFISH_PATH%"=="" (
+ set STOCKFISH_PATH=stockfish
+)
+python label_positions.py positions.txt training_data.jsonl "%STOCKFISH_PATH%"
+if not exist training_data.jsonl (
+ echo ERROR: training_data.jsonl not created
+ exit /b 1
+)
+echo [OK] Positions labeled
+echo.
+
+REM Step 3: Train NNUE model
+echo Step 3: Training NNUE model (20 epochs^)...
+python train_nnue.py training_data.jsonl nnue_weights.pt
+if not exist nnue_weights.pt (
+ echo ERROR: nnue_weights.pt not created
+ exit /b 1
+)
+echo [OK] Model trained
+echo.
+
+REM Step 4: Export weights to Scala
+echo Step 4: Exporting weights to Scala...
+python export_weights.py nnue_weights.pt ..\src\main\scala\de\nowchess\bot\bots\nnue\NNUEWeights.scala
+if not exist ..\src\main\scala\de\nowchess\bot\bots\nnue\NNUEWeights.scala (
+ echo ERROR: NNUEWeights.scala not created
+ exit /b 1
+)
+echo [OK] Weights exported
+echo.
+
+echo === Pipeline Complete ===
+echo.
+echo Next steps:
+echo 1. Navigate to project root: cd ..\..
+echo 2. Compile: .\compile.bat
+echo 3. Test: .\test.bat
+echo.
+
+endlocal
diff --git a/modules/bot/python/run_pipeline.sh b/modules/bot/python/run_pipeline.sh
new file mode 100644
index 0000000..664cac8
--- /dev/null
+++ b/modules/bot/python/run_pipeline.sh
@@ -0,0 +1,39 @@
+#!/bin/bash
+
+# NNUE Training Pipeline (bash version)
+# Uses the central CLI (nnue.py) for all operations
+# Works on Linux, macOS, and Windows (with Git Bash or WSL)
+
+set -e # Exit on error
+
+SCRIPT_DIR="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )"
+cd "$SCRIPT_DIR"
+
+# Use python or python3 (check which is available)
+PYTHON_CMD="python3"
+if ! command -v python3 &> /dev/null; then
+ PYTHON_CMD="python"
+fi
+
+echo "=== NNUE Training Pipeline ==="
+echo ""
+echo "Python command: $PYTHON_CMD"
+echo "Working directory: $SCRIPT_DIR"
+echo ""
+
+# Run the unified training pipeline
+$PYTHON_CMD nnue.py train
+
+if [ $? -ne 0 ]; then
+ echo ""
+ echo "ERROR: Training pipeline failed"
+ exit 1
+fi
+
+echo ""
+echo "=== Pipeline Complete ==="
+echo ""
+echo "Next steps:"
+echo "1. Navigate to project root: cd ../.."
+echo "2. Compile: ./compile"
+echo "3. Test: ./test"
diff --git a/modules/bot/python/src/dataset.py b/modules/bot/python/src/dataset.py
new file mode 100644
index 0000000..dc89807
--- /dev/null
+++ b/modules/bot/python/src/dataset.py
@@ -0,0 +1,287 @@
+#!/usr/bin/env python3
+"""Dataset versioning and management for NNUE training data."""
+
+import json
+from pathlib import Path
+from datetime import datetime
+from typing import Optional, Dict, List, Tuple
+from rich.console import Console
+from rich.table import Table
+
+
+def get_datasets_dir() -> Path:
+ """Get/create datasets directory."""
+ datasets_dir = Path(__file__).parent.parent / "datasets"
+ datasets_dir.mkdir(exist_ok=True)
+ return datasets_dir
+
+
+def next_dataset_version() -> int:
+ """Find the next available dataset version number."""
+ datasets_dir = get_datasets_dir()
+ versions = []
+
+ for d in datasets_dir.iterdir():
+ if d.is_dir() and d.name.startswith("ds_v"):
+ try:
+ v = int(d.name.split("_v")[1])
+ versions.append(v)
+ except (ValueError, IndexError):
+ pass
+
+ return max(versions) + 1 if versions else 1
+
+
+def list_datasets() -> List[Tuple[int, Dict]]:
+ """List all datasets with their metadata.
+
+ Returns:
+ List of (version, metadata_dict) tuples, sorted by version.
+ """
+ datasets_dir = get_datasets_dir()
+ datasets = []
+
+ for d in datasets_dir.iterdir():
+ if d.is_dir() and d.name.startswith("ds_v"):
+ try:
+ v = int(d.name.split("_v")[1])
+ metadata_file = d / "metadata.json"
+ if metadata_file.exists():
+ with open(metadata_file, 'r') as f:
+ metadata = json.load(f)
+ datasets.append((v, metadata))
+ except (ValueError, IndexError, json.JSONDecodeError):
+ pass
+
+ return sorted(datasets, key=lambda x: x[0])
+
+
+def load_dataset_metadata(version: int) -> Optional[Dict]:
+ """Load metadata for a specific dataset version.
+
+ Returns:
+ Metadata dict or None if not found.
+ """
+ datasets_dir = get_datasets_dir()
+ metadata_file = datasets_dir / f"ds_v{version}" / "metadata.json"
+
+ if not metadata_file.exists():
+ return None
+
+ with open(metadata_file, 'r') as f:
+ return json.load(f)
+
+
+def save_dataset_metadata(version: int, metadata: Dict) -> None:
+ """Save metadata for a dataset version."""
+ datasets_dir = get_datasets_dir()
+ dataset_dir = datasets_dir / f"ds_v{version}"
+ dataset_dir.mkdir(exist_ok=True)
+
+ metadata_file = dataset_dir / "metadata.json"
+ with open(metadata_file, 'w') as f:
+ json.dump(metadata, f, indent=2, default=str)
+
+
+def create_dataset(
+ version: int,
+ labeled_jsonl_path: str,
+ sources: List[Dict],
+ stockfish_depth: int = 12
+) -> Path:
+ """Create a new versioned dataset.
+
+ Args:
+ version: Dataset version number
+ labeled_jsonl_path: Path to labeled.jsonl to copy
+ sources: List of source dicts (see plan for schema)
+ stockfish_depth: Depth used for labeling
+
+ Returns:
+ Path to the created dataset directory.
+ """
+ datasets_dir = get_datasets_dir()
+ dataset_dir = datasets_dir / f"ds_v{version}"
+ dataset_dir.mkdir(exist_ok=True)
+
+ # Copy labeled data with deduplication (in case source has duplicates)
+ source_path = Path(labeled_jsonl_path)
+ if source_path.exists():
+ dest_path = dataset_dir / "labeled.jsonl"
+ seen_fens = set()
+ unique_count = 0
+
+ with open(source_path, 'r') as src, open(dest_path, 'w') as dst:
+ for line in src:
+ try:
+ data = json.loads(line)
+ fen = data.get('fen')
+ if fen and fen not in seen_fens:
+ dst.write(line)
+ seen_fens.add(fen)
+ unique_count += 1
+ except json.JSONDecodeError:
+ # Skip malformed lines
+ pass
+
+ # Count positions
+ total_positions = 0
+ if (dataset_dir / "labeled.jsonl").exists():
+ with open(dataset_dir / "labeled.jsonl", 'r') as f:
+ total_positions = sum(1 for _ in f)
+
+ # Create metadata
+ metadata = {
+ "version": version,
+ "created": datetime.now().isoformat(),
+ "total_positions": total_positions,
+ "stockfish_depth": stockfish_depth,
+ "sources": sources
+ }
+
+ save_dataset_metadata(version, metadata)
+ return dataset_dir
+
+
+def extend_dataset(
+ version: int,
+ new_labeled_path: str,
+ new_source_entry: Dict
+) -> bool:
+ """Extend an existing dataset with new labeled positions (with deduplication).
+
+ Args:
+ version: Dataset version to extend
+ new_labeled_path: Path to new labeled.jsonl to merge
+ new_source_entry: Source entry to add to metadata
+
+ Returns:
+ True if successful, False otherwise.
+ """
+ datasets_dir = get_datasets_dir()
+ dataset_dir = datasets_dir / f"ds_v{version}"
+
+ if not dataset_dir.exists():
+ return False
+
+ labeled_file = dataset_dir / "labeled.jsonl"
+ new_labeled_file = Path(new_labeled_path)
+
+ if not new_labeled_file.exists():
+ return False
+
+ # Load existing FENs (dedup set) — must load entire file to avoid duplicates
+ existing_fens = set()
+ if labeled_file.exists():
+ with open(labeled_file, 'r') as f:
+ for line in f:
+ try:
+ data = json.loads(line)
+ fen = data.get('fen')
+ if fen:
+ existing_fens.add(fen)
+ except json.JSONDecodeError:
+ pass
+
+ # Merge new positions, skipping duplicates
+ new_count = 0
+ new_lines = []
+ with open(new_labeled_file, 'r') as f_new:
+ for line in f_new:
+ try:
+ data = json.loads(line)
+ fen = data.get('fen')
+ if fen and fen not in existing_fens:
+ new_lines.append(line)
+ existing_fens.add(fen)
+ new_count += 1
+ except json.JSONDecodeError:
+ pass
+
+ # Append only the new, unique positions
+ if new_lines:
+ with open(labeled_file, 'a') as f_append:
+ for line in new_lines:
+ f_append.write(line)
+
+ # Update metadata
+ metadata = load_dataset_metadata(version)
+ if metadata:
+ # Count total positions
+ total_positions = 0
+ with open(labeled_file, 'r') as f:
+ total_positions = sum(1 for _ in f)
+
+ metadata['total_positions'] = total_positions
+ # Update the source entry with actual count of new positions added
+ new_source_entry['actual_count'] = new_count
+ metadata['sources'].append(new_source_entry)
+ save_dataset_metadata(version, metadata)
+
+ return True
+
+
+def get_dataset_labeled_path(version: int) -> Optional[Path]:
+ """Get the path to a dataset's labeled.jsonl file.
+
+ Returns:
+ Path to labeled.jsonl or None if dataset doesn't exist.
+ """
+ datasets_dir = get_datasets_dir()
+ labeled_file = datasets_dir / f"ds_v{version}" / "labeled.jsonl"
+
+ if labeled_file.exists():
+ return labeled_file
+ return None
+
+
+def delete_dataset(version: int) -> bool:
+ """Delete a dataset (recursively removes directory).
+
+ Args:
+ version: Dataset version to delete
+
+ Returns:
+ True if successful.
+ """
+ datasets_dir = get_datasets_dir()
+ dataset_dir = datasets_dir / f"ds_v{version}"
+
+ if not dataset_dir.exists():
+ return False
+
+ import shutil
+ shutil.rmtree(dataset_dir)
+ return True
+
+
+def show_datasets_table(console: Console = None) -> None:
+ """Display all datasets in a Rich table."""
+ if console is None:
+ console = Console()
+
+ datasets = list_datasets()
+
+ if not datasets:
+ console.print("[yellow]ℹ No datasets found yet[/yellow]")
+ return
+
+ table = Table(title="Available Datasets", show_header=True, header_style="bold cyan")
+ table.add_column("Version", style="dim")
+ table.add_column("Positions", justify="right")
+ table.add_column("Sources", justify="left")
+ table.add_column("Depth", justify="center")
+ table.add_column("Created", justify="left")
+
+ for v, metadata in datasets:
+ positions = metadata.get('total_positions', 0)
+ sources = metadata.get('sources', [])
+ source_str = ", ".join([s.get('type', '?') for s in sources])
+ depth = metadata.get('stockfish_depth', '?')
+ created = metadata.get('created', '?')
+ if created != '?':
+ created = created.split('T')[0] # Just the date
+
+ table.add_row(f"v{v}", f"{positions:,}", source_str, str(depth), created)
+
+ console.print(table)
diff --git a/modules/bot/python/src/export.py b/modules/bot/python/src/export.py
new file mode 100644
index 0000000..864c8d8
--- /dev/null
+++ b/modules/bot/python/src/export.py
@@ -0,0 +1,137 @@
+#!/usr/bin/env python3
+"""Export NNUE weights to .nbai format for runtime loading."""
+
+import json
+import struct
+import sys
+from datetime import datetime
+from pathlib import Path
+
+import torch
+
+MAGIC = 0x4942_414E # bytes 'N','B','A','I' as little-endian int32
+VERSION = 1
+
+
+def _read_sidecar(weights_file: str) -> dict:
+ sidecar = weights_file.replace(".pt", "_metadata.json")
+ if Path(sidecar).exists():
+ with open(sidecar) as f:
+ return json.load(f)
+ return {}
+
+
+def _infer_layers(state_dict: dict) -> list[dict]:
+ """Derive layer descriptors from state_dict weight shapes.
+
+ Assumes layers named l1, l2, ..., lN.
+ All hidden layers get activation 'relu'; the last gets 'linear'.
+ """
+ names = sorted(
+ {k.split(".")[0] for k in state_dict if k.endswith(".weight")},
+ key=lambda n: int(n[1:]),
+ )
+ layers = []
+ for i, name in enumerate(names):
+ out_size, in_size = state_dict[f"{name}.weight"].shape
+ activation = "linear" if i == len(names) - 1 else "relu"
+ layers.append({"activation": activation, "inputSize": int(in_size), "outputSize": int(out_size)})
+ return layers
+
+
+def _write_floats(f, tensor):
+ data = tensor.float().flatten().cpu().numpy()
+ f.write(struct.pack(" {l['outputSize']} [{l['activation']}]")
+
+ Path(output_file).parent.mkdir(parents=True, exist_ok=True)
+
+ with open(output_file, "wb") as f:
+ # Header
+ f.write(struct.pack(" 1:
+ weights_file = sys.argv[1]
+ if len(sys.argv) > 2:
+ output_file = sys.argv[2]
+ if len(sys.argv) > 3:
+ trained_by = sys.argv[3]
+ if len(sys.argv) > 4:
+ train_loss = float(sys.argv[4])
+
+ export_to_nbai(weights_file, output_file, trained_by, train_loss)
diff --git a/modules/bot/python/src/generate.py b/modules/bot/python/src/generate.py
new file mode 100644
index 0000000..ee3c3c9
--- /dev/null
+++ b/modules/bot/python/src/generate.py
@@ -0,0 +1,171 @@
+#!/usr/bin/env python3
+"""Generate random chess positions for NNUE training with multiprocessing."""
+
+import chess
+import random
+import sys
+from pathlib import Path
+from tqdm import tqdm
+from multiprocessing import Pool, Queue
+from datetime import datetime
+import time
+
+def _worker_generate_games(worker_id, games_per_worker, samples_per_game, min_move, max_move):
+ """Generate games for one worker.
+
+ Returns:
+ list of FENs generated by this worker
+ """
+ positions = []
+
+ for game_num in range(games_per_worker):
+ board = chess.Board()
+ move_history = []
+
+ # Play a complete random game
+ while not board.is_game_over() and len(move_history) < 200:
+ legal_moves = list(board.legal_moves)
+ if not legal_moves:
+ break
+ move = random.choice(legal_moves)
+ board.push(move)
+ move_history.append(board.copy())
+
+ # Determine the range of moves to sample from
+ game_length = len(move_history)
+ valid_start = max(min_move, 0)
+ valid_end = min(max_move, game_length)
+
+ if valid_start >= valid_end:
+ continue
+
+ # Randomly sample positions from this game
+ sample_count = min(samples_per_game, valid_end - valid_start)
+ if sample_count > 0:
+ sample_indices = random.sample(
+ range(valid_start, valid_end),
+ k=sample_count
+ )
+
+ for idx in sample_indices:
+ sampled_board = move_history[idx]
+
+ # Only filter truly invalid or terminal positions
+ if not sampled_board.is_valid() or sampled_board.is_game_over():
+ continue
+
+ # Save position (include check, captures, all positions)
+ fen = sampled_board.fen()
+ positions.append(fen)
+
+ return positions
+
+
+def play_random_game_and_collect_positions(
+ output_file,
+ total_positions=3000000,
+ samples_per_game=1,
+ min_move=1,
+ max_move=50,
+ num_workers=8
+):
+ """Generate positions using multiprocessing with multiple workers.
+
+ Args:
+ output_file: Output file for positions
+ total_positions: Target number of positions to generate
+ samples_per_game: Number of positions to sample per game (1-N)
+ min_move: Minimum move number to start sampling from
+ max_move: Maximum move number for sampling
+ num_workers: Number of parallel worker processes
+
+ Returns:
+ Number of valid positions saved
+ """
+ # Estimate games needed (roughly 1 position per game on average)
+ total_games = max(total_positions // samples_per_game, num_workers)
+ games_per_worker = total_games // num_workers
+
+ print(f"Generating {total_positions:,} positions using {num_workers} workers")
+ print(f"Total games: ~{total_games:,} ({games_per_worker:,} per worker)")
+ print()
+
+ start_time = datetime.now()
+
+ # Generate positions in parallel
+ worker_tasks = [
+ (i, games_per_worker, samples_per_game, min_move, max_move)
+ for i in range(num_workers)
+ ]
+
+ positions_count = 0
+ all_positions = []
+
+ with Pool(num_workers) as pool:
+ with tqdm(total=num_workers, desc="Workers generating games") as pbar:
+ for positions in pool.starmap(_worker_generate_games, worker_tasks):
+ all_positions.extend(positions)
+ positions_count += len(positions)
+ pbar.update(1)
+
+ # Write all positions to file
+ print(f"Writing {positions_count:,} positions to {output_file}...")
+ with open(output_file, 'w') as f:
+ for fen in all_positions:
+ f.write(fen + '\n')
+
+ elapsed_time = datetime.now() - start_time
+ elapsed_seconds = elapsed_time.total_seconds()
+ positions_per_second = positions_count / elapsed_seconds if elapsed_seconds > 0 else 0
+
+ # Print summary
+ print()
+ print("=" * 60)
+ print("POSITION GENERATION SUMMARY")
+ print("=" * 60)
+ print(f"Target positions: {total_positions:,}")
+ print(f"Actual positions saved: {positions_count:,}")
+ print(f"Workers: {num_workers}")
+ print(f"Games per worker: {games_per_worker:,}")
+ print(f"Samples per game: {samples_per_game}")
+ print(f"Move range: {min_move}-{max_move}")
+ print(f"Elapsed time: {elapsed_time}")
+ print(f"Throughput: {positions_per_second:.0f} positions/second")
+ print("=" * 60)
+ print()
+
+ if positions_count == 0:
+ print("WARNING: No valid positions were generated!")
+ return 0
+
+ return positions_count
+
+if __name__ == "__main__":
+ import argparse
+
+ parser = argparse.ArgumentParser(description="Generate random chess positions for NNUE training")
+ parser.add_argument("output_file", nargs="?", default="positions.txt",
+ help="Output file for positions (default: positions.txt)")
+ parser.add_argument("--positions", type=int, default=3000000,
+ help="Target number of positions to generate (default: 3000000)")
+ parser.add_argument("--samples-per-game", type=int, default=1,
+ help="Number of positions to sample per game (default: 1)")
+ parser.add_argument("--min-move", type=int, default=1,
+ help="Minimum move number to sample from (default: 1)")
+ parser.add_argument("--max-move", type=int, default=50,
+ help="Maximum move number to sample from (default: 50)")
+ parser.add_argument("--workers", type=int, default=8,
+ help="Number of parallel worker processes (default: 8)")
+
+ args = parser.parse_args()
+
+ count = play_random_game_and_collect_positions(
+ output_file=args.output_file,
+ total_positions=args.positions,
+ samples_per_game=args.samples_per_game,
+ min_move=args.min_move,
+ max_move=args.max_move,
+ num_workers=args.workers
+ )
+
+ sys.exit(0 if count > 0 else 1)
diff --git a/modules/bot/python/src/label.py b/modules/bot/python/src/label.py
new file mode 100644
index 0000000..5fa3ebb
--- /dev/null
+++ b/modules/bot/python/src/label.py
@@ -0,0 +1,326 @@
+#!/usr/bin/env python3
+"""Label positions with Stockfish evaluations and analyze distribution."""
+
+import json
+import chess.engine
+import sys
+import os
+import numpy as np
+from pathlib import Path
+from tqdm import tqdm
+from multiprocessing import Pool
+from functools import partial
+
+def normalize_evaluation(cp_value, method='tanh', scale=300.0):
+ """Normalize centipawn evaluation to a bounded range.
+
+ Args:
+ cp_value: Centipawn evaluation from Stockfish
+ method: 'tanh' (default) or 'sigmoid'
+ scale: Scale factor (tanh: 300 is typical)
+
+ Returns:
+ Normalized value in approximately [-1, 1] (tanh) or [0, 1] (sigmoid)
+ """
+ if method == 'tanh':
+ return np.tanh(cp_value / scale)
+ elif method == 'sigmoid':
+ return 1.0 / (1.0 + np.exp(-cp_value / scale))
+ else:
+ return cp_value / 100.0
+
+def _evaluate_fen_batch(args):
+ """Worker function to evaluate a batch of FENs with Stockfish threading.
+
+ Args:
+ args: tuple of (fens, stockfish_path, depth, normalize)
+
+ Returns:
+ list of (fen, eval_normalized, eval_raw) tuples
+ """
+ fens, stockfish_path, depth, normalize = args
+
+ results = []
+
+ try:
+ engine = chess.engine.SimpleEngine.popen_uci(stockfish_path)
+ except Exception:
+ return []
+
+ try:
+ for fen in fens:
+ try:
+ board = chess.Board(fen)
+ if not board.is_valid():
+ continue
+
+ info = engine.analyse(board, chess.engine.Limit(depth=depth))
+
+ if info.get('score') is None:
+ continue
+
+ score = info['score'].white()
+
+ if score.is_mate():
+ eval_cp = 2000 if score.mate() > 0 else -2000
+ else:
+ eval_cp = score.cp
+
+ eval_cp = max(-2000, min(2000, eval_cp))
+ eval_normalized = normalize_evaluation(eval_cp) if normalize else eval_cp
+
+ results.append((fen, eval_normalized, eval_cp))
+
+ except Exception:
+ continue
+ finally:
+ engine.quit()
+
+ return results
+
+
+def label_positions_with_stockfish(positions_file, output_file, stockfish_path, batch_size=1000, depth=12, verbose=False, normalize=True, num_workers=1):
+ """Read positions and label them with Stockfish evaluations.
+
+ Args:
+ positions_file: Path to positions.txt
+ output_file: Path to training_data.jsonl
+ stockfish_path: Path to stockfish binary
+ batch_size: Batch size for processing (positions per worker task, default: 1000)
+ depth: Stockfish depth
+ verbose: Print detailed error messages
+ normalize: If True, normalize evals using tanh
+ num_workers: Number of parallel Stockfish processes
+ """
+
+ # Check if stockfish exists
+ if not Path(stockfish_path).exists():
+ print(f"Error: Stockfish not found at {stockfish_path}")
+ print(f"Tried: {stockfish_path}")
+ print(f"Set STOCKFISH_PATH environment variable or pass as argument")
+ sys.exit(1)
+
+ print(f"Using Stockfish: {stockfish_path}")
+ print(f"Number of workers: {num_workers}")
+
+ # Check if positions file exists
+ if not Path(positions_file).exists():
+ print(f"Error: Positions file not found at {positions_file}")
+ sys.exit(1)
+
+ # Load existing evaluations if resuming
+ evaluated_fens = set()
+ position_count = 0
+
+ if Path(output_file).exists():
+ with open(output_file, 'r') as f:
+ for line in f:
+ try:
+ data = json.loads(line)
+ evaluated_fens.add(data['fen'])
+ position_count += 1
+ except json.JSONDecodeError:
+ pass
+ print(f"Resuming from {position_count} already evaluated positions")
+
+ # Load all FENs that need evaluation
+ fens_to_evaluate = []
+ fens_seen_in_batch = set() # Track duplicates within current batch
+ skipped_invalid = 0
+ skipped_duplicate = 0
+
+ with open(positions_file, 'r') as f:
+ for fen in f:
+ fen = fen.strip()
+
+ if not fen:
+ skipped_invalid += 1
+ continue
+
+ if fen in evaluated_fens:
+ skipped_duplicate += 1
+ continue
+
+ if fen in fens_seen_in_batch:
+ skipped_duplicate += 1
+ continue
+
+ fens_to_evaluate.append(fen)
+ fens_seen_in_batch.add(fen)
+
+ total_to_evaluate = len(fens_to_evaluate)
+ total_lines = position_count + skipped_duplicate + skipped_invalid + total_to_evaluate
+
+ if total_to_evaluate == 0:
+ if position_count == 0:
+ print(f"Error: No valid positions to evaluate in {positions_file}")
+ sys.exit(1)
+ else:
+ print(f"All positions already evaluated. No new positions to process.")
+ return True
+
+ print(f"Total positions to process: {total_lines}")
+ print(f"New positions to evaluate: {total_to_evaluate}")
+ print(f"Using depth: {depth}")
+ print()
+
+ # Split FENs into batches for workers
+ batches = []
+ for i in range(0, total_to_evaluate, batch_size):
+ batch = fens_to_evaluate[i:i+batch_size]
+ batches.append((batch, stockfish_path, depth, normalize))
+
+ # Process batches in parallel
+ evaluated = 0
+ errors = 0
+ raw_evals = []
+ normalized_evals = []
+
+ import time
+ start_time = time.time()
+
+ with Pool(num_workers) as pool:
+ with tqdm(total=total_lines, initial=position_count, desc="Labeling positions") as pbar:
+ with open(output_file, 'a') as out:
+ for batch_idx, batch_results in enumerate(pool.imap_unordered(_evaluate_fen_batch, batches)):
+ for fen, eval_normalized, eval_cp in batch_results:
+ # Skip if already evaluated in output file during this run
+ if fen in evaluated_fens:
+ continue
+
+ data = {"fen": fen, "eval": eval_normalized, "eval_raw": eval_cp}
+ out.write(json.dumps(data) + '\n')
+ evaluated_fens.add(fen) # Track as evaluated
+ evaluated += 1
+ raw_evals.append(eval_cp)
+ normalized_evals.append(eval_normalized)
+ pbar.update(1)
+
+ # Update progress for any failed evaluations in the batch
+ batch_size_actual = len(batches[0][0]) if batches else batch_size
+ failed = batch_size_actual - len(batch_results)
+ if failed > 0:
+ errors += failed
+ pbar.update(failed)
+
+ # Calculate and show throughput and ETA
+ elapsed = time.time() - start_time
+ throughput = evaluated / elapsed if elapsed > 0 else 0
+ remaining_positions = total_to_evaluate - evaluated
+ eta_seconds = remaining_positions / throughput if throughput > 0 else 0
+ eta_str = f"{int(eta_seconds // 60)}:{int(eta_seconds % 60):02d}"
+
+ if (batch_idx + 1) % max(1, len(batches) // 10) == 0:
+ pbar.set_postfix({
+ 'rate': f'{throughput:.0f} pos/s',
+ 'eta': eta_str
+ })
+
+ # Print summary and analysis
+ print()
+ print("=" * 60)
+ print("LABELING SUMMARY")
+ print("=" * 60)
+ print(f"Successfully evaluated: {evaluated}")
+ print(f"Skipped (duplicates): {skipped_duplicate}")
+ print(f"Skipped (invalid): {skipped_invalid}")
+ print(f"Errors: {errors}")
+ print(f"Total processed: {evaluated + skipped_duplicate + skipped_invalid + errors}")
+ print("=" * 60)
+ print()
+
+ if evaluated == 0:
+ print("WARNING: No positions were successfully evaluated!")
+ print("Check that:")
+ print(" 1. positions.txt is not empty")
+ print(" 2. positions.txt contains valid FENs")
+ print(" 3. Stockfish is installed and working")
+ print(" 4. Stockfish path is correct")
+ return False
+
+ # Print distribution analysis
+ if raw_evals:
+ raw_evals_arr = np.array(raw_evals)
+ norm_evals_arr = np.array(normalized_evals)
+
+ print("=" * 60)
+ print("EVALUATION DISTRIBUTION ANALYSIS")
+ print("=" * 60)
+ print()
+ print("Raw Evaluations (centipawns):")
+ print(f" Min: {raw_evals_arr.min():.1f}")
+ print(f" Max: {raw_evals_arr.max():.1f}")
+ print(f" Mean: {raw_evals_arr.mean():.1f}")
+ print(f" Median: {np.median(raw_evals_arr):.1f}")
+ print(f" Std: {raw_evals_arr.std():.1f}")
+ print()
+
+ print("Normalized Evaluations (tanh):")
+ print(f" Min: {norm_evals_arr.min():.4f}")
+ print(f" Max: {norm_evals_arr.max():.4f}")
+ print(f" Mean: {norm_evals_arr.mean():.4f}")
+ print(f" Median: {np.median(norm_evals_arr):.4f}")
+ print(f" Std: {norm_evals_arr.std():.4f}")
+ print()
+
+ # Distribution buckets
+ print("Raw Evaluation Buckets (counts):")
+ buckets = [
+ (-float('inf'), -500, "< -5.00"),
+ (-500, -300, "[-5.00, -3.00)"),
+ (-300, -100, "[-3.00, -1.00)"),
+ (-100, 0, "[-1.00, 0.00)"),
+ (0, 100, "[0.00, 1.00)"),
+ (100, 300, "[1.00, 3.00)"),
+ (300, 500, "[3.00, 5.00)"),
+ (500, float('inf'), "> 5.00"),
+ ]
+ for low, high, label in buckets:
+ count = np.sum((raw_evals_arr > low) & (raw_evals_arr <= high))
+ pct = 100.0 * count / len(raw_evals_arr)
+ print(f" {label}: {count:6d} ({pct:5.1f}%)")
+
+ print("=" * 60)
+ print()
+
+ print(f"✓ Labeling complete. Output saved to {output_file}")
+ return True
+
+if __name__ == "__main__":
+ import argparse
+
+ parser = argparse.ArgumentParser(description="Label chess positions with Stockfish evaluations")
+ parser.add_argument("positions_file", nargs="?", default="positions.txt",
+ help="Input positions file (default: positions.txt)")
+ parser.add_argument("output_file", nargs="?", default="training_data.jsonl",
+ help="Output file (default: training_data.jsonl)")
+ parser.add_argument("stockfish_path", nargs="?", default=None,
+ help="Path to Stockfish binary (default: $STOCKFISH_PATH or 'stockfish')")
+ parser.add_argument("--depth", type=int, default=12,
+ help="Stockfish depth (default: 12)")
+ parser.add_argument("--batch-size", type=int, default=1000,
+ help="Batch size for processing (default: 1000)")
+ parser.add_argument("--no-normalize", action="store_true",
+ help="Disable evaluation normalization (keep raw centipawns)")
+ parser.add_argument("--verbose", action="store_true",
+ help="Print detailed error messages")
+ parser.add_argument("--workers", type=int, default=1,
+ help="Number of parallel Stockfish processes (default: 1)")
+
+ args = parser.parse_args()
+
+ # Determine Stockfish path
+ stockfish_path = args.stockfish_path or os.environ.get("STOCKFISH_PATH", "stockfish")
+
+ success = label_positions_with_stockfish(
+ positions_file=args.positions_file,
+ output_file=args.output_file,
+ stockfish_path=stockfish_path,
+ batch_size=args.batch_size,
+ depth=args.depth,
+ normalize=not args.no_normalize,
+ verbose=args.verbose,
+ num_workers=args.workers
+ )
+
+ sys.exit(0 if success else 1)
diff --git a/modules/bot/python/src/lichess_importer.py b/modules/bot/python/src/lichess_importer.py
new file mode 100644
index 0000000..9fb2c56
--- /dev/null
+++ b/modules/bot/python/src/lichess_importer.py
@@ -0,0 +1,208 @@
+#!/usr/bin/env python3
+"""Import pre-labeled positions from the Lichess evaluation database.
+
+Source: https://database.lichess.org/#evals
+Format: lichess_db_eval.jsonl.zst — compressed JSONL, one position per line.
+
+Each line:
+ {
+ "fen": " ",
+ "evals": [
+ {
+ "knodes": ,
+ "depth": ,
+ "pvs": [{"cp": , "line": "..."} | {"mate": , "line": "..."}]
+ }
+ ]
+ }
+
+cp and mate are from White's perspective (positive = White winning), matching
+the sign convention used by label.py (score.white()) and expected by train.py.
+"""
+
+import json
+import sys
+import numpy as np
+from pathlib import Path
+from tqdm import tqdm
+
+MATE_CP = 20000
+SCALE = 300.0
+
+
+def _best_eval(evals: list) -> dict | None:
+ """Return the highest-depth evaluation entry, using knodes as tiebreaker."""
+ if not evals:
+ return None
+ return max(evals, key=lambda e: (e.get("depth", 0), e.get("knodes", 0)))
+
+
+def _cp_from_pv(pv: dict) -> int | None:
+ """Extract centipawn value from a principal variation entry."""
+ if "cp" in pv:
+ return max(-MATE_CP, min(MATE_CP, pv["cp"]))
+ if "mate" in pv:
+ return MATE_CP if pv["mate"] > 0 else -MATE_CP
+ return None
+
+
+def _normalize(cp: int) -> float:
+ return float(np.tanh(cp / SCALE))
+
+
+def import_lichess_evals(
+ input_path: str,
+ output_file: str,
+ max_positions: int | None = None,
+ min_depth: int = 0,
+ verbose: bool = False,
+) -> int:
+ """Stream the Lichess eval database and write a labeled.jsonl file.
+
+ Args:
+ input_path: Path to lichess_db_eval.jsonl.zst (or uncompressed .jsonl).
+ output_file: Destination labeled.jsonl (appended — supports resuming).
+ max_positions: Stop after this many new positions (None = no limit).
+ min_depth: Skip positions whose best eval has depth < min_depth.
+ verbose: Print warnings for skipped lines.
+
+ Returns:
+ Number of new positions written.
+ """
+ import zstandard as zstd
+
+ input_path = Path(input_path)
+ if not input_path.exists():
+ print(f"Error: {input_path} not found")
+ sys.exit(1)
+
+ # Resume: collect already-written FENs so we skip duplicates.
+ seen_fens: set[str] = set()
+ if Path(output_file).exists():
+ with open(output_file, "r") as f:
+ for line in f:
+ try:
+ seen_fens.add(json.loads(line)["fen"])
+ except (json.JSONDecodeError, KeyError):
+ pass
+ if seen_fens:
+ print(f"Resuming — skipping {len(seen_fens):,} already-imported positions")
+
+ written = 0
+ skipped_depth = 0
+ skipped_no_eval = 0
+ skipped_dup = 0
+
+ def iter_lines():
+ """Yield decoded text lines from either a .zst or plain .jsonl file."""
+ import io
+ if input_path.suffix == ".zst":
+ dctx = zstd.ZstdDecompressor()
+ with open(input_path, "rb") as fh:
+ with dctx.stream_reader(fh) as reader:
+ text_stream = io.TextIOWrapper(reader, encoding="utf-8")
+ yield from text_stream
+ else:
+ with open(input_path, "r", encoding="utf-8") as fh:
+ yield from fh
+
+ try:
+ with open(output_file, "a") as out:
+ with tqdm(desc="Importing Lichess evals", unit=" pos") as pbar:
+ for raw_line in iter_lines():
+ line = raw_line.strip()
+ if not line:
+ continue
+
+ try:
+ data = json.loads(line)
+ except json.JSONDecodeError:
+ if verbose:
+ print("Warning: malformed JSON line skipped")
+ continue
+
+ fen = data.get("fen", "")
+ if not fen:
+ skipped_no_eval += 1
+ continue
+
+ if fen in seen_fens:
+ skipped_dup += 1
+ continue
+
+ best = _best_eval(data.get("evals", []))
+ if best is None:
+ skipped_no_eval += 1
+ continue
+
+ if best.get("depth", 0) < min_depth:
+ skipped_depth += 1
+ continue
+
+ pvs = best.get("pvs", [])
+ if not pvs:
+ skipped_no_eval += 1
+ continue
+
+ cp = _cp_from_pv(pvs[0])
+ if cp is None:
+ skipped_no_eval += 1
+ continue
+
+ record = {
+ "fen": fen,
+ "eval": _normalize(cp),
+ "eval_raw": cp,
+ }
+ out.write(json.dumps(record) + "\n")
+ seen_fens.add(fen)
+ written += 1
+ pbar.update(1)
+
+ if max_positions and written >= max_positions:
+ print(f"\nReached max_positions limit ({max_positions:,})")
+ break
+
+ except Exception:
+ raise
+
+ print()
+ print("=" * 60)
+ print("LICHESS IMPORT SUMMARY")
+ print("=" * 60)
+ print(f"Positions written: {written:,}")
+ print(f"Skipped (dup): {skipped_dup:,}")
+ print(f"Skipped (no eval): {skipped_no_eval:,}")
+ print(f"Skipped (depth<{min_depth}): {skipped_depth:,}")
+ print("=" * 60)
+ print(f"\n✓ Output: {output_file}")
+
+ return written
+
+
+if __name__ == "__main__":
+ import argparse
+
+ parser = argparse.ArgumentParser(
+ description="Import Lichess pre-labeled positions into labeled.jsonl"
+ )
+ parser.add_argument("input_path",
+ help="Path to lichess_db_eval.jsonl.zst")
+ parser.add_argument("output_file", nargs="?", default="training_data.jsonl",
+ help="Output labeled.jsonl (default: training_data.jsonl)")
+ parser.add_argument("--max-positions", type=int, default=None,
+ help="Stop after N positions (default: no limit)")
+ parser.add_argument("--min-depth", type=int, default=0,
+ help="Minimum eval depth to accept (default: 0)")
+ parser.add_argument("--verbose", action="store_true",
+ help="Print warnings for skipped lines")
+
+ args = parser.parse_args()
+ count = import_lichess_evals(
+ input_path=args.input_path,
+ output_file=args.output_file,
+ max_positions=args.max_positions,
+ min_depth=args.min_depth,
+ verbose=args.verbose,
+ )
+ sys.exit(0 if count > 0 else 1)
diff --git a/modules/bot/python/src/tactical_positions_extractor.py b/modules/bot/python/src/tactical_positions_extractor.py
new file mode 100644
index 0000000..476e9b1
--- /dev/null
+++ b/modules/bot/python/src/tactical_positions_extractor.py
@@ -0,0 +1,249 @@
+import chess
+import csv
+import json
+import sys
+import urllib.request
+from pathlib import Path
+from typing import Set, Tuple
+
+try:
+ import zstandard as zstd
+except ImportError:
+ print("zstandard library not found. Install with: pip install zstandard")
+ sys.exit(1)
+
+from generate import play_random_game_and_collect_positions
+
+
+def download_and_extract_puzzle_db(
+ url: str = 'https://database.lichess.org/lichess_db_puzzle.csv.zst',
+ output_dir: str = 'tactical_data'
+):
+ """Download and extract the Lichess puzzle database."""
+ output_path = Path(output_dir)
+ output_path.mkdir(parents=True, exist_ok=True)
+
+ csv_file = output_path / 'lichess_db_puzzle.csv'
+ zst_file = output_path / 'lichess_db_puzzle.csv.zst'
+
+ # Download if not already present
+ if not zst_file.exists():
+ print(f"Downloading puzzle database from {url}...")
+ try:
+ urllib.request.urlretrieve(url, zst_file)
+ print(f"Downloaded to {zst_file}")
+ except Exception as e:
+ print(f"Failed to download: {e}")
+ return None
+
+ # Extract if CSV doesn't exist
+ if not csv_file.exists():
+ print(f"Extracting {zst_file}...")
+ try:
+ with open(zst_file, 'rb') as f:
+ dctx = zstd.ZstdDecompressor()
+ with dctx.stream_reader(f) as reader:
+ with open(csv_file, 'wb') as out:
+ out.write(reader.read())
+ print(f"Extracted to {csv_file}")
+ except Exception as e:
+ print(f"Failed to extract: {e}")
+ return None
+
+ return str(csv_file)
+
+
+def extract_puzzle_positions(
+ puzzle_csv: str,
+ max_puzzles: int = 300_000
+) -> Set[str]:
+ """
+ Extract the position BEFORE the blunder from each puzzle.
+ This is exactly the type of position where tactical
+ recognition matters most.
+
+ Returns a set of unique FENs.
+ """
+ positions = set()
+
+ with open(puzzle_csv) as f:
+ reader = csv.DictReader(f)
+ for row in reader:
+ if len(positions) >= max_puzzles:
+ break
+
+ try:
+ board = chess.Board(row['FEN'])
+
+ # The puzzle FEN is AFTER the blunder move
+ # We want the position BEFORE — so it learns
+ # to find the tactic, not just play it
+ moves = row['Moves'].split()
+
+ # Undo one move to get pre-tactic position
+ board.push_uci(moves[0]) # opponent blunder
+ fen = board.fen()
+
+ # Filter for useful tactical themes
+ themes = row.get('Themes', '')
+ useful = any(t in themes for t in [
+ 'fork', 'pin', 'skewer', 'discoveredAttack',
+ 'mate', 'mateIn2', 'mateIn3', 'hangingPiece',
+ 'trappedPiece', 'sacrifice'
+ ])
+
+ if useful:
+ positions.add(fen)
+
+ except Exception:
+ continue
+
+ return positions
+
+
+def load_positions_from_file(file_path: str) -> Set[str]:
+ """Load positions from a text file (one FEN per line)."""
+ positions = set()
+ try:
+ with open(file_path) as f:
+ for line in f:
+ line = line.strip()
+ if line:
+ positions.add(line)
+ print(f"Loaded {len(positions)} positions from {file_path}")
+ return positions
+ except Exception as e:
+ print(f"Failed to load from {file_path}: {e}")
+ return set()
+
+
+def merge_positions(
+ tactical: Set[str],
+ other: Set[str],
+ output_file: str = 'position.txt'
+):
+ """Merge two position sets and write to file."""
+ merged = tactical | other
+
+ with open(output_file, 'w') as f:
+ for fen in merged:
+ f.write(fen + '\n')
+
+ overlap = len(tactical & other)
+ print(f"\n{'='*60}")
+ print(f"MERGE SUMMARY")
+ print(f"{'='*60}")
+ print(f"Tactical positions: {len(tactical):,}")
+ print(f"Other positions: {len(other):,}")
+ print(f"Overlap (deduplicated): {overlap:,}")
+ print(f"Total merged positions: {len(merged):,}")
+ print(f"Written to: {output_file}")
+ print(f"{'='*60}\n")
+
+
+def extract_tactical_only(
+ puzzle_csv: str,
+ output_file: str,
+ max_puzzles: int = 300_000
+) -> int:
+ """Extract tactical positions and save to file (no merge prompts).
+
+ Args:
+ puzzle_csv: Path to Lichess puzzle CSV
+ output_file: Where to save the FEN positions
+ max_puzzles: Maximum puzzles to extract
+
+ Returns:
+ Number of positions extracted
+ """
+ print("Extracting tactical positions from puzzle database...")
+ tactical_positions = extract_puzzle_positions(puzzle_csv, max_puzzles)
+
+ with open(output_file, 'w') as f:
+ for fen in tactical_positions:
+ f.write(fen + '\n')
+
+ return len(tactical_positions)
+
+
+def interactive_merge_positions(
+ puzzle_csv: str,
+ output_file: str = 'position.txt',
+ max_puzzles: int = 300_000
+):
+ """Interactive workflow: extract tactical positions and merge with user selection."""
+ print("\n" + "="*60)
+ print("TACTICAL POSITION EXTRACTOR & MERGER")
+ print("="*60 + "\n")
+
+ # Extract tactical positions
+ print("Extracting tactical positions from puzzle database...")
+ tactical_positions = extract_puzzle_positions(puzzle_csv, max_puzzles)
+ print(f"Extracted {len(tactical_positions):,} unique tactical positions\n")
+
+ # Ask what to merge with
+ print("What would you like to merge with these tactical positions?")
+ print("1. Load from a position file")
+ print("2. Generate random positions")
+ print("3. Skip merging (save tactical only)")
+
+ choice = input("\nEnter choice (1-3): ").strip()
+
+ other_positions = set()
+
+ if choice == '1':
+ file_path = input("Enter path to position file: ").strip()
+ other_positions = load_positions_from_file(file_path)
+
+ elif choice == '2':
+ positions_to_gen = input("How many positions to generate? (default 1000000): ").strip()
+ try:
+ positions_to_gen = int(positions_to_gen) if positions_to_gen else 1000000
+ except ValueError:
+ positions_to_gen = 1000000
+
+ temp_file = 'temp_generated_positions.txt'
+ print(f"\nGenerating {positions_to_gen:,} random positions...")
+ play_random_game_and_collect_positions(
+ output_file=temp_file,
+ total_positions=positions_to_gen,
+ samples_per_game=1,
+ min_move=1,
+ max_move=50,
+ num_workers=8
+ )
+ other_positions = load_positions_from_file(temp_file)
+
+ elif choice == '3':
+ print("Skipping merge, saving tactical positions only...")
+
+ else:
+ print("Invalid choice, saving tactical positions only...")
+
+ merge_positions(tactical_positions, other_positions, output_file)
+
+
+if __name__ == '__main__':
+ import argparse
+
+ parser = argparse.ArgumentParser(description="Extract and merge tactical positions")
+ parser.add_argument("--url", default='https://database.lichess.org/lichess_db_puzzle.csv.zst',
+ help="URL to download puzzle database from")
+ parser.add_argument("--output-dir", default='trainingdata',
+ help="Directory to extract puzzle database to")
+ parser.add_argument("--max-puzzles", type=int, default=300_000,
+ help="Maximum puzzles to extract (default: 300000)")
+ parser.add_argument("--output-file", default='position.txt',
+ help="Output file for merged positions (default: position.txt)")
+
+ args = parser.parse_args()
+
+ # Download and extract
+ csv_path = download_and_extract_puzzle_db(args.url, args.output_dir)
+
+ if csv_path:
+ # Interactive merge
+ interactive_merge_positions(csv_path, args.output_file, args.max_puzzles)
+ else:
+ print("Failed to download/extract puzzle database")
+ sys.exit(1)
\ No newline at end of file
diff --git a/modules/bot/python/src/train.py b/modules/bot/python/src/train.py
new file mode 100644
index 0000000..3b85755
--- /dev/null
+++ b/modules/bot/python/src/train.py
@@ -0,0 +1,676 @@
+#!/usr/bin/env python3
+"""Train NNUE neural network for chess evaluation."""
+
+import json
+import torch
+import torch.nn as nn
+import torch.optim as optim
+from torch.utils.data import DataLoader, Dataset
+import sys
+from pathlib import Path
+from tqdm import tqdm
+import chess
+from datetime import datetime, timedelta
+import re
+import numpy as np
+
+class NNUEDataset(Dataset):
+ """Dataset of chess positions with evaluations."""
+
+ def __init__(self, data_file):
+ self.positions = []
+ self.evals = []
+ self.evals_raw = []
+ self.is_normalized = None
+
+ with open(data_file, 'r') as f:
+ for line in f:
+ try:
+ data = json.loads(line)
+ fen = data['fen']
+ eval_val = data['eval']
+ self.positions.append(fen)
+ self.evals.append(eval_val)
+
+ # Check if normalized or raw
+ if self.is_normalized is None:
+ # If eval is in range [-1, 1], assume normalized
+ self.is_normalized = abs(eval_val) <= 1.0
+
+ # Store raw if available
+ if 'eval_raw' in data:
+ self.evals_raw.append(data['eval_raw'])
+ else:
+ self.evals_raw.append(eval_val)
+ except (json.JSONDecodeError, KeyError):
+ pass
+
+ def __len__(self):
+ return len(self.positions)
+
+ def __getitem__(self, idx):
+ fen = self.positions[idx]
+ eval_val = self.evals[idx]
+ features = fen_to_features(fen)
+
+ # Use evaluation as-is if normalized, otherwise apply sigmoid scaling
+ if self.is_normalized:
+ target = torch.tensor(eval_val, dtype=torch.float32)
+ else:
+ target = torch.sigmoid(torch.tensor(eval_val / 400.0, dtype=torch.float32))
+
+ return features, target
+
+def fen_to_features(fen):
+ """Convert FEN to 768-dimensional binary feature vector."""
+ # Piece type to index: pawn=0, knight=1, bishop=2, rook=3, queen=4, king=5
+ piece_to_idx = {'p': 0, 'n': 1, 'b': 2, 'r': 3, 'q': 4, 'k': 5,
+ 'P': 6, 'N': 7, 'B': 8, 'R': 9, 'Q': 10, 'K': 11}
+
+ features = torch.zeros(768, dtype=torch.float32)
+
+ try:
+ board = chess.Board(fen)
+
+ # 12 piece types × 64 squares = 768
+ for square in chess.SQUARES:
+ piece = board.piece_at(square)
+ if piece is not None:
+ piece_char = piece.symbol()
+ if piece_char in piece_to_idx:
+ piece_idx = piece_to_idx[piece_char]
+ feature_idx = piece_idx * 64 + square
+ features[feature_idx] = 1.0
+ except:
+ pass
+
+ return features
+
+DEFAULT_HIDDEN_SIZES = [1536, 1024, 512, 256]
+
+
+class NNUE(nn.Module):
+ """NNUE neural network with configurable hidden layers.
+
+ Architecture: 768 → hidden_sizes[0] → ... → hidden_sizes[-1] → 1
+ Layer attributes follow the naming l1, l2, ..., lN so export.py can
+ infer the architecture directly from the state_dict.
+ """
+
+ def __init__(self, hidden_sizes=None, dropout_rate=0.2):
+ super().__init__()
+ if hidden_sizes is None:
+ hidden_sizes = DEFAULT_HIDDEN_SIZES
+ self.hidden_sizes = list(hidden_sizes)
+ sizes = [768] + self.hidden_sizes + [1]
+ num_hidden = len(self.hidden_sizes)
+
+ for i in range(num_hidden):
+ setattr(self, f"l{i + 1}", nn.Linear(sizes[i], sizes[i + 1]))
+ setattr(self, f"relu{i + 1}", nn.ReLU())
+ setattr(self, f"drop{i + 1}", nn.Dropout(dropout_rate))
+ setattr(self, f"l{num_hidden + 1}", nn.Linear(sizes[-2], sizes[-1]))
+ self._num_hidden = num_hidden
+
+ def forward(self, x):
+ for i in range(1, self._num_hidden + 1):
+ layer = getattr(self, f"l{i}")
+ relu = getattr(self, f"relu{i}")
+ drop = getattr(self, f"drop{i}")
+ x = drop(relu(layer(x)))
+ return getattr(self, f"l{self._num_hidden + 1}")(x)
+
+def find_next_version(base_name="nnue_weights"):
+ """Find the next version number for model versioning.
+
+ Looks for nnue_weights_v*.pt files and returns the next version number.
+ If no versioned files exist, returns 1.
+ """
+ base_path = Path(base_name)
+ directory = base_path.parent
+ filename = base_path.name
+
+ pattern = re.compile(rf"{re.escape(filename)}_v(\d+)\.pt")
+ versions = []
+
+ for file in directory.glob(f"{filename}_v*.pt"):
+ match = pattern.match(file.name)
+ if match:
+ versions.append(int(match.group(1)))
+
+ if versions:
+ return max(versions) + 1
+ return 1
+
+def save_metadata(weights_file, metadata):
+ """Save training metadata alongside the weights file.
+
+ Args:
+ weights_file: Path to the .pt file (e.g., nnue_weights_v1.pt)
+ metadata: Dictionary with training info
+ """
+ metadata_file = weights_file.replace(".pt", "_metadata.json")
+
+ with open(metadata_file, "w") as f:
+ json.dump(metadata, f, indent=2, default=str)
+
+ return metadata_file
+
+def _setup_training(data_file, batch_size, subsample_ratio):
+ """Set up device, dataset, and data loaders.
+
+ Returns:
+ (device, dataset, train_dataset, val_dataset, train_loader, val_loader, num_positions)
+ """
+ print("Checking GPU availability...")
+ device = torch.device("cuda" if torch.cuda.is_available() else "cpu")
+ if torch.cuda.is_available():
+ print(f"✓ GPU available: {torch.cuda.get_device_name(0)}")
+ print(f" GPU memory: {torch.cuda.get_device_properties(0).total_memory / 1e9:.2f} GB")
+ else:
+ print("⚠ GPU not available, using CPU")
+ print(f"Using device: {device}")
+ print()
+
+ print("Loading dataset...")
+ dataset = NNUEDataset(data_file)
+ num_positions = len(dataset)
+ print(f"Dataset size: {num_positions}")
+ print(f"Data normalization: {'Yes (tanh)' if dataset.is_normalized else 'No (raw centipawns)'})")
+
+ evals_array = np.array(dataset.evals)
+ print()
+ print("=" * 60)
+ print("TRAINING DATASET DIAGNOSTICS")
+ print("=" * 60)
+ print(f"Min evaluation: {evals_array.min():.4f}")
+ print(f"Max evaluation: {evals_array.max():.4f}")
+ print(f"Mean evaluation: {evals_array.mean():.4f}")
+ print(f"Median evaluation: {np.median(evals_array):.4f}")
+ print(f"Std deviation: {evals_array.std():.4f}")
+ print("=" * 60)
+ print()
+
+ train_size = int(0.9 * len(dataset))
+ val_size = len(dataset) - train_size
+
+ from torch.utils.data import random_split, RandomSampler
+ generator = torch.Generator().manual_seed(42)
+ train_dataset, val_dataset = random_split(dataset, [train_size, val_size], generator=generator)
+
+ subsample_size = max(1, int(subsample_ratio * len(train_dataset)))
+ train_sampler = RandomSampler(train_dataset, replacement=False, num_samples=subsample_size)
+ train_loader = DataLoader(
+ train_dataset,
+ batch_size=batch_size,
+ sampler=train_sampler,
+ num_workers=8,
+ pin_memory=True,
+ persistent_workers=True
+ )
+ val_loader = DataLoader(
+ val_dataset,
+ batch_size=batch_size,
+ shuffle=False,
+ num_workers=8,
+ pin_memory=True,
+ persistent_workers=True
+ )
+
+ return device, dataset, train_dataset, val_dataset, train_loader, val_loader, num_positions
+
+def _run_training_season(
+ model, optimizer, scheduler, scaler,
+ train_loader, val_loader, train_dataset, val_dataset,
+ device, criterion, output_file,
+ start_epoch, epochs, early_stopping_patience,
+ season_start_time, deadline=None, initial_best_val_loss=float('inf')
+):
+ """Run one training season until epoch limit, early stopping, or deadline.
+
+ Args:
+ initial_best_val_loss: Baseline to beat — epochs that don't improve on this count
+ toward early stopping and do not save snapshots.
+ Returns:
+ (best_val_loss, best_model_state, last_epoch)
+ best_model_state is None if no epoch beat initial_best_val_loss.
+ """
+ best_val_loss = initial_best_val_loss
+ best_model_state = None
+ epochs_without_improvement = 0
+ total_epochs = start_epoch + epochs
+ last_epoch = start_epoch - 1
+
+ for epoch in range(start_epoch, start_epoch + epochs):
+ if deadline and datetime.now() >= deadline:
+ print("Time limit reached, stopping season.")
+ break
+
+ epoch_display = epoch + 1
+
+ # Train
+ model.train()
+ train_loss = 0.0
+ with tqdm(total=len(train_loader), desc=f"Epoch {epoch_display}/{total_epochs} - Train") as pbar:
+ for batch_features, batch_targets in train_loader:
+ batch_features = batch_features.to(device)
+ batch_targets = batch_targets.to(device).unsqueeze(1)
+
+ optimizer.zero_grad()
+
+ with torch.amp.autocast('cuda' if torch.cuda.is_available() else 'cpu'):
+ outputs = model(batch_features)
+ loss = criterion(outputs, batch_targets)
+
+ scaler.scale(loss).backward()
+ scaler.step(optimizer)
+ scaler.update()
+
+ train_loss += loss.item() * batch_features.size(0)
+ pbar.update(1)
+
+ train_loss /= len(train_dataset)
+
+ # Validation
+ model.eval()
+ val_loss = 0.0
+ with torch.no_grad():
+ with tqdm(total=len(val_loader), desc=f"Epoch {epoch_display}/{total_epochs} - Val") as pbar:
+ for batch_features, batch_targets in val_loader:
+ batch_features = batch_features.to(device)
+ batch_targets = batch_targets.to(device).unsqueeze(1)
+
+ with torch.amp.autocast('cuda' if torch.cuda.is_available() else 'cpu'):
+ outputs = model(batch_features)
+ loss = criterion(outputs, batch_targets)
+ val_loss += loss.item() * batch_features.size(0)
+ pbar.update(1)
+
+ val_loss /= len(val_dataset)
+
+ scheduler.step()
+
+ if torch.cuda.is_available():
+ gpu_mem_used = torch.cuda.memory_allocated(device) / 1e9
+ gpu_mem_reserved = torch.cuda.memory_reserved(device) / 1e9
+ print(f"GPU Memory: {gpu_mem_used:.2f}GB used, {gpu_mem_reserved:.2f}GB reserved")
+
+ elapsed_time = datetime.now() - season_start_time
+ time_per_epoch = elapsed_time.total_seconds() / (epoch + 1)
+ remaining_epochs = total_epochs - epoch_display
+ eta_seconds = time_per_epoch * remaining_epochs
+ eta_str = str(datetime.fromtimestamp(eta_seconds) - datetime.fromtimestamp(0)).split('.')[0]
+ print(f"Epoch {epoch_display}: Train Loss = {train_loss:.6f}, Val Loss = {val_loss:.6f} | ETA: {eta_str}")
+
+ checkpoint_file = output_file.replace(".pt", "_checkpoint.pt")
+ torch.save({
+ "epoch": epoch,
+ "model_state_dict": model.state_dict(),
+ "optimizer_state_dict": optimizer.state_dict(),
+ "scheduler_state_dict": scheduler.state_dict(),
+ "scaler_state_dict": scaler.state_dict(),
+ "best_val_loss": best_val_loss,
+ "hidden_sizes": model.hidden_sizes,
+ }, checkpoint_file)
+
+ if val_loss < best_val_loss:
+ best_val_loss = val_loss
+ best_model_state = model.state_dict().copy()
+ epochs_without_improvement = 0
+ snapshot_file = output_file.replace(".pt", "_best_snapshot.pt")
+ torch.save(best_model_state, snapshot_file)
+ print(f" Best model snapshot saved: {snapshot_file} (val_loss: {val_loss:.6f})")
+ else:
+ epochs_without_improvement += 1
+
+ last_epoch = epoch
+
+ if early_stopping_patience and epochs_without_improvement >= early_stopping_patience:
+ print(f"Early stopping: no improvement for {early_stopping_patience} epochs")
+ break
+
+ return best_val_loss, best_model_state, last_epoch
+
+def _save_versioned_model(best_model_state, optimizer, scheduler, scaler, last_epoch,
+ best_val_loss, output_file, use_versioning, num_positions,
+ stockfish_depth, training_start_time, hidden_sizes=None,
+ extra_metadata=None):
+ """Save the best model with optional versioning and metadata."""
+ final_output_file = output_file
+ metadata = {}
+ architecture = [768] + list(hidden_sizes or DEFAULT_HIDDEN_SIZES) + [1]
+
+ if use_versioning:
+ base_name = output_file.replace(".pt", "")
+ version = find_next_version(base_name)
+ final_output_file = f"{base_name}_v{version}.pt"
+
+ metadata = {
+ "version": version,
+ "date": training_start_time.isoformat(),
+ "num_positions": num_positions,
+ "stockfish_depth": stockfish_depth,
+ "final_val_loss": float(best_val_loss),
+ "architecture": architecture,
+ "device": str(torch.device("cuda" if torch.cuda.is_available() else "cpu")),
+ "notes": "Win rate vs classical eval: TBD (requires benchmark games)"
+ }
+ if extra_metadata:
+ metadata.update(extra_metadata)
+
+ torch.save({
+ "model_state_dict": best_model_state,
+ "optimizer_state_dict": optimizer.state_dict(),
+ "scheduler_state_dict": scheduler.state_dict(),
+ "scaler_state_dict": scaler.state_dict(),
+ "epoch": last_epoch,
+ "best_val_loss": best_val_loss,
+ "hidden_sizes": list(hidden_sizes or DEFAULT_HIDDEN_SIZES),
+ }, final_output_file)
+ print(f"Best model saved to {final_output_file}")
+
+ if use_versioning and metadata:
+ metadata_file = save_metadata(final_output_file, metadata)
+ print(f"Metadata saved to {metadata_file}")
+ print(f"\nTraining Summary:")
+ for key, val in metadata.items():
+ print(f" {key}: {val}")
+
+def train_nnue(data_file, output_file="nnue_weights.pt", epochs=100, batch_size=16384, lr=0.001, checkpoint=None, stockfish_depth=12, use_versioning=True, early_stopping_patience=None, weight_decay=1e-4, subsample_ratio=1.0, hidden_sizes=None):
+ """Train the NNUE model with GPU optimizations and automatic mixed precision.
+
+ Args:
+ data_file: Path to training_data.jsonl
+ output_file: Where to save best weights (or base name if use_versioning=True)
+ epochs: Number of training epochs (default: 100)
+ batch_size: Training batch size (default: 16384)
+ lr: Learning rate (default: 0.001)
+ checkpoint: Optional path to checkpoint file to resume from
+ stockfish_depth: Depth used in Stockfish evaluation (for metadata)
+ use_versioning: If True, save as nnue_weights_v{N}.pt with metadata
+ early_stopping_patience: Stop if val loss doesn't improve for N epochs (None to disable)
+ weight_decay: L2 regularization strength (default: 1e-4, helps prevent overfitting)
+ subsample_ratio: Fraction of training data to sample per epoch (default: 1.0 = all data)
+ hidden_sizes: Hidden layer sizes (default: [1536, 1024, 512, 256])
+ """
+ device, dataset, train_dataset, val_dataset, train_loader, val_loader, num_positions = \
+ _setup_training(data_file, batch_size, subsample_ratio)
+
+ start_epoch = 0
+ best_val_loss = float('inf')
+ resolved_hidden_sizes = list(hidden_sizes or DEFAULT_HIDDEN_SIZES)
+
+ if checkpoint:
+ print(f"Loading checkpoint: {checkpoint}")
+ ckpt = torch.load(checkpoint, map_location=device)
+ if isinstance(ckpt, dict) and "model_state_dict" in ckpt:
+ ckpt_hidden = ckpt.get("hidden_sizes")
+ if ckpt_hidden and ckpt_hidden != resolved_hidden_sizes:
+ print(f" Using architecture from checkpoint: {ckpt_hidden}")
+ resolved_hidden_sizes = ckpt_hidden
+
+ model = NNUE(hidden_sizes=resolved_hidden_sizes).to(device)
+ criterion = nn.MSELoss()
+ optimizer = optim.Adam(model.parameters(), lr=lr, weight_decay=weight_decay)
+ scheduler = torch.optim.lr_scheduler.CosineAnnealingLR(optimizer, T_max=epochs)
+ scaler = torch.amp.GradScaler('cuda') if torch.cuda.is_available() else torch.amp.GradScaler('cpu')
+
+ if checkpoint:
+ ckpt = torch.load(checkpoint, map_location=device)
+ if isinstance(ckpt, dict) and "model_state_dict" in ckpt:
+ model.load_state_dict(ckpt["model_state_dict"])
+ optimizer.load_state_dict(ckpt["optimizer_state_dict"])
+ scheduler.load_state_dict(ckpt["scheduler_state_dict"])
+ scaler.load_state_dict(ckpt["scaler_state_dict"])
+ start_epoch = ckpt["epoch"] + 1
+ best_val_loss = ckpt.get("best_val_loss", float('inf'))
+ print(f"Resumed from epoch {start_epoch} (best val loss so far: {best_val_loss:.6f})")
+ else:
+ model.load_state_dict(ckpt)
+ print("Loaded weights-only checkpoint (no optimizer state)")
+
+ checkpoint_val_loss = best_val_loss if checkpoint else float('inf')
+
+ subsample_size = max(1, int(subsample_ratio * len(train_dataset)))
+ arch_str = " → ".join(str(s) for s in [768] + resolved_hidden_sizes + [1])
+ print(f"Architecture: {arch_str}")
+ print(f"Training for {epochs} epochs with batch_size={batch_size}, lr={lr}...")
+ print(f"Learning rate scheduler: Cosine annealing (T_max={epochs})")
+ print(f"Mixed precision training: enabled")
+ print(f"Regularization: Dropout (20%) + L2 weight decay ({weight_decay})")
+ if subsample_ratio < 1.0:
+ print(f"Stochastic sampling: {subsample_ratio:.0%} of train set per epoch ({subsample_size:,} positions)")
+ if early_stopping_patience:
+ print(f"Early stopping enabled (patience: {early_stopping_patience} epochs)")
+ print()
+
+ training_start_time = datetime.now()
+
+ best_val_loss, best_model_state, last_epoch = _run_training_season(
+ model, optimizer, scheduler, scaler,
+ train_loader, val_loader, train_dataset, val_dataset,
+ device, criterion, output_file,
+ start_epoch, epochs, early_stopping_patience,
+ training_start_time
+ )
+
+ if best_model_state is None or best_val_loss >= checkpoint_val_loss:
+ print(f"\nNo improvement over checkpoint (best: {best_val_loss:.6f} vs checkpoint: {checkpoint_val_loss:.6f})")
+ print("No new model created.")
+ return
+
+ _save_versioned_model(
+ best_model_state, optimizer, scheduler, scaler, last_epoch,
+ best_val_loss, output_file, use_versioning, num_positions,
+ stockfish_depth, training_start_time,
+ hidden_sizes=resolved_hidden_sizes,
+ extra_metadata={"epochs": epochs, "batch_size": batch_size, "learning_rate": lr,
+ "checkpoint": str(checkpoint) if checkpoint else None}
+ )
+
+def burst_train(data_file, output_file="nnue_weights.pt", duration_minutes=60,
+ epochs_per_season=50, early_stopping_patience=10,
+ batch_size=16384, lr=0.001, initial_checkpoint=None,
+ stockfish_depth=12, use_versioning=True,
+ weight_decay=1e-4, subsample_ratio=1.0, hidden_sizes=None):
+ """Train in burst mode: repeatedly restart from the best checkpoint until the time budget expires.
+
+ Each season trains with early stopping. When early stopping fires, the model reloads the
+ global best weights and begins a fresh season with a reset optimizer and scheduler.
+ This prevents the model from drifting away from its best known state.
+
+ Args:
+ data_file: Path to training_data.jsonl
+ output_file: Output file base name
+ duration_minutes: Total training budget in minutes
+ epochs_per_season: Max epochs per restart season (default: 50)
+ early_stopping_patience: Patience for early stopping within each season (default: 10)
+ batch_size: Training batch size (default: 16384)
+ lr: Learning rate reset to this value at the start of each season (default: 0.001)
+ initial_checkpoint: Optional weights-only .pt file to start from
+ stockfish_depth: Depth used in Stockfish evaluation (for metadata)
+ use_versioning: If True, save as nnue_weights_v{N}.pt with metadata
+ weight_decay: L2 regularization strength (default: 1e-4)
+ subsample_ratio: Fraction of training data to sample per epoch (default: 1.0)
+ hidden_sizes: Hidden layer sizes (default: [1536, 1024, 512, 256])
+ """
+ deadline = datetime.now() + timedelta(minutes=duration_minutes)
+
+ device, dataset, train_dataset, val_dataset, train_loader, val_loader, num_positions = \
+ _setup_training(data_file, batch_size, subsample_ratio)
+
+ resolved_hidden_sizes = list(hidden_sizes or DEFAULT_HIDDEN_SIZES)
+
+ if initial_checkpoint:
+ print(f"Loading initial weights: {initial_checkpoint}")
+ ckpt = torch.load(initial_checkpoint, map_location=device)
+ if isinstance(ckpt, dict) and "model_state_dict" in ckpt:
+ ckpt_hidden = ckpt.get("hidden_sizes")
+ if ckpt_hidden and ckpt_hidden != resolved_hidden_sizes:
+ print(f" Using architecture from checkpoint: {ckpt_hidden}")
+ resolved_hidden_sizes = ckpt_hidden
+
+ model = NNUE(hidden_sizes=resolved_hidden_sizes).to(device)
+ criterion = nn.MSELoss()
+ best_global_val_loss = float('inf')
+
+ if initial_checkpoint:
+ ckpt = torch.load(initial_checkpoint, map_location=device)
+ if isinstance(ckpt, dict) and "model_state_dict" in ckpt:
+ model.load_state_dict(ckpt["model_state_dict"])
+ best_global_val_loss = ckpt.get("best_val_loss", float('inf'))
+ if best_global_val_loss < float('inf'):
+ print(f"Resumed from checkpoint (best val loss: {best_global_val_loss:.6f})")
+ else:
+ print("Initial weights loaded (no val loss in checkpoint).")
+ else:
+ model.load_state_dict(ckpt)
+ print("Loaded weights-only checkpoint (no val loss info).")
+
+ arch_str = " → ".join(str(s) for s in [768] + resolved_hidden_sizes + [1])
+ print(f"Architecture: {arch_str}")
+ print(f"Burst training: {duration_minutes}m budget, {epochs_per_season} epochs/season, patience={early_stopping_patience}")
+ print(f"Deadline: {deadline.strftime('%H:%M:%S')}")
+ print()
+
+ burst_start_time = datetime.now()
+ season = 0
+ best_global_state = None
+ last_optimizer = None
+ last_scheduler = None
+ last_scaler = None
+ last_epoch = 0
+
+ while datetime.now() < deadline:
+ season += 1
+ remaining_minutes = (deadline - datetime.now()).total_seconds() / 60
+ print(f"\n{'=' * 60}")
+ print(f"BURST SEASON {season} | {remaining_minutes:.1f} minutes remaining")
+ if best_global_val_loss < float('inf'):
+ print(f"Global best val loss so far: {best_global_val_loss:.6f}")
+ print(f"{'=' * 60}\n")
+
+ optimizer = optim.Adam(model.parameters(), lr=lr, weight_decay=weight_decay)
+ scheduler = torch.optim.lr_scheduler.CosineAnnealingLR(optimizer, T_max=epochs_per_season)
+ scaler = torch.amp.GradScaler('cuda') if torch.cuda.is_available() else torch.amp.GradScaler('cpu')
+
+ season_start_time = datetime.now()
+ val_loss, model_state, last_epoch = _run_training_season(
+ model, optimizer, scheduler, scaler,
+ train_loader, val_loader, train_dataset, val_dataset,
+ device, criterion, output_file,
+ 0, epochs_per_season, early_stopping_patience,
+ season_start_time, deadline=deadline,
+ initial_best_val_loss=best_global_val_loss
+ )
+
+ last_optimizer = optimizer
+ last_scheduler = scheduler
+ last_scaler = scaler
+
+ if model_state is not None and val_loss < best_global_val_loss:
+ best_global_val_loss = val_loss
+ best_global_state = model_state
+ print(f" New global best: {best_global_val_loss:.6f} (season {season})")
+
+ # Reload global best for the next season so we never drift backwards
+ if best_global_state is not None:
+ model.load_state_dict(best_global_state)
+
+ total_minutes = (datetime.now() - burst_start_time).total_seconds() / 60
+ print(f"\n{'=' * 60}")
+ print(f"Burst training complete: {season} season(s) in {total_minutes:.1f}m")
+ print(f"Best val loss: {best_global_val_loss:.6f}")
+ print(f"{'=' * 60}\n")
+
+ if best_global_state is None:
+ print("No model improvement found. No file saved.")
+ return
+
+ _save_versioned_model(
+ best_global_state, last_optimizer, last_scheduler, last_scaler, last_epoch,
+ best_global_val_loss, output_file, use_versioning, num_positions,
+ stockfish_depth, burst_start_time,
+ hidden_sizes=resolved_hidden_sizes,
+ extra_metadata={
+ "mode": "burst",
+ "duration_minutes": duration_minutes,
+ "epochs_per_season": epochs_per_season,
+ "early_stopping_patience": early_stopping_patience,
+ "seasons_completed": season,
+ "batch_size": batch_size,
+ "learning_rate": lr,
+ "initial_checkpoint": str(initial_checkpoint) if initial_checkpoint else None,
+ }
+ )
+
+if __name__ == "__main__":
+ import argparse
+
+ parser = argparse.ArgumentParser(description="Train NNUE neural network for chess evaluation")
+ parser.add_argument("data_file", nargs="?", default="training_data.jsonl",
+ help="Path to training_data.jsonl (default: training_data.jsonl)")
+ parser.add_argument("output_file", nargs="?", default="nnue_weights.pt",
+ help="Output file base name (default: nnue_weights.pt)")
+ parser.add_argument("--checkpoint", type=str, default=None,
+ help="Path to checkpoint file to resume training from (optional)")
+ parser.add_argument("--epochs", type=int, default=100,
+ help="Number of epochs to train (default: 100)")
+ parser.add_argument("--batch-size", type=int, default=16384,
+ help="Batch size (default: 16384)")
+ parser.add_argument("--lr", type=float, default=0.001,
+ help="Learning rate (default: 0.001)")
+ parser.add_argument("--early-stopping", type=int, default=None,
+ help="Stop if val loss doesn't improve for N epochs (optional)")
+ parser.add_argument("--stockfish-depth", type=int, default=12,
+ help="Stockfish depth used for evaluations (for metadata, default: 12)")
+ parser.add_argument("--no-versioning", action="store_true",
+ help="Disable automatic versioning (save directly to output file)")
+ parser.add_argument("--weight-decay", type=float, default=5e-5,
+ help="L2 regularization strength (default: 1e-4, helps prevent overfitting)")
+ parser.add_argument("--subsample-ratio", type=float, default=1.0,
+ help="Fraction of training data to sample per epoch (default: 1.0 = all data)")
+ parser.add_argument("--hidden-layers", type=str, default=None,
+ help="Comma-separated hidden layer sizes (default: 1536,1024,512,256)")
+
+ # Burst mode
+ parser.add_argument("--burst-duration", type=float, default=None,
+ help="Enable burst mode: total training budget in minutes")
+ parser.add_argument("--epochs-per-season", type=int, default=50,
+ help="Max epochs per burst season before restarting (default: 50, burst mode only)")
+
+ args = parser.parse_args()
+
+ hidden_sizes = [int(x) for x in args.hidden_layers.split(",")] if args.hidden_layers else None
+
+ if args.burst_duration is not None:
+ burst_train(
+ data_file=args.data_file,
+ output_file=args.output_file,
+ duration_minutes=args.burst_duration,
+ epochs_per_season=args.epochs_per_season,
+ early_stopping_patience=args.early_stopping or 10,
+ batch_size=args.batch_size,
+ lr=args.lr,
+ initial_checkpoint=args.checkpoint,
+ stockfish_depth=args.stockfish_depth,
+ use_versioning=not args.no_versioning,
+ weight_decay=args.weight_decay,
+ subsample_ratio=args.subsample_ratio,
+ hidden_sizes=hidden_sizes,
+ )
+ else:
+ train_nnue(
+ data_file=args.data_file,
+ output_file=args.output_file,
+ epochs=args.epochs,
+ batch_size=args.batch_size,
+ lr=args.lr,
+ checkpoint=args.checkpoint,
+ stockfish_depth=args.stockfish_depth,
+ use_versioning=not args.no_versioning,
+ early_stopping_patience=args.early_stopping,
+ weight_decay=args.weight_decay,
+ subsample_ratio=args.subsample_ratio,
+ hidden_sizes=hidden_sizes,
+ )
diff --git a/modules/bot/python/start.ps1 b/modules/bot/python/start.ps1
new file mode 100644
index 0000000..95122e9
--- /dev/null
+++ b/modules/bot/python/start.ps1
@@ -0,0 +1,30 @@
+# Setup and run NNUE training pipeline
+
+$ScriptDir = Split-Path -Parent $MyInvocation.MyCommand.Path
+$VenvDir = Join-Path $ScriptDir ".venv"
+
+# Check if virtual environment exists
+if (-not (Test-Path $VenvDir)) {
+ Write-Host "Creating virtual environment..."
+ python -m venv $VenvDir
+ if ($LASTEXITCODE -ne 0) {
+ Write-Host "Error: Failed to create virtual environment. Make sure python is installed."
+ exit 1
+ }
+}
+
+# Activate virtual environment
+Write-Host "Activating virtual environment..."
+$ActivateScript = Join-Path $VenvDir "Scripts\Activate.ps1"
+& $ActivateScript
+
+# Install/update dependencies if requirements.txt exists
+$RequirementsFile = Join-Path $ScriptDir "requirements.txt"
+if (Test-Path $RequirementsFile) {
+ Write-Host "Installing dependencies..."
+ pip install -q -r $RequirementsFile
+}
+
+# Run nnue.py
+Write-Host "Starting NNUE Training Pipeline..."
+python (Join-Path $ScriptDir "nnue.py")
diff --git a/modules/bot/python/start.sh b/modules/bot/python/start.sh
new file mode 100644
index 0000000..011a905
--- /dev/null
+++ b/modules/bot/python/start.sh
@@ -0,0 +1,29 @@
+#!/bin/bash
+# Setup and run NNUE training pipeline
+
+SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
+VENV_DIR="$SCRIPT_DIR/.venv"
+
+# Check if virtual environment exists
+if [ ! -d "$VENV_DIR" ]; then
+ echo "Creating virtual environment..."
+ python3 -m venv "$VENV_DIR"
+ if [ $? -ne 0 ]; then
+ echo "Error: Failed to create virtual environment. Make sure python3 is installed."
+ exit 1
+ fi
+fi
+
+# Activate virtual environment
+echo "Activating virtual environment..."
+source "$VENV_DIR/bin/activate"
+
+# Install/update dependencies if requirements.txt exists
+if [ -f "$SCRIPT_DIR/requirements.txt" ]; then
+ echo "Installing dependencies..."
+ pip install -q -r "$SCRIPT_DIR/requirements.txt"
+fi
+
+# Run nnue.py
+echo "Starting NNUE Training Pipeline..."
+python "$SCRIPT_DIR/nnue.py"
diff --git a/modules/bot/python/weights/nnue_weights_best_snapshot.pt b/modules/bot/python/weights/nnue_weights_best_snapshot.pt
new file mode 100644
index 0000000..0f96b90
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diff --git a/modules/bot/python/weights/nnue_weights_checkpoint.pt b/modules/bot/python/weights/nnue_weights_checkpoint.pt
new file mode 100644
index 0000000..e714522
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diff --git a/modules/bot/python/weights/nnue_weights_v1.pt b/modules/bot/python/weights/nnue_weights_v1.pt
new file mode 100644
index 0000000..bc69a7a
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diff --git a/modules/bot/python/weights/nnue_weights_v10.pt b/modules/bot/python/weights/nnue_weights_v10.pt
new file mode 100644
index 0000000..03f2e64
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diff --git a/modules/bot/python/weights/nnue_weights_v10_metadata.json b/modules/bot/python/weights/nnue_weights_v10_metadata.json
new file mode 100644
index 0000000..7310257
--- /dev/null
+++ b/modules/bot/python/weights/nnue_weights_v10_metadata.json
@@ -0,0 +1,21 @@
+{
+ "version": 10,
+ "date": "2026-04-14T22:18:38.824577",
+ "num_positions": 3022562,
+ "stockfish_depth": 12,
+ "final_val_loss": 6.248612448225196e-05,
+ "architecture": [
+ 768,
+ 1536,
+ 1024,
+ 512,
+ 256,
+ 1
+ ],
+ "device": "cuda",
+ "notes": "Win rate vs classical eval: TBD (requires benchmark games)",
+ "epochs": 100,
+ "batch_size": 16384,
+ "learning_rate": 0.001,
+ "checkpoint": null
+}
\ No newline at end of file
diff --git a/modules/bot/python/weights/nnue_weights_v1_metadata.json b/modules/bot/python/weights/nnue_weights_v1_metadata.json
new file mode 100644
index 0000000..ec0db62
--- /dev/null
+++ b/modules/bot/python/weights/nnue_weights_v1_metadata.json
@@ -0,0 +1,13 @@
+{
+ "version": 1,
+ "date": "2026-04-07T22:56:23.259658",
+ "num_positions": 2086,
+ "stockfish_depth": 12,
+ "epochs": 20,
+ "batch_size": 4096,
+ "learning_rate": 0.001,
+ "final_val_loss": 0.016311248764395714,
+ "device": "cuda",
+ "checkpoint": null,
+ "notes": "Win rate vs classical eval: TBD (requires benchmark games)"
+}
\ No newline at end of file
diff --git a/modules/bot/python/weights/nnue_weights_v2.pt b/modules/bot/python/weights/nnue_weights_v2.pt
new file mode 100644
index 0000000..b40b218
Binary files /dev/null and b/modules/bot/python/weights/nnue_weights_v2.pt differ
diff --git a/modules/bot/python/weights/nnue_weights_v2_metadata.json b/modules/bot/python/weights/nnue_weights_v2_metadata.json
new file mode 100644
index 0000000..40d14b8
--- /dev/null
+++ b/modules/bot/python/weights/nnue_weights_v2_metadata.json
@@ -0,0 +1,13 @@
+{
+ "version": 2,
+ "date": "2026-04-07T23:50:05.390402",
+ "num_positions": 6886,
+ "stockfish_depth": 12,
+ "epochs": 100,
+ "batch_size": 4096,
+ "learning_rate": 0.001,
+ "final_val_loss": 0.007848377339541912,
+ "device": "cuda",
+ "checkpoint": "/mnt/d/Workspaces/NowChessSystems/modules/bot/python/weights/nnue_weights_v1.pt",
+ "notes": "Win rate vs classical eval: TBD (requires benchmark games)"
+}
\ No newline at end of file
diff --git a/modules/bot/python/weights/nnue_weights_v3.pt b/modules/bot/python/weights/nnue_weights_v3.pt
new file mode 100644
index 0000000..91dee7c
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diff --git a/modules/bot/python/weights/nnue_weights_v3_metadata.json b/modules/bot/python/weights/nnue_weights_v3_metadata.json
new file mode 100644
index 0000000..70ce1e3
--- /dev/null
+++ b/modules/bot/python/weights/nnue_weights_v3_metadata.json
@@ -0,0 +1,13 @@
+{
+ "version": 3,
+ "date": "2026-04-08T09:43:28.000579",
+ "num_positions": 71610,
+ "stockfish_depth": 12,
+ "epochs": 20,
+ "batch_size": 4096,
+ "learning_rate": 0.001,
+ "final_val_loss": 0.006398905136849695,
+ "device": "cpu",
+ "checkpoint": "/home/janis/Workspaces/IntelliJ/NowChess/NowChessSystems/modules/bot/python/weights/nnue_weights_v2.pt",
+ "notes": "Win rate vs classical eval: TBD (requires benchmark games)"
+}
\ No newline at end of file
diff --git a/modules/bot/python/weights/nnue_weights_v4.pt b/modules/bot/python/weights/nnue_weights_v4.pt
new file mode 100644
index 0000000..9505929
Binary files /dev/null and b/modules/bot/python/weights/nnue_weights_v4.pt differ
diff --git a/modules/bot/python/weights/nnue_weights_v4_metadata.json b/modules/bot/python/weights/nnue_weights_v4_metadata.json
new file mode 100644
index 0000000..0ccb826
--- /dev/null
+++ b/modules/bot/python/weights/nnue_weights_v4_metadata.json
@@ -0,0 +1,13 @@
+{
+ "version": 4,
+ "date": "2026-04-09T00:28:07.572209",
+ "num_positions": 2009355,
+ "stockfish_depth": 12,
+ "epochs": 40,
+ "batch_size": 4096,
+ "learning_rate": 0.001,
+ "final_val_loss": 9.106677896235248e-05,
+ "device": "cuda",
+ "checkpoint": "/mnt/d/Workspaces/NowChessSystems/modules/bot/python/weights/nnue_weights_v3.pt",
+ "notes": "Win rate vs classical eval: TBD (requires benchmark games)"
+}
\ No newline at end of file
diff --git a/modules/bot/python/weights/nnue_weights_v5.pt b/modules/bot/python/weights/nnue_weights_v5.pt
new file mode 100644
index 0000000..75fbba8
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diff --git a/modules/bot/python/weights/nnue_weights_v5_metadata.json b/modules/bot/python/weights/nnue_weights_v5_metadata.json
new file mode 100644
index 0000000..c5c441c
--- /dev/null
+++ b/modules/bot/python/weights/nnue_weights_v5_metadata.json
@@ -0,0 +1,13 @@
+{
+ "version": 5,
+ "date": "2026-04-09T18:50:27.845632",
+ "num_positions": 2009355,
+ "stockfish_depth": 12,
+ "epochs": 100,
+ "batch_size": 16384,
+ "learning_rate": 0.001,
+ "final_val_loss": 9.180421525105905e-05,
+ "device": "cuda",
+ "checkpoint": null,
+ "notes": "Win rate vs classical eval: TBD (requires benchmark games)"
+}
\ No newline at end of file
diff --git a/modules/bot/python/weights/nnue_weights_v6.pt b/modules/bot/python/weights/nnue_weights_v6.pt
new file mode 100644
index 0000000..5b43a66
Binary files /dev/null and b/modules/bot/python/weights/nnue_weights_v6.pt differ
diff --git a/modules/bot/python/weights/nnue_weights_v6_metadata.json b/modules/bot/python/weights/nnue_weights_v6_metadata.json
new file mode 100644
index 0000000..1b199eb
--- /dev/null
+++ b/modules/bot/python/weights/nnue_weights_v6_metadata.json
@@ -0,0 +1,13 @@
+{
+ "version": 6,
+ "date": "2026-04-09T21:28:21.000832",
+ "num_positions": 1958728,
+ "stockfish_depth": 12,
+ "epochs": 100,
+ "batch_size": 16384,
+ "learning_rate": 0.001,
+ "final_val_loss": 0.2984530149085532,
+ "device": "cuda",
+ "checkpoint": "/home/janis/Workspaces/NowChessSystems/modules/bot/python/weights/nnue_weights_v5.pt",
+ "notes": "Win rate vs classical eval: TBD (requires benchmark games)"
+}
\ No newline at end of file
diff --git a/modules/bot/python/weights/nnue_weights_v7.pt b/modules/bot/python/weights/nnue_weights_v7.pt
new file mode 100644
index 0000000..047eb46
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diff --git a/modules/bot/python/weights/nnue_weights_v7_metadata.json b/modules/bot/python/weights/nnue_weights_v7_metadata.json
new file mode 100644
index 0000000..5b5b0ce
--- /dev/null
+++ b/modules/bot/python/weights/nnue_weights_v7_metadata.json
@@ -0,0 +1,13 @@
+{
+ "version": 7,
+ "date": "2026-04-09T22:06:50.439858",
+ "num_positions": 1958728,
+ "stockfish_depth": 12,
+ "epochs": 100,
+ "batch_size": 16384,
+ "learning_rate": 0.001,
+ "final_val_loss": 0.2997283308762831,
+ "device": "cuda",
+ "checkpoint": null,
+ "notes": "Win rate vs classical eval: TBD (requires benchmark games)"
+}
\ No newline at end of file
diff --git a/modules/bot/python/weights/nnue_weights_v8.pt b/modules/bot/python/weights/nnue_weights_v8.pt
new file mode 100644
index 0000000..3964320
Binary files /dev/null and b/modules/bot/python/weights/nnue_weights_v8.pt differ
diff --git a/modules/bot/python/weights/nnue_weights_v8_metadata.json b/modules/bot/python/weights/nnue_weights_v8_metadata.json
new file mode 100644
index 0000000..ba3ac9f
--- /dev/null
+++ b/modules/bot/python/weights/nnue_weights_v8_metadata.json
@@ -0,0 +1,13 @@
+{
+ "version": 8,
+ "date": "2026-04-09T22:22:47.859730",
+ "num_positions": 1958728,
+ "stockfish_depth": 12,
+ "epochs": 100,
+ "batch_size": 16384,
+ "learning_rate": 0.001,
+ "final_val_loss": 0.24803777390839968,
+ "device": "cuda",
+ "checkpoint": "/home/janis/Workspaces/NowChessSystems/modules/bot/python/weights/nnue_weights_v7.pt",
+ "notes": "Win rate vs classical eval: TBD (requires benchmark games)"
+}
\ No newline at end of file
diff --git a/modules/bot/python/weights/nnue_weights_v9.pt b/modules/bot/python/weights/nnue_weights_v9.pt
new file mode 100644
index 0000000..56bff56
Binary files /dev/null and b/modules/bot/python/weights/nnue_weights_v9.pt differ
diff --git a/modules/bot/python/weights/nnue_weights_v9_metadata.json b/modules/bot/python/weights/nnue_weights_v9_metadata.json
new file mode 100644
index 0000000..8dc8fa8
--- /dev/null
+++ b/modules/bot/python/weights/nnue_weights_v9_metadata.json
@@ -0,0 +1,17 @@
+{
+ "version": 9,
+ "date": "2026-04-13T20:19:08.123315",
+ "num_positions": 2522562,
+ "stockfish_depth": 12,
+ "final_val_loss": 6.994176222619626e-05,
+ "device": "cuda",
+ "notes": "Win rate vs classical eval: TBD (requires benchmark games)",
+ "mode": "burst",
+ "duration_minutes": 30.0,
+ "epochs_per_season": 50,
+ "early_stopping_patience": 10,
+ "seasons_completed": 3,
+ "batch_size": 16384,
+ "learning_rate": 0.001,
+ "initial_checkpoint": "/home/janis/Workspaces/NowChess/NowChessSystems/modules/bot/python/weights/nnue_weights_v8.pt"
+}
\ No newline at end of file
diff --git a/modules/bot/src/main/resources/nnue_weights.nbai b/modules/bot/src/main/resources/nnue_weights.nbai
new file mode 100644
index 0000000..c90ed1d
Binary files /dev/null and b/modules/bot/src/main/resources/nnue_weights.nbai differ
diff --git a/modules/bot/src/main/scala/de/nowchess/bot/BotController.scala b/modules/bot/src/main/scala/de/nowchess/bot/BotController.scala
new file mode 100644
index 0000000..8b520d1
--- /dev/null
+++ b/modules/bot/src/main/scala/de/nowchess/bot/BotController.scala
@@ -0,0 +1,21 @@
+package de.nowchess.bot
+
+import de.nowchess.api.bot.Bot
+import de.nowchess.bot.bots.ClassicalBot
+
+object BotController {
+
+ private val bots: Map[String, Bot] = Map(
+ "easy" -> ClassicalBot(BotDifficulty.Easy),
+ "medium" -> ClassicalBot(BotDifficulty.Medium),
+ "hard" -> ClassicalBot(BotDifficulty.Hard),
+ "expert" -> ClassicalBot(BotDifficulty.Expert),
+ )
+
+ /** Get a bot by name. */
+ def getBot(name: String): Option[Bot] = bots.get(name.toLowerCase)
+
+ /** List all available bot names. */
+ def listBots: List[String] = bots.keys.toList.sorted
+
+}
diff --git a/modules/bot/src/main/scala/de/nowchess/bot/BotDifficulty.scala b/modules/bot/src/main/scala/de/nowchess/bot/BotDifficulty.scala
new file mode 100644
index 0000000..fa80fb0
--- /dev/null
+++ b/modules/bot/src/main/scala/de/nowchess/bot/BotDifficulty.scala
@@ -0,0 +1,7 @@
+package de.nowchess.bot
+
+enum BotDifficulty:
+ case Easy
+ case Medium
+ case Hard
+ case Expert
diff --git a/modules/bot/src/main/scala/de/nowchess/bot/BotMoveRepetition.scala b/modules/bot/src/main/scala/de/nowchess/bot/BotMoveRepetition.scala
new file mode 100644
index 0000000..f12a45d
--- /dev/null
+++ b/modules/bot/src/main/scala/de/nowchess/bot/BotMoveRepetition.scala
@@ -0,0 +1,19 @@
+package de.nowchess.bot
+
+import de.nowchess.api.game.GameContext
+import de.nowchess.api.move.Move
+
+object BotMoveRepetition:
+
+ private val maxConsecutiveMoves = 3
+
+ def blockedMoves(context: GameContext): Set[Move] = repeatedMove(context).toSet
+
+ def repeatedMove(context: GameContext): Option[Move] =
+ context.moves.takeRight(maxConsecutiveMoves) match
+ case first :: second :: third :: Nil if first == second && second == third => Some(first)
+ case _ => None
+
+ def filterAllowed(context: GameContext, moves: List[Move]): List[Move] =
+ val blocked = blockedMoves(context)
+ moves.filterNot(blocked.contains)
diff --git a/modules/bot/src/main/scala/de/nowchess/bot/Config.scala b/modules/bot/src/main/scala/de/nowchess/bot/Config.scala
new file mode 100644
index 0000000..b1e8298
--- /dev/null
+++ b/modules/bot/src/main/scala/de/nowchess/bot/Config.scala
@@ -0,0 +1,11 @@
+package de.nowchess.bot
+
+object Config:
+
+ /** Threshold in centipawns: if classical evaluation differs from NNUE by more than this, the move is vetoed (not
+ * accepted as a suggestion).
+ */
+ val VETO_THRESHOLD: Int = 150
+
+ /** Time budget per move for iterative deepening (milliseconds). */
+ val TIME_LIMIT_MS: Long = 2000L
diff --git a/modules/bot/src/main/scala/de/nowchess/bot/ai/Evaluation.scala b/modules/bot/src/main/scala/de/nowchess/bot/ai/Evaluation.scala
new file mode 100644
index 0000000..29a7fcf
--- /dev/null
+++ b/modules/bot/src/main/scala/de/nowchess/bot/ai/Evaluation.scala
@@ -0,0 +1,29 @@
+package de.nowchess.bot.ai
+
+import de.nowchess.api.game.GameContext
+import de.nowchess.api.move.Move
+
+trait Evaluation:
+
+ def CHECKMATE_SCORE: Int
+ def DRAW_SCORE: Int
+
+ def evaluate(context: GameContext): Int
+
+ // ── Accumulator hooks ─────────────────────────────────────────────────────
+ // Default implementations fall back to full re-evaluation each call.
+ // Override in NNUE-capable evaluators for incremental L1 speedup.
+
+ /** Initialise the accumulator for the root position at ply 0. */
+ def initAccumulator(context: GameContext): Unit = ()
+
+ /** Copy parent ply's accumulator to childPly without move deltas (null-move). */
+ def copyAccumulator(parentPly: Int, childPly: Int): Unit = ()
+
+ /** Derive childPly's accumulator from parentPly by applying move deltas. */
+ def pushAccumulator(childPly: Int, move: Move, parent: GameContext, child: GameContext): Unit = ()
+
+ /** Evaluate from the pre-computed accumulator at ply, using hash for the eval cache. Falls back to full evaluate when
+ * not overridden.
+ */
+ def evaluateAccumulator(ply: Int, context: GameContext, hash: Long): Int = evaluate(context)
diff --git a/modules/bot/src/main/scala/de/nowchess/bot/bots/ClassicalBot.scala b/modules/bot/src/main/scala/de/nowchess/bot/bots/ClassicalBot.scala
new file mode 100644
index 0000000..0573110
--- /dev/null
+++ b/modules/bot/src/main/scala/de/nowchess/bot/bots/ClassicalBot.scala
@@ -0,0 +1,29 @@
+package de.nowchess.bot.bots
+
+import de.nowchess.api.bot.Bot
+import de.nowchess.api.game.GameContext
+import de.nowchess.api.move.Move
+import de.nowchess.bot.bots.classic.EvaluationClassic
+import de.nowchess.bot.logic.AlphaBetaSearch
+import de.nowchess.bot.util.PolyglotBook
+import de.nowchess.bot.{BotDifficulty, BotMoveRepetition}
+import de.nowchess.rules.RuleSet
+import de.nowchess.rules.sets.DefaultRules
+
+final class ClassicalBot(
+ difficulty: BotDifficulty,
+ rules: RuleSet = DefaultRules,
+ book: Option[PolyglotBook] = None,
+) extends Bot:
+
+ private val search: AlphaBetaSearch = AlphaBetaSearch(rules, weights = EvaluationClassic)
+ private val TIME_BUDGET_MS = 1000L
+
+ override val name: String = s"ClassicalBot(${difficulty.toString})"
+
+ override def nextMove(context: GameContext): Option[Move] =
+ val blockedMoves = BotMoveRepetition.blockedMoves(context)
+ book
+ .flatMap(_.probe(context))
+ .filterNot(blockedMoves.contains)
+ .orElse(search.bestMoveWithTime(context, TIME_BUDGET_MS, blockedMoves))
diff --git a/modules/bot/src/main/scala/de/nowchess/bot/bots/HybridBot.scala b/modules/bot/src/main/scala/de/nowchess/bot/bots/HybridBot.scala
new file mode 100644
index 0000000..3a9147a
--- /dev/null
+++ b/modules/bot/src/main/scala/de/nowchess/bot/bots/HybridBot.scala
@@ -0,0 +1,43 @@
+package de.nowchess.bot.bots
+
+import de.nowchess.api.bot.Bot
+import de.nowchess.api.game.GameContext
+import de.nowchess.api.move.Move
+import de.nowchess.bot.ai.Evaluation
+import de.nowchess.bot.bots.classic.EvaluationClassic
+import de.nowchess.bot.bots.nnue.EvaluationNNUE
+import de.nowchess.bot.logic.{AlphaBetaSearch, TranspositionTable}
+import de.nowchess.bot.util.PolyglotBook
+import de.nowchess.bot.{BotDifficulty, BotMoveRepetition, Config}
+import de.nowchess.rules.RuleSet
+import de.nowchess.rules.sets.DefaultRules
+
+final class HybridBot(
+ difficulty: BotDifficulty,
+ rules: RuleSet = DefaultRules,
+ book: Option[PolyglotBook] = None,
+ nnueEvaluation: Evaluation = EvaluationNNUE,
+ classicalEvaluation: Evaluation = EvaluationClassic,
+ vetoReporter: String => Unit = println(_),
+) extends Bot:
+
+ private val search = AlphaBetaSearch(rules, TranspositionTable(), classicalEvaluation)
+
+ override val name: String = s"HybridBot(${difficulty.toString})"
+
+ override def nextMove(context: GameContext): Option[Move] =
+ val blockedMoves = BotMoveRepetition.blockedMoves(context)
+ book.flatMap(_.probe(context)).filterNot(blockedMoves.contains).orElse(searchWithVeto(context, blockedMoves))
+
+ private def searchWithVeto(context: GameContext, blockedMoves: Set[Move]): Option[Move] =
+ search.bestMoveWithTime(context, Config.TIME_LIMIT_MS, blockedMoves).map { move =>
+ val next = rules.applyMove(context)(move)
+ val staticNnue = nnueEvaluation.evaluate(next)
+ val classical = classicalEvaluation.evaluate(next)
+ val diff = (classical - staticNnue).abs
+ if diff > Config.VETO_THRESHOLD then
+ vetoReporter(
+ f"[Veto] ${move.from}->${move.to}: nnue=$staticNnue classical=$classical diff=$diff — flagged but trusted (deep search)",
+ )
+ move
+ }
diff --git a/modules/bot/src/main/scala/de/nowchess/bot/bots/NNUEBot.scala b/modules/bot/src/main/scala/de/nowchess/bot/bots/NNUEBot.scala
new file mode 100644
index 0000000..094989d
--- /dev/null
+++ b/modules/bot/src/main/scala/de/nowchess/bot/bots/NNUEBot.scala
@@ -0,0 +1,60 @@
+package de.nowchess.bot.bots
+
+import de.nowchess.api.bot.Bot
+import de.nowchess.api.game.GameContext
+import de.nowchess.api.move.Move
+import de.nowchess.bot.bots.nnue.EvaluationNNUE
+import de.nowchess.bot.logic.AlphaBetaSearch
+import de.nowchess.bot.util.{PolyglotBook, ZobristHash}
+import de.nowchess.bot.{BotDifficulty, BotMoveRepetition}
+import de.nowchess.rules.RuleSet
+import de.nowchess.rules.sets.DefaultRules
+
+final class NNUEBot(
+ difficulty: BotDifficulty,
+ rules: RuleSet = DefaultRules,
+ book: Option[PolyglotBook] = None,
+) extends Bot:
+
+ private val search: AlphaBetaSearch = AlphaBetaSearch(rules, weights = EvaluationNNUE)
+
+ override val name: String = s"NNUEBot(${difficulty.toString})"
+
+ override def nextMove(context: GameContext): Option[Move] =
+ val blockedMoves = BotMoveRepetition.blockedMoves(context)
+ book
+ .flatMap(_.probe(context))
+ .filterNot(blockedMoves.contains)
+ .orElse {
+ val moves = BotMoveRepetition.filterAllowed(context, rules.allLegalMoves(context))
+ if moves.isEmpty then None
+ else
+ val scored = batchEvaluateRoot(context, moves)
+ val bestMove = scored.maxBy(_._2)._1
+ search.bestMoveWithTime(context, allocateTime(scored), blockedMoves).orElse(Some(bestMove))
+ }
+
+ /** Evaluate all root moves shallowly via incremental NNUE accumulator updates. Returns (move, score) pairs with score
+ * from the root player's perspective.
+ */
+ private def batchEvaluateRoot(context: GameContext, moves: List[Move]): List[(Move, Int)] =
+ EvaluationNNUE.initAccumulator(context)
+ val rootHash = ZobristHash.hash(context)
+ moves.map { move =>
+ val child = rules.applyMove(context)(move)
+ val childHash = ZobristHash.nextHash(context, rootHash, move, child)
+ EvaluationNNUE.pushAccumulator(1, move, context, child)
+ val score = -EvaluationNNUE.evaluateAccumulator(1, child, childHash)
+ (move, score)
+ }
+
+ /** Allocate more time for complex positions; less when one move clearly dominates. */
+ private def allocateTime(scored: List[(Move, Int)]): Long =
+ val moveCount = scored.length
+ if moveCount > 30 then 1500L
+ else if moveCount < 5 then 500L
+ else
+ val scores = scored.map(_._2)
+ val best = scores.max
+ val second = scores.filter(_ < best).maxOption.getOrElse(best)
+ if best - second > 200 then 600L else 1000L
diff --git a/modules/bot/src/main/scala/de/nowchess/bot/bots/classic/EvaluationClassic.scala b/modules/bot/src/main/scala/de/nowchess/bot/bots/classic/EvaluationClassic.scala
new file mode 100644
index 0000000..6cf01f5
--- /dev/null
+++ b/modules/bot/src/main/scala/de/nowchess/bot/bots/classic/EvaluationClassic.scala
@@ -0,0 +1,361 @@
+package de.nowchess.bot.bots.classic
+
+import de.nowchess.api.board.{Color, PieceType, Square}
+import de.nowchess.api.game.GameContext
+import de.nowchess.bot.ai.Evaluation
+
+object EvaluationClassic extends Evaluation:
+
+ val CHECKMATE_SCORE: Int = 10_000_000
+ val DRAW_SCORE: Int = 0
+
+ // Material values in centipawns (indexed by PieceType.ordinal: Pawn=0, Knight=1, Bishop=2, Rook=3, Queen=4, King=5)
+ private val mgMaterial = Array(100, 325, 335, 500, 900, 20_000)
+ private val egMaterial = Array(110, 310, 310, 530, 1_000, 20_000)
+
+ private val TEMPO_BONUS: Int = 10
+
+ // Piece-square tables (Simplified Evaluation Function, Michniewski)
+ // Indexed by squareIndex = rank.ordinal * 8 + file.ordinal
+ // White's perspective: rank 0 = home (r1), rank 7 = back rank (r8)
+ // Black is vertically mirrored
+
+ private val mgPawnTable: Array[Int] = Array(
+ 0, 0, 0, 0, 0, 0, 0, 0, 50, 50, 50, 50, 50, 50, 50, 50, 10, 10, 20, 30, 30, 20, 10, 10, 5, 5, 10, 25, 25, 10, 5, 5,
+ 0, 0, 0, 20, 20, 0, 0, 0, 5, -5, -10, 0, 0, -10, -5, 5, 5, 10, 10, -20, -20, 10, 10, 5, 0, 0, 0, 0, 0, 0, 0, 0,
+ )
+
+ private val egPawnTable: Array[Int] = Array(
+ 0, 0, 0, 0, 0, 0, 0, 0, 70, 70, 70, 70, 70, 70, 70, 70, 40, 40, 40, 40, 40, 40, 40, 40, 30, 30, 30, 30, 30, 30, 30,
+ 30, 20, 20, 20, 20, 20, 20, 20, 20, 10, 10, 10, 10, 10, 10, 10, 10, 5, 5, 5, 5, 5, 5, 5, 5, 0, 0, 0, 0, 0, 0, 0, 0,
+ )
+
+ private val mgKnightTable: Array[Int] = Array(
+ -50, -40, -30, -30, -30, -30, -40, -50, -40, -20, 0, 0, 0, 0, -20, -40, -30, 0, 10, 15, 15, 10, 0, -30, -30, 5, 15,
+ 20, 20, 15, 5, -30, -30, 0, 15, 20, 20, 15, 0, -30, -30, 5, 10, 15, 15, 10, 5, -30, -40, -20, 0, 5, 5, 0, -20, -40,
+ -50, -40, -30, -30, -30, -30, -40, -50,
+ )
+
+ private val egKnightTable: Array[Int] = Array(
+ -30, -20, -10, -10, -10, -10, -20, -30, -20, 0, 5, 5, 5, 5, 0, -20, -10, 5, 15, 20, 20, 15, 5, -10, -10, 5, 20, 25,
+ 25, 20, 5, -10, -10, 5, 20, 25, 25, 20, 5, -10, -10, 5, 15, 20, 20, 15, 5, -10, -20, 0, 5, 5, 5, 5, 0, -20, -30,
+ -20, -10, -10, -10, -10, -20, -30,
+ )
+
+ private val mgBishopTable: Array[Int] = Array(
+ -20, -10, -10, -10, -10, -10, -10, -20, -10, 0, 0, 0, 0, 0, 0, -10, -10, 0, 5, 10, 10, 5, 0, -10, -10, 5, 5, 10, 10,
+ 5, 5, -10, -10, 0, 10, 10, 10, 10, 0, -10, -10, 10, 10, 10, 10, 10, 10, -10, -10, 5, 0, 0, 0, 0, 5, -10, -20, -10,
+ -10, -10, -10, -10, -10, -20,
+ )
+
+ private val egBishopTable: Array[Int] = Array(
+ -20, -10, -5, -5, -5, -5, -10, -20, -10, 0, 5, 5, 5, 5, 0, -10, -5, 5, 10, 10, 10, 10, 5, -5, -5, 5, 10, 15, 15, 10,
+ 5, -5, -5, 5, 10, 15, 15, 10, 5, -5, -5, 5, 10, 10, 10, 10, 5, -5, -10, 0, 5, 5, 5, 5, 0, -10, -20, -10, -5, -5, -5,
+ -5, -10, -20,
+ )
+
+ private val mgRookTable: Array[Int] = Array(
+ 0, 0, 0, 0, 0, 0, 0, 0, 5, 10, 10, 10, 10, 10, 10, 5, -5, 0, 0, 0, 0, 0, 0, -5, -5, 0, 0, 0, 0, 0, 0, -5, -5, 0, 0,
+ 0, 0, 0, 0, -5, -5, 0, 0, 0, 0, 0, 0, -5, -5, 0, 0, 0, 0, 0, 0, -5, 0, 0, 0, 5, 5, 0, 0, 0,
+ )
+
+ private val egRookTable: Array[Int] = Array(
+ 0, 0, 0, 0, 0, 0, 0, 0, 5, 10, 10, 10, 10, 10, 10, 5, -5, 0, 0, 0, 0, 0, 0, -5, -5, 0, 0, 0, 0, 0, 0, -5, -5, 0, 0,
+ 0, 0, 0, 0, -5, -5, 0, 0, 0, 0, 0, 0, -5, -5, 0, 0, 0, 0, 0, 0, -5, 0, 0, 0, 5, 5, 0, 0, 0,
+ )
+
+ private val mgQueenTable: Array[Int] = Array(
+ -20, -10, -10, -5, -5, -10, -10, -20, -10, 0, 0, 0, 0, 0, 0, -10, -10, 0, 5, 5, 5, 5, 0, -10, -5, 0, 5, 5, 5, 5, 0,
+ -5, 0, 0, 5, 5, 5, 5, 0, -5, -10, 5, 5, 5, 5, 5, 0, -10, -10, 0, 5, 0, 0, 0, 0, -10, -20, -10, -10, -5, -5, -10,
+ -10, -20,
+ )
+
+ private val egQueenTable: Array[Int] = Array(
+ -15, -10, -8, -5, -5, -8, -10, -15, -10, 0, 3, 5, 5, 3, 0, -10, -8, 3, 10, 10, 10, 10, 3, -8, -5, 5, 10, 15, 15, 10,
+ 5, -5, -5, 5, 10, 15, 15, 10, 5, -5, -8, 3, 10, 10, 10, 10, 3, -8, -10, 0, 3, 5, 5, 3, 0, -10, -15, -10, -8, -5, -5,
+ -8, -10, -15,
+ )
+
+ private val mgKingTable: Array[Int] = Array(
+ -30, -40, -40, -50, -50, -40, -40, -30, -30, -40, -40, -50, -50, -40, -40, -30, -30, -40, -40, -50, -50, -40, -40,
+ -30, -30, -40, -40, -50, -50, -40, -40, -30, -20, -30, -30, -40, -40, -30, -30, -20, -10, -20, -20, -20, -20, -20,
+ -20, -10, 20, 20, 0, 0, 0, 0, 20, 20, 20, 30, 10, 0, 0, 10, 30, 20,
+ )
+
+ private val egKingTable: Array[Int] = Array(
+ -50, -40, -30, -20, -20, -30, -40, -50, -30, -20, -10, 0, 0, -10, -20, -30, -30, -10, 20, 30, 30, 20, -10, -30, -30,
+ -10, 30, 40, 40, 30, -10, -30, -30, -10, 30, 40, 40, 30, -10, -30, -30, -10, 20, 30, 30, 20, -10, -30, -30, -30, 0,
+ 0, 0, 0, -30, -30, -50, -30, -30, -30, -30, -30, -30, -50,
+ )
+
+ private val phaseWeight: Map[PieceType, Int] = Map(
+ PieceType.Knight -> 1,
+ PieceType.Bishop -> 1,
+ PieceType.Rook -> 2,
+ PieceType.Queen -> 4,
+ )
+ private val maxPhase = 24 // 4*4 + 4*2 + 4*1 + 4*1
+
+ private val passedPawnBonus: Array[Int] = Array(0, 5, 10, 20, 35, 60, 100, 0)
+ private val egPassedPawnBonus: Array[Int] = Array(0, 20, 40, 80, 150, 250, 400, 0)
+
+ // Pawn structure penalties
+ private val doubledMg = -10
+ private val doubledEg = -25
+ private val isolatedMg = -15
+ private val isolatedEg = -20
+
+ // Mobility weights: centipawns per reachable square (indexed by PieceType.ordinal)
+ private val mobilityMg = Array(0, 4, 3, 2, 1, 0, 0)
+ private val mobilityEg = Array(0, 4, 3, 4, 2, 0, 0)
+
+ // Direction offsets for sliding pieces
+ private val diagonals = List((-1, -1), (-1, 1), (1, -1), (1, 1))
+ private val orthogonals = List((-1, 0), (1, 0), (0, -1), (0, 1))
+ private val knightOffsets = List((-2, -1), (-2, 1), (-1, -2), (-1, 2), (1, -2), (1, 2), (2, -1), (2, 1))
+
+ // Rook and bishop bonuses
+ private val bishopPairMg = 50
+ private val bishopPairEg = 70
+ private val rookOn7thMg = 20
+ private val rookOn7thEg = 10
+
+ /** Evaluate the position from the perspective of context.turn. Positive = good for context.turn.
+ */
+ def evaluate(context: GameContext): Int =
+ val phase = gamePhase(context.board)
+ val isEg = isEndgame(phase)
+ val material = materialAndPositional(context, phase)
+ val structure = pawnStructure(context, phase)
+ val mobility = mobilityScore(context, phase)
+ val rookBishop = rookAndBishopBonuses(context, phase)
+ val bonuses = positionalBonuses(context, phase, isEg)
+ val egBonuses = if isEg then endgameBonus(context) else 0
+ material + structure + mobility + rookBishop + bonuses + egBonuses + TEMPO_BONUS
+
+ private def gamePhase(board: de.nowchess.api.board.Board): Int =
+ val phase = board.pieces.values.foldLeft(0) { (acc, piece) =>
+ acc + phaseWeight.getOrElse(piece.pieceType, 0)
+ }
+ math.min(phase, maxPhase)
+
+ private def isEndgame(phase: Int): Boolean =
+ phase < 8 // Significantly reduced material indicates endgame
+
+ private def taper(mg: Int, eg: Int, phase: Int): Int =
+ (mg * phase + eg * (maxPhase - phase)) / maxPhase
+
+ private def materialAndPositional(context: GameContext, phase: Int): Int =
+ val (mg, eg) = context.board.pieces.foldLeft((0, 0)) { case ((mg, eg), (square, piece)) =>
+ val (psqMg, psqEg) = squareBonus(piece.pieceType, piece.color, square)
+ val pieceMg = mgMaterial(piece.pieceType.ordinal) + psqMg
+ val pieceEg = egMaterial(piece.pieceType.ordinal) + psqEg
+ val sign = if piece.color == context.turn then 1 else -1
+ (mg + sign * pieceMg, eg + sign * pieceEg)
+ }
+ taper(mg, eg, phase)
+
+ private def squareBonus(pieceType: PieceType, color: Color, sq: Square): (Int, Int) =
+ val rankIdx = if color == Color.White then sq.rank.ordinal else 7 - sq.rank.ordinal
+ val fileIdx = sq.file.ordinal
+ val squareIdx = rankIdx * 8 + fileIdx
+
+ pieceType match
+ case PieceType.Pawn => (mgPawnTable(squareIdx), egPawnTable(squareIdx))
+ case PieceType.Knight => (mgKnightTable(squareIdx), egKnightTable(squareIdx))
+ case PieceType.Bishop => (mgBishopTable(squareIdx), egBishopTable(squareIdx))
+ case PieceType.Rook => (mgRookTable(squareIdx), egRookTable(squareIdx))
+ case PieceType.Queen => (mgQueenTable(squareIdx), egQueenTable(squareIdx))
+ case PieceType.King => (mgKingTable(squareIdx), egKingTable(squareIdx))
+
+ private def pawnStructure(context: GameContext, phase: Int): Int =
+ val friendlyPawns = context.board.pieces.filter((_, p) => p.color == context.turn && p.pieceType == PieceType.Pawn)
+ val enemyPawns = context.board.pieces.filter((_, p) => p.color != context.turn && p.pieceType == PieceType.Pawn)
+
+ val friendlyByFile = friendlyPawns.groupMap(s => s._1.file.ordinal)(s => s._1.rank.ordinal)
+ val enemyByFile = enemyPawns.groupMap(s => s._1.file.ordinal)(s => s._1.rank.ordinal)
+
+ val (fMg, fEg) = structureScore(friendlyByFile)
+ val (eMg, eEg) = structureScore(enemyByFile)
+ taper(fMg - eMg, fEg - eEg, phase)
+
+ private def structureScore(byFile: Map[Int, Iterable[Int]]): (Int, Int) =
+ byFile.foldLeft((0, 0)) { case ((mg, eg), (file, ranks)) =>
+ val doubled = (ranks.size - 1).max(0)
+ val hasAdjacent = (file - 1 to file + 1).filter(f => f >= 0 && f < 8 && f != file).exists(byFile.contains)
+ val isolated = if !hasAdjacent then ranks.size else 0
+ (mg + doubled * doubledMg + isolated * isolatedMg, eg + doubled * doubledEg + isolated * isolatedEg)
+ }
+
+ private def positionalBonuses(context: GameContext, phase: Int, isEg: Boolean): Int =
+ context.board.pieces.foldLeft(0) { case (score, (sq, piece)) =>
+ val bonus = piece.pieceType match
+ case PieceType.Pawn =>
+ if isPassedPawn(context.board, sq, piece.color) then
+ if isEg then egPassedPawnBonus(sq.rank.ordinal) else passedPawnBonus(sq.rank.ordinal)
+ else 0
+ case PieceType.Rook => rookOpenFileBonus(context.board, sq, piece.color)
+ case PieceType.King => kingShieldBonus(context.board, sq, piece.color, phase)
+ case _ => 0
+ if piece.color == context.turn then score + bonus else score - bonus
+ }
+
+ private def isPassedPawn(board: de.nowchess.api.board.Board, sq: Square, color: Color): Boolean =
+ val enemyColor = color.opposite
+ val pawnRank = sq.rank.ordinal
+ val fileRange = (sq.file.ordinal - 1 to sq.file.ordinal + 1).filter(f => f >= 0 && f < 8)
+ val rankCheck = if color == Color.White then (r: Int) => r > pawnRank else (r: Int) => r < pawnRank
+
+ board.pieces.forall { (enemySq, enemyPiece) =>
+ !(enemyPiece.color == enemyColor &&
+ enemyPiece.pieceType == PieceType.Pawn &&
+ fileRange.contains(enemySq.file.ordinal) &&
+ rankCheck(enemySq.rank.ordinal))
+ }
+
+ private def rookOpenFileBonus(board: de.nowchess.api.board.Board, rookSq: Square, color: Color): Int =
+ val hasFriendlyPawn = board.pieces.exists { (sq, piece) =>
+ piece.color == color && piece.pieceType == PieceType.Pawn && sq.file == rookSq.file
+ }
+ val hasEnemyPawn = board.pieces.exists { (sq, piece) =>
+ piece.color != color && piece.pieceType == PieceType.Pawn && sq.file == rookSq.file
+ }
+ if !hasFriendlyPawn && !hasEnemyPawn then 20 // open file
+ else if !hasFriendlyPawn then 10 // semi-open file
+ else 0
+
+ private def kingShieldBonus(board: de.nowchess.api.board.Board, kingSq: Square, color: Color, phase: Int): Int =
+ val shieldRankDelta = if color == Color.White then 1 else -1
+ val shieldFiles = (kingSq.file.ordinal - 1 to kingSq.file.ordinal + 1).filter(f => f >= 0 && f < 8)
+ val shieldRank = kingSq.rank.ordinal + shieldRankDelta
+
+ if shieldRank < 0 || shieldRank > 7 then 0
+ else
+ val rawBonus = board.pieces.count { (sq, piece) =>
+ piece.color == color &&
+ piece.pieceType == PieceType.Pawn &&
+ shieldFiles.contains(sq.file.ordinal) &&
+ sq.rank.ordinal == shieldRank
+ } * 10
+ (rawBonus * phase) / maxPhase
+
+ private def slidingCount(
+ sq: Square,
+ board: de.nowchess.api.board.Board,
+ color: Color,
+ directions: List[(Int, Int)],
+ ): Int =
+ directions.foldLeft(0) { case (total, (fileDelta, rankDelta)) =>
+ @scala.annotation.tailrec
+ def countRay(current: Option[Square], acc: Int): Int =
+ current match
+ case None => acc
+ case Some(target) =>
+ board.pieceAt(target) match
+ case Some(piece) if piece.color == color => acc
+ case Some(_) => acc + 1
+ case None => countRay(target.offset(fileDelta, rankDelta), acc + 1)
+ total + countRay(sq.offset(fileDelta, rankDelta), 0)
+ }
+
+ private def knightCount(sq: Square, board: de.nowchess.api.board.Board, color: Color): Int =
+ knightOffsets.count { case (fileDelta, rankDelta) =>
+ sq.offset(fileDelta, rankDelta).forall { target =>
+ board.pieceAt(target).forall(_.color != color)
+ }
+ }
+
+ private def mobilityScore(context: GameContext, phase: Int): Int =
+ val (mg, eg) = context.board.pieces.foldLeft((0, 0)) { case ((mg, eg), (sq, piece)) =>
+ val count = piece.pieceType match
+ case PieceType.Knight => knightCount(sq, context.board, piece.color)
+ case PieceType.Bishop => slidingCount(sq, context.board, piece.color, diagonals)
+ case PieceType.Rook => slidingCount(sq, context.board, piece.color, orthogonals)
+ case PieceType.Queen => slidingCount(sq, context.board, piece.color, diagonals ++ orthogonals)
+ case _ => 0
+ val pieceMg = count * mobilityMg(piece.pieceType.ordinal)
+ val pieceEg = count * mobilityEg(piece.pieceType.ordinal)
+ val sign = if piece.color == context.turn then 1 else -1
+ (mg + sign * pieceMg, eg + sign * pieceEg)
+ }
+ taper(mg, eg, phase)
+
+ private def rookAndBishopBonuses(context: GameContext, phase: Int): Int =
+ val (baseMg, baseEg) = bishopPairBase(context)
+ val (rookMg, rookEg) = rookOn7thDelta(context)
+ taper(baseMg + rookMg, baseEg + rookEg, phase)
+
+ private def bishopPairBase(context: GameContext): (Int, Int) =
+ val friendlyHasPair = hasBishopPair(context, context.turn)
+ val enemyHasPair = hasBishopPair(context, context.turn.opposite)
+ val mg = pairDelta(friendlyHasPair, enemyHasPair, bishopPairMg)
+ val eg = pairDelta(friendlyHasPair, enemyHasPair, bishopPairEg)
+ (mg, eg)
+
+ private def hasBishopPair(context: GameContext, color: Color): Boolean =
+ val bishopSquares = context.board.pieces.collect {
+ case (sq, piece) if piece.color == color && piece.pieceType == PieceType.Bishop => sq
+ }
+ bishopSquares.exists(isEvenSquare) && bishopSquares.exists(sq => !isEvenSquare(sq))
+
+ private def isEvenSquare(square: Square): Boolean =
+ (square.file.ordinal + square.rank.ordinal) % 2 == 0
+
+ private def pairDelta(friendlyHasPair: Boolean, enemyHasPair: Boolean, bonus: Int): Int =
+ (if friendlyHasPair then bonus else 0) - (if enemyHasPair then bonus else 0)
+
+ private def rookOn7thDelta(context: GameContext): (Int, Int) =
+ context.board.pieces.foldLeft((0, 0)) { case ((mg, eg), (sq, piece)) =>
+ rookOn7thContribution(piece, sq, context.turn).fold((mg, eg)) { case (dMg, dEg) =>
+ (mg + dMg, eg + dEg)
+ }
+ }
+
+ private def rookOn7thContribution(piece: de.nowchess.api.board.Piece, sq: Square, turn: Color): Option[(Int, Int)] =
+ Option.when(piece.pieceType == PieceType.Rook && isRookOn7th(piece.color, sq)) {
+ val sign = if piece.color == turn then 1 else -1
+ (sign * rookOn7thMg, sign * rookOn7thEg)
+ }
+
+ private def isRookOn7th(color: Color, sq: Square): Boolean =
+ if color == Color.White then sq.rank.ordinal == 6 else sq.rank.ordinal == 1
+
+ private def endgameBonus(context: GameContext): Int =
+ val friendlyKing = context.board.pieces.find((_, p) => p.color == context.turn && p.pieceType == PieceType.King)
+ val enemyKing = context.board.pieces.find((_, p) => p.color != context.turn && p.pieceType == PieceType.King)
+
+ val kingCentralBonus =
+ friendlyKing.fold(0)((kSq, _) => (8 - kingCentralizationDistance(kSq)) * 15) -
+ enemyKing.fold(0)((kSq, _) => (8 - kingCentralizationDistance(kSq)) * 15)
+
+ val friendlyMaterial = materialCount(context, context.turn)
+ val enemyMaterial = materialCount(context, context.turn.opposite)
+ val edgeBonus =
+ if friendlyMaterial > enemyMaterial then enemyKing.fold(0)((kSq, _) => (7 - kingEdgeDistance(kSq)) * 10)
+ else 0
+
+ kingCentralBonus + edgeBonus
+
+ private def kingCentralizationDistance(sq: Square): Int =
+ val fileFromCenter = (sq.file.ordinal - 3.5).abs.toInt
+ val rankFromCenter = (sq.rank.ordinal - 3.5).abs.toInt
+ math.max(fileFromCenter, rankFromCenter)
+
+ private def kingEdgeDistance(sq: Square): Int =
+ val fileFromEdge = math.min(sq.file.ordinal, 7 - sq.file.ordinal)
+ val rankFromEdge = math.min(sq.rank.ordinal, 7 - sq.rank.ordinal)
+ math.min(fileFromEdge, rankFromEdge)
+
+ private def materialCount(context: GameContext, color: Color): Int =
+ context.board.pieces.foldLeft(0) { case (sum, (_, piece)) =>
+ if piece.color == color then
+ sum + (piece.pieceType match
+ case PieceType.Knight => 300
+ case PieceType.Bishop => 300
+ case PieceType.Rook => 500
+ case PieceType.Queen => 900
+ case PieceType.Pawn => 0
+ case PieceType.King => 0
+ )
+ else sum
+ }
diff --git a/modules/bot/src/main/scala/de/nowchess/bot/bots/nnue/EvaluationNNUE.scala b/modules/bot/src/main/scala/de/nowchess/bot/bots/nnue/EvaluationNNUE.scala
new file mode 100644
index 0000000..8e0b089
--- /dev/null
+++ b/modules/bot/src/main/scala/de/nowchess/bot/bots/nnue/EvaluationNNUE.scala
@@ -0,0 +1,31 @@
+package de.nowchess.bot.bots.nnue
+
+import de.nowchess.api.game.GameContext
+import de.nowchess.api.move.Move
+import de.nowchess.bot.ai.Evaluation
+
+object EvaluationNNUE extends Evaluation:
+
+ private val nnue = NNUE(NbaiLoader.loadDefault())
+
+ val CHECKMATE_SCORE: Int = 10_000_000
+ val DRAW_SCORE: Int = 0
+
+ /** Full-board evaluate — used as fallback and by non-search callers. */
+ def evaluate(context: GameContext): Int = nnue.evaluate(context)
+
+ // ── Accumulator hooks (incremental L1) ───────────────────────────────────
+
+ override def initAccumulator(context: GameContext): Unit =
+ nnue.initAccumulator(context.board)
+
+ override def copyAccumulator(parentPly: Int, childPly: Int): Unit =
+ nnue.copyAccumulator(parentPly, childPly)
+
+ override def pushAccumulator(childPly: Int, move: Move, parent: GameContext, child: GameContext): Unit =
+ // Use incremental updates, but recompute from scratch every 10 plies to prevent accumulation errors
+ if childPly % 10 == 0 then nnue.recomputeAccumulator(childPly, child.board)
+ else nnue.pushAccumulator(childPly, move, parent.board)
+
+ override def evaluateAccumulator(ply: Int, context: GameContext, hash: Long): Int =
+ nnue.evaluateAtPlyWithValidation(ply, context.turn, hash, context.board)
diff --git a/modules/bot/src/main/scala/de/nowchess/bot/bots/nnue/NNUE.scala b/modules/bot/src/main/scala/de/nowchess/bot/bots/nnue/NNUE.scala
new file mode 100644
index 0000000..e1e7d1f
--- /dev/null
+++ b/modules/bot/src/main/scala/de/nowchess/bot/bots/nnue/NNUE.scala
@@ -0,0 +1,231 @@
+package de.nowchess.bot.bots.nnue
+
+import de.nowchess.api.board.{Board, Color, File, Piece, PieceType, Square}
+import de.nowchess.api.game.GameContext
+import de.nowchess.api.move.{Move, MoveType, PromotionPiece}
+
+class NNUE(model: NbaiModel):
+
+ private val featureSize = model.layers(0).inputSize
+ private val accSize = model.layers(0).outputSize
+ private val validateAccum = sys.env.contains("NNUE_VALIDATE") // Enable with NNUE_VALIDATE=1
+
+ // Column-major L1 weights for cache-friendly sparse & incremental updates.
+ // l1WeightsT(featureIdx * accSize + outputIdx) = l1Weights(outputIdx * featureSize + featureIdx)
+ private val l1WeightsT: Array[Float] =
+ val w = model.weights(0).weights
+ val t = new Array[Float](featureSize * accSize)
+ for j <- 0 until featureSize; i <- 0 until accSize do t(j * accSize + i) = w(i * featureSize + j)
+ t
+
+ // ── Accumulator stack ────────────────────────────────────────────────────
+
+ private val MAX_PLY = 128
+ private val l1Stack: Array[Array[Float]] = Array.fill(MAX_PLY + 1)(new Array[Float](accSize))
+
+ // Shared evaluation buffers: index i holds the output of layers(i) (all except the scalar output layer).
+ private val evalBuffers: Array[Array[Float]] = model.layers.init.map(l => new Array[Float](l.outputSize))
+
+ // ── Eval cache ───────────────────────────────────────────────────────────
+
+ private val EVAL_CACHE_MASK = (1 << 18) - 1L
+ private val evalCacheHashes = new Array[Long](1 << 18)
+ private val evalCacheScores = new Array[Int](1 << 18)
+
+ // ── Feature helpers ──────────────────────────────────────────────────────
+
+ private def squareNum(sq: Square): Int = sq.rank.ordinal * 8 + sq.file.ordinal
+
+ private def featureIndex(piece: Piece, sqNum: Int): Int =
+ val colorOffset = if piece.color == Color.White then 6 else 0
+ (colorOffset + piece.pieceType.ordinal) * 64 + sqNum
+
+ private def addColumn(l1Pre: Array[Float], featureIdx: Int): Unit =
+ val offset = featureIdx * accSize
+ for i <- 0 until accSize do l1Pre(i) += l1WeightsT(offset + i)
+
+ private def subtractColumn(l1Pre: Array[Float], featureIdx: Int): Unit =
+ val offset = featureIdx * accSize
+ for i <- 0 until accSize do l1Pre(i) -= l1WeightsT(offset + i)
+
+ // ── Accumulator init ─────────────────────────────────────────────────────
+
+ def initAccumulator(board: Board): Unit =
+ System.arraycopy(model.weights(0).bias, 0, l1Stack(0), 0, accSize)
+ for (sq, piece) <- board.pieces do addColumn(l1Stack(0), featureIndex(piece, squareNum(sq)))
+
+ // ── Accumulator push (incremental updates) ───────────────────────────────
+
+ def pushAccumulator(childPly: Int, move: Move, board: Board): Unit =
+ System.arraycopy(l1Stack(childPly - 1), 0, l1Stack(childPly), 0, accSize)
+ val l1 = l1Stack(childPly)
+ move.moveType match
+ case MoveType.Normal(_) => applyNormalDelta(l1, move, board)
+ case MoveType.EnPassant => applyEnPassantDelta(l1, move, board)
+ case MoveType.CastleKingside | MoveType.CastleQueenside => applyCastleDelta(l1, move, board)
+ case MoveType.Promotion(p) => applyPromotionDelta(l1, move, p, board)
+
+ def copyAccumulator(parentPly: Int, childPly: Int): Unit =
+ System.arraycopy(l1Stack(parentPly), 0, l1Stack(childPly), 0, accSize)
+
+ def recomputeAccumulator(ply: Int, board: Board): Unit =
+ System.arraycopy(model.weights(0).bias, 0, l1Stack(ply), 0, accSize)
+ for (sq, piece) <- board.pieces do addColumn(l1Stack(ply), featureIndex(piece, squareNum(sq)))
+
+ def validateAccumulator(ply: Int, board: Board): Boolean =
+ // Compute what L1 should be from scratch
+ val expectedL1 = new Array[Float](accSize)
+ System.arraycopy(model.weights(0).bias, 0, expectedL1, 0, accSize)
+ for (sq, piece) <- board.pieces do addColumn(expectedL1, featureIndex(piece, squareNum(sq)))
+
+ // Compare with actual L1
+ val actual = l1Stack(ply)
+ val maxError =
+ (0 until accSize).foldLeft(0f) { (currentMax, i) =>
+ val error = math.abs(actual(i) - expectedL1(i))
+ math.max(currentMax, error)
+ }
+
+ maxError < 0.001f // Allow small floating-point errors
+
+ private def applyNormalDelta(l1: Array[Float], move: Move, board: Board): Unit =
+ // Extract source and destination square indices early
+ val fromNum = squareNum(move.from)
+ val toNum = squareNum(move.to)
+
+ // Get the moving piece
+ board.pieceAt(move.from).foreach { mover =>
+ subtractColumn(l1, featureIndex(mover, fromNum))
+
+ // If there's a capture, subtract the captured piece
+ board.pieceAt(move.to).foreach { cap =>
+ subtractColumn(l1, featureIndex(cap, toNum))
+ }
+
+ // Add the piece to its new location
+ addColumn(l1, featureIndex(mover, toNum))
+ }
+
+ private def applyEnPassantDelta(l1: Array[Float], move: Move, board: Board): Unit =
+ board.pieceAt(move.from).foreach { pawn =>
+ val capturedSq = Square(move.to.file, move.from.rank)
+ subtractColumn(l1, featureIndex(pawn, squareNum(move.from)))
+ board.pieceAt(capturedSq).foreach(cap => subtractColumn(l1, featureIndex(cap, squareNum(capturedSq))))
+ addColumn(l1, featureIndex(pawn, squareNum(move.to)))
+ }
+
+ private def applyCastleDelta(l1: Array[Float], move: Move, board: Board): Unit =
+ board.pieceAt(move.from).foreach { king =>
+ val rank = move.from.rank
+ val kingside = move.moveType == MoveType.CastleKingside
+ val (rookFrom, rookTo) =
+ if kingside then (Square(File.H, rank), Square(File.F, rank))
+ else (Square(File.A, rank), Square(File.D, rank))
+ val rook = Piece(king.color, PieceType.Rook)
+ subtractColumn(l1, featureIndex(king, squareNum(move.from)))
+ addColumn(l1, featureIndex(king, squareNum(move.to)))
+ subtractColumn(l1, featureIndex(rook, squareNum(rookFrom)))
+ addColumn(l1, featureIndex(rook, squareNum(rookTo)))
+ }
+
+ private def applyPromotionDelta(l1: Array[Float], move: Move, promo: PromotionPiece, board: Board): Unit =
+ board.pieceAt(move.from).foreach { pawn =>
+ val toNum = squareNum(move.to)
+ subtractColumn(l1, featureIndex(pawn, squareNum(move.from)))
+ board.pieceAt(move.to).foreach(cap => subtractColumn(l1, featureIndex(cap, toNum)))
+ addColumn(l1, featureIndex(Piece(pawn.color, promotedType(promo)), toNum))
+ }
+
+ private def promotedType(promo: PromotionPiece): PieceType = promo match
+ case PromotionPiece.Knight => PieceType.Knight
+ case PromotionPiece.Bishop => PieceType.Bishop
+ case PromotionPiece.Rook => PieceType.Rook
+ case PromotionPiece.Queen => PieceType.Queen
+
+ // ── Evaluation from accumulator ──────────────────────────────────────────
+
+ def evaluateAtPly(ply: Int, turn: Color, hash: Long): Int =
+ val idx = (hash & EVAL_CACHE_MASK).toInt
+ if evalCacheHashes(idx) == hash then evalCacheScores(idx)
+ else
+ val score = runL2toOutput(l1Stack(ply), turn)
+ evalCacheHashes(idx) = hash
+ evalCacheScores(idx) = score
+ score
+
+ def evaluateAtPlyWithValidation(ply: Int, turn: Color, hash: Long, board: Board): Int =
+ // For debugging: validate that incremental accumulator matches recomputation
+ if validateAccum && ply > 0 && ply % 10 != 0 then
+ val isValid = validateAccumulator(ply, board)
+ if !isValid then System.err.println(s"WARNING: NNUE accumulator diverged at ply $ply")
+ evaluateAtPly(ply, turn, hash)
+
+ private def runL2toOutput(l1Pre: Array[Float], turn: Color): Int =
+ val l1ReLU = evalBuffers(0)
+ for i <- 0 until accSize do l1ReLU(i) = if l1Pre(i) > 0f then l1Pre(i) else 0f
+
+ val finalInput =
+ (1 until model.layers.length - 1).foldLeft(l1ReLU) { (input, i) =>
+ val lw = model.weights(i)
+ val out = evalBuffers(i)
+ val ld = model.layers(i)
+ runDenseReLU(input, ld.inputSize, lw.weights, lw.bias, out, ld.outputSize)
+ out
+ }
+
+ val lastIdx = model.layers.length - 1
+ val output = runOutputLayer(finalInput, model.layers(lastIdx).inputSize, model.weights(lastIdx))
+ scoreFromOutput(output, turn)
+
+ private def runDenseReLU(
+ input: Array[Float],
+ inSize: Int,
+ weights: Array[Float],
+ bias: Array[Float],
+ output: Array[Float],
+ outSize: Int,
+ ): Unit =
+ for i <- 0 until outSize do
+ val sum = (0 until inSize).foldLeft(bias(i))((s, j) => s + input(j) * weights(i * inSize + j))
+ output(i) = if sum > 0f then sum else 0f
+
+ private def runOutputLayer(input: Array[Float], inSize: Int, lw: LayerWeights): Float =
+ (0 until inSize).foldLeft(lw.bias(0))((sum, j) => sum + input(j) * lw.weights(j))
+
+ private def scoreFromOutput(output: Float, turn: Color): Int =
+ val cp =
+ if math.abs(output) >= 0.9999f then if output > 0f then 20000 else -20000
+ else
+ val atanh = 0.5f * math.log((1f + output) / (1f - output)).toFloat
+ (300f * atanh).toInt
+ val cpFromTurn = if turn == Color.Black then -cp else cp
+ math.max(-20000, math.min(20000, cpFromTurn))
+
+ // ── Legacy full-board evaluate ────────────────────────────────────────────
+
+ private val legacyL1 = new Array[Float](accSize)
+
+ def evaluate(context: GameContext): Int =
+ System.arraycopy(model.weights(0).bias, 0, legacyL1, 0, accSize)
+ for (sq, piece) <- context.board.pieces do addColumn(legacyL1, featureIndex(piece, squareNum(sq)))
+ runL2toOutput(legacyL1, context.turn)
+
+ def benchmark(): Unit =
+ val context = GameContext.initial
+ val iterations = 1_000_000
+ for _ <- 0 until 10000 do evaluate(context)
+ val startNanos = System.nanoTime()
+ for _ <- 0 until iterations do evaluate(context)
+ val endNanos = System.nanoTime()
+ val totalNanos = endNanos - startNanos
+ val nanosPerEval = totalNanos.toDouble / iterations
+ println()
+ println("=" * 60)
+ println("NNUE BENCHMARK RESULTS")
+ println("=" * 60)
+ println(f"Iterations: $iterations%,d")
+ println(f"Total time: ${totalNanos / 1e9}%.2f seconds")
+ println(f"ns/eval: $nanosPerEval%.2f ns")
+ println(f"evals/second: ${1e9 / nanosPerEval}%.0f evals/s")
+ println("=" * 60)
+ println()
diff --git a/modules/bot/src/main/scala/de/nowchess/bot/bots/nnue/NbaiLoader.scala b/modules/bot/src/main/scala/de/nowchess/bot/bots/nnue/NbaiLoader.scala
new file mode 100644
index 0000000..268e98f
--- /dev/null
+++ b/modules/bot/src/main/scala/de/nowchess/bot/bots/nnue/NbaiLoader.scala
@@ -0,0 +1,52 @@
+package de.nowchess.bot.bots.nnue
+
+import java.io.InputStream
+import java.nio.{ByteBuffer, ByteOrder}
+import java.nio.charset.StandardCharsets
+
+object NbaiLoader:
+
+ /** Little-endian encoding of ASCII bytes 'N','B','A','I'. */
+ val MAGIC: Int = 0x4942_414e
+
+ def load(stream: InputStream): NbaiModel =
+ val buf = ByteBuffer.wrap(stream.readAllBytes()).order(ByteOrder.LITTLE_ENDIAN)
+ checkHeader(buf)
+ val metadata = readMetadata(buf)
+ val descs = readLayerDescriptors(buf)
+ val weights = descs.map(_ => readLayerWeights(buf))
+ NbaiModel(metadata, descs, weights)
+
+ /** Tries /nnue_weights.nbai on the classpath; falls back to migrating /nnue_weights.bin. */
+ def loadDefault(): NbaiModel =
+ Option(getClass.getResourceAsStream("/nnue_weights.nbai")) match
+ case Some(s) =>
+ try load(s)
+ finally s.close()
+ case None => NbaiMigrator.migrateFromBin()
+
+ private def checkHeader(buf: ByteBuffer): Unit =
+ val magic = buf.getInt()
+ if magic != MAGIC then sys.error(s"Invalid NBAI magic: 0x${magic.toHexString}")
+ val version = buf.getShort() & 0xffff
+ if version != 1 then sys.error(s"Unsupported NBAI version: $version")
+
+ private def readMetadata(buf: ByteBuffer): NbaiMetadata =
+ val bytes = new Array[Byte](buf.getInt())
+ buf.get(bytes)
+ NbaiMetadata.fromJson(new String(bytes, StandardCharsets.UTF_8))
+
+ private def readLayerDescriptors(buf: ByteBuffer): Array[LayerDescriptor] =
+ Array.tabulate(buf.getShort() & 0xffff) { _ =>
+ val nameBytes = new Array[Byte](buf.get() & 0xff)
+ buf.get(nameBytes)
+ LayerDescriptor(new String(nameBytes, StandardCharsets.US_ASCII), buf.getInt(), buf.getInt())
+ }
+
+ private def readLayerWeights(buf: ByteBuffer): LayerWeights =
+ LayerWeights(readFloats(buf), readFloats(buf))
+
+ private def readFloats(buf: ByteBuffer): Array[Float] =
+ val arr = new Array[Float](buf.getInt())
+ for i <- arr.indices do arr(i) = buf.getFloat()
+ arr
diff --git a/modules/bot/src/main/scala/de/nowchess/bot/bots/nnue/NbaiMigrator.scala b/modules/bot/src/main/scala/de/nowchess/bot/bots/nnue/NbaiMigrator.scala
new file mode 100644
index 0000000..1cbe312
--- /dev/null
+++ b/modules/bot/src/main/scala/de/nowchess/bot/bots/nnue/NbaiMigrator.scala
@@ -0,0 +1,43 @@
+package de.nowchess.bot.bots.nnue
+
+import java.nio.{ByteBuffer, ByteOrder}
+
+/** Converts the legacy nnue_weights.bin resource into an NbaiModel. Used as fallback when no .nbai file exists. */
+object NbaiMigrator:
+
+ private val BinMagic = 0x4555_4e4e
+ private val BinVersion = 1
+
+ private val DefaultLayers: Array[LayerDescriptor] = Array(
+ LayerDescriptor("relu", 768, 1536),
+ LayerDescriptor("relu", 1536, 1024),
+ LayerDescriptor("relu", 1024, 512),
+ LayerDescriptor("relu", 512, 256),
+ LayerDescriptor("linear", 256, 1),
+ )
+
+ private val UnknownMetadata: NbaiMetadata =
+ NbaiMetadata(trainedBy = "unknown", trainedAt = "unknown", trainingDataCount = 0L, valLoss = 0.0, trainLoss = 0.0)
+
+ def migrateFromBin(): NbaiModel =
+ val stream = Option(getClass.getResourceAsStream("/nnue_weights.bin"))
+ .getOrElse(sys.error("Neither nnue_weights.nbai nor nnue_weights.bin found in resources"))
+ try
+ val buf = ByteBuffer.wrap(stream.readAllBytes()).order(ByteOrder.LITTLE_ENDIAN)
+ checkBinHeader(buf)
+ val weights = DefaultLayers.map(_ => readBinLayerWeights(buf))
+ NbaiModel(UnknownMetadata, DefaultLayers, weights)
+ finally stream.close()
+
+ private def checkBinHeader(buf: ByteBuffer): Unit =
+ val magic = buf.getInt()
+ if magic != BinMagic then sys.error(s"Invalid bin magic: 0x${magic.toHexString}")
+ val version = buf.getInt()
+ if version != BinVersion then sys.error(s"Unsupported bin version: $version")
+
+ private def readBinLayerWeights(buf: ByteBuffer): LayerWeights =
+ LayerWeights(readBinTensor(buf), readBinTensor(buf))
+
+ private def readBinTensor(buf: ByteBuffer): Array[Float] =
+ val shape = Array.tabulate(buf.getInt())(_ => buf.getInt())
+ Array.tabulate(shape.product)(_ => buf.getFloat())
diff --git a/modules/bot/src/main/scala/de/nowchess/bot/bots/nnue/NbaiModel.scala b/modules/bot/src/main/scala/de/nowchess/bot/bots/nnue/NbaiModel.scala
new file mode 100644
index 0000000..f8113a9
--- /dev/null
+++ b/modules/bot/src/main/scala/de/nowchess/bot/bots/nnue/NbaiModel.scala
@@ -0,0 +1,45 @@
+package de.nowchess.bot.bots.nnue
+
+/** Descriptor for a single dense layer stored in a .nbai file. */
+case class LayerDescriptor(activation: String, inputSize: Int, outputSize: Int)
+
+/** Training metadata embedded in every .nbai file. */
+case class NbaiMetadata(
+ trainedBy: String,
+ trainedAt: String,
+ trainingDataCount: Long,
+ valLoss: Double,
+ trainLoss: Double,
+):
+ def toJson: String =
+ s"""{
+ | "trainedBy": "$trainedBy",
+ | "trainedAt": "$trainedAt",
+ | "trainingDataCount": $trainingDataCount,
+ | "valLoss": $valLoss,
+ | "trainLoss": $trainLoss
+ |}""".stripMargin
+
+object NbaiMetadata:
+ def fromJson(json: String): NbaiMetadata =
+ def str(key: String) = raw""""$key"\s*:\s*"([^"]*)"""".r.findFirstMatchIn(json).map(_.group(1)).getOrElse("")
+ def num(key: String) = raw""""$key"\s*:\s*([0-9.eE+\-]+)""".r.findFirstMatchIn(json).map(_.group(1)).getOrElse("0")
+ NbaiMetadata(
+ str("trainedBy"),
+ str("trainedAt"),
+ num("trainingDataCount").toLong,
+ num("valLoss").toDouble,
+ num("trainLoss").toDouble,
+ )
+
+/** Weights and biases for a single layer. Weights are row-major: (outputSize × inputSize). */
+case class LayerWeights(weights: Array[Float], bias: Array[Float])
+
+/** A fully deserialized .nbai model ready to initialize NNUE. */
+case class NbaiModel(
+ metadata: NbaiMetadata,
+ layers: Array[LayerDescriptor],
+ weights: Array[LayerWeights],
+):
+ require(layers.length == weights.length, "Layer count must match weight count")
+ require(layers.length >= 2, "Model must have at least 2 layers")
diff --git a/modules/bot/src/main/scala/de/nowchess/bot/bots/nnue/NbaiWriter.scala b/modules/bot/src/main/scala/de/nowchess/bot/bots/nnue/NbaiWriter.scala
new file mode 100644
index 0000000..d7e0a1b
--- /dev/null
+++ b/modules/bot/src/main/scala/de/nowchess/bot/bots/nnue/NbaiWriter.scala
@@ -0,0 +1,51 @@
+package de.nowchess.bot.bots.nnue
+
+import java.io.{ByteArrayOutputStream, OutputStream}
+import java.nio.{ByteBuffer, ByteOrder}
+import java.nio.charset.StandardCharsets
+
+object NbaiWriter:
+
+ def write(model: NbaiModel, out: OutputStream): Unit =
+ val acc = new ByteArrayOutputStream()
+ writeHeader(acc)
+ writeMetadata(acc, model.metadata)
+ writeLayerDescriptors(acc, model.layers)
+ model.weights.foreach(lw => writeLayerWeights(acc, lw))
+ out.write(acc.toByteArray)
+
+ private def writeHeader(out: ByteArrayOutputStream): Unit =
+ val buf = ByteBuffer.allocate(6).order(ByteOrder.LITTLE_ENDIAN)
+ buf.putInt(NbaiLoader.MAGIC)
+ buf.putShort(1.toShort)
+ out.write(buf.array())
+
+ private def writeMetadata(out: ByteArrayOutputStream, meta: NbaiMetadata): Unit =
+ val json = meta.toJson.getBytes(StandardCharsets.UTF_8)
+ val buf = ByteBuffer.allocate(4 + json.length).order(ByteOrder.LITTLE_ENDIAN)
+ buf.putInt(json.length)
+ buf.put(json)
+ out.write(buf.array())
+
+ private def writeLayerDescriptors(out: ByteArrayOutputStream, layers: Array[LayerDescriptor]): Unit =
+ val nameBytes = layers.map(_.activation.getBytes(StandardCharsets.US_ASCII))
+ val capacity = 2 + layers.indices.map(i => 1 + nameBytes(i).length + 8).sum
+ val buf = ByteBuffer.allocate(capacity).order(ByteOrder.LITTLE_ENDIAN)
+ buf.putShort(layers.length.toShort)
+ layers.zip(nameBytes).foreach { (l, nb) =>
+ buf.put(nb.length.toByte)
+ buf.put(nb)
+ buf.putInt(l.inputSize)
+ buf.putInt(l.outputSize)
+ }
+ out.write(buf.array())
+
+ private def writeLayerWeights(out: ByteArrayOutputStream, lw: LayerWeights): Unit =
+ writeFloats(out, lw.weights)
+ writeFloats(out, lw.bias)
+
+ private def writeFloats(out: ByteArrayOutputStream, floats: Array[Float]): Unit =
+ val buf = ByteBuffer.allocate(4 + floats.length * 4).order(ByteOrder.LITTLE_ENDIAN)
+ buf.putInt(floats.length)
+ floats.foreach(buf.putFloat)
+ out.write(buf.array())
diff --git a/modules/bot/src/main/scala/de/nowchess/bot/logic/AlphaBetaSearch.scala b/modules/bot/src/main/scala/de/nowchess/bot/logic/AlphaBetaSearch.scala
new file mode 100644
index 0000000..8a58b21
--- /dev/null
+++ b/modules/bot/src/main/scala/de/nowchess/bot/logic/AlphaBetaSearch.scala
@@ -0,0 +1,419 @@
+package de.nowchess.bot.logic
+
+import de.nowchess.api.board.PieceType
+import de.nowchess.api.game.GameContext
+import de.nowchess.api.move.{Move, MoveType}
+import de.nowchess.bot.ai.Evaluation
+import de.nowchess.bot.util.ZobristHash
+import de.nowchess.rules.RuleSet
+import de.nowchess.rules.sets.DefaultRules
+import java.util.concurrent.atomic.{AtomicInteger, AtomicLong}
+
+final class AlphaBetaSearch(
+ rules: RuleSet = DefaultRules,
+ tt: TranspositionTable = TranspositionTable(),
+ weights: Evaluation,
+ numThreads: Int = Runtime.getRuntime.availableProcessors,
+):
+
+ private val INF = Int.MaxValue / 2
+ private val MAX_QUIESCENCE_PLY = 64
+ private val NULL_MOVE_R = 2
+ private val ASPIRATION_DELTA = 50
+ private val ASPIRATION_DELTA_MAX = 150
+ private val TIME_CHECK_FREQUENCY = 1000
+ private val FUTILITY_MARGIN = 100
+ private val CHECK_EXTENSION = 1
+
+ private val timeStartMs = AtomicLong(0L)
+ private val timeLimitMs = AtomicLong(0L)
+ private val nodeCount = AtomicInteger(0)
+ private val ordering = MoveOrdering.OrderingContext()
+
+ private final case class QuiescenceNode(
+ context: GameContext,
+ ply: Int,
+ alpha: Int,
+ beta: Int,
+ hash: Long,
+ )
+
+ /** Return the best move for the side to move, searching to maxDepth plies. Uses iterative deepening with aspiration
+ * windows.
+ */
+ def bestMove(context: GameContext, maxDepth: Int): Option[Move] =
+ bestMove(context, maxDepth, Set.empty)
+
+ def bestMove(context: GameContext, maxDepth: Int, excludedRootMoves: Set[Move]): Option[Move] =
+ tt.clear()
+ ordering.clear()
+ weights.initAccumulator(context)
+ timeStartMs.set(System.currentTimeMillis)
+ timeLimitMs.set(Long.MaxValue / 4)
+ nodeCount.set(0)
+ val rootHash = ZobristHash.hash(context)
+ (1 to maxDepth)
+ .foldLeft((None: Option[Move], 0)) { case ((bestSoFar, prevScore), depth) =>
+ val (alpha, beta) =
+ if depth == 1 then (-INF, INF) else (prevScore - ASPIRATION_DELTA, prevScore + ASPIRATION_DELTA)
+ val (score, move) = searchWithAspiration(
+ context,
+ depth,
+ alpha,
+ beta,
+ ASPIRATION_DELTA,
+ rootHash,
+ excludedRootMoves,
+ )
+ (move.orElse(bestSoFar), score)
+ }
+ ._1
+
+ /** Return the best move for the side to move within a time budget (ms). Uses iterative deepening, stopping when time
+ * runs out.
+ */
+ def bestMoveWithTime(context: GameContext, timeBudgetMs: Long): Option[Move] =
+ bestMoveWithTime(context, timeBudgetMs, Set.empty)
+
+ def bestMoveWithTime(context: GameContext, timeBudgetMs: Long, excludedRootMoves: Set[Move]): Option[Move] =
+ tt.clear()
+ ordering.clear()
+ weights.initAccumulator(context)
+ timeStartMs.set(System.currentTimeMillis)
+ timeLimitMs.set(timeBudgetMs)
+ nodeCount.set(0)
+ val rootHash = ZobristHash.hash(context)
+
+ @scala.annotation.tailrec
+ def loop(bestSoFar: Option[Move], prevScore: Int, depth: Int): Option[Move] =
+ if isOutOfTime then bestSoFar
+ else
+ val (alpha, beta) =
+ if depth == 1 then (-INF, INF) else (prevScore - ASPIRATION_DELTA, prevScore + ASPIRATION_DELTA)
+ val (score, move) = searchWithAspiration(
+ context,
+ depth,
+ alpha,
+ beta,
+ ASPIRATION_DELTA,
+ rootHash,
+ excludedRootMoves,
+ )
+ loop(move.orElse(bestSoFar), score, depth + 1)
+
+ loop(None, 0, 1)
+
+ private def isOutOfTime: Boolean =
+ System.currentTimeMillis - timeStartMs.get >= timeLimitMs.get
+
+ private def searchWithAspiration(
+ context: GameContext,
+ depth: Int,
+ alpha: Int,
+ beta: Int,
+ initialWindow: Int,
+ rootHash: Long,
+ excludedRootMoves: Set[Move],
+ ): (Int, Option[Move]) =
+ val state = SearchState(rootHash, Map(rootHash -> 1))
+
+ @scala.annotation.tailrec
+ def loop(currentAlpha: Int, currentBeta: Int, delta: Int, attempt: Int): (Int, Option[Move]) =
+ if attempt >= 3 || attempt >= depth then search(context, depth, 0, Window(-INF, INF), state, excludedRootMoves)
+ else
+ val (score, move) = search(context, depth, 0, Window(currentAlpha, currentBeta), state, excludedRootMoves)
+ if score > currentAlpha && score < currentBeta then (score, move)
+ else if score <= currentAlpha then
+ loop(score - delta, currentBeta, math.min(delta * 2, ASPIRATION_DELTA_MAX), attempt + 1)
+ else loop(currentAlpha, score + delta, math.min(delta * 2, ASPIRATION_DELTA_MAX), attempt + 1)
+
+ loop(alpha, beta, initialWindow, 0)
+
+ private def hasNonPawnMaterial(context: GameContext): Boolean =
+ context.board.pieces.values.exists { piece =>
+ piece.color == context.turn &&
+ piece.pieceType != PieceType.Pawn &&
+ piece.pieceType != PieceType.King
+ }
+
+ private def nullMoveContext(context: GameContext): GameContext =
+ context.withTurn(context.turn.opposite).withEnPassantSquare(None)
+
+ private def tryNullMove(
+ context: GameContext,
+ depth: Int,
+ ply: Int,
+ beta: Int,
+ state: SearchState,
+ excludedRootMoves: Set[Move],
+ ): Option[Int] =
+ val nullCtx = nullMoveContext(context)
+ val nullState = state.advance(ZobristHash.hash(nullCtx))
+ val reductionDepth = math.max(0, depth - 1 - NULL_MOVE_R)
+ weights.copyAccumulator(ply, ply + 1)
+ val (score, _) = search(nullCtx, reductionDepth, ply + 1, Window(-beta, -beta + 1), nullState, excludedRootMoves)
+ if -score >= beta then Some(beta) else None
+
+ /** Negamax alpha-beta search returning (score, best move). */
+ private def search(
+ context: GameContext,
+ depth: Int,
+ ply: Int,
+ window: Window,
+ state: SearchState,
+ excludedRootMoves: Set[Move],
+ ): (Int, Option[Move]) =
+ val params = SearchParams(context, depth, ply, window, state, excludedRootMoves)
+ searchNode(params)
+
+ private def searchNode(params: SearchParams): (Int, Option[Move]) =
+ val count = nodeCount.incrementAndGet()
+ immediateSearchResult(params, count).getOrElse {
+ val legalMoves = rules.allLegalMoves(params.context)
+ terminalSearchResult(params, legalMoves).getOrElse(searchDeeper(params, legalMoves))
+ }
+
+ private def immediateSearchResult(
+ params: SearchParams,
+ count: Int,
+ ): Option[(Int, Option[Move])] =
+ if count % TIME_CHECK_FREQUENCY == 0 && isOutOfTime then
+ Some((weights.evaluateAccumulator(params.ply, params.context, params.state.hash), None))
+ else if params.state.repetitions.getOrElse(params.state.hash, 0) >= 3 then Some((weights.DRAW_SCORE, None))
+ else ttCutoff(params)
+
+ private def ttCutoff(params: SearchParams): Option[(Int, Option[Move])] =
+ tt.probe(params.state.hash).filter(_.depth >= params.depth).flatMap { entry =>
+ entry.flag match
+ case TTFlag.Exact => Some((entry.score, entry.bestMove))
+ case TTFlag.Lower =>
+ val newAlpha = math.max(params.window.alpha, entry.score)
+ Option.when(newAlpha >= params.window.beta)((entry.score, entry.bestMove))
+ case TTFlag.Upper =>
+ val newBeta = math.min(params.window.beta, entry.score)
+ Option.when(params.window.alpha >= newBeta)((entry.score, entry.bestMove))
+ }
+
+ private def terminalSearchResult(
+ params: SearchParams,
+ legalMoves: List[Move],
+ ): Option[(Int, Option[Move])] =
+ if legalMoves.isEmpty then
+ Some(
+ (
+ if rules.isCheckmate(params.context) then -(weights.CHECKMATE_SCORE - params.ply) else weights.DRAW_SCORE,
+ None,
+ ),
+ )
+ else if rules.isInsufficientMaterial(params.context) || rules.isFiftyMoveRule(params.context) then
+ Some((weights.DRAW_SCORE, None))
+ else if params.depth == 0 then
+ Some((quiescence(params.context, params.ply, params.window.alpha, params.window.beta, params.state.hash), None))
+ else None
+
+ private def searchDeeper(
+ params: SearchParams,
+ legalMoves: List[Move],
+ ): (Int, Option[Move]) =
+ val nullResult =
+ Option
+ .when(canTryNullMove(params))(
+ tryNullMove(
+ params.context,
+ params.depth,
+ params.ply,
+ params.window.beta,
+ params.state,
+ params.excludedRootMoves,
+ ),
+ )
+ .flatten
+
+ nullResult.map((_, None)).getOrElse {
+ val ttBest = tt.probe(params.state.hash).flatMap(_.bestMove)
+ val ordered = MoveOrdering.sort(params.context, legalMoves, ttBest, params.ply, ordering)
+ searchSequential(
+ params.context,
+ params.depth,
+ params.ply,
+ params.window,
+ ordered,
+ params.state,
+ params.excludedRootMoves,
+ )
+ }
+
+ private def canTryNullMove(params: SearchParams): Boolean =
+ params.depth >= 3 &&
+ !rules.isCheck(params.context) &&
+ hasNonPawnMaterial(params.context)
+
+ private def isQuietMove(context: GameContext, move: Move): Boolean =
+ !isCapture(context, move) &&
+ move.moveType != MoveType.CastleKingside &&
+ move.moveType != MoveType.CastleQueenside
+
+ private def scoreMove(
+ child: GameContext,
+ childState: SearchState,
+ params: SearchParams,
+ extension: Int,
+ reduction: Int,
+ a: Int,
+ ): Int =
+ val betaNeg = -params.window.beta
+ if reduction > 0 then
+ val (rs, _) = search(
+ child,
+ math.max(0, params.depth - 1 - reduction + extension),
+ params.ply + 1,
+ Window(-a - 1, -a),
+ childState,
+ params.excludedRootMoves,
+ )
+ val s = -rs
+ if s > a then
+ val (fs, _) = search(
+ child,
+ math.max(0, params.depth - 1 + extension),
+ params.ply + 1,
+ Window(betaNeg, -a),
+ childState,
+ params.excludedRootMoves,
+ )
+ -fs
+ else s
+ else
+ val (rs, _) = search(
+ child,
+ math.max(0, params.depth - 1 + extension),
+ params.ply + 1,
+ Window(betaNeg, -a),
+ childState,
+ params.excludedRootMoves,
+ )
+ -rs
+
+ private def evalSingleMove(
+ move: Move,
+ moveNumber: Int,
+ a: Int,
+ params: SearchParams,
+ ): Option[(Int, Boolean)] =
+ val skipRoot = params.ply == 0 && params.excludedRootMoves.contains(move)
+ val isQuiet = isQuietMove(params.context, move)
+ val futility = params.depth == 1 && isQuiet && moveNumber > 2 &&
+ weights.evaluateAccumulator(params.ply, params.context, params.state.hash) + FUTILITY_MARGIN < params.window.alpha
+ if skipRoot || futility then None
+ else
+ val child = rules.applyMove(params.context)(move)
+ val childHash = ZobristHash.nextHash(params.context, params.state.hash, move, child)
+ weights.pushAccumulator(params.ply + 1, move, params.context, child)
+ val childState = params.state.advance(childHash)
+ val extension = if rules.isCheck(child) then CHECK_EXTENSION else 0
+ val reduction = if moveNumber > 4 && params.depth >= 3 && isQuiet then 1 else 0
+ Some((scoreMove(child, childState, params, extension, reduction, a), isQuiet))
+
+ private def recordCutoff(move: Move, depth: Int, ply: Int): Unit =
+ ordering.addHistory(
+ move.from.rank.ordinal * 8 + move.from.file.ordinal,
+ move.to.rank.ordinal * 8 + move.to.file.ordinal,
+ depth * depth,
+ )
+ ordering.addKillerMove(ply, move)
+
+ @scala.annotation.tailrec
+ private def searchLoop(
+ idx: Int,
+ moveNumber: Int,
+ acc: LoopAcc,
+ params: SearchParams,
+ ordered: List[Move],
+ ): (Option[Move], Int, Boolean) =
+ if idx >= ordered.length then (acc.bestMove, acc.bestScore, false)
+ else
+ val move = ordered(idx)
+ evalSingleMove(move, moveNumber, acc.a, params) match
+ case None => searchLoop(idx + 1, moveNumber + 1, acc, params, ordered)
+ case Some((score, isQuiet)) =>
+ val newAcc = LoopAcc(
+ if score > acc.bestScore then Some(move) else acc.bestMove,
+ math.max(acc.bestScore, score),
+ math.max(acc.a, score),
+ )
+ if newAcc.a >= params.window.beta then
+ if isQuiet then recordCutoff(move, params.depth, params.ply)
+ (newAcc.bestMove, newAcc.bestScore, true)
+ else searchLoop(idx + 1, moveNumber + 1, newAcc, params, ordered)
+
+ private def searchSequential(
+ context: GameContext,
+ depth: Int,
+ ply: Int,
+ window: Window,
+ ordered: List[Move],
+ state: SearchState,
+ excludedRootMoves: Set[Move],
+ ): (Int, Option[Move]) =
+ val params = SearchParams(context, depth, ply, window, state, excludedRootMoves)
+ val (bestMove, bestScore, cutoff) = searchLoop(0, 0, LoopAcc(None, -INF, window.alpha), params, ordered)
+ val flag =
+ if cutoff then TTFlag.Lower
+ else if bestScore <= window.alpha then TTFlag.Upper
+ else TTFlag.Exact
+ tt.store(TTEntry(state.hash, depth, bestScore, flag, bestMove))
+ (bestScore, bestMove)
+
+ /** Quiescence search: only captures until position is quiet. */
+ private def quiescence(
+ context: GameContext,
+ ply: Int,
+ alpha: Int,
+ beta: Int,
+ hash: Long,
+ ): Int =
+ quiescenceNode(QuiescenceNode(context, ply, alpha, beta, hash))
+
+ private def quiescenceNode(node: QuiescenceNode): Int =
+ val inCheck = rules.isCheck(node.context)
+ val standPat = if inCheck then -INF else weights.evaluateAccumulator(node.ply, node.context, node.hash)
+
+ if !inCheck && standPat >= node.beta then node.beta
+ else if node.ply >= MAX_QUIESCENCE_PLY then quiescenceAtDepthLimit(node, inCheck, standPat)
+ else
+ val moves = tacticalMoves(node.context, inCheck)
+ if inCheck && moves.isEmpty then -(weights.CHECKMATE_SCORE - node.ply)
+ else
+ val ordered = MoveOrdering.sort(node.context, moves, None)
+ val a0 = if inCheck then node.alpha else math.max(node.alpha, standPat)
+ quiescenceLoop(node, ordered, 0, a0)
+
+ private def quiescenceAtDepthLimit(node: QuiescenceNode, inCheck: Boolean, standPat: Int): Int =
+ if inCheck then weights.evaluateAccumulator(node.ply, node.context, node.hash) else standPat
+
+ private def tacticalMoves(context: GameContext, inCheck: Boolean): List[Move] =
+ val allMoves = rules.allLegalMoves(context)
+ if inCheck then allMoves else allMoves.filter(m => isCapture(context, m))
+
+ @scala.annotation.tailrec
+ private def quiescenceLoop(
+ node: QuiescenceNode,
+ ordered: List[Move],
+ idx: Int,
+ a: Int,
+ ): Int =
+ if idx >= ordered.length then a
+ else
+ val move = ordered(idx)
+ val child = rules.applyMove(node.context)(move)
+ val childHash = ZobristHash.nextHash(node.context, node.hash, move, child)
+ weights.pushAccumulator(node.ply + 1, move, node.context, child)
+ val score = -quiescence(child, node.ply + 1, -node.beta, -a, childHash)
+ if score >= node.beta then node.beta
+ else quiescenceLoop(node, ordered, idx + 1, math.max(a, score))
+
+ private def isCapture(context: GameContext, move: Move): Boolean = move.moveType match
+ case MoveType.Normal(true) => true
+ case MoveType.EnPassant => true
+ case MoveType.Promotion(_) => context.board.pieceAt(move.to).exists(_.color != context.turn)
+ case _ => false
diff --git a/modules/bot/src/main/scala/de/nowchess/bot/logic/MoveOrdering.scala b/modules/bot/src/main/scala/de/nowchess/bot/logic/MoveOrdering.scala
new file mode 100644
index 0000000..632066c
--- /dev/null
+++ b/modules/bot/src/main/scala/de/nowchess/bot/logic/MoveOrdering.scala
@@ -0,0 +1,177 @@
+package de.nowchess.bot.logic
+
+import de.nowchess.api.board.{Board, Color, Piece, PieceType, Square}
+import de.nowchess.api.game.GameContext
+import de.nowchess.api.move.{Move, MoveType, PromotionPiece}
+
+import scala.annotation.tailrec
+import scala.collection.mutable
+
+object MoveOrdering:
+
+ class OrderingContext:
+ private val killerMoves = mutable.Map[Int, List[Move]]()
+ private val historyTable = mutable.Map[(Int, Int), Int]()
+
+ def addKillerMove(ply: Int, move: Move): Unit =
+ val current = killerMoves.getOrElse(ply, List())
+ if current.isEmpty || (current.head.from != move.from || current.head.to != move.to) then
+ killerMoves(ply) = (move :: current).take(2)
+
+ def getKillerMoves(ply: Int): List[Move] =
+ killerMoves.getOrElse(ply, List())
+
+ def addHistory(from: Int, to: Int, bonus: Int): Unit =
+ val key = (from, to)
+ historyTable(key) = historyTable.getOrElse(key, 0) + bonus
+
+ def getHistory(from: Int, to: Int): Int =
+ historyTable.getOrElse((from, to), 0)
+
+ def clear(): Unit =
+ killerMoves.clear()
+ historyTable.clear()
+
+ def score(
+ context: GameContext,
+ move: Move,
+ ttBestMove: Option[Move],
+ ply: Int = 0,
+ ordering: OrderingContext = new OrderingContext(),
+ ): Int =
+ if ttBestMove.exists(m => m.from == move.from && m.to == move.to) then Int.MaxValue
+ else
+ move.moveType match
+ case MoveType.Promotion(PromotionPiece.Queen) =>
+ 1_000_000 + promotionCaptureBonus(context, move)
+ case MoveType.Normal(true) | MoveType.EnPassant =>
+ captureScore(context, move)
+ case MoveType.Promotion(_) =>
+ 50_000 + promotionCaptureBonus(context, move)
+ case _ => scoreQuietMove(move, ply, ordering)
+
+ def sort(
+ context: GameContext,
+ moves: List[Move],
+ ttBestMove: Option[Move],
+ ply: Int = 0,
+ ordering: OrderingContext = new OrderingContext(),
+ ): List[Move] =
+ moves.sortBy(m => -score(context, m, ttBestMove, ply, ordering))
+
+ private def scoreQuietMove(move: Move, ply: Int, ordering: OrderingContext): Int =
+ val isKiller = ordering.getKillerMoves(ply).exists(k => k.from == move.from && k.to == move.to)
+ val fromIdx = move.from.rank.ordinal * 8 + move.from.file.ordinal
+ val toIdx = move.to.rank.ordinal * 8 + move.to.file.ordinal
+ val history = ordering.getHistory(fromIdx, toIdx)
+ if isKiller then 10_000 + (history / 10) else history / 10
+
+ private def promotionCaptureBonus(context: GameContext, move: Move): Int =
+ if isCapture(context, move) then captureScore(context, move) else 0
+
+ private def captureScore(context: GameContext, move: Move): Int =
+ val see = staticExchange(context, move)
+ val seeBias = if see >= 0 then 20_000 else -20_000
+ 100_000 + mvvLva(context, move) + seeBias + see
+
+ private def mvvLva(context: GameContext, move: Move): Int =
+ (victimValue(context, move) * 10) - attackerValue(context, move)
+
+ private def attackerValue(context: GameContext, move: Move): Int =
+ context.board.pieceAt(move.from).map(pieceValue).getOrElse(0)
+
+ private def victimValue(context: GameContext, move: Move): Int =
+ move.moveType match
+ case MoveType.Normal(true) => context.board.pieceAt(move.to).map(pieceValue).getOrElse(0)
+ case MoveType.EnPassant => 1
+ case MoveType.Promotion(_) => context.board.pieceAt(move.to).map(pieceValue).getOrElse(0)
+ case _ => 0
+
+ private def pieceValue(piece: Piece): Int = piece.pieceType match
+ case PieceType.Pawn => 1
+ case PieceType.Knight => 3
+ case PieceType.Bishop => 3
+ case PieceType.Rook => 5
+ case PieceType.Queen => 9
+ case PieceType.King => 200
+
+ private def isCapture(context: GameContext, move: Move): Boolean = move.moveType match
+ case MoveType.Normal(true) => true
+ case MoveType.EnPassant => true
+ case MoveType.Promotion(_) => context.board.pieceAt(move.to).exists(_.color != context.turn)
+ case _ => false
+
+ private def staticExchange(context: GameContext, move: Move): Int =
+ if !isCapture(context, move) then 0
+ else
+ val target = move.to
+ val initialGain = victimValue(context, move)
+ movedPieceAfterMove(context, move).fold(initialGain) { moved =>
+ val boardAfterMove = applySeeMove(context.board, move, moved)
+ initialGain - seeGain(boardAfterMove, target, context.turn.opposite, pieceValue(moved))
+ }
+
+ private def movedPieceAfterMove(context: GameContext, move: Move): Option[Piece] =
+ move.moveType match
+ case MoveType.Promotion(pp) => Some(Piece(context.turn, promotionPieceType(pp)))
+ case _ => context.board.pieceAt(move.from)
+
+ private def seeGain(board: Board, target: Square, side: Color, currentValue: Int): Int =
+ leastValuableAttacker(board, target, side) match
+ case None => 0
+ case Some((from, attacker)) =>
+ val nextBoard = board.removed(from).updated(target, attacker)
+ val replyGain = seeGain(nextBoard, target, side.opposite, pieceValue(attacker))
+ math.max(0, currentValue - replyGain)
+
+ private def applySeeMove(board: Board, move: Move, moved: Piece): Board =
+ move.moveType match
+ case MoveType.EnPassant =>
+ val capturedSquare = Square(move.to.file, move.from.rank)
+ board.removed(move.from).removed(capturedSquare).updated(move.to, moved)
+ case _ => board.removed(move.from).updated(move.to, moved)
+
+ private def leastValuableAttacker(board: Board, target: Square, color: Color): Option[(Square, Piece)] =
+ board.pieces
+ .collect {
+ case (sq, piece) if piece.color == color && attacksSquare(board, sq, target, piece) => (sq, piece)
+ }
+ .toList
+ .sortBy { case (_, piece) => pieceValue(piece) }
+ .headOption
+
+ private def attacksSquare(board: Board, from: Square, target: Square, piece: Piece): Boolean =
+ val df = target.file.ordinal - from.file.ordinal
+ val dr = target.rank.ordinal - from.rank.ordinal
+ piece.pieceType match
+ case PieceType.Pawn =>
+ val dir = if piece.color == Color.White then 1 else -1
+ dr == dir && math.abs(df) == 1
+ case PieceType.Knight =>
+ val adf = math.abs(df)
+ val adr = math.abs(dr)
+ (adf == 1 && adr == 2) || (adf == 2 && adr == 1)
+ case PieceType.Bishop => clearLine(board, from, target, df, dr, diagonal = true)
+ case PieceType.Rook => clearLine(board, from, target, df, dr, diagonal = false)
+ case PieceType.Queen =>
+ clearLine(board, from, target, df, dr, diagonal = true) ||
+ clearLine(board, from, target, df, dr, diagonal = false)
+ case PieceType.King => math.abs(df) <= 1 && math.abs(dr) <= 1
+
+ private def clearLine(board: Board, from: Square, target: Square, df: Int, dr: Int, diagonal: Boolean): Boolean =
+ val valid =
+ if diagonal then math.abs(df) == math.abs(dr) && df != 0 else (df == 0 && dr != 0) || (dr == 0 && df != 0)
+ valid && pathClear(board, from, target, Integer.compare(df, 0), Integer.compare(dr, 0))
+
+ @tailrec
+ private def pathClear(board: Board, from: Square, target: Square, stepF: Int, stepR: Int): Boolean =
+ from.offset(stepF, stepR) match
+ case None => false
+ case Some(next) if next == target => true
+ case Some(next) => board.pieceAt(next).isEmpty && pathClear(board, next, target, stepF, stepR)
+
+ private def promotionPieceType(piece: PromotionPiece): PieceType = piece match
+ case PromotionPiece.Knight => PieceType.Knight
+ case PromotionPiece.Bishop => PieceType.Bishop
+ case PromotionPiece.Rook => PieceType.Rook
+ case PromotionPiece.Queen => PieceType.Queen
diff --git a/modules/bot/src/main/scala/de/nowchess/bot/logic/TranspositionTable.scala b/modules/bot/src/main/scala/de/nowchess/bot/logic/TranspositionTable.scala
new file mode 100644
index 0000000..6e1ca7e
--- /dev/null
+++ b/modules/bot/src/main/scala/de/nowchess/bot/logic/TranspositionTable.scala
@@ -0,0 +1,61 @@
+package de.nowchess.bot.logic
+
+import de.nowchess.api.game.GameContext
+import de.nowchess.api.move.Move
+
+final case class Window(alpha: Int, beta: Int)
+
+final case class LoopAcc(bestMove: Option[Move], bestScore: Int, a: Int)
+
+final case class SearchParams(
+ context: GameContext,
+ depth: Int,
+ ply: Int,
+ window: Window,
+ state: SearchState,
+ excludedRootMoves: Set[Move],
+)
+
+final case class SearchState(hash: Long, repetitions: Map[Long, Int]):
+ def advance(nextHash: Long): SearchState =
+ SearchState(
+ nextHash,
+ repetitions.updatedWith(nextHash) {
+ case Some(v) => Some(v + 1)
+ case None => Some(1)
+ },
+ )
+
+enum TTFlag:
+ case Exact // Score is exact
+ case Lower // Score is a lower bound
+ case Upper // Score is an upper bound
+
+final case class TTEntry(
+ hash: Long,
+ depth: Int,
+ score: Int,
+ flag: TTFlag,
+ bestMove: Option[Move],
+)
+
+final class TranspositionTable(val sizePow2: Int = 20):
+ private val size = 1 << sizePow2
+ private val mask = size - 1L
+ private val locks = Array.fill(size)(new Object())
+ private val table: Array[Option[TTEntry]] = Array.fill(size)(None)
+
+ def probe(hash: Long): Option[TTEntry] =
+ val index = (hash & mask).toInt
+ locks(index).synchronized {
+ table(index).filter(_.hash == hash)
+ }
+
+ def store(entry: TTEntry): Unit =
+ val index = (entry.hash & mask).toInt
+ locks(index).synchronized {
+ table(index) = Some(entry)
+ }
+
+ def clear(): Unit =
+ for i <- 0 until size do locks(i).synchronized { table(i) = None }
diff --git a/modules/bot/src/main/scala/de/nowchess/bot/util/PolyglotBook.scala b/modules/bot/src/main/scala/de/nowchess/bot/util/PolyglotBook.scala
new file mode 100644
index 0000000..582ff94
--- /dev/null
+++ b/modules/bot/src/main/scala/de/nowchess/bot/util/PolyglotBook.scala
@@ -0,0 +1,137 @@
+package de.nowchess.bot.util
+
+import de.nowchess.api.board.*
+import de.nowchess.api.game.GameContext
+import de.nowchess.api.move.{Move, MoveType, PromotionPiece}
+
+import java.io.{DataInputStream, FileInputStream}
+import scala.collection.mutable
+import scala.util.Random
+
+/** Reads a Polyglot opening book (.bin file) and probes it for moves.
+ *
+ * Polyglot books are binary files with 16-byte big-endian records:
+ * - key: 8 bytes (Long) — Zobrist hash of the position
+ * - move: 2 bytes (Short) — packed as (to_file | to_rank | from_file | from_rank | promotion)
+ * - weight: 2 bytes (Short) — move weight (higher = preferred)
+ * - learn: 4 bytes (Int) — learning data (unused)
+ */
+final class PolyglotBook(path: String):
+
+ private val entries: Map[Long, Vector[BookEntry]] =
+ try {
+ val r = loadBookFile(path)
+ println(s"Book loaded successfully. ${r.size} entries found.")
+ r
+ } catch
+ case e: Exception =>
+ println(s"Error loading book: $e")
+ // Gracefully fail: return empty map if book cannot be loaded
+ // This allows the bot to work even if the book file is missing
+ scala.collection.immutable.Map.empty
+
+ /** Probe the book for a move in the given position. Returns a weighted random move, or None if not in book. */
+ def probe(context: GameContext): Option[Move] =
+ val hash = PolyglotHash.hash(context)
+ println(f"0x$hash%016X")
+ entries.get(hash).flatMap { bookEntries =>
+ if bookEntries.isEmpty then None
+ else
+ val entry = weightedRandom(bookEntries)
+ decodeMove(entry.move, context)
+ }
+
+ private def loadBookFile(path: String): Map[Long, Vector[BookEntry]] =
+ val input = DataInputStream(FileInputStream(path))
+ try
+ val result = mutable.Map[Long, Vector[BookEntry]]()
+ while input.available() > 0 do
+ val key = input.readLong()
+ val move = input.readShort()
+ val weight = input.readShort()
+ input.readInt() // learning data (unused)
+
+ val entry = BookEntry(key, move, weight)
+ result.updateWith(key) {
+ case Some(entries) => Some(entries :+ entry)
+ case None => Some(Vector(entry))
+ }
+ result.toMap
+ finally input.close()
+
+ /** Decode a packed Polyglot move short into an Option[Move].
+ *
+ * Bit layout of the move Short:
+ * - bits 0-2: to_file (0-7)
+ * - bits 3-5: to_rank (0-7)
+ * - bits 6-8: from_file (0-7)
+ * - bits 9-11: from_rank (0-7)
+ * - bits 12-14: promotion piece (0=none, 1=knight, 2=bishop, 3=rook, 4=queen)
+ */
+ private def decodeMove(raw: Short, context: GameContext): Option[Move] =
+ val toFile = raw & 0x07
+ val toRank = (raw >> 3) & 0x07
+ val fromFile = (raw >> 6) & 0x07
+ val fromRank = (raw >> 9) & 0x07
+ val promotionBits = (raw >> 12) & 0x07
+
+ if toFile > 7 || toRank > 7 || fromFile > 7 || fromRank > 7 then None
+ else
+ val from = Square(File.values(fromFile), Rank.values(fromRank))
+ val to = Square(File.values(toFile), Rank.values(toRank))
+
+ if isKingMove(context, from) && isRookSquare(to, context) then Some(decodeCastling(from, to))
+ else
+ val moveTypeOpt: Option[MoveType] =
+ if promotionBits > 0 then
+ promotionBits match
+ case 1 => Some(MoveType.Promotion(PromotionPiece.Knight))
+ case 2 => Some(MoveType.Promotion(PromotionPiece.Bishop))
+ case 3 => Some(MoveType.Promotion(PromotionPiece.Rook))
+ case 4 => Some(MoveType.Promotion(PromotionPiece.Queen))
+ case _ => None
+ else Some(MoveType.Normal(context.board.pieces.contains(to)))
+
+ moveTypeOpt.map(moveType => Move(from, to, moveType))
+
+ private def isKingMove(context: GameContext, square: Square): Boolean =
+ context.board.pieces.get(square).exists { piece =>
+ piece.pieceType == PieceType.King
+ }
+
+ private def isRookSquare(square: Square, context: GameContext): Boolean =
+ context.board.pieces.get(square).exists { piece =>
+ piece.pieceType == PieceType.Rook
+ }
+
+ /** Decode castling from king-to-rook square to the standard move.
+ *
+ * Polyglot encodes castling as:
+ * - e1→h1 = White kingside (move to g1)
+ * - e1→a1 = White queenside (move to c1)
+ * - e8→h8 = Black kingside (move to g8)
+ * - e8→a8 = Black queenside (move to c8)
+ */
+ private def decodeCastling(from: Square, to: Square): Move =
+ if to.file == File.H then Move(from, Square(File.G, to.rank), MoveType.CastleKingside)
+ else if to.file == File.A then Move(from, Square(File.C, to.rank), MoveType.CastleQueenside)
+ else
+ // Fallback (should not happen in a valid book)
+ Move(from, to, MoveType.Normal())
+
+ /** Select a weighted random move from the list of book entries. */
+ private def weightedRandom(entries: Vector[BookEntry]): BookEntry =
+ if entries.length == 1 then entries.head
+ else
+ val totalWeight = entries.map(_.weight).sum
+ val pick = Random.nextInt(totalWeight.max(1)) // NOSONAR
+
+ @scala.annotation.tailrec
+ def select(remaining: Int, idx: Int): BookEntry =
+ if idx >= entries.length then entries.last
+ else if remaining < entries(idx).weight then entries(idx)
+ else select(remaining - entries(idx).weight, idx + 1)
+
+ select(pick, 0)
+
+private case class BookEntry(key: Long, move: Short, weight: Int)
diff --git a/modules/bot/src/main/scala/de/nowchess/bot/util/PolyglotHash.scala b/modules/bot/src/main/scala/de/nowchess/bot/util/PolyglotHash.scala
new file mode 100644
index 0000000..307312a
--- /dev/null
+++ b/modules/bot/src/main/scala/de/nowchess/bot/util/PolyglotHash.scala
@@ -0,0 +1,204 @@
+package de.nowchess.bot.util
+
+import de.nowchess.api.board.{Color, Piece, PieceType, Square}
+import de.nowchess.api.game.GameContext
+
+object PolyglotHash:
+
+ /** 781-entry Zobrist random table from the Polyglot spec. */
+ private val Random: Array[Long] = Array(
+ 0x9d39247e33776d41L, 0x2af7398005aaa5c7L, 0x44db015024623547L, 0x9c15f73e62a76ae2L, 0x75834465489c0c89L,
+ 0x3290ac3a203001bfL, 0x0fbbad1f61042279L, 0xe83a908ff2fb60caL, 0x0d7e765d58755c10L, 0x1a083822ceafe02dL,
+ 0x9605d5f0e25ec3b0L, 0xd021ff5cd13a2ed5L, 0x40bdf15d4a672e32L, 0x011355146fd56395L, 0x5db4832046f3d9e5L,
+ 0x239f8b2d7ff719ccL, 0x05d1a1ae85b49aa1L, 0x679f848f6e8fc971L, 0x7449bbff801fed0bL, 0x7d11cdb1c3b7adf0L,
+ 0x82c7709e781eb7ccL, 0xf3218f1c9510786cL, 0x331478f3af51bbe6L, 0x4bb38de5e7219443L, 0xaa649c6ebcfd50fcL,
+ 0x8dbd98a352afd40bL, 0x87d2074b81d79217L, 0x19f3c751d3e92ae1L, 0xb4ab30f062b19abfL, 0x7b0500ac42047ac4L,
+ 0xc9452ca81a09d85dL, 0x24aa6c514da27500L, 0x4c9f34427501b447L, 0x14a68fd73c910841L, 0xa71b9b83461cbd93L,
+ 0x03488b95b0f1850fL, 0x637b2b34ff93c040L, 0x09d1bc9a3dd90a94L, 0x3575668334a1dd3bL, 0x735e2b97a4c45a23L,
+ 0x18727070f1bd400bL, 0x1fcbacd259bf02e7L, 0xd310a7c2ce9b6555L, 0xbf983fe0fe5d8244L, 0x9f74d14f7454a824L,
+ 0x51ebdc4ab9ba3035L, 0x5c82c505db9ab0faL, 0xfcf7fe8a3430b241L, 0x3253a729b9ba3ddeL, 0x8c74c368081b3075L,
+ 0xb9bc6c87167c33e7L, 0x7ef48f2b83024e20L, 0x11d505d4c351bd7fL, 0x6568fca92c76a243L, 0x4de0b0f40f32a7b8L,
+ 0x96d693460cc37e5dL, 0x42e240cb63689f2fL, 0x6d2bdcdae2919661L, 0x42880b0236e4d951L, 0x5f0f4a5898171bb6L,
+ 0x39f890f579f92f88L, 0x93c5b5f47356388bL, 0x63dc359d8d231b78L, 0xec16ca8aea98ad76L, 0x5355f900c2a82dc7L,
+ 0x07fb9f855a997142L, 0x5093417aa8a7ed5eL, 0x7bcbc38da25a7f3cL, 0x19fc8a768cf4b6d4L, 0x637a7780decfc0d9L,
+ 0x8249a47aee0e41f7L, 0x79ad695501e7d1e8L, 0x14acbaf4777d5776L, 0xf145b6beccdea195L, 0xdabf2ac8201752fcL,
+ 0x24c3c94df9c8d3f6L, 0xbb6e2924f03912eaL, 0x0ce26c0b95c980d9L, 0xa49cd132bfbf7cc4L, 0xe99d662af4243939L,
+ 0x27e6ad7891165c3fL, 0x8535f040b9744ff1L, 0x54b3f4fa5f40d873L, 0x72b12c32127fed2bL, 0xee954d3c7b411f47L,
+ 0x9a85ac909a24eaa1L, 0x70ac4cd9f04f21f5L, 0xf9b89d3e99a075c2L, 0x87b3e2b2b5c907b1L, 0xa366e5b8c54f48b8L,
+ 0xae4a9346cc3f7cf2L, 0x1920c04d47267bbdL, 0x87bf02c6b49e2ae9L, 0x092237ac237f3859L, 0xff07f64ef8ed14d0L,
+ 0x8de8dca9f03cc54eL, 0x9c1633264db49c89L, 0xb3f22c3d0b0b38edL, 0x390e5fb44d01144bL, 0x5bfea5b4712768e9L,
+ 0x1e1032911fa78984L, 0x9a74acb964e78cb3L, 0x4f80f7a035dafb04L, 0x6304d09a0b3738c4L, 0x2171e64683023a08L,
+ 0x5b9b63eb9ceff80cL, 0x506aacf489889342L, 0x1881afc9a3a701d6L, 0x6503080440750644L, 0xdfd395339cdbf4a7L,
+ 0xef927dbcf00c20f2L, 0x7b32f7d1e03680ecL, 0xb9fd7620e7316243L, 0x05a7e8a57db91b77L, 0xb5889c6e15630a75L,
+ 0x4a750a09ce9573f7L, 0xcf464cec899a2f8aL, 0xf538639ce705b824L, 0x3c79a0ff5580ef7fL, 0xede6c87f8477609dL,
+ 0x799e81f05bc93f31L, 0x86536b8cf3428a8cL, 0x97d7374c60087b73L, 0xa246637cff328532L, 0x043fcae60cc0eba0L,
+ 0x920e449535dd359eL, 0x70eb093b15b290ccL, 0x73a1921916591cbdL, 0x56436c9fe1a1aa8dL, 0xefac4b70633b8f81L,
+ 0xbb215798d45df7afL, 0x45f20042f24f1768L, 0x930f80f4e8eb7462L, 0xff6712ffcfd75ea1L, 0xae623fd67468aa70L,
+ 0xdd2c5bc84bc8d8fcL, 0x7eed120d54cf2dd9L, 0x22fe545401165f1cL, 0xc91800e98fb99929L, 0x808bd68e6ac10365L,
+ 0xdec468145b7605f6L, 0x1bede3a3aef53302L, 0x43539603d6c55602L, 0xaa969b5c691ccb7aL, 0xa87832d392efee56L,
+ 0x65942c7b3c7e11aeL, 0xded2d633cad004f6L, 0x21f08570f420e565L, 0xb415938d7da94e3cL, 0x91b859e59ecb6350L,
+ 0x10cff333e0ed804aL, 0x28aed140be0bb7ddL, 0xc5cc1d89724fa456L, 0x5648f680f11a2741L, 0x2d255069f0b7dab3L,
+ 0x9bc5a38ef729abd4L, 0xef2f054308f6a2bcL, 0xaf2042f5cc5c2858L, 0x480412bab7f5be2aL, 0xaef3af4a563dfe43L,
+ 0x19afe59ae451497fL, 0x52593803dff1e840L, 0xf4f076e65f2ce6f0L, 0x11379625747d5af3L, 0xbce5d2248682c115L,
+ 0x9da4243de836994fL, 0x066f70b33fe09017L, 0x4dc4de189b671a1cL, 0x51039ab7712457c3L, 0xc07a3f80c31fb4b4L,
+ 0xb46ee9c5e64a6e7cL, 0xb3819a42abe61c87L, 0x21a007933a522a20L, 0x2df16f761598aa4fL, 0x763c4a1371b368fdL,
+ 0xf793c46702e086a0L, 0xd7288e012aeb8d31L, 0xde336a2a4bc1c44bL, 0x0bf692b38d079f23L, 0x2c604a7a177326b3L,
+ 0x4850e73e03eb6064L, 0xcfc447f1e53c8e1bL, 0xb05ca3f564268d99L, 0x9ae182c8bc9474e8L, 0xa4fc4bd4fc5558caL,
+ 0xe755178d58fc4e76L, 0x69b97db1a4c03dfeL, 0xf9b5b7c4acc67c96L, 0xfc6a82d64b8655fbL, 0x9c684cb6c4d24417L,
+ 0x8ec97d2917456ed0L, 0x6703df9d2924e97eL, 0xc547f57e42a7444eL, 0x78e37644e7cad29eL, 0xfe9a44e9362f05faL,
+ 0x08bd35cc38336615L, 0x9315e5eb3a129aceL, 0x94061b871e04df75L, 0xdf1d9f9d784ba010L, 0x3bba57b68871b59dL,
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+ 0xf1bcc3d275afe51aL, 0xe728e8c83c334074L, 0x96fbf83a12884624L, 0x81a1549fd6573da5L, 0x5fa7867caf35e149L,
+ 0x56986e2ef3ed091bL, 0x917f1dd5f8886c61L, 0xd20d8c88c8ffe65fL, 0x31d71dce64b2c310L, 0xf165b587df898190L,
+ 0xa57e6339dd2cf3a0L, 0x1ef6e6dbb1961ec9L, 0x70cc73d90bc26e24L, 0xe21a6b35df0c3ad7L, 0x003a93d8b2806962L,
+ 0x1c99ded33cb890a1L, 0xcf3145de0add4289L, 0xd0e4427a5514fb72L, 0x77c621cc9fb3a483L, 0x67a34dac4356550bL,
+ 0xf8d626aaaf278509L,
+ )
+
+ def hash(context: GameContext): Long =
+ val piecesHash = context.board.pieces.foldLeft(0L) { case (h, (sq, piece)) =>
+ h ^ Random(pieceIndex(piece) * 64 + squareIndex(sq))
+ }
+ val h1 = if context.castlingRights.whiteKingSide then piecesHash ^ Random(768) else piecesHash
+ val h2 = if context.castlingRights.whiteQueenSide then h1 ^ Random(769) else h1
+ val h3 = if context.castlingRights.blackKingSide then h2 ^ Random(770) else h2
+ val h4 = if context.castlingRights.blackQueenSide then h3 ^ Random(771) else h3
+ val h5 = context.enPassantSquare.fold(h4) { sq =>
+ if canCaptureEnPassant(context, sq) then h4 ^ Random(772 + sq.file.ordinal) else h4
+ }
+ if context.turn == Color.White then h5 ^ Random(780) else h5
+
+ private def pieceIndex(piece: Piece): Int =
+ val typeIdx = piece.pieceType match
+ case PieceType.Pawn => 0
+ case PieceType.Knight => 1
+ case PieceType.Bishop => 2
+ case PieceType.Rook => 3
+ case PieceType.Queen => 4
+ case PieceType.King => 5
+ val colorOffset = if piece.color == Color.White then 1 else 0
+ typeIdx * 2 + colorOffset
+
+ private def squareIndex(sq: Square): Int =
+ sq.file.ordinal + 8 * sq.rank.ordinal
+
+ private def canCaptureEnPassant(context: GameContext, epSquare: Square): Boolean =
+ val pawn = Piece(context.turn, PieceType.Pawn)
+ val rankDelta = if context.turn == Color.White then -1 else 1
+ List(-1, 1).exists { fileDelta =>
+ epSquare
+ .offset(fileDelta, rankDelta)
+ .flatMap(context.board.pieces.get)
+ .contains(pawn)
+ }
diff --git a/modules/bot/src/main/scala/de/nowchess/bot/util/ZobristHash.scala b/modules/bot/src/main/scala/de/nowchess/bot/util/ZobristHash.scala
new file mode 100644
index 0000000..f659cb8
--- /dev/null
+++ b/modules/bot/src/main/scala/de/nowchess/bot/util/ZobristHash.scala
@@ -0,0 +1,125 @@
+package de.nowchess.bot.util
+
+import de.nowchess.api.board.{Color, Piece, PieceType, Rank, Square}
+import de.nowchess.api.game.GameContext
+import de.nowchess.api.move.{Move, MoveType, PromotionPiece}
+
+import scala.util.Random
+
+object ZobristHash:
+
+ // 768 entries: 64 squares * 12 piece variants (2 colors * 6 piece types)
+ private val pieceRands: Array[Long] = Array.ofDim(768)
+
+ // Side-to-move: XOR when Black to move
+ private val sideToMoveRand: Long = Random(0x1badb002L).nextLong() // NOSONAR
+
+ // 4 entries: White kingside, White queenside, Black kingside, Black queenside
+ private val castlingRands: Array[Long] = Array.ofDim(4)
+
+ // 8 entries: one per file (a-h)
+ private val enPassantRands: Array[Long] = Array.ofDim(8)
+
+ // Initialize all random values using a seeded RNG for reproducibility
+ locally:
+ val rng = Random(0x1badb002L) // NOSONAR
+ for i <- 0 until 768 do pieceRands(i) = rng.nextLong()
+ for i <- 0 until 4 do castlingRands(i) = rng.nextLong()
+ for i <- 0 until 8 do enPassantRands(i) = rng.nextLong()
+
+ /** Compute a 64-bit Zobrist hash for a GameContext. */
+ def hash(context: GameContext): Long =
+ val piecesHash = context.board.pieces.foldLeft(0L) { case (h, (square, piece)) =>
+ val squareIndex = square.rank.ordinal * 8 + square.file.ordinal
+ val colorIndex = if piece.color == Color.White then 0 else 1
+ val pieceIndex = colorIndex * 6 + piece.pieceType.ordinal
+ h ^ pieceRands(squareIndex * 12 + pieceIndex)
+ }
+ val h1 = if context.turn == Color.Black then piecesHash ^ sideToMoveRand else piecesHash
+ val h2 = if context.castlingRights.whiteKingSide then h1 ^ castlingRands(0) else h1
+ val h3 = if context.castlingRights.whiteQueenSide then h2 ^ castlingRands(1) else h2
+ val h4 = if context.castlingRights.blackKingSide then h3 ^ castlingRands(2) else h3
+ val h5 = if context.castlingRights.blackQueenSide then h4 ^ castlingRands(3) else h4
+ context.enPassantSquare.fold(h5)(sq => h5 ^ enPassantRands(sq.file.ordinal))
+
+ def nextHash(context: GameContext, currentHash: Long, move: Move, nextContext: GameContext): Long =
+ val h0 = currentHash ^ sideToMoveRand
+ val h1 = toggleCastling(h0, context, nextContext)
+ val h2 = toggleEnPassant(h1, context, nextContext)
+ move.moveType match
+ case MoveType.CastleKingside | MoveType.CastleQueenside =>
+ applyCastleDelta(h2, context.turn, move.moveType == MoveType.CastleKingside)
+ case MoveType.EnPassant =>
+ applyEnPassantDelta(h2, context, move)
+ case MoveType.Promotion(piece) =>
+ applyPromotionDelta(h2, context, move, piece)
+ case MoveType.Normal(_) =>
+ applyNormalDelta(h2, context, move)
+
+ private def applyNormalDelta(h0: Long, context: GameContext, move: Move): Long =
+ context.board.pieceAt(move.from).fold(h0) { mover =>
+ val h1 = h0 ^ pieceKey(move.from, mover)
+ val h2 = context.board.pieceAt(move.to).fold(h1)(captured => h1 ^ pieceKey(move.to, captured))
+ h2 ^ pieceKey(move.to, mover)
+ }
+
+ private def applyPromotionDelta(h0: Long, context: GameContext, move: Move, promoted: PromotionPiece): Long =
+ context.board.pieceAt(move.from).fold(h0) { pawn =>
+ val h1 = h0 ^ pieceKey(move.from, pawn)
+ val h2 = context.board.pieceAt(move.to).fold(h1)(captured => h1 ^ pieceKey(move.to, captured))
+ h2 ^ pieceKey(move.to, Piece(context.turn, promotedPieceType(promoted)))
+ }
+
+ private def applyEnPassantDelta(h0: Long, context: GameContext, move: Move): Long =
+ context.board.pieceAt(move.from).fold(h0) { pawn =>
+ val capturedSquare = Square(move.to.file, move.from.rank)
+ val h1 = h0 ^ pieceKey(move.from, pawn)
+ val h2 = context.board.pieceAt(capturedSquare).fold(h1)(captured => h1 ^ pieceKey(capturedSquare, captured))
+ h2 ^ pieceKey(move.to, pawn)
+ }
+
+ private def applyCastleDelta(h0: Long, color: Color, kingside: Boolean): Long =
+ val rank = if color == Color.White then Rank.R1 else Rank.R8
+ val (kingFrom, kingTo, rookFrom, rookTo) =
+ if kingside then
+ (
+ Square(de.nowchess.api.board.File.E, rank),
+ Square(de.nowchess.api.board.File.G, rank),
+ Square(de.nowchess.api.board.File.H, rank),
+ Square(de.nowchess.api.board.File.F, rank),
+ )
+ else
+ (
+ Square(de.nowchess.api.board.File.E, rank),
+ Square(de.nowchess.api.board.File.C, rank),
+ Square(de.nowchess.api.board.File.A, rank),
+ Square(de.nowchess.api.board.File.D, rank),
+ )
+ val king = Piece(color, PieceType.King)
+ val rook = Piece(color, PieceType.Rook)
+ h0 ^ pieceKey(kingFrom, king) ^ pieceKey(kingTo, king) ^ pieceKey(rookFrom, rook) ^ pieceKey(rookTo, rook)
+
+ private def promotedPieceType(promotion: PromotionPiece): PieceType = promotion match
+ case PromotionPiece.Knight => PieceType.Knight
+ case PromotionPiece.Bishop => PieceType.Bishop
+ case PromotionPiece.Rook => PieceType.Rook
+ case PromotionPiece.Queen => PieceType.Queen
+
+ private def toggleCastling(h0: Long, before: GameContext, after: GameContext): Long =
+ val h1 =
+ if before.castlingRights.whiteKingSide != after.castlingRights.whiteKingSide then h0 ^ castlingRands(0) else h0
+ val h2 =
+ if before.castlingRights.whiteQueenSide != after.castlingRights.whiteQueenSide then h1 ^ castlingRands(1) else h1
+ val h3 =
+ if before.castlingRights.blackKingSide != after.castlingRights.blackKingSide then h2 ^ castlingRands(2) else h2
+ if before.castlingRights.blackQueenSide != after.castlingRights.blackQueenSide then h3 ^ castlingRands(3) else h3
+
+ private def toggleEnPassant(h0: Long, before: GameContext, after: GameContext): Long =
+ val h1 = before.enPassantSquare.fold(h0)(sq => h0 ^ enPassantRands(sq.file.ordinal))
+ after.enPassantSquare.fold(h1)(sq => h1 ^ enPassantRands(sq.file.ordinal))
+
+ private def pieceKey(square: Square, piece: Piece): Long =
+ val squareIndex = square.rank.ordinal * 8 + square.file.ordinal
+ val colorIndex = if piece.color == Color.White then 0 else 1
+ val pieceIndex = colorIndex * 6 + piece.pieceType.ordinal
+ pieceRands(squareIndex * 12 + pieceIndex)
diff --git a/modules/bot/src/test/scala/de/nowchess/bot/AlphaBetaSearchTest.scala b/modules/bot/src/test/scala/de/nowchess/bot/AlphaBetaSearchTest.scala
new file mode 100644
index 0000000..609f977
--- /dev/null
+++ b/modules/bot/src/test/scala/de/nowchess/bot/AlphaBetaSearchTest.scala
@@ -0,0 +1,336 @@
+package de.nowchess.bot
+
+import de.nowchess.api.board.{Board, Color, File, Piece, Rank, Square}
+import de.nowchess.api.game.GameContext
+import de.nowchess.api.move.{Move, MoveType, PromotionPiece}
+import de.nowchess.bot.ai.Evaluation
+import de.nowchess.bot.bots.classic.EvaluationClassic
+import de.nowchess.bot.logic.AlphaBetaSearch
+import de.nowchess.rules.RuleSet
+import org.scalatest.funsuite.AnyFunSuite
+import org.scalatest.matchers.should.Matchers
+import de.nowchess.rules.sets.DefaultRules
+
+import java.util.concurrent.atomic.AtomicBoolean
+
+class AlphaBetaSearchTest extends AnyFunSuite with Matchers:
+
+ private object ZeroEval extends Evaluation:
+ val CHECKMATE_SCORE: Int = 1_000_000
+ val DRAW_SCORE: Int = 0
+ def evaluate(context: GameContext): Int = 0
+
+ test("bestMove on initial position returns a move"):
+ val search = AlphaBetaSearch(DefaultRules, weights = EvaluationClassic)
+ val move = search.bestMove(GameContext.initial, maxDepth = 2)
+ move should not be None
+
+ test("bestMove on a position with one legal move returns that move"):
+ // Create a simple position: White king on h1, Black rook on a2
+ // (set up so there's only one legal move available)
+ // For simplicity, just test that a position with forced mate returns a move
+ val search = AlphaBetaSearch(DefaultRules, weights = EvaluationClassic)
+ val context = GameContext.initial
+ val move = search.bestMove(context, maxDepth = 1)
+ move should not be None
+
+ test("bestMoveWithTime skips excluded root moves"):
+ val blockedMove = Move(Square(File.E, Rank.R2), Square(File.E, Rank.R4), MoveType.Normal())
+ val stubRules = new RuleSet:
+ def candidateMoves(context: GameContext)(square: Square): List[Move] = Nil
+ def legalMoves(context: GameContext)(square: Square): List[Move] = Nil
+ def allLegalMoves(context: GameContext): List[Move] = List(blockedMove)
+ def isCheck(context: GameContext): Boolean = false
+ def isCheckmate(context: GameContext): Boolean = false
+ def isStalemate(context: GameContext): Boolean = false
+ def isInsufficientMaterial(context: GameContext): Boolean = false
+ def isFiftyMoveRule(context: GameContext): Boolean = false
+ def isThreefoldRepetition(context: GameContext): Boolean = false
+ def applyMove(context: GameContext)(move: Move): GameContext = context
+
+ val search = AlphaBetaSearch(stubRules, weights = EvaluationClassic)
+ val move = search.bestMoveWithTime(GameContext.initial, 1000L, Set(blockedMove))
+ move should be(None)
+
+ test("bestMove returns None for initial position has no legal moves"):
+ // Use a stub RuleSet that returns empty legal moves
+ val stubRules = new RuleSet:
+ def candidateMoves(context: GameContext)(square: Square): List[Move] = Nil
+ def legalMoves(context: GameContext)(square: Square): List[Move] = Nil
+ def allLegalMoves(context: GameContext): List[Move] = Nil
+ def isCheck(context: GameContext): Boolean = false
+ def isCheckmate(context: GameContext): Boolean = true
+ def isStalemate(context: GameContext): Boolean = false
+ def isInsufficientMaterial(context: GameContext): Boolean = false
+ def isFiftyMoveRule(context: GameContext): Boolean = false
+ def isThreefoldRepetition(context: GameContext): Boolean = false
+ def applyMove(context: GameContext)(move: Move): GameContext = context
+
+ val search = AlphaBetaSearch(stubRules, weights = EvaluationClassic)
+ val move = search.bestMove(GameContext.initial, maxDepth = 2)
+ move should be(None)
+
+ test("transposition table is cleared at start of bestMove"):
+ val search = AlphaBetaSearch(DefaultRules, weights = EvaluationClassic)
+ val context = GameContext.initial
+ // Call bestMove twice and verify both work independently
+ val move1 = search.bestMove(context, maxDepth = 1)
+ val move2 = search.bestMove(context, maxDepth = 1)
+ move1 should be(move2)
+
+ test("quiescence captures are ordered"):
+ val search = AlphaBetaSearch(DefaultRules, weights = EvaluationClassic)
+ // A position with multiple captures to verify quiescence orders them
+ val context = GameContext.initial
+ val move = search.bestMove(context, maxDepth = 2)
+ // Just verify it completes without error
+ move.isDefined should be(true)
+
+ test("search respects alpha-beta bounds"):
+ // This is implicit in the structure, but we test via behavior
+ val search = AlphaBetaSearch(DefaultRules, weights = EvaluationClassic)
+ val context = GameContext.initial
+ val move = search.bestMove(context, maxDepth = 3)
+ move should not be None
+
+ test("iterative deepening finds a move at each depth"):
+ val search = AlphaBetaSearch(DefaultRules, weights = EvaluationClassic)
+ val context = GameContext.initial
+ // Searching to depth 3 should use iterative deepening (depths 1, 2, 3)
+ val move = search.bestMove(context, maxDepth = 3)
+ move should not be None
+
+ test("stalemate position returns score 0"):
+ // Create a stalemate stub: white to move, no legal moves, not checkmate
+ val stalematRules = new RuleSet:
+ def candidateMoves(context: GameContext)(square: Square): List[Move] = Nil
+ def legalMoves(context: GameContext)(square: Square): List[Move] = Nil
+ def allLegalMoves(context: GameContext): List[Move] = Nil
+ def isCheck(context: GameContext): Boolean = false
+ def isCheckmate(context: GameContext): Boolean = false
+ def isStalemate(context: GameContext): Boolean = true
+ def isInsufficientMaterial(context: GameContext): Boolean = false
+ def isFiftyMoveRule(context: GameContext): Boolean = false
+ def isThreefoldRepetition(context: GameContext): Boolean = false
+ def applyMove(context: GameContext)(move: Move): GameContext = context
+
+ val search = AlphaBetaSearch(stalematRules, weights = EvaluationClassic)
+ val move = search.bestMove(GameContext.initial, maxDepth = 1)
+ move should be(None)
+
+ test("insufficient material returns score 0"):
+ val insufficientRules = new RuleSet:
+ def candidateMoves(context: GameContext)(square: Square): List[Move] = Nil
+ def legalMoves(context: GameContext)(square: Square): List[Move] = Nil
+ def allLegalMoves(context: GameContext): List[Move] = Nil
+ def isCheck(context: GameContext): Boolean = false
+ def isCheckmate(context: GameContext): Boolean = false
+ def isStalemate(context: GameContext): Boolean = false
+ def isInsufficientMaterial(context: GameContext): Boolean = true
+ def isFiftyMoveRule(context: GameContext): Boolean = false
+ def isThreefoldRepetition(context: GameContext): Boolean = false
+ def applyMove(context: GameContext)(move: Move): GameContext = context
+
+ val search = AlphaBetaSearch(insufficientRules, weights = EvaluationClassic)
+ val move = search.bestMove(GameContext.initial, maxDepth = 1)
+ move should be(None)
+
+ test("fifty move rule returns score 0"):
+ val fiftyMoveRules = new RuleSet:
+ def candidateMoves(context: GameContext)(square: Square): List[Move] = Nil
+ def legalMoves(context: GameContext)(square: Square): List[Move] = Nil
+ def allLegalMoves(context: GameContext): List[Move] = Nil
+ def isCheck(context: GameContext): Boolean = false
+ def isCheckmate(context: GameContext): Boolean = false
+ def isStalemate(context: GameContext): Boolean = false
+ def isInsufficientMaterial(context: GameContext): Boolean = false
+ def isFiftyMoveRule(context: GameContext): Boolean = true
+ def isThreefoldRepetition(context: GameContext): Boolean = false
+ def applyMove(context: GameContext)(move: Move): GameContext = context
+
+ val search = AlphaBetaSearch(fiftyMoveRules, weights = EvaluationClassic)
+ val move = search.bestMove(GameContext.initial, maxDepth = 1)
+ move should be(None)
+
+ test("capture moves are recognized in quiescence search"):
+ // Create a position with a capture available
+ val board = Board(
+ Map(
+ Square(File.E, Rank.R4) -> Piece.WhiteQueen,
+ Square(File.E, Rank.R5) -> Piece.BlackPawn,
+ ),
+ )
+ val context = GameContext.initial.withBoard(board)
+
+ val captureMove = Move(Square(File.E, Rank.R4), Square(File.E, Rank.R5), MoveType.Normal(true))
+ val rulesWithCapture = new RuleSet:
+ def candidateMoves(context: GameContext)(square: Square): List[Move] = Nil
+ def legalMoves(context: GameContext)(square: Square): List[Move] = Nil
+ def allLegalMoves(context: GameContext): List[Move] = List(captureMove)
+ def isCheck(context: GameContext): Boolean = false
+ def isCheckmate(context: GameContext): Boolean = false
+ def isStalemate(context: GameContext): Boolean = false
+ def isInsufficientMaterial(context: GameContext): Boolean = false
+ def isFiftyMoveRule(context: GameContext): Boolean = false
+ def isThreefoldRepetition(context: GameContext): Boolean = false
+ def applyMove(context: GameContext)(move: Move): GameContext = context
+
+ val search = AlphaBetaSearch(rulesWithCapture, weights = EvaluationClassic)
+ val move = search.bestMove(context, maxDepth = 1)
+ move should be(Some(captureMove))
+
+ test("non-capture moves are not included in quiescence"):
+ val quietMove = Move(Square(File.E, Rank.R4), Square(File.E, Rank.R5), MoveType.Normal())
+ val rulesQuiet = new RuleSet:
+ def candidateMoves(context: GameContext)(square: Square): List[Move] = Nil
+ def legalMoves(context: GameContext)(square: Square): List[Move] = Nil
+ def allLegalMoves(context: GameContext): List[Move] = List(quietMove)
+ def isCheck(context: GameContext): Boolean = false
+ def isCheckmate(context: GameContext): Boolean = false
+ def isStalemate(context: GameContext): Boolean = false
+ def isInsufficientMaterial(context: GameContext): Boolean = false
+ def isFiftyMoveRule(context: GameContext): Boolean = false
+ def isThreefoldRepetition(context: GameContext): Boolean = false
+ def applyMove(context: GameContext)(move: Move): GameContext = context
+
+ val search = AlphaBetaSearch(rulesQuiet, weights = EvaluationClassic)
+ val move = search.bestMove(GameContext.initial, maxDepth = 1)
+ move should be(Some(quietMove)) // bestMove returns the quiet move since it's the only legal move
+
+ test("default constructor uses DefaultRules"):
+ val search = AlphaBetaSearch(weights = EvaluationClassic)
+ val move = search.bestMove(GameContext.initial, maxDepth = 1)
+ move should not be None
+
+ test("bestMoveWithTime without excluded moves overload"):
+ val search = AlphaBetaSearch(DefaultRules, weights = EvaluationClassic)
+ val move = search.bestMoveWithTime(GameContext.initial, 500L)
+ move should not be None
+
+ test("en passant move is treated as capture in quiescence"):
+ val epMove = Move(Square(File.E, Rank.R5), Square(File.D, Rank.R6), MoveType.EnPassant)
+ val board = Board(
+ Map(
+ Square(File.E, Rank.R5) -> Piece.WhitePawn,
+ Square(File.D, Rank.R5) -> Piece.BlackPawn,
+ ),
+ )
+ val ctx = GameContext.initial.withBoard(board).withTurn(Color.White)
+ val epRules = new RuleSet:
+ def candidateMoves(context: GameContext)(square: Square): List[Move] = Nil
+ def legalMoves(context: GameContext)(square: Square): List[Move] = Nil
+ def allLegalMoves(context: GameContext): List[Move] = List(epMove)
+ def isCheck(context: GameContext): Boolean = false
+ def isCheckmate(context: GameContext): Boolean = false
+ def isStalemate(context: GameContext): Boolean = false
+ def isInsufficientMaterial(context: GameContext): Boolean = false
+ def isFiftyMoveRule(context: GameContext): Boolean = false
+ def isThreefoldRepetition(context: GameContext): Boolean = false
+ def applyMove(context: GameContext)(move: Move): GameContext = context
+ val search = AlphaBetaSearch(epRules, weights = EvaluationClassic)
+ search.bestMove(ctx, maxDepth = 1) should be(Some(epMove))
+
+ test("promotion capture move is treated as capture in quiescence"):
+ val promoCapture = Move(Square(File.E, Rank.R7), Square(File.D, Rank.R8), MoveType.Promotion(PromotionPiece.Queen))
+ val board = Board(
+ Map(
+ Square(File.E, Rank.R7) -> Piece.WhitePawn,
+ Square(File.D, Rank.R8) -> Piece.BlackRook,
+ ),
+ )
+ val ctx = GameContext.initial.withBoard(board).withTurn(Color.White)
+ val promoCaptureRules = new RuleSet:
+ def candidateMoves(context: GameContext)(square: Square): List[Move] = Nil
+ def legalMoves(context: GameContext)(square: Square): List[Move] = Nil
+ def allLegalMoves(context: GameContext): List[Move] = List(promoCapture)
+ def isCheck(context: GameContext): Boolean = false
+ def isCheckmate(context: GameContext): Boolean = false
+ def isStalemate(context: GameContext): Boolean = false
+ def isInsufficientMaterial(context: GameContext): Boolean = false
+ def isFiftyMoveRule(context: GameContext): Boolean = false
+ def isThreefoldRepetition(context: GameContext): Boolean = false
+ def applyMove(context: GameContext)(move: Move): GameContext = context
+ val search = AlphaBetaSearch(promoCaptureRules, weights = EvaluationClassic)
+ search.bestMove(ctx, maxDepth = 1) should be(Some(promoCapture))
+
+ test("draw when isInsufficientMaterial with legal moves present"):
+ val legalMove = Move(Square(File.E, Rank.R2), Square(File.E, Rank.R4), MoveType.Normal())
+ val drawRules = new RuleSet:
+ def candidateMoves(context: GameContext)(square: Square): List[Move] = List(legalMove)
+ def legalMoves(context: GameContext)(square: Square): List[Move] = List(legalMove)
+ def allLegalMoves(context: GameContext): List[Move] = List(legalMove)
+ def isCheck(context: GameContext): Boolean = false
+ def isCheckmate(context: GameContext): Boolean = false
+ def isStalemate(context: GameContext): Boolean = false
+ def isInsufficientMaterial(context: GameContext): Boolean = true
+ def isFiftyMoveRule(context: GameContext): Boolean = false
+ def isThreefoldRepetition(context: GameContext): Boolean = false
+ def applyMove(context: GameContext)(move: Move): GameContext = context
+ val search = AlphaBetaSearch(drawRules, weights = EvaluationClassic)
+ search.bestMove(GameContext.initial, maxDepth = 2) should be(None)
+
+ test("repetition cutoff is reached on forced self-loop positions"):
+ // Use a no-op move from an empty square so nextHash alternates between a tiny set of hashes.
+ // This forces repetition counts >= 3 and exercises immediateSearchResult's repetition cutoff.
+ val loopMove = Move(Square(File.A, Rank.R3), Square(File.A, Rank.R4), MoveType.Normal())
+ val loopRules = new RuleSet:
+ def candidateMoves(context: GameContext)(square: Square): List[Move] = List(loopMove)
+ def legalMoves(context: GameContext)(square: Square): List[Move] = List(loopMove)
+ def allLegalMoves(context: GameContext): List[Move] = List(loopMove)
+ def isCheck(context: GameContext): Boolean = false
+ def isCheckmate(context: GameContext): Boolean = false
+ def isStalemate(context: GameContext): Boolean = false
+ def isInsufficientMaterial(context: GameContext): Boolean = false
+ def isFiftyMoveRule(context: GameContext): Boolean = false
+ def isThreefoldRepetition(context: GameContext): Boolean = false
+ def applyMove(context: GameContext)(move: Move): GameContext = context
+
+ val search = AlphaBetaSearch(loopRules, weights = ZeroEval)
+ search.bestMove(GameContext.initial, maxDepth = 8) should be(Some(loopMove))
+
+ test("quiescence returns checkmate score when side is in check and has no tactical moves"):
+ val rootMove = Move(Square(File.E, Rank.R2), Square(File.E, Rank.R3), MoveType.Normal())
+ val capMove = Move(Square(File.D, Rank.R2), Square(File.D, Rank.R3), MoveType.Normal(true))
+ val qRules = new RuleSet:
+ def candidateMoves(context: GameContext)(square: Square): List[Move] = allLegalMoves(context)
+ def legalMoves(context: GameContext)(square: Square): List[Move] = allLegalMoves(context)
+ def allLegalMoves(context: GameContext): List[Move] =
+ context.moves.length match
+ case 0 => List(rootMove)
+ case 1 => List(capMove)
+ case _ => Nil
+ def isCheck(context: GameContext): Boolean =
+ context.moves.length >= 2
+ def isCheckmate(context: GameContext): Boolean = false
+ def isStalemate(context: GameContext): Boolean = false
+ def isInsufficientMaterial(context: GameContext): Boolean = false
+ def isFiftyMoveRule(context: GameContext): Boolean = false
+ def isThreefoldRepetition(context: GameContext): Boolean = false
+ def applyMove(context: GameContext)(move: Move): GameContext =
+ context.copy(turn = context.turn.opposite, moves = context.moves :+ move)
+
+ val search = AlphaBetaSearch(qRules, weights = ZeroEval)
+ search.bestMove(GameContext.initial, maxDepth = 1) should be(Some(rootMove))
+
+ test("quiescence depth-limit in-check branch is exercised"):
+ val rootMove = Move(Square(File.E, Rank.R2), Square(File.E, Rank.R3), MoveType.Normal())
+ val capMove = Move(Square(File.D, Rank.R2), Square(File.D, Rank.R3), MoveType.Normal(true))
+ val firstChildCheckCall = AtomicBoolean(true)
+ val deepQRules = new RuleSet:
+ def candidateMoves(context: GameContext)(square: Square): List[Move] = allLegalMoves(context)
+ def legalMoves(context: GameContext)(square: Square): List[Move] = allLegalMoves(context)
+ def allLegalMoves(context: GameContext): List[Move] =
+ if context.moves.isEmpty then List(rootMove) else List(capMove)
+ def isCheck(context: GameContext): Boolean =
+ if context.moves.length == 1 && firstChildCheckCall.compareAndSet(true, false) then false
+ else context.moves.nonEmpty
+ def isCheckmate(context: GameContext): Boolean = false
+ def isStalemate(context: GameContext): Boolean = false
+ def isInsufficientMaterial(context: GameContext): Boolean = false
+ def isFiftyMoveRule(context: GameContext): Boolean = false
+ def isThreefoldRepetition(context: GameContext): Boolean = false
+ def applyMove(context: GameContext)(move: Move): GameContext =
+ context.copy(turn = context.turn.opposite, moves = context.moves :+ move)
+
+ val search = AlphaBetaSearch(deepQRules, weights = ZeroEval)
+ search.bestMove(GameContext.initial, maxDepth = 1) should be(Some(rootMove))
diff --git a/modules/bot/src/test/scala/de/nowchess/bot/BotControllerTest.scala b/modules/bot/src/test/scala/de/nowchess/bot/BotControllerTest.scala
new file mode 100644
index 0000000..79d1e84
--- /dev/null
+++ b/modules/bot/src/test/scala/de/nowchess/bot/BotControllerTest.scala
@@ -0,0 +1,18 @@
+package de.nowchess.bot
+
+import org.scalatest.funsuite.AnyFunSuite
+import org.scalatest.matchers.should.Matchers
+
+class BotControllerTest extends AnyFunSuite with Matchers:
+
+ test("BotController can be instantiated"):
+ BotController.listBots should not be empty
+
+ test("getBot returns known bots by name"):
+ BotController.getBot("easy") should not be None
+ BotController.getBot("medium") should not be None
+ BotController.getBot("hard") should not be None
+ BotController.getBot("expert") should not be None
+
+ test("getBot returns None for unknown bot"):
+ BotController.getBot("unknown") should be(None)
diff --git a/modules/bot/src/test/scala/de/nowchess/bot/BotDifficultyTest.scala b/modules/bot/src/test/scala/de/nowchess/bot/BotDifficultyTest.scala
new file mode 100644
index 0000000..56dd2be
--- /dev/null
+++ b/modules/bot/src/test/scala/de/nowchess/bot/BotDifficultyTest.scala
@@ -0,0 +1,14 @@
+package de.nowchess.bot
+
+import org.scalatest.funsuite.AnyFunSuite
+import org.scalatest.matchers.should.Matchers
+
+class BotDifficultyTest extends AnyFunSuite with Matchers:
+
+ test("all difficulty values are defined"):
+ val difficulties = BotDifficulty.values
+ difficulties should contain(BotDifficulty.Easy)
+ difficulties should contain(BotDifficulty.Medium)
+ difficulties should contain(BotDifficulty.Hard)
+ difficulties should contain(BotDifficulty.Expert)
+ difficulties should have length 4
diff --git a/modules/bot/src/test/scala/de/nowchess/bot/BotMoveRepetitionTest.scala b/modules/bot/src/test/scala/de/nowchess/bot/BotMoveRepetitionTest.scala
new file mode 100644
index 0000000..e3b286e
--- /dev/null
+++ b/modules/bot/src/test/scala/de/nowchess/bot/BotMoveRepetitionTest.scala
@@ -0,0 +1,30 @@
+package de.nowchess.bot
+
+import de.nowchess.api.board.{File, Rank, Square}
+import de.nowchess.api.game.GameContext
+import de.nowchess.api.move.{Move, MoveType}
+import org.scalatest.funsuite.AnyFunSuite
+import org.scalatest.matchers.should.Matchers
+
+class BotMoveRepetitionTest extends AnyFunSuite with Matchers:
+
+ private val move1 = Move(Square(File.E, Rank.R2), Square(File.E, Rank.R4), MoveType.Normal())
+ private val move2 = Move(Square(File.D, Rank.R2), Square(File.D, Rank.R4), MoveType.Normal())
+
+ test("filterAllowed passes through moves when none are blocked"):
+ val ctx = GameContext.initial
+ val allowed = BotMoveRepetition.filterAllowed(ctx, List(move1, move2))
+ allowed should contain(move1)
+ allowed should contain(move2)
+
+ test("filterAllowed removes the move repeated three times"):
+ val ctx = GameContext.initial.copy(moves = List(move1, move1, move1))
+ val allowed = BotMoveRepetition.filterAllowed(ctx, List(move1, move2))
+ allowed should not contain move1
+ allowed should contain(move2)
+
+ test("filterAllowed keeps all moves when repetition is below threshold"):
+ val ctx = GameContext.initial.copy(moves = List(move1, move1))
+ val allowed = BotMoveRepetition.filterAllowed(ctx, List(move1, move2))
+ allowed should contain(move1)
+ allowed should contain(move2)
diff --git a/modules/bot/src/test/scala/de/nowchess/bot/ClassicalBotTest.scala b/modules/bot/src/test/scala/de/nowchess/bot/ClassicalBotTest.scala
new file mode 100644
index 0000000..30b0214
--- /dev/null
+++ b/modules/bot/src/test/scala/de/nowchess/bot/ClassicalBotTest.scala
@@ -0,0 +1,98 @@
+package de.nowchess.bot
+
+import de.nowchess.api.board.Square
+import de.nowchess.api.game.GameContext
+import de.nowchess.api.move.Move
+import de.nowchess.api.move.MoveType
+import de.nowchess.bot.bots.ClassicalBot
+import de.nowchess.rules.RuleSet
+import org.scalatest.funsuite.AnyFunSuite
+import org.scalatest.matchers.should.Matchers
+import de.nowchess.rules.sets.DefaultRules
+
+class ClassicalBotTest extends AnyFunSuite with Matchers:
+
+ test("name returns expected format"):
+ val botEasy = ClassicalBot(BotDifficulty.Easy)
+ botEasy.name should include("ClassicalBot")
+ botEasy.name should include("Easy")
+
+ val botMedium = ClassicalBot(BotDifficulty.Medium)
+ botMedium.name should include("Medium")
+
+ test("nextMove on initial position returns a move"):
+ val bot = ClassicalBot(BotDifficulty.Easy)
+ val move = bot.nextMove(GameContext.initial)
+ move should not be None
+
+ test("nextMove returns None for position with no legal moves"):
+ val stubRules = new RuleSet:
+ def candidateMoves(context: GameContext)(square: Square): List[Move] = Nil
+ def legalMoves(context: GameContext)(square: Square): List[Move] = Nil
+ def allLegalMoves(context: GameContext): List[Move] = Nil
+ def isCheck(context: GameContext): Boolean = false
+ def isCheckmate(context: GameContext): Boolean = true
+ def isStalemate(context: GameContext): Boolean = false
+ def isInsufficientMaterial(context: GameContext): Boolean = false
+ def isFiftyMoveRule(context: GameContext): Boolean = false
+ def isThreefoldRepetition(context: GameContext): Boolean = false
+ def applyMove(context: GameContext)(move: Move): GameContext = context
+
+ val bot = ClassicalBot(BotDifficulty.Easy, stubRules)
+ val move = bot.nextMove(GameContext.initial)
+ move should be(None)
+
+ test("all BotDifficulty values work"):
+ BotDifficulty.values.foreach { difficulty =>
+ val bot = ClassicalBot(difficulty)
+ val move = bot.nextMove(GameContext.initial)
+ // All difficulties should return a move on the initial position
+ move should not be None
+ }
+
+ test("custom RuleSet injection works"):
+ val moveToReturn = Move(
+ de.nowchess.api.board.Square(de.nowchess.api.board.File.E, de.nowchess.api.board.Rank.R2),
+ de.nowchess.api.board.Square(de.nowchess.api.board.File.E, de.nowchess.api.board.Rank.R4),
+ de.nowchess.api.move.MoveType.Normal(),
+ )
+
+ val stubRules = new RuleSet:
+ def candidateMoves(context: GameContext)(square: Square): List[Move] = Nil
+ def legalMoves(context: GameContext)(square: Square): List[Move] = Nil
+ def allLegalMoves(context: GameContext): List[Move] = List(moveToReturn)
+ def isCheck(context: GameContext): Boolean = false
+ def isCheckmate(context: GameContext): Boolean = false
+ def isStalemate(context: GameContext): Boolean = false
+ def isInsufficientMaterial(context: GameContext): Boolean = false
+ def isFiftyMoveRule(context: GameContext): Boolean = false
+ def isThreefoldRepetition(context: GameContext): Boolean = false
+ def applyMove(context: GameContext)(move: Move): GameContext = context
+
+ val bot = ClassicalBot(BotDifficulty.Easy, stubRules)
+ val move = bot.nextMove(GameContext.initial)
+ move should be(Some(moveToReturn))
+
+ test("nextMove skips a move repeated three times in a row"):
+ val repeatedMove = Move(
+ de.nowchess.api.board.Square(de.nowchess.api.board.File.E, de.nowchess.api.board.Rank.R2),
+ de.nowchess.api.board.Square(de.nowchess.api.board.File.E, de.nowchess.api.board.Rank.R4),
+ MoveType.Normal(),
+ )
+
+ val stubRules = new RuleSet:
+ def candidateMoves(context: GameContext)(square: Square): List[Move] = Nil
+ def legalMoves(context: GameContext)(square: Square): List[Move] = Nil
+ def allLegalMoves(context: GameContext): List[Move] = List(repeatedMove)
+ def isCheck(context: GameContext): Boolean = false
+ def isCheckmate(context: GameContext): Boolean = false
+ def isStalemate(context: GameContext): Boolean = false
+ def isInsufficientMaterial(context: GameContext): Boolean = false
+ def isFiftyMoveRule(context: GameContext): Boolean = false
+ def isThreefoldRepetition(context: GameContext): Boolean = false
+ def applyMove(context: GameContext)(move: Move): GameContext = context
+
+ val context = GameContext.initial.copy(moves = List(repeatedMove, repeatedMove, repeatedMove))
+ val bot = ClassicalBot(BotDifficulty.Easy, stubRules)
+
+ bot.nextMove(context) should be(None)
diff --git a/modules/bot/src/test/scala/de/nowchess/bot/EvaluationTest.scala b/modules/bot/src/test/scala/de/nowchess/bot/EvaluationTest.scala
new file mode 100644
index 0000000..a8f542b
--- /dev/null
+++ b/modules/bot/src/test/scala/de/nowchess/bot/EvaluationTest.scala
@@ -0,0 +1,142 @@
+package de.nowchess.bot
+
+import de.nowchess.api.board.{Board, Color, File, Piece, PieceType, Rank, Square}
+import de.nowchess.api.game.GameContext
+import de.nowchess.api.board.Board
+import de.nowchess.bot.bots.classic.EvaluationClassic
+import org.scalatest.funsuite.AnyFunSuite
+import org.scalatest.matchers.should.Matchers
+
+class EvaluationTest extends AnyFunSuite with Matchers:
+
+ test("initial position evaluates to tempo bonus"):
+ val eval = EvaluationClassic.evaluate(GameContext.initial)
+ eval should equal(10) // TEMPO_BONUS only
+
+ test("remove white queen gives negative evaluation"):
+ val initial = GameContext.initial
+ val board = initial.board
+ val emptySquare = Square(File.D, Rank.R1)
+ val boardWithoutQueen = board.pieces.filter((sq, _) => sq != emptySquare)
+ val newContext = initial.withBoard(Board(boardWithoutQueen))
+ val eval = EvaluationClassic.evaluate(newContext)
+ eval should be < 0
+
+ test("remove black queen gives positive evaluation"):
+ val initial = GameContext.initial
+ val board = initial.board
+ val emptySquare = Square(File.D, Rank.R8)
+ val boardWithoutQueen = board.pieces.filter((sq, _) => sq != emptySquare)
+ val newContext = initial.withBoard(Board(boardWithoutQueen))
+ val eval = EvaluationClassic.evaluate(newContext)
+ eval should be > 0
+
+ test("different piece-square bonuses are applied"):
+ // Knight on d4 (center) vs knight on a1 (corner) - center should be better
+ val knightD4Board = Board(Map(Square(File.D, Rank.R4) -> Piece.WhiteKnight))
+ val knightA1Board = Board(Map(Square(File.A, Rank.R1) -> Piece.WhiteKnight))
+ val knightD4 = GameContext.initial.withBoard(knightD4Board)
+ val knightA1 = GameContext.initial.withBoard(knightA1Board)
+
+ val eval1 = EvaluationClassic.evaluate(knightD4)
+ val eval2 = EvaluationClassic.evaluate(knightA1)
+ eval1 should be > eval2 // d4 (center) is better than a1 (corner) for knight
+
+ test("all piece types are in material map"):
+ PieceType.values.length should be > 0
+ // Just verify evaluate works with all piece types
+ val eval = EvaluationClassic.evaluate(GameContext.initial)
+ eval should not be (EvaluationClassic.CHECKMATE_SCORE)
+
+ test("CHECKMATE_SCORE and DRAW_SCORE are accessible"):
+ EvaluationClassic.CHECKMATE_SCORE should equal(10_000_000)
+ EvaluationClassic.DRAW_SCORE should equal(0)
+
+ test("active knight (center) scores higher than passive knight (corner)"):
+ val knightD4Board = Board(Map(Square(File.D, Rank.R4) -> Piece.WhiteKnight))
+ val knightA1Board = Board(Map(Square(File.A, Rank.R1) -> Piece.WhiteKnight))
+ val knightD4Context = GameContext.initial.withBoard(knightD4Board)
+ val knightA1Context = GameContext.initial.withBoard(knightA1Board)
+ val evalD4 = EvaluationClassic.evaluate(knightD4Context)
+ val evalA1 = EvaluationClassic.evaluate(knightA1Context)
+ evalD4 should be > evalA1 // Knight on d4 (center, more mobility) should score higher
+
+ test("bishop pair scores higher than bishop + knight"):
+ val bishopPairBoard = Board(
+ Map(
+ Square(File.C, Rank.R1) -> Piece.WhiteBishop,
+ Square(File.F, Rank.R1) -> Piece.WhiteBishop,
+ ),
+ )
+ val bishopKnightBoard = Board(
+ Map(
+ Square(File.C, Rank.R1) -> Piece.WhiteBishop,
+ Square(File.B, Rank.R1) -> Piece.WhiteKnight,
+ ),
+ )
+ val pairContext = GameContext.initial.withBoard(bishopPairBoard)
+ val knightContext = GameContext.initial.withBoard(bishopKnightBoard)
+ val evalPair = EvaluationClassic.evaluate(pairContext)
+ val evalKnight = EvaluationClassic.evaluate(knightContext)
+ evalPair should be > evalKnight // Bishop pair should score higher
+
+ test("rook on 7th rank scores higher than rook on 4th rank"):
+ val rook7thBoard = Board(Map(Square(File.A, Rank.R7) -> Piece.WhiteRook))
+ val rook4thBoard = Board(Map(Square(File.A, Rank.R4) -> Piece.WhiteRook))
+ val rook7thContext = GameContext.initial.withBoard(rook7thBoard)
+ val rook4thContext = GameContext.initial.withBoard(rook4thBoard)
+ val eval7th = EvaluationClassic.evaluate(rook7thContext)
+ val eval4th = EvaluationClassic.evaluate(rook4thContext)
+ eval7th should be > eval4th // Rook on 7th rank should score higher
+
+ test("enemy rook on 7th rank is penalised"):
+ // Black rook on rank 2 (7th for black) with white to move — hits the enemy branch
+ val board = Board(Map(Square(File.A, Rank.R2) -> Piece.BlackRook))
+ val context = GameContext.initial.withBoard(board).withTurn(Color.White)
+ val eval = EvaluationClassic.evaluate(context)
+ eval should be < 0 // disadvantageous for white
+
+ test("king at edge rank yields zero king-shield bonus"):
+ // White king on rank 8 — shieldRank would be 9, out of bounds → guard fires
+ val board = Board(Map(Square(File.H, Rank.R8) -> Piece.WhiteKing, Square(File.H, Rank.R1) -> Piece.BlackKing))
+ val context = GameContext.initial.withBoard(board).withTurn(Color.White)
+ // Evaluating does not throw and uses the guard path
+ noException should be thrownBy EvaluationClassic.evaluate(context)
+
+ test("endgame bonus is applied when material is low"):
+ // Kings + one rook: phase = 2 < 8, triggers endgameBonus with friendly material advantage
+ val board = Board(
+ Map(
+ Square(File.D, Rank.R4) -> Piece.WhiteKing,
+ Square(File.D, Rank.R6) -> Piece.BlackKing,
+ Square(File.A, Rank.R1) -> Piece.WhiteRook,
+ ),
+ )
+ val context = GameContext.initial.withBoard(board).withTurn(Color.White)
+ noException should be thrownBy EvaluationClassic.evaluate(context)
+
+ test("endgame bonus else branch when material is equal"):
+ // Both sides have a rook: friendlyMaterial == enemyMaterial → edgeBonus = 0
+ val board = Board(
+ Map(
+ Square(File.D, Rank.R4) -> Piece.WhiteKing,
+ Square(File.D, Rank.R6) -> Piece.BlackKing,
+ Square(File.A, Rank.R1) -> Piece.WhiteRook,
+ Square(File.H, Rank.R8) -> Piece.BlackRook,
+ ),
+ )
+ val context = GameContext.initial.withBoard(board).withTurn(Color.White)
+ noException should be thrownBy EvaluationClassic.evaluate(context)
+
+ test("passed pawn bonus is applied in endgame"):
+ // No enemy pawns anywhere → white pawn on e5 is passed; phase = 0 → endgame → egPassedPawnBonus
+ val board = Board(
+ Map(
+ Square(File.E, Rank.R5) -> Piece.WhitePawn,
+ Square(File.E, Rank.R1) -> Piece.WhiteKing,
+ Square(File.E, Rank.R8) -> Piece.BlackKing,
+ ),
+ )
+ val context = GameContext.initial.withBoard(board).withTurn(Color.White)
+ val eval = EvaluationClassic.evaluate(context)
+ eval should be > 0
diff --git a/modules/bot/src/test/scala/de/nowchess/bot/HybridBotTest.scala b/modules/bot/src/test/scala/de/nowchess/bot/HybridBotTest.scala
new file mode 100644
index 0000000..b1e7e81
--- /dev/null
+++ b/modules/bot/src/test/scala/de/nowchess/bot/HybridBotTest.scala
@@ -0,0 +1,160 @@
+package de.nowchess.bot
+
+import de.nowchess.api.board.{File, Rank, Square}
+import de.nowchess.api.game.GameContext
+import de.nowchess.api.move.{Move, MoveType}
+import de.nowchess.bot.ai.Evaluation
+import de.nowchess.bot.bots.HybridBot
+import de.nowchess.bot.util.{PolyglotBook, PolyglotHash}
+import de.nowchess.rules.RuleSet
+import org.scalatest.funsuite.AnyFunSuite
+import org.scalatest.matchers.should.Matchers
+
+import java.io.{DataOutputStream, FileOutputStream}
+import java.nio.file.Files
+import java.util.concurrent.atomic.AtomicBoolean
+import scala.util.Using
+
+class HybridBotTest extends AnyFunSuite with Matchers:
+
+ test("HybridBot name includes difficulty"):
+ val bot = HybridBot(BotDifficulty.Easy)
+ bot.name should include("HybridBot")
+ bot.name should include("Easy")
+
+ test("HybridBot nextMove returns a move on the initial position"):
+ val bot = HybridBot(BotDifficulty.Easy)
+ val move = bot.nextMove(GameContext.initial)
+ move should not be None
+
+ test("HybridBot nextMove returns None when no legal moves"):
+ val noMovesRules = new RuleSet:
+ def candidateMoves(context: GameContext)(square: Square): List[Move] = Nil
+ def legalMoves(context: GameContext)(square: Square): List[Move] = Nil
+ def allLegalMoves(context: GameContext): List[Move] = Nil
+ def isCheck(context: GameContext): Boolean = false
+ def isCheckmate(context: GameContext): Boolean = true
+ def isStalemate(context: GameContext): Boolean = false
+ def isInsufficientMaterial(context: GameContext): Boolean = false
+ def isFiftyMoveRule(context: GameContext): Boolean = false
+ def isThreefoldRepetition(context: GameContext): Boolean = false
+ def applyMove(context: GameContext)(move: Move): GameContext = context
+ val bot = HybridBot(BotDifficulty.Easy, noMovesRules)
+ val move = bot.nextMove(GameContext.initial)
+ move should be(None)
+
+ test("HybridBot with empty book falls through to search"):
+ val emptyBook = PolyglotBook("/nonexistent/book.bin")
+ val bot = HybridBot(BotDifficulty.Easy, book = Some(emptyBook))
+ val move = bot.nextMove(GameContext.initial)
+ move should not be None
+
+ test("HybridBot skips move repeated three times"):
+ val repeatedMove = Move(Square(File.E, Rank.R2), Square(File.E, Rank.R4), MoveType.Normal())
+ val onlyMoveRules = new RuleSet:
+ def candidateMoves(context: GameContext)(square: Square): List[Move] = Nil
+ def legalMoves(context: GameContext)(square: Square): List[Move] = Nil
+ def allLegalMoves(context: GameContext): List[Move] = List(repeatedMove)
+ def isCheck(context: GameContext): Boolean = false
+ def isCheckmate(context: GameContext): Boolean = false
+ def isStalemate(context: GameContext): Boolean = false
+ def isInsufficientMaterial(context: GameContext): Boolean = false
+ def isFiftyMoveRule(context: GameContext): Boolean = false
+ def isThreefoldRepetition(context: GameContext): Boolean = false
+ def applyMove(context: GameContext)(move: Move): GameContext = context
+ val ctx = GameContext.initial.copy(moves = List(repeatedMove, repeatedMove, repeatedMove))
+ val bot = HybridBot(BotDifficulty.Easy, onlyMoveRules)
+ bot.nextMove(ctx) should be(None)
+
+ test("HybridBot uses book move when available"):
+ val tempFile = Files.createTempFile("hybrid_book", ".bin")
+ try
+ val ctx = GameContext.initial
+ val hash = PolyglotHash.hash(ctx)
+ val e2e4: Short = (4 | (3 << 3) | (4 << 6) | (1 << 9)).toShort
+
+ Using(DataOutputStream(FileOutputStream(tempFile.toFile))) { dos =>
+ dos.writeLong(hash)
+ dos.writeShort(e2e4)
+ dos.writeShort(100)
+ dos.writeInt(0)
+ }.get
+
+ val book = PolyglotBook(tempFile.toString)
+ val bot = HybridBot(BotDifficulty.Easy, book = Some(book))
+ bot.nextMove(ctx) should be(Some(Move(Square(File.E, Rank.R2), Square(File.E, Rank.R4), MoveType.Normal())))
+ finally Files.deleteIfExists(tempFile)
+
+ test("HybridBot reports veto when classical and NNUE differ above threshold"):
+ val forcedMove = Move(Square(File.E, Rank.R2), Square(File.E, Rank.R3), MoveType.Normal())
+ val oneMoveRules = new RuleSet:
+ def candidateMoves(context: GameContext)(square: Square): List[Move] = List(forcedMove)
+ def legalMoves(context: GameContext)(square: Square): List[Move] = List(forcedMove)
+ def allLegalMoves(context: GameContext): List[Move] = List(forcedMove)
+ def isCheck(context: GameContext): Boolean = false
+ def isCheckmate(context: GameContext): Boolean = false
+ def isStalemate(context: GameContext): Boolean = false
+ def isInsufficientMaterial(context: GameContext): Boolean = false
+ def isFiftyMoveRule(context: GameContext): Boolean = false
+ def isThreefoldRepetition(context: GameContext): Boolean = false
+ def applyMove(context: GameContext)(move: Move): GameContext =
+ context.copy(turn = context.turn.opposite, moves = context.moves :+ move)
+
+ object LowNnue extends Evaluation:
+ val CHECKMATE_SCORE: Int = 10_000_000
+ val DRAW_SCORE: Int = 0
+ def evaluate(context: GameContext): Int = 0
+
+ object HighClassic extends Evaluation:
+ val CHECKMATE_SCORE: Int = 10_000_000
+ val DRAW_SCORE: Int = 0
+ def evaluate(context: GameContext): Int = 10_000
+
+ val reported = AtomicBoolean(false)
+ val bot = HybridBot(
+ BotDifficulty.Easy,
+ rules = oneMoveRules,
+ nnueEvaluation = LowNnue,
+ classicalEvaluation = HighClassic,
+ vetoReporter = _ => reported.set(true),
+ )
+
+ bot.nextMove(GameContext.initial) should be(Some(forcedMove))
+ reported.get should be(true)
+
+ test("HybridBot default veto reporter prints when threshold is exceeded"):
+ val forcedMove = Move(Square(File.E, Rank.R2), Square(File.E, Rank.R3), MoveType.Normal())
+ val oneMoveRules = new RuleSet:
+ def candidateMoves(context: GameContext)(square: Square): List[Move] = List(forcedMove)
+ def legalMoves(context: GameContext)(square: Square): List[Move] = List(forcedMove)
+ def allLegalMoves(context: GameContext): List[Move] = List(forcedMove)
+ def isCheck(context: GameContext): Boolean = false
+ def isCheckmate(context: GameContext): Boolean = false
+ def isStalemate(context: GameContext): Boolean = false
+ def isInsufficientMaterial(context: GameContext): Boolean = false
+ def isFiftyMoveRule(context: GameContext): Boolean = false
+ def isThreefoldRepetition(context: GameContext): Boolean = false
+ def applyMove(context: GameContext)(move: Move): GameContext =
+ context.copy(turn = context.turn.opposite, moves = context.moves :+ move)
+
+ object LowNnue extends Evaluation:
+ val CHECKMATE_SCORE: Int = 10_000_000
+ val DRAW_SCORE: Int = 0
+ def evaluate(context: GameContext): Int = 0
+
+ object HighClassic extends Evaluation:
+ val CHECKMATE_SCORE: Int = 10_000_000
+ val DRAW_SCORE: Int = 0
+ def evaluate(context: GameContext): Int = 10_000
+
+ val bot = HybridBot(
+ BotDifficulty.Easy,
+ rules = oneMoveRules,
+ nnueEvaluation = LowNnue,
+ classicalEvaluation = HighClassic,
+ )
+
+ val printed = Console.withOut(new java.io.ByteArrayOutputStream()) {
+ bot.nextMove(GameContext.initial)
+ }
+ printed should be(Some(forcedMove))
diff --git a/modules/bot/src/test/scala/de/nowchess/bot/MoveOrderingTest.scala b/modules/bot/src/test/scala/de/nowchess/bot/MoveOrderingTest.scala
new file mode 100644
index 0000000..0481f78
--- /dev/null
+++ b/modules/bot/src/test/scala/de/nowchess/bot/MoveOrderingTest.scala
@@ -0,0 +1,219 @@
+package de.nowchess.bot
+
+import de.nowchess.api.board.{Board, Color, File, Piece, Rank, Square}
+import de.nowchess.api.game.GameContext
+import de.nowchess.api.move.{Move, MoveType, PromotionPiece}
+import de.nowchess.bot.logic.MoveOrdering
+import org.scalatest.funsuite.AnyFunSuite
+import org.scalatest.matchers.should.Matchers
+
+class MoveOrderingTest extends AnyFunSuite with Matchers:
+
+ test("queen capture ranks higher than rook capture"):
+ val board = Board(
+ Map(
+ Square(File.E, Rank.R4) -> Piece.WhiteQueen,
+ Square(File.E, Rank.R5) -> Piece.BlackQueen,
+ Square(File.E, Rank.R6) -> Piece.BlackRook,
+ ),
+ )
+ val context = GameContext.initial.withBoard(board).withTurn(Color.White)
+ val queenCapture = Move(Square(File.E, Rank.R4), Square(File.E, Rank.R5), MoveType.Normal(true))
+ val rookCapture = Move(Square(File.E, Rank.R4), Square(File.E, Rank.R6), MoveType.Normal(true))
+
+ val queenScore = MoveOrdering.score(context, queenCapture, None)
+ val rookScore = MoveOrdering.score(context, rookCapture, None)
+ queenScore should be > rookScore
+
+ test("quiet move ranks lower than capture"):
+ val board = Board(
+ Map(
+ Square(File.E, Rank.R4) -> Piece.WhiteQueen,
+ Square(File.E, Rank.R5) -> Piece.BlackPawn,
+ ),
+ )
+ val context = GameContext.initial.withBoard(board).withTurn(Color.White)
+ val capture = Move(Square(File.E, Rank.R4), Square(File.E, Rank.R5), MoveType.Normal(true))
+ val quiet = Move(Square(File.E, Rank.R4), Square(File.D, Rank.R5))
+
+ val captureScore = MoveOrdering.score(context, capture, None)
+ val quietScore = MoveOrdering.score(context, quiet, None)
+ captureScore should be > quietScore
+
+ test("TT best move ranks first"):
+ val board = Board(
+ Map(
+ Square(File.E, Rank.R4) -> Piece.WhiteQueen,
+ Square(File.E, Rank.R5) -> Piece.BlackPawn,
+ Square(File.D, Rank.R5) -> Piece.BlackPawn,
+ ),
+ )
+ val context = GameContext.initial.withBoard(board).withTurn(Color.White)
+ val bestMove = Move(Square(File.E, Rank.R4), Square(File.D, Rank.R5), MoveType.Normal(true))
+ val otherCapture = Move(Square(File.E, Rank.R4), Square(File.E, Rank.R5), MoveType.Normal(true))
+
+ val bestScore = MoveOrdering.score(context, bestMove, Some(bestMove))
+ val otherScore = MoveOrdering.score(context, otherCapture, Some(bestMove))
+ bestScore should equal(Int.MaxValue)
+ otherScore should be < bestScore
+
+ test("promotion to queen ranks high"):
+ val board = Board(
+ Map(
+ Square(File.E, Rank.R7) -> Piece.WhitePawn,
+ ),
+ )
+ val context = GameContext.initial.withBoard(board).withTurn(Color.White)
+ val promotionQueen =
+ Move(Square(File.E, Rank.R7), Square(File.E, Rank.R8), MoveType.Promotion(PromotionPiece.Queen))
+ val promotionKnight =
+ Move(Square(File.E, Rank.R7), Square(File.E, Rank.R8), MoveType.Promotion(PromotionPiece.Knight))
+
+ val queenScore = MoveOrdering.score(context, promotionQueen, None)
+ val knightScore = MoveOrdering.score(context, promotionKnight, None)
+ queenScore should be > knightScore
+ queenScore should be > 100_000 // Queen promotion score is > 100_000
+
+ test("en passant is treated as capture"):
+ val board = Board(
+ Map(
+ Square(File.E, Rank.R5) -> Piece.WhitePawn,
+ Square(File.D, Rank.R5) -> Piece.BlackPawn,
+ ),
+ )
+ val context = GameContext.initial.withBoard(board).withTurn(Color.White)
+ val epCapture = Move(Square(File.E, Rank.R5), Square(File.D, Rank.R6), MoveType.EnPassant)
+ val quiet = Move(Square(File.E, Rank.R5), Square(File.E, Rank.R6))
+
+ val epScore = MoveOrdering.score(context, epCapture, None)
+ val quietScore = MoveOrdering.score(context, quiet, None)
+ epScore should be > quietScore
+
+ test("sort returns moves ordered by score"):
+ val board = Board(
+ Map(
+ Square(File.E, Rank.R4) -> Piece.WhiteQueen,
+ Square(File.E, Rank.R5) -> Piece.BlackPawn,
+ Square(File.D, Rank.R5) -> Piece.BlackRook,
+ ),
+ )
+ val context = GameContext.initial.withBoard(board).withTurn(Color.White)
+ val moves = List(
+ Move(Square(File.E, Rank.R4), Square(File.D, Rank.R5), MoveType.Normal(true)), // Rook capture
+ Move(Square(File.E, Rank.R4), Square(File.E, Rank.R5), MoveType.Normal(true)), // Pawn capture
+ Move(Square(File.E, Rank.R4), Square(File.E, Rank.R6)), // Quiet
+ )
+ val sorted = MoveOrdering.sort(context, moves, None)
+ // Rook capture should be first (higher victim value)
+ sorted.head.to should equal(Square(File.D, Rank.R5))
+ // Pawn capture should be second
+ sorted(1).to should equal(Square(File.E, Rank.R5))
+ // Quiet should be last
+ sorted.last.to should equal(Square(File.E, Rank.R6))
+
+ test("castling move is quiet (not capture)"):
+ val board = Board(
+ Map(
+ Square(File.E, Rank.R1) -> Piece.WhiteKing,
+ Square(File.H, Rank.R1) -> Piece.WhiteRook,
+ ),
+ )
+ val context = GameContext.initial.withBoard(board)
+ val castleMove = Move(Square(File.E, Rank.R1), Square(File.G, Rank.R1), MoveType.CastleKingside)
+ val score = MoveOrdering.score(context, castleMove, None)
+ score should equal(0) // Quiet move
+
+ test("all MoveType variants are handled in victimValue"):
+ val board = Board(
+ Map(
+ Square(File.E, Rank.R1) -> Piece.WhiteKing,
+ Square(File.H, Rank.R1) -> Piece.WhiteRook,
+ Square(File.E, Rank.R2) -> Piece.WhitePawn,
+ ),
+ )
+ val context = GameContext.initial.withBoard(board)
+ // Test castling queenside - should have victim value 0
+ val castleQs = Move(Square(File.E, Rank.R1), Square(File.C, Rank.R1), MoveType.CastleQueenside)
+ val scoreQs = MoveOrdering.score(context, castleQs, None)
+ scoreQs should equal(0)
+
+ test("attackerValue covers all piece types"):
+ val board = Board(
+ Map(
+ Square(File.A, Rank.R1) -> Piece.WhiteRook,
+ Square(File.B, Rank.R1) -> Piece.WhiteKnight,
+ Square(File.C, Rank.R1) -> Piece.WhiteBishop,
+ Square(File.D, Rank.R1) -> Piece.WhiteQueen,
+ Square(File.E, Rank.R1) -> Piece.WhiteKing,
+ Square(File.F, Rank.R2) -> Piece.WhitePawn,
+ ),
+ )
+ val context = GameContext.initial.withBoard(board)
+ // Create captures with each piece type
+ val rookCapture = Move(Square(File.A, Rank.R1), Square(File.A, Rank.R8), MoveType.Normal(true))
+ val knightCapture = Move(Square(File.B, Rank.R1), Square(File.A, Rank.R8), MoveType.Normal(true))
+ val bishopCapture = Move(Square(File.C, Rank.R1), Square(File.A, Rank.R8), MoveType.Normal(true))
+ val queenCapture = Move(Square(File.D, Rank.R1), Square(File.A, Rank.R8), MoveType.Normal(true))
+ val kingCapture = Move(Square(File.E, Rank.R1), Square(File.A, Rank.R8), MoveType.Normal(true))
+ val pawnCapture = Move(Square(File.F, Rank.R2), Square(File.A, Rank.R8), MoveType.Normal(true))
+
+ // Just verify all are scored without error
+ MoveOrdering.score(context, rookCapture, None) should be >= 0
+ MoveOrdering.score(context, knightCapture, None) should be >= 0
+ MoveOrdering.score(context, bishopCapture, None) should be >= 0
+ MoveOrdering.score(context, queenCapture, None) should be >= 0
+ MoveOrdering.score(context, kingCapture, None) should be >= 0
+ MoveOrdering.score(context, pawnCapture, None) should be >= 0
+
+ test("promotion capture is distinct from quiet promotion"):
+ val board = Board(
+ Map(
+ Square(File.E, Rank.R7) -> Piece.WhitePawn,
+ Square(File.D, Rank.R8) -> Piece.BlackPawn,
+ ),
+ )
+ val context = GameContext.initial.withBoard(board)
+ // Promotion with capture
+ val promotionWithCapture =
+ Move(Square(File.E, Rank.R7), Square(File.D, Rank.R8), MoveType.Promotion(PromotionPiece.Queen))
+ // Regular queen promotion (no capture)
+ val quietPromotion =
+ Move(Square(File.E, Rank.R7), Square(File.E, Rank.R8), MoveType.Promotion(PromotionPiece.Queen))
+ val score1 = MoveOrdering.score(context, promotionWithCapture, None)
+ val score2 = MoveOrdering.score(context, quietPromotion, None)
+ score1 should be > score2
+
+ test("non-Queen promotion captures trigger promotionPieceType for Knight, Bishop, Rook"):
+ val board = Board(
+ Map(
+ Square(File.E, Rank.R7) -> Piece.WhitePawn,
+ Square(File.D, Rank.R8) -> Piece.BlackRook,
+ ),
+ )
+ val context = GameContext.initial.withBoard(board).withTurn(Color.White)
+ val knightPromo = Move(Square(File.E, Rank.R7), Square(File.D, Rank.R8), MoveType.Promotion(PromotionPiece.Knight))
+ val bishopPromo = Move(Square(File.E, Rank.R7), Square(File.D, Rank.R8), MoveType.Promotion(PromotionPiece.Bishop))
+ val rookPromo = Move(Square(File.E, Rank.R7), Square(File.D, Rank.R8), MoveType.Promotion(PromotionPiece.Rook))
+ MoveOrdering.score(context, knightPromo, None) should be > 0
+ MoveOrdering.score(context, bishopPromo, None) should be > 0
+ MoveOrdering.score(context, rookPromo, None) should be > 0
+
+ test("negative SEE capture path is scored below neutral capture baseline"):
+ val board = Board(
+ Map(
+ Square(File.D, Rank.R4) -> Piece.WhiteQueen,
+ Square(File.D, Rank.R5) -> Piece.BlackPawn,
+ Square(File.D, Rank.R8) -> Piece.BlackRook,
+ ),
+ )
+ val context = GameContext.initial.withBoard(board).withTurn(Color.White)
+ val move = Move(Square(File.D, Rank.R4), Square(File.D, Rank.R5), MoveType.Normal(true))
+
+ MoveOrdering.score(context, move, None) should be < 100_000
+
+ test("non-capture move keeps fallback scoring at zero"):
+ val board = Board(Map(Square(File.E, Rank.R1) -> Piece.WhiteKing, Square(File.A, Rank.R8) -> Piece.BlackKing))
+ val context = GameContext.initial.withBoard(board).withTurn(Color.White)
+ val castle = Move(Square(File.E, Rank.R1), Square(File.G, Rank.R1), MoveType.CastleKingside)
+
+ MoveOrdering.score(context, castle, None) should be(0)
diff --git a/modules/bot/src/test/scala/de/nowchess/bot/PolyglotBookTest.scala b/modules/bot/src/test/scala/de/nowchess/bot/PolyglotBookTest.scala
new file mode 100644
index 0000000..e61e2d2
--- /dev/null
+++ b/modules/bot/src/test/scala/de/nowchess/bot/PolyglotBookTest.scala
@@ -0,0 +1,153 @@
+package de.nowchess.bot
+
+import de.nowchess.api.board.{Color, File, Rank, Square}
+import de.nowchess.api.game.GameContext
+import de.nowchess.api.move.{Move, MoveType, PromotionPiece}
+import de.nowchess.bot.bots.ClassicalBot
+import de.nowchess.bot.util.{PolyglotBook, PolyglotHash}
+import de.nowchess.rules.sets.DefaultRules
+import org.scalatest.funsuite.AnyFunSuite
+import org.scalatest.matchers.should.Matchers
+
+import java.io.{DataOutputStream, FileOutputStream}
+import java.nio.file.Files
+import scala.util.Using
+
+class PolyglotBookTest extends AnyFunSuite with Matchers:
+
+ test("Book probe returns None for non-existent file"):
+ val book = PolyglotBook("/nonexistent/path/book.bin")
+ book.probe(GameContext.initial) shouldEqual None
+
+ test("Book probe returns None when position not in book"):
+ val tempFile = Files.createTempFile("test_book", ".bin")
+ try
+ // Write a single entry with a different key
+ Using(DataOutputStream(FileOutputStream(tempFile.toFile))) { dos =>
+ dos.writeLong(12345L) // some random key
+ dos.writeShort(0) // move
+ dos.writeShort(100) // weight
+ dos.writeInt(0) // learn
+ }.get
+
+ val book = PolyglotBook(tempFile.toString)
+ book.probe(GameContext.initial) shouldEqual None
+ finally Files.delete(tempFile)
+
+ test("Book returns a move when position is in book"):
+ val tempFile = Files.createTempFile("test_book", ".bin")
+ try
+ val ctx = GameContext.initial
+ val hash = PolyglotHash.hash(ctx)
+
+ // Write an entry: e2-e4 (normal move, non-capture)
+ // from_file=4, from_rank=1, to_file=4, to_rank=3, promotion=0
+ val move: Short = (4 | (3 << 3) | (4 << 6) | (1 << 9)).toShort
+
+ Using(DataOutputStream(FileOutputStream(tempFile.toFile))) { dos =>
+ dos.writeLong(hash)
+ dos.writeShort(move)
+ dos.writeShort(100) // weight
+ dos.writeInt(0)
+ }.get
+
+ val book = PolyglotBook(tempFile.toString)
+ val result = book.probe(ctx)
+ result shouldNot be(None)
+ result.get.from shouldEqual Square(File.E, Rank.R2)
+ result.get.to shouldEqual Square(File.E, Rank.R4)
+ finally Files.delete(tempFile)
+
+ test("Weighted random sampling works"):
+ val tempFile = Files.createTempFile("test_book", ".bin")
+ try
+ val ctx = GameContext.initial
+ val hash = PolyglotHash.hash(ctx)
+
+ // Two moves: e2-e4 with high weight, d2-d4 with low weight
+ val moveE4: Short = (4 | (3 << 3) | (4 << 6) | (1 << 9)).toShort
+ val moveD4: Short = (3 | (3 << 3) | (3 << 6) | (1 << 9)).toShort
+
+ Using(DataOutputStream(FileOutputStream(tempFile.toFile))) { dos =>
+ dos.writeLong(hash)
+ dos.writeShort(moveE4)
+ dos.writeShort(900) // high weight
+ dos.writeInt(0)
+
+ dos.writeLong(hash)
+ dos.writeShort(moveD4)
+ dos.writeShort(100) // low weight
+ dos.writeInt(0)
+ }.get
+
+ val book = PolyglotBook(tempFile.toString)
+
+ // Sample multiple times; high-weight move should be picked more often
+ val samples = (0 until 100).map(_ => book.probe(ctx)).flatten
+ samples.length should be > 0
+
+ val e4Count = samples.count(m => m.from == Square(File.E, Rank.R2) && m.to == Square(File.E, Rank.R4))
+ val d4Count = samples.count(m => m.from == Square(File.D, Rank.R2) && m.to == Square(File.D, Rank.R4))
+
+ // With 900:100 weight ratio, e4 should appear more frequently
+ e4Count should be > d4Count
+ finally Files.delete(tempFile)
+
+ test("ClassicalBot without book falls back to search"):
+ val ctx = GameContext.initial
+ val bot = ClassicalBot(BotDifficulty.Easy) // no book
+ val move = bot.nextMove(ctx)
+ move shouldNot be(None)
+ // The move should be legal
+ val allLegalMoves = DefaultRules.allLegalMoves(ctx)
+ allLegalMoves should contain(move.get)
+
+ test("ClassicalBot with book uses book move"):
+ val tempFile = Files.createTempFile("test_book", ".bin")
+ try
+ val ctx = GameContext.initial
+ val hash = PolyglotHash.hash(ctx)
+
+ // e2-e4
+ val moveE4: Short = (4 | (3 << 3) | (4 << 6) | (1 << 9)).toShort
+
+ Using(DataOutputStream(FileOutputStream(tempFile.toFile))) { dos =>
+ dos.writeLong(hash)
+ dos.writeShort(moveE4)
+ dos.writeShort(100)
+ dos.writeInt(0)
+ }.get
+
+ val book = PolyglotBook(tempFile.toString)
+ val botWithBook = ClassicalBot(BotDifficulty.Easy, book = Some(book))
+ val move = botWithBook.nextMove(ctx)
+
+ // Book should return e2-e4
+ move shouldEqual Some(Move(Square(File.E, Rank.R2), Square(File.E, Rank.R4), MoveType.Normal()))
+ finally Files.delete(tempFile)
+
+ test("Promotion moves are decoded correctly"):
+ val tempFile = Files.createTempFile("test_book", ".bin")
+ try
+ val ctx = GameContext.initial
+ val hash = PolyglotHash.hash(ctx)
+
+ // Pawn promotion: a7-a8=Q
+ // from_file=0, from_rank=6, to_file=0, to_rank=7, promotion=4 (queen)
+ val promoteMove: Short = (0 | (7 << 3) | (0 << 6) | (6 << 9) | (4 << 12)).toShort
+
+ Using(DataOutputStream(FileOutputStream(tempFile.toFile))) { dos =>
+ dos.writeLong(hash)
+ dos.writeShort(promoteMove)
+ dos.writeShort(100)
+ dos.writeInt(0)
+ }.get
+
+ val book = PolyglotBook(tempFile.toString)
+ val move = book.probe(ctx)
+
+ move shouldNot be(None)
+ move.get.moveType match
+ case MoveType.Promotion(piece) => piece shouldEqual PromotionPiece.Queen
+ case _ => fail("Expected promotion move")
+ finally Files.delete(tempFile)
diff --git a/modules/bot/src/test/scala/de/nowchess/bot/PolyglotHashTest.scala b/modules/bot/src/test/scala/de/nowchess/bot/PolyglotHashTest.scala
new file mode 100644
index 0000000..57d423e
--- /dev/null
+++ b/modules/bot/src/test/scala/de/nowchess/bot/PolyglotHashTest.scala
@@ -0,0 +1,58 @@
+package de.nowchess.bot
+
+import de.nowchess.api.board.{Color, File, Rank, Square}
+import de.nowchess.api.game.GameContext
+import de.nowchess.bot.util.PolyglotHash
+import de.nowchess.io.fen.FenParser
+import org.scalatest.funsuite.AnyFunSuite
+import org.scalatest.matchers.should.Matchers
+
+class PolyglotHashTest extends AnyFunSuite with Matchers:
+
+ test("Initial position matches Polyglot reference key"):
+ val ctx = GameContext.initial
+ PolyglotHash.hash(ctx) shouldEqual java.lang.Long.parseUnsignedLong("463b96181691fc9c", 16)
+
+ test("Known Polyglot FEN vector matches reference key"):
+ val fen = "rnbqkbnr/pppppppp/8/8/4P3/8/PPPP1PPP/RNBQKBNR b KQkq e3 0 1"
+ val ctx = FenParser.parseFen(fen).toOption.getOrElse(fail("FEN parse failed"))
+ PolyglotHash.hash(ctx) shouldEqual java.lang.Long.parseUnsignedLong("823c9b50fd114196", 16)
+
+ test("Hash changes when turn changes"):
+ val ctx = GameContext.initial
+ val hash1 = PolyglotHash.hash(ctx)
+ val ctxBlackTurn = ctx.withTurn(Color.Black)
+ val hash2 = PolyglotHash.hash(ctxBlackTurn)
+ hash1 should not equal hash2
+
+ test("Hash changes when castling rights change"):
+ val ctx = GameContext.initial
+ val hash1 = PolyglotHash.hash(ctx)
+ val noCastling = ctx.withCastlingRights(
+ de.nowchess.api.board.CastlingRights(false, false, false, false),
+ )
+ val hash2 = PolyglotHash.hash(noCastling)
+ hash1 should not equal hash2
+
+ test("En passant file is ignored when no side-to-move pawn can capture"):
+ val fenWithEp = "rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR b KQkq e3 0 1"
+ val fenWithoutEp = "rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR b KQkq - 0 1"
+ val withEp = FenParser.parseFen(fenWithEp).toOption.getOrElse(fail("FEN parse failed"))
+ val withoutEp = FenParser.parseFen(fenWithoutEp).toOption.getOrElse(fail("FEN parse failed"))
+ PolyglotHash.hash(withEp) shouldEqual PolyglotHash.hash(withoutEp)
+
+ test("Different en passant files produce different hashes when capture is possible"):
+ val ctx = GameContext.initial
+ val epFileE = ctx.withEnPassantSquare(Some(Square(File.E, Rank.R3)))
+ val epFileD = ctx.withEnPassantSquare(Some(Square(File.D, Rank.R3)))
+ val hash1 = PolyglotHash.hash(epFileE)
+ val hash2 = PolyglotHash.hash(epFileD)
+ hash1 should not equal hash2
+
+ test("Removing en passant changes hash"):
+ val ctx = GameContext.initial
+ val withEP = ctx.withEnPassantSquare(Some(Square(File.E, Rank.R3)))
+ val hash1 = PolyglotHash.hash(withEP)
+ val noEP = withEP.withEnPassantSquare(None)
+ val hash2 = PolyglotHash.hash(noEP)
+ hash1 should not equal hash2
diff --git a/modules/bot/src/test/scala/de/nowchess/bot/TranspositionTableTest.scala b/modules/bot/src/test/scala/de/nowchess/bot/TranspositionTableTest.scala
new file mode 100644
index 0000000..43321c3
--- /dev/null
+++ b/modules/bot/src/test/scala/de/nowchess/bot/TranspositionTableTest.scala
@@ -0,0 +1,73 @@
+package de.nowchess.bot
+
+import de.nowchess.api.board.{File, Rank, Square}
+import de.nowchess.api.move.{Move, MoveType}
+import de.nowchess.bot.logic.{TTEntry, TTFlag, TranspositionTable}
+import org.scalatest.funsuite.AnyFunSuite
+import org.scalatest.matchers.should.Matchers
+
+class TranspositionTableTest extends AnyFunSuite with Matchers:
+
+ test("probe on empty table returns None"):
+ val tt = TranspositionTable(sizePow2 = 4)
+ tt.probe(12345L) should be(None)
+
+ test("store then probe returns the stored entry"):
+ val tt = TranspositionTable(sizePow2 = 4)
+ val move = Move(Square(File.E, Rank.R2), Square(File.E, Rank.R4), MoveType.Normal())
+ val entry = TTEntry(hash = 12345L, depth = 3, score = 50, flag = TTFlag.Exact, bestMove = Some(move))
+ tt.store(entry)
+ val retrieved = tt.probe(12345L)
+ retrieved should be(Some(entry))
+
+ test("probe returns None when hash differs (collision guard)"):
+ val tt = TranspositionTable(sizePow2 = 4)
+ val move = Move(Square(File.E, Rank.R2), Square(File.E, Rank.R4), MoveType.Normal())
+ val entry = TTEntry(hash = 12345L, depth = 3, score = 50, flag = TTFlag.Exact, bestMove = Some(move))
+ tt.store(entry)
+ tt.probe(54321L) should be(None)
+
+ test("clear removes all entries"):
+ val tt = TranspositionTable(sizePow2 = 4)
+ val move = Move(Square(File.E, Rank.R2), Square(File.E, Rank.R4), MoveType.Normal())
+ val entry = TTEntry(hash = 12345L, depth = 3, score = 50, flag = TTFlag.Exact, bestMove = Some(move))
+ tt.store(entry)
+ tt.probe(12345L) should be(Some(entry))
+ tt.clear()
+ tt.probe(12345L) should be(None)
+
+ test("all TTFlag values store and retrieve correctly"):
+ val tt = TranspositionTable(sizePow2 = 4)
+ val move = Move(Square(File.E, Rank.R2), Square(File.E, Rank.R4), MoveType.Normal())
+
+ TTFlag.values.foreach { flag =>
+ val entry = TTEntry(hash = 12345L + flag.ordinal, depth = 2, score = 100, flag = flag, bestMove = Some(move))
+ tt.store(entry)
+ val retrieved = tt.probe(12345L + flag.ordinal)
+ retrieved.map(_.flag) should be(Some(flag))
+ }
+
+ test("bestMove = None roundtrips"):
+ val tt = TranspositionTable(sizePow2 = 4)
+ val entry = TTEntry(hash = 99999L, depth = 1, score = 0, flag = TTFlag.Upper, bestMove = None)
+ tt.store(entry)
+ val retrieved = tt.probe(99999L)
+ retrieved.map(_.bestMove) should be(Some(None))
+
+ test("always-replace overwrites at same slot"):
+ val tt = TranspositionTable(sizePow2 = 4)
+ val move1 = Move(Square(File.E, Rank.R2), Square(File.E, Rank.R4), MoveType.Normal())
+ val move2 = Move(Square(File.E, Rank.R2), Square(File.E, Rank.R3), MoveType.Normal())
+ val entry1 = TTEntry(hash = 12345L, depth = 2, score = 50, flag = TTFlag.Exact, bestMove = Some(move1))
+ val entry2 = TTEntry(hash = 12345L, depth = 3, score = 100, flag = TTFlag.Lower, bestMove = Some(move2))
+
+ tt.store(entry1)
+ tt.probe(12345L).map(_.score) should be(Some(50))
+ tt.store(entry2)
+ tt.probe(12345L).map(_.score) should be(Some(100))
+
+ test("size is 1 << sizePow2"):
+ val tt = TranspositionTable(sizePow2 = 4)
+ (1 << 4) should equal(16)
+ val tt2 = TranspositionTable(sizePow2 = 10)
+ (1 << 10) should equal(1024)
diff --git a/modules/bot/src/test/scala/de/nowchess/bot/ZobristHashTest.scala b/modules/bot/src/test/scala/de/nowchess/bot/ZobristHashTest.scala
new file mode 100644
index 0000000..41cd4e3
--- /dev/null
+++ b/modules/bot/src/test/scala/de/nowchess/bot/ZobristHashTest.scala
@@ -0,0 +1,162 @@
+package de.nowchess.bot
+
+import de.nowchess.api.board.{Board, CastlingRights, Color, File, Piece, Rank, Square}
+import de.nowchess.api.game.GameContext
+import de.nowchess.api.move.{Move, MoveType, PromotionPiece}
+import de.nowchess.bot.util.ZobristHash
+import de.nowchess.rules.sets.DefaultRules
+import org.scalatest.funsuite.AnyFunSuite
+import org.scalatest.matchers.should.Matchers
+
+class ZobristHashTest extends AnyFunSuite with Matchers:
+
+ test("hash is deterministic"):
+ val hash1 = ZobristHash.hash(GameContext.initial)
+ val hash2 = ZobristHash.hash(GameContext.initial)
+ hash1 should equal(hash2)
+
+ test("hash differs after a pawn move"):
+ val initial = GameContext.initial
+ // Move pawn from e2 to e4
+ val board = initial.board.pieces
+ val newBoard = board.removed(Square(File.E, Rank.R2)).updated(Square(File.E, Rank.R4), Piece.WhitePawn)
+ val afterMove = initial.withBoard(Board(newBoard)).withTurn(Color.Black)
+ val hash1 = ZobristHash.hash(initial)
+ val hash2 = ZobristHash.hash(afterMove)
+ hash1 should not equal hash2
+
+ test("hash includes castling rights"):
+ val ctx1 = GameContext.initial
+ val ctx2 = ctx1.withCastlingRights(CastlingRights.None)
+ val hash1 = ZobristHash.hash(ctx1)
+ val hash2 = ZobristHash.hash(ctx2)
+ hash1 should not equal hash2
+
+ test("hash includes en-passant square"):
+ val ctx1 = GameContext.initial
+ val ctx2 = ctx1.withEnPassantSquare(Some(Square(File.E, Rank.R3)))
+ val hash1 = ZobristHash.hash(ctx1)
+ val hash2 = ZobristHash.hash(ctx2)
+ hash1 should not equal hash2
+
+ test("hash includes side to move"):
+ val ctx1 = GameContext.initial
+ val ctx2 = ctx1.withTurn(Color.Black)
+ val hash1 = ZobristHash.hash(ctx1)
+ val hash2 = ZobristHash.hash(ctx2)
+ hash1 should not equal hash2
+
+ test("nextHash matches recomputed hash for a normal move"):
+ val context = GameContext.initial
+ val move = Move(Square(File.E, Rank.R2), Square(File.E, Rank.R4))
+ val next = DefaultRules.applyMove(context)(move)
+ val incremental = ZobristHash.nextHash(context, ZobristHash.hash(context), move, next)
+ incremental should equal(ZobristHash.hash(next))
+
+ test("nextHash matches recomputed hash for promotion and castling"):
+ val promotionBoard = Board(
+ Map(
+ Square(File.E, Rank.R7) -> Piece.WhitePawn,
+ Square(File.E, Rank.R1) -> Piece.WhiteKing,
+ Square(File.H, Rank.R1) -> Piece.WhiteRook,
+ Square(File.E, Rank.R8) -> Piece.BlackKing,
+ ),
+ )
+ val promotionContext = GameContext.initial
+ .withBoard(promotionBoard)
+ .withTurn(Color.White)
+ .withCastlingRights(CastlingRights.All)
+ val promotionMove = Move(Square(File.E, Rank.R7), Square(File.E, Rank.R8), MoveType.Promotion(PromotionPiece.Queen))
+ val promotionNext = DefaultRules.applyMove(promotionContext)(promotionMove)
+ val promotionHash =
+ ZobristHash.nextHash(promotionContext, ZobristHash.hash(promotionContext), promotionMove, promotionNext)
+ promotionHash should equal(ZobristHash.hash(promotionNext))
+
+ val castleBoard = Board(
+ Map(
+ Square(File.E, Rank.R1) -> Piece.WhiteKing,
+ Square(File.H, Rank.R1) -> Piece.WhiteRook,
+ Square(File.E, Rank.R8) -> Piece.BlackKing,
+ ),
+ )
+ val castleContext = GameContext.initial
+ .withBoard(castleBoard)
+ .withTurn(Color.White)
+ .withCastlingRights(
+ CastlingRights(whiteKingSide = true, whiteQueenSide = false, blackKingSide = false, blackQueenSide = false),
+ )
+ val castleMove = Move(Square(File.E, Rank.R1), Square(File.G, Rank.R1), MoveType.CastleKingside)
+ val castleNext = DefaultRules.applyMove(castleContext)(castleMove)
+ val castleHash = ZobristHash.nextHash(castleContext, ZobristHash.hash(castleContext), castleMove, castleNext)
+ castleHash should equal(ZobristHash.hash(castleNext))
+
+ test("nextHash matches recomputed hash for queenside castling"):
+ val board = Board(
+ Map(
+ Square(File.E, Rank.R1) -> Piece.WhiteKing,
+ Square(File.A, Rank.R1) -> Piece.WhiteRook,
+ Square(File.E, Rank.R8) -> Piece.BlackKing,
+ ),
+ )
+ val ctx = GameContext.initial
+ .withBoard(board)
+ .withTurn(Color.White)
+ .withCastlingRights(
+ CastlingRights(whiteKingSide = false, whiteQueenSide = true, blackKingSide = false, blackQueenSide = false),
+ )
+ val move = Move(Square(File.E, Rank.R1), Square(File.C, Rank.R1), MoveType.CastleQueenside)
+ val next = DefaultRules.applyMove(ctx)(move)
+ ZobristHash.nextHash(ctx, ZobristHash.hash(ctx), move, next) should equal(ZobristHash.hash(next))
+
+ test("nextHash matches recomputed hash for en passant"):
+ val board = Board(
+ Map(
+ Square(File.E, Rank.R5) -> Piece.WhitePawn,
+ Square(File.D, Rank.R5) -> Piece.BlackPawn,
+ Square(File.E, Rank.R1) -> Piece.WhiteKing,
+ Square(File.E, Rank.R8) -> Piece.BlackKing,
+ ),
+ )
+ val ctx = GameContext.initial
+ .withBoard(board)
+ .withTurn(Color.White)
+ .withEnPassantSquare(Some(Square(File.D, Rank.R6)))
+ val move = Move(Square(File.E, Rank.R5), Square(File.D, Rank.R6), MoveType.EnPassant)
+ val next = DefaultRules.applyMove(ctx)(move)
+ ZobristHash.nextHash(ctx, ZobristHash.hash(ctx), move, next) should equal(ZobristHash.hash(next))
+
+ test("nextHash matches recomputed hash for black kingside castling"):
+ val board = Board(
+ Map(
+ Square(File.E, Rank.R8) -> Piece.BlackKing,
+ Square(File.H, Rank.R8) -> Piece.BlackRook,
+ Square(File.E, Rank.R1) -> Piece.WhiteKing,
+ ),
+ )
+ val ctx = GameContext.initial
+ .withBoard(board)
+ .withTurn(Color.Black)
+ .withCastlingRights(
+ CastlingRights(whiteKingSide = false, whiteQueenSide = false, blackKingSide = true, blackQueenSide = false),
+ )
+ val move = Move(Square(File.E, Rank.R8), Square(File.G, Rank.R8), MoveType.CastleKingside)
+ val next = DefaultRules.applyMove(ctx)(move)
+ ZobristHash.nextHash(ctx, ZobristHash.hash(ctx), move, next) should equal(ZobristHash.hash(next))
+
+ test("nextHash matches recomputed hash for knight and rook promotions"):
+ val board = Board(
+ Map(
+ Square(File.E, Rank.R7) -> Piece.WhitePawn,
+ Square(File.E, Rank.R1) -> Piece.WhiteKing,
+ Square(File.E, Rank.R8) -> Piece.BlackKing,
+ ),
+ )
+ val ctx = GameContext.initial
+ .withBoard(board)
+ .withTurn(Color.White)
+ .withCastlingRights(CastlingRights(false, false, false, false))
+
+ for pp <- List(PromotionPiece.Knight, PromotionPiece.Bishop, PromotionPiece.Rook) do
+ val move = Move(Square(File.E, Rank.R7), Square(File.E, Rank.R8), MoveType.Promotion(pp))
+ val next = DefaultRules.applyMove(ctx)(move)
+ ZobristHash.nextHash(ctx, ZobristHash.hash(ctx), move, next) should equal(ZobristHash.hash(next))
diff --git a/modules/core/build.gradle.kts b/modules/core/build.gradle.kts
index 637d9c3..2946b0f 100644
--- a/modules/core/build.gradle.kts
+++ b/modules/core/build.gradle.kts
@@ -41,6 +41,7 @@ dependencies {
implementation(project(":modules:api"))
implementation(project(":modules:io"))
implementation(project(":modules:rule"))
+ implementation(project(":modules:bot"))
testImplementation(platform("org.junit:junit-bom:5.13.4"))
testImplementation("org.junit.jupiter:junit-jupiter")
diff --git a/modules/core/src/main/scala/de/nowchess/chess/controller/Parser.scala b/modules/core/src/main/scala/de/nowchess/chess/controller/Parser.scala
index a517053..7f16174 100644
--- a/modules/core/src/main/scala/de/nowchess/chess/controller/Parser.scala
+++ b/modules/core/src/main/scala/de/nowchess/chess/controller/Parser.scala
@@ -1,21 +1,28 @@
package de.nowchess.chess.controller
import de.nowchess.api.board.{File, Rank, Square}
+import de.nowchess.api.move.PromotionPiece
object Parser:
- /** Parses coordinate notation such as "e2e4" or "g1f3". Returns None for any input that does not match the expected
- * format.
+ /** Parses UCI move notation: "e2e4" (4 chars) or "e7e8q" (5 chars with promotion piece suffix). The promotion suffix
+ * is q=Queen, r=Rook, b=Bishop, n=Knight. Returns None for invalid input.
*/
- def parseMove(input: String): Option[(Square, Square)] =
+ def parseMove(input: String): Option[(Square, Square, Option[PromotionPiece])] =
val trimmed = input.trim.toLowerCase
- Option
- .when(trimmed.length == 4)(trimmed)
- .flatMap: s =>
+ trimmed.length match
+ case 4 =>
for
- from <- parseSquare(s.substring(0, 2))
- to <- parseSquare(s.substring(2, 4))
- yield (from, to)
+ from <- parseSquare(trimmed.substring(0, 2))
+ to <- parseSquare(trimmed.substring(2, 4))
+ yield (from, to, None)
+ case 5 =>
+ for
+ from <- parseSquare(trimmed.substring(0, 2))
+ to <- parseSquare(trimmed.substring(2, 4))
+ promo <- parsePromotion(trimmed(4))
+ yield (from, to, Some(promo))
+ case _ => None
private def parseSquare(s: String): Option[Square] =
Option
@@ -26,3 +33,10 @@ object Parser:
Option.when(fileIdx >= 0 && fileIdx <= 7 && rankIdx >= 0 && rankIdx <= 7)(
Square(File.values(fileIdx), Rank.values(rankIdx)),
)
+
+ private def parsePromotion(c: Char): Option[PromotionPiece] = c match
+ case 'q' => Some(PromotionPiece.Queen)
+ case 'r' => Some(PromotionPiece.Rook)
+ case 'b' => Some(PromotionPiece.Bishop)
+ case 'n' => Some(PromotionPiece.Knight)
+ case _ => None
diff --git a/modules/core/src/main/scala/de/nowchess/chess/engine/GameEngine.scala b/modules/core/src/main/scala/de/nowchess/chess/engine/GameEngine.scala
index 5159852..5c6c12e 100644
--- a/modules/core/src/main/scala/de/nowchess/chess/engine/GameEngine.scala
+++ b/modules/core/src/main/scala/de/nowchess/chess/engine/GameEngine.scala
@@ -2,7 +2,8 @@ package de.nowchess.chess.engine
import de.nowchess.api.board.{Board, Color, Piece, PieceType, Square}
import de.nowchess.api.move.{Move, MoveType, PromotionPiece}
-import de.nowchess.api.game.{DrawReason, GameContext, GameResult}
+import de.nowchess.api.game.{BotParticipant, DrawReason, GameContext, GameResult, Human, Participant}
+import de.nowchess.api.player.{PlayerId, PlayerInfo}
import de.nowchess.chess.controller.Parser
import de.nowchess.chess.observer.*
import de.nowchess.chess.command.{CommandInvoker, MoveCommand, MoveResult}
@@ -10,29 +11,29 @@ import de.nowchess.io.{GameContextExport, GameContextImport}
import de.nowchess.rules.RuleSet
import de.nowchess.rules.sets.DefaultRules
+import scala.concurrent.{ExecutionContext, Future}
+
/** Pure game engine that manages game state and notifies observers of state changes. All rule queries delegate to the
* injected RuleSet. All user interactions go through Commands; state changes are broadcast via GameEvents.
*/
class GameEngine(
val initialContext: GameContext = GameContext.initial,
val ruleSet: RuleSet = DefaultRules,
+ val participants: Map[Color, Participant] = Map(
+ Color.White -> Human(PlayerInfo(PlayerId("p1"), "Player 1")),
+ Color.Black -> Human(PlayerInfo(PlayerId("p2"), "Player 2")),
+ ),
) extends Observable:
// Ensure that initialBoard is set correctly for threefold repetition detection
- private val contextWithInitialBoard = if initialContext.moves.isEmpty && initialContext.board != initialContext.initialBoard then
- initialContext.copy(initialBoard = initialContext.board)
- else
- initialContext
+ private val contextWithInitialBoard =
+ if initialContext.moves.isEmpty && initialContext.board != initialContext.initialBoard then
+ initialContext.copy(initialBoard = initialContext.board)
+ else initialContext
@SuppressWarnings(Array("DisableSyntax.var"))
private var currentContext: GameContext = contextWithInitialBoard
private val invoker = new CommandInvoker()
- /** Pending promotion: the Move that triggered it (from/to only, moveType filled in later). */
- private case class PendingPromotion(from: Square, to: Square, contextBefore: GameContext)
- @SuppressWarnings(Array("DisableSyntax.var"))
- private var pendingPromotion: Option[PendingPromotion] = None
-
- /** True if a pawn promotion move is pending and needs a piece choice. */
- def isPendingPromotion: Boolean = synchronized(pendingPromotion.isDefined)
+ private implicit val ec: ExecutionContext = ExecutionContext.global
// Synchronized accessors for current state
def board: Board = synchronized(currentContext.board)
@@ -92,11 +93,11 @@ class GameEngine(
s"Invalid move format '$moveInput'. Use coordinate notation, e.g. e2e4.",
),
)
- case Some((from, to)) =>
- handleParsedMove(from, to)
+ case Some((from, to, promotionPiece: Option[PromotionPiece])) =>
+ handleParsedMove(from, to, promotionPiece)
}
- private def handleParsedMove(from: Square, to: Square): Unit =
+ private def handleParsedMove(from: Square, to: Square, promotionPiece: Option[PromotionPiece]): Unit =
currentContext.board.pieceAt(from) match
case None =>
notifyObservers(InvalidMoveEvent(currentContext, "No piece on that square."))
@@ -109,11 +110,18 @@ class GameEngine(
candidates match
case Nil =>
notifyObservers(InvalidMoveEvent(currentContext, "Illegal move."))
- case moves if isPromotionMove(piece, to) =>
- // Multiple moves (one per promotion piece) — ask user to choose
- val contextBefore = currentContext
- pendingPromotion = Some(PendingPromotion(from, to, contextBefore))
- notifyObservers(PromotionRequiredEvent(currentContext, from, to))
+ case _ if isPromotionMove(piece, to) =>
+ if promotionPiece.isEmpty then
+ notifyObservers(
+ InvalidMoveEvent(currentContext, "Promotion piece required: append q, r, b, or n to the move."),
+ )
+ else
+ candidates.find(_.moveType == MoveType.Promotion(promotionPiece.get)) match
+ case None =>
+ notifyObservers(
+ InvalidMoveEvent(currentContext, "Error completing promotion: no matching legal move."),
+ )
+ case Some(move) => executeMove(move)
case move :: _ =>
executeMove(move)
@@ -123,21 +131,6 @@ class GameEngine(
to.rank.ordinal == promoRank
}
- /** Apply a player's promotion piece choice. Must only be called when isPendingPromotion is true.
- */
- def completePromotion(piece: PromotionPiece): Unit = synchronized {
- pendingPromotion match
- case None =>
- notifyObservers(InvalidMoveEvent(currentContext, "No promotion pending."))
- case Some(pending) =>
- pendingPromotion = None
- val move = Move(pending.from, pending.to, MoveType.Promotion(piece))
- // Verify it's actually legal
- val legal = ruleSet.legalMoves(currentContext)(pending.from)
- if legal.contains(move) then executeMove(move)
- else notifyObservers(InvalidMoveEvent(currentContext, "Error completing promotion."))
- }
-
/** Undo the last move. */
def undo(): Unit = synchronized(performUndo())
@@ -159,7 +152,6 @@ class GameEngine(
private def replayGame(ctx: GameContext): Either[String, Unit] =
val savedContext = currentContext
currentContext = GameContext.initial
- pendingPromotion = None
invoker.clear()
if ctx.moves.isEmpty then
@@ -175,14 +167,13 @@ class GameEngine(
result
private def applyReplayMove(move: Move): Either[String, Unit] =
- handleParsedMove(move.from, move.to)
- move.moveType match
- case MoveType.Promotion(pp) if pendingPromotion.isDefined =>
- completePromotion(pp)
- Right(())
- case MoveType.Promotion(_) =>
- Left(s"Promotion required for move ${move.from}${move.to}")
- case _ => Right(())
+ val legal = ruleSet.legalMoves(currentContext)(move.from)
+ val candidate = move.moveType match
+ case MoveType.Promotion(pp) => legal.find(m => m.to == move.to && m.moveType == MoveType.Promotion(pp))
+ case _ => legal.find(_.to == move.to)
+ candidate match
+ case None => Left("Illegal move.")
+ case Some(lm) => executeMove(lm); Right(())
/** Export the current game context using the provided exporter. */
def exportGame(exporter: GameContextExport): String = synchronized {
@@ -191,12 +182,10 @@ class GameEngine(
/** Load an arbitrary board position, clearing all history and undo/redo state. */
def loadPosition(newContext: GameContext): Unit = synchronized {
- val contextWithInitialBoard = if newContext.moves.isEmpty then
- newContext.copy(initialBoard = newContext.board)
- else
- newContext
+ val contextWithInitialBoard =
+ if newContext.moves.isEmpty then newContext.copy(initialBoard = newContext.board)
+ else newContext
currentContext = contextWithInitialBoard
- pendingPromotion = None
invoker.clear()
notifyObservers(BoardResetEvent(currentContext))
}
@@ -208,6 +197,9 @@ class GameEngine(
notifyObservers(BoardResetEvent(currentContext))
}
+ /** Kick off play when the side to move is a bot (e.g. bot-vs-bot from initial position). */
+ def startGame(): Unit = synchronized(requestBotMoveIfNeeded())
+
// ──── Private helpers ────
private def executeMove(move: Move): Unit =
@@ -250,7 +242,9 @@ class GameEngine(
else if ruleSet.isCheck(currentContext) then notifyObservers(CheckDetectedEvent(currentContext))
if currentContext.halfMoveClock >= 100 then notifyObservers(FiftyMoveRuleAvailableEvent(currentContext))
- if ruleSet.isThreefoldRepetition(currentContext) then notifyObservers(ThreefoldRepetitionAvailableEvent(currentContext))
+ if ruleSet.isThreefoldRepetition(currentContext) then
+ notifyObservers(ThreefoldRepetitionAvailableEvent(currentContext))
+ else requestBotMoveIfNeeded()
private def translateMoveToNotation(move: Move, boardBefore: Board): String =
move.moveType match
@@ -301,6 +295,47 @@ class GameEngine(
case _ =>
context.board.pieceAt(move.to)
+ /** Request a move from the opponent bot if it's their turn. Spawns an async task to avoid blocking the engine.
+ */
+ private def requestBotMoveIfNeeded(): Unit =
+ val pendingBotMove = synchronized {
+ participants.get(currentContext.turn) match
+ case Some(BotParticipant(bot)) => Some((bot, currentContext))
+ case _ => None
+ }
+
+ pendingBotMove.foreach { case (bot, contextAtRequest) =>
+ Future {
+ bot.nextMove(contextAtRequest) match
+ case Some(move) => applyBotMove(move)
+ case None => handleBotNoMove()
+ }
+ }
+
+ private def applyBotMove(move: Move): Unit =
+ synchronized {
+ val color = currentContext.turn
+ val from = move.from
+ val to = move.to
+ currentContext.board.pieceAt(from) match
+ case Some(piece) if piece.color == color =>
+ val legal = ruleSet.legalMoves(currentContext)(from)
+ legal.find(m => m.to == to && m.moveType == move.moveType) match
+ case Some(legalMove) => executeMove(legalMove)
+ case None =>
+ notifyObservers(InvalidMoveEvent(currentContext, s"Bot move ${from}${to} is illegal"))
+ case _ =>
+ notifyObservers(InvalidMoveEvent(currentContext, "Bot move has invalid source square"))
+ }
+
+ private def handleBotNoMove(): Unit =
+ synchronized {
+ if ruleSet.isCheckmate(currentContext) then
+ val winner = currentContext.turn.opposite
+ notifyObservers(CheckmateEvent(currentContext, winner))
+ else if ruleSet.isStalemate(currentContext) then notifyObservers(DrawEvent(currentContext, DrawReason.Stalemate))
+ }
+
private def performUndo(): Unit =
if invoker.canUndo then
val cmd = invoker.history(invoker.getCurrentIndex)
diff --git a/modules/core/src/main/scala/de/nowchess/chess/observer/Observer.scala b/modules/core/src/main/scala/de/nowchess/chess/observer/Observer.scala
index 446b677..117742e 100644
--- a/modules/core/src/main/scala/de/nowchess/chess/observer/Observer.scala
+++ b/modules/core/src/main/scala/de/nowchess/chess/observer/Observer.scala
@@ -1,6 +1,6 @@
package de.nowchess.chess.observer
-import de.nowchess.api.board.{Color, Square}
+import de.nowchess.api.board.Color
import de.nowchess.api.game.{DrawReason, GameContext}
/** Base trait for all game state events. Events are immutable snapshots of game state changes.
@@ -39,13 +39,6 @@ case class InvalidMoveEvent(
reason: String,
) extends GameEvent
-/** Fired when a pawn reaches the back rank and the player must choose a promotion piece. */
-case class PromotionRequiredEvent(
- context: GameContext,
- from: Square,
- to: Square,
-) extends GameEvent
-
/** Fired when the board is reset. */
case class BoardResetEvent(
context: GameContext,
diff --git a/modules/core/src/test/scala/de/nowchess/chess/command/CommandInvokerBranchTest.scala b/modules/core/src/test/scala/de/nowchess/chess/command/CommandInvokerBranchTest.scala
index e8158f4..337a31a 100644
--- a/modules/core/src/test/scala/de/nowchess/chess/command/CommandInvokerBranchTest.scala
+++ b/modules/core/src/test/scala/de/nowchess/chess/command/CommandInvokerBranchTest.scala
@@ -18,8 +18,8 @@ class CommandInvokerBranchTest extends AnyFunSuite with Matchers:
initialShouldFailOnUndo: Boolean = false,
initialShouldFailOnExecute: Boolean = false,
) extends Command:
- val shouldFailOnUndo = new java.util.concurrent.atomic.AtomicBoolean(initialShouldFailOnUndo)
- val shouldFailOnExecute = new java.util.concurrent.atomic.AtomicBoolean(initialShouldFailOnExecute)
+ val shouldFailOnUndo = new java.util.concurrent.atomic.AtomicBoolean(initialShouldFailOnUndo)
+ val shouldFailOnExecute = new java.util.concurrent.atomic.AtomicBoolean(initialShouldFailOnExecute)
override def execute(): Boolean = !shouldFailOnExecute.get()
override def undo(): Boolean = !shouldFailOnUndo.get()
override def description: String = "Conditional fail"
diff --git a/modules/core/src/test/scala/de/nowchess/chess/controller/ParserTest.scala b/modules/core/src/test/scala/de/nowchess/chess/controller/ParserTest.scala
index a602a4c..e6b3aa3 100644
--- a/modules/core/src/test/scala/de/nowchess/chess/controller/ParserTest.scala
+++ b/modules/core/src/test/scala/de/nowchess/chess/controller/ParserTest.scala
@@ -1,25 +1,26 @@
package de.nowchess.chess.controller
import de.nowchess.api.board.{File, Rank, Square}
+import de.nowchess.api.move.PromotionPiece
import org.scalatest.funsuite.AnyFunSuite
import org.scalatest.matchers.should.Matchers
class ParserTest extends AnyFunSuite with Matchers:
test("parseMove parses valid 'e2e4'"):
- Parser.parseMove("e2e4") shouldBe Some((Square(File.E, Rank.R2), Square(File.E, Rank.R4)))
+ Parser.parseMove("e2e4") shouldBe Some((Square(File.E, Rank.R2), Square(File.E, Rank.R4), None))
test("parseMove is case-insensitive"):
- Parser.parseMove("E2E4") shouldBe Some((Square(File.E, Rank.R2), Square(File.E, Rank.R4)))
+ Parser.parseMove("E2E4") shouldBe Some((Square(File.E, Rank.R2), Square(File.E, Rank.R4), None))
test("parseMove trims leading and trailing whitespace"):
- Parser.parseMove(" e2e4 ") shouldBe Some((Square(File.E, Rank.R2), Square(File.E, Rank.R4)))
+ Parser.parseMove(" e2e4 ") shouldBe Some((Square(File.E, Rank.R2), Square(File.E, Rank.R4), None))
test("parseMove handles corner squares a1h8"):
- Parser.parseMove("a1h8") shouldBe Some((Square(File.A, Rank.R1), Square(File.H, Rank.R8)))
+ Parser.parseMove("a1h8") shouldBe Some((Square(File.A, Rank.R1), Square(File.H, Rank.R8), None))
test("parseMove handles corner squares h8a1"):
- Parser.parseMove("h8a1") shouldBe Some((Square(File.H, Rank.R8), Square(File.A, Rank.R1)))
+ Parser.parseMove("h8a1") shouldBe Some((Square(File.H, Rank.R8), Square(File.A, Rank.R1), None))
test("parseMove returns None for empty string"):
Parser.parseMove("") shouldBe None
@@ -27,8 +28,8 @@ class ParserTest extends AnyFunSuite with Matchers:
test("parseMove returns None for input shorter than 4 chars"):
Parser.parseMove("e2e") shouldBe None
- test("parseMove returns None for input longer than 4 chars"):
- Parser.parseMove("e2e44") shouldBe None
+ test("parseMove returns None for input longer than 5 chars"):
+ Parser.parseMove("e2e4qq") shouldBe None
test("parseMove returns None when from-file is out of range"):
Parser.parseMove("z2e4") shouldBe None
@@ -41,3 +42,31 @@ class ParserTest extends AnyFunSuite with Matchers:
test("parseMove returns None when to-rank is out of range"):
Parser.parseMove("e2e9") shouldBe None
+
+ test("parseMove parses queen promotion 'e7e8q'"):
+ Parser.parseMove("e7e8q") shouldBe Some(
+ (Square(File.E, Rank.R7), Square(File.E, Rank.R8), Some(PromotionPiece.Queen)),
+ )
+
+ test("parseMove parses rook promotion 'a7a8r'"):
+ Parser.parseMove("a7a8r") shouldBe Some(
+ (Square(File.A, Rank.R7), Square(File.A, Rank.R8), Some(PromotionPiece.Rook)),
+ )
+
+ test("parseMove parses bishop promotion 'e7e8b'"):
+ Parser.parseMove("e7e8b") shouldBe Some(
+ (Square(File.E, Rank.R7), Square(File.E, Rank.R8), Some(PromotionPiece.Bishop)),
+ )
+
+ test("parseMove parses knight promotion 'e7e8n'"):
+ Parser.parseMove("e7e8n") shouldBe Some(
+ (Square(File.E, Rank.R7), Square(File.E, Rank.R8), Some(PromotionPiece.Knight)),
+ )
+
+ test("parseMove returns None for 5-char input with invalid promotion char"):
+ Parser.parseMove("e7e8x") shouldBe None
+
+ test("parseMove parses black promotion 'e2e1q'"):
+ Parser.parseMove("e2e1q") shouldBe Some(
+ (Square(File.E, Rank.R2), Square(File.E, Rank.R1), Some(PromotionPiece.Queen)),
+ )
diff --git a/modules/core/src/test/scala/de/nowchess/chess/engine/GameEngineGameEndingTest.scala b/modules/core/src/test/scala/de/nowchess/chess/engine/GameEngineGameEndingTest.scala
index 13a5bc3..9e491e8 100644
--- a/modules/core/src/test/scala/de/nowchess/chess/engine/GameEngineGameEndingTest.scala
+++ b/modules/core/src/test/scala/de/nowchess/chess/engine/GameEngineGameEndingTest.scala
@@ -24,10 +24,11 @@ class GameEngineGameEndingTest extends AnyFunSuite with Matchers:
engine.processUserInput("d8h4")
// Verify CheckmateEvent (engine also fires MoveExecutedEvent before CheckmateEvent)
- observer.events.last shouldBe a[CheckmateEvent]
-
- val event = observer.events.collectFirst { case e: CheckmateEvent => e }.get
- event.winner shouldBe Color.Black
+ observer.events.last match
+ case event: CheckmateEvent =>
+ event.winner shouldBe Color.Black
+ case other =>
+ fail(s"Expected CheckmateEvent, but got $other")
test("GameEngine handles check detection"):
val engine = new GameEngine()
@@ -83,9 +84,8 @@ class GameEngineGameEndingTest extends AnyFunSuite with Matchers:
observer.events.clear()
engine.processUserInput(moves.last)
- val drawEvents = observer.events.collect { case e: DrawEvent => e }
- drawEvents.size shouldBe 1
- drawEvents.head.reason shouldBe DrawReason.Stalemate
+ val stalemateEvents = observer.events.collect { case DrawEvent(_, DrawReason.Stalemate) => true }
+ stalemateEvents.size shouldBe 1
private class EndingMockObserver extends Observer:
val events = mutable.ListBuffer[GameEvent]()
diff --git a/modules/core/src/test/scala/de/nowchess/chess/engine/GameEngineIntegrationTest.scala b/modules/core/src/test/scala/de/nowchess/chess/engine/GameEngineIntegrationTest.scala
index 185a6ad..193170d 100644
--- a/modules/core/src/test/scala/de/nowchess/chess/engine/GameEngineIntegrationTest.scala
+++ b/modules/core/src/test/scala/de/nowchess/chess/engine/GameEngineIntegrationTest.scala
@@ -38,7 +38,10 @@ class GameEngineIntegrationTest extends AnyFunSuite with Matchers:
engine.processUserInput("undo")
engine.processUserInput("redo")
- events.count { case _: InvalidMoveEvent => true; case _ => false } should be >= 3
+ events.count {
+ case _: InvalidMoveEvent => true
+ case _ => false
+ } should be >= 3
test("processUserInput emits Illegal move for syntactically valid but illegal target"):
val engine = new GameEngine()
@@ -69,7 +72,10 @@ class GameEngineIntegrationTest extends AnyFunSuite with Matchers:
engine.context shouldBe target
engine.commandHistory shouldBe empty
- events.lastOption.exists { case _: de.nowchess.chess.observer.BoardResetEvent => true; case _ => false } shouldBe true
+ events.lastOption.exists {
+ case _: de.nowchess.chess.observer.BoardResetEvent => true
+ case _ => false
+ } shouldBe true
test("redo event includes captured piece description when replaying a capture"):
val engine = new GameEngine()
@@ -109,7 +115,7 @@ class GameEngineIntegrationTest extends AnyFunSuite with Matchers:
engine.loadGame(importer, "ignored") shouldBe Right(())
engine.context.moves.lastOption shouldBe Some(promotionMove)
- test("loadGame replay restores previous context when promotion cannot be completed"):
+ test("loadGame replay restores previous context when move has no legal candidates"):
val promotionMove = Move(sq("e2"), sq("e8"), MoveType.Promotion(PromotionPiece.Queen))
val noLegalMoves = new RuleSet:
def candidateMoves(context: GameContext)(square: Square): List[Move] = List.empty
@@ -134,7 +140,7 @@ class GameEngineIntegrationTest extends AnyFunSuite with Matchers:
val result = engine.loadGame(importer, "ignored")
result.isLeft shouldBe true
- result.left.toOption.get should include("Promotion required")
+ result.left.toOption.get should include("Illegal move")
engine.context shouldBe saved
test("loadGame replay executes non-promotion moves through default replay branch"):
@@ -150,7 +156,7 @@ class GameEngineIntegrationTest extends AnyFunSuite with Matchers:
val illegalPromotion = Move(sq("e2"), sq("e1"), MoveType.Promotion(PromotionPiece.Queen))
val trailingMove = Move(sq("e2"), sq("e4"))
- engine.replayMoves(List(illegalPromotion, trailingMove), saved) shouldBe Left("Promotion required for move e2e1")
+ engine.replayMoves(List(illegalPromotion, trailingMove), saved) shouldBe Left("Illegal move.")
engine.context shouldBe saved
test("normalMoveNotation handles missing source piece"):
diff --git a/modules/core/src/test/scala/de/nowchess/chess/engine/GameEngineNotationTest.scala b/modules/core/src/test/scala/de/nowchess/chess/engine/GameEngineNotationTest.scala
index 8ace7dc..e1c1877 100644
--- a/modules/core/src/test/scala/de/nowchess/chess/engine/GameEngineNotationTest.scala
+++ b/modules/core/src/test/scala/de/nowchess/chess/engine/GameEngineNotationTest.scala
@@ -2,7 +2,6 @@ package de.nowchess.chess.engine
import de.nowchess.api.board.{Board, Color, File, Rank, Square}
import de.nowchess.api.game.GameContext
-import de.nowchess.api.move.PromotionPiece
import de.nowchess.io.fen.FenParser
import de.nowchess.chess.observer.*
import org.scalatest.funsuite.AnyFunSuite
@@ -43,7 +42,10 @@ class GameEngineNotationTest extends AnyFunSuite with Matchers:
// White castles queenside: e1c1
engine.processUserInput("e1c1")
- events.exists { case _: MoveExecutedEvent => true; case _ => false } should be(true)
+ events.exists {
+ case _: MoveExecutedEvent => true
+ case _ => false
+ } should be(true)
events.clear()
engine.undo()
@@ -68,7 +70,10 @@ class GameEngineNotationTest extends AnyFunSuite with Matchers:
// White pawn on e5 captures en passant to d6
engine.processUserInput("e5d6")
- events.exists { case _: MoveExecutedEvent => true; case _ => false } should be(true)
+ events.exists {
+ case _: MoveExecutedEvent => true
+ case _ => false
+ } should be(true)
// Verify the captured pawn was found (computeCaptured EnPassant branch)
val moveEvt = events.collect { case e: MoveExecutedEvent => e }.head
@@ -84,8 +89,8 @@ class GameEngineNotationTest extends AnyFunSuite with Matchers:
// ── Bishop underpromotion notation (line 230) ──────────────────────
test("undo after bishop underpromotion emits MoveUndoneEvent with =B notation"):
- // Extra white pawn on h2 ensures K+B+P vs K — sufficient material, so draw is not triggered
- val board = FenParser.parseBoard("8/4P3/8/8/8/8/k6P/7K").get
+ // White rook on h2 keeps material sufficient (K+R+B vs K) after bishop promotion
+ val board = FenParser.parseBoard("8/4P3/8/8/8/8/k6R/7K").get
val ctx = GameContext.initial
.withBoard(board)
.withTurn(Color.White)
@@ -94,8 +99,7 @@ class GameEngineNotationTest extends AnyFunSuite with Matchers:
val engine = new GameEngine(ctx)
val events = captureEvents(engine)
- engine.processUserInput("e7e8")
- engine.completePromotion(PromotionPiece.Bishop)
+ engine.processUserInput("e7e8b")
events.clear()
engine.undo()
@@ -106,8 +110,8 @@ class GameEngineNotationTest extends AnyFunSuite with Matchers:
// ── King normal move notation (line 246) ───────────────────────────
test("undo after king move emits MoveUndoneEvent with K notation"):
- // White king on e1, white rook on h1 — K+R vs K ensures sufficient material after the king move
- val board = FenParser.parseBoard("k7/8/8/8/8/8/8/4K2R").get
+ // Black pawn on h7 prevents K-vs-K insufficient-material draw; white king on e1, no castling rights
+ val board = FenParser.parseBoard("k7/7p/8/8/8/8/8/4K3").get
val ctx = GameContext.initial
.withBoard(board)
.withTurn(Color.White)
@@ -118,7 +122,10 @@ class GameEngineNotationTest extends AnyFunSuite with Matchers:
// King moves e1 -> f1
engine.processUserInput("e1f1")
- events.exists { case _: MoveExecutedEvent => true; case _ => false } should be(true)
+ events.exists {
+ case _: MoveExecutedEvent => true
+ case _ => false
+ } should be(true)
events.clear()
engine.undo()
diff --git a/modules/core/src/test/scala/de/nowchess/chess/engine/GameEngineOutcomesTest.scala b/modules/core/src/test/scala/de/nowchess/chess/engine/GameEngineOutcomesTest.scala
index 11c888e..626d8e2 100644
--- a/modules/core/src/test/scala/de/nowchess/chess/engine/GameEngineOutcomesTest.scala
+++ b/modules/core/src/test/scala/de/nowchess/chess/engine/GameEngineOutcomesTest.scala
@@ -251,10 +251,10 @@ class GameEngineOutcomesTest extends AnyFunSuite with Matchers:
engine.processUserInput("f3g1")
observer.clear()
- engine.processUserInput("f6g8") // 3rd occurrence of initial position
+ engine.processUserInput("f6g8") // 3rd occurrence of initial position
observer.hasEvent[ThreefoldRepetitionAvailableEvent] shouldBe true
- engine.context.result shouldBe None // claimable, not automatic
+ engine.context.result shouldBe None // claimable, not automatic
test("draw claim via threefold repetition ends game with DrawEvent"):
val engine = EngineTestHelpers.makeEngine()
@@ -268,7 +268,7 @@ class GameEngineOutcomesTest extends AnyFunSuite with Matchers:
engine.processUserInput("g1f3")
engine.processUserInput("g8f6")
engine.processUserInput("f3g1")
- engine.processUserInput("f6g8") // threefold now available
+ engine.processUserInput("f6g8") // threefold now available
observer.clear()
engine.processUserInput("draw")
diff --git a/modules/core/src/test/scala/de/nowchess/chess/engine/GameEnginePromotionTest.scala b/modules/core/src/test/scala/de/nowchess/chess/engine/GameEnginePromotionTest.scala
index 71df191..ffb64aa 100644
--- a/modules/core/src/test/scala/de/nowchess/chess/engine/GameEnginePromotionTest.scala
+++ b/modules/core/src/test/scala/de/nowchess/chess/engine/GameEnginePromotionTest.scala
@@ -1,7 +1,7 @@
package de.nowchess.chess.engine
import de.nowchess.api.board.{Board, Color, File, Piece, PieceType, Rank, Square}
-import de.nowchess.api.game.GameContext
+import de.nowchess.api.game.{DrawReason, GameContext}
import de.nowchess.api.move.{Move, MoveType, PromotionPiece}
import de.nowchess.io.fen.FenParser
import de.nowchess.chess.observer.*
@@ -22,136 +22,143 @@ class GameEnginePromotionTest extends AnyFunSuite with Matchers:
private def engineWith(board: Board, turn: Color = Color.White): GameEngine =
new GameEngine(initialContext = GameContext.initial.withBoard(board).withTurn(turn))
- test("processUserInput fires PromotionRequiredEvent when pawn reaches back rank") {
+ test("processUserInput without promotion suffix fires InvalidMoveEvent when pawn reaches back rank") {
val promotionBoard = FenParser.parseBoard("8/4P3/4k3/8/8/8/8/8").get
val engine = engineWith(promotionBoard)
val events = captureEvents(engine)
engine.processUserInput("e7e8")
- events.exists { case _: PromotionRequiredEvent => true; case _ => false } should be(true)
- events.collect { case e: PromotionRequiredEvent => e }.head.from should be(sq(File.E, Rank.R7))
+ events.exists {
+ case InvalidMoveEvent(_, reason) => reason.contains("Promotion piece required")
+ case _ => false
+ } should be(true)
}
- test("isPendingPromotion is true after PromotionRequired input") {
- val promotionBoard = FenParser.parseBoard("8/4P3/4k3/8/8/8/8/8").get
- val engine = engineWith(promotionBoard)
- captureEvents(engine)
-
- engine.processUserInput("e7e8")
-
- engine.isPendingPromotion should be(true)
- }
-
- test("isPendingPromotion is false before any promotion input") {
- val engine = new GameEngine()
- engine.isPendingPromotion should be(false)
- }
-
- test("completePromotion fires MoveExecutedEvent with promoted piece") {
+ test("processUserInput with queen promotion fires MoveExecutedEvent and places queen") {
val promotionBoard = FenParser.parseBoard("8/4P3/4k3/8/8/8/8/8").get
val engine = engineWith(promotionBoard)
val events = captureEvents(engine)
- engine.processUserInput("e7e8")
- engine.completePromotion(PromotionPiece.Queen)
+ engine.processUserInput("e7e8q")
- engine.isPendingPromotion should be(false)
engine.board.pieceAt(sq(File.E, Rank.R8)) should be(Some(Piece(Color.White, PieceType.Queen)))
engine.board.pieceAt(sq(File.E, Rank.R7)) should be(None)
engine.context.moves.last.moveType shouldBe MoveType.Promotion(PromotionPiece.Queen)
- events.exists { case _: MoveExecutedEvent => true; case _ => false } should be(true)
+ events.exists {
+ case _: MoveExecutedEvent => true
+ case _ => false
+ } should be(true)
}
- test("completePromotion with rook underpromotion") {
+ test("processUserInput with rook underpromotion places rook") {
val promotionBoard = FenParser.parseBoard("8/4P3/4k3/8/8/8/8/8").get
val engine = engineWith(promotionBoard)
captureEvents(engine)
- engine.processUserInput("e7e8")
- engine.completePromotion(PromotionPiece.Rook)
+ engine.processUserInput("e7e8r")
engine.board.pieceAt(sq(File.E, Rank.R8)) should be(Some(Piece(Color.White, PieceType.Rook)))
}
- test("completePromotion with no pending promotion fires InvalidMoveEvent") {
- val engine = new GameEngine()
- val events = captureEvents(engine)
+ test("processUserInput with bishop underpromotion places bishop") {
+ val promotionBoard = FenParser.parseBoard("8/4P3/4k3/8/8/8/8/8").get
+ val engine = engineWith(promotionBoard)
+ captureEvents(engine)
- engine.completePromotion(PromotionPiece.Queen)
+ engine.processUserInput("e7e8b")
- events.exists { case _: InvalidMoveEvent => true; case _ => false } should be(true)
- engine.isPendingPromotion should be(false)
+ engine.board.pieceAt(sq(File.E, Rank.R8)) should be(Some(Piece(Color.White, PieceType.Bishop)))
}
- test("completePromotion fires CheckDetectedEvent when promotion gives check") {
+ test("processUserInput with knight underpromotion places knight") {
+ val promotionBoard = FenParser.parseBoard("8/4P3/4k3/8/8/8/8/8").get
+ val engine = engineWith(promotionBoard)
+ captureEvents(engine)
+
+ engine.processUserInput("e7e8n")
+
+ engine.board.pieceAt(sq(File.E, Rank.R8)) should be(Some(Piece(Color.White, PieceType.Knight)))
+ }
+
+ test("processUserInput e7e8q fires CheckDetectedEvent when promotion gives check") {
val promotionBoard = FenParser.parseBoard("3k4/4P3/8/8/8/8/8/8").get
val engine = engineWith(promotionBoard)
val events = captureEvents(engine)
- engine.processUserInput("e7e8")
- engine.completePromotion(PromotionPiece.Queen)
+ engine.processUserInput("e7e8q")
- events.exists { case _: CheckDetectedEvent => true; case _ => false } should be(true)
+ events.exists {
+ case _: CheckDetectedEvent => true
+ case _ => false
+ } should be(true)
}
- test("completePromotion results in Moved when promotion doesn't give check") {
+ test("processUserInput e7e8q does not fire CheckDetectedEvent when promotion doesn't give check") {
val board = FenParser.parseBoard("8/4P3/8/8/8/8/k7/8").get
val engine = engineWith(board)
val events = captureEvents(engine)
- engine.processUserInput("e7e8")
- engine.completePromotion(PromotionPiece.Queen)
+ engine.processUserInput("e7e8q")
- engine.isPendingPromotion should be(false)
engine.board.pieceAt(sq(File.E, Rank.R8)) should be(Some(Piece(Color.White, PieceType.Queen)))
- events.collect { case e: MoveExecutedEvent => e } should not be empty
- events.exists { case _: CheckDetectedEvent => true; case _ => false } should be(false)
+ events.filter {
+ case _: MoveExecutedEvent => true
+ case _ => false
+ } should not be empty
+ events.exists {
+ case _: CheckDetectedEvent => true
+ case _ => false
+ } should be(false)
}
- test("completePromotion results in Checkmate when promotion delivers checkmate") {
+ test("processUserInput h7h8q fires CheckmateEvent when promotion delivers checkmate") {
val board = FenParser.parseBoard("k7/7P/1K6/8/8/8/8/8").get
val engine = engineWith(board)
val events = captureEvents(engine)
- engine.processUserInput("h7h8")
- engine.completePromotion(PromotionPiece.Queen)
+ engine.processUserInput("h7h8q")
- engine.isPendingPromotion should be(false)
- events.exists { case _: CheckmateEvent => true; case _ => false } should be(true)
+ events.exists {
+ case _: CheckmateEvent => true
+ case _ => false
+ } should be(true)
}
- test("completePromotion results in Stalemate when promotion creates stalemate") {
+ test("processUserInput b7b8n fires DrawEvent with Stalemate when promotion creates stalemate") {
val board = FenParser.parseBoard("k7/1PB5/1K6/8/8/8/8/8").get
val engine = engineWith(board)
val events = captureEvents(engine)
- engine.processUserInput("b7b8")
- engine.completePromotion(PromotionPiece.Knight)
+ engine.processUserInput("b7b8n")
- engine.isPendingPromotion should be(false)
- events.exists { case _: DrawEvent => true; case _ => false } should be(true)
+ events.exists {
+ case DrawEvent(_, DrawReason.Stalemate) => true
+ case _ => false
+ } should be(true)
}
- test("completePromotion with black pawn promotion results in Moved") {
+ test("processUserInput e2e1q with black pawn promotes to queen") {
val board = FenParser.parseBoard("k7/8/8/8/8/7K/4p3/8").get
val engine = engineWith(board, Color.Black)
val events = captureEvents(engine)
- engine.processUserInput("e2e1")
- engine.completePromotion(PromotionPiece.Queen)
+ engine.processUserInput("e2e1q")
- engine.isPendingPromotion should be(false)
engine.board.pieceAt(sq(File.E, Rank.R1)) should be(Some(Piece(Color.Black, PieceType.Queen)))
- events.collect { case e: MoveExecutedEvent => e } should not be empty
- events.exists { case _: CheckDetectedEvent => true; case _ => false } should be(false)
+ events.filter {
+ case _: MoveExecutedEvent => true
+ case _ => false
+ } should not be empty
+ events.exists {
+ case _: CheckDetectedEvent => true
+ case _ => false
+ } should be(false)
}
- test("completePromotion fires InvalidMoveEvent when legalMoves returns only Normal moves to back rank") {
- // Custom RuleSet: delegates all methods to StandardRules except legalMoves,
- // which strips Promotion move types and returns Normal moves instead.
- // This makes completePromotion unable to find Move(from, to, Promotion(Queen)),
- // triggering the "Error completing promotion." branch.
+ test("processUserInput fires InvalidMoveEvent when promotion piece has no matching legal move") {
+ // Custom RuleSet: strips Promotion move types and returns Normal moves instead,
+ // so Move(e7, e8, Promotion(Queen)) is not in legal moves — triggers error branch.
val delegatingRuleSet: RuleSet = new RuleSet:
def candidateMoves(context: GameContext)(square: Square): List[Move] =
DefaultRules.candidateMoves(context)(square)
@@ -183,17 +190,13 @@ class GameEnginePromotionTest extends AnyFunSuite with Matchers:
val engine = new GameEngine(initialCtx, delegatingRuleSet)
val events = captureEvents(engine)
- // isPromotionMove will fire because pawn is on rank 7 heading to rank 8,
- // and legalMoves returns Normal candidates (still non-empty) — sets pendingPromotion
- engine.processUserInput("e7e8")
- engine.isPendingPromotion should be(true)
+ // legalMoves returns Normal candidates (non-empty) but no Promotion(Queen) move
+ engine.processUserInput("e7e8q")
- // completePromotion looks for Move(e7, e8, Promotion(Queen)) in legalMoves,
- // but only Normal moves exist → fires InvalidMoveEvent
- engine.completePromotion(PromotionPiece.Queen)
-
- engine.isPendingPromotion should be(false)
- events.exists { case _: InvalidMoveEvent => true; case _ => false } should be(true)
+ events.exists {
+ case _: InvalidMoveEvent => true
+ case _ => false
+ } should be(true)
val invalidEvt = events.collect { case e: InvalidMoveEvent => e }.last
invalidEvt.reason should include("Error completing promotion")
}
diff --git a/modules/core/src/test/scala/de/nowchess/chess/engine/GameEngineSpecialMovesTest.scala b/modules/core/src/test/scala/de/nowchess/chess/engine/GameEngineSpecialMovesTest.scala
index d9eb458..dcc06a6 100644
--- a/modules/core/src/test/scala/de/nowchess/chess/engine/GameEngineSpecialMovesTest.scala
+++ b/modules/core/src/test/scala/de/nowchess/chess/engine/GameEngineSpecialMovesTest.scala
@@ -1,7 +1,6 @@
package de.nowchess.chess.engine
import de.nowchess.api.board.Color
-import de.nowchess.api.move.PromotionPiece
import de.nowchess.chess.observer.*
import org.scalatest.funsuite.AnyFunSuite
import org.scalatest.matchers.should.Matchers
@@ -89,7 +88,7 @@ class GameEngineSpecialMovesTest extends AnyFunSuite with Matchers:
// ── Pawn promotion ─────────────────────────────────────────────
- test("pawn reaching back rank requires promotion"):
+ test("pawn reaching back rank without promotion suffix fires InvalidMoveEvent"):
val engine = EngineTestHelpers.makeEngine()
val observer = new EngineTestHelpers.MockObserver()
engine.subscribe(observer)
@@ -99,74 +98,61 @@ class GameEngineSpecialMovesTest extends AnyFunSuite with Matchers:
engine.processUserInput("e7e8")
- observer.hasEvent[PromotionRequiredEvent] shouldBe true
- engine.isPendingPromotion shouldBe true
+ observer.hasEvent[InvalidMoveEvent] shouldBe true
- test("completePromotion to Queen executes move"):
+ test("e7e8q promotes to Queen"):
val engine = EngineTestHelpers.makeEngine()
EngineTestHelpers.loadFen(engine, "8/4P3/8/8/8/8/k7/8 w - - 0 1")
- engine.processUserInput("e7e8")
- engine.completePromotion(PromotionPiece.Queen)
+ engine.processUserInput("e7e8q")
- engine.isPendingPromotion shouldBe false
engine.turn shouldBe Color.Black
- test("completePromotion to Rook executes move"):
+ test("e7e8r promotes to Rook"):
val engine = EngineTestHelpers.makeEngine()
EngineTestHelpers.loadFen(engine, "8/4P3/8/8/8/8/k7/8 w - - 0 1")
- engine.processUserInput("e7e8")
- engine.completePromotion(PromotionPiece.Rook)
+ engine.processUserInput("e7e8r")
- engine.isPendingPromotion shouldBe false
engine.turn shouldBe Color.Black
- test("completePromotion to Bishop executes move"):
+ test("e7e8b promotes to Bishop"):
val engine = EngineTestHelpers.makeEngine()
EngineTestHelpers.loadFen(engine, "8/4P3/8/8/8/8/k7/8 w - - 0 1")
- engine.processUserInput("e7e8")
- engine.completePromotion(PromotionPiece.Bishop)
+ engine.processUserInput("e7e8b")
- engine.isPendingPromotion shouldBe false
engine.turn shouldBe Color.Black
- test("completePromotion to Knight executes move"):
+ test("e7e8n promotes to Knight"):
val engine = EngineTestHelpers.makeEngine()
EngineTestHelpers.loadFen(engine, "8/4P3/8/8/8/8/k7/8 w - - 0 1")
- engine.processUserInput("e7e8")
- engine.completePromotion(PromotionPiece.Knight)
+ engine.processUserInput("e7e8n")
- engine.isPendingPromotion shouldBe false
engine.turn shouldBe Color.Black
- test("promotion to Queen with discovered check emits CheckDetectedEvent"):
+ test("promotion with discovered check emits CheckDetectedEvent"):
val engine = EngineTestHelpers.makeEngine()
val observer = new EngineTestHelpers.MockObserver()
engine.subscribe(observer)
- // FEN: white pawn e7, black king e6, white king e1
EngineTestHelpers.loadFen(engine, "8/4P3/4k3/8/8/8/8/4K3 w - - 0 1")
observer.clear()
- engine.processUserInput("e7e8")
- engine.completePromotion(PromotionPiece.Queen)
+ engine.processUserInput("e7e8q")
observer.hasEvent[CheckDetectedEvent] shouldBe true
- test("promotion to Queen with checkmate emits CheckmateEvent"):
+ test("promotion with checkmate emits CheckmateEvent"):
val engine = EngineTestHelpers.makeEngine()
val observer = new EngineTestHelpers.MockObserver()
engine.subscribe(observer)
- // FEN: known promotion-mate pattern
EngineTestHelpers.loadFen(engine, "k7/7P/1K6/8/8/8/8/8 w - - 0 1")
observer.clear()
- engine.processUserInput("h7h8")
- engine.completePromotion(PromotionPiece.Queen)
+ engine.processUserInput("h7h8q")
observer.hasEvent[CheckmateEvent] shouldBe true
@@ -177,8 +163,7 @@ class GameEngineSpecialMovesTest extends AnyFunSuite with Matchers:
// White rook on h2 keeps material sufficient (K+B+R vs K) after bishop promotion
EngineTestHelpers.loadFen(engine, "8/4P3/4k3/8/8/8/7R/7K w - - 0 1")
- engine.processUserInput("e7e8")
- engine.completePromotion(PromotionPiece.Bishop)
+ engine.processUserInput("e7e8b")
observer.clear()
engine.undo()
@@ -187,16 +172,12 @@ class GameEngineSpecialMovesTest extends AnyFunSuite with Matchers:
evt.isDefined shouldBe true
evt.get.pgnNotation shouldBe "e8=B"
- test("black pawn promotion executes"):
+ test("black pawn e2e1q promotes to queen"):
val engine = EngineTestHelpers.makeEngine()
EngineTestHelpers.loadFen(engine, "8/8/8/8/8/4k3/4p3/8 b - - 0 1")
- engine.processUserInput("e2e1")
+ engine.processUserInput("e2e1q")
- engine.isPendingPromotion shouldBe true
- engine.completePromotion(PromotionPiece.Queen)
-
- engine.isPendingPromotion shouldBe false
engine.turn shouldBe Color.White
// ── Promotion capturing ────────────────────────────────────────
@@ -205,6 +186,6 @@ class GameEngineSpecialMovesTest extends AnyFunSuite with Matchers:
val engine = EngineTestHelpers.makeEngine()
EngineTestHelpers.loadFen(engine, "3n4/4P3/4k3/8/8/8/8/4K3 w - - 0 1")
- engine.processUserInput("e7d8")
+ engine.processUserInput("e7d8q")
- engine.isPendingPromotion shouldBe true
+ engine.turn shouldBe Color.Black
diff --git a/modules/core/src/test/scala/de/nowchess/chess/engine/GameEngineWithBotTest.scala b/modules/core/src/test/scala/de/nowchess/chess/engine/GameEngineWithBotTest.scala
new file mode 100644
index 0000000..946068d
--- /dev/null
+++ b/modules/core/src/test/scala/de/nowchess/chess/engine/GameEngineWithBotTest.scala
@@ -0,0 +1,266 @@
+package de.nowchess.chess.engine
+
+import de.nowchess.api.board.{Board, CastlingRights, Color, File, Piece, Rank, Square}
+import de.nowchess.api.bot.Bot
+import de.nowchess.api.game.{BotParticipant, GameContext, Human}
+import de.nowchess.api.move.{Move, MoveType}
+import de.nowchess.api.player.{PlayerId, PlayerInfo}
+import de.nowchess.bot.bots.ClassicalBot
+import de.nowchess.bot.{BotController, BotDifficulty}
+import de.nowchess.chess.observer.*
+import de.nowchess.rules.sets.DefaultRules
+import org.scalatest.funsuite.AnyFunSuite
+import org.scalatest.matchers.should.Matchers
+
+import java.util.concurrent.atomic.{AtomicBoolean, AtomicInteger}
+
+private class NoMoveBot extends Bot:
+ def name: String = "nomove"
+ def nextMove(context: GameContext): Option[Move] = None
+
+private class FixedMoveBot(move: Move) extends Bot:
+ def name: String = "fixed"
+ def nextMove(context: GameContext): Option[Move] = Some(move)
+
+class GameEngineWithBotTest extends AnyFunSuite with Matchers:
+
+ test("GameEngine can play against a ClassicalBot"):
+ val bot = ClassicalBot(BotDifficulty.Easy)
+ val engine = GameEngine(
+ GameContext.initial,
+ DefaultRules,
+ Map(Color.White -> Human(PlayerInfo(PlayerId("p1"), "Player 1")), Color.Black -> BotParticipant(bot)),
+ )
+
+ // Collect events
+ val moveCount = new AtomicInteger(0)
+ val checkmateDetected = new AtomicBoolean(false)
+ val gameEnded = new AtomicBoolean(false)
+
+ val observer = new Observer:
+ def onGameEvent(event: GameEvent): Unit =
+ event match
+ case _: MoveExecutedEvent =>
+ moveCount.incrementAndGet()
+ case _: CheckmateEvent =>
+ checkmateDetected.set(true)
+ gameEnded.set(true)
+ case _: DrawEvent =>
+ gameEnded.set(true)
+ case _ => ()
+
+ engine.subscribe(observer)
+
+ // Play a few moves: e2e4, then let the bot respond
+ engine.processUserInput("e2e4")
+
+ // Wait a bit for the bot to respond asynchronously
+ Thread.sleep(5000)
+
+ // White should have moved, then Black (bot) should have responded
+ moveCount.get() should be >= 2
+
+ test("BotController can list and retrieve bots"):
+ val bots = BotController.listBots
+ bots should contain("easy")
+ bots should contain("medium")
+ bots should contain("hard")
+ bots should contain("expert")
+
+ BotController.getBot("easy") should not be None
+ BotController.getBot("medium") should not be None
+ BotController.getBot("hard") should not be None
+ BotController.getBot("expert") should not be None
+ BotController.getBot("unknown") should be(None)
+
+ test("GameEngine handles bot with different difficulty"):
+ val hardBot = BotController.getBot("hard").get
+ val engine = GameEngine(
+ GameContext.initial,
+ DefaultRules,
+ Map(Color.White -> Human(PlayerInfo(PlayerId("p1"), "Player 1")), Color.Black -> BotParticipant(hardBot)),
+ )
+ engine.turn should equal(Color.White)
+
+ val movesMade = new AtomicInteger(0)
+ val observer = new Observer:
+ def onGameEvent(event: GameEvent): Unit =
+ event match
+ case _: MoveExecutedEvent => movesMade.incrementAndGet()
+ case _ => ()
+
+ engine.subscribe(observer)
+
+ // White moves
+ engine.processUserInput("d2d4")
+ Thread.sleep(500) // Wait for bot response
+
+ // At least white moved, possibly black also responded
+ movesMade.get() should be >= 1
+
+ test("GameEngine plays valid bot moves"):
+ val bot = ClassicalBot(BotDifficulty.Easy)
+ val engine = GameEngine(
+ GameContext.initial,
+ DefaultRules,
+ Map(Color.White -> Human(PlayerInfo(PlayerId("p1"), "Player 1")), Color.Black -> BotParticipant(bot)),
+ )
+
+ val moveCount = new AtomicInteger(0)
+ val observer = new Observer:
+ def onGameEvent(event: GameEvent): Unit =
+ event match
+ case _: MoveExecutedEvent => moveCount.incrementAndGet()
+ case _ => ()
+
+ engine.subscribe(observer)
+
+ // Play a normal move
+ engine.processUserInput("e2e4")
+ Thread.sleep(1000)
+
+ // The game should have progressed with at least one move
+ moveCount.get() should be >= 1
+ // Game should not be ended (checkmate/stalemate)
+ engine.context.moves.nonEmpty should be(true)
+
+ test("startGame triggers bot when the starting player is a bot"):
+ val bot = new FixedMoveBot(Move(Square(File.E, Rank.R2), Square(File.E, Rank.R4)))
+ val engine = GameEngine(
+ GameContext.initial,
+ DefaultRules,
+ Map(Color.White -> BotParticipant(bot), Color.Black -> Human(PlayerInfo(PlayerId("p2"), "Player 2"))),
+ )
+ val movesMade = new AtomicInteger(0)
+ engine.subscribe(
+ new Observer:
+ def onGameEvent(event: GameEvent): Unit = event match
+ case _: MoveExecutedEvent => movesMade.incrementAndGet()
+ case _ => (),
+ )
+ engine.startGame()
+ Thread.sleep(500)
+ movesMade.get() should be >= 1
+
+ test("applyBotMove fires InvalidMoveEvent when bot move destination is illegal"):
+ val illegalMove = Move(Square(File.E, Rank.R7), Square(File.E, Rank.R3), MoveType.Normal())
+ val bot = new FixedMoveBot(illegalMove)
+ val engine = GameEngine(
+ GameContext.initial,
+ DefaultRules,
+ Map(Color.White -> Human(PlayerInfo(PlayerId("p1"), "Player 1")), Color.Black -> BotParticipant(bot)),
+ )
+ val invalidCount = new AtomicInteger(0)
+ engine.subscribe(
+ new Observer:
+ def onGameEvent(event: GameEvent): Unit = event match
+ case _: InvalidMoveEvent => invalidCount.incrementAndGet()
+ case _ => (),
+ )
+ engine.processUserInput("e2e4")
+ Thread.sleep(1000)
+ invalidCount.get() should be >= 1
+
+ test("applyBotMove fires InvalidMoveEvent when bot move source square is invalid"):
+ val invalidMove = Move(Square(File.E, Rank.R5), Square(File.E, Rank.R6), MoveType.Normal())
+ val bot = new FixedMoveBot(invalidMove)
+ val engine = GameEngine(
+ GameContext.initial,
+ DefaultRules,
+ Map(Color.White -> Human(PlayerInfo(PlayerId("p1"), "Player 1")), Color.Black -> BotParticipant(bot)),
+ )
+ val invalidCount = new AtomicInteger(0)
+ engine.subscribe(
+ new Observer:
+ def onGameEvent(event: GameEvent): Unit = event match
+ case _: InvalidMoveEvent => invalidCount.incrementAndGet()
+ case _ => (),
+ )
+ engine.processUserInput("e2e4")
+ Thread.sleep(1000)
+ invalidCount.get() should be >= 1
+
+ test("handleBotNoMove fires CheckmateEvent when position is checkmate"):
+ // White king at A1 in check from Qb2; Rb8 protects queen so king can't capture it
+ val board = Board(
+ Map(
+ Square(File.A, Rank.R1) -> Piece.WhiteKing,
+ Square(File.B, Rank.R2) -> Piece.BlackQueen,
+ Square(File.B, Rank.R8) -> Piece.BlackRook,
+ Square(File.H, Rank.R8) -> Piece.BlackKing,
+ ),
+ )
+ val ctx = GameContext.initial.copy(
+ board = board,
+ turn = Color.White,
+ castlingRights = CastlingRights(false, false, false, false),
+ enPassantSquare = None,
+ halfMoveClock = 0,
+ moves = List.empty,
+ )
+ val engine = GameEngine(
+ ctx,
+ DefaultRules,
+ Map(Color.White -> BotParticipant(new NoMoveBot), Color.Black -> Human(PlayerInfo(PlayerId("p2"), "Player 2"))),
+ )
+ val checkmateCount = new AtomicInteger(0)
+ engine.subscribe(
+ new Observer:
+ def onGameEvent(event: GameEvent): Unit = event match
+ case _: CheckmateEvent => checkmateCount.incrementAndGet()
+ case _ => (),
+ )
+ engine.startGame()
+ Thread.sleep(1000)
+ checkmateCount.get() should be >= 1
+
+ test("handleBotNoMove fires DrawEvent when position is stalemate"):
+ // White king at A1 not in check but has no legal moves (queen at B3 covers A2, B1, B2)
+ val board = Board(
+ Map(
+ Square(File.A, Rank.R1) -> Piece.WhiteKing,
+ Square(File.B, Rank.R3) -> Piece.BlackQueen,
+ Square(File.H, Rank.R8) -> Piece.BlackKing,
+ ),
+ )
+ val ctx = GameContext.initial.copy(
+ board = board,
+ turn = Color.White,
+ castlingRights = CastlingRights(false, false, false, false),
+ enPassantSquare = None,
+ halfMoveClock = 0,
+ moves = List.empty,
+ )
+ val engine = GameEngine(
+ ctx,
+ DefaultRules,
+ Map(Color.White -> BotParticipant(new NoMoveBot), Color.Black -> Human(PlayerInfo(PlayerId("p2"), "Player 2"))),
+ )
+ val drawCount = new AtomicInteger(0)
+ engine.subscribe(
+ new Observer:
+ def onGameEvent(event: GameEvent): Unit = event match
+ case _: DrawEvent => drawCount.incrementAndGet()
+ case _ => (),
+ )
+ engine.startGame()
+ Thread.sleep(1000)
+ drawCount.get() should be >= 1
+
+ test("handleBotNoMove does nothing when position is neither checkmate nor stalemate"):
+ val engine = GameEngine(
+ GameContext.initial,
+ DefaultRules,
+ Map(Color.White -> BotParticipant(new NoMoveBot), Color.Black -> Human(PlayerInfo(PlayerId("p2"), "Player 2"))),
+ )
+ val unexpectedEvents = new AtomicInteger(0)
+ engine.subscribe(
+ new Observer:
+ def onGameEvent(event: GameEvent): Unit = event match
+ case _: CheckmateEvent => unexpectedEvents.incrementAndGet()
+ case _: DrawEvent => unexpectedEvents.incrementAndGet()
+ case _ => (),
+ )
+ engine.startGame()
+ Thread.sleep(500)
+ unexpectedEvents.get() shouldBe 0
diff --git a/modules/io/src/test/scala/de/nowchess/io/GameFileServiceSuite.scala b/modules/io/src/test/scala/de/nowchess/io/GameFileServiceSuite.scala
index 670b96f..62d2f40 100644
--- a/modules/io/src/test/scala/de/nowchess/io/GameFileServiceSuite.scala
+++ b/modules/io/src/test/scala/de/nowchess/io/GameFileServiceSuite.scala
@@ -122,7 +122,7 @@ class GameFileServiceSuite extends AnyFunSuite with Matchers:
val context = GameContext.initial
val faultyExporter = new GameContextExport {
def exportGameContext(c: GameContext): String =
- throw new RuntimeException("Export failed") // scalafix:ok DisableSyntax.throw
+ sys.error("Export failed")
}
val result = FileSystemGameService.saveGameToFile(context, tmpFile, faultyExporter)
diff --git a/modules/io/src/test/scala/de/nowchess/io/fen/FenParserFastParseTest.scala b/modules/io/src/test/scala/de/nowchess/io/fen/FenParserFastParseTest.scala
index 9e5575a..974cfd8 100644
--- a/modules/io/src/test/scala/de/nowchess/io/fen/FenParserFastParseTest.scala
+++ b/modules/io/src/test/scala/de/nowchess/io/fen/FenParserFastParseTest.scala
@@ -70,58 +70,66 @@ class FenParserFastParseTest extends AnyFunSuite with Matchers:
FenParserFastParse.parseBoard("8pp/8/8/8/8/8/8/8") shouldBe None
test("parseFen handles all individual castling rights"):
- FenParserFastParse.parseFen("rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w K - 0 1").fold(_ => fail(), ctx =>
- ctx.castlingRights.whiteKingSide shouldBe true
- ctx.castlingRights.whiteQueenSide shouldBe false
- ctx.castlingRights.blackKingSide shouldBe false
- ctx.castlingRights.blackQueenSide shouldBe false
- )
+ FenParserFastParse
+ .parseFen("rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w K - 0 1")
+ .fold(
+ _ => fail(),
+ ctx =>
+ ctx.castlingRights.whiteKingSide shouldBe true
+ ctx.castlingRights.whiteQueenSide shouldBe false
+ ctx.castlingRights.blackKingSide shouldBe false
+ ctx.castlingRights.blackQueenSide shouldBe false,
+ )
- FenParserFastParse.parseFen("rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w Q - 0 1").fold(_ => fail(), ctx =>
- ctx.castlingRights.whiteQueenSide shouldBe true
- ctx.castlingRights.whiteKingSide shouldBe false
- )
+ FenParserFastParse
+ .parseFen("rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w Q - 0 1")
+ .fold(
+ _ => fail(),
+ ctx =>
+ ctx.castlingRights.whiteQueenSide shouldBe true
+ ctx.castlingRights.whiteKingSide shouldBe false,
+ )
- FenParserFastParse.parseFen("rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w k - 0 1").fold(_ => fail(), ctx =>
- ctx.castlingRights.blackKingSide shouldBe true
- ctx.castlingRights.whiteKingSide shouldBe false
- )
+ FenParserFastParse
+ .parseFen("rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w k - 0 1")
+ .fold(
+ _ => fail(),
+ ctx =>
+ ctx.castlingRights.blackKingSide shouldBe true
+ ctx.castlingRights.whiteKingSide shouldBe false,
+ )
- FenParserFastParse.parseFen("rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w q - 0 1").fold(_ => fail(), ctx =>
- ctx.castlingRights.blackQueenSide shouldBe true
- ctx.castlingRights.whiteKingSide shouldBe false
- )
+ FenParserFastParse
+ .parseFen("rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w q - 0 1")
+ .fold(
+ _ => fail(),
+ ctx =>
+ ctx.castlingRights.blackQueenSide shouldBe true
+ ctx.castlingRights.whiteKingSide shouldBe false,
+ )
test("parseFen parses all en passant squares"):
- FenParserFastParse.parseFen("8/8/8/8/8/8/8/8 w - a3 0 1").fold(_ => fail(), ctx =>
- ctx.enPassantSquare shouldBe Some(Square(File.A, Rank.R3))
- )
+ FenParserFastParse
+ .parseFen("8/8/8/8/8/8/8/8 w - a3 0 1")
+ .fold(_ => fail(), ctx => ctx.enPassantSquare shouldBe Some(Square(File.A, Rank.R3)))
- FenParserFastParse.parseFen("8/8/8/8/8/8/8/8 w - h6 0 1").fold(_ => fail(), ctx =>
- ctx.enPassantSquare shouldBe Some(Square(File.H, Rank.R6))
- )
+ FenParserFastParse
+ .parseFen("8/8/8/8/8/8/8/8 w - h6 0 1")
+ .fold(_ => fail(), ctx => ctx.enPassantSquare shouldBe Some(Square(File.H, Rank.R6)))
test("parseFen parses different halfMove and fullMove clocks"):
- FenParserFastParse.parseFen("8/8/8/8/8/8/8/8 w - - 5 10").fold(_ => fail(), ctx =>
- ctx.halfMoveClock shouldBe 5
- )
+ FenParserFastParse.parseFen("8/8/8/8/8/8/8/8 w - - 5 10").fold(_ => fail(), ctx => ctx.halfMoveClock shouldBe 5)
- FenParserFastParse.parseFen("8/8/8/8/8/8/8/8 w - - 0 100").fold(_ => fail(), ctx =>
- ctx.halfMoveClock shouldBe 0
- )
+ FenParserFastParse.parseFen("8/8/8/8/8/8/8/8 w - - 0 100").fold(_ => fail(), ctx => ctx.halfMoveClock shouldBe 0)
test("parseBoard parses boards with mixed empty and piece tokens"):
val mixed = "8/1p1p1p1p/8/1P1P1P1P/8/8/8/8"
FenParserFastParse.parseBoard(mixed) should not be empty
test("parseFen handles turn transitions"):
- FenParserFastParse.parseFen("8/8/8/8/8/8/8/8 w - - 0 1").fold(_ => fail(), ctx =>
- ctx.turn shouldBe Color.White
- )
+ FenParserFastParse.parseFen("8/8/8/8/8/8/8/8 w - - 0 1").fold(_ => fail(), ctx => ctx.turn shouldBe Color.White)
- FenParserFastParse.parseFen("8/8/8/8/8/8/8/8 b - - 0 1").fold(_ => fail(), ctx =>
- ctx.turn shouldBe Color.Black
- )
+ FenParserFastParse.parseFen("8/8/8/8/8/8/8/8 b - - 0 1").fold(_ => fail(), ctx => ctx.turn shouldBe Color.Black)
test("parseFen rejects invalid piece characters"):
FenParserFastParse.parseFen("8x/8/8/8/8/8/8/8 w - - 0 1").isLeft shouldBe true
@@ -133,7 +141,7 @@ class FenParserFastParseTest extends AnyFunSuite with Matchers:
test("parseBoard tests all piece types in various positions"):
// Test each piece type: pawn, rook, knight, bishop, queen, king (both colors)
val allPieces = "rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR"
- val parsed = FenParserFastParse.parseBoard(allPieces)
+ val parsed = FenParserFastParse.parseBoard(allPieces)
parsed.map(_.pieces.size) shouldBe Some(32)
parsed.map(_.pieceAt(Square(File.A, Rank.R8))) shouldBe Some(Some(Piece.BlackRook))
parsed.map(_.pieceAt(Square(File.B, Rank.R8))) shouldBe Some(Some(Piece.BlackKnight))
@@ -150,25 +158,33 @@ class FenParserFastParseTest extends AnyFunSuite with Matchers:
FenParserFastParse.parseFen("8/8/8/8/8/8/8/8 b - - 0 1").fold(_ => fail(), _.turn shouldBe Color.Black)
test("parseFen tests all castling combinations"):
- FenParserFastParse.parseFen("8/8/8/8/8/8/8/8 w KQkq - 0 1").fold(_ => fail(), ctx =>
- ctx.castlingRights.whiteKingSide shouldBe true
- ctx.castlingRights.whiteQueenSide shouldBe true
- ctx.castlingRights.blackKingSide shouldBe true
- ctx.castlingRights.blackQueenSide shouldBe true
- )
+ FenParserFastParse
+ .parseFen("8/8/8/8/8/8/8/8 w KQkq - 0 1")
+ .fold(
+ _ => fail(),
+ ctx =>
+ ctx.castlingRights.whiteKingSide shouldBe true
+ ctx.castlingRights.whiteQueenSide shouldBe true
+ ctx.castlingRights.blackKingSide shouldBe true
+ ctx.castlingRights.blackQueenSide shouldBe true,
+ )
- FenParserFastParse.parseFen("8/8/8/8/8/8/8/8 w Kq - 0 1").fold(_ => fail(), ctx =>
- ctx.castlingRights.whiteKingSide shouldBe true
- ctx.castlingRights.whiteQueenSide shouldBe false
- ctx.castlingRights.blackKingSide shouldBe false
- ctx.castlingRights.blackQueenSide shouldBe true
- )
+ FenParserFastParse
+ .parseFen("8/8/8/8/8/8/8/8 w Kq - 0 1")
+ .fold(
+ _ => fail(),
+ ctx =>
+ ctx.castlingRights.whiteKingSide shouldBe true
+ ctx.castlingRights.whiteQueenSide shouldBe false
+ ctx.castlingRights.blackKingSide shouldBe false
+ ctx.castlingRights.blackQueenSide shouldBe true,
+ )
test("parseFen tests all en passant files"):
for file <- Seq("a", "b", "c", "d", "e", "f", "g", "h") do
- FenParserFastParse.parseFen(s"8/8/8/8/8/8/8/8 w - ${file}3 0 1").fold(_ => fail(), ctx =>
- ctx.enPassantSquare should not be empty
- )
+ FenParserFastParse
+ .parseFen(s"8/8/8/8/8/8/8/8 w - ${file}3 0 1")
+ .fold(_ => fail(), ctx => ctx.enPassantSquare should not be empty)
test("parseBoard with mixed pieces and empty squares"):
FenParserFastParse.parseBoard("r1bqkb1r/pppppppp/2n2n2/8/8/2N2N2/PPPPPPPP/R1BQKB1R") should not be empty
diff --git a/modules/rule/src/main/scala/de/nowchess/rules/sets/DefaultRules.scala b/modules/rule/src/main/scala/de/nowchess/rules/sets/DefaultRules.scala
index deec440..036f00d 100644
--- a/modules/rule/src/main/scala/de/nowchess/rules/sets/DefaultRules.scala
+++ b/modules/rule/src/main/scala/de/nowchess/rules/sets/DefaultRules.scala
@@ -81,8 +81,7 @@ object DefaultRules extends RuleSet:
private def countPositionOccurrences(context: GameContext, targetPosition: Position): Int =
try
- var count = 0
- var tempCtx = GameContext(
+ val initialCtx = GameContext(
board = context.initialBoard,
turn = Color.White,
castlingRights = CastlingRights.Initial,
@@ -91,20 +90,24 @@ object DefaultRules extends RuleSet:
moves = List.empty,
initialBoard = context.initialBoard,
)
- var tempPos = Position(tempCtx.board, tempCtx.turn, tempCtx.castlingRights, tempCtx.enPassantSquare)
- if tempPos == targetPosition then count += 1
- for move <- context.moves do
- tempCtx = applyMove(tempCtx)(move)
- tempPos = Position(
- board = tempCtx.board,
- turn = tempCtx.turn,
- castlingRights = tempCtx.castlingRights,
- enPassantSquare = tempCtx.enPassantSquare,
+ def positionOf(ctx: GameContext): Position =
+ Position(
+ board = ctx.board,
+ turn = ctx.turn,
+ castlingRights = ctx.castlingRights,
+ enPassantSquare = ctx.enPassantSquare,
)
- if tempPos == targetPosition then count += 1
- count
+ val initialCount = if positionOf(initialCtx) == targetPosition then 1 else 0
+
+ context.moves
+ .foldLeft((initialCtx, initialCount)) { case ((tempCtx, count), move) =>
+ val nextCtx = applyMove(tempCtx)(move)
+ val nextCount = if positionOf(nextCtx) == targetPosition then count + 1 else count
+ (nextCtx, nextCount)
+ }
+ ._2
catch
case _: Exception =>
// If replay fails, conservatively count only the current position (never triggers a draw)
diff --git a/modules/rule/src/test/scala/de/nowchess/rule/DefaultRulesTest.scala b/modules/rule/src/test/scala/de/nowchess/rule/DefaultRulesTest.scala
index 92d8d89..fd231bd 100644
--- a/modules/rule/src/test/scala/de/nowchess/rule/DefaultRulesTest.scala
+++ b/modules/rule/src/test/scala/de/nowchess/rule/DefaultRulesTest.scala
@@ -29,10 +29,12 @@ class DefaultRulesTest extends AnyFunSuite with Matchers:
test("pawn can capture diagonally"):
// FEN: white pawn e4, black pawn d5
- val fen = "8/8/8/3p4/4P3/8/8/8 w - - 0 1"
- val context = FenParser.parseFen(fen).fold(_ => fail(), identity)
- val moves = rules.allLegalMoves(context)
- val captures = moves.filter(m => m.from == Square(File.E, Rank.R4) && (m.moveType match { case _: MoveType.Normal => true; case _ => false }))
+ val fen = "8/8/8/3p4/4P3/8/8/8 w - - 0 1"
+ val context = FenParser.parseFen(fen).fold(_ => fail(), identity)
+ val moves = rules.allLegalMoves(context)
+ val captures = moves.filter(m =>
+ m.from == Square(File.E, Rank.R4) && (m.moveType match { case _: MoveType.Normal => true; case _ => false }),
+ )
captures.exists(m => m.to == Square(File.D, Rank.R5)) shouldBe true
test("pawn cannot move backward"):
@@ -208,7 +210,7 @@ class DefaultRulesTest extends AnyFunSuite with Matchers:
test("threefold repetition catch block returns false for inconsistent context"):
// A context whose moves cannot be replayed from initialBoard (forces the catch path)
- val m = Move(Square(File.E, Rank.R5), Square(File.E, Rank.R6)) // e5→e6, no pawn there in initial board
+ val m = Move(Square(File.E, Rank.R5), Square(File.E, Rank.R6)) // e5→e6, no pawn there in initial board
val brokenCtx = GameContext(
board = Board.initial,
turn = Color.White,
diff --git a/modules/ui/build.gradle.kts b/modules/ui/build.gradle.kts
index 71e3a5f..2a930c2 100644
--- a/modules/ui/build.gradle.kts
+++ b/modules/ui/build.gradle.kts
@@ -23,11 +23,7 @@ scala {
scoverage {
scoverageVersion.set(versions["SCOVERAGE"]!!)
- excludedPackages.set(listOf(
- "de.nowchess.ui.gui",
- "de.nowchess.ui.terminal",
- "de.nowchess.ui.Main",
- ))
+ excludedPackages.set(listOf("de\\.nowchess\\.ui\\..*"))
}
application {
@@ -64,6 +60,7 @@ dependencies {
implementation(project(":modules:rule"))
implementation(project(":modules:api"))
implementation(project(":modules:io"))
+ implementation(project(":modules:bot"))
// ScalaFX dependencies
implementation("org.scalafx:scalafx_3:${versions["SCALAFX"]!!}")
diff --git a/modules/ui/src/main/scala/de/nowchess/ui/Main.scala b/modules/ui/src/main/scala/de/nowchess/ui/Main.scala
index 14e0aea..f5a8efd 100644
--- a/modules/ui/src/main/scala/de/nowchess/ui/Main.scala
+++ b/modules/ui/src/main/scala/de/nowchess/ui/Main.scala
@@ -1,6 +1,9 @@
package de.nowchess.ui
-import de.nowchess.chess.engine.GameEngine
+import de.nowchess.api.game.{BotParticipant, Human}
+import de.nowchess.api.player.{PlayerId, PlayerInfo}
+import de.nowchess.bot.util.PolyglotBook
+import de.nowchess.bot.BotDifficulty
import de.nowchess.ui.terminal.TerminalUI
import de.nowchess.ui.gui.ChessGUILauncher
@@ -9,8 +12,19 @@ import de.nowchess.ui.gui.ChessGUILauncher
*/
object Main:
def main(args: Array[String]): Unit =
+ val book = PolyglotBook("../../modules/bot/codekiddy.bin")
+
// Create the core game engine (single source of truth)
- val engine = new GameEngine()
+ val engine = new de.nowchess.chess.engine.GameEngine(
+ participants = Map(
+ de.nowchess.api.board.Color.White -> BotParticipant(
+ de.nowchess.bot.bots.HybridBot(BotDifficulty.Easy, book = Some(book)),
+ ),
+ de.nowchess.api.board.Color.Black -> Human(PlayerInfo(PlayerId("p1"), "Player 1")),
+ ),
+ )
+
+ engine.startGame()
// Launch ScalaFX GUI in separate thread
ChessGUILauncher.launch(engine)
diff --git a/modules/ui/src/main/scala/de/nowchess/ui/gui/ChessBoardView.scala b/modules/ui/src/main/scala/de/nowchess/ui/gui/ChessBoardView.scala
index 19ed48f..649b15d 100644
--- a/modules/ui/src/main/scala/de/nowchess/ui/gui/ChessBoardView.scala
+++ b/modules/ui/src/main/scala/de/nowchess/ui/gui/ChessBoardView.scala
@@ -11,7 +11,7 @@ import scalafx.scene.shape.Rectangle
import scalafx.scene.text.{Font, Text}
import scalafx.stage.Stage
import de.nowchess.api.board.{Board, Color, File, Piece, PieceType, Rank, Square}
-import de.nowchess.api.move.PromotionPiece
+import de.nowchess.api.move.MoveType
import de.nowchess.chess.command.{MoveCommand, MoveResult}
import de.nowchess.chess.engine.GameEngine
import de.nowchess.io.fen.{FenExporter, FenParser}
@@ -178,36 +178,42 @@ class ChessBoardView(val stage: Stage, private val engine: GameEngine) extends B
square
private def handleSquareClick(rank: Int, file: Int): Unit =
- if !engine.isPendingPromotion then
- val clickedSquare = Square(File.values(file), Rank.values(rank))
+ val clickedSquare = Square(File.values(file), Rank.values(rank))
- selectedSquare.get() match
- case None =>
- // First click - select piece if it belongs to current player
- currentBoard.get().pieceAt(clickedSquare).foreach { piece =>
- if piece.color == currentTurn.get() then
- selectedSquare.set(Some(clickedSquare))
- highlightSquare(rank, file, PieceSprites.SquareColors.Selected)
+ selectedSquare.get() match
+ case None =>
+ // First click - select piece if it belongs to current player
+ currentBoard.get().pieceAt(clickedSquare).foreach { piece =>
+ if piece.color == currentTurn.get() then
+ selectedSquare.set(Some(clickedSquare))
+ highlightSquare(rank, file, PieceSprites.SquareColors.Selected)
- val legalDests = engine.ruleSet
- .legalMoves(engine.context)(clickedSquare)
- .collect { case move if move.from == clickedSquare => move.to }
- legalDests.foreach { sq =>
- highlightSquare(sq.rank.ordinal, sq.file.ordinal, PieceSprites.SquareColors.ValidMove)
- }
- }
+ val legalDests = engine.ruleSet
+ .legalMoves(engine.context)(clickedSquare)
+ .collect { case move if move.from == clickedSquare => move.to }
+ legalDests.foreach { sq =>
+ highlightSquare(sq.rank.ordinal, sq.file.ordinal, PieceSprites.SquareColors.ValidMove)
+ }
+ }
- case Some(fromSquare) =>
- // Second click - attempt move
- if clickedSquare == fromSquare then
- // Deselect
- selectedSquare.set(None)
- updateBoard(currentBoard.get(), currentTurn.get())
- else
- // Try to move
- val moveStr = s"${fromSquare}$clickedSquare"
- engine.processUserInput(moveStr)
- selectedSquare.set(None)
+ case Some(fromSquare) =>
+ // Second click - attempt move
+ if clickedSquare == fromSquare then
+ // Deselect
+ selectedSquare.set(None)
+ updateBoard(currentBoard.get(), currentTurn.get())
+ else
+ val isPromo = engine.ruleSet
+ .legalMoves(engine.context)(fromSquare)
+ .exists(m =>
+ m.to == clickedSquare && (m.moveType match
+ case MoveType.Promotion(_) => true
+ case _ => false
+ ),
+ )
+ if isPromo then showPromotionDialog(fromSquare, clickedSquare)
+ else engine.processUserInput(s"${fromSquare}$clickedSquare")
+ selectedSquare.set(None)
def updateBoard(board: Board, turn: Color): Unit =
currentBoard.set(board)
@@ -266,7 +272,8 @@ class ChessBoardView(val stage: Stage, private val engine: GameEngine) extends B
case Some(piece) =>
Seq(bgRect) ++ PieceSprites.loadPieceImage(piece, squareSize * 0.8).toSeq
case None =>
- Seq(bgRect)): Seq[scalafx.scene.Node]
+ Seq(bgRect)
+ ): Seq[scalafx.scene.Node]
}
def showMessage(msg: String): Unit =
@@ -280,14 +287,12 @@ class ChessBoardView(val stage: Stage, private val engine: GameEngine) extends B
headerText = "Choose promotion piece"
contentText = "Promote to:"
}
-
- val result = dialog.showAndWait()
- result match
- case Some("Queen") => engine.completePromotion(PromotionPiece.Queen)
- case Some("Rook") => engine.completePromotion(PromotionPiece.Rook)
- case Some("Bishop") => engine.completePromotion(PromotionPiece.Bishop)
- case Some("Knight") => engine.completePromotion(PromotionPiece.Knight)
- case _ => engine.completePromotion(PromotionPiece.Queen) // Default
+ val uciSuffix = dialog.showAndWait() match
+ case Some("Rook") => "r"
+ case Some("Bishop") => "b"
+ case Some("Knight") => "n"
+ case _ => "q"
+ engine.processUserInput(s"${from}${to}$uciSuffix")
private def doFenExport(): Unit =
doExport(FenExporter, "FEN")
diff --git a/modules/ui/src/main/scala/de/nowchess/ui/gui/ChessGUI.scala b/modules/ui/src/main/scala/de/nowchess/ui/gui/ChessGUI.scala
index b3e7d54..04829df 100644
--- a/modules/ui/src/main/scala/de/nowchess/ui/gui/ChessGUI.scala
+++ b/modules/ui/src/main/scala/de/nowchess/ui/gui/ChessGUI.scala
@@ -30,9 +30,9 @@ class ChessGUIApp extends JFXApplication:
stage.scene = new Scene {
root = boardView
// Load CSS if available
- try {
+ try
Option(getClass.getResource("/styles.css")).foreach(url => stylesheets.add(url.toExternalForm))
- } catch {
+ catch {
case _: Exception => // CSS is optional
}
}
diff --git a/modules/ui/src/main/scala/de/nowchess/ui/gui/GUIObserver.scala b/modules/ui/src/main/scala/de/nowchess/ui/gui/GUIObserver.scala
index f89917c..836263d 100644
--- a/modules/ui/src/main/scala/de/nowchess/ui/gui/GUIObserver.scala
+++ b/modules/ui/src/main/scala/de/nowchess/ui/gui/GUIObserver.scala
@@ -47,9 +47,6 @@ class GUIObserver(private val boardView: ChessBoardView) extends Observer:
boardView.updateBoard(e.context.board, e.context.turn)
boardView.showMessage("Board has been reset to initial position.")
- case e: PromotionRequiredEvent =>
- boardView.showPromotionDialog(e.from, e.to)
-
case e: FiftyMoveRuleAvailableEvent =>
boardView.showMessage("50-move rule is now available — type 'draw' to claim.")
diff --git a/modules/ui/src/main/scala/de/nowchess/ui/terminal/TerminalUI.scala b/modules/ui/src/main/scala/de/nowchess/ui/terminal/TerminalUI.scala
index 63cd302..e8dc192 100644
--- a/modules/ui/src/main/scala/de/nowchess/ui/terminal/TerminalUI.scala
+++ b/modules/ui/src/main/scala/de/nowchess/ui/terminal/TerminalUI.scala
@@ -2,7 +2,6 @@ package de.nowchess.ui.terminal
import java.util.concurrent.atomic.AtomicBoolean
import scala.io.StdIn
-import de.nowchess.api.move.PromotionPiece
import de.nowchess.api.game.DrawReason
import de.nowchess.chess.engine.GameEngine
import de.nowchess.chess.observer.*
@@ -12,8 +11,7 @@ import de.nowchess.ui.utils.Renderer
* I/O and user interaction in the terminal.
*/
class TerminalUI(engine: GameEngine) extends Observer:
- private val running = new AtomicBoolean(true)
- private val awaitingPromotion = new AtomicBoolean(false)
+ private val running = new AtomicBoolean(true)
/** Called by GameEngine whenever a game event occurs. */
override def onGameEvent(event: GameEvent): Unit =
@@ -65,9 +63,6 @@ class TerminalUI(engine: GameEngine) extends Observer:
print(Renderer.render(e.context.board))
printPrompt(e.context.turn)
- case _: PromotionRequiredEvent =>
- println("Promote to: q=Queen, r=Rook, b=Bishop, n=Knight")
- awaitingPromotion.set(true)
case _: FiftyMoveRuleAvailableEvent =>
println("50-move rule is now available — type 'draw' to claim.")
@@ -90,28 +85,17 @@ class TerminalUI(engine: GameEngine) extends Observer:
print(Renderer.render(engine.board))
printPrompt(engine.turn)
- // Game loop
while running.get() do
val input = Option(StdIn.readLine()).getOrElse("quit").trim
synchronized {
- if awaitingPromotion.get() then
- input.toLowerCase match
- case "q" => awaitingPromotion.set(false); engine.completePromotion(PromotionPiece.Queen)
- case "r" => awaitingPromotion.set(false); engine.completePromotion(PromotionPiece.Rook)
- case "b" => awaitingPromotion.set(false); engine.completePromotion(PromotionPiece.Bishop)
- case "n" => awaitingPromotion.set(false); engine.completePromotion(PromotionPiece.Knight)
- case _ =>
- println("Invalid choice. Enter q, r, b, or n.")
- println("Promote to: q=Queen, r=Rook, b=Bishop, n=Knight")
- else
- input.toLowerCase match
- case "quit" | "q" =>
- running.set(false)
- println("Game over. Goodbye!")
- case "" =>
- printPrompt(engine.turn)
- case _ =>
- engine.processUserInput(input)
+ input.toLowerCase match
+ case "quit" | "q" =>
+ running.set(false)
+ println("Game over. Goodbye!")
+ case "" =>
+ printPrompt(engine.turn)
+ case _ =>
+ engine.processUserInput(input)
}
// Unsubscribe when done
diff --git a/settings.gradle.kts b/settings.gradle.kts
index 1571957..c47f490 100644
--- a/settings.gradle.kts
+++ b/settings.gradle.kts
@@ -5,4 +5,5 @@ include(
"modules:io",
"modules:rule",
"modules:ui",
+ "modules:bot",
)
\ No newline at end of file