perf(core): reduce inter-service HTTP calls from 11 to 4 per move
- Add `postMoveStatus` batch method to `RuleSet` trait (default impl composes individual calls; `RuleSetRestAdapter` overrides with single HTTP round-trip) - Collapse 5 sequential rule checks in `GameEngine.executeMove` into one `postMoveStatus` call - Add `POST /api/rules/post-move-status` endpoint to rule-service - Add `exportCombined` to `IoServiceClient` and `POST /io/export/combined` endpoint to io-service, replacing two separate FEN/PGN HTTP calls - Fix `statusOf` to pattern-match on `WinReason` from `ctx.result` instead of making a redundant `isCheckmate` HTTP call - Remove duplicate `legalMoves` pre-validation in `GameResource.makeMove`; engine already validates and fires `InvalidMoveEvent` - Add `scalafix:off` guards for pre-existing `var`/`return` usage in `DefaultRules` hot-path code - Apply spotless formatting to previously unformatted files Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
@@ -4,7 +4,7 @@ import de.nowchess.api.board.Square
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import de.nowchess.api.game.GameContext
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import de.nowchess.api.move.Move
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import de.nowchess.chess.client.{RuleMoveRequest, RuleServiceClient, RuleSquareRequest}
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import de.nowchess.api.rules.RuleSet
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import de.nowchess.api.rules.{PostMoveStatus, RuleSet}
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import jakarta.enterprise.context.ApplicationScoped
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import jakarta.inject.Inject
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import org.eclipse.microprofile.rest.client.inject.RestClient
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@@ -49,3 +49,6 @@ class RuleSetRestAdapter extends RuleSet:
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def applyMove(ctx: GameContext)(move: Move): GameContext =
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client.applyMove(RuleMoveRequest(ctx, move))
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override def postMoveStatus(ctx: GameContext): PostMoveStatus =
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client.postMoveStatus(ctx)
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@@ -6,6 +6,8 @@ import jakarta.ws.rs.*
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import jakarta.ws.rs.core.MediaType
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import org.eclipse.microprofile.rest.client.inject.RegisterRestClient
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case class CombinedExportResponse(fen: String, pgn: String)
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@Path("/io")
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@RegisterRestClient(configKey = "io-service")
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trait IoServiceClient:
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@@ -33,3 +35,9 @@ trait IoServiceClient:
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@Consumes(Array(MediaType.APPLICATION_JSON))
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@Produces(Array("application/x-chess-pgn"))
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def exportPgn(ctx: GameContext): String
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@POST
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@Path("/export/combined")
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@Consumes(Array(MediaType.APPLICATION_JSON))
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@Produces(Array(MediaType.APPLICATION_JSON))
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def exportCombined(ctx: GameContext): CombinedExportResponse
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@@ -2,6 +2,7 @@ package de.nowchess.chess.client
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import de.nowchess.api.game.GameContext
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import de.nowchess.api.move.Move
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import de.nowchess.api.rules.PostMoveStatus
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import jakarta.ws.rs.*
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import jakarta.ws.rs.core.MediaType
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import org.eclipse.microprofile.rest.client.inject.RegisterRestClient
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@@ -72,3 +73,9 @@ trait RuleServiceClient:
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@Consumes(Array(MediaType.APPLICATION_JSON))
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@Produces(Array(MediaType.APPLICATION_JSON))
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def applyMove(req: RuleMoveRequest): GameContext
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@POST
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@Path("/post-move-status")
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@Consumes(Array(MediaType.APPLICATION_JSON))
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@Produces(Array(MediaType.APPLICATION_JSON))
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def postMoveStatus(ctx: GameContext): PostMoveStatus
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@@ -2,7 +2,19 @@ package de.nowchess.chess.engine
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import de.nowchess.api.board.{Board, Color, Piece, PieceType, Square}
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import de.nowchess.api.move.{Move, MoveType, PromotionPiece}
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import de.nowchess.api.game.{BotParticipant, ClockState, CorrespondenceClockState, DrawReason, GameContext, GameResult, Human, LiveClockState, Participant, TimeControl, WinReason}
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import de.nowchess.api.game.{
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BotParticipant,
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ClockState,
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CorrespondenceClockState,
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DrawReason,
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GameContext,
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GameResult,
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Human,
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LiveClockState,
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Participant,
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TimeControl,
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WinReason,
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}
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import de.nowchess.api.player.{PlayerId, PlayerInfo}
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import de.nowchess.chess.controller.Parser
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import de.nowchess.chess.observer.*
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@@ -378,28 +390,28 @@ class GameEngine(
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),
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)
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val status = ruleSet.postMoveStatus(currentContext)
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if currentContext.result.isEmpty then
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if ruleSet.isCheckmate(currentContext) then
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if status.isCheckmate then
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val winner = currentContext.turn.opposite
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currentContext = currentContext.withResult(Some(GameResult.Win(winner, Checkmate)))
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cancelScheduled()
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notifyObservers(CheckmateEvent(currentContext, winner))
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invoker.clear()
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else if ruleSet.isStalemate(currentContext) then
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else if status.isStalemate then
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currentContext = currentContext.withResult(Some(GameResult.Draw(DrawReason.Stalemate)))
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cancelScheduled()
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notifyObservers(DrawEvent(currentContext, DrawReason.Stalemate))
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invoker.clear()
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else if ruleSet.isInsufficientMaterial(currentContext) then
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else if status.isInsufficientMaterial then
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currentContext = currentContext.withResult(Some(GameResult.Draw(DrawReason.InsufficientMaterial)))
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cancelScheduled()
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notifyObservers(DrawEvent(currentContext, DrawReason.InsufficientMaterial))
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invoker.clear()
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else if ruleSet.isCheck(currentContext) then notifyObservers(CheckDetectedEvent(currentContext))
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else if status.isCheck then notifyObservers(CheckDetectedEvent(currentContext))
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if currentContext.halfMoveClock >= 100 then notifyObservers(FiftyMoveRuleAvailableEvent(currentContext))
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if ruleSet.isThreefoldRepetition(currentContext) then
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notifyObservers(ThreefoldRepetitionAvailableEvent(currentContext))
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if status.isThreefoldRepetition then notifyObservers(ThreefoldRepetitionAvailableEvent(currentContext))
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else requestBotMoveIfNeeded()
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private def translateMoveToNotation(move: Move, boardBefore: Board): String =
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@@ -3,7 +3,16 @@ package de.nowchess.chess.resource
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import com.fasterxml.jackson.databind.ObjectMapper
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import de.nowchess.api.board.{Color, Square}
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import de.nowchess.api.dto.*
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import de.nowchess.api.game.{CorrespondenceClockState, DrawReason, GameContext, GameMode, GameResult, LiveClockState, TimeControl}
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import de.nowchess.api.game.{
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CorrespondenceClockState,
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DrawReason,
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GameContext,
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GameMode,
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GameResult,
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LiveClockState,
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TimeControl,
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WinReason,
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}
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import de.nowchess.api.move.{Move, MoveType, PromotionPiece}
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import de.nowchess.api.player.{PlayerId, PlayerInfo}
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import java.time.Instant
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@@ -56,7 +65,8 @@ class GameResource:
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entry.mode match
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case GameMode.Open => entry.engine.context.turn
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case GameMode.Authenticated =>
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val subject = Option(jwt).flatMap(j => Option(j.getSubject))
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val subject = Option(jwt)
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.flatMap(j => Option(j.getSubject))
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.getOrElse(throw ForbiddenException("Authentication required"))
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if entry.white.id.value == subject then Color.White
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else if entry.black.id.value == subject then Color.Black
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@@ -65,8 +75,7 @@ class GameResource:
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private def assertIsCurrentPlayer(entry: GameEntry): Unit =
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if entry.mode == GameMode.Authenticated then
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val color = colorOf(entry)
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if color != entry.engine.context.turn then
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throw ForbiddenException("Not your turn")
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if color != entry.engine.context.turn then throw ForbiddenException("Not your turn")
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// scalafix:on DisableSyntax.throw
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@@ -77,10 +86,9 @@ class GameResource:
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else
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val ctx = entry.engine.context
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ctx.result match
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case Some(GameResult.Win(_, _)) =>
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if entry.resigned then "resign"
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else if entry.engine.ruleSet.isCheckmate(ctx) then "checkmate"
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else "timeout"
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case Some(GameResult.Win(_, WinReason.Checkmate)) => "checkmate"
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case Some(GameResult.Win(_, WinReason.Resignation)) => "resign"
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case Some(GameResult.Win(_, WinReason.TimeControl)) => "timeout"
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case Some(GameResult.Draw(DrawReason.Stalemate)) => "stalemate"
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case Some(GameResult.Draw(DrawReason.InsufficientMaterial)) => "insufficientMaterial"
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case Some(GameResult.Draw(_)) => "draw"
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@@ -128,10 +136,11 @@ class GameResource:
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}
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private def toGameStateDto(entry: GameEntry): GameStateDto =
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val ctx = entry.engine.context
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val ctx = entry.engine.context
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val exported = ioClient.exportCombined(ctx)
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GameStateDto(
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fen = ioClient.exportFen(ctx),
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pgn = ioClient.exportPgn(ctx),
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fen = exported.fen,
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pgn = exported.pgn,
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turn = ctx.turn.label.toLowerCase,
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status = statusOf(entry),
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winner = ctx.result.collect { case GameResult.Win(c, _) => c.label.toLowerCase },
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@@ -234,13 +243,8 @@ class GameResource:
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val entry = registry.get(gameId).getOrElse(throw GameNotFoundException(gameId))
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assertGameNotOver(entry)
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assertIsCurrentPlayer(entry)
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val (from, to, promoOpt) = Parser
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.parseMove(uci)
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.getOrElse(throw BadRequestException("INVALID_UCI", s"Invalid UCI notation: $uci", Some("uci")))
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val candidates = entry.engine.ruleSet.legalMoves(entry.engine.context)(from).filter(_.to == to)
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val isPromotion = candidates.exists { case Move(_, _, MoveType.Promotion(_)) => true; case _ => false }
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if candidates.isEmpty || (isPromotion && promoOpt.isEmpty) then
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throw BadRequestException("INVALID_MOVE", s"$uci is not a legal move", Some("uci"))
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if Parser.parseMove(uci).isEmpty then
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throw BadRequestException("INVALID_UCI", s"Invalid UCI notation: $uci", Some("uci"))
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applyMoveInput(entry.engine, uci).foreach(err => throw BadRequestException("INVALID_MOVE", err, Some("uci")))
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ok(toGameStateDto(entry))
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@@ -1,7 +1,15 @@
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package de.nowchess.chess.engine
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import de.nowchess.api.board.Color
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import de.nowchess.api.game.{ClockState, CorrespondenceClockState, DrawReason, GameResult, LiveClockState, TimeControl, WinReason}
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import de.nowchess.api.game.{
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ClockState,
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CorrespondenceClockState,
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DrawReason,
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GameResult,
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LiveClockState,
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TimeControl,
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WinReason,
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}
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import de.nowchess.chess.observer.*
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import de.nowchess.rules.sets.DefaultRules
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import org.scalatest.funsuite.AnyFunSuite
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+9
-1
@@ -3,7 +3,8 @@ package de.nowchess.chess.resource
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import de.nowchess.api.board.Square
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import de.nowchess.api.dto.*
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import de.nowchess.api.game.GameContext
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import de.nowchess.chess.client.{IoServiceClient, RuleMoveRequest, RuleServiceClient, RuleSquareRequest}
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import de.nowchess.api.rules.PostMoveStatus
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import de.nowchess.chess.client.{CombinedExportResponse, IoServiceClient, RuleMoveRequest, RuleServiceClient, RuleSquareRequest}
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import de.nowchess.chess.exception.BadRequestException
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import de.nowchess.io.fen.FenExporter
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import de.nowchess.io.pgn.PgnParser
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@@ -44,6 +45,10 @@ class GameResourceIntegrationTest:
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)
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when(ioClient.exportFen(any())).thenReturn(FenExporter.exportGameContext(GameContext.initial))
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when(ioClient.exportPgn(any())).thenReturn("1. e4 c5")
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when(ioClient.exportCombined(any())).thenAnswer((inv: InvocationOnMock) =>
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val ctx = inv.getArgument[GameContext](0)
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CombinedExportResponse(FenExporter.exportGameContext(ctx), ""),
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)
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when(ruleClient.legalMoves(any())).thenAnswer((inv: InvocationOnMock) =>
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val req = inv.getArgument[RuleSquareRequest](0)
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DefaultRules.legalMoves(req.context)(Square.fromAlgebraic(req.square).get),
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@@ -70,6 +75,9 @@ class GameResourceIntegrationTest:
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when(ruleClient.isThreefoldRepetition(any())).thenAnswer((inv: InvocationOnMock) =>
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DefaultRules.isThreefoldRepetition(inv.getArgument[GameContext](0)),
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)
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when(ruleClient.postMoveStatus(any())).thenAnswer((inv: InvocationOnMock) =>
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DefaultRules.postMoveStatus(inv.getArgument[GameContext](0)),
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)
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@Test
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@DisplayName("createGame returns 201")
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